[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lrKpa0eAaH/springsettings.1267979.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdcc00b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3665 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1267979/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bc7f80] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bc7f80] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 560ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 623ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 174ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 125ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RiposteR was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1267979/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (140ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1267979/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59352480,0x61e86550}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 7274cb6132b492844f01ed62f30d042d [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006e22e4d0,000000006d8b0da0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a74f6730,00000000cc2c5850}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] hi [f=-000001] hi :) [f=-000001] been outranked a while [f=-000001] matchmaker gone quite wide :P [f=-000001] but I'm easy :P [f=-000001] if u wanna exit i dont mind [f=-000001] kinda wide ^^ [f=-000001] up to you [f=-000001] no, may i learn somethink [f=-000001] ok, gl! [f=-000001] u2 [f=-000001] [0] Event [489,241.492432,2998]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5530,241.485413,2159]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3204, userid: 85949 [f=0000000] [0] iwantusername, team: 1, elo:2228, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [656,241.485596,2880]: 0 finished unit Rover Assembly [f=0000006] [6] Event [5392,241.485596,2160]: 1 finished unit Rover Assembly [f=0000185] [185] Event [673.99231,242.130692,2879.97046]: 0 finished unit Dart [f=0000227] [227] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0000228] [228] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000321] [321] Event [673.99231,242.130692,2879.97046]: 0 finished unit Dart [f=0000453] [453] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0000467] [467] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000552] [552] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0000641] [641] Event [5416,241.439819,2280]: 1 finished unit Solar Collector [f=0000655] [655] Event [504,241.485596,3128]: 0 finished unit Solar Collector [f=0000727] [727] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0000820] [820] Event [5608,241.403198,2104]: 1 finished unit Solar Collector [f=0001050] [1050] Event [5472,241.485596,2176]: 1 finished unit Lotus [f=0001068] [1068] Event [712,241.47644,3288]: 0 finished unit Solar Collector [f=0001190] [1190] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0001442] [1442] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0001588] [1588] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Mason [f=0001755] [1755] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0001868] [1868] Event [4644.61523,237.876953,1967.67847]: 1 finished unit Engineer Commander [f=0001983] [1983] Event [1312,326.112366,3056]: 0 finished unit Radar Tower [f=0002211] [2211] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0002290] [2290] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002370] [2370] Event [1560,241.842651,2936]: 0 finished unit Solar Collector [f=0002376] [2376] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0002526] [2526] Event [4232,241.47644,2008]: 1 finished unit Solar Collector [f=0002619] [2619] Event [4536.53125,240.906326,2501.65723]: 0 lost unit Dart [f=0002702] [2702] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0002737] [2737] Event [4304,241.485596,2032]: 1 finished unit Lotus [f=0002866] [2866] Event [4336,241.485596,2048]: 1 finished unit Radar Tower [f=0002994] [2994] Event [673.99231,242.130692,2879.97046]: 0 finished unit Mason [f=0003348] [3348] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0003399] [3399] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0003454] [3454] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0003542] [3542] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0003554] [3554] Event [5910.03711,241.467285,3406.25244]: 0 lost unit Dart [f=0003662] [3662] Event [3960,241.375732,2616]: 1 finished unit Metal Extractor [f=0003723] [3723] Event [888,241.494751,3352]: 0 finished unit Solar Collector [f=0003822] [3822] Event [2376,240.084839,3256]: 0 finished unit Solar Collector [f=0003951] [3951] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0004056] [4056] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0004134] [4134] Event [2360,241.027832,3336]: 0 finished unit Solar Collector [f=0004338] [4338] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0004414] [4414] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0004534] [4534] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Mason [f=0004575] [4575] Event [2320,241.430664,3200]: 0 finished unit Lotus [f=0004601] [4601] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0004837] [4837] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0004957] [4957] Event [5928,241.403198,3928]: 1 lost unit Metal Extractor [f=0004968] [4968] Event [2752,240.579224,3184]: 0 finished unit Lotus [f=0005057] [5057] Event [4262.87646,241.467834,3825.36499]: 0 lost unit Scorcher [f=0005198] [5198] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0005255] [5255] Event [5960,241.494751,3000]: 1 lost unit Metal Extractor [f=0005322] [5322] Event [776,241.494751,3128]: 0 finished unit Caretaker [f=0005394] [5394] Event [2768,241.47644,2944]: 0 finished unit Picket [f=0005435] [5435] Event [4336,241.485596,2048]: 1 finished unit Sparrow [f=0005467] [5467] Event [3136,241.494751,2784]: 1 finished unit Lotus [f=0005533] [5533] Event [5272,237.301636,3896]: 1 lost unit Metal Extractor [f=0005537] [5537] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0005555] [5555] Event [2768,241.47644,2944]: 0 lost unit Picket [f=0005597] [5597] Event [5236.13232,236.670944,3902.58789]: 1 lost unit Scorcher [f=0005687] [5687] Event [3051.1853,241.494751,2769.73755]: 1 lost unit Scorcher [f=0005747] [5747] Event [673.99231,242.130692,2879.97046]: 0 finished unit Mason [f=0005780] [5780] Event [3088,241.494751,2704]: 1 finished unit Lotus [f=0005887] [5887] Event [3136,241.494751,2784]: 1 lost unit Lotus [f=0005888] [5888] Event [2988.83569,241.485107,2632.42407]: 0 lost unit Scorcher [f=0005898] [5898] Event [3067.74976,241.562469,2682.78101]: 1 lost unit Scorcher [f=0005926] [5926] Event [3088,242.082977,2704]: 1 lost unit Lotus [f=0005939] [5939] Event [3124.99658,238.67894,2751.23047]: 0 lost unit Scorcher [f=0005996] [5996] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0006044] [6044] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0006071] [6071] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0006125] [6125] Event [2864,241.485596,2848]: 0 finished unit Lotus [f=0006170] [6170] Event [3216,241.964874,2736]: 1 lost unit Lotus [f=0006175] [6175] Event [3083.96533,241.125626,2823.43896]: 0 lost unit Scorcher [f=0006226] [6226] Event [5429.75537,239.069107,3902.4021]: 1 lost unit Mason [f=0006374] [6374] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0006401] [6401] Event [3344,241.494751,2784]: 1 finished unit Lotus [f=0006587] [6587] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0006589] [6589] Event [3312,240.890503,2688]: 1 finished unit Lotus [f=0006759] [6759] Event [2776,241.531525,2984]: 0 finished unit Solar Collector [f=0006786] [6786] Event [3280,241.485596,2576]: 1 finished unit Lotus [f=0006812] [6812] Event [673.99231,242.130692,2879.97046]: 0 finished unit Fencer [f=0006997] [6997] Event [1808,241.494751,1856]: 0 finished unit Radar Tower [f=0007107] [7107] Event [2864,241.430664,2976]: 0 finished unit Picket [f=0007114] [7114] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0007329] [7329] Event [3960,241.375732,2616]: 1 lost unit Metal Extractor [f=0007334] [7334] Event [4193.11133,241.491623,1941.26892]: 0 lost unit Scorcher [f=0007341] [7341] Event [4019.81567,237.705399,2600.53589]: 0 lost unit Scorcher [f=0007358] [7358] Event [673.99231,242.130692,2879.97046]: 0 finished unit Mason [f=0007359] [7359] Event [2912,240.652466,3072]: 0 finished unit Picket [f=0007373] [7373] Event [4304,241.485596,2032]: 1 lost unit Lotus [f=0007377] [7377] Event [4316.97363,241.207153,2091.20728]: 0 lost unit Scorcher [f=0007430] [7430] Event [4328,241.486053,1960]: 1 lost unit Metal Extractor [f=0007542] [7542] Event [5304,241.47644,2312]: 1 finished unit Caretaker [f=0007565] [7565] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Scorcher [f=0007713] [7713] Event [2776,241.119385,3096]: 0 finished unit Solar Collector [f=0007811] [7811] Event [3408,241.421509,2752]: 1 finished unit Picket [f=0007862] [7862] Event [673.99231,242.130692,2879.97046]: 0 finished unit Fencer [f=0007900] [7900] Event [2744,241.477509,2904]: 0 finished unit Solar Collector [f=0007904] [7904] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0008086] [8086] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0008099] [8099] Event [3280,241.485596,2576]: 1 lost unit Lotus [f=0008129] [8129] Event [673.99231,242.130692,2879.97046]: 0 finished unit Fencer [f=0008135] [8135] Event [3408,241.494751,2848]: 1 finished unit Picket [f=0008223] [8223] Event [3408,241.494751,2848]: 1 lost unit Picket [f=0008251] [8251] Event [5240,241.485596,2328]: 1 finished unit Solar Collector [f=0008308] [8308] Event [3344,241.494751,2784]: 1 lost unit Lotus [f=0008383] [8383] Event [3408,241.274261,2752]: 1 lost unit Picket [f=0008586] [8586] Event [3456,241.724091,2768]: 1 finished unit Picket [f=0008591] [8591] Event [952,241.494751,3048]: 0 finished unit Caretaker [f=0008654] [8654] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0008672] [8672] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0008683] [8683] Event [5466.38574,241.485596,1990.70752]: 0 lost unit Scorcher [f=0008711] [8711] Event [5472,241.485596,2176]: 1 lost unit Lotus [f=0008760] [8760] Event [2433.86719,241.485596,1994.0946]: 1 lost unit Scorcher [f=0008805] [8805] Event [2816,241.485596,2864]: 0 finished unit Lotus [f=0008832] [8832] Event [2109.69165,241.12323,1997.89355]: 0 lost unit Scorcher [f=0008948] [8948] Event [5374.00781,242.33699,2160.02954]: 1 finished unit Ripper [f=0008954] [8954] Event [1808,241.494751,1856]: 0 lost unit Radar Tower [f=0008971] [8971] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0008975] [8975] Event [3312,240.890503,2688]: 1 lost unit Lotus [f=0009010] [9010] Event [5304,241.47644,2312]: 1 lost unit Caretaker [f=0009039] [9039] Event [5138.81396,241.465408,2331.54248]: 1 lost unit Mason [f=0009052] [9052] Event [2154.58887,241.505859,1676.53174]: 0 lost unit Mason [f=0009089] [9089] Event [2200,241.494751,1496]: 0 lost unit Metal Extractor [f=0009152] [9152] Event [5288,239.24057,2408]: 1 lost unit Solar Collector [f=0009182] [9182] Event [3456,241.724091,2768]: 1 lost unit Picket [f=0009189] [9189] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0009241] [9241] Event [912,241.494751,2960]: 0 finished unit Lotus [f=0009277] [9277] Event [2744,241.494751,2824]: 0 finished unit Solar Collector [f=0009342] [9342] Event [1000,241.494751,3144]: 0 finished unit Solar Collector [f=0009343] [9343] Event [5374.00781,242.130692,2160.02954]: 1 finished unit Mason [f=0009436] [9436] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0009464] [9464] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0009505] [9505] Event [2728,241.47644,2712]: 0 finished unit Solar Collector [f=0009565] [9565] Event [5392,241.485596,2160]: 1 lost unit Rover Assembly [f=0009586] [9586] Event [5474.41846,236.831268,2112.86255]: 0 lost unit Scorcher [f=0009590] [9590] Event [5437.72168,237.772583,2073.62793]: 0 lost unit Scorcher [f=0009609] [9609] Event [888,241.494751,3096]: 0 finished unit Solar Collector [f=0009632] [9632] Event [1784,241.494751,2920]: 0 lost unit Metal Extractor [f=0009673] [9673] Event [1536.41504,241.509644,2805.0188]: 1 lost unit Scorcher [f=0009722] [9722] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0009781] [9781] Event [1767.80371,241.52533,2795.9165]: 1 lost unit Scorcher [f=0009786] [9786] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0009880] [9880] Event [712,241.485596,3080]: 0 finished unit Solar Collector [f=0009996] [9996] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0010023] [10023] Event [3840,247.15271,2464]: 1 finished unit Picket [f=0010157] [10157] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0010206] [10206] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0010226] [10226] Event [2936,239.480591,2968]: 0 finished unit Solar Collector [f=0010405] [10405] Event [3064,240.2771,2968]: 0 finished unit Solar Collector [f=0010454] [10454] Event [808,241.494751,3048]: 0 finished unit Caretaker [f=0010505] [10505] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0010598] [10598] Event [600,241.485596,3016]: 0 finished unit Solar Collector [f=0010646] [10646] Event [undefined]: iwantusername resigned [f=0010646] game_message: iwantusername has been destroyed! [f=0010646] game_message: PRO_rANDY wins! [f=0010646] Submitting stats [f=0010646] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010646] Part| Total Time|Time of the last 0.5s [f=0010646] Draw 12236.11ms 27.19% [f=0010646] Lua::Callins::Synced 5651.59ms 14.24% [f=0010646] Lua::Callins::Unsynced 17446.74ms 36.45% [f=0010646] Lua::CollectGarbage::Synced 257.64ms 1.59% [f=0010646] Lua::CollectGarbage::Unsynced 469.29ms 1.20% [f=0010646] Misc::Profiler::AddTime 46.79ms 0.10% [f=0010646] Sim 23236.28ms 50.80% [f=0010646] [10646] Received game_message: iwantusername has been destroyed! [f=0010646] [10646] Received game_message: PRO_rANDY wins! [f=0010647] [10647] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010647] [10647] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010647] [10647] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010647] [10647] Game End Stats Values: 2,2060,2140,2060,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.51799917,6.51799917,6.51799917,0,80,0,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010647] [10647] Game End Stats Values: 3,2415,2425,2415,2425,0,0.452425,0,0.452425,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8.9333334,9.0666666,8.9333334,1275,1275,1275,1275,10.2839985,10.3141632,10.2839985,10.3141632,130,210,130,210,0,0,0,0,1010,940,1010,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010647] [10647] Game End Stats Values: 4,2505,2625,2505,2625,0,2.1710825,0,2.1710825,0,0,0,0,0,0,0,0,0,0,0,0,17.0860119,0,17.0860119,0,90,0,90,0,12,11.0666666,12,11.0666666,1275,1275,1275,1275,10.5899982,10.7045765,10.5899982,10.7045765,130,340,130,340,0,0,0,0,1010,1010,1010,1010,0,0,0,0,0,0,0,0,0,17.0860119,0,17.0860119 [f=0010647] [10647] Game End Stats Values: 5,2625,2840,2625,2840,0,4.46397114,0,4.46397114,0,0,0,0,0,0,0,0,0,0,0,0,108.138847,92.3726044,108.138847,92.3726044,90,0,90,0,12,12,12,12,1275,1275,1275,1275,10.5899982,12.2728596,10.5899982,12.2728596,130,470,130,470,0,0,0,0,1130,1095,1130,1095,0,0,0,0,0,0,0,0,92.3726044,108.138847,92.3726044,108.138847 [f=0010647] [10647] Game End Stats Values: 6,2855,3025,2855,3025,0,6.8285203,0,6.8285203,0,0,0,0,0,0,0,0,0,0,0,0,108.138847,92.3726044,108.138847,92.3726044,90,0,90,0,12,12,12,12,1505,1330,1505,1330,10.5899982,13.0426378,10.5899982,13.0426378,130,600,130,600,0,0,0,0,1130,1095,1130,1095,0,0,0,0,0,0,0,0,92.3726044,108.138847,92.3726044,108.138847 [f=0010647] [10647] Game End Stats Values: 7,3140,3055,3140,3055,0.91197109,10.5743465,0.91197109,10.5743465,0,0,0,0,0,0,0,0,0,0,0,0,147.488083,158.639221,147.488083,158.639221,90,0,90,0,12.5333338,13.333333,12.5333338,13.333333,1505,1330,1505,1330,12.4867983,13.1347208,12.4867983,13.1347208,260,560,260,560,40,0,40,0,1285,1165,1285,1165,0,40,0,40,0,0,0,0,158.639221,147.488083,158.639221,147.488083 [f=0010647] [10647] Game End Stats Values: 8,3285,3260,3285,3260,3.98887157,15.964138,3.98887157,15.964138,0,0,0,0,0,0,0,0,0,0,0,0,151.950729,167.705902,151.950729,167.705902,180,0,180,0,14,14,14,14,1560,1330,1560,1330,13.0901251,15.2333212,13.0901251,15.2333212,260,560,260,560,40,0,40,0,1285,1370,1285,1370,0,40,0,40,0,0,0,0,167.705902,151.950729,167.705902,151.950729 [f=0010647] [10647] Game End Stats Values: 9,3500,3435,3500,3435,4.9191494,17.2658272,4.9191494,17.2658272,0,0,0,0,0,0,0,0,0,0,0,0,171.052826,167.705902,171.052826,167.705902,180,0,180,0,14,14,14,14,1560,1330,1560,1330,13.4060183,15.2667761,13.4060183,15.2667761,390,650,390,650,80,0,80,0,1370,1455,1370,1455,0,80,0,80,0,0,0,0,167.705902,171.052826,167.705902,171.052826 [f=0010647] [10647] Game End Stats Values: 10,3715,3575,3715,3575,7.6004076,19.672451,7.6004076,19.672451,0,0,0,0,0,0,0,0,0,0,0,0,171.052826,167.705902,171.052826,167.705902,180,0,180,0,14,16,14,16,1560,1330,1560,1330,17.0417519,17.6354427,17.0417519,17.6354427,520,650,520,650,80,0,80,0,1455,1595,1455,1595,0,80,0,80,0,0,0,0,167.705902,171.052826,167.705902,171.052826 [f=0010647] [10647] Game End Stats Values: 11,3800,3860,3800,3860,7.88939095,20.8897057,7.88939095,20.8897057,0,0,0,0,0,0,0,0,0,0,0,0,275.984436,212.661728,275.984436,212.661728,180,0,180,0,14,19.4666672,14,19.4666672,1560,1330,1560,1330,17.6472683,18.1681519,17.6472683,18.1681519,520,780,520,780,80,0,80,0,1540,1750,1540,1750,0,80,0,80,0,0,0,0,212.661728,275.984436,212.661728,275.984436 [f=0010647] [10647] Game End Stats Values: 12,4090,4080,4090,4080,9.11808586,25.1152916,9.11808586,25.1152916,0,0,0,0,0,0,0,0,0,0,0,0,275.984436,328.550049,275.984436,328.550049,180,90,180,90,14,20,14,20,1560,1330,1560,1330,21.6879139,20.0517044,21.6879139,20.0517044,520,910,520,910,80,0,80,0,1830,1750,1830,1750,0,80,0,80,0,0,0,0,328.550049,275.984436,328.550049,275.984436 [f=0010647] [10647] Game End Stats Values: 13,3920,4450,3920,4450,9.79170227,28.8126335,9.79170227,28.8126335,0,0,0,0,0,0,0,0,0,0,0,0,285.886383,440.393799,285.886383,440.393799,180,280,180,280,14,20,14,20,1560,1330,1560,1330,21.9569054,20.016489,21.9569054,20.016489,520,910,520,910,210,170,210,170,1660,1930,1660,1930,170,210,170,210,0,0,0,0,446.154755,288.871796,446.154755,288.871796 [f=0010647] [10647] Game End Stats Values: 14,4020,4600,4020,4600,10.8852081,33.8529625,10.8852081,33.8529625,0,0,0,0,0,0,0,0,12.3118896,0,12.3118896,0,845.060486,929.817505,845.060486,929.817505,360,180,360,180,14,20,14,20,1505,1330,1505,1330,19.8429012,20.1060219,19.8429012,20.1060219,495,1040,495,1040,310,447.666687,310,447.666687,1660,2050,1660,2050,447.666687,310,447.666687,310,0,0,0,0,937.900574,850.861084,937.900574,850.861084 [f=0010647] [10647] Game End Stats Values: 15,3635,4430,3635,4430,12.7832155,34.9425621,12.7832155,34.9425621,0,0,0,0,0,0,0,0,92.6870117,0,92.6870117,0,1194.4071,1227.95227,1194.4071,1227.95227,180,270,180,270,14,20,14,20,1505,1330,1505,1330,18.8255367,19.8426418,18.8255367,19.8426418,495,780,495,780,700,1014.86664,700,1014.86664,1455,2050,1455,2050,1014.86664,700,1014.86664,700,0,0,0,0,1248.98755,1229.43274,1248.98755,1229.43274 [f=0010647] [10647] Game End Stats Values: 16,3815,4645,3815,4645,12.9232893,36.1480103,12.9232893,36.1480103,0,0,0,0,0,0,0,0,121.960175,0,121.960175,0,1353.48438,1329.10608,1353.48438,1329.10608,360,270,360,270,14,20,14,20,1505,1330,1505,1330,17.4843388,20.4623642,17.4843388,20.4623642,495,910,495,910,700,1014.86664,700,1014.86664,1455,2135,1455,2135,1014.86664,700,1014.86664,700,0,0,0,0,1350.14136,1388.51001,1350.14136,1388.51001 [f=0010647] [10647] Game End Stats Values: 17,4035,5015,4035,5015,14.0720692,38.4884987,14.0720692,38.4884987,0,0,0,0,0,0,0,0,307.170837,0,307.170837,0,1387.22729,1457.83496,1387.22729,1457.83496,450,370,450,370,14,21.7333336,14,21.7333336,1505,1385,1505,1385,24.4609165,22.221035,24.4609165,22.221035,625,1055,625,1055,700,1014.86664,700,1014.86664,1455,2205,1455,2205,1014.86664,700,1014.86664,700,122.379105,0,122.379105,0,1478.87024,1452.78625,1478.87024,1452.78625 [f=0010647] [10647] Game End Stats Values: 18,4085,4845,4085,4845,14.0720692,39.6845398,14.0720692,39.6845398,0,0,0,0,0,0,0,0,460.831329,0,460.831329,0,1582.95593,2166.26196,1582.95593,2166.26196,360,470,360,470,12.5333338,22,12.5333338,22,1505,1385,1505,1385,22.9666729,22.1447372,22.9666729,22.1447372,755,665,755,665,960,1274.8667,960,1274.8667,1465,2325,1465,2325,1274.8667,1090,1274.8667,1090,223.180054,0,223.180054,0,2197.88428,1652.59631,2197.88428,1652.59631 [f=0010647] [10647] Game End Stats Values: 19,4095,5300,4095,5300,14.0720692,41.6092529,14.0720692,41.6092529,0,0,0,0,0,0,0,0,460.831329,0,460.831329,0,1618.72668,2327.8042,1618.72668,2327.8042,370,470,370,470,13.8666668,24.1333332,13.8666668,24.1333332,1505,1385,1505,1385,12.8849983,22.958313,12.8849983,22.958313,755,810,755,810,960,1364.8667,960,1364.8667,1465,2635,1465,2635,1364.8667,1090,1364.8667,1090,223.180054,0,223.180054,0,2359.42651,1688.36707,2359.42651,1688.36707 [f=0010647] [10647] Game End Stats Values: 20,3975,5345,3975,5345,14.0720692,42.7826653,14.0720692,42.7826653,0,0,0,0,0,0,0,0,475.489258,0,475.489258,0,1779.63318,2637.71216,1779.63318,2637.71216,180,370,180,370,15.0666666,26,15.0666666,26,1505,1385,1505,1385,16.8316631,26.5802269,16.8316631,26.5802269,755,955,755,955,960,1654.8667,960,1654.8667,1535,2635,1535,2635,1654.8667,1190,1654.8667,1190,282.580658,0,282.580658,0,2681.08301,1882.79309,2681.08301,1882.79309 [f=0010647] [10647] Game End Stats Values: 21,3920,5560,3920,5560,14.0720692,44.5426941,14.0720692,44.5426941,0,0,0,0,0,0,0,0,521.191406,0,521.191406,0,2189.60791,3584.12036,2189.60791,3584.12036,100,460,100,460,13.7333336,26,13.7333336,26,1505,1330,1505,1330,15.1416693,26.772337,15.1416693,26.772337,865,955,865,955,1275,2049.8667,1275,2049.8667,1450,2815,1450,2815,2049.8667,1505,2049.8667,1505,340.181244,0,340.181244,0,3649.18555,2326.26831,3649.18555,2326.26831 [f=0010647] [10647] Game End Stats Values: 22,3640,5670,3640,5670,14.0720692,46.0624046,14.0720692,46.0624046,0,0,0,0,0,0,0,0,521.191406,0,521.191406,0,2598.80298,4079.1936,2598.80298,4079.1936,0,550,0,550,13.4666662,26.7999992,13.4666662,26.7999992,1505,1330,1505,1330,10.5899982,27.8273182,10.5899982,27.8273182,865,955,865,955,1537.83362,2509.86694,1537.83362,2509.86694,1270,2835,1270,2835,2509.86694,1767.83362,2509.86694,1767.83362,340.181244,0,340.181244,0,4175.65479,2735.65015,4175.65479,2735.65015 [f=0010647] [10647] Game End Stats Values: 23,2525,5880,2525,5880,14.0720692,48.2400551,14.0720692,48.2400551,0,0,0,0,0,0,0,0,586.741211,0,586.741211,0,2781.76758,4726.11572,2781.76758,4726.11572,0,550,0,550,14.2666664,31.6000004,14.2666664,31.6000004,1505,1330,1505,1330,9.36599922,26.4941769,9.36599922,26.4941769,605,955,605,955,1622.83362,3469.86694,1622.83362,3469.86694,415,3045,415,3045,3694.2002,2112.8335,3694.2002,2112.8335,340.181244,0,340.181244,0,4880.26855,2958.0376,4880.26855,2958.0376 [f=0010647] [10647] Game End Stats Values: 24,2625,6295,2625,6295,14.0720692,53.298687,14.0720692,53.298687,0,0,0,0,0,0,0,0,619.460327,0,619.460327,0,2781.76758,4995.50098,2781.76758,4995.50098,100,550,100,550,14,36.2666664,14,36.2666664,1505,1330,1505,1330,8.29499912,27.4512444,8.29499912,27.4512444,605,1215,605,1215,1622.83362,3469.86694,1622.83362,3469.86694,415,3200,415,3200,3694.2002,2112.8335,3694.2002,2112.8335,340.181244,0,340.181244,0,5149.65381,2958.0376,5149.65381,2958.0376 [f=0010647] [10647] Game End Stats Values: 25,2625,6745,2625,6745,14.0720692,57.0721321,14.0720692,57.0721321,0,0,0,0,0,0,0,0,702.410767,0,702.410767,0,2781.76758,5263.54541,2781.76758,5263.54541,100,550,100,550,12.6000004,39.4000015,12.6000004,39.4000015,1505,1330,1505,1330,8.29499912,29.3273468,8.29499912,29.3273468,605,1345,605,1345,1622.83362,3469.86694,1622.83362,3469.86694,415,3520,415,3520,3694.2002,2112.8335,3694.2002,2112.8335,340.181244,0,340.181244,0,5417.69824,2958.0376,5417.69824,2958.0376 [f=0010656] [10656] Event [4232,241.47644,2008]: 1 lost unit Solar Collector [f=0010679] [10679] Event [4522.19189,241.408829,2467.1792]: 1 lost unit Engineer Commander [f=0010694] [10694] Event [735.886353,571.687927,2533.71191]: 1 lost unit Sparrow [f=0010726] [10726] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0010727] [10727] Event [3224,238.245544,2904]: 0 finished unit Metal Extractor [f=0010822] [10822] Event [408,241.47644,2952]: 0 finished unit Solar Collector [f=0010859] Spectator iwantusername left the game: normal quit [f=0010859] [10859] Event [undefined]: iwantusername quit [f=0010865] Player PRO_rANDY left the game: normal quit [f=0010865] [10865] Event [undefined]: PRO_rANDY quit [f=0010871] No clients connected, shutting down server [f=0010871] Server shutdown [f=0010871] [10871] all players disconnected [f=0010897] [10897] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011022] [11022] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011060] [11060] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0011147] [11147] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011268] [11268] Event [3256,238.144836,2488]: 0 finished unit Metal Extractor [f=0011319] [11319] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011367] [11367] Event [344,241.485596,2840]: 0 finished unit Solar Collector [f=0011440] [11440] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011560] [11560] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011680] [11680] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011800] [11800] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0011920] [11920] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012000] [12000] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0012040] [12040] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012160] [12160] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012280] [12280] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012400] [12400] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012521] [12521] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012641] [12641] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012761] [12761] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012880] [12880] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0012999] [12999] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013119] [13119] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013239] [13239] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013359] [13359] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013480] [13480] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013600] [13600] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013720] [13720] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013840] [13840] Event [673.99231,242.130692,2879.97046]: 0 finished unit Scorcher [f=0013894] Autoquit sending quit command. [f=0013894] [QuitAction] user exited to system [f=0013894] [SpringApp::Kill][1] fromRun=1 [f=0013894] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013894] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013894] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013894] [ThreadPool::SetThreadCount][2] workers=0 [f=0013894] [SpringApp::Kill][2] [f=0013894] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013894] [Game::KillLua][3] dtor=0 luaUI=0x58d27a30 [f=0013894] Start widgetHandler:Shutdown [f=0013894] Shutdown - SaveOrderList Complete [f=0013894] Writing last game win data [f=0013894] Shutdown - SaveConfigData Complete [f=0013894] Shutdown Widget - Chili Highlight [f=0013894] Shutdown Widget - Save/Load API [f=0013894] Shutdown Widget - Draw After Chili [f=0013894] Shutdown Widget - EPIC Menu [f=0013894] Shutdown Widget - Chili Minimap [f=0013894] Shutdown Widget - Chili Widget Selector [f=0013894] Shutdown Widget - Local Team Colors [f=0013894] Shutdown Widget - Display Keys 2 [f=0013894] Shutdown Widget - Save Game Menu [f=0013894] Shutdown Widget - HealthBars [f=0013894] Shutdown Widget - Noises [f=0013894] Shutdown Widget - Unit Icons [f=0013894] Shutdown Widget - Win Counter [f=0013894] Shutdown Widget - SpringRTS Replay Stats [f=0013894] Shutdown Widget - BuildETA [f=0013894] Shutdown Widget - Modular Comm Info [f=0013894] Shutdown Widget - Music Player v2 [f=0013894] Shutdown Widget - State Reverse and Latency [f=0013894] Shutdown Widget - CameraShake [f=0013894] Shutdown Widget - Chili Economy Panel Default [f=0013894] Shutdown Widget - Chili EndGame Window [f=0013894] Shutdown Widget - Chili Nuke Warning [f=0013894] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013894] Shutdown Widget - Chili Spectator Panels [f=0013894] Shutdown Widget - Context Menu [f=0013894] Shutdown Widget - Darkening [f=0013894] Shutdown Widget - Defense Range Zero-K [f=0013894] Shutdown Widget - Grab Input [f=0013894] Input grabbing is disabled! [f=0013894] Shutdown Widget - Highlight Geos [f=0013894] Shutdown Widget - Local Widgets Config [f=0013894] Shutdown Widget - MinimapEvents [f=0013894] Shutdown Widget - MetalFeatures (new) [f=0013894] Shutdown Widget - Missile Silo Range [f=0013894] Shutdown Widget - Point Tracker [f=0013894] Shutdown Widget - Showeco and Grid Drawer [f=0013894] Shutdown Widget - Stereo3D [f=0013894] Shutdown Widget - Attack AoE [f=0013894] Shutdown Widget - Map Edge Extension [f=0013894] Shutdown Widget - Selection Send [f=0013894] Shutdown Widget - LupsManager [f=0013894] Shutdown Widget - Newton Firezone [f=0013894] Shutdown Widget - Chili Pro Console [f=0013894] Shutdown Widget - Persistent Build Height [f=0013894] Shutdown Widget - Lasso Terraform GUI [f=0013894] Shutdown Widget - Chili Framework [f=0013894] Shutdown Widget - Lups [f=0013894] Shutdown Widget - Custom Markers [f=0013894] Shutdown Widget - Chili Core Selector [f=0013894] Shutdown Widget - Mex Placement Handler [f=0013894] Shutdown Widget - Select Keys [f=0013894] Shutdown Widget - Pause Screen [f=0013894] Shutdown Widget - Layout Handler [f=0013894] Shutdown Widget - Text To Speech Control [f=0013894] End widgetHandler:Shutdown [f=0013894] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={553209,68030794} {int,ext,rec}Allocs={10998461,0,0} {chunk,block}Bytes={68030794,0} [f=0013894] [Game::KillLua][1] dtor=0 luaGaia=0x61e86550 [f=0013894] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358926,56032286} {int,ext,rec}Allocs={10998462,0,0} {chunk,block}Bytes={56032286,0} [f=0013894] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={358926,56032286} {int,ext,rec}Allocs={10998462,0,0} {chunk,block}Bytes={56032286,0} [f=0013894] [Game::KillLua][2] dtor=0 luaRules=0x59352480 [f=0013894] Start gadgetHandler:Shutdown [f=0013894] Shutdown - StartSetup [f=0013894] Shutdown - UnitMorph [f=0013894] Shutdown - Carrier Drones [f=0013894] Shutdown - LupsNanoSpray [f=0013894] Shutdown - Missile Silo Controller [f=0013894] Shutdown - Modular Comm Info [f=0013894] Shutdown - Terrain Texture Handler [f=0013894] Shutdown - UnitCloakShield [f=0013894] Shutdown - Starlight Handler [f=0013894] End gadgetHandler:Shutdown [f=0013894] Start gadgetHandler:Shutdown [f=0013894] Shutdown - Save/Load [f=0013894] Shutdown - Teleport Throw [f=0013894] Shutdown - UnitMorph [f=0013894] Shutdown - Modular Comm Info [f=0013894] Shutdown - Retreat Command [f=0013894] Shutdown - Shockwaves [f=0013894] Shutdown - UnitCloakShield [f=0013894] Shutdown - Lups Cloak FX [f=0013894] Shutdown - Lups [f=0013894] Shutdown - Lups Shield [f=0013894] End gadgetHandler:Shutdown [f=0013894] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10998494,0,0} {chunk,block}Bytes={0,0} [f=0013894] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10998494,0,0} {chunk,block}Bytes={0,0} [f=0013894] [Game::KillLua][4] dtor=0 [f=0013894] [Game::~CGame][1] [f=0013894] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013894] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013894] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013894] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013894] [Game::KillLua][4] dtor=1 [f=0013894] [Game::KillMisc][1] [f=0013894] [Game::KillMisc][2] [f=0013894] [Game::KillMisc][3] [f=0013894] [Game::KillRendering][1] [f=0013894] [3DOParser::Kill] allocated 1 pieces [f=0013894] [S3OParser::Kill] allocated 248 pieces [f=0013894] [AssParser::Kill] allocated 29 pieces [f=0013894] [Game::KillInterface][1] [f=0013894] [Game::KillInterface][2] [f=0013894] [Game::KillSimulation][1] [f=0013894] [Game::KillSimulation][2] [f=0013894] [CCollisionHandler] dis-/continuous tests: 0/178012 [f=0013894] [Game::KillSimulation][3] [f=0013894] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013894] [~CPathCache(24x16)] cacheHits=54 hitPercentage=26% numHashColls=0 maxCacheSize=24 [f=0013894] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013894] [~CPathCache(48x32)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013894] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013894] [LosHandler::Kill] raycast instance cache-{hits,misses}={3449,8926}; shared=2%; cached=26% [f=0013894] [Game::KillSimulation][4] [f=0013894] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013894] [Game::~CGame][2] [f=0013894] [Game::~CGame][3] [f=0013894] [SpringApp::Kill][3] [f=0013894] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147128 bytes sent 136750 bytes recv'd [f=0013894] [SpringApp::Kill][4] font=0x44afaaa0 [f=0013894] [SpringApp::Kill][5] [f=0013894] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44b68da0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2215ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=42ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=42ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=26ms file="unitpics/energysingu.png" indx=6498 inflSize=11kb readTime=22ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="luaui/configs/integral_menu_commands_processed.lua" indx=2904 inflSize=4kb readTime=16ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=13ms file="luaui/configs/integral_menu_commands.lua" indx=2903 inflSize=14kb readTime=11ms file="luaui/widgets/gui_stupid_overlay_hax.lua" indx=4754 inflSize=1kb readTime=11ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32254000 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44ca7c70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ca7a20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44bc4b80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdcc00b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]