[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LeoqqQl1J6/springsettings.1269418.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f254c0b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3598 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1269418/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45b3bbb0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45b3bbb0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 11ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1269418/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (138ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1269418/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x527b0a70,0x5ae37260}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: fedecd61017fe15efd5f79261a42524b [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from gjyvbts [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: gjyvbts changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="gjyvbts" string="[Game::Load][lua{Rules,Gaia}={0x4ad87170,0x5f698570}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000000048367530,000000006805a410}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [256,195.768311,906]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3610,195.765381,5082]: 1 finished unit Strike Commander [f=0000000] [0] gjyvbts, team: 1, elo:1702, userid: 529293 [f=0000000] [0] dawidzawadka, team: 0, elo:1501, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000007] Playback continued [f=0000008] [8] Event [3488,195.761719,5104]: 1 finished unit Rover Assembly [f=0000025] [25] Event [104,195.761719,872]: 0 finished unit Shieldbot Factory [f=0000045] hello there! [f=0000121] rush? [f=0000242] [242] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000445] [445] Event [104,195.761719,884]: 0 finished unit Bandit [f=0000510] [510] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000512] [512] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000677] [677] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0000680] [680] Event [104,195.761719,884]: 0 finished unit Bandit [f=0000715] [715] Event [472,195.761719,712]: 0 finished unit Solar Collector [f=0000895] [895] Event [392,195.761719,760]: 0 finished unit Solar Collector [f=0000960] [960] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001075] [1075] Event [344,195.761719,680]: 0 finished unit Solar Collector [f=0001079] [1079] Event [3720,195.761719,5384]: 1 finished unit Wind/Tidal Generator [f=0001086] [1086] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0001199] [1199] Event [3800,195.761719,5320]: 1 finished unit Wind/Tidal Generator [f=0001341] [1341] Event [424,195.761719,632]: 0 finished unit Solar Collector [f=0001349] [1349] Event [104,195.761719,884]: 0 finished unit Convict [f=0001379] [1379] Event [3880,195.761719,5256]: 1 finished unit Wind/Tidal Generator [f=0001489] [1489] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0001574] [1574] Event [3960,195.761719,5176]: 1 finished unit Wind/Tidal Generator [f=0001585] [1585] Event [232,195.761719,1048]: 0 finished unit Solar Collector [f=0001840] [1840] Event [152,195.761719,1096]: 0 finished unit Solar Collector [f=0001898] [1898] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0002090] [2090] Event [104,195.761719,1016]: 0 finished unit Solar Collector [f=0002258] [2258] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0002377] [2377] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0002433] [2433] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002494] [2494] Event [104,195.761719,884]: 0 finished unit Bandit [f=0002777] [2777] Event [104,195.761719,884]: 0 finished unit Bandit [f=0002918] [2918] Event [284.013428,195.761719,1670.91187]: 0 finished unit Engineer Commander [f=0002918] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002918] [2918] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0002974] [2974] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0003161] [3161] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0003206] [3206] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0003396] [3396] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0003410] [3410] Event [104,195.761719,884]: 0 finished unit Convict [f=0003735] [3735] Event [309.66095,195.761719,2326.37036]: 0 lost unit Engineer Commander [f=0003735] [3735] Event [335.932343,195.761719,2333.68848]: 1 lost unit Scorcher [f=0003736] [3736] Event [329.887024,195.761719,2357.12549]: 1 lost unit Scorcher [f=0003738] [3738] Event [328.077759,195.059525,2293.50122]: 1 lost unit Scorcher [f=0003739] [3739] Event [350.567108,194.7659,2299.82666]: 1 lost unit Scorcher [f=0003740] [3740] Event [359.250061,194.433762,2335.46924]: 1 lost unit Scorcher [f=0003813] [3813] Event [1072,195.761719,1296]: 0 finished unit Lotus [f=0003946] [3946] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0004277] i will take as a yes [f=0004316] [4316] Event [104,195.761719,884]: 0 finished unit Convict [f=0004484] [4484] Event [3280,338.789063,4784]: 1 finished unit Advanced Radar [f=0004615] [4615] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0004643] [4643] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0004945] [4945] Event [2192,195.761719,1360]: 0 finished unit Lotus [f=0005121] [5121] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0005122] [5122] Event [40,195.761719,728]: 0 finished unit Storage [f=0005318] [5318] Event [104,195.761719,884]: 0 finished unit Bandit [f=0005328] [5328] Event [3608,195.761719,5064]: 1 finished unit Caretaker [f=0005507] [5507] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0005519] [5519] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0005679] [5679] Event [104,195.761719,884]: 0 finished unit Bandit [f=0005783] [5783] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0005982] [5982] Event [2352,195.761719,1024]: 0 finished unit Lotus [f=0006085] [6085] Event [40,195.761719,664]: 0 finished unit Storage [f=0006093] [6093] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Mason [f=0006177] [6177] Event [104,195.761719,884]: 0 finished unit Convict [f=0006253] [6253] Event [3192,195.761719,4888]: 1 finished unit Wind/Tidal Generator [f=0006255] [6255] Event [1440,195.761719,240]: 0 finished unit Lotus [f=0006696] [6696] Event [3272,195.761719,4872]: 1 finished unit Wind/Tidal Generator [f=0006747] [6747] Event [40,195.761719,616]: 0 finished unit Storage [f=0006801] [6801] Event [1264,195.761719,224]: 0 finished unit Lotus [f=0006812] [6812] Event [2544,195.761719,1696]: 0 finished unit Lotus [f=0007001] [7001] Event [3352,195.761719,4856]: 1 finished unit Wind/Tidal Generator [f=0007185] [7185] Event [3432,195.761719,4840]: 1 finished unit Wind/Tidal Generator [f=0007217] [7217] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0007336] [7336] Event [2544,195.761719,1696]: 0 lost unit Lotus [f=0007394] [7394] Event [368,195.761719,1952]: 0 finished unit Lotus [f=0007418] [7418] Event [3512,195.761719,4824]: 1 finished unit Wind/Tidal Generator [f=0007422] [7422] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0007455] [7455] Event [2472,195.821228,1608]: 0 lost unit Metal Extractor [f=0007502] [7502] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0007512] [7512] Event [2413.12769,195.924225,1668.57556]: 0 lost unit Convict [f=0007537] [7537] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0007540] [7540] Event [3576,195.761719,4872]: 1 finished unit Wind/Tidal Generator [f=0007740] [7740] Event [3656,195.761719,4920]: 1 finished unit Wind/Tidal Generator [f=0007778] [7778] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0007868] [7868] Event [184,195.761719,824]: 0 finished unit Caretaker [f=0007879] [7879] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008001] [8001] Event [3736,195.761719,4952]: 1 finished unit Wind/Tidal Generator [f=0008130] [8130] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0008138] [8138] Event [672,195.761719,1488]: 0 finished unit Lotus [f=0008194] [8194] Event [1587.72156,195.761719,365.604431]: 1 lost unit Scorcher [f=0008209] [8209] Event [3816,195.761719,5000]: 1 finished unit Wind/Tidal Generator [f=0008234] [8234] Event [1440,195.761719,240]: 0 lost unit Lotus [f=0008253] [8253] Event [104,195.761719,884]: 0 finished unit Bandit [f=0008300] [8300] Event [1264,195.761719,224]: 0 lost unit Lotus [f=0008370] [8370] Event [1448,195.86792,152]: 0 lost unit Metal Extractor [f=0008424] [8424] Event [1160,195.761719,72]: 0 lost unit Metal Extractor [f=0008495] [8495] Event [3896,195.761719,5032]: 1 finished unit Wind/Tidal Generator [f=0008549] [8549] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0008702] [8702] Event [104,195.761719,884]: 0 finished unit Bandit [f=0008712] [8712] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0008755] [8755] Event [3976,195.761719,5080]: 1 finished unit Wind/Tidal Generator [f=0008859] [8859] Event [968,195.761719,1240]: 0 lost unit Metal Extractor [f=0008863] [8863] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Scorcher [f=0008880] [8880] Event [973.219543,195.267899,1198.3136]: 1 lost unit Scorcher [f=0008889] [8889] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0008944] [8944] Event [1072,195.798035,1296]: 0 lost unit Lotus [f=0009163] [9163] Event [144,195.761719,768]: 0 finished unit Advanced Radar [f=0009184] [9184] Event [104,195.761719,884]: 0 finished unit Bandit [f=0009219] [9219] Event [646.18512,195.761719,1514.05432]: 1 lost unit Scorcher [f=0009240] [9240] Event [672,195.823212,1488]: 0 lost unit Lotus [f=0009332] [9332] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0009335] [9335] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0009381] [9381] Event [711.101807,196.014923,1395.21753]: 1 lost unit Scorcher [f=0009601] [9601] Event [104,195.761719,884]: 0 finished unit Convict [f=0009826] [9826] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Mason [f=0009845] [9845] Event [288,195.761719,2816]: 0 finished unit Lotus [f=0010023] [10023] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Mason [f=0010176] [10176] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0010265] [10265] Event [952,195.665283,1304]: 0 finished unit Solar Collector [f=0010410] [10410] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0010746] [10746] Event [400,195.761719,2704]: 0 lost unit Lotus [f=0010798] [10798] Event [288,195.761719,2816]: 0 lost unit Lotus [f=0010800] [10800] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0010866] [10866] Event [316.759094,195.937637,2712.31519]: 0 lost unit Convict [f=0010955] [10955] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0011050] [11050] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0011161] [11161] Event [104,195.761719,884]: 0 finished unit Rogue [f=0011169] [11169] Event [904,195.641632,1224]: 0 finished unit Solar Collector [f=0011356] [11356] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Mason [f=0011712] [11712] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0011807] [11807] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0011829] [11829] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0011860] [11860] Event [104,195.761719,884]: 0 finished unit Rogue [f=0012014] [12014] Event [616,194.859161,1384]: 0 finished unit Metal Extractor [f=0012054] [12054] Event [3512,195.761719,5256]: 1 finished unit Caretaker [f=0012167] [12167] Event [984,195.608673,1176]: 0 finished unit Solar Collector [f=0012235] [12235] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0012519] [12519] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0012715] [12715] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0012770] [12770] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0012803] [12803] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0012998] [12998] Event [488,195.761719,928]: 0 finished unit Fusion Reactor [f=0013063] [13063] Event [680,195.803528,1400]: 0 finished unit Solar Collector [f=0013079] [13079] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0013274] [13274] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0013343] [13343] Event [104,195.761719,884]: 0 finished unit Convict [f=0013414] [13414] Event [968,194.912109,1240]: 0 finished unit Metal Extractor [f=0013419] [13419] Event [2192,195.761719,1360]: 0 lost unit Lotus [f=0013462] [13462] Event [2120,195.888214,1288]: 0 lost unit Metal Extractor [f=0013526] [13526] Event [2352,195.761719,1024]: 0 lost unit Lotus [f=0013563] [13563] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0013701] [13701] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0013759] [13759] Event [600,195.710144,1448]: 0 finished unit Solar Collector [f=0014044] [14044] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0014163] [14163] Event [104,195.761719,884]: 0 finished unit Convict [f=0014291] [14291] Event [936,195.761719,4488]: 1 finished unit Metal Extractor [f=0014442] [14442] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0014568] [14568] Event [552,195.641632,1368]: 0 finished unit Solar Collector [f=0014581] [14581] Event [472.985992,195.761719,2003.48022]: 1 lost unit Scorcher [f=0014583] [14583] Event [368,195.761719,1952]: 0 lost unit Lotus [f=0014637] [14637] Event [280,195.821228,1880]: 0 lost unit Metal Extractor [f=0015094] [15094] Event [1088,194.914551,1296]: 0 finished unit Lotus [f=0015217] [15217] Event [216,75.3632813,4952]: 1 finished unit Metal Extractor [f=0015303] [15303] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0015378] [15378] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0015580] [15580] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0015674] [15674] Event [632,195.641632,1320]: 0 finished unit Solar Collector [f=0015852] [15852] Event [4048,195.761719,5352]: 1 finished unit Fusion Reactor [f=0015967] [15967] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0015971] [15971] Event [184,75.2929688,5192]: 1 finished unit Metal Extractor [f=0016088] [16088] Event [104,195.761719,884]: 0 finished unit Aspis [f=0016206] [16206] Event [1805.92773,195.761719,775.224121]: 1 lost unit Scorcher [f=0016241] [16241] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ripper [f=0016275] [16275] Event [1716.87573,195.761719,578.06134]: 0 lost unit Bandit [f=0016351] [16351] Event [3680,195.761719,5568]: 1 finished unit Lotus [f=0016552] [16552] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0016654] [16654] Event [968.82074,195.761719,591.237915]: 0 lost unit Aspis [f=0016670] [16670] Event [986.689636,195.750305,570.920776]: 1 lost unit Scorcher [f=0016828] [16828] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0016846] [16846] Event [4000,195.761719,4960]: 1 finished unit Lotus [f=0017009] [17009] Event [280,194.918671,1880]: 0 lost unit Metal Extractor [f=0017111] [17111] Event [191.472946,195.761719,423.566833]: 1 lost unit Scorcher [f=0017113] [17113] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0017132] [17132] Event [1512,195.768127,168]: 0 finished unit Solar Collector [f=0017133] [17133] Event [319.575165,195.72998,1988.23816]: 0 lost unit Convict [f=0017153] [17153] Event [238.462067,195.761719,609.562622]: 0 lost unit Bandit [f=0017161] [17161] Event [115.892563,195.761719,550.293701]: 1 lost unit Scorcher [f=0017243] [17243] Event [3536,195.761719,4672]: 1 finished unit Lotus [f=0017406] [17406] Event [104,195.761719,884]: 0 finished unit Bandit [f=0017433] [17433] Event [3470.00757,196.406815,5104.02979]: 1 finished unit Ravager [f=0017548] [17548] Event [269.156219,195.428406,1401.44788]: 0 lost unit Bandit [f=0017563] [17563] Event [349.574982,195.761719,1447.95764]: 0 lost unit Bandit [f=0017568] [17568] Event [331.265991,195.636078,1463.96362]: 0 lost unit Bandit [f=0017589] [17589] Event [402.267151,195.661072,1460.82178]: 0 lost unit Bandit [f=0017590] [17590] Event [383.46051,195.447327,1481.83142]: 0 lost unit Bandit [f=0017592] [17592] Event [377.534637,195.310745,1464.05835]: 0 lost unit Bandit [f=0017700] [17700] Event [261.014923,195.303207,1437.43994]: 0 lost unit Bandit [f=0017724] [17724] Event [undefined]: dawidzawadka resigned [f=0017724] game_message: dawidzawadka has been destroyed! [f=0017724] game_message: gjyvbts wins! [f=0017724] Submitting stats [f=0017724] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017724] Part| Total Time|Time of the last 0.5s [f=0017724] Draw 13235.78ms 23.58% [f=0017724] Lua::Callins::Synced 8313.03ms 19.48% [f=0017724] Lua::Callins::Unsynced 19269.98ms 32.67% [f=0017724] Lua::CollectGarbage::Synced 244.71ms 0.10% [f=0017724] Lua::CollectGarbage::Unsynced 595.31ms 0.80% [f=0017724] Misc::Profiler::AddTime 60.07ms 0.10% [f=0017724] Sim 32317.83ms 60.34% [f=0017724] [17724] Received game_message: dawidzawadka has been destroyed! [f=0017724] [17724] Received game_message: gjyvbts wins! [f=0017725] [17725] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017725] [17725] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017725] [17725] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017725] [17725] Game End Stats Values: 2,2135,1975,1975,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,5.5999999,6.26666689,75,0,0,75,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017725] [17725] Game End Stats Values: 3,2435,2190,2190,2435,0.00252167,0,0,0.00252167,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,9.46683407,7.5999999,7.5999999,9.46683407,150,130,130,150,0,0,0,0,1010,785,785,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017725] [17725] Game End Stats Values: 4,2695,2475,2475,2695,0.96171349,0.66837049,0.66837049,0.96171349,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.9333334,9.32273293,9.32273293,12.9333334,1275,1275,1275,1275,10.0639467,9.64455795,9.64455795,10.0639467,150,260,260,150,0,0,0,0,1270,940,940,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017725] [17725] Game End Stats Values: 5,2765,2675,2675,2765,11.233139,5.65788221,5.65788221,11.233139,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.666666,14.0358114,14.0358114,16.666666,1275,1275,1275,1275,10.6847601,10.3326349,10.3326349,10.6847601,150,390,390,150,0,0,0,0,1340,1010,1010,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017725] [17725] Game End Stats Values: 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37,6105,10370,10370,6105,737.521729,385.062592,385.062592,737.521729,0,0,0,0,0,0,0,0,346.570038,1553.67664,1553.67664,346.570038,1394.9884,3205.24219,3205.24219,1394.9884,90,0,0,90,65,38.2039986,38.2039986,65,400,1675,1675,400,16.2142544,46.1357422,46.1357422,16.2142544,1515,3930,3930,1515,1170,3159.50024,3159.50024,1170,4100,4765,4765,4100,3159.50024,1430,1430,3159.50024,297.167267,0,0,297.167267,3250.4043,1799.70459,1799.70459,3250.4043 [f=0017725] [17725] Game End Stats Values: 38,6030,10820,10820,6030,820.911804,428.141968,428.141968,820.911804,0,0,0,0,0,0,0,0,346.570038,1823.10767,1823.10767,346.570038,1464.7373,3868.00708,3868.00708,1464.7373,90,90,90,90,65,51.1353416,51.1353416,65,400,1675,1675,400,16.4482231,48.8719559,48.8719559,16.4482231,1440,4290,4290,1440,1300,3234.50024,3234.50024,1300,4100,4765,4765,4100,3234.50024,1560,1560,3234.50024,315.332825,0,0,315.332825,3913.16919,1894.47876,1894.47876,3913.16919 [f=0017725] [17725] Game End Stats Values: 39,5430,11030,11030,5430,911.886719,479.422485,479.422485,911.886719,0,0,0,0,0,0,0,0,346.570038,2069.73975,2069.73975,346.570038,1563.64417,4496.52588,4496.52588,1563.64417,90,180,180,90,63.2666664,54.0862427,54.0862427,63.2666664,400,1675,1675,400,17.4427681,49.418705,49.418705,17.4427681,840,4410,4410,840,1430,3851.3335,3851.3335,1430,4100,4765,4765,4100,3851.3335,1690,1690,3851.3335,331.331848,0,0,331.331848,4552.85352,2001.17896,2001.17896,4552.85352 [f=0017725] [17725] Game End Stats Values: 40,5305,11360,11360,5305,1007.88507,533.891418,533.891418,1007.88507,0,0,0,0,0,0,0,0,346.570038,2262.39453,2262.39453,346.570038,1667.19031,4842.03906,4842.03906,1667.19031,90,270,270,90,66.3333359,56.2278366,56.2278366,66.3333359,400,1675,1675,400,16.3998928,49.6312637,49.6312637,16.3998928,765,4650,4650,765,1690,4121.3335,4121.3335,1690,4050,4765,4765,4050,4121.3335,1950,1950,4121.3335,331.331848,0,0,331.331848,4914.83887,2107.05469,2107.05469,4914.83887 [f=0017725] [17725] Game End Stats Values: 41,4855,11360,11360,4855,1044.73511,559.184998,559.184998,1044.73511,0,0,0,0,0,0,0,0,346.570038,2305.85645,2305.85645,346.570038,1704.48291,5153.52637,5153.52637,1704.48291,90,270,270,90,63.6666679,64.9854355,64.9854355,63.6666679,400,1675,1675,400,16.1416569,50.2155952,50.2155952,16.1416569,315,4650,4650,315,1690,4571.3335,4571.3335,1690,4050,4765,4765,4050,4571.3335,1950,1950,4571.3335,331.331848,0,0,331.331848,5232.58496,2174.88501,2174.88501,5232.58496 [f=0017731] [17731] Event [600,195.710144,1448]: 0 lost unit Solar Collector [f=0017742] [17742] Event [552,195.684509,1368]: 0 lost unit Solar Collector [f=0017759] [17759] Event [220.519791,195.309265,1311.9801]: 0 lost unit Rogue [f=0017773] [17773] Event [616,194.859161,1384]: 0 lost unit Metal Extractor [f=0017807] [17807] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0017827] [17827] Event [2992,195.761719,4880]: 1 finished unit Lotus [f=0017864] Spectator dawidzawadka left the game: normal quit [f=0017864] [17864] Event [undefined]: dawidzawadka quit [f=0017954] Player gjyvbts left the game: normal quit [f=0017954] [17954] Event [undefined]: gjyvbts quit [f=0017960] No clients connected, shutting down server [f=0017960] Server shutdown [f=0017960] [17960] all players disconnected [f=0018088] [18088] Event [3632,195.761719,5200]: 1 finished unit Strider Hub [f=0022058] Autoquit sending quit command. [f=0022058] [QuitAction] user exited to system [f=0022058] [SpringApp::Kill][1] fromRun=1 [f=0022058] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0022058] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022058] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0022058] [ThreadPool::SetThreadCount][2] workers=0 [f=0022058] [SpringApp::Kill][2] [f=0022058] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0022058] [Game::KillLua][3] dtor=0 luaUI=0x522cb0a0 [f=0022058] Start widgetHandler:Shutdown [f=0022058] Shutdown - SaveOrderList Complete [f=0022058] Writing last game win data [f=0022058] Shutdown - SaveConfigData Complete [f=0022058] Shutdown Widget - Chili Highlight [f=0022058] Shutdown Widget - Save/Load API [f=0022058] Shutdown Widget - Draw After Chili [f=0022058] Shutdown Widget - EPIC Menu [f=0022058] Shutdown Widget - Chili Minimap [f=0022058] Shutdown Widget - Chili Widget Selector [f=0022058] Shutdown Widget - Local Team Colors [f=0022058] Shutdown Widget - Display Keys 2 [f=0022058] Shutdown Widget - Save Game Menu [f=0022058] Shutdown Widget - HealthBars [f=0022058] Shutdown Widget - Noises [f=0022058] Shutdown Widget - Unit Icons [f=0022058] Shutdown Widget - Win Counter [f=0022058] Shutdown Widget - SpringRTS Replay Stats [f=0022058] Shutdown Widget - BuildETA [f=0022058] Shutdown Widget - Modular Comm Info [f=0022058] Shutdown Widget - Music Player v2 [f=0022058] Shutdown Widget - State Reverse and Latency [f=0022058] Shutdown Widget - CameraShake [f=0022058] Shutdown Widget - Chili Economy Panel Default [f=0022058] Shutdown Widget - Chili EndGame Window [f=0022058] Shutdown Widget - Chili Nuke Warning [f=0022058] Shutdown Widget - Chili Selections & CursorTip v2 [f=0022058] Shutdown Widget - Chili Spectator Panels [f=0022058] Shutdown Widget - Context Menu [f=0022058] Shutdown Widget - Darkening [f=0022058] Shutdown Widget - Defense Range Zero-K [f=0022058] Shutdown Widget - Grab Input [f=0022058] Input grabbing is disabled! [f=0022058] Shutdown Widget - Highlight Geos [f=0022058] Shutdown Widget - Local Widgets Config [f=0022058] Shutdown Widget - MinimapEvents [f=0022058] Shutdown Widget - MetalFeatures (new) [f=0022058] Shutdown Widget - Missile Silo Range [f=0022058] Shutdown Widget - Point Tracker [f=0022058] Shutdown Widget - Showeco and Grid Drawer [f=0022058] Shutdown Widget - Stereo3D [f=0022058] Shutdown Widget - Attack AoE [f=0022058] Shutdown Widget - UnitShapes [f=0022058] Shutdown Widget - Map Edge Extension [f=0022058] Shutdown Widget - Selection Send [f=0022058] Shutdown Widget - LupsManager [f=0022058] Shutdown Widget - Newton Firezone [f=0022058] Shutdown Widget - Chili Pro Console [f=0022058] Shutdown Widget - Persistent Build Height [f=0022058] Shutdown Widget - Lasso Terraform GUI [f=0022058] Shutdown Widget - Chili Framework [f=0022058] Shutdown Widget - Lups [f=0022058] Shutdown Widget - Custom Markers [f=0022058] Shutdown Widget - Chili Core Selector [f=0022058] Shutdown Widget - Mex Placement Handler [f=0022058] Shutdown Widget - Select Keys [f=0022058] Shutdown Widget - Pause Screen [f=0022058] Shutdown Widget - Layout Handler [f=0022058] Shutdown Widget - Text To Speech Control [f=0022058] End widgetHandler:Shutdown [f=0022058] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684695,75966191} {int,ext,rec}Allocs={12297289,0,0} {chunk,block}Bytes={75966191,0} [f=0022058] [Game::KillLua][1] dtor=0 luaGaia=0x5ae37260 [f=0022058] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416415,60209346} {int,ext,rec}Allocs={12297290,0,0} {chunk,block}Bytes={60209346,0} [f=0022058] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={416415,60209346} {int,ext,rec}Allocs={12297290,0,0} {chunk,block}Bytes={60209346,0} [f=0022058] [Game::KillLua][2] dtor=0 luaRules=0x527b0a70 [f=0022058] Start gadgetHandler:Shutdown [f=0022058] Shutdown - StartSetup [f=0022058] Shutdown - UnitMorph [f=0022058] Shutdown - Carrier Drones [f=0022058] Shutdown - LupsNanoSpray [f=0022058] Shutdown - Missile Silo Controller [f=0022058] Shutdown - Modular Comm Info [f=0022058] Shutdown - Terrain Texture Handler [f=0022058] Shutdown - UnitCloakShield [f=0022058] Shutdown - Starlight Handler [f=0022058] End gadgetHandler:Shutdown [f=0022058] Start gadgetHandler:Shutdown [f=0022058] Shutdown - Save/Load [f=0022058] Shutdown - Teleport Throw [f=0022058] Shutdown - UnitMorph [f=0022058] Shutdown - Modular Comm Info [f=0022058] Shutdown - Retreat Command [f=0022058] Shutdown - Shockwaves [f=0022058] Shutdown - UnitCloakShield [f=0022058] Shutdown - Lups Cloak FX [f=0022058] Shutdown - Lups [f=0022058] Shutdown - Lups Shield [f=0022058] End gadgetHandler:Shutdown [f=0022058] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12297322,0,0} {chunk,block}Bytes={0,0} [f=0022058] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12297322,0,0} {chunk,block}Bytes={0,0} [f=0022058] [Game::KillLua][4] dtor=0 [f=0022058] [Game::~CGame][1] [f=0022058] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0022058] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0022058] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0022058] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0022058] [Game::KillLua][4] dtor=1 [f=0022058] [Game::KillMisc][1] [f=0022058] [Game::KillMisc][2] [f=0022058] [Game::KillMisc][3] [f=0022058] [Game::KillRendering][1] [f=0022058] [3DOParser::Kill] allocated 1 pieces [f=0022058] [S3OParser::Kill] allocated 339 pieces [f=0022058] [AssParser::Kill] allocated 54 pieces [f=0022058] [Game::KillInterface][1] [f=0022058] [Game::KillInterface][2] [f=0022058] [Game::KillSimulation][1] [f=0022058] [Game::KillSimulation][2] [f=0022058] [CCollisionHandler] dis-/continuous tests: 0/206594 [f=0022058] [Game::KillSimulation][3] [f=0022058] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022058] [~CPathCache(16x24)] cacheHits=39 hitPercentage=52% numHashColls=0 maxCacheSize=4 [f=0022058] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0022058] [~CPathCache(32x48)] cacheHits=140 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0022058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022058] [~CRectangleOverlapHandler] 0% overlap reduction [f=0022058] [LosHandler::Kill] raycast instance cache-{hits,misses}={7991,9703}; shared=23%; cached=22% [f=0022058] [Game::KillSimulation][4] [f=0022058] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0022058] [Game::~CGame][2] [f=0022058] [Game::~CGame][3] [f=0022058] [SpringApp::Kill][3] [f=0022058] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 230779 bytes sent 148011 bytes recv'd [f=0022058] [SpringApp::Kill][4] font=0x45a71aa0 [f=0022058] [SpringApp::Kill][5] [f=0022058] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45adeb90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2288ms file="bitmaps/smoke/smoke06.tga" indx=598 inflSize=16kb readTime=40ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=35ms file="scripts/amphcon.lua" indx=5659 inflSize=5kb readTime=25ms file="bitmaps/pd/shield3hex.png" indx=573 inflSize=5kb readTime=23ms file="luaui/widgets/gui_icon_sets.lua" indx=4721 inflSize=3kb readTime=20ms file="luaui/widgets/unit_attack_warning.lua" indx=4806 inflSize=1kb readTime=20ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=18ms file="units/staticcon.lua" indx=6937 inflSize=2kb readTime=16ms file="bitmaps/loadpictures/buildpower.png" indx=509 inflSize=2718kb readTime=16ms file="luaui/widgets/gui_nukebutton.lua" indx=4732 inflSize=16kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32732434 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45bc8200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45bc5cc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45ae6b50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f254c0b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]