[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HOZdetePTi/springsettings.1270242.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe26001eba0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3532 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1270242/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 281ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456db300] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456db300] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 793ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 116ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 32ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 114ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 95ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] raderblob was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1270242/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (130ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12071,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1270242/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a27310,0x52216460}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fa37cf61c26834242abac1434596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from mushroomraider [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: mushroomraider changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[Game::Load][lua{Rules,Gaia}={000000012b274d50,00000000b415bab0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000060659380,00000000d2b20080}]" [f=-000001] Allies: I choose: Fungal Mayhem! [f=-000001] hi [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] you too [f=-000001] [0] Event [3822,195.773438,5292]: 0 finished unit Engineer Commander [f=-000001] [0] Event [257,195.767822,1149]: 1 finished unit Recon Commander [f=0000000] [0] mushroomraider, team: 1, elo:2047, userid: 10483 [f=0000000] [0] Jack500, team: 0, elo:2031, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [352,195.761719,1120]: 1 finished unit Hovercraft Platform [f=0000015] [15] Event [3616,195.761719,5184]: 0 finished unit Hovercraft Platform [f=0000265] [265] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000364] [364] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000482] [482] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000486] [486] Event [352,195.761719,1088]: 1 finished unit Quill [f=0000670] [670] Event [3784,195.761719,5480]: 0 finished unit Solar Collector [f=0000741] [741] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0000753] [753] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0000785] [785] Event [184,195.761719,920]: 1 finished unit Solar Collector [f=0000850] [850] Event [3896,195.761719,5352]: 0 finished unit Solar Collector [f=0001123] [1123] Event [3976,195.761719,5208]: 0 finished unit Solar Collector [f=0001299] [1299] Event [464,195.761719,1232]: 1 finished unit Lotus [f=0001371] [1371] Event [3615.95093,195.761719,5216]: 0 finished unit Quill [f=0001482] [1482] Event [3976,195.761719,5288]: 0 finished unit Solar Collector [f=0001555] [1555] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001917] [1917] Event [3816,195.761719,5400]: 0 finished unit Solar Collector [f=0002125] [2125] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0002231] [2231] Event [312,195.761719,744]: 1 finished unit Solar Collector [f=0002348] [2348] Event [3736,195.761719,5384]: 0 finished unit Solar Collector [f=0002678] [2678] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0002739] [2739] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002762] [2762] Event [3880,195.761719,5192]: 0 finished unit Solar Collector [f=0002848] [2848] Event [496,195.761719,704]: 1 finished unit Lotus [f=0002951] [2951] Event [352,195.761719,1088]: 1 finished unit Mace [f=0003019] [3019] Event [232,195.761719,808]: 1 finished unit Solar Collector [f=0003186] [3186] Event [3680,195.761719,5376]: 0 finished unit Lotus [f=0003356] [3356] Event [352,195.761719,1088]: 1 finished unit Quill [f=0003634] [3634] Event [3856,195.761719,5136]: 0 finished unit Lotus [f=0003712] [3712] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003728] [3728] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0003874] [3874] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0004017] [4017] Event [488,195.761719,808]: 1 finished unit Solar Collector [f=0004122] [4122] Event [3615.95093,195.761719,5216]: 0 finished unit Dagger [f=0004367] [4367] Event [3672,195.761719,5304]: 0 finished unit Caretaker [f=0004677] [4677] Event [1088,195.761719,1168]: 1 finished unit Lotus [f=0004838] [4838] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0004842] [4842] Event [2056.89478,195.761719,2952.91553]: 0 lost unit Bolas [f=0004865] [4865] Event [632,195.761719,936]: 1 finished unit Solar Collector [f=0004909] [4909] Event [3952,195.761719,5344]: 0 finished unit Lotus [f=0005097] [5097] Event [352,195.761719,1088]: 1 finished unit Mace [f=0005216] [5216] Event [3056,195.761719,4896]: 0 finished unit Lotus [f=0005321] [5321] Event [1386.44531,195.761719,1132.98157]: 0 lost unit Bolas [f=0005358] [5358] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0005399] [5399] Event [776,195.761719,1048]: 1 finished unit Solar Collector [f=0005493] [5493] Event [352,195.761719,1088]: 1 finished unit Quill [f=0005608] [5608] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005983] [5983] Event [920,195.761719,1176]: 1 finished unit Solar Collector [f=0006023] [6023] Event [1072,195.761719,912]: 1 finished unit Lotus [f=0006065] [6065] Event [519.92865,195.761719,1334.78735]: 0 lost unit Dagger [f=0006093] [6093] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0006321] [6321] Event [3504,195.761719,4672]: 0 finished unit Lotus [f=0006425] [6425] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0006481] [6481] Event [664,195.761719,1304]: 1 finished unit Solar Collector [f=0006645] [6645] Event [2627.8479,195.823425,3427.10303]: 1 lost unit Dagger [f=0006690] [6690] Event [544,195.761719,2528]: 1 finished unit Lotus [f=0006795] [6795] Event [352,195.761719,1088]: 1 finished unit Mace [f=0006850] [6850] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0006931] [6931] Event [808,195.761719,1224]: 1 finished unit Solar Collector [f=0007107] [7107] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0007234] [7234] Event [352,195.761719,1088]: 1 finished unit Quill [f=0007256] [7256] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0007286] [7286] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0007553] [7553] Event [192,195.761719,640]: 1 finished unit Lotus [f=0007681] [7681] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0007807] [7807] Event [544,195.761719,2528]: 1 lost unit Lotus [f=0007846] [7846] Event [404.04187,195.761719,2417.42041]: 1 lost unit Quill [f=0007850] [7850] Event [2873.3999,195.761719,3449.54321]: 1 lost unit Mace [f=0007881] [7881] Event [3116.13306,195.761719,3554.68604]: 0 lost unit Mace [f=0007908] [7908] Event [328,195.761719,2584]: 1 lost unit Metal Extractor [f=0007914] [7914] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0007970] [7970] Event [248,195.761719,2728]: 1 lost unit Metal Extractor [f=0007982] [7982] Event [528,195.761719,2400]: 1 lost unit Radar Tower [f=0008036] [8036] Event [3584,195.761719,3520]: 0 finished unit Lotus [f=0008111] [8111] Event [414.860443,195.761719,2354.49609]: 0 lost unit Mace [f=0008142] [8142] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0008165] [8165] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0008313] [8313] Event [504,195.761719,1144]: 1 finished unit Caretaker [f=0008365] [8365] Event [3648,195.761719,3424]: 0 finished unit Lotus [f=0008382] [8382] Event [168,194.859161,1032]: 1 finished unit Metal Extractor [f=0008478] [8478] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0008715] [8715] Event [3760,195.761719,3344]: 0 finished unit Lotus [f=0009002] [9002] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0009020] [9020] Event [416,195.761719,880]: 1 finished unit Radar Tower [f=0009252] [9252] Event [3615.95093,195.761719,5216]: 0 finished unit Quill [f=0009294] [9294] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0009363] [9363] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0009613] [9613] Event [872.08905,195.761719,276.901001]: 0 lost unit Bolas [f=0009668] [9668] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0009780] [9780] Event [2940.27588,195.761719,3241.21021]: 0 lost unit Mace [f=0009787] [9787] Event [3073.94312,195.761719,3456.30713]: 0 finished unit Engineer Commander [f=0009787] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009787] [9787] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009991] [9991] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0010034] [10034] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0010060] [10060] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0010331] [10331] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0010370] [10370] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0010396] [10396] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0010504] [10504] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0010561] [10561] Event [2608,195.761719,5872]: 0 finished unit Lotus [f=0010756] [10756] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0011191] [11191] Event [2576,195.761719,6016]: 0 finished unit Lotus [f=0011195] [11195] Event [416,195.761719,880]: 1 finished unit Sparrow [f=0011265] [11265] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0011325] [11325] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0011343] [11343] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0011554] [11554] Event [3240,195.761719,2968]: 0 finished unit Solar Collector [f=0011613] [11613] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0011724] [11724] Event [488,195.761719,960]: 1 finished unit Fusion Reactor [f=0011743] [11743] Event [3096,195.761719,2952]: 0 finished unit Solar Collector [f=0011871] [11871] Event [832,195.761719,2576]: 1 finished unit Lotus [f=0011890] [11890] Event [352,195.761719,1088]: 1 finished unit Bolas [f=0011896] [11896] Event [1504,195.761719,288]: 1 finished unit Lotus [f=0012123] [12123] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0012247] [12247] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0012258] [12258] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0012262] [12262] Event [1360,195.761719,352]: 1 finished unit Lotus [f=0012406] [12406] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0012439] [12439] Event [2127.56616,195.581192,2802.07764]: 1 lost unit Bolas [f=0012443] [12443] Event [2160.60254,195.897141,2783.61084]: 1 lost unit Bolas [f=0012447] [12447] Event [2100.67944,195.006363,2778.28882]: 1 lost unit Bolas [f=0012454] [12454] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0012459] [12459] Event [2149.37451,194.480103,2773.37231]: 1 lost unit Bolas [f=0012485] [12485] Event [2081.52612,195.910355,2746.82642]: 1 lost unit Bolas [f=0012660] [12660] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0012707] [12707] Event [2139.97168,195.761719,2245.19751]: 1 lost unit Mace [f=0012744] [12744] Event [664,195.761719,1096]: 1 finished unit Caretaker [f=0012806] [12806] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0012910] [12910] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013015] [13015] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013120] [13120] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013177] [13177] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0013201] [13201] Event [2904,195.761719,2728]: 0 finished unit Stinger [f=0013225] [13225] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013228] [13228] Event [1321.11719,195.662674,1778.60168]: 1 lost unit Mace [f=0013233] [13233] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0013264] [13264] Event [1196.55469,195.761719,2018.26733]: 1 lost unit Dagger [f=0013288] [13288] Event [1232.63025,195.761719,1876.82471]: 1 lost unit Dagger [f=0013304] [13304] Event [1392.70056,195.761719,1768.51294]: 1 lost unit Bolas [f=0013309] [13309] Event [1281.59583,195.761719,2076.64063]: 1 lost unit Dagger [f=0013320] [13320] Event [1305.31018,195.761719,2193.63721]: 0 lost unit Mace [f=0013327] [13327] Event [1292.62366,195.761719,2109.3689]: 1 lost unit Dagger [f=0013330] [13330] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013359] [13359] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0013413] [13413] Event [1418.29114,195.761719,2349.56958]: 1 lost unit Dagger [f=0013432] [13432] Event [1465.46582,195.761719,2347.42798]: 1 lost unit Dagger [f=0013435] [13435] Event [352,195.761719,1088]: 1 finished unit Dagger [f=0013529] [13529] Event [1048,195.761719,2424]: 1 lost unit Metal Extractor [f=0013736] [13736] Event [832,195.761719,2576]: 1 lost unit Lotus [f=0013758] [13758] Event [2120,195.761719,1288]: 1 finished unit Metal Extractor [f=0013898] [13898] Event [352,195.761719,1088]: 1 finished unit Mace [f=0013993] [13993] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0014220] [14220] Event [280,195.761719,1880]: 1 lost unit Metal Extractor [f=0014294] [14294] Event [363.351288,195.761719,1746.24121]: 1 lost unit Quill [f=0014324] [14324] Event [609.634338,195.761719,2042.40881]: 0 lost unit Scalpel [f=0014334] [14334] Event [352,195.761719,1088]: 1 finished unit Mace [f=0014413] [14413] Event [818.496277,195.761719,1967.16882]: 1 lost unit Mace [f=0014481] [14481] Event [584,195.761719,1000]: 1 finished unit Caretaker [f=0014625] [14625] Event [3615.95093,195.761719,5216]: 0 finished unit Mace [f=0014646] [14646] Event [537.674316,195.905045,1610.27917]: 1 lost unit Mace [f=0014716] [14716] Event [804.497986,195.761719,1883.88306]: 0 lost unit Scalpel [f=0014757] [14757] Event [352,195.761719,1088]: 1 finished unit Mace [f=0014798] [14798] Event [681.502197,195.761719,1601.00049]: 1 lost unit Dagger [f=0014800] [14800] Event [581.143677,195.761719,1726.91772]: 0 lost unit Mace [f=0014822] [14822] Event [562.594604,195.793823,1690.88647]: 0 lost unit Scalpel [f=0014844] [14844] Event [552.242004,195.846268,1721.5813]: 0 lost unit Scalpel [f=0014934] [14934] Event [392,195.761719,856]: 1 finished unit Caretaker [f=0014985] [14985] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0015326] [15326] Event [352,195.761719,1088]: 1 finished unit Mace [f=0015332] [15332] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0015757] [15757] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0015905] [15905] Event [2744,195.761719,2904]: 0 finished unit Stinger [f=0015910] [15910] Event [1840,195.761719,5072]: 0 finished unit Lotus [f=0016062] [16062] Event [1817.33582,195.761719,4925.51221]: 1 lost unit Dagger [f=0016069] [16069] Event [352,195.761719,1088]: 1 finished unit Mace [f=0016094] [16094] Event [1896.72534,195.761719,5013.08789]: 1 lost unit Dagger [f=0016169] [16169] Event [1840,195.761719,5072]: 0 lost unit Lotus [f=0016213] [16213] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0016364] [16364] Event [2464,195.761719,4256]: 0 finished unit Lotus [f=0016594] [16594] Event [1962.6853,195.761719,4985.27686]: 0 lost unit Quill [f=0016603] [16603] Event [608,195.761719,1152]: 1 finished unit Strider Hub [f=0016804] [16804] Event [3615.95093,195.761719,5216]: 0 finished unit Scalpel [f=0016871] [16871] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0016935] [16935] Event [352,195.761719,1088]: 1 finished unit Mace [f=0016938] [16938] Event [1281.84949,195.767944,2051.7981]: 1 lost unit Quill [f=0017040] [17040] Event [1920.78943,195.761719,4785.04346]: 1 lost unit Dagger [f=0017049] [17049] Event [1872,195.761719,4928]: 0 lost unit Lotus [f=0017080] [17080] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0017082] [17082] Event [825.679626,195.761719,2155.93652]: 1 lost unit Mace [f=0017096] [17096] Event [352,195.761719,1088]: 1 finished unit Quill [f=0017263] [17263] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0017283] [17283] Event [2560,195.761719,4096]: 0 finished unit Lotus [f=0017409] [17409] Event [2456,195.761719,3080]: 0 finished unit Stinger [f=0017438] [17438] Event [434.815979,195.761719,1706.53125]: 0 lost unit Mace [f=0017519] [17519] Event [389.442871,195.761719,1549.80334]: 1 lost unit Mace [f=0017534] [17534] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0017576] [17576] Event [464,195.761719,1232]: 1 lost unit Lotus [f=0017594] [17594] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0017632] [17632] Event [504,195.896301,1144]: 1 lost unit Caretaker [f=0017703] [17703] Event [3048,195.761719,3064]: 0 finished unit Solar Collector [f=0017721] [17721] Event [168,194.859161,1032]: 1 lost unit Metal Extractor [f=0017778] [17778] Event [352,195.761719,1120]: 1 lost unit Hovercraft Platform [f=0017860] [17860] Event [2952,195.761719,3144]: 0 finished unit Solar Collector [f=0017882] [17882] Event [392,195.761719,856]: 1 lost unit Caretaker [f=0017896] [17896] Event [364.178955,195.341522,997.227417]: 1 lost unit Quill [f=0017898] [17898] Event [118.620712,195.07402,1019.35925]: 0 lost unit Mace [f=0017930] [17930] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0017958] [17958] Event [488,195.991364,960]: 1 lost unit Fusion Reactor [f=0017963] [17963] Event [584,195.761719,1000]: 1 lost unit Caretaker [f=0017973] [17973] Event [2090.17163,195.761719,5337.6499]: 1 lost unit Mace [f=0017979] gg, you got me [f=0018068] gg [f=0018076] [18076] Event [608,196.404114,1152]: 1 lost unit Strider Hub [f=0018079] [18079] Event [2888,195.761719,3352]: 0 finished unit Solar Collector [f=0018086] [18086] Event [688,194.065155,1200]: 1 lost unit Dante [f=0018109] [18109] Event [449.443024,195.761719,1562.82288]: 1 lost unit Dagger [f=0018174] [18174] Event [undefined]: mushroomraider resigned [f=0018174] game_message: mushroomraider has been destroyed! [f=0018174] game_message: Jack500 wins! [f=0018174] Submitting stats [f=0018174] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0018174] Part| Total Time|Time of the last 0.5s [f=0018174] Draw 15803.60ms 11.52% [f=0018174] Lua::Callins::Synced 8567.24ms 22.05% [f=0018174] Lua::Callins::Unsynced 23388.17ms 19.07% [f=0018174] Lua::CollectGarbage::Synced 315.68ms 0.10% [f=0018174] Lua::CollectGarbage::Unsynced 739.77ms 0.89% [f=0018174] Misc::Profiler::AddTime 104.10ms 0.00% [f=0018174] Sim 40830.13ms 78.55% [f=0018174] [18174] Received game_message: mushroomraider has been destroyed! [f=0018174] [18174] Received game_message: Jack500 wins! [f=0018175] [18175] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0018175] [18175] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0018175] [18175] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018175] [18175] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.73333311,5.73333311,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0018175] [18175] Game End Stats Values: 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36,8245,7240,7240,8245,427.024414,1000.32141,1000.32141,427.024414,0,0,0,0,0,0,0,0,1156.33228,0,0,1156.33228,5495.32422,3541.61865,3541.61865,5495.32422,1350,630,630,1350,26,61,61,26,1505,1275,1275,1505,34.0430145,33.71595,33.71595,34.0430145,2440,1355,1355,2440,4434.33301,3500,3500,4434.33301,2950,3980,3980,2950,3500,4631.33301,4631.33301,3500,481.002563,443.384735,443.384735,481.002563,3545.56909,5576.7207,5576.7207,3545.56909 [f=0018175] [18175] Game End Stats Values: 37,8915,7480,7480,8915,427.410492,1081.88391,1081.88391,427.410492,0,0,0,0,0,0,0,0,1189.98682,0,0,1189.98682,5623.09033,3706.56958,3706.56958,5623.09033,1800,630,630,1800,26,61,61,26,1505,1275,1275,1505,34.0257378,31.2819633,31.2819633,34.0257378,2660,1595,1595,2660,4594.33301,3590,3590,4594.33301,2950,3980,3980,2950,3590,4791.33301,4791.33301,3590,481.002563,498.214722,498.214722,481.002563,3713.50342,5731.19287,5731.19287,3713.50342 [f=0018175] [18175] Game End Stats Values: 38,9100,8180,8180,9100,427.809387,1162.93152,1162.93152,427.809387,0,0,0,0,0,0,0,0,1310.45715,0,0,1310.45715,5623.09033,3844.18213,3844.18213,5623.09033,1890,630,630,1890,26,61,61,26,1505,1275,1275,1505,34.0265884,31.8253593,31.8253593,34.0265884,2880,1595,1595,2880,4594.33301,3715,3715,4594.33301,2825,4680,4680,2825,3715,4791.33301,4791.33301,3715,481.002563,567.88739,567.88739,481.002563,3851.11597,5731.19287,5731.19287,3851.11597 [f=0018175] [18175] Game End Stats Values: 39,9150,8100,8100,9150,428.39856,1243.55652,1243.55652,428.39856,0,0,0,0,0,0,0,0,1418.85486,0,0,1418.85486,6167.14453,4349.85254,4349.85254,6167.14453,1890,630,630,1890,26,61,61,26,1505,1275,1275,1505,33.2392769,30.9193783,30.9193783,33.2392769,3100,1515,1515,3100,5199.33301,3959.8335,3959.8335,5199.33301,2655,4680,4680,2655,3959.8335,5396.33301,5396.33301,3959.8335,481.002563,616.226624,616.226624,481.002563,4356.78564,6290.70459,6290.70459,4356.78564 [f=0018175] [18175] Game End Stats Values: 40,9470,7615,7615,9470,430.025146,1329.49231,1329.49231,430.025146,0,0,0,0,0,0,0,0,1501.29492,0,0,1501.29492,6863.1665,4701.44678,4701.44678,6863.1665,2430,630,630,2430,26,61,61,26,1505,1275,1275,1505,30.2417679,27.7290668,27.7290668,30.2417679,2880,1115,1115,2880,5684.33301,4359.8335,4359.8335,5684.33301,2655,4595,4595,2655,4359.8335,5881.33301,5881.33301,4359.8335,481.002563,616.226624,616.226624,481.002563,4756.13818,6990.01465,6990.01465,4756.13818 [f=0018175] [18175] Game End Stats Values: 41,9570,4410,4410,9570,434.903687,1399.13464,1399.13464,434.903687,0,0,0,0,0,0,0,0,1572.37915,0,0,1572.37915,9517.43945,4840.27832,4840.27832,9517.43945,2430,540,540,2430,27.4666672,59.2666664,59.2666664,27.4666672,1505,1275,1275,1505,30.3252335,23.7094975,23.7094975,30.3252335,2840,715,715,2840,8444.33301,4759.8335,4759.8335,8444.33301,2795,1880,1880,2795,4759.8335,9480.5,9480.5,4759.8335,481.002563,616.226624,616.226624,481.002563,4945.4209,10434.3096,10434.3096,4945.4209 [f=0018175] [18175] Game End Stats Values: 42,9640,3450,3450,9640,437.303314,1402.2063,1402.2063,437.303314,0,0,0,0,0,0,0,0,1572.37915,0,0,1572.37915,10375.7842,4840.27832,4840.27832,10375.7842,2430,540,540,2430,30.666666,17,17,30.666666,1505,1275,1275,1505,30.3999348,18.5119572,18.5119572,30.3999348,2840,635,635,2840,9224.33301,4759.8335,4759.8335,9224.33301,2865,1000,1000,2865,4759.8335,10734.501,10734.501,4759.8335,481.002563,616.226624,616.226624,481.002563,4945.4209,11590.1973,11590.1973,4945.4209 [f=0018180] [18180] Event [808,196.129303,1224]: 1 lost unit Solar Collector [f=0018183] [18183] Event [664,195.320221,1304]: 1 lost unit Solar Collector [f=0018214] [18214] Event [776,196.038208,1048]: 1 lost unit Solar Collector [f=0018215] [18215] Event [232,195.769745,808]: 1 lost unit Solar Collector [f=0018216] [18216] Event [184,195.765839,920]: 1 lost unit Solar Collector [f=0018222] [18222] Event [2208.99072,195.761719,5479.57227]: 1 lost unit Mace [f=0018225] [18225] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0018310] Spectator mushroomraider left the game: normal quit [f=0018310] [18310] Event [undefined]: mushroomraider quit [f=0018359] Player Jack500 left the game: normal quit [f=0018359] [18359] Event [undefined]: Jack500 quit [f=0018365] No clients connected, shutting down server [f=0018365] Server shutdown [f=0018365] [18365] all players disconnected [f=0018525] [18525] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0018825] [18825] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0019125] [19125] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0019425] [19425] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0019725] [19725] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0020023] [20023] Event [3615.95093,195.761719,5216]: 0 finished unit Bolas [f=0020953] Autoquit sending quit command. [f=0020953] [QuitAction] user exited to system [f=0020953] [SpringApp::Kill][1] fromRun=1 [f=0020953] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020953] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020953] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020953] [ThreadPool::SetThreadCount][2] workers=0 [f=0020953] [SpringApp::Kill][2] [f=0020953] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020953] [Game::KillLua][3] dtor=0 luaUI=0x512e8a60 [f=0020953] Start widgetHandler:Shutdown [f=0020953] Shutdown - SaveOrderList Complete [f=0020953] Writing last game win data [f=0020953] Shutdown - SaveConfigData Complete [f=0020953] Shutdown Widget - Save/Load API [f=0020953] Shutdown Widget - Chili Highlight [f=0020953] Shutdown Widget - Draw After Chili [f=0020953] Shutdown Widget - EPIC Menu [f=0020953] Shutdown Widget - Chili Widget Selector [f=0020953] Shutdown Widget - Chili Minimap [f=0020953] Shutdown Widget - Local Team Colors [f=0020953] Shutdown Widget - Display Keys 2 [f=0020953] Shutdown Widget - Save Game Menu [f=0020953] Shutdown Widget - Unit Icons [f=0020953] Shutdown Widget - Noises [f=0020953] Shutdown Widget - HealthBars [f=0020953] Shutdown Widget - Win Counter [f=0020953] Shutdown Widget - BuildETA [f=0020953] Shutdown Widget - SpringRTS Replay Stats [f=0020953] Shutdown Widget - Modular Comm Info [f=0020953] Shutdown Widget - Stereo3D [f=0020953] Shutdown Widget - Showeco and Grid Drawer [f=0020953] Shutdown Widget - Point Tracker [f=0020953] Shutdown Widget - Missile Silo Range [f=0020953] Shutdown Widget - MetalFeatures (new) [f=0020953] Shutdown Widget - MinimapEvents [f=0020953] Shutdown Widget - Local Widgets Config [f=0020953] Shutdown Widget - Highlight Geos [f=0020953] Shutdown Widget - Grab Input [f=0020953] Input grabbing is disabled! [f=0020953] Shutdown Widget - Defense Range Zero-K [f=0020953] Shutdown Widget - Darkening [f=0020953] Shutdown Widget - Context Menu [f=0020953] Shutdown Widget - Chili Spectator Panels [f=0020953] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020953] Shutdown Widget - Chili Nuke Warning [f=0020953] Shutdown Widget - Chili EndGame Window [f=0020953] Shutdown Widget - Chili Economy Panel Default [f=0020953] Shutdown Widget - CameraShake [f=0020953] Shutdown Widget - State Reverse and Latency [f=0020953] Shutdown Widget - Music Player v2 [f=0020953] Shutdown Widget - Attack AoE [f=0020953] Shutdown Widget - Map Edge Extension [f=0020953] Shutdown Widget - Selection Send [f=0020953] Shutdown Widget - LupsManager [f=0020953] Shutdown Widget - Newton Firezone [f=0020953] Shutdown Widget - Chili Pro Console [f=0020953] Shutdown Widget - Persistent Build Height [f=0020953] Shutdown Widget - Lasso Terraform GUI [f=0020953] Shutdown Widget - Lups [f=0020953] Shutdown Widget - Chili Framework [f=0020953] Shutdown Widget - Mex Placement Handler [f=0020953] Shutdown Widget - Chili Core Selector [f=0020953] Shutdown Widget - Custom Markers [f=0020953] Shutdown Widget - Select Keys [f=0020953] Shutdown Widget - Pause Screen [f=0020953] Shutdown Widget - Text To Speech Control [f=0020953] Shutdown Widget - Layout Handler [f=0020953] End widgetHandler:Shutdown [f=0020953] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1682311,144377868} {int,ext,rec}Allocs={14974672,0,0} {chunk,block}Bytes={144377868,0} [f=0020953] [Game::KillLua][1] dtor=0 luaGaia=0x52216460 [f=0020953] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1423458,129090131} {int,ext,rec}Allocs={14974673,0,0} {chunk,block}Bytes={129090131,0} [f=0020953] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1423458,129090131} {int,ext,rec}Allocs={14974673,0,0} {chunk,block}Bytes={129090131,0} [f=0020953] [Game::KillLua][2] dtor=0 luaRules=0x51a27310 [f=0020953] Start gadgetHandler:Shutdown [f=0020953] Shutdown - StartSetup [f=0020953] Shutdown - UnitMorph [f=0020953] Shutdown - Carrier Drones [f=0020953] Shutdown - LupsNanoSpray [f=0020953] Shutdown - Missile Silo Controller [f=0020953] Shutdown - Modular Comm Info [f=0020953] Shutdown - Terrain Texture Handler [f=0020953] Shutdown - UnitCloakShield [f=0020953] Shutdown - Starlight Handler [f=0020953] End gadgetHandler:Shutdown [f=0020953] Start gadgetHandler:Shutdown [f=0020953] Shutdown - Save/Load [f=0020953] Shutdown - Teleport Throw [f=0020953] Shutdown - UnitMorph [f=0020953] Shutdown - Modular Comm Info [f=0020953] Shutdown - Retreat Command [f=0020953] Shutdown - Shockwaves [f=0020953] Shutdown - UnitCloakShield [f=0020953] Shutdown - Lups Cloak FX [f=0020953] Shutdown - Lups [f=0020953] Shutdown - Lups Shield [f=0020953] End gadgetHandler:Shutdown [f=0020953] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14974704,0,0} {chunk,block}Bytes={0,0} [f=0020953] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14974704,0,0} {chunk,block}Bytes={0,0} [f=0020953] [Game::KillLua][4] dtor=0 [f=0020953] [Game::~CGame][1] [f=0020953] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020953] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020953] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020953] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020953] [Game::KillLua][4] dtor=1 [f=0020953] [Game::KillMisc][1] [f=0020953] [Game::KillMisc][2] [f=0020953] [Game::KillMisc][3] [f=0020953] [Game::KillRendering][1] [f=0020953] [3DOParser::Kill] allocated 1 pieces [f=0020953] [S3OParser::Kill] allocated 328 pieces [f=0020953] [AssParser::Kill] allocated 6 pieces [f=0020953] [Game::KillInterface][1] [f=0020953] [Game::KillInterface][2] [f=0020953] [Game::KillSimulation][1] [f=0020953] [Game::KillSimulation][2] [f=0020953] [CCollisionHandler] dis-/continuous tests: 0/346863 [f=0020953] [Game::KillSimulation][3] [f=0020953] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020953] [~CPathCache(16x24)] cacheHits=67 hitPercentage=42% numHashColls=0 maxCacheSize=12 [f=0020953] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020953] [~CPathCache(32x48)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020953] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020953] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020953] [LosHandler::Kill] raycast instance cache-{hits,misses}={4182,11262}; shared=1%; cached=26% [f=0020953] [Game::KillSimulation][4] [f=0020953] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020953] [Game::~CGame][2] [f=0020953] [Game::~CGame][3] [f=0020953] [SpringApp::Kill][3] [f=0020953] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 220467 bytes sent 174282 bytes recv'd [f=0020953] [SpringApp::Kill][4] font=0x4560faa0 [f=0020953] [SpringApp::Kill][5] [f=0020953] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x443b47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2227ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=42ms file="bitmaps/loadpictures/water.png" indx=531 inflSize=3506kb readTime=26ms file="bitmaps/purpletrail.tga" indx=587 inflSize=27kb readTime=22ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=22ms file="luarules/gadgets/ai_cai.lua" indx=1657 inflSize=137kb readTime=19ms file="anims/cursorpickup_5.png" indx=116 inflSize=1kb readTime=17ms file="anims/cursornormal_17.png" indx=85 inflSize=1kb readTime=16ms file="luaui/widgets/cmd_customformations2.lua" indx=4596 inflSize=41kb readTime=15ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4778 inflSize=27kb readTime=14ms file="objects3d/hoverriot.s3o" indx=5280 inflSize=119kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30955775 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45777720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4577d400) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4568bbe0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe2600b5df0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]