[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tmdbCIcuGl/springsettings.1268001.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa6b00b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3665 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1268001/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4497eb90] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4497eb90] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 595ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1268001/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (195ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12062,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1268001/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ce5150,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2779cb610736c9fd37c9f5efe9531ae8 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000001535d7cb0,0000000000000000}]" [f=-000001] Allies: I choose: Test1! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a74f7ae0,0000000000000000}]" [f=-000001] oh :D [f=-000001] hey [f=-000001] I just was about to write into the other room: just, if i get cooked slowly. so I can have at least some minutes to learn somet [f=-000001] something [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] well im pretty bad at water [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f35f55b0,0000000000000000}]" [f=-000001] not sure following my approach is good here [f=-000001] me 2. but this MM is pretty wide :) any ways. gl hf :) [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] u2 [f=-000001] !predict [f=-000001] > Team RiposteR has a 99.6% chance to win [f=-000001] > Team iwantusername has a 0.4% chance to win [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [5455,-17.059082,700]: 0 finished unit Guardian Commander [f=-000001] [0] Event [700,-17.059937,5485]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3191, userid: 535154 [f=0000000] [0] iwantusername, team: 1, elo:2228, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [896,0,5408]: 1 finished unit Shipyard [f=0000060] [60] Event [5376,0,880]: 0 finished unit Shipyard [f=0000228] [228] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000329] [329] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0000369] [369] Event [896,0,5400]: 1 finished unit Hunter [f=0000415] [415] Event [5384,0,880]: 0 finished unit Hunter [f=0000453] [453] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000553] [553] Event [472,0,5480]: 1 finished unit Wind/Tidal Generator [f=0000643] [643] Event [536,0,5560]: 1 finished unit Wind/Tidal Generator [f=0000689] [689] Event [5359.27637,59.9368591,629.952148]: 0 finished unit Firefly [f=0000719] [719] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000732] [732] Event [616,0,5672]: 1 finished unit Wind/Tidal Generator [f=0000742] [742] Event [5384,0,880]: 0 finished unit Hunter [f=0000845] [Game::ClientReadNet] added new player therxyy with number 3 to team 0 [f=0000845] > SPRINGIE:User therxyy|energysingu|7_6||False|EV0||US [f=0000859] Connection attempt from therxyy [f=0000859] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000859] -> Connection established (given id 3) [f=0000865] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0000865] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000899] [899] Event [5192,0,520]: 0 finished unit Wind/Tidal Generator [f=0000915] [915] Event [896,0,5400]: 1 finished unit Hunter [f=0001070] [1070] Event [5384,0,880]: 0 finished unit Hunter [f=0001152] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0001166] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0001166] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ed662330,0000000000000000}]" [f=0001185] [1185] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001289] [1289] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0001390] [1390] Event [1112,0,5752]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [5112,0,536]: 0 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [896,0,5400]: 1 finished unit Hunter [f=0001744] [1744] Event [1064,0,5752]: 1 finished unit Wind/Tidal Generator [f=0001769] [1769] Event [4952,0,424]: 0 finished unit Wind/Tidal Generator [f=0001892] [1892] Event [4952,0,504]: 0 finished unit Wind/Tidal Generator [f=0001961] [1961] Event [1016,0,5752]: 1 finished unit Wind/Tidal Generator [f=0001985] [1985] Event [5384,0,880]: 0 finished unit Mariner [f=0002109] [2109] Event [939.715271,-17.063141,5603.10156]: 1 finished unit Engineer Commander [f=0002150] [2150] Event [968,0,5752]: 1 finished unit Wind/Tidal Generator [f=0002221] [PRO_rANDY] Allies: MM giving iwant big boys [f=0002232] [2232] Event [5592,0,872]: 0 finished unit Wind/Tidal Generator [f=0002278] [2278] Event [920,0,5752]: 1 finished unit Wind/Tidal Generator [f=0002318] [2318] Event [5384,0,880]: 0 finished unit Hunter [f=0002409] [2409] Event [872,0,5752]: 1 finished unit Wind/Tidal Generator [f=0002539] [2539] Event [824,0,5752]: 1 finished unit Wind/Tidal Generator [f=0002648] [2648] Event [5384,0,880]: 0 finished unit Hunter [f=0002664] [2664] Event [776,0,5752]: 1 finished unit Wind/Tidal Generator [f=0002886] [2886] Event [896,-4,5400]: 1 finished unit Mistral [f=0002966] [2966] Event [5384,0,880]: 0 finished unit Hunter [f=0002991] [2991] Event [5224,40,952]: 0 finished unit Urchin [f=0003188] [3188] Event [1272,-1,5336]: 1 finished unit Urchin [f=0003282] [3282] Event [5384,0,880]: 0 finished unit Hunter [f=0003503] [3503] Event [664,0,5448]: 1 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [696,0,5496]: 1 finished unit Wind/Tidal Generator [f=0003690] [3690] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0003727] [3727] Event [728,0,5544]: 1 finished unit Wind/Tidal Generator [f=0003762] [3762] Event [896,0,5400]: 1 finished unit Mariner [f=0003833] [3833] Event [744,0,5592]: 1 finished unit Wind/Tidal Generator [f=0003898] [3898] Event [5384,0,880]: 0 finished unit Mariner [f=0003960] [3960] Event [5472,75.464859,2320]: 0 finished unit Radar Tower [f=0003965] [3965] Event [776,0,5640]: 1 finished unit Wind/Tidal Generator [f=0004114] [4114] Event [792,0,5688]: 1 finished unit Wind/Tidal Generator [f=0004189] [4189] Event [896,0,5400]: 1 finished unit Hunter [f=0004225] [4225] Event [5384,0,880]: 0 finished unit Hunter [f=0004325] [4325] Event [5440,26.5274048,2288]: 0 finished unit Lotus [f=0004516] [4516] Event [896,0,5400]: 1 finished unit Hunter [f=0004605] [4605] Event [1000,-1,5048]: 1 finished unit Urchin [f=0004734] [4734] Event [5496,0,936]: 0 finished unit Caretaker [f=0005023] [5023] Event [5672,0,792]: 0 finished unit Wind/Tidal Generator [f=0005038] [5038] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0005073] [5073] Event [5384,0,880]: 0 finished unit Hunter [f=0005078] [5078] Event [896,0,5400]: 1 finished unit Hunter [f=0005126] [5126] Event [5624,0,728]: 0 finished unit Wind/Tidal Generator [f=0005258] [5258] Event [712,0,5400]: 1 finished unit Caretaker [f=0005342] [5342] Event [3329.95532,0,3548.86743]: 1 lost unit Hunter [f=0005388] [5388] Event [5576,0,664]: 0 finished unit Wind/Tidal Generator [f=0005428] [5428] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0005444] [5444] Event [3328.62695,0,3328.27124]: 0 lost unit Hunter [f=0005477] [5477] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0005523] [5523] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0005593] [5593] Event [5512,0,600]: 0 finished unit Wind/Tidal Generator [f=0005610] [5610] Event [3405.50977,0,6014.6582]: 1 lost unit Mariner [f=0005678] [5678] Event [896,-4,5400]: 1 finished unit Mistral [f=0005687] [5687] Event [5752,-1,3240]: 0 finished unit Urchin [f=0005772] [5772] Event [5464,0,536]: 0 finished unit Wind/Tidal Generator [f=0005952] [5952] Event [5416,0,472]: 0 finished unit Wind/Tidal Generator [f=0006092] [6092] Event [896,-4,5400]: 1 finished unit Mistral [f=0006147] [6147] Event [5368,0,408]: 0 finished unit Wind/Tidal Generator [f=0006193] [6193] Event [5384,0,880]: 0 finished unit Hunter [f=0006257] [6257] Event [5560,-1,3384]: 0 finished unit Urchin [f=0006372] [6372] Event [5048,0,376]: 0 finished unit Wind/Tidal Generator [f=0006536] [6536] Event [5112,0,392]: 0 finished unit Wind/Tidal Generator [f=0006566] [6566] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0006642] [6642] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0006701] [6701] Event [5176,0,408]: 0 finished unit Wind/Tidal Generator [f=0006724] [6724] Event [2376,-1,120]: 0 finished unit Urchin [f=0006730] [6730] Event [672,33.2579041,3920]: 1 finished unit Lotus [f=0006750] [6750] Event [696.427002,-3.6457489,4136.80566]: 1 lost unit Mistral [f=0006789] [6789] Event [960.722534,0,4243.70313]: 0 lost unit Hunter [f=0006798] [6798] Event [744,0,4024]: 1 finished unit Wind/Tidal Generator [f=0006818] [6818] Event [5656,0,3544]: 0 finished unit Wind/Tidal Generator [f=0006829] [6829] Event [1065.82849,0,4271.52148]: 0 lost unit Hunter [f=0006835] [6835] Event [744,0,4024]: 1 lost unit Wind/Tidal Generator [f=0006861] [6861] Event [792,0,4024]: 1 finished unit Wind/Tidal Generator [f=0006866] [6866] Event [5240,0,424]: 0 finished unit Wind/Tidal Generator [f=0006879] [6879] Event [5384,0,880]: 0 finished unit Mariner [f=0006908] [6908] Event [1062.95898,-4,4235.30566]: 1 lost unit Mistral [f=0006911] [6911] Event [1120.04138,0,4255.82666]: 0 lost unit Hunter [f=0006920] [6920] Event [896,-4,5400]: 1 finished unit Mistral [f=0007007] [7007] Event [840,0,4024]: 1 finished unit Wind/Tidal Generator [f=0007031] [7031] Event [5464,0,392]: 0 finished unit Wind/Tidal Generator [f=0007072] [7072] Event [6024,0,3112]: 0 finished unit Wind/Tidal Generator [f=0007076] [7076] Event [824,0,4088]: 1 finished unit Wind/Tidal Generator [f=0007141] [7141] Event [5384,0,880]: 0 finished unit Hunter [f=0007142] [7142] Event [776,0,4088]: 1 finished unit Wind/Tidal Generator [f=0007196] [7196] Event [5528,0,440]: 0 finished unit Wind/Tidal Generator [f=0007199] [7199] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0007361] [7361] Event [5592,0,504]: 0 finished unit Wind/Tidal Generator [f=0007382] [7382] Event [5480,-1,1064]: 0 finished unit Urchin [f=0007421] [7421] Event [896,0,5400]: 1 finished unit Mariner [f=0007443] [7443] Event [5384,0,880]: 0 finished unit Hunter [f=0007600] [7600] Event [5656,0,552]: 0 finished unit Wind/Tidal Generator [f=0007606] [7606] Event [896,0,5400]: 1 finished unit Hunter [f=0007665] [7665] Event [2046.57483,-4,4396.9585]: 1 lost unit Mistral [f=0007746] [7746] Event [5560,0,968]: 0 finished unit Caretaker [f=0007770] [7770] Event [5384,0,880]: 0 finished unit Hunter [f=0007777] [7777] Event [5720,0,616]: 0 finished unit Wind/Tidal Generator [f=0007787] [7787] Event [896,0,5400]: 1 finished unit Hunter [f=0007916] [7916] Event [5384,0,880]: 0 finished unit Hunter [f=0007967] [7967] Event [896,0,5400]: 1 finished unit Hunter [f=0007990] [7990] Event [5784,0,664]: 0 finished unit Wind/Tidal Generator [f=0007996] [7996] Event [2094.65015,0,4377.54834]: 1 lost unit Hunter [f=0008064] [8064] Event [5552,-5,1072]: 0 finished unit Lotus [f=0008193] [8193] Event [5384,0,880]: 0 finished unit Hunter [f=0008325] [8325] Event [4920,0,344]: 0 finished unit Wind/Tidal Generator [f=0008327] [8327] Event [896,-4,5400]: 1 finished unit Mistral [f=0008363] [8363] Event [872,-1,3976]: 1 finished unit Urchin [f=0008415] [8415] Event [5384,0,880]: 0 finished unit Hunter [f=0008424] [8424] Event [4932.20508,0,1030.88428]: 1 lost unit Hunter [f=0008424] [8424] Event [5064.66846,0,1037.99158]: 0 lost unit Hunter [f=0008432] [8432] Event [5001.84717,-0.141487,805.757507]: 0 lost unit Hunter [f=0008434] [8434] Event [4958.41113,0,1062.43396]: 1 lost unit Hunter [f=0008451] [8451] Event [5224,39.672821,952]: 0 lost unit Urchin [f=0008505] [8505] Event [4929.76611,0,817.229492]: 0 lost unit Hunter [f=0008554] [8554] Event [5752,-1,5192]: 0 finished unit Urchin [f=0008554] [8554] Event [4753.64746,-4,882.552002]: 1 lost unit Mistral [f=0008643] [8643] Event [5064.14453,0,864.823181]: 0 lost unit Hunter [f=0008648] [8648] Event [4871.65479,0,858.017883]: 1 lost unit Hunter [f=0008649] [8649] Event [5384,0,880]: 0 finished unit Hunter [f=0008657] [8657] Event [896,0,5400]: 1 finished unit Mariner [f=0008709] [8709] Event [5108.19385,0,827.348145]: 0 lost unit Hunter [f=0008729] [8729] Event [4838.56885,0,656.776001]: 1 lost unit Hunter [f=0008837] [8837] Event [896,0,5400]: 1 finished unit Hunter [f=0008883] [8883] Event [3514.48193,0,2902.24609]: 0 lost unit Hunter [f=0008922] [8922] Event [5384,0,880]: 0 finished unit Hunter [f=0008933] [8933] Event [408,-1,744]: 0 finished unit Metal Extractor [f=0009017] [9017] Event [896,0,5400]: 1 finished unit Hunter [f=0009150] [9150] Event [4968,-1,616]: 0 finished unit Urchin [f=0009151] [9151] Event [5384,0,880]: 0 finished unit Hunter [f=0009197] [9197] Event [896,0,5400]: 1 finished unit Hunter [f=0009239] [9239] Event [4856,0,344]: 0 finished unit Wind/Tidal Generator [f=0009336] [9336] Event [5696,0,5072]: 0 finished unit Radar Tower [f=0009374] [9374] Event [2534.79443,0,3972.69263]: 1 lost unit Hunter [f=0009439] [9439] Event [4792,0,328]: 0 finished unit Wind/Tidal Generator [f=0009440] [9440] Event [5496,-1,5128]: 0 finished unit Urchin [f=0009474] [9474] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0009542] [9542] Event [5384,0,880]: 0 finished unit Mariner [f=0009557] [9557] Event [896,-4,5400]: 1 finished unit Mistral [f=0009563] [9563] Event [488,-1,888]: 0 finished unit Urchin [f=0009685] [9685] Event [184,0,3176]: 1 finished unit Wind/Tidal Generator [f=0009720] [9720] Event [5384,0,880]: 0 finished unit Hunter [f=0009751] [9751] Event [88,0,3176]: 1 finished unit Wind/Tidal Generator [f=0009811] [9811] Event [136,0,3240]: 1 finished unit Wind/Tidal Generator [f=0009867] [9867] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0009871] [9871] Event [200,0,3256]: 1 finished unit Wind/Tidal Generator [f=0009880] [9880] Event [2248,-1,4488]: 1 finished unit Urchin [f=0009884] [9884] Event [5384,0,880]: 0 finished unit Hunter [f=0009916] [9916] Event [896,-45,5400]: 1 finished unit Seawolf [f=0010033] [10033] Event [3288,-1,1592]: 0 finished unit Urchin [f=0010053] [10053] Event [5224,36.0814209,952]: 0 finished unit Urchin [f=0010142] [10142] Event [5384,0,880]: 0 finished unit Hunter [f=0010208] [10208] Event [584,-1,2968]: 1 finished unit Urchin [f=0010284] [10284] Event [3152,0,1632]: 0 finished unit Radar Tower [f=0010379] [10379] Event [5768,0,5464]: 0 finished unit Wind/Tidal Generator [f=0010422] [10422] Event [5384,0,880]: 0 finished unit Hunter [f=0010440] [10440] Event [896,-45,5400]: 1 finished unit Seawolf [f=0010468] [10468] Event [592,0,2864]: 1 finished unit Radar Tower [f=0010475] [10475] Event [5080,0,680]: 0 finished unit Caretaker [f=0010536] [10536] Event [5848,0,5384]: 0 finished unit Wind/Tidal Generator [f=0010559] [10559] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0010613] [10613] Event [5384,0,880]: 0 finished unit Hunter [f=0010645] [10645] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0010713] [10713] Event [472,0,2760]: 1 finished unit Wind/Tidal Generator [f=0010777] [10777] Event [1736,17.6873016,1224]: 0 finished unit Metal Extractor [f=0010786] [10786] Event [408,0,2680]: 1 finished unit Wind/Tidal Generator [f=0011060] [11060] Event [552,-1,3096]: 1 finished unit Urchin [f=0011122] [11122] Event [3048,-1,1720]: 0 finished unit Urchin [f=0011194] [11194] Event [3624,-1,5832]: 1 lost unit Urchin [f=0011197] [11197] Event [5384,0,880]: 0 finished unit Hunter [f=0011240] [11240] Event [592,0,2864]: 1 finished unit Sparrow [f=0011263] [11263] Event [2088,-1,4376]: 1 finished unit Urchin [f=0011335] [11335] Event [3428.30981,0,5811.53711]: 0 lost unit Hunter [f=0011344] [11344] Event [3412.89502,0,5880.27441]: 0 lost unit Hunter [f=0011352] [11352] Event [3297.71265,0,5748.50098]: 1 lost unit Mariner [f=0011366] [11366] Event [3510.11206,0,5692.37109]: 0 lost unit Hunter [f=0011407] [11407] Event [3443.6311,-39.567471,5781.35742]: 1 lost unit Seawolf [f=0011409] [11409] Event [3349.71387,0,5736.29248]: 0 lost unit Hunter [f=0011446] [11446] Event [2981.97925,0,5786.85889]: 0 lost unit Hunter [f=0011471] [11471] Event [2915.02905,0,5691.94092]: 0 lost unit Hunter [f=0011520] [11520] Event [4504,2.13752747,5016]: 0 finished unit Urchin [f=0011572] [11572] Event [2879.16992,0,5429.93213]: 1 lost unit Hunter [f=0011673] [11673] Event [2478.92676,0,5263.90869]: 1 lost unit Hunter [f=0011749] [11749] Event [2329.4856,0,5086.1001]: 1 lost unit Hunter [f=0011767] [11767] Event [5384,0,880]: 0 finished unit Hunter [f=0011872] [11872] Event [5336,-17.063141,656]: 0 finished unit Fusion Reactor [f=0011898] [11898] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0011941] [11941] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0011952] [11952] Event [5384,0,880]: 0 finished unit Hunter [f=0012007] [12007] Event [896,0,5400]: 1 finished unit Siren [f=0012029] [12029] Event [703.616577,0,2834.16382]: 0 lost unit Hunter [f=0012066] [12066] Event [584,-1,2968]: 1 lost unit Urchin [f=0012109] [12109] Event [5192,0,808]: 0 finished unit Caretaker [f=0012117] [12117] Event [657.615906,0,2921.98169]: 0 lost unit Hunter [f=0012131] [12131] Event [2187.35156,0,4866.42139]: 0 lost unit Hunter [f=0012152] [12152] Event [5384,0,880]: 0 finished unit Hunter [f=0012236] [12236] Event [5384,0,880]: 0 finished unit Hunter [f=0012322] [12322] Event [5384,0,880]: 0 finished unit Hunter [f=0012367] [12367] Event [552,-1,3096]: 1 lost unit Urchin [f=0012408] [12408] Event [5384,0,880]: 0 finished unit Hunter [f=0012491] [12491] Event [5384,0,880]: 0 finished unit Hunter [f=0012577] [12577] Event [5384,0,880]: 0 finished unit Hunter [f=0012621] [therxyy] Allies: lmfao [f=0012625] [12625] Event [504,-1,2664]: 1 lost unit Metal Extractor [f=0012660] [12660] Event [5384,0,880]: 0 finished unit Hunter [f=0012708] [12708] Event [423.351379,-99.559013,3268.82715]: 1 lost unit Engineer Commander [f=0012746] [12746] Event [5384,0,880]: 0 finished unit Hunter [f=0012813] [therxyy] Allies: hes sniping all the purples on ladder [f=0012832] [12832] Event [5384,0,880]: 0 finished unit Hunter [f=0012839] [12839] Event [472,0,2760]: 1 lost unit Wind/Tidal Generator [f=0012865] [12865] Event [184,0,3176]: 1 lost unit Wind/Tidal Generator [f=0012915] [12915] Event [5384,0,880]: 0 finished unit Hunter [f=0012932] [12932] Event [896,0,5400]: 1 finished unit Siren [f=0012937] [12937] Event [408,0,2680]: 1 lost unit Wind/Tidal Generator [f=0012955] [12955] Event [200,0,3256]: 1 lost unit Wind/Tidal Generator [f=0013000] [13000] Event [5384,0,880]: 0 finished unit Hunter [f=0013015] [13015] Event [3160,0,1592]: 0 finished unit Wind/Tidal Generator [f=0013019] [13019] Event [2616,0,184]: 0 finished unit Wind/Tidal Generator [f=0013049] [13049] Event [136,-1,3096]: 1 lost unit Metal Extractor [f=0013085] [13085] Event [5384,0,880]: 0 finished unit Hunter [f=0013152] [13152] Event [136,0,3240]: 1 lost unit Wind/Tidal Generator [f=0013169] [13169] Event [5384,0,880]: 0 finished unit Hunter [f=0013180] [13180] Event [3080,0,1544]: 0 finished unit Wind/Tidal Generator [f=0013198] [13198] Event [2536,0,136]: 0 finished unit Wind/Tidal Generator [f=0013198] [13198] Event [88,0,3176]: 1 lost unit Wind/Tidal Generator [f=0013250] [13250] Event [5384,0,880]: 0 finished unit Hunter [f=0013282] [13282] Event [896,0,5400]: 1 finished unit Mariner [f=0013336] [13336] Event [5384,0,880]: 0 finished unit Hunter [f=0013360] [13360] Event [3128,0,1464]: 0 finished unit Wind/Tidal Generator [f=0013363] [13363] Event [2584,0,56]: 0 finished unit Wind/Tidal Generator [f=0013406] [therxyy] Allies: tbh he had a good chance on a water map [f=0013510] [13510] Event [3208,0,1512]: 0 finished unit Wind/Tidal Generator [f=0013513] [13513] Event [2664,0,104]: 0 finished unit Wind/Tidal Generator [f=0013735] [13735] Event [5384,0,880]: 0 finished unit Siren [f=0013825] [13825] Event [896,0,5400]: 1 finished unit Mariner [f=0013829] [13829] Event [2136,0,152]: 0 finished unit Wind/Tidal Generator [f=0013901] [13901] Event [5096,0,792]: 0 finished unit Caretaker [f=0013940] [13940] Event [840,-17.063141,5528]: 1 finished unit Storage [f=0013953] [13953] Event [3704,-1,5880]: 0 finished unit Urchin [f=0014011] [14011] Event [2056,0,104]: 0 finished unit Wind/Tidal Generator [f=0014112] [14112] Event [896,0,5400]: 1 finished unit Hunter [f=0014116] [14116] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0014177] [14177] Event [2104,0,24]: 0 finished unit Wind/Tidal Generator [f=0014326] [14326] Event [2184,0,72]: 0 finished unit Wind/Tidal Generator [f=0014342] [14342] Event [1752,18.1098175,1288]: 0 finished unit Solar Collector [f=0014469] [14469] Event [5400,0,2264]: 0 finished unit Wind/Tidal Generator [f=0014477] [14477] Event [3800,-1,5864]: 0 finished unit Urchin [f=0014477] [14477] Event [3919.77612,0,5674.93652]: 0 lost unit Mariner [f=0014505] [14505] Event [2088,-1,4376]: 1 lost unit Urchin [f=0014512] [14512] Event [2248,-1,4488]: 1 lost unit Urchin [f=0014516] [14516] Event [2150.36353,0,4391.79736]: 0 lost unit Hunter [f=0014521] [14521] Event [5384,0,880]: 0 finished unit Siren [f=0014526] [14526] Event [1934.63159,0,4270.13965]: 0 lost unit Hunter [f=0014574] [14574] Event [1838.03113,0,4257.92725]: 0 lost unit Hunter [f=0014578] [14578] Event [936,0,5592]: 1 finished unit Caretaker [f=0014580] [14580] Event [2341.64917,0,4252.82422]: 1 lost unit Hunter [f=0014596] [14596] Event [1904,10.4301453,1344]: 0 finished unit Radar Tower [f=0014614] [14614] Event [896,0,5400]: 1 finished unit Hunter [f=0014633] [14633] Event [5320,0,2216]: 0 finished unit Wind/Tidal Generator [f=0014801] [14801] Event [5368,0,2136]: 0 finished unit Wind/Tidal Generator [f=0014816] [14816] Event [896,0,5400]: 1 finished unit Hunter [f=0014842] [14842] Event [1672,15.5509186,1240]: 0 finished unit Solar Collector [f=0014890] [14890] Event [3800,-1.088279,5864]: 0 lost unit Urchin [f=0014948] [14948] Event [5448,0,2184]: 0 finished unit Wind/Tidal Generator [f=0014994] [14994] Event [1208,-1,5128]: 1 finished unit Urchin [f=0015014] [15014] Event [1720,10.7068634,1160]: 0 finished unit Solar Collector [f=0015033] [15033] Event [3000,-1,4616]: 1 lost unit Metal Extractor [f=0015091] [15091] Event [3704,-1,5880]: 0 lost unit Urchin [f=0015178] [15178] Event [1800,16.2382507,1208]: 0 finished unit Solar Collector [f=0015189] [15189] Event [896,-4,5400]: 1 finished unit Mistral [f=0015213] [15213] Event [5384,0,880]: 0 finished unit Siren [f=0015227] [15227] Event [392,0,2840]: 0 finished unit Caretaker [f=0015296] [15296] Event [5384,0,880]: 0 finished unit Hunter [f=0015371] [15371] Event [5384,0,880]: 0 finished unit Hunter [f=0015513] [15513] Event [4408,19.9865437,4920]: 0 lost unit Metal Extractor [f=0015514] [15514] Event [896,0,5400]: 1 finished unit Mariner [f=0015683] [15683] Event [4479.69141,-25.585983,5266.40967]: 1 lost unit Seawolf [f=0015691] [15691] Event [4504,1.04270458,5016]: 0 lost unit Urchin [f=0015715] [15715] Event [5944,0,3064]: 0 finished unit Wind/Tidal Generator [f=0015718] [15718] Event [896,0,5400]: 1 finished unit Hunter [f=0015877] [15877] Event [5992,0,2984]: 0 finished unit Wind/Tidal Generator [f=0015921] [15921] Event [896,0,5400]: 1 finished unit Hunter [f=0015983] [15983] Event [5322.58936,0,5201.64258]: 1 lost unit Hunter [f=0016005] [16005] Event [5384,0,880]: 0 finished unit Siren [f=0016075] [16075] Event [5496,-1,5128]: 0 lost unit Urchin [f=0016076] [16076] Event [6072,0,3032]: 0 finished unit Wind/Tidal Generator [f=0016083] [16083] Event [5297.50391,0,5316.02441]: 1 lost unit Hunter [f=0016149] [16149] Event [408,0,2952]: 0 finished unit Stinger [f=0016152] [16152] Event [896,0,5400]: 1 finished unit Hunter [f=0016214] [16214] Event [5384,-4,880]: 0 finished unit Mistral [f=0016360] [16360] Event [5384,-4,880]: 0 finished unit Mistral [f=0016372] [16372] Event [5576,0,3496]: 0 finished unit Wind/Tidal Generator [f=0016487] [16487] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0016520] [16520] Event [1800.41528,0,4230.16992]: 1 lost unit Hunter [f=0016526] [16526] Event [5624,0,3416]: 0 finished unit Wind/Tidal Generator [f=0016529] [16529] Event [1112,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016568] [16568] Event [5384,-4,880]: 0 finished unit Mistral [f=0016574] [16574] Event [1128,-1,5688]: 1 lost unit Metal Extractor [f=0016574] [16574] Event [1064,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016603] [16603] Event [424,0,808]: 0 finished unit Wind/Tidal Generator [f=0016608] [16608] Event [1038.79358,0,5814.64258]: 0 lost unit Hunter [f=0016608] [16608] Event [1079.03125,0,5819.80469]: 0 lost unit Hunter [f=0016620] [16620] Event [1016,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016660] [16660] Event [968,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016667] [16667] Event [2337.72559,0,4238.1709]: 1 lost unit Hunter [f=0016683] [16683] Event [896,-4,5400]: 1 finished unit Mistral [f=0016687] [16687] Event [5704,0,3464]: 0 finished unit Wind/Tidal Generator [f=0016698] [16698] Event [744,0,5592]: 1 lost unit Wind/Tidal Generator [f=0016699] [16699] Event [920,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016714] [16714] Event [776,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016718] [16718] Event [5384,-4,880]: 0 finished unit Mistral [f=0016738] [16738] Event [829.246704,0,5813.78809]: 0 lost unit Hunter [f=0016739] [16739] Event [616,0,5672]: 1 lost unit Wind/Tidal Generator [f=0016739] [16739] Event [610.531555,0,5712.12598]: 0 lost unit Hunter [f=0016750] [16750] Event [536,0,5560]: 1 lost unit Wind/Tidal Generator [f=0016751] [16751] Event [510.124664,0,5596.69189]: 0 lost unit Hunter [f=0016765] [16765] Event [344,0,760]: 0 finished unit Wind/Tidal Generator [f=0016809] [16809] Event [872,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016810] [16810] Event [501.728516,0,5790.80713]: 0 lost unit Hunter [f=0016817] [16817] Event [824,0,5752]: 1 lost unit Wind/Tidal Generator [f=0016834] [16834] Event [472,0,5480]: 1 lost unit Wind/Tidal Generator [f=0016876] [16876] Event [776,0,5640]: 1 lost unit Wind/Tidal Generator [f=0016888] [16888] Event [5384,-4,880]: 0 finished unit Mistral [f=0016888] [16888] Event [undefined]: iwantusername resigned [f=0016888] game_message: iwantusername has been destroyed! [f=0016888] game_message: RiposteR wins! [f=0016888] Submitting stats [f=0016888] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016888] Part| Total Time|Time of the last 0.5s [f=0016888] Draw 34468.82ms 11.39% [f=0016888] Lua::Callins::Synced 8172.31ms 18.88% [f=0016888] Lua::Callins::Unsynced 42761.62ms 16.18% [f=0016888] Lua::CollectGarbage::Synced 498.64ms 0.10% [f=0016888] Lua::CollectGarbage::Unsynced 1335.01ms 0.80% [f=0016888] Misc::Profiler::AddTime 132.56ms 0.00% [f=0016888] Sim 52994.37ms 76.32% [f=0016888] [16888] Received game_message: iwantusername has been destroyed! [f=0016888] [16888] Received game_message: RiposteR wins! [f=0016889] [16889] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016889] [16889] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016889] [16889] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016889] [16889] Game End Stats Values: 2,2160,2160,2160,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.5,6.05000019,6.5,6.05000019,100,100,100,100,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016889] [16889] Game End Stats Values: 3,2350,2380,2350,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.68000126,8,9.68000126,8,1275,1275,1275,1275,10.1999998,9,10.1999998,9,100,200,100,200,0,0,0,0,975,905,975,905,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016889] [16889] Game End Stats Values: 4,2535,2565,2535,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.6000013,9.11999893,11.6000013,9.11999893,1275,1275,1275,1275,11.1000004,10.6499996,11.1000004,10.6499996,200,300,200,300,0,0,0,0,1060,990,1060,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016889] [16889] Game End Stats Values: 5,2705,2635,2705,2635,0.63236839,0.82918453,0.63236839,0.82918453,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5600014,9.84000015,12.5600014,9.84000015,1275,1275,1275,1275,12.7921572,12.8052788,12.7921572,12.8052788,300,300,300,300,0,0,0,0,1130,1060,1130,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016889] [16889] Game End Stats Values: 6,3005,2905,3005,2905,2.22751284,3.11365008,2.22751284,3.11365008,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931,0,0,0,0,14.7999983,12.4000025,14.7999983,12.4000025,1505,1275,1505,1275,12.8563433,12.902298,12.8563433,12.902298,300,300,300,300,0,0,0,0,1200,1330,1200,1330,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931 [f=0016889] [16889] Game End Stats Values: 7,3145,3105,3145,3105,9.11932087,3.88626027,9.11932087,3.88626027,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,61.1388931,61.1388931,61.1388931,0,0,0,0,18.3999996,18.9422302,18.3999996,18.9422302,1505,1275,1505,1275,13.2094536,12.8015785,13.2094536,12.8015785,300,500,300,500,0,0,0,0,1340,1330,1340,1330,0,0,0,0,0,0.00113778,0,0.00113778,61.1388931,61.1388931,61.1388931,61.1388931 [f=0016889] [16889] Game End Stats Values: 8,3365,3325,3365,3325,20.8750172,6.46726418,20.8750172,6.46726418,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,122.277786,61.1388931,122.277786,0,120,0,120,21.2000008,18.977787,21.2000008,18.977787,1505,1275,1505,1275,13.5337105,13.9443607,13.5337105,13.9443607,520,600,520,600,0,0,0,0,1340,1330,1340,1330,0,0,0,0,0,25.0020199,0,25.0020199,122.277786,61.1388931,122.277786,61.1388931 [f=0016889] [16889] Game End Stats Values: 9,3520,3425,3520,3425,35.3028603,12.186326,35.3028603,12.186326,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,122.277786,61.1388931,122.277786,120,120,120,120,21.3599968,14,21.3599968,14,1505,1275,1505,1275,13.7118559,16.7757187,13.7118559,16.7757187,520,700,520,700,0,0,0,0,1375,1330,1375,1330,0,0,0,0,0,70.6686325,0,70.6686325,122.277786,61.1388931,122.277786,61.1388931 [f=0016889] [16889] Game End Stats Values: 10,3860,3765,3860,3765,65.8281174,13.6639776,65.8281174,13.6639776,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,122.277786,61.1388931,122.277786,120,120,120,120,24.7199993,14,24.7199993,14,1505,1330,1505,1330,14.7850189,21.5207386,14.7850189,21.5207386,520,700,520,700,0,0,0,0,1715,1615,1715,1615,0,0,0,0,0,186.001511,0,186.001511,122.277786,61.1388931,122.277786,61.1388931 [f=0016889] [16889] Game End Stats Values: 11,3995,3955,3995,3955,107.789345,14.2197447,107.789345,14.2197447,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,122.277786,61.1388931,122.277786,120,210,120,210,28.0799961,14,28.0799961,14,1505,1330,1505,1330,15.5474157,19.6814995,15.5474157,19.6814995,620,800,620,800,0,0,0,0,1750,1615,1750,1615,0,0,0,0,0,246.667252,0,246.667252,122.277786,61.1388931,122.277786,61.1388931 [f=0016889] [16889] Game End Stats Values: 12,4215,4135,4215,4135,147.610992,14.669591,147.610992,14.669591,0,0,0,0,0,0,0,0,0,0,0,0,113.916672,122.277786,113.916672,122.277786,240,210,240,210,28.3999977,14,28.3999977,14,1505,1330,1505,1330,15.4047747,15.0299902,15.4047747,15.0299902,720,800,720,800,0,0,0,0,1750,1795,1750,1795,0,0,0,0,0,246.667252,0,246.667252,122.277786,113.916672,122.277786,113.916672 [f=0016889] [16889] Game End Stats Values: 13,4395,4425,4395,4425,194.618301,15.2155075,194.618301,15.2155075,0,0,0,0,0,0,0,0,0,0,0,0,175.055542,422.400085,175.055542,422.400085,240,210,240,210,28.3999977,15.5199976,28.3999977,15.5199976,1505,1330,1505,1330,15.8838205,16.6863937,15.8838205,16.6863937,720,900,720,900,0,100,0,100,1930,1985,1930,1985,100,0,100,0,0,246.667252,0,246.667252,422.400085,265.756683,422.400085,265.756683 [f=0016889] [16889] Game End Stats Values: 14,4415,4600,4415,4600,242.903641,17.3444347,242.903641,17.3444347,0,0,0,0,0,0,0,0,0,0,0,0,184.354431,523.034973,184.354431,523.034973,240,330,240,330,28.3999977,18.1599998,28.3999977,18.1599998,1505,1330,1505,1330,16.2690239,19.3419285,16.2690239,19.3419285,940,800,940,800,100,385,100,385,1730,2140,1730,2140,385,100,385,100,0,246.667252,0,246.667252,523.034973,355.950989,523.034973,355.950989 [f=0016889] [16889] Game End Stats Values: 15,4635,4890,4635,4890,289.959106,18.9994164,289.959106,18.9994164,0,0,0,0,0,0,0,0,0,0,0,0,184.354431,523.034973,184.354431,523.034973,240,450,240,450,28.3999958,21.119997,28.3999958,21.119997,1505,1330,1505,1330,15.8870325,19.6103325,15.8870325,19.6103325,1160,900,1160,900,100,385,100,385,1730,2210,1730,2210,385,100,385,100,0,246.667252,0,246.667252,523.034973,355.950989,523.034973,355.950989 [f=0016889] [16889] Game End Stats Values: 16,4810,5200,4810,5200,339.054749,20.826704,339.054749,20.826704,0,0,0,0,0,0,0,0,0,0,0,0,184.354431,672.025696,184.354431,672.025696,330,570,330,570,28.3999958,24.6663837,28.3999958,24.6663837,1505,1330,1505,1330,16.7730446,19.9218197,16.7730446,19.9218197,1160,900,1160,900,100,385,100,385,1815,2400,1815,2400,385,100,385,100,0,246.667252,0,246.667252,672.025696,355.950989,672.025696,355.950989 [f=0016889] [16889] Game End Stats Values: 17,4730,5460,4730,5460,389.313782,25.0568352,389.313782,25.0568352,0,0,0,0,0,0,0,0,0,0,0,0,253.953873,1157.55359,253.953873,1157.55359,330,570,330,570,29.9200039,29.2892685,29.9200039,29.2892685,1505,1330,1505,1330,18.3506031,22.0320091,18.3506031,22.0320091,940,700,940,700,300,860,300,860,1955,2860,1955,2860,860,400,860,400,9,246.667252,9,246.667252,1165.21729,539.392212,1165.21729,539.392212 [f=0016889] [16889] Game End Stats Values: 18,5030,5750,5030,5750,454.236237,30.6469097,454.236237,30.6469097,0,0,0,0,0,0,0,0,0,0,0,0,253.953873,1232.04895,253.953873,1232.04895,330,690,330,690,33.2000084,33.1459999,33.2000084,33.1459999,1505,1330,1505,1330,27.0748215,24.2226734,27.0748215,24.2226734,1040,800,1040,800,300,860,300,860,2155,2930,2155,2930,860,400,860,400,134.399841,246.667252,134.399841,246.667252,1239.71265,539.392212,1239.71265,539.392212 [f=0016889] [16889] Game End Stats Values: 19,4910,6290,4910,6290,522.376709,50.063385,522.376709,50.063385,0,0,0,0,0,0,0,0,0,0,0,0,315.09259,1477.55359,315.09259,1477.55359,330,780,330,780,38.2000084,35.2429161,38.2000084,35.2429161,1505,1330,1505,1330,27.729435,25.2944317,27.729435,25.2944317,920,1000,920,1000,300,1180,300,1180,2155,3180,2155,3180,1180,400,1180,400,240.600922,246.667252,240.600922,246.667252,1485.21729,600.530945,1485.21729,600.530945 [f=0016889] [16889] Game End Stats Values: 20,5050,6105,5050,6105,561.112122,80.8890305,561.112122,80.8890305,0,0,0,0,0,0,0,0,0,0,0,0,796.654175,1806.16882,796.654175,1806.16882,450,660,450,660,38.2000084,36.4298058,38.2000084,36.4298058,1505,1330,1505,1330,17.8157558,26.0550423,17.8157558,26.0550423,940,900,940,900,720,1380,720,1380,2155,3215,2155,3215,1380,820,1380,820,251.350922,246.667252,251.350922,246.667252,1949.46667,1118.51514,1949.46667,1118.51514 [f=0016889] [16889] Game End Stats Values: 21,4730,6210,4730,6210,626.975708,124.45285,626.975708,124.45285,0,0,0,0,0,0,0,0,0,0,0,0,1097.79138,2074.5061,1097.79138,2074.5061,450,780,450,780,33.2000084,38.3276291,33.2000084,38.3276291,1505,1330,1505,1330,25.0909023,28.2764683,25.0909023,28.2764683,420,800,420,800,1020,1800,1020,1800,2355,3300,2355,3300,2000,1120,2000,1120,337.350922,284.334656,337.350922,284.334656,2305.21729,1420.03455,2305.21729,1420.03455 [f=0016889] [16889] Game End Stats Values: 22,4830,6675,4830,6675,684.664612,157.504395,684.664612,157.504395,0,0,0,0,0,0,0,0,0,0,0,0,1202.65088,2174.5061,1202.65088,2174.5061,450,1020,450,1020,33.2000084,41.2933083,33.2000084,41.2933083,1505,1385,1505,1385,24.4292774,31.7645435,24.4292774,31.7645435,520,900,520,900,1020,1900,1020,1900,2355,3370,2355,3370,2100,1120,2100,1120,417.600922,315.335602,417.600922,315.335602,2405.21729,1524.89404,2405.21729,1524.89404 [f=0016889] [16889] Game End Stats Values: 23,5395,7280,5395,7280,700.598145,205.531372,700.598145,205.531372,0,0,0,0,0,0,0,0,0,0,0,0,1202.65088,2174.5061,1202.65088,2174.5061,570,1140,570,1140,34.0000076,44.3766632,34.0000076,44.3766632,1505,1385,1505,1385,22.8288956,33.4517899,22.8288956,33.4517899,740,1100,740,1100,1020,1900,1020,1900,2580,3655,2580,3655,2100,1120,2100,1120,486.850922,376.00412,486.850922,376.00412,2405.21729,1524.89404,2405.21729,1524.89404 [f=0016889] [16889] Game End Stats Values: 24,5735,7675,5735,7675,740.392395,240.133957,740.392395,240.133957,0,0,0,0,0,0,0,0,0,0,0,0,1202.65088,2174.5061,1202.65088,2174.5061,690,1380,690,1380,37.920002,44.3775597,37.920002,44.3775597,1505,1440,1505,1440,19.9029446,33.4735069,19.9029446,33.4735069,960,1200,960,1200,1020,1900,1020,1900,2580,3655,2580,3655,2100,1120,2100,1120,486.850922,418.00412,486.850922,418.00412,2405.21729,1524.89404,2405.21729,1524.89404 [f=0016889] [16889] Game End Stats Values: 25,6165,8295,6165,8295,809.867432,276.830994,809.867432,276.830994,0,0,0,0,0,0,0,0,0,0,0,0,1202.65088,2174.5061,1202.65088,2174.5061,690,1380,690,1380,38.0800056,45.1836433,38.0800056,45.1836433,1560,1440,1560,1440,22.4816761,37.7631645,22.4816761,37.7631645,1180,1400,1180,1400,1020,1900,1020,1900,2735,4075,2735,4075,2100,1120,2100,1120,486.850922,511.00412,486.850922,511.00412,2405.21729,1524.89404,2405.21729,1524.89404 [f=0016889] [16889] Game End Stats Values: 26,6465,8515,6465,8515,882.749756,284.212097,882.749756,284.212097,0,0,0,0,0,0,0,0,0,0,0,0,1202.65088,2238.76782,1202.65088,2238.76782,810,1500,810,1500,40.320015,38.3300781,40.320015,38.3300781,1505,1440,1505,1440,24.6254959,39.5920753,24.6254959,39.5920753,1415,1500,1415,1500,1020,1964.25,1020,1964.25,2735,4075,2735,4075,2164.25,1120,2164.25,1120,498.100922,605.00415,498.100922,605.00415,2469.479,1542.98047,2469.479,1542.98047 [f=0016889] [16889] Game End Stats Values: 27,5965,7935,5965,7935,966.527161,304.054047,966.527161,304.054047,0,0,0,0,0,0,0,0,0,0,0,0,1778.35876,2858.76782,1778.35876,2858.76782,930,1620,930,1620,40.4000168,43.5882149,40.4000168,43.5882149,1505,1440,1505,1440,26.1351585,34.8395271,26.1351585,34.8395271,995,800,995,800,1620,2584.25,1620,2584.25,2535,4075,2535,4075,2784.25,1820,2784.25,1820,506.600922,605.75415,506.600922,605.75415,3165.26782,2206.35278,3165.26782,2206.35278 [f=0016889] [16889] Game End Stats Values: 28,6430,9000,6430,9000,1048.52454,378.230865,1048.52454,378.230865,0,0,0,0,0,0,0,0,0,0,0,0,2002.20398,3462.08423,2002.20398,3462.08423,810,1620,810,1620,40.4000168,68.149704,40.4000168,68.149704,1505,1440,1505,1440,26.1331673,38.6952057,26.1331673,38.6952057,1495,600,1495,600,1920,2804.25,1920,2804.25,2620,5340,2620,5340,3004.25,2220,3004.25,2220,515.600952,605.75415,515.600952,605.75415,3890.54688,2544.57153,3890.54688,2544.57153 [f=0016889] [16889] Game End Stats Values: 29,6310,9600,6310,9600,1139.51123,495.536072,1139.51123,495.536072,0,0,0,0,0,0,0,0,0,0,0,0,2124.1792,4455.55811,2124.1792,4455.55811,690,1620,690,1620,40.4000168,83.6777039,40.4000168,83.6777039,1505,1440,1505,1440,31.6657715,43.0704193,31.6657715,43.0704193,1495,1200,1495,1200,1920,2924.25,1920,2924.25,2620,5340,2620,5340,3124.25,2220,3124.25,2220,573.600952,605.75415,573.600952,605.75415,4884.01855,2714.57397,4884.01855,2714.57397 [f=0016889] [16889] Game End Stats Values: 30,5095,10170,5095,10170,1215.78577,597.128845,1215.78577,597.128845,0,0,0,0,0,0,0,0,434.027344,0,434.027344,0,2124.1792,5090.32373,2124.1792,5090.32373,690,1620,690,1620,35.2000084,73.8392487,35.2000084,73.8392487,0,1440,0,1440,28.6016541,49.0228271,28.6016541,49.0228271,2095,1700,2095,1700,1920,4739.25,1920,4739.25,2310,5410,2310,5410,4939.25,2220,4939.25,2220,669.850952,711.081055,669.850952,711.081055,5527.8623,2714.57397,5527.8623,2714.57397 [f=0016889] [16889] Game End Stats Values: 31,5225,10710,5225,10710,1271.43005,705.975098,1271.43005,705.975098,0,0,0,0,0,0,0,0,459.50769,0,459.50769,0,2124.1792,5152.95508,2124.1792,5152.95508,690,1620,690,1620,28.0800095,77.2978973,28.0800095,77.2978973,0,1440,0,1440,18.7595901,45.3508453,18.7595901,45.3508453,2095,2100,2095,2100,1920,4809.25,1920,4809.25,2440,5550,2440,5550,5009.25,2220,5009.25,2220,687.350952,754.07843,687.350952,754.07843,5592.88184,2714.57397,5592.88184,2714.57397 [f=0016889] [16889] Game End Stats Values: 32,5525,11595,5525,11595,1327.06128,823.378235,1327.06128,823.378235,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,2124.1792,5152.95508,2124.1792,5152.95508,690,1620,690,1620,27.2000065,85.9224091,27.2000065,85.9224091,0,1440,0,1440,16.9587364,43.0768776,16.9587364,43.0768776,2095,2700,2095,2700,1920,4809.25,1920,4809.25,2740,5835,2740,5835,5009.25,2220,5009.25,2220,687.350952,754.07843,687.350952,754.07843,5592.88184,2714.57397,5592.88184,2714.57397 [f=0016889] [16889] Game End Stats Values: 33,5625,11890,5625,11890,1347.07056,978.381226,1347.07056,978.381226,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,2178.85669,5187.71924,2178.85669,5187.71924,690,1740,690,1740,27.2000103,90.0339508,27.2000103,90.0339508,0,1440,0,1440,18.6839619,45.5835381,18.6839619,45.5835381,2195,2700,2195,2700,1920,4844,1920,4844,2740,6010,2740,6010,5044,2220,5044,2220,751.850952,754.07843,751.850952,754.07843,5627.646,2769.25146,5627.646,2769.25146 [f=0016889] [16889] Game End Stats Values: 34,5665,12140,5665,12140,1370.90161,1160.90674,1370.90161,1160.90674,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,2791.27393,5736.00342,2791.27393,5736.00342,450,1860,450,1860,27.2000084,99.9224701,27.2000084,99.9224701,0,1495,0,1495,19.1554012,47.4183769,19.1554012,47.4183769,2295,2800,2295,2800,2420,5184,2420,5184,2920,5985,2920,5985,5384,2920,5384,2920,822.100952,754.07843,822.100952,754.07843,6285.91162,3833.03931,6285.91162,3833.03931 [f=0016889] [16889] Game End Stats Values: 35,5920,12955,5920,12955,1401.14807,1368.50549,1401.14807,1368.50549,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,2965.39429,5821.00293,2965.39429,5821.00293,570,1620,570,1620,27.2000084,109.569313,27.2000084,109.569313,0,1495,0,1495,20.1997776,49.089901,20.1997776,49.089901,2515,3500,2515,3500,2660,5269,2660,5269,2835,6340,2835,6340,5469,3160,5469,3160,912.350952,759.411438,912.350952,759.411438,6370.91113,4016.875,6370.91113,4016.875 [f=0016889] [16889] Game End Stats Values: 36,6000,12885,6000,12885,1434.65308,1563.23096,1434.65308,1563.23096,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,3170.3938,5973.27686,3170.3938,5973.27686,570,1500,570,1500,27.2000084,107.644165,27.2000084,107.644165,0,1495,0,1495,18.4503288,47.7983627,18.4503288,47.7983627,2395,3600,2395,3600,2865,5489,2865,5489,3035,6290,3035,6290,5689,3365,5689,3365,991.100952,761.411316,991.100952,761.411316,6523.18506,4221.87451,6523.18506,4221.87451 [f=0016889] [16889] Game End Stats Values: 37,6000,13885,6000,13885,1474.96106,1761.94458,1474.96106,1761.94458,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,3264.49976,6173.27686,3264.49976,6173.27686,570,1830,570,1830,27.2000084,103.276436,27.2000084,103.276436,0,1495,0,1495,17.537199,46.24757,17.537199,46.24757,2395,4200,2395,4200,2985,5689,2985,5689,3035,6360,3035,6360,5889,3485,5889,3485,1042.35095,761.411316,1042.35095,761.411316,6723.18506,4341.87451,6723.18506,4341.87451 [f=0016889] [16889] Game End Stats Values: 38,5710,14535,5710,14535,1525.72888,1954.3512,1525.72888,1954.3512,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,3450.15259,6604.52979,3450.15259,6604.52979,570,1830,570,1830,26.8800068,105.36618,26.8800068,105.36618,0,1495,0,1495,14.2345333,53.1382217,14.2345333,53.1382217,2295,4660,2295,4660,3185,5979,3185,5979,2845,6550,2845,6550,6179,3685,6179,3685,1042.35095,872.071228,1042.35095,872.071228,7173.95801,4594.57715,7173.95801,4594.57715 [f=0016889] [16889] Game End Stats Values: 39,5480,14345,5480,14345,1541.34888,2054.93726,1541.34888,2054.93726,0,0,0,0,0,0,0,0,469.718658,0,469.718658,0,3628.26733,7184.57031,3628.26733,7184.57031,570,1830,570,1830,19.25,108.748909,19.25,108.748909,0,1495,0,1495,10.7024889,55.2399025,10.7024889,55.2399025,2415,4400,2415,4400,3385,6394,3385,6394,2495,6620,2495,6620,6629,4385,6629,4385,1042.35095,922.401489,1042.35095,922.401489,7816.8584,5243.34277,7816.8584,5243.34277 [f=0016890] [16890] Event [2133.61841,0,4334.13916]: 1 lost unit Mariner [f=0016910] [16910] Event [792,0,5688]: 1 lost unit Wind/Tidal Generator [f=0016918] [16918] Event [664,0,5448]: 1 lost unit Wind/Tidal Generator [f=0016920] [16920] Event [2187.91992,0,4004.62427]: 1 lost unit Hunter [f=0016927] [16927] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0016930] [16930] Event [392,0,680]: 0 finished unit Wind/Tidal Generator [f=0016986] [16986] Event [5384,0,880]: 0 finished unit Hunter [f=0017005] Spectator therxyy left the game: normal quit [f=0017005] [17005] Event [undefined]: therxyy quit [f=0017022] Player RiposteR left the game: normal quit [f=0017022] [17022] Event [undefined]: RiposteR quit [f=0017078] Spectator iwantusername left the game: normal quit [f=0017078] [17078] Event [undefined]: iwantusername quit [f=0017091] [17091] Event [5384,0,880]: 0 finished unit Hunter [f=0017095] [17095] Event [472,0,728]: 0 finished unit Wind/Tidal Generator [f=0017123] No clients connected, shutting down server [f=0017123] Server shutdown [f=0017123] [17123] all players disconnected [f=0017160] [17160] Event [328,-1,2984]: 0 finished unit Urchin [f=0017178] [17178] Event [5384,0,880]: 0 finished unit Hunter [f=0017259] [17259] Event [5384,0,880]: 0 finished unit Hunter [f=0017334] [17334] Event [5384,0,880]: 0 finished unit Hunter [f=0017409] [17409] Event [5384,0,880]: 0 finished unit Hunter [f=0017484] [17484] Event [5384,0,880]: 0 finished unit Hunter [f=0017559] [17559] Event [5384,0,880]: 0 finished unit Hunter [f=0017634] [17634] Event [5384,0,880]: 0 finished unit Hunter [f=0017709] [17709] Event [5384,0,880]: 0 finished unit Hunter [f=0017784] [17784] Event [5384,0,880]: 0 finished unit Hunter [f=0017859] [17859] Event [5384,0,880]: 0 finished unit Hunter [f=0017933] [17933] Event [5384,0,880]: 0 finished unit Hunter [f=0017963] [17963] Event [520,0,2728]: 0 finished unit Wind/Tidal Generator [f=0018008] [18008] Event [5384,0,880]: 0 finished unit Hunter [f=0018083] [18083] Event [5384,0,880]: 0 finished unit Hunter [f=0018127] [18127] Event [488,0,2600]: 0 finished unit Wind/Tidal Generator [f=0018158] [18158] Event [5384,0,880]: 0 finished unit Hunter [f=0018233] [18233] Event [5384,0,880]: 0 finished unit Hunter [f=0018292] [18292] Event [568,0,2648]: 0 finished unit Wind/Tidal Generator [f=0018308] [18308] Event [5384,0,880]: 0 finished unit Hunter [f=0018383] [18383] Event [5384,0,880]: 0 finished unit Hunter [f=0018458] [18458] Event [5384,0,880]: 0 finished unit Hunter [f=0018533] [18533] Event [5384,0,880]: 0 finished unit Hunter [f=0018608] [18608] Event [5384,0,880]: 0 finished unit Hunter [f=0018683] [18683] Event [5384,0,880]: 0 finished unit Hunter [f=0018758] [18758] Event [5384,0,880]: 0 finished unit Hunter [f=0018833] [18833] Event [5384,0,880]: 0 finished unit Hunter [f=0018908] [18908] Event [5384,0,880]: 0 finished unit Hunter [f=0018983] [18983] Event [5384,0,880]: 0 finished unit Hunter [f=0019051] Autoquit sending quit command. [f=0019051] [QuitAction] user exited to system [f=0019051] [SpringApp::Kill][1] fromRun=1 [f=0019051] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019051] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019051] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019051] [ThreadPool::SetThreadCount][2] workers=0 [f=0019051] [SpringApp::Kill][2] [f=0019051] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019051] [Game::KillLua][3] dtor=0 luaUI=0x52f7bf60 [f=0019051] Start widgetHandler:Shutdown [f=0019051] Shutdown - SaveOrderList Complete [f=0019051] Writing last game win data [f=0019051] Shutdown - SaveConfigData Complete [f=0019051] Shutdown Widget - Save/Load API [f=0019051] Shutdown Widget - Chili Highlight [f=0019051] Shutdown Widget - Draw After Chili [f=0019051] Shutdown Widget - EPIC Menu [f=0019051] Shutdown Widget - Chili Widget Selector [f=0019051] Shutdown Widget - Chili Minimap [f=0019051] Shutdown Widget - Local Team Colors [f=0019051] Shutdown Widget - Display Keys 2 [f=0019051] Shutdown Widget - Save Game Menu [f=0019051] Shutdown Widget - Unit Icons [f=0019051] Shutdown Widget - Noises [f=0019051] Shutdown Widget - HealthBars [f=0019051] Shutdown Widget - Win Counter [f=0019051] Shutdown Widget - BuildETA [f=0019051] Shutdown Widget - SpringRTS Replay Stats [f=0019051] Shutdown Widget - Modular Comm Info [f=0019051] Shutdown Widget - Stereo3D [f=0019051] Shutdown Widget - Showeco and Grid Drawer [f=0019051] Shutdown Widget - Point Tracker [f=0019051] Shutdown Widget - Missile Silo Range [f=0019051] Shutdown Widget - MetalFeatures (new) [f=0019051] Shutdown Widget - MinimapEvents [f=0019051] Shutdown Widget - Local Widgets Config [f=0019051] Shutdown Widget - Highlight Geos [f=0019051] Shutdown Widget - Grab Input [f=0019051] Input grabbing is disabled! [f=0019051] Shutdown Widget - Defense Range Zero-K [f=0019051] Shutdown Widget - Darkening [f=0019051] Shutdown Widget - Context Menu [f=0019051] Shutdown Widget - Chili Spectator Panels [f=0019051] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019051] Shutdown Widget - Chili Nuke Warning [f=0019051] Shutdown Widget - Chili EndGame Window [f=0019051] Shutdown Widget - Chili Economy Panel Default [f=0019051] Shutdown Widget - CameraShake [f=0019051] Shutdown Widget - State Reverse and Latency [f=0019051] Shutdown Widget - Music Player v2 [f=0019051] Shutdown Widget - Attack AoE [f=0019051] Shutdown Widget - Map Edge Extension [f=0019051] Shutdown Widget - Selection Send [f=0019051] Shutdown Widget - LupsManager [f=0019051] Shutdown Widget - Newton Firezone [f=0019051] Shutdown Widget - Chili Pro Console [f=0019051] Shutdown Widget - Persistent Build Height [f=0019051] Shutdown Widget - Lasso Terraform GUI [f=0019051] Shutdown Widget - Lups [f=0019051] Shutdown Widget - Chili Framework [f=0019051] Shutdown Widget - Mex Placement Handler [f=0019051] Shutdown Widget - Chili Core Selector [f=0019051] Shutdown Widget - Custom Markers [f=0019051] Shutdown Widget - Select Keys [f=0019051] Shutdown Widget - Pause Screen [f=0019051] Shutdown Widget - Text To Speech Control [f=0019051] Shutdown Widget - Layout Handler [f=0019051] End widgetHandler:Shutdown [f=0019051] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1407685,127790579} {int,ext,rec}Allocs={19925841,0,0} {chunk,block}Bytes={127790579,0} [f=0019051] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0019051] [Game::KillLua][2] dtor=0 luaRules=0x52ce5150 [f=0019051] Start gadgetHandler:Shutdown [f=0019051] Shutdown - StartSetup [f=0019051] Shutdown - UnitMorph [f=0019051] Shutdown - Carrier Drones [f=0019051] Shutdown - LupsNanoSpray [f=0019051] Shutdown - Missile Silo Controller [f=0019051] Shutdown - Modular Comm Info [f=0019051] Shutdown - Terrain Texture Handler [f=0019051] Shutdown - UnitCloakShield [f=0019051] Shutdown - Starlight Handler [f=0019051] End gadgetHandler:Shutdown [f=0019051] Start gadgetHandler:Shutdown [f=0019051] Shutdown - Save/Load [f=0019051] Shutdown - Teleport Throw [f=0019051] Shutdown - UnitMorph [f=0019051] Shutdown - Modular Comm Info [f=0019051] Shutdown - Retreat Command [f=0019051] Shutdown - Shockwaves [f=0019051] Shutdown - UnitCloakShield [f=0019051] Shutdown - Lups Cloak FX [f=0019051] Shutdown - Lups [f=0019051] Shutdown - Lups Shield [f=0019051] End gadgetHandler:Shutdown [f=0019051] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19925878,0,0} {chunk,block}Bytes={0,0} [f=0019051] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19925878,0,0} {chunk,block}Bytes={0,0} [f=0019051] [Game::KillLua][4] dtor=0 [f=0019051] [Game::~CGame][1] [f=0019051] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019051] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019051] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019051] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019051] [Game::KillLua][4] dtor=1 [f=0019051] [Game::KillMisc][1] [f=0019051] [Game::KillMisc][2] [f=0019051] [Game::KillMisc][3] [f=0019051] [Game::KillRendering][1] [f=0019051] [3DOParser::Kill] allocated 1 pieces [f=0019051] [S3OParser::Kill] allocated 260 pieces [f=0019051] [AssParser::Kill] allocated 13 pieces [f=0019051] [Game::KillInterface][1] [f=0019051] [Game::KillInterface][2] [f=0019051] [Game::KillSimulation][1] [f=0019051] [Game::KillSimulation][2] [f=0019051] [CCollisionHandler] dis-/continuous tests: 0/250606 [f=0019051] [Game::KillSimulation][3] [f=0019051] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019051] [~CPathCache(24x24)] cacheHits=128 hitPercentage=45% numHashColls=0 maxCacheSize=23 [f=0019051] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019051] [~CPathCache(48x48)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019051] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019051] [LosHandler::Kill] raycast instance cache-{hits,misses}={14902,25848}; shared=0%; cached=36% [f=0019051] [Game::KillSimulation][4] [f=0019051] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019051] [Game::~CGame][2] [f=0019051] [Game::~CGame][3] [f=0019051] [SpringApp::Kill][3] [f=0019051] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 201141 bytes sent 355599 bytes recv'd [f=0019051] [SpringApp::Kill][4] font=0x448adaa0 [f=0019051] [SpringApp::Kill][5] [f=0019051] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4492ad80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2169ms file="lups/lups.cfg" indx=4859 inflSize=1kb readTime=32ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=24ms file="luaui/widgets/gui_highlight_geos.lua" indx=4719 inflSize=3kb readTime=16ms file="luarules/gadgets/cai/combathandler.lua" indx=1677 inflSize=1kb readTime=16ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=15ms file="units/shipaa.lua" indx=6914 inflSize=3kb readTime=15ms file="luaui/widgets/gui_pausescreen.lua" indx=4733 inflSize=12kb readTime=14ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3885 inflSize=1kb readTime=14ms file="bitmaps/cc/uglynovaexplo.tga" indx=437 inflSize=64kb readTime=12ms file="bitmaps/smoke/smoke03.tga" indx=595 inflSize=16kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29269136 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x44a0bfa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d3a320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44924840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa6b00b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]