[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NHpLM4Kzm4/springsettings.1268457.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f55d40b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3649 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1268457/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x449b04e0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x449b04e0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 717ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 822ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 666ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] bastien0899, spectator, false, allyTeamID, 1, customKeys.elo, , 1012, nil [f=-000001] dawidzawadka, spectator, false, allyTeamID, 0, customKeys.elo,
, 1420, nil [f=-000001] Team 0, 1, 1420 [f=-000001] Team 1, 1, 1012 [f=-000001] firstAllyTeamMean, 1420 [f=-000001] secondAllyTeamMean, 1012 [f=-000001] lowerWinChance, 0.08717419 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1268457/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (276ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1268457/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cf84c0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 894dcc613af010a9d6a1977648b97af0 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from bastien0899 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bastien0899 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bastien0899" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bastien0899" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000e5db2230,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bastien0899" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bastien0899" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bastien0899" string="[Game::Load][lua{Rules,Gaia}={00000000625fd430,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [720,-17.037598,5509]: 0 finished unit Strike Commander [f=-000001] [0] Event [4871,-16.912354,522]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] dawidzawadka, team: 1, elo:1420, userid: 547293 [f=0000000] [0] bastien0899, team: 0, elo:1012, userid: 409874 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000053] [53] Event [4768,-1,416]: 1 finished unit Hovercraft Platform [f=0000286] [286] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000317] [317] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000617] [617] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000645] [645] Event [616,0,5576]: 0 finished unit Gunship Plant [f=0000708] [708] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000838] [838] Event [5368,0,520]: 1 finished unit Wind/Tidal Generator [f=0000907] [907] Event [4768,0,384]: 1 finished unit Quill [f=0000943] [943] Event [5368,0,568]: 1 finished unit Wind/Tidal Generator [f=0001033] [1033] Event [5320,0,568]: 1 finished unit Wind/Tidal Generator [f=0001082] [1082] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0001123] [1123] Event [5272,0,568]: 1 finished unit Wind/Tidal Generator [f=0001167] [1167] Event [4768,0,384]: 1 finished unit Dagger [f=0001212] [1212] Event [5272,0,520]: 1 finished unit Wind/Tidal Generator [f=0001302] [1302] Event [5272,0,472]: 1 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [5320,0,472]: 1 finished unit Wind/Tidal Generator [f=0001431] [1431] Event [4768,0,384]: 1 finished unit Dagger [f=0001515] [1515] Event [5368,0,472]: 1 finished unit Wind/Tidal Generator [f=0001715] [1715] Event [744,-17.063141,5656]: 0 finished unit Energy Pylon [f=0001789] hello there! :) [f=0001792] [1792] Event [4768,0,384]: 1 finished unit Dagger [f=0001934] [1934] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0001995] [1995] Event [744,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002169] [2169] Event [616,21,5576]: 0 finished unit Wasp [f=0002238] [2238] Event [4768,0,384]: 1 finished unit Quill [f=0002258] [2258] Event [824,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002266] hello men [f=0002326] [2326] Event [856.801941,-17.063141,5660.32813]: 0 finished unit Strike Commander [f=0002326] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002326] [2326] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0002388] [2388] Event [904,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002506] [2506] Event [984,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002521] [2521] Event [5392,-5,848]: 1 finished unit Lotus [f=0002621] [2621] Event [1064,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002756] [2756] Event [1144,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002835] [2835] Event [744,0,5784]: 0 finished unit Wind/Tidal Generator [f=0002970] [2970] Event [824,0,5784]: 0 finished unit Wind/Tidal Generator [f=0002987] [2987] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0003063] ready ? [f=0003135] [3135] Event [904,0,5784]: 0 finished unit Wind/Tidal Generator [f=0003285] [3285] Event [984,0,5784]: 0 finished unit Wind/Tidal Generator [f=0003316] [3316] Event [4608,-5,624]: 1 finished unit Lotus [f=0003354] yup [f=0003416] hit me [f=0003450] [3450] Event [1064,0,5784]: 0 finished unit Wind/Tidal Generator [f=0003502] [3502] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0003615] [3615] Event [1144,0,5784]: 0 finished unit Wind/Tidal Generator [f=0003714] [3714] Event [4768,0,384]: 1 finished unit Scalpel [f=0004035] [4035] Event [792,0,5672]: 0 finished unit Caretaker [f=0004119] [4119] Event [4768,0,384]: 1 finished unit Quill [f=0004142] [4142] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0004222] [4222] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0004304] i'm a newbe ... [f=0004578] [4578] Event [840,0,5672]: 0 finished unit Caretaker [f=0004629] [4629] Event [616,21,5576]: 0 finished unit Locust [f=0004742] [4742] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0004800] [4800] Event [1968,-5,224]: 1 finished unit Lotus [f=0004900] [4900] Event [917.535095,-17.015419,5689.2793]: 0 finished unit Strike Commander [f=0004900] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0004900] [4900] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0005038] [5038] Event [4776,3.59550476,264]: 1 finished unit Storage [f=0005200] [5200] Event [616,21,5576]: 0 finished unit Locust [f=0005267] [5267] Event [4768,0,384]: 1 finished unit Scalpel [f=0005297] [5297] Event [952,-1,5496]: 0 finished unit Urchin [f=0005503] [5503] Event [1000,-1,5528]: 0 finished unit Urchin [f=0005535] [5535] Event [2688,-5,384]: 1 finished unit Lotus [f=0005667] [5667] Event [4824,3.94958496,264]: 1 finished unit Storage [f=0005742] [5742] Event [6056,0,3048]: 1 finished unit Wind/Tidal Generator [f=0005832] [5832] Event [6056,0,3096]: 1 finished unit Wind/Tidal Generator [f=0005921] [5921] Event [4768,0,384]: 1 finished unit Halberd [f=0005922] [5922] Event [6008,0,3096]: 1 finished unit Wind/Tidal Generator [f=0006002] no worries [f=0006012] [6012] Event [5960,0,3096]: 1 finished unit Wind/Tidal Generator [f=0006102] [6102] Event [5960,0,3048]: 1 finished unit Wind/Tidal Generator [f=0006192] [6192] Event [5960,0,3000]: 1 finished unit Wind/Tidal Generator [f=0006282] [6282] Event [6008,0,3000]: 1 finished unit Wind/Tidal Generator [f=0006387] [6387] Event [6056,0,3000]: 1 finished unit Wind/Tidal Generator [f=0006427] [6427] Event [616,-14.206696,5752]: 0 finished unit Storage [f=0006900] [6900] Event [5488,-5,3504]: 1 finished unit Lotus [f=0007230] [7230] Event [5808,-5,3104]: 1 finished unit Lotus [f=0007710] [7710] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0008131] [8131] Event [5384,10.0790405,2200]: 1 lost unit Metal Extractor [f=0008295] [8295] Event [3024,-5,1616]: 1 finished unit Lotus [f=0008400] [8400] Event [5448,0,3352]: 1 finished unit Stinger [f=0008719] [8719] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0008875] [8875] Event [3224.01733,104.446869,1644.04236]: 0 lost unit Locust [f=0008954] [8954] Event [616,21,5576]: 0 finished unit Wasp [f=0009031] [9031] Event [3024,-5,1616]: 1 lost unit Lotus [f=0009180] [9180] Event [4768,0,384]: 1 finished unit Flail [f=0009240] [9240] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0009258] [9258] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0009367] [9367] Event [4800,8.39195251,176]: 1 finished unit Advanced Radar [f=0009555] [9555] Event [320,329.729858,5632]: 0 finished unit Advanced Radar [f=0009612] [9612] Event [40,22.3260498,6112]: 0 finished unit Fusion Reactor [f=0009727] [9727] Event [5728,0,3280]: 1 finished unit Aegis [f=0009843] [9843] Event [384,-5,864]: 1 finished unit Lotus [f=0009882] [9882] Event [1819.97241,39.544693,1366.01001]: 0 lost unit Locust [f=0010171] [10171] Event [4768,0,384]: 1 finished unit Flail [f=0010644] [10644] Event [632,0,5320]: 0 finished unit Stardust [f=0010804] [10804] Event [512,-5,864]: 1 finished unit Lotus [f=0010904] [10904] Event [616,21,5576]: 0 finished unit Harpy [f=0010928] [10928] Event [4768,0,384]: 1 finished unit Quill [f=0010968] [10968] Event [1808,18.0354309,1328]: 1 finished unit Lotus [f=0011159] [11159] Event [616,21,5576]: 0 finished unit Harpy [f=0011271] [11271] Event [1176,0,5672]: 0 finished unit Stardust [f=0011608] [11608] Event [616,21,5576]: 0 finished unit Harpy [f=0011776] [11776] Event [5680,0,3296]: 1 finished unit Aegis [f=0011776] [11776] Event [1632,15.1194763,1312]: 1 finished unit Lotus [f=0012093] [12093] Event [616,21,5576]: 0 finished unit Harpy [f=0012203] [12203] Event [664,-14.956512,5752]: 0 finished unit Storage [f=0012353] [12353] Event [568,-13.076019,5752]: 0 finished unit Storage [f=0012730] [12730] Event [5816,0,3384]: 1 finished unit Caretaker [f=0013467] [13467] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0013467] [13467] Event [512,-5,864]: 1 lost unit Lotus [f=0013613] [13613] Event [384,-5,864]: 1 lost unit Lotus [f=0013688] [13688] Event [4696,6.50848389,216]: 1 finished unit Thresher [f=0013713] [13713] Event [408,-1,744]: 1 lost unit Metal Extractor [f=0013776] [13776] Event [712,0,3992]: 0 finished unit Caretaker [f=0013842] [13842] Event [4768,0,384]: 1 finished unit Flail [f=0013898] [13898] Event [725.070618,0,1040.01868]: 1 lost unit Dagger [f=0013903] [13903] Event [746.963013,0,1040.29236]: 1 lost unit Dagger [f=0013978] [13978] Event [523.961548,19.7744579,1237.34106]: 0 lost unit Harpy [f=0014037] [14037] Event [808,0,3896]: 0 finished unit Stardust [f=0014074] [14074] Event [1029.13647,129.150391,1018.0899]: 0 lost unit Harpy [f=0014325] [14325] Event [5384,8.04831505,2200]: 1 finished unit Metal Extractor [f=0014498] [14498] Event [712,10.7723236,3944]: 0 finished unit Stinger [f=0014690] [14690] Event [5232,-5,2320]: 1 finished unit Lotus [f=0015138] [15138] Event [5232,-5,2160]: 1 finished unit Lotus [f=0015439] [15439] Event [512,0,5616]: 0 finished unit Strider Hub [f=0015565] [15565] Event [696,0,5688]: 0 finished unit Caretaker [f=0015643] [15643] Event [1720,15.2087402,1400]: 1 finished unit Stinger [f=0015667] [15667] Event [648,0,5688]: 0 finished unit Caretaker [f=0016422] [16422] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0016483] [16483] Event [616,21,5576]: 0 finished unit Harpy [f=0016617] [16617] Event [616,21,5576]: 0 finished unit Harpy [f=0016754] [16754] Event [616,21,5576]: 0 finished unit Harpy [f=0016832] [16832] Event [3000,0,4568]: 0 finished unit Stardust [f=0017173] [17173] Event [616,21,5576]: 0 finished unit Harpy [f=0017218] [17218] Event [4472,0,472]: 1 finished unit Stinger [f=0017408] [17408] Event [2952,0,4616]: 0 finished unit Caretaker [f=0017533] [17533] Event [4768,0,384]: 1 finished unit Lance [f=0017764] [17764] Event [5128,7.27020264,192]: 1 finished unit Fusion Reactor [f=0017902] [17902] Event [3048,0,4616]: 0 finished unit Stinger [f=0018314] [18314] Event [4712,1.54541016,280]: 1 finished unit Caretaker [f=0018402] [18402] Event [1624,11.9535828,1400]: 1 finished unit Thresher [f=0018461] [18461] Event [2992,0,4656]: 0 finished unit Aegis [f=0018586] [18586] Event [336,-5,848]: 1 finished unit Lotus [f=0018656] [18656] Event [4768,0,384]: 1 finished unit Halberd [f=0018724] [18724] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0018779] [18779] Event [4872,0,360]: 1 finished unit Caretaker [f=0018823] [18823] Event [4888,3.75320435,264]: 1 finished unit Storage [f=0019020] [19020] Event [4708.34082,0,796.953125]: 1 lost unit Lance [f=0019036] [19036] Event [4936,3.43185425,264]: 1 finished unit Storage [f=0019055] [19055] Event [4888,0,424]: 1 finished unit Caretaker [f=0019057] [19057] Event [4847.97461,181.718445,980.042053]: 0 lost unit Harpy [f=0019085] [19085] Event [4961.6709,20.3067646,727.978149]: 0 lost unit Harpy [f=0019156] [19156] Event [496,-5,864]: 1 finished unit Lotus [f=0019207] [19207] Event [4998.99121,19.5081081,573.156738]: 0 lost unit Harpy [f=0019246] [19246] Event [4914.62793,142.097534,528.022583]: 0 lost unit Harpy [f=0019263] [19263] Event [4912.78955,142.626831,656.088379]: 0 lost unit Harpy [f=0019318] [19318] Event [4841.06738,142.051407,404.754974]: 0 lost unit Harpy [f=0019734] [19734] Event [5280,7.26425171,208]: 1 finished unit Aegis [f=0019866] [19866] Event [752,0,3984]: 0 finished unit Aegis [f=0020156] [20156] Event [5024,7.2731781,192]: 1 finished unit Aegis [f=0020356] [20356] Event [4768,0,384]: 1 finished unit Flail [f=0020648] [20648] Event [4768,0,384]: 1 finished unit Scalpel [f=0020956] [20956] Event [4768,0,384]: 1 finished unit Halberd [f=0021499] [21499] Event [3000,0,1544]: 1 finished unit Thresher [f=0021585] [21585] Event [1808,17.618866,1376]: 1 finished unit Aegis [f=0021593] [Game::ClientReadNet] added new player Skeeter with number 2 to team 0 [f=0021593] > SPRINGIE:User Skeeter|jumparty|2_4||False|||CZ [f=0021609] Connection attempt from Skeeter [f=0021609] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0021609] -> Connection established (given id 2) [f=0021611] [21611] Event [104,22.9836273,6120]: 0 finished unit Caretaker [f=0021663] [21663] Event [4768,0,384]: 1 finished unit Lance [f=0021668] [Game::ClientReadNet][LOGMSG] sender="Skeeter" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0021668] [Game::ClientReadNet][LOGMSG] sender="Skeeter" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0021734] [21734] Event [616,21,5576]: 0 finished unit Locust [f=0021833] [21833] Event [616,21,5576]: 0 finished unit Locust [f=0021931] [21931] Event [664,0,760]: 1 finished unit Stinger [f=0021938] [21938] Event [616,21,5576]: 0 finished unit Locust [f=0021941] [21941] Event [104,18.7554932,6072]: 0 finished unit Caretaker [f=0022043] [22043] Event [616,21,5576]: 0 finished unit Locust [f=0022068] [22068] Event [3056,-5,1440]: 1 finished unit Lotus [f=0022082] [Game::ClientReadNet][LOGMSG] sender="Skeeter" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0022120] [Game::ClientReadNet][LOGMSG] sender="Skeeter" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0022120] [Game::ClientReadNet][LOGMSG] sender="Skeeter" string="[Game::Load][lua{Rules,Gaia}={0000000050d86c30,0000000000000000}]" [f=0022147] [22147] Event [616,21,5576]: 0 finished unit Locust [f=0022401] [22401] Event [616,21,5576]: 0 finished unit Locust [f=0022473] [22473] Event [5136,0,624]: 1 finished unit Shipyard [f=0022491] [22491] Event [104,14.0929413,6024]: 0 finished unit Caretaker [f=0022735] [22735] Event [40,16.0388947,6048]: 0 finished unit Fusion Reactor [f=0022807] [22807] Event [616,21,5576]: 0 finished unit Locust [f=0023162] [23162] Event [616,21,5576]: 0 finished unit Locust [f=0023267] [23267] Event [664,-10.570679,5800]: 0 finished unit Storage [f=0023516] [23516] Event [616,21,5576]: 0 finished unit Locust [f=0023774] [23774] Event [616,21,5576]: 0 finished unit Locust [f=0023838] [23838] Event [5144,0,624]: 1 finished unit Envoy [f=0023917] [23917] Event [616,-9.7137451,5800]: 0 finished unit Storage [f=0024061] [24061] Event [568,-8.6277008,5800]: 0 finished unit Storage [f=0024196] [24196] Event [5144,-4,624]: 1 finished unit Mistral [f=0024203] [24203] Event [568,-3.3938599,5848]: 0 finished unit Storage [f=0024348] [24348] Event [616,-4.2061615,5848]: 0 finished unit Storage [f=0024367] [24367] Event [5496,0,600]: 1 finished unit Thresher [f=0024493] [24493] Event [664,-4.9321747,5848]: 0 finished unit Storage [f=0024661] [24661] Event [536,0,712]: 1 finished unit Thresher [f=0024728] [24728] Event [5088.40283,72.6570435,3520.30713]: 0 lost unit Locust [f=0024772] [24772] Event [5343.25977,151.152451,3402.93604]: 0 lost unit Locust [f=0024781] [24781] Event [5326.25684,156.163467,3408.56323]: 0 lost unit Locust [f=0024825] [24825] Event [5383.83887,70.3587418,3234.39697]: 0 lost unit Locust [f=0024843] [24843] Event [3272,0,1640]: 1 finished unit Stinger [f=0024960] [24960] Event [5468.22412,74.7349243,3126.91846]: 0 lost unit Locust [f=0024962] [24962] Event [5284.41504,77.3811646,3477.30859]: 0 lost unit Locust [f=0025013] [25013] Event [72,9.76661682,5464]: 0 finished unit Stinger [f=0025042] [25042] Event [5459.98242,100.841042,2955.3772]: 0 lost unit Locust [f=0025138] [25138] Event [5797.51953,103.518982,3090.30249]: 0 lost unit Locust [f=0025154] oh no ... [f=0025159] [25159] Event [5390.30322,21.7125492,3524.14551]: 0 lost unit Locust [f=0025223] [25223] Event [5264.93408,101.664703,3406.31055]: 0 lost unit Locust [f=0026143] [26143] Event [1160,6.14250183,5976]: 0 finished unit Stinger [f=0026432] [26432] Event [5144,0,624]: 1 finished unit Envoy [f=0026537] [26537] Event [4768,0,384]: 1 finished unit Scalpel [f=0026697] [26697] Event [5464,9.43634033,136]: 1 finished unit Shieldbot Factory [f=0026884] [26884] Event [4768,0,384]: 1 finished unit Flail [f=0026961] [26961] Event [56,9.36790466,5624]: 0 finished unit Caretaker [f=0027062] [27062] Event [104,8.96621704,5624]: 0 finished unit Caretaker [f=0027227] [27227] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0027237] [27237] Event [5304,0,776]: 1 finished unit Stinger [f=0027595] [27595] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0027867] [27867] Event [616,21,5576]: 0 finished unit Nimbus [f=0027940] [27940] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0027959] [27959] Event [3688,-7.9641724,6088]: 0 finished unit Energy Pylon [f=0028079] [28079] Event [432,0,608]: 1 finished unit Aegis [f=0028191] [28191] Event [616,21,5576]: 0 finished unit Nimbus [f=0028240] [28240] Event [4592,0,768]: 1 finished unit Aegis [f=0028257] [28257] Event [3264,0,1536]: 1 finished unit Aegis [f=0028627] [28627] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0028701] [28701] Event [2744,17.0475769,6040]: 0 finished unit Energy Pylon [f=0029358] [29358] Event [3192,0,1448]: 1 finished unit Caretaker [f=0029410] [29410] Event [136,0,3144]: 0 finished unit Caretaker [f=0029414] [29414] Event [1896,5.5771637,5992]: 0 finished unit Energy Pylon [f=0029640] [29640] Event [88,0,3096]: 0 finished unit Caretaker [f=0029841] [29841] Event [136,0,3048]: 0 finished unit Stardust [f=0029893] [29893] Event [1000,10.7752991,6024]: 0 finished unit Energy Pylon [f=0030021] [30021] Event [184,0,3096]: 0 finished unit Stardust [f=0030048] [30048] Event [5144,0,624]: 1 finished unit Envoy [f=0030302] [30302] Event [216,9.26078796,5912]: 0 finished unit Energy Pylon [f=0030370] [30370] Event [184,0,3048]: 0 finished unit Stinger [f=0030446] [30446] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0030678] [30678] Event [5144,0,624]: 1 finished unit Hunter [f=0030845] [30845] Event [176,0,3136]: 0 finished unit Aegis [f=0030930] [30930] Event [5144,-4,624]: 1 finished unit Mistral [f=0031250] [31250] Event [96,0,3056]: 0 finished unit Aegis [f=0031295] [31295] Event [1800,18.1604004,1240]: 1 finished unit Solar Collector [f=0031626] [31626] Event [5424,0,736]: 1 finished unit Aegis [f=0031742] [31742] Event [1720,16.58638,1288]: 1 finished unit Solar Collector [f=0031815] [31815] Event [5144,0,624]: 1 finished unit Envoy [f=0031845] ready? [f=0031914] [31914] Event [504,0,2712]: 0 finished unit Caretaker [f=0031945] [31945] Event [3736,0,6088]: 0 finished unit Caretaker [f=0032129] [32129] Event [456,0,2664]: 0 finished unit Caretaker [f=0032166] [32166] Event [3784,0,6088]: 0 finished unit Caretaker [f=0032247] no i'm not but do it [f=0032285] [32285] Event [1672,13.8013458,1208]: 1 finished unit Solar Collector [f=0032345] [32345] Event [504,0,2616]: 0 finished unit Stardust [f=0032354] [32354] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0032357] [32357] Event [5128,9.51965332,96]: 1 finished unit Fusion Reactor [f=0032505] [32505] Event [3480,0,5960]: 0 finished unit Stinger [f=0032525] [32525] Event [552,0,2664]: 0 finished unit Stardust [f=0032635] [32635] Event [4768,0,384]: 1 finished unit Lance [f=0032798] [32798] Event [1752,10.9925079,1160]: 1 finished unit Solar Collector [f=0032856] [32856] Event [3768,0,5976]: 0 finished unit Stinger [f=0032890] [32890] Event [552,0,2616]: 0 finished unit Stinger [f=0033420] [33420] Event [5144,0,624]: 1 finished unit Hunter [f=0033479] [33479] Event [544,0,2704]: 0 finished unit Aegis [f=0033563] [33563] Event [4104,0,6008]: 0 finished unit Stinger [f=0033659] [33659] Event [5144,-4,624]: 1 finished unit Mistral [f=0033685] [33685] Event [2724.69873,13.7110643,4955.58154]: 0 lost unit Nimbus [f=0033872] [33872] Event [3960,0,5992]: 0 finished unit Stardust [f=0033927] [33927] Event [2992,0,4656]: 0 lost unit Aegis [f=0033930] [33930] Event [3048,0,4616]: 0 lost unit Stinger [f=0033934] [33934] Event [5144,0,624]: 1 finished unit Corsair [f=0033935] [33935] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0033960] [33960] Event [2952,0,4616]: 0 lost unit Caretaker [f=0033995] [33995] Event [2768.94067,13.8257799,5001.98975]: 0 lost unit Nimbus [f=0034002] [34002] Event [3207.93237,0,4768.43164]: 1 lost unit Hunter [f=0034029] [34029] Event [3218.11377,0,4727.10498]: 1 lost unit Flail [f=0034035] [34035] Event [3000,0,4568]: 0 lost unit Stardust [f=0034164] [34164] Event [464,0,2624]: 0 finished unit Aegis [f=0034238] [34238] Event [3608,0,5992]: 0 finished unit Stardust [f=0034274] [34274] Event [5552,-5,5328]: 1 finished unit Lotus [f=0034559] [34559] Event [248,-99.135361,2936]: 0 finished unit Energy Pylon [f=0034564] [34564] Event [5144,0,624]: 1 finished unit Siren [f=0034834] [34834] Event [3552,0,6080]: 0 finished unit Aegis [f=0035342] [35342] Event [3984,0,6112]: 0 finished unit Aegis [f=0035585] [35585] Event [200,-87.855377,3704]: 0 finished unit Energy Pylon [f=0035663] you fallback ? [f=0035718] [35718] Event [5144,0,624]: 1 finished unit Envoy [f=0035839] [35839] Event [3760,0,6128]: 0 finished unit Aegis [f=0036094] [36094] Event [5144,-45,624]: 1 finished unit Seawolf [f=0036137] nope its comming [f=0036197] [36197] Event [408,-77.182388,4248]: 0 finished unit Energy Pylon [f=0036240] [36240] Event [2408,0,232]: 1 finished unit Thresher [f=0036475] ok I wait you [f=0036663] [36663] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0037110] [37110] Event [296,-2.310791,4952]: 0 finished unit Energy Pylon [f=0037439] [37439] Event [5624,0,5496]: 1 finished unit Stinger [f=0037477] [37477] Event [752,0,3984]: 0 lost unit Aegis [f=0037489] [37489] Event [760,7.19322205,3944]: 0 lost unit Metal Extractor [f=0037496] [37496] Event [1039.6449,0,4067.95337]: 1 lost unit Hunter [f=0037505] [37505] Event [1038.67627,0,4110.21436]: 1 lost unit Flail [f=0037539] [37539] Event [712,0,3992]: 0 lost unit Caretaker [f=0037540] [37540] Event [4299.41699,0,5591.89404]: 1 lost unit Lance [f=0037545] [37545] Event [712,10.0599194,3944]: 0 lost unit Stinger [f=0037570] [37570] Event [808,0,3896]: 0 lost unit Stardust [f=0037677] [37677] Event [616,21,5576]: 0 finished unit Revenant [f=0037979] [37979] Event [616,21,5576]: 0 finished unit Revenant [f=0038558] [38558] Event [616,21,5576]: 0 finished unit Revenant [f=0038809] [38809] Event [200,-87.855377,3704]: 0 lost unit Energy Pylon [f=0038954] [38954] Event [307.055145,0,3316.76392]: 1 lost unit Flail [f=0038970] [38970] Event [2360,0,392]: 1 finished unit Stinger [f=0039000] [39000] Event [297.469177,0,3307.53125]: 1 lost unit Scalpel [f=0039002] [39002] Event [310.617096,0,3250.02246]: 1 lost unit Flail [f=0039020] [39020] Event [176,0,3136]: 0 lost unit Aegis [f=0039023] [39023] Event [296.025299,0,3246.11328]: 1 lost unit Flail [f=0039036] [39036] Event [335.871094,0,3162.34546]: 1 lost unit Corsair [f=0039054] [39054] Event [253.467133,-4,3271.39551]: 1 lost unit Mistral [f=0039070] [39070] Event [136,0,3144]: 0 lost unit Caretaker [f=0039081] [39081] Event [136,-1,3096]: 0 lost unit Metal Extractor [f=0039086] [39086] Event [88,0,3096]: 0 lost unit Caretaker [f=0039110] [39110] Event [217.272369,0,3268.28369]: 1 lost unit Halberd [f=0039113] [39113] Event [197.246414,0,3302.99609]: 1 lost unit Scalpel [f=0039122] [39122] Event [184,0,3096]: 0 lost unit Stardust [f=0039157] [39157] Event [616,21,5576]: 0 finished unit Revenant [f=0039180] [39180] Event [218.741348,0,3346.75854]: 1 lost unit Envoy [f=0039199] [39199] Event [136,0,3048]: 0 lost unit Stardust [f=0039203] [39203] Event [96,0,3056]: 0 lost unit Aegis [f=0039242] [39242] Event [253.307709,0,3376.65259]: 1 lost unit Envoy [f=0039350] [39350] Event [184,0,3048]: 0 lost unit Stinger [f=0039601] [39601] Event [633.851501,0,2798.62524]: 1 lost unit Halberd [f=0039603] [39603] Event [519.943848,0,2959.00049]: 1 lost unit Envoy [f=0039606] [39606] Event [537.178772,0,3014.7771]: 1 lost unit Envoy [f=0039616] [39616] Event [560.593262,0,2890.20581]: 1 lost unit Envoy [f=0039628] [39628] Event [248,-99.135361,2936]: 0 lost unit Energy Pylon [f=0039681] [39681] Event [504,0,2712]: 0 lost unit Caretaker [f=0039685] [39685] Event [544,0,2704]: 0 lost unit Aegis [f=0039740] [39740] Event [712.90387,0,2871.28174]: 1 lost unit Siren [f=0040127] [40127] Event [1545.72168,-17.080097,2502.97656]: 1 lost unit Aspis [f=0040289] [40289] Event [5320,9.90646362,112]: 1 finished unit Antinuke [f=0040341] [40341] Event [4768,0,384]: 1 finished unit Flail [f=0040545] [40545] Event [3032.90723,105.369316,1740.24475]: 0 lost unit Revenant [f=0040557] [40557] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0040559] [40559] Event [5144,0,624]: 1 finished unit Envoy [f=0040575] [40575] Event [2947.32349,104.506325,1669.13672]: 0 lost unit Revenant [f=0040691] [40691] Event [4768,0,384]: 1 finished unit Flail [f=0040732] [40732] Event [3078.46216,14.359127,1809.55408]: 0 lost unit Revenant [f=0040844] [40844] Event [5592,8.1628418,184]: 1 finished unit Caretaker [f=0040948] [40948] Event [3075.61572,14.9709101,1772.38684]: 0 lost unit Revenant [f=0041268] i survived !! [f=0041354] [41354] Event [5592,10.1474762,104]: 1 finished unit Caretaker [f=0041514] [41514] Event [5144,0,624]: 1 finished unit Envoy [f=0041533] [41533] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0041577] well done!:) [f=0041654] [41654] Event [5144,0,624]: 1 finished unit Hunter [f=0041811] [41811] Event [5272,0,648]: 1 finished unit Caretaker [f=0041853] [41853] Event [5144,0,624]: 1 finished unit Hunter [f=0042047] [42047] Event [5144,-4,624]: 1 finished unit Mistral [f=0042246] [42246] Event [5144,-45,624]: 1 finished unit Seawolf [f=0042441] [42441] Event [5144,-45,624]: 1 finished unit Seawolf [f=0042548] [42548] Event [4632,0,344]: 1 finished unit Caretaker [f=0042664] [42664] Event [4648,0,424]: 1 finished unit Caretaker [f=0042709] [42709] Event [760,-0.0550509,3944]: 0 finished unit Metal Extractor [f=0042939] [42939] Event [5144,-4,624]: 1 finished unit Zephyr [f=0043044] [43044] Event [712,5.96677303,3944]: 0 finished unit Caretaker [f=0043131] [43131] Event [5144,-4,624]: 1 finished unit Mistral [f=0043263] [43263] Event [760,0,3992]: 0 finished unit Caretaker [f=0043341] [43341] Event [5144,0,624]: 1 finished unit Corsair [f=0043600] [43600] Event [760,0,3896]: 0 finished unit Stardust [f=0043682] [43682] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0043729] [43729] Event [5144,0,624]: 1 finished unit Siren [f=0043837] [43837] Event [808,0,3944]: 0 finished unit Stardust [f=0043990] [43990] Event [3000,0,4664]: 0 finished unit Caretaker [f=0044107] [44107] Event [3416,0,1448]: 1 finished unit Thresher [f=0044149] [44149] Event [5144,0,624]: 1 finished unit Envoy [f=0044172] [44172] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0044230] [44230] Event [2952,0,4616]: 0 finished unit Caretaker [f=0044318] [44318] Event [808,0,3896]: 0 finished unit Stinger [f=0044619] [44619] Event [3000,0,4568]: 0 finished unit Stardust [f=0044718] [44718] Event [5144,0,624]: 1 finished unit Envoy [f=0044953] [44953] Event [800,0,3984]: 0 finished unit Aegis [f=0045220] [45220] Event [3048,0,4616]: 0 finished unit Stardust [f=0045557] [45557] Event [5144,-4,624]: 1 finished unit Zephyr [f=0046240] [46240] Event [5144,0,624]: 1 finished unit Envoy [f=0046556] ok part two. final i hope [f=0046596] [46596] Event [720,8.50956917,3904]: 0 finished unit Aegis [f=0046596] [46596] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0046655] [46655] Event [3048,0,4568]: 0 finished unit Stinger [f=0047084] [47084] Event [5144,0,624]: 1 finished unit Envoy [f=0047311] i don't think [f=0047750] [47750] Event [552,0,2664]: 0 lost unit Stardust [f=0047769] [47769] Event [456,0,2664]: 0 lost unit Caretaker [f=0047773] [47773] Event [464,0,2624]: 0 lost unit Aegis [f=0047835] [47835] Event [4560,0,352]: 1 finished unit Strider Hub [f=0047844] [47844] Event [552,0,2616]: 0 lost unit Stinger [f=0047850] [47850] Event [504,0,2616]: 0 lost unit Stardust [f=0048033] [48033] Event [1960,5.83602905,1368]: 1 finished unit Thresher [f=0048134] [48134] Event [3040,0,4656]: 0 finished unit Aegis [f=0048311] maybe ... [f=0049481] [49481] Event [2960,0,4576]: 0 lost unit Aegis [f=0049532] [49532] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0049534] [49534] Event [2952,0,4616]: 0 lost unit Caretaker [f=0049545] [49545] Event [3000,0,4568]: 0 lost unit Stardust [f=0049564] [49564] Event [3000,0,4664]: 0 lost unit Caretaker [f=0049863] I think it's over for me well done [f=0050012] [50012] Event [3048,0,4616]: 0 lost unit Stardust [f=0050038] [50038] Event [3048,0,4568]: 0 lost unit Stinger [f=0050227] thx you played well! [f=0050478] [50478] Event [3000,-104.99275,4712]: 0 lost unit Energy Pylon [f=0050983] we can do an other one ? [f=0051380] [51380] Event [3709.94385,0,5890.70996]: 1 lost unit Hunter [f=0051443] [51443] Event [3544,-1,6024]: 0 lost unit Metal Extractor [f=0051488] [51488] Event [3709.97998,0,5783.18262]: 1 lost unit Flail [f=0051507] [51507] Event [3984,0,6112]: 0 lost unit Aegis [f=0051525] [51525] Event [3751.04199,0,5853.48291]: 1 lost unit Hunter [f=0051586] [51586] Event [3552,0,6080]: 0 lost unit Aegis [f=0051622] [51622] Event [3682.75781,0,5761.43311]: 1 lost unit Flail [f=0051631] [51631] Event [3608,0,5992]: 0 lost unit Stardust [f=0051642] [51642] Event [3768,0,5976]: 0 lost unit Stinger [f=0051642] [51642] Event [3740.59399,0,5928.68945]: 1 lost unit Corsair [f=0051658] im sorry i need to prepare some dinner [f=0051670] [51670] Event [3736,0,6088]: 0 lost unit Caretaker [f=0051681] [51681] Event [3784,0,6088]: 0 lost unit Caretaker [f=0051707] :( [f=0051724] [51724] Event [3688,-8.2020864,6088]: 0 lost unit Energy Pylon [f=0051735] [51735] Event [3760,0,6128]: 0 lost unit Aegis [f=0051853] [51853] Event [3480,0,5960]: 0 lost unit Stinger [f=0051933] [51933] Event [4536,-4,568]: 1 finished unit Shogun [f=0051961] [51961] Event [3960,0,5992]: 0 lost unit Stardust [f=0051999] [51999] Event [4024,-1,6056]: 0 lost unit Metal Extractor [f=0052005] [52005] Event [4104,0,6008]: 0 lost unit Stinger [f=0052117] [52117] Event [5704,0,552]: 1 finished unit Thresher [f=0052169] [52169] Event [2744,17.0475769,6040]: 0 lost unit Energy Pylon [f=0052550] [52550] Event [5144,-4,624]: 1 finished unit Zephyr [f=0053072] [53072] Event [4472,0,664]: 1 finished unit Thresher [f=0053087] [53087] Event [5144,-4,624]: 1 finished unit Zephyr [f=0053291] [53291] Event [5144,-17.063141,624]: 1 finished unit Seawolf [f=0053483] [53483] Event [616,21,5576]: 0 finished unit Revenant [f=0053874] [53874] Event [5464,9.43634033,148]: 1 finished unit Aspis [f=0054949] [54949] Event [808,0,3896]: 0 lost unit Stinger [f=0055319] [55319] Event [760,0,3896]: 0 lost unit Stardust [f=0055323] [55323] Event [720,8.50956917,3904]: 0 lost unit Aegis [f=0055324] [55324] Event [760,-1,3944]: 0 lost unit Metal Extractor [f=0055329] [55329] Event [712,5.96677303,3944]: 0 lost unit Caretaker [f=0055330] [55330] Event [808,0,3944]: 0 lost unit Stardust [f=0055338] [55338] Event [760,0,3992]: 0 lost unit Caretaker [f=0055339] [55339] Event [800,0,3984]: 0 lost unit Aegis [f=0055758] [55758] Event [296,-4.840693,4952]: 0 lost unit Energy Pylon [f=0056064] [56064] Event [1000,-1.2489001,5528]: 0 lost unit Urchin [f=0056110] [56110] Event [632,0,5320]: 0 lost unit Stardust [f=0056120] [56120] Event [616,-1,5368]: 0 lost unit Metal Extractor [f=0056242] [56242] Event [5144,0,624]: 1 finished unit Envoy [f=0056273] [56273] Event [654.302063,13.9039621,5387.229]: 0 lost unit Revenant [f=0056407] [56407] Event [952,-1.3689423,5496]: 0 lost unit Urchin [f=0056577] [56577] Event [1176,0,5672]: 0 lost unit Stardust [f=0056583] [56583] Event [1128,-1,5688]: 0 lost unit Metal Extractor [f=0056653] [56653] Event [1064,0,5736]: 0 lost unit Wind/Tidal Generator [f=0056752] [56752] Event [5144,0,624]: 1 finished unit Envoy [f=0056796] [56796] Event [984,0,5736]: 0 lost unit Wind/Tidal Generator [f=0056806] [56806] Event [648,0,5688]: 0 lost unit Caretaker [f=0056815] [56815] Event [696,0,5688]: 0 lost unit Caretaker [f=0056817] [56817] Event [616,-13.993743,5752]: 0 lost unit Storage [f=0056868] [56868] Event [1144,0,5784]: 0 lost unit Wind/Tidal Generator [f=0056940] [56940] Event [1064,0,5784]: 0 lost unit Wind/Tidal Generator [f=0056940] [56940] Event [840,0,5672]: 0 lost unit Caretaker [f=0056945] [56945] Event [792,0,5672]: 0 lost unit Caretaker [f=0056946] [56946] Event [824,-1,5624]: 0 lost unit Metal Extractor [f=0056957] [56957] Event [824,0,5736]: 0 lost unit Wind/Tidal Generator [f=0057262] [57262] Event [5144,0,624]: 1 finished unit Envoy [f=0057358] [57358] Event [568,-13.076019,5752]: 0 lost unit Storage [f=0057473] [57473] Event [616,21,5576]: 0 lost unit Revenant [f=0057473] [57473] Event [616,0,5576]: 0 lost unit Gunship Plant [f=0057524] [57524] Event [744,-16.42458,5656]: 0 lost unit Energy Pylon [f=0057666] Player bastien0899 left the game: normal quit [f=0057666] [57666] Event [undefined]: bastien0899 quit [f=0057726] [57726] Event [491.464966,-10.695334,5705.82031]: 0 lost unit Strike Commander [f=0057744] [57744] Event [568,-11.982269,5800]: 0 lost unit Storage [f=0057752] [57752] Event [616,-11.68866,5800]: 0 lost unit Storage [f=0057753] dawidzawadka has forced a win due to dropped opposition. [f=0057753] game_message: bastien0899 has been destroyed! [f=0057753] [57753] Event [undefined]: bastien0899 resigned [f=0057753] game_message: dawidzawadka wins! [f=0057753] Submitting stats [f=0057753] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0057753] Part| Total Time|Time of the last 0.5s [f=0057753] Draw 74000.27ms 14.47% [f=0057753] Lua::Callins::Synced 31342.37ms 11.58% [f=0057753] Lua::Callins::Unsynced 98007.55ms 21.86% [f=0057753] Lua::CollectGarbage::Synced 1760.51ms 0.40% [f=0057753] Lua::CollectGarbage::Unsynced 3550.16ms 1.20% [f=0057753] Misc::Profiler::AddTime 251.21ms 0.00% [f=0057753] Sim 162443.23ms 72.55% [f=0057753] [57753] Received game_message: bastien0899 has been destroyed! [f=0057753] [57753] Received game_message: dawidzawadka wins! [f=0057754] [57754] Game End Stats Header: 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111,21020,39850,39850,21020,10043.1064,3495.94434,3495.94434,10043.1064,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,8943.94629,16205.5781,16205.5781,8943.94629,8300,13185,13185,8300,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,36.6583023,38.0766716,38.0766716,36.6583023,0,12630,12630,0,10695,9647.20313,9647.20313,10695,10215,9360,9360,10215,18457.2031,13005.998,13005.998,18457.2031,3846.06641,4820.4458,4820.4458,3846.06641,19879.8379,13753.2832,13753.2832,19879.8379 [f=0057754] [57754] Game End Stats Values: 112,20355,39850,39850,20355,10213.6416,3572.09424,3572.09424,10213.6416,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,8943.94629,16486.4414,16486.4414,8943.94629,8080,13185,13185,8080,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,35.3090324,38.0766678,38.0766678,35.3090324,0,12630,12630,0,10695,9912.20313,9912.20313,10695,9770,9360,9360,9770,19122.2031,13005.998,13005.998,19122.2031,3846.06641,4820.4458,4820.4458,3846.06641,21048.8789,13753.2832,13753.2832,21048.8789 [f=0057754] [57754] Game End Stats Values: 113,19160,39850,39850,19160,10413.8945,3646.75195,3646.75195,10413.8945,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,8943.94629,16757.9805,16757.9805,8943.94629,6885,13185,13185,6885,110.879997,105.199982,105.199982,110.879997,2505,4675,4675,2505,36.750145,37.9771843,37.9771843,36.750145,0,12630,12630,0,10695,10582.2031,10582.2031,10695,9770,9360,9360,9770,20317.2031,13005.998,13005.998,20317.2031,3846.06641,4820.4458,4820.4458,3846.06641,21516.832,13753.2832,13753.2832,21516.832 [f=0057754] [57754] Game End Stats Values: 114,19160,39850,39850,19160,10616.501,3722.90186,3722.90186,10616.501,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,8943.94629,16799.8477,16799.8477,8943.94629,6885,13185,13185,6885,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,36.907177,38.0766678,38.0766678,36.907177,0,12630,12630,0,10695,10670.4033,10670.4033,10695,9770,9360,9360,9770,20405.4043,13005.998,13005.998,20405.4043,3846.06641,4820.4458,4820.4458,3846.06641,21558.6992,13753.2832,13753.2832,21558.6992 [f=0057754] [57754] Game End Stats Values: 115,19160,39630,39630,19160,10798.21,3798.30054,3798.30054,10798.21,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,8943.94629,16799.8477,16799.8477,8943.94629,6885,13185,13185,6885,110.879997,105.199982,105.199982,110.879997,2505,4675,4675,2505,35.513855,38.0265999,38.0265999,35.513855,0,12410,12410,0,10695,10670.4033,10670.4033,10695,9770,9360,9360,9770,20405.4043,13225.998,13225.998,20405.4043,3846.06641,4820.4458,4820.4458,3846.06641,21558.6992,14614.6592,14614.6592,21558.6992 [f=0057754] [57754] Game End Stats Values: 116,16270,38590,38590,16270,10956.3711,3874.35791,3874.35791,10956.3711,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,10269.0654,19385.0488,19385.0488,10269.0654,4640,13185,13185,4640,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,34.9907265,38.070488,38.070488,34.9907265,0,11370,11370,0,11735,12855.4033,12855.4033,11735,9125,9360,9360,9125,23295.4043,14265.998,14265.998,23295.4043,3886.45654,4820.4458,4820.4458,3886.45654,25095.6016,17203.3848,17203.3848,25095.6016 [f=0057754] [57754] Game End Stats Values: 117,14865,43820,43820,14865,11130.6406,3950.479,3950.479,11130.6406,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,10269.0654,20261.8691,20261.8691,10269.0654,3520,13635,13635,3520,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,31.4179192,38.0747452,38.0747452,31.4179192,0,16150,16150,0,11735,14260.4033,14260.4033,11735,8840,9360,9360,8840,24700.4043,14485.998,14485.998,24700.4043,3886.45654,4820.4458,4820.4458,3886.45654,26052.5215,17232.2324,17232.2324,26052.5215 [f=0057754] [57754] Game End Stats Values: 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124,13330,45890,45890,13330,12294.8535,4444.00439,4444.00439,12294.8535,0,0,0,0,0,0,0,0,342.128143,2260.47998,2260.47998,342.128143,11331.6748,21963.6855,21963.6855,11331.6748,1580,14085,14085,1580,110.880005,105.199982,105.199982,110.880005,2505,4675,4675,2505,27.7197933,38.0766678,38.0766678,27.7197933,850,17770,17770,850,11735,14930.4033,14930.4033,11735,8395,9360,9360,8395,27085.4043,14485.998,14485.998,27085.4043,3886.45654,4820.4458,4820.4458,3886.45654,28729.8613,18296.5801,18296.5801,28729.8613 [f=0057754] [57754] Game End Stats Values: 125,13130,45890,45890,13130,12450.0869,4520.1543,4520.1543,12450.0869,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11331.6748,22163.6855,22163.6855,11331.6748,1580,14085,14085,1580,110.879997,105.199982,105.199982,110.879997,2505,4675,4675,2505,25.8290386,38.0766678,38.0766678,25.8290386,850,17770,17770,850,11735,15130.4033,15130.4033,11735,8195,9360,9360,8195,27285.4043,14485.998,14485.998,27285.4043,3886.45654,4820.4458,4820.4458,3886.45654,28929.8613,18296.5801,18296.5801,28929.8613 [f=0057754] [57754] Game End Stats Values: 126,12705,46740,46740,12705,12602.2236,4596.3042,4596.3042,12602.2236,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11569.1748,23536.4492,23536.4492,11569.1748,1240,14085,14085,1240,110.879997,105.199982,105.199982,110.879997,2505,4675,4675,2505,24.902544,38.0766678,38.0766678,24.902544,850,18620,18620,850,11735,15555.4033,15555.4033,11735,8110,9360,9360,8110,27710.4043,14485.998,14485.998,27710.4043,3886.45654,4820.4458,4820.4458,3886.45654,30407.5156,18652.8301,18652.8301,30407.5156 [f=0057754] [57754] Game End Stats Values: 127,11360,46740,46740,11360,12729.1328,4672.4541,4672.4541,12729.1328,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11885.4404,23965.3789,23965.3789,11885.4404,900,14085,14085,900,110.688004,105.199982,105.199982,110.688004,2505,4675,4675,2505,20.7006569,38.0766678,38.0766678,20.7006569,0,18620,18620,0,11735,15930.4033,15930.4033,11735,7955,9360,9360,7955,29055.4043,14485.998,14485.998,29055.4043,3886.45654,4820.4458,4820.4458,3886.45654,30973.6035,18985.793,18985.793,30973.6035 [f=0057754] [57754] Game End Stats Values: 128,10215,47590,47590,10215,12791.6289,4748.604,4748.604,12791.6289,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11885.4404,24795.6934,24795.6934,11885.4404,900,14085,14085,900,104.947212,105.199982,105.199982,104.947212,2505,4675,4675,2505,13.1663513,38.0766678,38.0766678,13.1663513,0,19470,19470,0,11735,16890.4023,16890.4023,11735,6810,9360,9360,6810,30200.4043,14485.998,14485.998,30200.4043,3886.45654,4820.4458,4820.4458,3886.45654,32576.0723,18985.793,18985.793,32576.0723 [f=0057754] [57754] Game End Stats Values: 129,9145,48440,48440,9145,12791.6289,4824.75391,4824.75391,12791.6289,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11885.4404,27008.6387,27008.6387,11885.4404,900,14085,14085,900,101.952011,105.199982,105.199982,101.952011,2505,4675,4675,2505,7.19999886,38.0766678,38.0766678,7.19999886,0,20320,20320,0,11735,17890.4023,17890.4023,11735,5740,9360,9360,5740,31674.9141,14485.998,14485.998,31674.9141,3886.45654,4820.4458,4820.4458,3886.45654,35210.0195,19132.0254,19132.0254,35210.0195 [f=0057754] [57754] Game End Stats Values: 130,6840,48440,48440,6840,12791.6289,4855.21387,4855.21387,12791.6289,0,0,0,0,0,0,0,0,342.128143,2346.42285,2346.42285,342.128143,11885.4404,28564.25,28564.25,11885.4404,900,14085,14085,900,99.359993,105.200005,105.200005,99.359993,400,4675,4675,400,7.20000029,38.0766754,38.0766754,7.20000029,0,20320,20320,0,11735,19995.4023,19995.4023,11735,5540,9360,9360,5540,33979.9141,14485.998,14485.998,33979.9141,3886.45654,4820.4458,4820.4458,3886.45654,37153.3359,19132.0254,19132.0254,37153.3359 [f=0057755] [57755] Event [5938.73877,165.051208,6105.84521]: 0 lost unit Wasp [f=0057761] [57761] Event [664,-10.655247,5800]: 0 lost unit Storage [f=0057772] [57772] Event [5144,0,624]: 1 finished unit Envoy [f=0057779] [57779] Event [984,0,5784]: 0 lost unit Wind/Tidal Generator [f=0057791] [57791] Event [512,0,5616]: 0 lost unit Strider Hub [f=0057792] [57792] Event [432,-13.039795,5456]: 0 lost unit Detriment [f=0057802] [57802] Event [664,-5.7042661,5848]: 0 lost unit Storage [f=0057865] Spectator Skeeter left the game: normal quit [f=0057865] [57865] Event [undefined]: Skeeter quit [f=0057872] [57872] Event [5144,0,624]: 1 finished unit Hunter [f=0057934] Player dawidzawadka left the game: normal quit [f=0057934] [57934] Event [undefined]: dawidzawadka quit [f=0057940] No clients connected, shutting down server [f=0057940] Server shutdown [f=0057940] [57940] all players disconnected [f=0058028] [58028] Event [5144,-4,624]: 1 finished unit Mistral [f=0058178] [58178] Event [5144,-4,624]: 1 finished unit Mistral [f=0058339] [58339] Event [5144,0,624]: 1 finished unit Corsair [f=0058700] [58700] Event [5144,0,624]: 1 finished unit Siren [f=0059376] Autoquit sending quit command. [f=0059376] [QuitAction] user exited to system [f=0059376] [SpringApp::Kill][1] fromRun=1 [f=0059376] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0059376] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0059376] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0059376] [ThreadPool::SetThreadCount][2] workers=0 [f=0059376] [SpringApp::Kill][2] [f=0059376] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0059376] [Game::KillLua][3] dtor=0 luaUI=0x530cad00 [f=0059376] Start widgetHandler:Shutdown [f=0059376] Shutdown - SaveOrderList Complete [f=0059376] Writing last game win data [f=0059376] Shutdown - SaveConfigData Complete [f=0059376] Shutdown Widget - Chili Highlight [f=0059376] Shutdown Widget - Save/Load API [f=0059376] Shutdown Widget - Draw After Chili [f=0059376] Shutdown Widget - EPIC Menu [f=0059376] Shutdown Widget - Chili Minimap [f=0059376] Shutdown Widget - Chili Widget Selector [f=0059376] Shutdown Widget - Local Team Colors [f=0059376] Shutdown Widget - Display Keys 2 [f=0059376] Shutdown Widget - Save Game Menu [f=0059376] Shutdown Widget - HealthBars [f=0059376] Shutdown Widget - Noises [f=0059376] Shutdown Widget - Unit Icons [f=0059376] Shutdown Widget - Win Counter [f=0059376] Shutdown Widget - SpringRTS Replay Stats [f=0059376] Shutdown Widget - BuildETA [f=0059376] Shutdown Widget - Modular Comm Info [f=0059376] Shutdown Widget - Music Player v2 [f=0059376] Shutdown Widget - State Reverse and Latency [f=0059376] Shutdown Widget - CameraShake [f=0059376] Shutdown Widget - Chili Economy Panel Default [f=0059376] Shutdown Widget - Chili EndGame Window [f=0059376] Shutdown Widget - Chili Nuke Warning [f=0059376] Shutdown Widget - Chili Selections & CursorTip v2 [f=0059376] Shutdown Widget - Chili Spectator Panels [f=0059376] Shutdown Widget - Context Menu [f=0059376] Shutdown Widget - Darkening [f=0059376] Shutdown Widget - Defense Range Zero-K [f=0059376] Shutdown Widget - Grab Input [f=0059376] Input grabbing is disabled! [f=0059376] Shutdown Widget - Highlight Geos [f=0059376] Shutdown Widget - Local Widgets Config [f=0059376] Shutdown Widget - MinimapEvents [f=0059376] Shutdown Widget - MetalFeatures (new) [f=0059376] Shutdown Widget - Missile Silo Range [f=0059376] Shutdown Widget - Point Tracker [f=0059376] Shutdown Widget - Showeco and Grid Drawer [f=0059376] Shutdown Widget - Stereo3D [f=0059376] Shutdown Widget - Attack AoE [f=0059376] Shutdown Widget - Map Edge Extension [f=0059376] Shutdown Widget - Selection Send [f=0059376] Shutdown Widget - LupsManager [f=0059376] Shutdown Widget - Newton Firezone [f=0059376] Shutdown Widget - Chili Pro Console [f=0059376] Shutdown Widget - Persistent Build Height [f=0059376] Shutdown Widget - Lasso Terraform GUI [f=0059376] Shutdown Widget - Chili Framework [f=0059376] Shutdown Widget - Lups [f=0059376] Shutdown Widget - Custom Markers [f=0059376] Shutdown Widget - Chili Core Selector [f=0059376] Shutdown Widget - Mex Placement Handler [f=0059376] Shutdown Widget - Select Keys [f=0059376] Shutdown Widget - Pause Screen [f=0059376] Shutdown Widget - Layout Handler [f=0059376] Shutdown Widget - Text To Speech Control [f=0059376] End widgetHandler:Shutdown [f=0059376] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2783187,229595340} {int,ext,rec}Allocs={45580007,0,0} {chunk,block}Bytes={229595340,0} [f=0059376] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0059376] [Game::KillLua][2] dtor=0 luaRules=0x52cf84c0 [f=0059376] Start gadgetHandler:Shutdown [f=0059376] Shutdown - StartSetup [f=0059376] Shutdown - UnitMorph [f=0059376] Shutdown - Carrier Drones [f=0059376] Shutdown - LupsNanoSpray [f=0059376] Shutdown - Missile Silo Controller [f=0059376] Shutdown - Modular Comm Info [f=0059376] Shutdown - Terrain Texture Handler [f=0059376] Shutdown - UnitCloakShield [f=0059376] Shutdown - Starlight Handler [f=0059376] End gadgetHandler:Shutdown [f=0059376] Start gadgetHandler:Shutdown [f=0059376] Shutdown - Save/Load [f=0059376] Shutdown - Teleport Throw [f=0059376] Shutdown - UnitMorph [f=0059376] Shutdown - Modular Comm Info [f=0059376] Shutdown - Retreat Command [f=0059376] Shutdown - Shockwaves [f=0059376] Shutdown - UnitCloakShield [f=0059376] Shutdown - Lups Cloak FX [f=0059376] Shutdown - Lups [f=0059376] Shutdown - Lups Shield [f=0059376] End gadgetHandler:Shutdown [f=0059376] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={45580038,0,0} {chunk,block}Bytes={0,0} [f=0059376] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={45580038,0,0} {chunk,block}Bytes={0,0} [f=0059376] [Game::KillLua][4] dtor=0 [f=0059376] [Game::~CGame][1] [f=0059376] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0059376] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0059376] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0059376] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0059376] [Game::KillLua][4] dtor=1 [f=0059376] [Game::KillMisc][1] [f=0059376] [Game::KillMisc][2] [f=0059376] [Game::KillMisc][3] [f=0059376] [Game::KillRendering][1] [f=0059376] [3DOParser::Kill] allocated 1 pieces [f=0059376] [S3OParser::Kill] allocated 656 pieces [f=0059376] [AssParser::Kill] allocated 118 pieces [f=0059376] [Game::KillInterface][1] [f=0059376] [Game::KillInterface][2] [f=0059376] [Game::KillSimulation][1] [f=0059376] [Game::KillSimulation][2] [f=0059376] [CCollisionHandler] dis-/continuous tests: 0/876779 [f=0059376] [Game::KillSimulation][3] [f=0059376] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0059376] [~CPathCache(24x24)] cacheHits=523 hitPercentage=53% numHashColls=0 maxCacheSize=16 [f=0059376] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0059376] [~CPathCache(48x48)] cacheHits=237 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0059376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0059376] [~CRectangleOverlapHandler] 0% overlap reduction [f=0059376] [LosHandler::Kill] raycast instance cache-{hits,misses}={15258,40795}; shared=3%; cached=25% [f=0059376] [Game::KillSimulation][4] [f=0059376] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0059376] [Game::~CGame][2] [f=0059376] [Game::~CGame][3] [f=0059376] [SpringApp::Kill][3] [f=0059376] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 624375 bytes sent 371928 bytes recv'd [f=0059376] [SpringApp::Kill][4] font=0x448e9aa0 [f=0059376] [SpringApp::Kill][5] [f=0059376] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x449a7de0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2786ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=32ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=25ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=25ms file="luaui/images/lobbyranks/2_2.png" indx=3673 inflSize=175kb readTime=21ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=18ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1873 inflSize=1kb readTime=18ms file="gamedata/modularcomms/clonedefs.lua" indx=873 inflSize=14kb readTime=17ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=17ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=15ms file="bitmaps/pd/lightningball_purple.png" indx=564 inflSize=32kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39966648 bytes cached in 2866 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44a313c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d6c070) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44959970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f55d40b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]