[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ovuJ40Q89e/springsettings.1270653.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9fcc01eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3513 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1270653/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ecdcb0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ecdcb0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 580ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 651ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 595ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 88ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 20ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 109ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] TheGoodGangster85 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1270653/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (145ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12089,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1270653/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e34510,0x51f3e030}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 43c4cf61a6cf9e17f9d819f29a071acf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000c3bf6970,00000000c3bf42d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000061a1c310,0000000060fb3580}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [1268,46.5106812,666]: 0 finished unit Guardian Commander [f=-000001] [0] Event [4920,46.3465576,3550]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2794, userid: 529075 [f=0000000] [0] DanWarior, team: 0, elo:2713, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [4864,47.499176,3680]: 1 finished unit Hovercraft Platform [f=0000075] [75] Event [1128,47.5441132,728]: 0 finished unit Shieldbot Factory [f=0000228] [228] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000380] [380] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0000389] [389] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000495] [495] Event [1128,47.0053406,740]: 0 finished unit Convict [f=0000659] [659] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000678] [678] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000689] [689] Event [1281.24719,123.382362,656.281067]: 0 finished unit Firefly [f=0000724] [724] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0000772] [772] Event [4896,47.4338989,3680]: 1 finished unit Quill [f=0000783] my game is messed] [f=0000865] [865] Event [4840,46.5342102,3336]: 1 finished unit Solar Collector [f=0000885] [885] Event [1288,46.8842468,744]: 0 finished unit Solar Collector [f=0000913] icons ewierd [f=0000966] [966] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0001006] oof [f=0001090] [1090] Event [4664,46.3260803,3464]: 1 finished unit Solar Collector [f=0001168] go fix it up later [f=0001276] or quit now [f=0001319] [1319] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0001328] [1328] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001455] [1455] Event [1128,47.0053406,740]: 0 finished unit Rogue [f=0001557] [1557] Event [901.104553,164.394058,1241.12793]: 0 lost unit Firefly [f=0001569] [1569] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0001825] [1825] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0001859] [1859] Event [2264.02417,137.102509,1379.78015]: 0 finished unit Firefly [f=0002012] [2012] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002164] [2164] Event [1128,46.4206848,552]: 0 finished unit Solar Collector [f=0002175] [2175] Event [1128,47.0053406,740]: 0 finished unit Rogue [f=0002241] [2241] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0002285] just opoints [f=0002329] [2329] Event [5032,47.1065674,3320]: 1 finished unit Solar Collector [f=0002362] no worrie [f=0002522] [2522] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002785] [2785] Event [3496,74.286438,3144]: 1 finished unit Solar Collector [f=0002793] [2793] Event [5112,46.3544617,3496]: 1 finished unit Solar Collector [f=0002863] [2863] Event [3403.09375,104.504646,2392.81885]: 0 lost unit Firefly [f=0002924] [2924] Event [1024,46.4585266,720]: 0 finished unit Lotus [f=0002955] [2955] Event [3517.54126,15.9343872,2473.63257]: 1 lost unit Dagger [f=0003015] [3015] Event [3696,74.4661865,3328]: 1 finished unit Lotus [f=0003041] [3041] Event [1128,47.0053406,740]: 0 finished unit Rogue [f=0003179] [3179] Event [3523.30518,92.9343872,2531.02979]: 0 finished unit Firefly [f=0003181] [3181] Event [4896,47.4338989,3680]: 1 finished unit Dagger [f=0003190] [3190] Event [3531.41309,15.9343872,2541.82324]: 0 finished unit Guardian Commander [f=0003190] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003190] [3190] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0003258] [3258] Event [5096,46.3260803,3640]: 1 finished unit Solar Collector [f=0003307] [3307] Event [3746.91138,164.732666,3029.26807]: 0 lost unit Firefly [f=0003542] [3542] Event [1128,47.0053406,740]: 0 finished unit Rogue [f=0003601] [3601] Event [1296,69.5514832,1136]: 0 finished unit Radar Tower [f=0003629] [3629] Event [3577.15015,92.9838409,2551.25488]: 0 finished unit Firefly [f=0003701] [3701] Event [3824,74.6979675,2960]: 1 finished unit Lotus [f=0003728] [3728] Event [3699.04541,161.642715,2906.0459]: 0 lost unit Firefly [f=0003745] [3745] Event [5176,46.3308105,3576]: 1 finished unit Solar Collector [f=0003822] [3822] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0003946] [3946] Event [3754.35864,64.9528503,2910.71167]: 1 finished unit Engineer Commander [f=0003946] [3946] Event [3754.35864,64.9528503,2910.71167]: 1 lost unit Engineer Commander [f=0004183] [4183] Event [3384,15.9343872,2456]: 0 finished unit Metal Extractor [f=0004297] [4297] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0004316] [4316] Event [3309.38525,16.6165638,2615.57935]: 0 lost unit Bandit [f=0004340] [4340] Event [3281.98169,15.9343872,2525.31641]: 1 lost unit Dagger [f=0004439] [4439] Event [3499.69873,92.9343872,2509.18433]: 0 finished unit Firefly [f=0004582] [4582] Event [3727.46045,164.101364,2926.35083]: 0 lost unit Firefly [f=0004657] [4657] Event [3448,15.9343872,2424]: 0 finished unit Solar Collector [f=0004683] [4683] Event [3952,75.1757202,2880]: 1 finished unit Lotus [f=0004750] [4750] Event [3824,74.6979675,2960]: 1 lost unit Lotus [f=0004776] [4776] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0004889] [4889] Event [3479.6604,92.9343872,2512.28662]: 0 finished unit Firefly [f=0004917] [4917] Event [4984,47.0025024,3496]: 1 finished unit Caretaker [f=0004987] [4987] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0005019] [5019] Event [3795.19775,161.416687,2998.27808]: 0 lost unit Firefly [f=0005100] [5100] Event [4896,47.4338989,3680]: 1 finished unit Mace [f=0005172] [5172] Event [3344,13.7241898,2544]: 0 finished unit Lotus [f=0005199] [5199] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0005211] [5211] Event [5112,46.8558655,3736]: 1 finished unit Solar Collector [f=0005339] [5339] Event [3479.6604,92.9343872,2512.28662]: 0 finished unit Firefly [f=0005384] [5384] Event [3952,75.1757202,2880]: 1 lost unit Lotus [f=0005495] [5495] Event [3568,15.9343872,2448]: 0 finished unit Radar Tower [f=0005551] [5551] Event [3812.09863,160.587173,3034.70483]: 0 lost unit Firefly [f=0005588] [5588] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0005683] [5683] Event [1416,74.5276794,1880]: 0 finished unit Solar Collector [f=0005689] [5689] Event [5000,45.8057556,3880]: 1 finished unit Solar Collector [f=0005835] [5835] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0005879] [5879] Event [3479.6604,92.9343872,2512.28662]: 0 finished unit Firefly [f=0005936] [5936] Event [3784.32617,163.324005,2586.94946]: 0 lost unit Firefly [f=0006057] [6057] Event [4896,47.4338989,3680]: 1 finished unit Mace [f=0006063] [6063] Event [3442.35156,56.8766136,2847.05078]: 0 lost unit Bandit [f=0006091] [6091] Event [3568,15.9343872,2448]: 0 lost unit Radar Tower [f=0006144] [6144] Event [3433.97754,74.286438,3045.20142]: 1 lost unit Engineer Commander [f=0006152] [6152] Event [3449.96729,63.8610573,2997.04248]: 0 lost unit Bandit [f=0006210] [6210] Event [1128,47.0053406,740]: 0 finished unit Convict [f=0006269] [6269] Event [3487.95752,92.9343872,2562.80444]: 0 finished unit Firefly [f=0006286] [6286] Event [undefined]: PRO_Clopse resigned [f=0006286] game_message: PRO_Clopse has been destroyed! [f=0006286] game_message: DanWarior wins! [f=0006286] Submitting stats [f=0006286] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006286] Part| Total Time|Time of the last 0.5s [f=0006286] Draw 8929.48ms 10.70% [f=0006286] Lua::Callins::Synced 3163.84ms 33.20% [f=0006286] Lua::Callins::Unsynced 12274.93ms 17.20% [f=0006286] Lua::CollectGarbage::Synced 218.30ms 0.20% [f=0006286] Lua::CollectGarbage::Unsynced 425.71ms 0.50% [f=0006286] Misc::Profiler::AddTime 30.44ms 0.10% [f=0006286] Sim 15922.45ms 78.40% [f=0006286] [6286] Received game_message: PRO_Clopse has been destroyed! [f=0006286] [6286] Received game_message: DanWarior wins! [f=0006287] [6287] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006287] [6287] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006287] [6287] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006287] [6287] Game End Stats Values: 2,2060,2140,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73333311,6.4000001,6.4000001,5.73333311,0,80,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006287] [6287] Game End Stats Values: 3,2410,2505,2505,2410,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.9333334,10.5333338,10.5333338,8.9333334,75,80,80,75,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006287] [6287] Game End Stats Values: 4,2570,2655,2655,2570,0.16128276,2.5731144,2.5731144,0.16128276,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,10.9333334,10.9333334,9.86666679,1275,1275,1275,1275,10.0107527,12.1715412,12.1715412,10.0107527,150,160,160,150,0,0,0,0,1145,1220,1220,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006287] [6287] Game End Stats Values: 5,2690,2735,2735,2690,0.20969382,8.08058262,8.08058262,0.20969382,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,20,20,8.53333378,0,0,0,0,10,12,12,10,1275,1275,1275,1275,11.8698931,12.3671656,12.3671656,11.8698931,270,240,240,270,0,0,0,0,1145,1220,1220,1145,0,0,0,0,0,0,0,0,20,8.53333378,8.53333378,20 [f=0006287] [6287] Game End Stats Values: 6,2880,2980,2980,2880,0.64751995,9.55391788,9.55391788,0.64751995,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,20,20,8.53333378,0,0,0,0,10.1333332,12,12,10.1333332,1275,1275,1275,1275,12.0291891,12.8982229,12.8982229,12.0291891,390,400,400,390,0,0,0,0,1215,1305,1305,1215,0,0,0,0,0,0,0,0,20,8.53333378,8.53333378,20 [f=0006287] [6287] Game End Stats Values: 7,2880,3135,3135,2880,0.86741483,10.9572058,10.9572058,0.86741483,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,20,20,8.53333378,0,0,0,0,12,13.4666662,13.4666662,12,1275,1275,1275,1275,12.0146599,14.6268864,14.6268864,12.0146599,390,400,400,390,0,0,0,0,1215,1460,1460,1215,0,0,0,0,0,0,0,0,20,8.53333378,8.53333378,20 [f=0006287] [6287] Game End Stats Values: 8,3090,3285,3285,3090,1.21407747,13.3111687,13.3111687,1.21407747,0,0,0,0,0,0,0,0,0,0,0,0,132.533417,40,40,132.533417,90,90,90,90,12,16.7999992,16.7999992,12,1275,1275,1275,1275,12.0231104,16.1569309,16.1569309,12.0231104,510,320,320,510,80,0,0,80,1215,1600,1600,1215,0,80,80,0,0,0,0,0,40,134.095016,134.095016,40 [f=0006287] [6287] Game End Stats Values: 9,3440,3435,3435,3440,1.30606949,16.2831211,16.2831211,1.30606949,0,0,0,0,0,0,0,0,0,0,0,0,373.78125,285.749725,285.749725,373.78125,90,90,90,90,12,19.333334,19.333334,12,1505,1275,1275,1505,12.0061321,16.1981297,16.1981297,12.0061321,630,400,400,630,80,0,0,80,1215,1670,1670,1215,0,80,80,0,0,0,0,0,285.749725,375.342834,375.342834,285.749725 [f=0006287] [6287] Game End Stats Values: 10,3570,3820,3820,3570,2.51214123,19.5035534,19.5035534,2.51214123,0,0,0,0,0,0,0,0,0,0,0,0,643.778992,313.469788,313.469788,643.778992,90,180,180,90,12,21.2000008,21.2000008,12,1560,1500,1500,1560,12.0804033,16.214695,16.214695,12.0804033,705,400,400,705,80,0,0,80,1215,1740,1740,1215,0,80,80,0,0,0,0,0,393.818878,645.340576,645.340576,393.818878 [f=0006287] [6287] Game End Stats Values: 11,3655,3740,3740,3655,2.89692616,34.6858101,34.6858101,2.89692616,0,0,0,0,0,0,0,0,0,0,0,0,932.225281,429.642303,429.642303,932.225281,90,180,180,90,12,22,22,12,1560,1500,1500,1560,13.2256517,17.0121517,17.0121517,13.2256517,705,320,320,705,160,75,75,160,1300,1740,1740,1300,75,160,160,75,0,0,0,0,509.991394,938.373535,938.373535,509.991394 [f=0006287] [6287] Game End Stats Values: 12,3800,3920,3920,3800,3.59517288,47.1441002,47.1441002,3.59517288,0,0,0,0,0,0,0,0,0,0,0,0,1278.66406,449.641815,449.641815,1278.66406,90,180,180,90,13.0666666,22,22,13.0666666,1560,1500,1500,1560,14.0465508,16.8305531,16.8305531,14.0465508,780,320,320,780,250,75,75,250,1370,1920,1920,1370,75,250,250,75,0,0,0,0,529.990906,1310.25098,1310.25098,529.990906 [f=0006287] [6287] Game End Stats Values: 13,4050,4300,4300,4050,4.18454266,56.828476,56.828476,4.18454266,0,0,0,0,0,0,0,0,0,0,0,0,1581.39087,469.641327,469.641327,1581.39087,180,90,90,180,14,22.666666,22.666666,14,1560,1500,1500,1560,15.6392918,19.0456238,19.0456238,15.6392918,855,720,720,855,340,75,75,340,1455,1990,1990,1455,75,340,340,75,0,36.6000023,36.6000023,0,549.990417,1612.97778,1612.97778,549.990417 [f=0006287] [6287] Game End Stats Values: 14,4325,4370,4370,4325,6.8586998,77.9210815,77.9210815,6.8586998,0,0,0,0,0,0,0,0,0,0,0,0,1824.25403,489.640839,489.640839,1824.25403,180,90,90,180,14.5333338,24.5333328,24.5333328,14.5333338,1615,1500,1500,1615,16.178278,17.4061718,17.4061718,16.178278,1005,720,720,1005,340,75,75,340,1525,2060,2060,1525,75,340,340,75,0,36.6000023,36.6000023,0,569.989929,1855.84094,1855.84094,569.989929 [f=0006287] [6287] Game End Stats Values: 15,4240,3270,3270,4240,7.83883286,104.764732,104.764732,7.83883286,0,0,0,0,0,0,0,0,0,0.56999826,0.56999826,0,2495.87891,1264.17065,1264.17065,2495.87891,180,90,90,180,15.333333,24,24,15.333333,1560,0,0,1560,16.0653419,16.7229099,16.7229099,16.0653419,855,1120,1120,855,1840,280,280,1840,1645,2060,2060,1645,280,1840,1840,280,0,36.6000023,36.6000023,0,1394.09949,2618.37817,2618.37817,1394.09949 [f=0006311] [6311] Event [3566.44385,20.1440525,2734.81177]: 1 lost unit Mace [f=0006326] [6326] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0006330] [6330] Event [1456,68.6054382,2016]: 0 finished unit Lotus [f=0006424] Spectator PRO_Clopse left the game: normal quit [f=0006424] [6424] Event [undefined]: PRO_Clopse quit [f=0006430] Player DanWarior left the game: normal quit [f=0006430] [6430] Event [undefined]: DanWarior quit [f=0006436] No clients connected, shutting down server [f=0006436] Server shutdown [f=0006436] [6436] all players disconnected [f=0006450] [6450] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0006676] [6676] Event [1552,67.9100952,1984]: 0 finished unit Radar Tower [f=0006690] [6690] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0006930] [6930] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0007170] [7170] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0007364] [7364] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0007410] [7410] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0007650] [7650] Event [1128,47.0053406,740]: 0 finished unit Bandit [f=0007815] [7815] Event [1704,16.6817627,2312]: 0 finished unit Solar Collector [f=0008025] [8025] Event [1128,47.0053406,740]: 0 finished unit Convict [f=0008438] Autoquit sending quit command. [f=0008438] [QuitAction] user exited to system [f=0008438] [SpringApp::Kill][1] fromRun=1 [f=0008438] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008438] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008438] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008438] [ThreadPool::SetThreadCount][2] workers=0 [f=0008438] [SpringApp::Kill][2] [f=0008438] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008438] [Game::KillLua][3] dtor=0 luaUI=0x54a62530 [f=0008438] Start widgetHandler:Shutdown [f=0008438] Shutdown - SaveOrderList Complete [f=0008438] Writing last game win data [f=0008438] Shutdown - SaveConfigData Complete [f=0008438] Shutdown Widget - Save/Load API [f=0008438] Shutdown Widget - Chili Highlight [f=0008438] Shutdown Widget - Draw After Chili [f=0008438] Shutdown Widget - EPIC Menu [f=0008438] Shutdown Widget - Chili Widget Selector [f=0008438] Shutdown Widget - Chili Minimap [f=0008438] Shutdown Widget - Local Team Colors [f=0008438] Shutdown Widget - Display Keys 2 [f=0008438] Shutdown Widget - Save Game Menu [f=0008438] Shutdown Widget - Unit Icons [f=0008438] Shutdown Widget - Noises [f=0008438] Shutdown Widget - HealthBars [f=0008438] Shutdown Widget - Win Counter [f=0008438] Shutdown Widget - BuildETA [f=0008438] Shutdown Widget - SpringRTS Replay Stats [f=0008438] Shutdown Widget - Modular Comm Info [f=0008438] Shutdown Widget - Stereo3D [f=0008438] Shutdown Widget - Showeco and Grid Drawer [f=0008438] Shutdown Widget - Point Tracker [f=0008438] Shutdown Widget - Missile Silo Range [f=0008438] Shutdown Widget - MetalFeatures (new) [f=0008438] Shutdown Widget - MinimapEvents [f=0008438] Shutdown Widget - Local Widgets Config [f=0008438] Shutdown Widget - Highlight Geos [f=0008438] Shutdown Widget - Grab Input [f=0008438] Input grabbing is disabled! [f=0008438] Shutdown Widget - Defense Range Zero-K [f=0008438] Shutdown Widget - Darkening [f=0008438] Shutdown Widget - Context Menu [f=0008438] Shutdown Widget - Chili Spectator Panels [f=0008438] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008438] Shutdown Widget - Chili Nuke Warning [f=0008438] Shutdown Widget - Chili EndGame Window [f=0008438] Shutdown Widget - Chili Economy Panel Default [f=0008438] Shutdown Widget - CameraShake [f=0008438] Shutdown Widget - State Reverse and Latency [f=0008438] Shutdown Widget - Music Player v2 [f=0008438] Shutdown Widget - Attack AoE [f=0008438] Shutdown Widget - Map Edge Extension [f=0008438] Shutdown Widget - Selection Send [f=0008438] Shutdown Widget - LupsManager [f=0008438] Shutdown Widget - Newton Firezone [f=0008438] Shutdown Widget - Chili Pro Console [f=0008438] Shutdown Widget - Persistent Build Height [f=0008438] Shutdown Widget - Lasso Terraform GUI [f=0008438] Shutdown Widget - Lups [f=0008438] Shutdown Widget - Chili Framework [f=0008438] Shutdown Widget - Mex Placement Handler [f=0008438] Shutdown Widget - Chili Core Selector [f=0008438] Shutdown Widget - Custom Markers [f=0008438] Shutdown Widget - Select Keys [f=0008438] Shutdown Widget - Pause Screen [f=0008438] Shutdown Widget - Text To Speech Control [f=0008438] Shutdown Widget - Layout Handler [f=0008438] End widgetHandler:Shutdown [f=0008438] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={618179,73551648} {int,ext,rec}Allocs={9861390,0,0} {chunk,block}Bytes={73551648,0} [f=0008438] [Game::KillLua][1] dtor=0 luaGaia=0x51f3e030 [f=0008438] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472732,64006983} {int,ext,rec}Allocs={9861391,0,0} {chunk,block}Bytes={64006983,0} [f=0008438] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={472732,64006983} {int,ext,rec}Allocs={9861391,0,0} {chunk,block}Bytes={64006983,0} [f=0008438] [Game::KillLua][2] dtor=0 luaRules=0x51e34510 [f=0008438] Start gadgetHandler:Shutdown [f=0008438] Shutdown - StartSetup [f=0008438] Shutdown - UnitMorph [f=0008438] Shutdown - Carrier Drones [f=0008438] Shutdown - LupsNanoSpray [f=0008438] Shutdown - Missile Silo Controller [f=0008438] Shutdown - Modular Comm Info [f=0008438] Shutdown - Terrain Texture Handler [f=0008438] Shutdown - UnitCloakShield [f=0008438] Shutdown - Starlight Handler [f=0008438] End gadgetHandler:Shutdown [f=0008438] Start gadgetHandler:Shutdown [f=0008438] Shutdown - Save/Load [f=0008438] Shutdown - Teleport Throw [f=0008438] Shutdown - UnitMorph [f=0008438] Shutdown - Modular Comm Info [f=0008438] Shutdown - Retreat Command [f=0008438] Shutdown - Shockwaves [f=0008438] Shutdown - UnitCloakShield [f=0008438] Shutdown - Lups Cloak FX [f=0008438] Shutdown - Lups [f=0008438] Shutdown - Lups Shield [f=0008438] End gadgetHandler:Shutdown [f=0008438] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9861429,0,0} {chunk,block}Bytes={0,0} [f=0008438] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9861429,0,0} {chunk,block}Bytes={0,0} [f=0008438] [Game::KillLua][4] dtor=0 [f=0008438] [Game::~CGame][1] [f=0008438] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008438] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008438] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008438] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008438] [Game::KillLua][4] dtor=1 [f=0008438] [Game::KillMisc][1] [f=0008438] [Game::KillMisc][2] [f=0008438] [Game::KillMisc][3] [f=0008438] [Game::KillRendering][1] [f=0008438] [3DOParser::Kill] allocated 1 pieces [f=0008438] [S3OParser::Kill] allocated 267 pieces [f=0008438] [AssParser::Kill] allocated 0 pieces [f=0008438] [Game::KillInterface][1] [f=0008438] [Game::KillInterface][2] [f=0008438] [Game::KillSimulation][1] [f=0008438] [Game::KillSimulation][2] [f=0008438] [CCollisionHandler] dis-/continuous tests: 0/932183 [f=0008438] [Game::KillSimulation][3] [f=0008438] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008438] [~CPathCache(24x16)] cacheHits=28 hitPercentage=44% numHashColls=0 maxCacheSize=7 [f=0008438] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008438] [~CPathCache(48x32)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008438] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008438] [LosHandler::Kill] raycast instance cache-{hits,misses}={1201,3829}; shared=2%; cached=22% [f=0008438] [Game::KillSimulation][4] [f=0008438] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008438] [Game::~CGame][2] [f=0008438] [Game::~CGame][3] [f=0008438] [SpringApp::Kill][3] [f=0008438] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 90592 bytes sent 75930 bytes recv'd [f=0008438] [SpringApp::Kill][4] font=0x45dffaa0 [f=0008438] [SpringApp::Kill][5] [f=0008438] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45e6d830) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2441ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=37ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=24ms file="luaui/widgets/chili_old/skins/darkhive/skin.lua" indx=4390 inflSize=4kb readTime=23ms file="luaui/widgets/gui_chili_share.lua" indx=4699 inflSize=49kb readTime=21ms file="unitpics/jumpraid.png" indx=6545 inflSize=11kb readTime=19ms file="luaui/widgets/chili_old/controls/screen.lua" indx=4269 inflSize=7kb readTime=19ms file="bitmaps/other/foam.tga" indx=541 inflSize=12kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=16ms file="luaui/widgets/map_draw_blocker.lua" indx=4770 inflSize=8kb readTime=15ms file="luaui/widgets/gui_chili_global_commands.lua" indx=4686 inflSize=12kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29317697 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45f9cc30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45fa98d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e80020) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9fcc0b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]