[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.fIzYxpEFB9/springsettings.1268956.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22200b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3626 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1268956/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4676c650] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4676c650] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 686ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 743ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 102ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1268956/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4e6f6cf7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4e6f9a86 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4e6f9a86 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-4e6f9a86.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4e6f6cf7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4e6f9a96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4e6f9a96 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-4e6f9a96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (232ms, checksum ed360868)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1268956/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54106920,0x54ee6cc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 63f5cc61e51a38fba69e8162f30d042d [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000d6ef3550,00000000d6ef0760}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000fd485560,00000000ea789f20}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=-000001] Allies: I choose: Nomad! [f=-000001] [0] Event [3916,259.881104,915]: 0 finished unit Recon Commander [f=-000001] [0] Event [2221,259.87915,5193]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3245, userid: 85949 [f=0000000] [0] therxyy, team: 0, elo:2658, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000160] [160] Event [3440,56.5861511,1104]: 0 finished unit Rover Assembly [f=0000197] [197] Event [2688,56.5861511,5008]: 1 finished unit Rover Assembly [f=0000386] [386] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Dart [f=0000503] [503] Event [3544,56.5861511,1016]: 0 finished unit Metal Extractor [f=0000532] [532] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0000616] [616] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Mason [f=0000739] [739] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Dart [f=0000757] [757] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Mason [f=0000828] [828] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0000859] [859] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0000879] [879] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Dart [f=0001103] [1103] Event [3560,56.5861511,1176]: 0 finished unit Solar Collector [f=0001310] [1310] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0001373] [1373] Event [3464,56.5861511,984]: 0 finished unit Solar Collector [f=0001447] [1447] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0001451] [1451] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0001617] [1617] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0001796] [1796] Event [3280,56.5861511,2320]: 0 finished unit Lotus [f=0001956] [1956] Event [3688.81274,56.5696983,1127.58154]: 1 lost unit Dart [f=0002068] [2068] Event [3352,56.5861511,888]: 0 finished unit Metal Extractor [f=0002148] [2148] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0002324] [2324] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Mason [f=0002467] [2467] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0002557] [2557] Event [3392,56.5861511,992]: 0 finished unit Lotus [f=0002705] [2705] Event [2849.72266,56.5861511,2038.03345]: 1 lost unit Dart [f=0002730] [2730] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0002737] [2737] Event [2680,56.5861511,5176]: 1 finished unit Solar Collector [f=0002748] [2748] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0002916] [2916] Event [3384,56.5861511,2312]: 0 finished unit Solar Collector [f=0002969] [2969] Event [2760,56.5861511,5192]: 1 finished unit Solar Collector [f=0002995] [2995] Event [1128,259.877167,5208]: 1 finished unit Wind/Tidal Generator [f=0003131] [3131] Event [1208,259.877167,5192]: 1 finished unit Wind/Tidal Generator [f=0003208] [3208] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0003266] [3266] Event [1272,259.877167,5144]: 1 finished unit Wind/Tidal Generator [f=0003337] [3337] Event [2888,56.5861511,5224]: 1 finished unit Solar Collector [f=0003504] [3504] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0003604] [3604] Event [2752,56.5861511,5104]: 1 finished unit Radar Tower [f=0003702] [3702] Event [1304,259.877167,5032]: 1 finished unit Wind/Tidal Generator [f=0003768] [3768] Event [3312,56.5861511,2944]: 0 finished unit Lotus [f=0003814] [3814] Event [2456,56.5861511,2168]: 0 finished unit Metal Extractor [f=0003836] [3836] Event [1240,259.877167,5048]: 1 finished unit Wind/Tidal Generator [f=0003919] [3919] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0003968] [3968] Event [2968,56.5861511,5160]: 1 finished unit Solar Collector [f=0003971] [3971] Event [1160,259.877167,5048]: 1 finished unit Wind/Tidal Generator [f=0004057] [4057] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0004163] [4163] Event [2424,56.5861511,2280]: 0 finished unit Solar Collector [f=0004313] [4313] Event [3224,56.5861511,2888]: 0 finished unit Metal Extractor [f=0004317] [4317] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0004432] [4432] Event [1216,218.021301,4672]: 1 finished unit Lotus [f=0004509] [4509] Event [2512,56.5861511,2240]: 0 finished unit Lotus [f=0004624] [Game::ClientReadNet] added new player PRO_Clopse with number 3 to team 0 [f=0004624] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||IE [f=0004690] [4690] Event [3344,56.5861511,2816]: 0 finished unit Radar Tower [f=0004721] [4721] Event [2608,56.5861511,2160]: 0 finished unit Radar Tower [f=0004756] [4756] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0004815] > SPRINGIE:User PRO_Clopse|chickenr|6_6||False|PRO||IE [f=0004827] Connection attempt from PRO_Clopse [f=0004827] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004827] -> Connection established (given id 3) [f=0004862] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0004862] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004908] [4908] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0004915] [4915] Event [2712,56.5861511,5112]: 1 finished unit Caretaker [f=0005043] [5043] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0005138] [5138] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0005178] [5178] Event [2776,56.5861511,2648]: 0 finished unit Metal Extractor [f=0005343] [5343] Event [2808,56.5861511,5080]: 1 finished unit Solar Collector [f=0005359] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=0005362] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=0005362] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000780396b0,0000000048436060}]" [f=0005373] [5373] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0005455] [5455] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0005760] [5760] Event [2832,56.5861511,3984]: 1 finished unit Radar Tower [f=0005831] [5831] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0005839] [5839] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0005894] [5894] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0006180] [6180] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0006197] [6197] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0006289] [6289] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0006331] [6331] Event [4455.63477,259.504791,1606.18054]: 0 lost unit Mason [f=0006421] [6421] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0006472] [6472] Event [3296,47.3164368,3216]: 0 finished unit Lotus [f=0006651] [6651] Event [3140.302,56.5861511,3924.44629]: 1 lost unit Fencer [f=0006671] [6671] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0006737] [6737] Event [3189.12085,56.5861511,3944.76343]: 1 lost unit Fencer [f=0006747] [6747] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0006783] [6783] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0006787] [6787] Event [3331.41504,56.5824242,3399.76025]: 0 lost unit Fencer [f=0006807] [6807] Event [3292.46313,56.3884468,3385.58765]: 0 lost unit Fencer [f=0006812] [6812] Event [3500.06934,56.5861511,3482.06372]: 0 lost unit Fencer [f=0006832] [6832] Event [3026.78687,56.5861511,3859.1582]: 1 lost unit Fencer [f=0006861] [6861] Event [3446.48145,56.5861511,3496.96362]: 1 lost unit Scorcher [f=0006866] [6866] Event [3464.07886,56.5861511,3445.91577]: 0 lost unit Fencer [f=0006904] [6904] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0006908] [6908] Event [3399.61694,56.5861511,3469.56445]: 1 lost unit Scorcher [f=0007024] [7024] Event [3373.40381,56.5982285,3481.37158]: 1 lost unit Scorcher [f=0007127] [7127] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0007137] [7137] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Mason [f=0007352] [7352] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0007426] [7426] Event [2832,56.5861511,3984]: 1 lost unit Radar Tower [f=0007489] [7489] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0007522] [7522] Event [1136,151.124878,3152]: 1 finished unit Lotus [f=0007549] [7549] Event [2728,56.632843,3928]: 1 lost unit Metal Extractor [f=0007584] [7584] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0007779] [7779] Event [3024,56.5861511,4544]: 1 lost unit Radar Tower [f=0007813] [7813] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0007814] [7814] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0007968] [7968] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0008002] [8002] Event [3487.29297,56.5861511,1133.42969]: 1 lost unit Scorcher [f=0008143] [8143] Event [2842.61401,56.5861511,4713.23926]: 1 lost unit Scorcher [f=0008172] [8172] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0008272] [8272] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0008321] [8321] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0008484] [8484] Event [2944,56.5861511,4208]: 0 lost unit Picket [f=0008528] [8528] Event [2870.72241,56.5861511,4354.55762]: 1 lost unit Scorcher [f=0008532] [8532] Event [3056,56.5861511,4160]: 0 lost unit Picket [f=0008547] [8547] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0008617] [8617] Event [2848,56.5861511,4192]: 0 lost unit Picket [f=0008626] [8626] Event [3030.95459,56.5861511,4022.61816]: 0 lost unit Fencer [f=0008718] [8718] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0008718] [8718] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0008728] [8728] Event [3440.02954,57.2312508,1121.99231]: 0 finished unit Fencer [f=0008824] ggg [f=0008881] [8881] Event [undefined]: therxyy resigned [f=0008881] game_message: therxyy has been destroyed! [f=0008881] game_message: PRO_rANDY wins! [f=0008881] Submitting stats [f=0008881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008881] Part| Total Time|Time of the last 0.5s [f=0008881] Draw 18053.20ms 21.30% [f=0008881] Lua::Callins::Synced 4458.13ms 20.70% [f=0008881] Lua::Callins::Unsynced 21633.50ms 26.50% [f=0008881] Lua::CollectGarbage::Synced 257.43ms 0.20% [f=0008881] Lua::CollectGarbage::Unsynced 786.39ms 0.50% [f=0008881] Misc::Profiler::AddTime 58.43ms 0.00% [f=0008881] Sim 18044.02ms 64.00% [f=0008881] [8881] Received game_message: therxyy has been destroyed! [f=0008881] [8881] Received game_message: PRO_rANDY wins! [f=0008882] [8882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,3620,3545,3545,3620,24.2403336,6.11369848,6.11369848,24.2403336,0,0,0,0,0,0,0,0,0,0,0,0,80,58.9333305,58.9333305,80,270,0,0,270,14,19.3997593,19.3997593,14,1275,1330,1330,1275,13.7522278,16.2939243,16.2939243,13.7522278,620,275,275,620,80,0,0,80,1455,1940,1940,1455,0,80,80,0,0,0.00301999,0.00301999,0,58.9333305,80,80,58.9333305 [f=0008882] [8882] Game End Stats Values: 11,3775,3925,3925,3775,27.5910511,10.359375,10.359375,27.5910511,0,0,0,0,0,0,0,0,0,0,0,0,80,58.9333305,58.9333305,80,270,90,90,270,15.333333,26.2058163,26.2058163,15.333333,1275,1330,1330,1275,15.2900457,16.4830437,16.4830437,15.2900457,620,565,565,620,80,0,0,80,1610,1940,1940,1610,0,80,80,0,0,0.00301999,0.00301999,0,58.9333305,80,80,58.9333305 [f=0008882] [8882] Game End Stats Values: 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14,4495,4820,4820,4495,54.2986526,42.2204437,42.2204437,54.2986526,0,0,0,0,0,0,0,0,0,0,0,0,112.838387,135.556244,135.556244,112.838387,360,90,90,360,16,25.2761211,25.2761211,16,1385,1385,1385,1385,18.9546738,18.8182259,18.8182259,18.9546738,1055,985,985,1055,80,0,0,80,1695,2360,2360,1695,0,80,80,0,0,0.00301999,0.00301999,0,135.556244,112.838387,112.838387,135.556244 [f=0008882] [8882] Game End Stats Values: 15,4640,5165,5165,4640,68.2693024,50.0268707,50.0268707,68.2693024,0,0,0,0,0,0,0,0,0,0,0,0,112.838387,217.262711,217.262711,112.838387,360,90,90,360,16,22.8101997,22.8101997,16,1385,1385,1385,1385,18.831377,20.2337608,20.2337608,18.831377,1200,1245,1245,1200,80,0,0,80,1695,2445,2445,1695,0,80,80,0,0,0.00301999,0.00301999,0,217.262711,112.838387,112.838387,217.262711 [f=0008882] [8882] Game End Stats Values: 16,4755,5165,5165,4755,76.9297638,55.0668831,55.0668831,76.9297638,0,0,0,0,0,0,0,0,0,0,0,0,457.789734,386.909912,386.909912,457.789734,450,90,90,450,16,22.0245972,22.0245972,16,1385,1385,1385,1385,18.4773636,21.6359997,21.6359997,18.4773636,1345,1245,1245,1345,370,120,120,370,1575,2445,2445,1575,120,370,370,120,0,0.00301999,0.00301999,0,408.812714,457.789734,457.789734,408.812714 [f=0008882] [8882] Game End Stats Values: 17,4295,4975,4975,4295,97.3722916,69.3238449,69.3238449,97.3722916,0,0,0,0,0,0,0,0,62.9829407,0,0,62.9829407,912.17804,911.585693,911.585693,912.17804,450,90,90,450,16,25.4465675,25.4465675,16,1385,1385,1385,1385,19.2628384,23.6104641,23.6104641,19.2628384,765,970,970,765,645,700,700,645,1695,2530,2530,1695,700,905,905,700,0,0.00301999,0.00301999,0,1003.38593,980.279114,980.279114,1003.38593 [f=0008882] [8882] Game End Stats Values: 18,4440,5200,5200,4440,109.594063,73.1222839,73.1222839,109.594063,0,0,0,0,0,0,0,0,159.540192,0,0,159.540192,1084.68628,911.585693,911.585693,1084.68628,450,180,180,450,16,27.4277058,27.4277058,16,1385,1330,1330,1385,18.7147827,23.0265617,23.0265617,18.7147827,910,1245,1245,910,785,700,700,785,1695,2445,2445,1695,700,1045,1045,700,0,0.00301999,0.00301999,0,1003.38593,1152.78748,1152.78748,1003.38593 [f=0008882] [8882] Game End Stats Values: 19,4585,5360,5360,4585,121.68158,87.9621811,87.9621811,121.68158,0,0,0,0,0,0,0,0,266.630402,0,0,266.630402,1355.07617,1326.11731,1326.11731,1355.07617,450,180,180,450,16,29.1378174,29.1378174,16,1385,1330,1330,1385,18.7058353,22.2893276,22.2893276,18.7058353,1055,1405,1405,1055,951.5,700,700,951.5,1695,2445,2445,1695,700,1211.5,1211.5,700,0,0.00301999,0.00301999,0,1433.42285,1423.17737,1423.17737,1433.42285 [f=0008882] [8882] Game End Stats Values: 20,4730,5505,5505,4730,135.888351,103.581985,103.581985,135.888351,0,0,0,0,0,0,0,0,352.840363,0,0,352.840363,1539.44409,1393.93018,1393.93018,1539.44409,450,180,180,450,16,30.847929,30.847929,16,1385,1330,1330,1385,18.8471165,25.8079891,25.8079891,18.8471165,1200,1550,1550,1200,1211.5,756.799927,756.799927,1211.5,1695,2445,2445,1695,756.799927,1471.5,1471.5,756.799927,0,52.3362999,52.3362999,0,1501.23572,1607.54529,1607.54529,1501.23572 [f=0008882] [8882] Game End Stats Values: 21,4730,5720,5720,4730,143.094879,110.625908,110.625908,143.094879,0,0,0,0,0,0,0,0,437.082611,0,0,437.082611,1615.51672,1717.55627,1717.55627,1615.51672,450,180,180,450,16,30.8671513,30.8671513,16,1385,1330,1330,1385,18.5005436,22.5953274,22.5953274,18.5005436,1200,1680,1680,1200,1211.5,923.933289,923.933289,1211.5,1695,2530,2530,1695,923.933289,1471.5,1471.5,923.933289,0,52.3362999,52.3362999,0,1824.86182,1683.61792,1683.61792,1824.86182 [f=0008884] [8884] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0008895] [8895] Event [3093.38501,56.5861511,3360.06714]: 0 lost unit Fencer [f=0008907] [8907] Event [2865.34814,56.5861511,3770.22949]: 0 lost unit Recon Commander [f=0008915] [8915] Event [3295.55273,56.1075058,3394.40942]: 0 lost unit Fencer [f=0008927] [8927] Event [3104.02588,56.2209663,3345.88965]: 0 lost unit Fencer [f=0008988] Spectator therxyy left the game: normal quit [f=0008988] [8988] Event [undefined]: therxyy quit [f=0008994] Spectator PRO_Clopse left the game: normal quit [f=0008994] [8994] Event [undefined]: PRO_Clopse quit [f=0009025] Player PRO_rANDY left the game: normal quit [f=0009025] [9025] Event [undefined]: PRO_rANDY quit [f=0009031] No clients connected, shutting down server [f=0009031] Server shutdown [f=0009031] [9031] all players disconnected [f=0009057] [9057] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0009325] [9325] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0009334] [9334] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0009527] [9527] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0009758] [9758] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0009770] [9770] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0009945] [9945] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0010126] [10126] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Fencer [f=0010290] [10290] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0010444] [10444] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0010605] [10605] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0010759] [10759] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0010921] [10921] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011074] [11074] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011236] [11236] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011389] [11389] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011551] [11551] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011703] [11703] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0011865] [11865] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0012018] [12018] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0012180] [12180] Event [2687.99805,57.2312508,4990.00781]: 1 finished unit Scorcher [f=0012195] Autoquit sending quit command. [f=0012195] [QuitAction] user exited to system [f=0012195] [SpringApp::Kill][1] fromRun=1 [f=0012195] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012195] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012195] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012195] [ThreadPool::SetThreadCount][2] workers=0 [f=0012195] [SpringApp::Kill][2] [f=0012195] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012195] [Game::KillLua][3] dtor=0 luaUI=0x53ffc250 [f=0012195] Start widgetHandler:Shutdown [f=0012195] Shutdown - SaveOrderList Complete [f=0012195] Writing last game win data [f=0012195] Shutdown - SaveConfigData Complete [f=0012195] Shutdown Widget - Save/Load API [f=0012195] Shutdown Widget - Chili Highlight [f=0012195] Shutdown Widget - Draw After Chili [f=0012195] Shutdown Widget - EPIC Menu [f=0012195] Shutdown Widget - Chili Widget Selector [f=0012195] Shutdown Widget - Chili Minimap [f=0012195] Shutdown Widget - Local Team Colors [f=0012195] Shutdown Widget - Display Keys 2 [f=0012195] Shutdown Widget - Save Game Menu [f=0012195] Shutdown Widget - Unit Icons [f=0012195] Shutdown Widget - Noises [f=0012195] Shutdown Widget - HealthBars [f=0012195] Shutdown Widget - Win Counter [f=0012195] Shutdown Widget - BuildETA [f=0012195] Shutdown Widget - SpringRTS Replay Stats [f=0012195] Shutdown Widget - Modular Comm Info [f=0012195] Shutdown Widget - Stereo3D [f=0012195] Shutdown Widget - Showeco and Grid Drawer [f=0012195] Shutdown Widget - Point Tracker [f=0012195] Shutdown Widget - Missile Silo Range [f=0012195] Shutdown Widget - MetalFeatures (new) [f=0012195] Shutdown Widget - MinimapEvents [f=0012195] Shutdown Widget - Local Widgets Config [f=0012195] Shutdown Widget - Highlight Geos [f=0012195] Shutdown Widget - Grab Input [f=0012195] Input grabbing is disabled! [f=0012195] Shutdown Widget - Defense Range Zero-K [f=0012195] Shutdown Widget - Darkening [f=0012195] Shutdown Widget - Context Menu [f=0012195] Shutdown Widget - Chili Spectator Panels [f=0012195] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012195] Shutdown Widget - Chili Nuke Warning [f=0012195] Shutdown Widget - Chili EndGame Window [f=0012195] Shutdown Widget - Chili Economy Panel Default [f=0012195] Shutdown Widget - CameraShake [f=0012195] Shutdown Widget - State Reverse and Latency [f=0012195] Shutdown Widget - Music Player v2 [f=0012195] Shutdown Widget - Attack AoE [f=0012195] Shutdown Widget - UnitShapes [f=0012195] Shutdown Widget - Map Edge Extension [f=0012195] Shutdown Widget - Selection Send [f=0012195] Shutdown Widget - LupsManager [f=0012195] Shutdown Widget - Newton Firezone [f=0012195] Shutdown Widget - Chili Pro Console [f=0012195] Shutdown Widget - Persistent Build Height [f=0012195] Shutdown Widget - Lasso Terraform GUI [f=0012195] Shutdown Widget - Lups [f=0012195] Shutdown Widget - Chili Framework [f=0012195] Shutdown Widget - Mex Placement Handler [f=0012195] Shutdown Widget - Chili Core Selector [f=0012195] Shutdown Widget - Custom Markers [f=0012195] Shutdown Widget - Select Keys [f=0012195] Shutdown Widget - Pause Screen [f=0012195] Shutdown Widget - Text To Speech Control [f=0012195] Shutdown Widget - Layout Handler [f=0012195] End widgetHandler:Shutdown [f=0012195] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={806674,87534954} {int,ext,rec}Allocs={11507625,0,0} {chunk,block}Bytes={87534954,0} [f=0012195] [Game::KillLua][1] dtor=0 luaGaia=0x54ee6cc0 [f=0012195] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626321,76199815} {int,ext,rec}Allocs={11507626,0,0} {chunk,block}Bytes={76199815,0} [f=0012195] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626321,76199815} {int,ext,rec}Allocs={11507626,0,0} {chunk,block}Bytes={76199815,0} [f=0012195] [Game::KillLua][2] dtor=0 luaRules=0x54106920 [f=0012195] Start gadgetHandler:Shutdown [f=0012195] Shutdown - StartSetup [f=0012195] Shutdown - UnitMorph [f=0012195] Shutdown - Carrier Drones [f=0012195] Shutdown - LupsNanoSpray [f=0012195] Shutdown - Missile Silo Controller [f=0012195] Shutdown - Modular Comm Info [f=0012195] Shutdown - Terrain Texture Handler [f=0012195] Shutdown - UnitCloakShield [f=0012195] Shutdown - Starlight Handler [f=0012195] End gadgetHandler:Shutdown [f=0012195] Start gadgetHandler:Shutdown [f=0012195] Shutdown - Save/Load [f=0012195] Shutdown - Teleport Throw [f=0012195] Shutdown - UnitMorph [f=0012195] Shutdown - Modular Comm Info [f=0012195] Shutdown - Retreat Command [f=0012195] Shutdown - Shockwaves [f=0012195] Shutdown - UnitCloakShield [f=0012195] Shutdown - Lups Cloak FX [f=0012195] Shutdown - Lups [f=0012195] Shutdown - Lups Shield [f=0012195] End gadgetHandler:Shutdown [f=0012195] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507658,0,0} {chunk,block}Bytes={0,0} [f=0012195] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11507658,0,0} {chunk,block}Bytes={0,0} [f=0012195] [Game::KillLua][4] dtor=0 [f=0012195] [Game::~CGame][1] [f=0012195] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012195] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012195] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012195] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012195] [Game::KillLua][4] dtor=1 [f=0012195] [Game::KillMisc][1] [f=0012195] [Game::KillMisc][2] [f=0012195] [Game::KillMisc][3] [f=0012195] [Game::KillRendering][1] [f=0012195] [3DOParser::Kill] allocated 1 pieces [f=0012195] [S3OParser::Kill] allocated 226 pieces [f=0012195] [AssParser::Kill] allocated 21 pieces [f=0012195] [Game::KillInterface][1] [f=0012195] [Game::KillInterface][2] [f=0012195] [Game::KillSimulation][1] [f=0012195] [Game::KillSimulation][2] [f=0012195] [CCollisionHandler] dis-/continuous tests: 0/236409 [f=0012195] [Game::KillSimulation][3] [f=0012195] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012195] [~CPathCache(24x24)] cacheHits=6 hitPercentage=15% numHashColls=0 maxCacheSize=2 [f=0012195] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012195] [~CPathCache(48x48)] cacheHits=7 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012195] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012195] [LosHandler::Kill] raycast instance cache-{hits,misses}={2068,6487}; shared=1%; cached=23% [f=0012195] [Game::KillSimulation][4] [f=0012195] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012195] [Game::~CGame][2] [f=0012195] [Game::~CGame][3] [f=0012195] [SpringApp::Kill][3] [f=0012195] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 128471 bytes sent 136030 bytes recv'd [f=0012195] [SpringApp::Kill][4] font=0x4669eaa0 [f=0012195] [SpringApp::Kill][5] [f=0012195] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4671c660) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2382ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=47ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=39ms file="bitmaps/loadpictures/linemove.png" indx=522 inflSize=3005kb readTime=30ms file="luarules/gadgets/terrain_texture_handler.lua" indx=1755 inflSize=16kb readTime=25ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=23ms file="weapons/tiny_buildingex.tdf" indx=7897 inflSize=0kb readTime=20ms file="luarules/gadgets/unit_xp.lua" indx=1867 inflSize=1kb readTime=18ms file="bitmaps/pd/burncircle.tga" indx=553 inflSize=256kb readTime=17ms file="bitmaps/other/burst.tga" indx=535 inflSize=39kb readTime=17ms file="luaui/images/lobbyranks/7_6.png" indx=3717 inflSize=46kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31456845 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x4684ca10) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469f8c10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4671f2f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f22200b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]