[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.1qSo4i9NZ2/springsettings.1267778.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f4f8c0b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3682 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1267778/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 239ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4669a6f0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4669a6f0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 602ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 698ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 115ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 119ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1267778/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12064,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1267778/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54f24d20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1735cb61ed0486cbdcbea0bc9ebcb8ca [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|2_3||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000108a79990,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000f527e6a0,0000000000000000}]" [f=-000001] Allies: I choose: Chirp! [f=-000001] hey [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={000000016f4515c0,0000000000000000}]" [f=-000001] u2 [f=-000001] Allies: I choose: Pirate! [f=-000001] [0] Event [5028,-17.05896,677]: 0 finished unit Engineer Commander [f=-000001] [0] Event [745,-17.058777,5459]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2638, userid: 529075 [f=0000000] [0] Niarteloc, team: 0, elo:2516, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [752,0,5328]: 1 finished unit Shipyard [f=0000012] [12] Event [4880,0,832]: 0 finished unit Shipyard [f=0000227] [227] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0000285] [285] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000371] [371] Event [4888,0,832]: 0 finished unit Hunter [f=0000557] [557] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000630] [630] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000633] [633] Event [744.000061,0,5327.98779]: 1 finished unit Mariner [f=0000689] [689] Event [810.58374,59.9368591,5546.95605]: 1 finished unit Firefly [f=0000896] [896] Event [600,0,5448]: 1 finished unit Wind/Tidal Generator [f=0000951] [951] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0000962] [962] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0000997] [997] Event [4888,0,832]: 0 finished unit Mariner [f=0001058] [1058] Event [632,0,5512]: 1 finished unit Wind/Tidal Generator [f=0001113] [1113] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001238] [1238] Event [5096,0,504]: 0 finished unit Wind/Tidal Generator [f=0001271] [1271] Event [696,0,5560]: 1 finished unit Wind/Tidal Generator [f=0001310] [1310] Event [1192,0,5704]: 1 finished unit Wind/Tidal Generator [f=0001441] [1441] Event [760,0,5608]: 1 finished unit Wind/Tidal Generator [f=0001448] [1448] Event [5192,0,536]: 0 finished unit Wind/Tidal Generator [f=0001630] [1630] Event [4888,0,832]: 0 finished unit Hunter [f=0001632] [1632] Event [5288,0,584]: 0 finished unit Wind/Tidal Generator [f=0001643] [1643] Event [888,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001764] [1764] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0001823] [1823] Event [952,0,5624]: 1 finished unit Wind/Tidal Generator [f=0001831] [1831] Event [5368,0,600]: 0 finished unit Wind/Tidal Generator [f=0002002] [2002] Event [1000,0,5656]: 1 finished unit Wind/Tidal Generator [f=0002044] [2044] Event [5416,0,696]: 0 finished unit Wind/Tidal Generator [f=0002090] [2090] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0002182] [2182] Event [1080,0,5656]: 1 finished unit Wind/Tidal Generator [f=0002232] [2232] Event [5464,0,760]: 0 finished unit Wind/Tidal Generator [f=0002265] [2265] Event [4888,0,832]: 0 finished unit Hunter [f=0002332] [2332] Event [1048,0,5608]: 1 finished unit Wind/Tidal Generator [f=0002410] [2410] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0002416] [2416] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0002482] [2482] Event [984,0,5576]: 1 finished unit Wind/Tidal Generator [f=0002657] [2657] Event [2574.70361,0,3996.43384]: 0 lost unit Hunter [f=0002682] [2682] Event [4888,0,832]: 0 finished unit Hunter [f=0002685] [2685] Event [3152,0,1712]: 0 finished unit Radar Tower [f=0002726] [2726] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0002790] [2790] Event [2384,10.986557,5968]: 1 finished unit Radar Tower [f=0003100] [3100] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0003163] [3163] Event [4888,0,832]: 0 finished unit Hunter [f=0003204] [3204] Event [4728,0,696]: 0 finished unit Caretaker [f=0003233] [3233] Event [936,0,5496]: 1 finished unit Caretaker [f=0003325] [3325] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0003381] [3381] Event [1048,0,5528]: 1 finished unit Wind/Tidal Generator [f=0003435] [3435] Event [3001.30273,0,3592.71802]: 0 lost unit Hunter [f=0003507] [3507] Event [1000,0,5432]: 1 finished unit Wind/Tidal Generator [f=0003609] [3609] Event [1080,0,5416]: 1 finished unit Wind/Tidal Generator [f=0003758] [3758] Event [4888,0,832]: 0 finished unit Mariner [f=0003773] [3773] Event [1016,0,5336]: 1 finished unit Wind/Tidal Generator [f=0003825] [3825] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0004001] [4001] Event [4888,0,832]: 0 finished unit Hunter [f=0004171] [4171] Event [2570.07227,0,4103.08301]: 0 lost unit Hunter [f=0004280] [4280] Event [2256.15063,0,4137.19971]: 0 lost unit Hunter [f=0004300] [4300] Event [4888,0,832]: 0 finished unit Hunter [f=0004406] [4406] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0004447] [4447] Event [744.000061,0,5327.98779]: 1 finished unit Mariner [f=0004485] that misfire tho [f=0004503] [4503] Event [920,0,5368]: 1 finished unit Caretaker [f=0004652] [4652] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0004660] [4660] Event [1016,0,5256]: 1 finished unit Wind/Tidal Generator [f=0004691] [4691] Event [4888,0,832]: 0 finished unit Hunter [f=0004780] [4780] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0004851] [4851] Event [1096,0,5272]: 1 finished unit Wind/Tidal Generator [f=0004931] [4931] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0005021] [5021] Event [2184,0,88]: 0 finished unit Wind/Tidal Generator [f=0005078] [5078] Event [4888,0,832]: 0 finished unit Hunter [f=0005193] [5193] Event [1064,0,5176]: 1 finished unit Wind/Tidal Generator [f=0005196] [5196] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0005269] [5269] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0005282] [5282] Event [3208,0,1624]: 0 finished unit Wind/Tidal Generator [f=0005317] [5317] Event [2280,0,104]: 0 finished unit Wind/Tidal Generator [f=0005387] [5387] Event [968,0,5176]: 1 finished unit Wind/Tidal Generator [f=0005404] [5404] Event [4888,0,832]: 0 finished unit Hunter [f=0005506] [5506] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0005560] [5560] Event [3128,0,1576]: 0 finished unit Wind/Tidal Generator [f=0005587] [5587] Event [2376,0,136]: 0 finished unit Wind/Tidal Generator [f=0005678] [5678] Event [3832,-1,5880]: 1 finished unit Urchin [f=0005713] [5713] Event [4888,0,832]: 0 finished unit Hunter [f=0005791] [5791] Event [2626.0188,0,2553.13525]: 0 lost unit Hunter [f=0005829] [5829] Event [2711.1604,0,2470.20605]: 1 lost unit Hunter [f=0005830] [5830] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0005860] [5860] Event [2472,0,152]: 0 finished unit Wind/Tidal Generator [f=0005911] [5911] Event [2946.62183,0,2410.17847]: 1 lost unit Hunter [f=0005988] [5988] Event [904,0,5208]: 1 finished unit Caretaker [f=0006015] [6015] Event [4888,0,832]: 0 finished unit Hunter [f=0006063] [6063] Event [5272,-1,2392]: 0 finished unit Urchin [f=0006091] [6091] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0006103] [6103] Event [2568,0,168]: 0 finished unit Wind/Tidal Generator [f=0006255] [6255] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0006280] [6280] Event [4888,0,832]: 0 finished unit Hunter [f=0006482] [6482] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0006492] [6492] Event [1256,0,5672]: 1 finished unit Wind/Tidal Generator [f=0006543] [6543] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0006608] [6608] Event [4888,0,832]: 0 finished unit Hunter [f=0006622] [6622] Event [1368,0,5688]: 1 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [3275.51538,0,1833.73206]: 0 lost unit Mariner [f=0006730] [6730] Event [5336,-1,2488]: 0 finished unit Urchin [f=0006772] [6772] Event [3208,0,1624]: 0 lost unit Wind/Tidal Generator [f=0006824] [6824] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0006827] [6827] Event [1480,0,5704]: 1 finished unit Wind/Tidal Generator [f=0006884] [6884] Event [5320,0,2216]: 0 finished unit Wind/Tidal Generator [f=0006904] [6904] Event [4888,0,832]: 0 finished unit Hunter [f=0006939] [6939] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0006975] [6975] Event [2168,-1,296]: 0 finished unit Urchin [f=0006976] [6976] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0006988] [6988] Event [5464,0,2184]: 0 finished unit Wind/Tidal Generator [f=0007013] [7013] Event [1592,0,5720]: 1 finished unit Wind/Tidal Generator [f=0007087] [7087] Event [5400,0,2088]: 0 finished unit Wind/Tidal Generator [f=0007087] [7087] Event [2114.94336,0,775.738892]: 0 lost unit Hunter [f=0007108] [7108] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007205] [7205] Event [1704,0,5720]: 1 finished unit Wind/Tidal Generator [f=0007229] [7229] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007233] [7233] Event [5320,0,2120]: 0 finished unit Wind/Tidal Generator [f=0007349] [7349] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007355] [7355] Event [3144,-1,1528]: 0 lost unit Metal Extractor [f=0007391] [7391] Event [4888,0,832]: 0 finished unit Mariner [f=0007400] [7400] Event [1816,0,5736]: 1 finished unit Wind/Tidal Generator [f=0007434] [7434] Event [3128,0,1576]: 0 lost unit Wind/Tidal Generator [f=0007469] [7469] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007498] [7498] Event [2712.59521,0,1286.84375]: 1 lost unit Hunter [f=0007505] [7505] Event [2820.58618,0,1471.21472]: 0 lost unit Hunter [f=0007558] [7558] Event [2456,-1,392]: 0 finished unit Urchin [f=0007589] [7589] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007610] [7610] Event [1928,0,5752]: 1 finished unit Wind/Tidal Generator [f=0007709] [7709] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007711] [7711] Event [4888,0,832]: 0 finished unit Mariner [f=0007820] [7820] Event [2040,0,5768]: 1 finished unit Wind/Tidal Generator [f=0007829] [7829] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007893] [7893] Event [4888,0,832]: 0 finished unit Hunter [f=0007940] [7940] Event [4064,55.1870728,4608]: 1 finished unit Radar Tower [f=0007948] [7948] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0007984] [7984] Event [5699.6875,0,2633.23071]: 1 lost unit Hunter [f=0007999] [7999] Event [5560,-1,2200]: 0 finished unit Urchin [f=0008030] [8030] Event [2152,0,5784]: 1 finished unit Wind/Tidal Generator [f=0008068] [8068] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008069] [8069] Event [5957.96436,0,2032.80078]: 1 lost unit Hunter [f=0008077] [8077] Event [4888,0,832]: 0 finished unit Hunter [f=0008188] [8188] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008212] [8212] Event [5807.42725,0,1694.95972]: 1 lost unit Hunter [f=0008240] [8240] Event [2264,0,5800]: 1 finished unit Wind/Tidal Generator [f=0008251] [8251] Event [4888,0,832]: 0 finished unit Hunter [f=0008254] [8254] Event [2651.04956,0,4160.6748]: 0 lost unit Hunter [f=0008274] [8274] Event [2593.4126,0,4252.64404]: 1 lost unit Hunter [f=0008323] [8323] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008333] [8333] Event [2716.19189,0,4318.06689]: 0 lost unit Hunter [f=0008365] [8365] Event [2649.88647,0,4412.46191]: 1 lost unit Hunter [f=0008383] [8383] Event [3384,-1,1864]: 0 finished unit Urchin [f=0008401] [8401] Event [5547.37939,0,1022.49341]: 0 lost unit Hunter [f=0008431] [8431] Event [4888,0,832]: 0 finished unit Hunter [f=0008443] [8443] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008446] [8446] Event [2727.33057,0,4661.52686]: 1 lost unit Hunter [f=0008446] [8446] Event [2539.12451,0,4548.87012]: 0 lost unit Hunter [f=0008450] [8450] Event [2376,0,5800]: 1 finished unit Wind/Tidal Generator [f=0008500] [8500] Event [2925.24609,0,4772.73389]: 1 lost unit Hunter [f=0008506] [8506] Event [5442.40527,0,1185.12891]: 1 lost unit Hunter [f=0008507] [8507] Event [2768.89746,0,4695.85254]: 0 lost unit Hunter [f=0008550] [8550] Event [2850.63306,0,4830.86816]: 1 lost unit Hunter [f=0008563] [8563] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008611] [8611] Event [4888,0,832]: 0 finished unit Hunter [f=0008625] [8625] Event [4200,4.98802185,4856]: 1 finished unit Urchin [f=0008633] [8633] Event [2857.64136,0,5168.17041]: 0 lost unit Hunter [f=0008645] [8645] Event [2488,0,5816]: 1 finished unit Wind/Tidal Generator [f=0008683] [8683] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0008780] [8780] Event [3144,-1,1528]: 0 finished unit Metal Extractor [f=0008855] [8855] Event [2600,0,5832]: 1 finished unit Wind/Tidal Generator [f=0008918] [8918] Event [744.000061,0,5327.98779]: 1 finished unit Mariner [f=0009043] [9043] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009065] [9065] Event [2712,0,5848]: 1 finished unit Wind/Tidal Generator [f=0009079] [9079] Event [3208,0,1640]: 0 finished unit Wind/Tidal Generator [f=0009104] [9104] Event [3890.67847,0,2272.80542]: 1 lost unit Hunter [f=0009167] [9167] Event [3275.48926,0,2090.26685]: 1 lost unit Hunter [f=0009177] [9177] Event [3224,0,1576]: 0 finished unit Wind/Tidal Generator [f=0009222] [9222] Event [3220.16089,0,2085.21753]: 0 lost unit Hunter [f=0009263] [9263] Event [744.000061,0,5327.98779]: 1 finished unit Mariner [f=0009275] [9275] Event [2824,0,5864]: 1 finished unit Wind/Tidal Generator [f=0009282] [9282] Event [3112,0,1592]: 0 finished unit Wind/Tidal Generator [f=0009360] [9360] Event [3131.24805,0,1879.4668]: 1 lost unit Hunter [f=0009388] [9388] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009400] [9400] Event [3279.69336,0,1959.96338]: 1 lost unit Hunter [f=0009440] [9440] Event [3348.23999,0,2192.10913]: 0 lost unit Hunter [f=0009443] [9443] Event [3383.15625,0,1985.19788]: 1 lost unit Hunter [f=0009447] [9447] Event [3395.44434,0,2030.98193]: 1 lost unit Hunter [f=0009496] [9496] Event [3384,-1,1864]: 0 lost unit Urchin [f=0009500] [9500] Event [2936,0,5880]: 1 finished unit Wind/Tidal Generator [f=0009507] [9507] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009532] [9532] Event [3533.74585,0,1947.35352]: 0 lost unit Hunter [f=0009537] [9537] Event [3592.58154,0,1846.22339]: 1 lost unit Hunter [f=0009559] [9559] Event [3587.56982,0,1909.86792]: 0 lost unit Hunter [f=0009627] [9627] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009710] [9710] Event [3048,0,5896]: 1 finished unit Wind/Tidal Generator [f=0009747] [9747] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009765] [9765] Event [4888,0,832]: 0 finished unit Siren [f=0009765] [9765] Event [3364.70898,0,1683.83875]: 0 lost unit Mariner [f=0009765] [9765] Event [3224,0,1576]: 0 lost unit Wind/Tidal Generator [f=0009833] [9833] Event [3208,0,1640]: 0 lost unit Wind/Tidal Generator [f=0009867] [9867] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0009905] [9905] Event [3160,0,5896]: 1 finished unit Wind/Tidal Generator [f=0009938] [9938] Event [3286.17529,0,1833.07861]: 0 lost unit Mariner [f=0009987] [9987] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0010016] [10016] Event [3112,0,1592]: 0 lost unit Wind/Tidal Generator [f=0010031] [10031] Event [3144,-1,1528]: 0 lost unit Metal Extractor [f=0010100] [10100] Event [3272,0,5912]: 1 finished unit Wind/Tidal Generator [f=0010107] [10107] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0010120] [10120] Event [3336,-1,1880]: 0 lost unit Urchin [f=0010130] [10130] Event [3000,-1,4616]: 1 finished unit Metal Extractor [f=0010229] [10229] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0010310] [10310] Event [3384,0,5928]: 1 finished unit Wind/Tidal Generator [f=0010496] [10496] Event [2288,0,384]: 0 finished unit Radar Tower [f=0010507] [10507] Event [3496,0,5944]: 1 finished unit Wind/Tidal Generator [f=0010595] [10595] Event [3405.11768,0,1559.28418]: 1 lost unit Hunter [f=0010607] [10607] Event [5560,-1,5304]: 1 finished unit Urchin [f=0010637] [10637] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0010694] [10694] Event [4888,0,832]: 0 finished unit Siren [f=0010732] [10732] Event [3608,0,5960]: 1 finished unit Wind/Tidal Generator [f=0010898] [10898] Event [744.000061,0,5327.98779]: 1 finished unit Siren [f=0010901] [10901] Event [3624,0,6008]: 1 finished unit Wind/Tidal Generator [f=0010920] [10920] Event [5704,-1,3064]: 0 finished unit Urchin [f=0011033] [11033] Event [5736,-1,5192]: 1 finished unit Urchin [f=0011040] [11040] Event [4888,0,832]: 0 finished unit Mariner [f=0011121] [11121] Event [3736,0,6008]: 1 finished unit Wind/Tidal Generator [f=0011157] [11157] Event [664,-1,1112]: 1 finished unit Urchin [f=0011330] [11330] Event [3848,0,6008]: 1 finished unit Wind/Tidal Generator [f=0011370] [11370] Event [4888,0,832]: 0 finished unit Mariner [f=0011385] [11385] Event [5624,-1,3272]: 0 finished unit Urchin [f=0011390] [11390] Event [960,0,752]: 0 lost unit Picket [f=0011486] [11486] Event [1024,0,816]: 0 lost unit Picket [f=0011535] [11535] Event [472,0,2744]: 1 finished unit Wind/Tidal Generator [f=0011540] [11540] Event [3960,0,6008]: 1 finished unit Wind/Tidal Generator [f=0011568] [11568] Event [744.000061,0,5327.98779]: 1 finished unit Siren [f=0011690] [11690] Event [3752,0,5928]: 1 finished unit Wind/Tidal Generator [f=0011700] [11700] Event [456,0,2792]: 1 finished unit Wind/Tidal Generator [f=0011732] [11732] Event [872,-1,1048]: 1 finished unit Urchin [f=0011820] [11820] Event [5880,-1,3304]: 0 finished unit Urchin [f=0011870] [11870] Event [3688,0,5816]: 1 finished unit Wind/Tidal Generator [f=0011895] [11895] Event [376,0,2904]: 1 finished unit Wind/Tidal Generator [f=0011896] [11896] Event [3945.03271,0,967.680237]: 1 lost unit Hunter [f=0011896] [11896] Event [3957.05029,0,1006.19141]: 1 lost unit Hunter [f=0011901] [11901] Event [3953.24561,0,1031.48816]: 1 lost unit Hunter [f=0011906] [11906] Event [3903.34326,0,996.977905]: 1 lost unit Hunter [f=0012015] [12015] Event [1320,-1,664]: 0 finished unit Urchin [f=0012035] [12035] Event [3640,0,5704]: 1 finished unit Wind/Tidal Generator [f=0012090] [12090] Event [312,0,3016]: 1 finished unit Wind/Tidal Generator [f=0012122] [12122] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0012196] [12196] Event [744.000061,0,5327.98779]: 1 finished unit Siren [f=0012215] [12215] Event [3576,0,5592]: 1 finished unit Wind/Tidal Generator [f=0012284] [12284] Event [2456,-1,392]: 0 lost unit Urchin [f=0012294] [12294] Event [2370.65918,0,571.574036]: 1 lost unit Hunter [f=0012299] [12299] Event [232,0,3128]: 1 finished unit Wind/Tidal Generator [f=0012343] [12343] Event [2288,0,384]: 0 lost unit Radar Tower [f=0012425] [12425] Event [2168,-1,296]: 0 lost unit Urchin [f=0012440] [12440] Event [3528,0,5480]: 1 finished unit Wind/Tidal Generator [f=0012448] [12448] Event [4888,0,832]: 0 finished unit Hunter [f=0012509] [12509] Event [168,0,3240]: 1 finished unit Wind/Tidal Generator [f=0012512] [12512] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0012581] [12581] Event [1629.19946,0,724.825317]: 1 lost unit Hunter [f=0012587] [12587] Event [1606.95935,0,772.139282]: 1 lost unit Hunter [f=0012638] [12638] Event [4888,0,832]: 0 finished unit Hunter [f=0012665] [12665] Event [3464,0,5368]: 1 finished unit Wind/Tidal Generator [f=0012673] [12673] Event [152,0,3304]: 1 finished unit Wind/Tidal Generator [f=0012702] [12702] Event [1320,-1,664]: 0 lost unit Urchin [f=0012746] [12746] Event [1288,-1.1343131,616]: 0 lost unit Urchin [f=0012810] [12810] Event [4888,0,832]: 0 finished unit Hunter [f=0012825] [12825] Event [1386.8573,0,548.623352]: 1 lost unit Hunter [f=0012826] [12826] Event [744.000061,0,5327.98779]: 1 finished unit Siren [f=0012855] [12855] Event [1469.35522,0,545.945618]: 0 lost unit Mariner [f=0012868] [12868] Event [184,0,3416]: 1 finished unit Wind/Tidal Generator [f=0012890] [12890] Event [3416,0,5256]: 1 finished unit Wind/Tidal Generator [f=0012988] [12988] Event [4888,0,832]: 0 finished unit Hunter [f=0013048] [13048] Event [232,0,3528]: 1 finished unit Wind/Tidal Generator [f=0013115] [13115] Event [3352,0,5144]: 1 finished unit Wind/Tidal Generator [f=0013148] [13148] Event [2120,-1,88]: 0 lost unit Metal Extractor [f=0013170] [13170] Event [4888,0,832]: 0 finished unit Hunter [f=0013210] [13210] Event [2280,0,104]: 0 lost unit Wind/Tidal Generator [f=0013243] [13243] Event [264,0,3640]: 1 finished unit Wind/Tidal Generator [f=0013247] [13247] Event [2376,0,136]: 0 lost unit Wind/Tidal Generator [f=0013278] gg [f=0013291] [13291] Event [2568,0,168]: 0 lost unit Wind/Tidal Generator [f=0013319] !resign [f=0013319] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0013319] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0013319] > Poll: Resign team 2? [END:SUCCESS] [f=0013319] [13319] Event [undefined]: Niarteloc resigned [f=0013319] game_message: Niarteloc has been destroyed! [f=0013319] game_message: PRO_Clopse wins! [f=0013319] Submitting stats [f=0013319] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013319] Part| Total Time|Time of the last 0.5s [f=0013319] Draw 26085.96ms 13.30% [f=0013319] Lua::Callins::Synced 5587.73ms 12.30% [f=0013319] Lua::Callins::Unsynced 32292.01ms 18.60% [f=0013319] Lua::CollectGarbage::Synced 452.46ms 0.00% [f=0013319] Lua::CollectGarbage::Unsynced 1031.46ms 0.70% [f=0013319] Misc::Profiler::AddTime 83.94ms 0.00% [f=0013319] Sim 40657.19ms 75.80% [f=0013319] [13319] Received game_message: Niarteloc has been destroyed! [f=0013319] [13319] Received game_message: PRO_Clopse wins! [f=0013320] [13320] Game End Stats Header: 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26,5565,8350,8350,5565,183.223328,648.113892,648.113892,183.223328,0,0,0,0,0,0,0,0,0,0,0,0,2054.31787,2729.59961,2729.59961,2054.31787,720,600,600,720,26,58.2400246,58.2400246,26,1330,1385,1385,1330,20.427681,41.7291718,41.7291718,20.427681,1200,1800,1800,1200,2000,2835,2835,2000,2315,4565,4565,2315,3190,2400,2400,3190,0,909.50177,909.50177,0,3285.11328,2832.09473,2832.09473,3285.11328 [f=0013320] [13320] Game End Stats Values: 27,5885,9090,9090,5885,215.125961,714.679688,714.679688,215.125961,0,0,0,0,0,0,0,0,0,0,0,0,2054.31787,2754.9165,2754.9165,2054.31787,840,600,600,840,26,61.1200218,61.1200218,26,1330,1385,1385,1330,21.6268406,44.8432617,44.8432617,21.6268406,1200,2400,2400,1200,2000,2860.25,2860.25,2000,2515,4705,4705,2515,3215.25,2400,2400,3215.25,0,1026.91284,1026.91284,0,3310.43018,2832.09473,2832.09473,3310.43018 [f=0013320] [13320] Game End Stats Values: 28,6210,8985,8985,6210,258.296692,810.066895,810.066895,258.296692,0,0,0,0,0,0,0,0,0,0,0,0,2522.32202,3019.76196,3019.76196,2522.32202,1080,720,720,1080,26,66.8800201,66.8800201,26,1330,1385,1385,1330,22.3780537,45.0035629,45.0035629,22.3780537,1200,2000,2000,1200,2400,2860.25,2860.25,2400,2600,4880,4880,2600,3215.25,2800,2800,3215.25,0,1107.25598,1107.25598,0,3600.67188,3300.90894,3300.90894,3600.67188 [f=0013320] [13320] Game End Stats Values: 29,6100,9425,9425,6100,283.712219,931.836243,931.836243,283.712219,0,0,0,0,0,0,0,0,0,0,0,0,2778.62915,3314.76147,3314.76147,2778.62915,840,720,720,840,26,72.4800186,72.4800186,26,1275,1385,1385,1275,23.4443665,48.1179352,48.1179352,23.4443665,1300,2300,2300,1300,2700,3155.25,3155.25,2700,2685,5020,5020,2685,3510.25,3100,3100,3510.25,0,1207.60156,1207.60156,0,3895.67139,3597.01196,3597.01196,3895.67139 [f=0013320] [13320] Game End Stats Values: 30,6080,10100,10100,6080,319.777374,1063.0658,1063.0658,319.777374,0,0,0,0,0,0,0,0,111.258392,0,0,111.258392,2831.40698,3636.80664,3636.80664,2831.40698,720,720,720,720,26,77.6800156,77.6800156,26,1275,1385,1385,1275,29.8210087,49.3697319,49.3697319,29.8210087,1600,2800,2800,1600,2700,3508.5,3508.5,2700,2485,5195,5195,2485,3863.5,3200,3200,3863.5,57.25,1347.8429,1347.8429,57.25,4248.93262,3822.98389,3822.98389,4248.93262 [f=0013320] [13320] Game End Stats Values: 31,5990,10170,10170,5990,349.240967,1144.23291,1144.23291,349.240967,0,0,0,0,0,0,0,0,243.480743,49.6836853,49.6836853,243.480743,2831.40698,3892.15796,3892.15796,2831.40698,720,720,720,720,25.5999985,81.8666687,81.8666687,25.5999985,1275,1385,1385,1275,32.3570709,57.6203804,57.6203804,32.3570709,1700,2800,2800,1700,2700,3698.5,3698.5,2700,2295,5265,5265,2295,4053.5,3200,3200,4053.5,112.5,1476.7699,1476.7699,112.5,4514.95117,3822.98389,3822.98389,4514.95117 [f=0013320] > Team 2 resigned [f=0013340] [13340] Event [3304,0,5032]: 1 finished unit Wind/Tidal Generator [f=0013351] [13351] Event [2990.88232,0,2169.79199]: 0 lost unit Siren [f=0013355] [13355] Event [2184,0,88]: 0 lost unit Wind/Tidal Generator [f=0013356] [13356] Event [4313.66699,0,885.274963]: 0 lost unit Mariner [f=0013357] [13357] Event [2958.85693,0,362.811218]: 1 lost unit Hunter [f=0013358] [13358] Event [2600,-1,120]: 0 lost unit Metal Extractor [f=0013358] gg [f=0013363] [13363] Event [2472,0,152]: 0 lost unit Wind/Tidal Generator [f=0013453] [13453] Event [296,0,3752]: 1 finished unit Wind/Tidal Generator [f=0013456] [13456] Event [744.000061,0,5327.98779]: 1 finished unit Siren [f=0013469] Spectator Niarteloc left the game: normal quit [f=0013469] [13469] Event [undefined]: Niarteloc quit [f=0013475] Spectator Hazy_uhyR left the game: normal quit [f=0013475] [13475] Event [undefined]: Hazy_uhyR quit [f=0013557] Player PRO_Clopse left the game: normal quit [f=0013557] [13557] Event [undefined]: PRO_Clopse quit [f=0013563] No clients connected, shutting down server [f=0013563] Server shutdown [f=0013563] [13563] all players disconnected [f=0013565] [13565] Event [3240,0,4920]: 1 finished unit Wind/Tidal Generator [f=0013586] [13586] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0013647] [13647] Event [344,0,3864]: 1 finished unit Wind/Tidal Generator [f=0013706] [13706] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0013775] [13775] Event [3192,0,4808]: 1 finished unit Wind/Tidal Generator [f=0013826] [13826] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0013842] [13842] Event [376,0,3976]: 1 finished unit Wind/Tidal Generator [f=0013946] [13946] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014000] [14000] Event [3128,0,4696]: 1 finished unit Wind/Tidal Generator [f=0014066] [14066] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014067] [14067] Event [424,0,4088]: 1 finished unit Wind/Tidal Generator [f=0014186] [14186] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014225] [14225] Event [3080,0,4584]: 1 finished unit Wind/Tidal Generator [f=0014277] [14277] Event [456,0,4200]: 1 finished unit Wind/Tidal Generator [f=0014306] [14306] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014426] [14426] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014472] [14472] Event [488,0,4312]: 1 finished unit Wind/Tidal Generator [f=0014546] [14546] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014666] [14666] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014786] [14786] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0014906] [14906] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0015026] [15026] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0015146] [15146] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0015266] [15266] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0015386] [15386] Event [744.000061,0,5327.98779]: 1 finished unit Hunter [f=0015391] Autoquit sending quit command. [f=0015391] [QuitAction] user exited to system [f=0015391] [SpringApp::Kill][1] fromRun=1 [f=0015391] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015391] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015391] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015391] [ThreadPool::SetThreadCount][2] workers=0 [f=0015391] [SpringApp::Kill][2] [f=0015391] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015391] [Game::KillLua][3] dtor=0 luaUI=0x56bd0890 [f=0015391] Start widgetHandler:Shutdown [f=0015391] Shutdown - SaveOrderList Complete [f=0015391] Writing last game win data [f=0015391] Shutdown - SaveConfigData Complete [f=0015391] Shutdown Widget - Chili Highlight [f=0015391] Shutdown Widget - Save/Load API [f=0015391] Shutdown Widget - Draw After Chili [f=0015391] Shutdown Widget - EPIC Menu [f=0015391] Shutdown Widget - Chili Minimap [f=0015391] Shutdown Widget - Chili Widget Selector [f=0015391] Shutdown Widget - Local Team Colors [f=0015391] Shutdown Widget - Display Keys 2 [f=0015391] Shutdown Widget - Save Game Menu [f=0015391] Shutdown Widget - HealthBars [f=0015391] Shutdown Widget - Noises [f=0015391] Shutdown Widget - Unit Icons [f=0015391] Shutdown Widget - Win Counter [f=0015391] Shutdown Widget - SpringRTS Replay Stats [f=0015391] Shutdown Widget - BuildETA [f=0015391] Shutdown Widget - Modular Comm Info [f=0015391] Shutdown Widget - Music Player v2 [f=0015391] Shutdown Widget - State Reverse and Latency [f=0015391] Shutdown Widget - CameraShake [f=0015391] Shutdown Widget - Chili Economy Panel Default [f=0015391] Shutdown Widget - Chili EndGame Window [f=0015391] Shutdown Widget - Chili Nuke Warning [f=0015391] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015391] Shutdown Widget - Chili Spectator Panels [f=0015391] Shutdown Widget - Context Menu [f=0015391] Shutdown Widget - Darkening [f=0015391] Shutdown Widget - Defense Range Zero-K [f=0015391] Shutdown Widget - Grab Input [f=0015391] Input grabbing is disabled! [f=0015391] Shutdown Widget - Highlight Geos [f=0015391] Shutdown Widget - Local Widgets Config [f=0015391] Shutdown Widget - MinimapEvents [f=0015391] Shutdown Widget - MetalFeatures (new) [f=0015391] Shutdown Widget - Missile Silo Range [f=0015391] Shutdown Widget - Point Tracker [f=0015391] Shutdown Widget - Showeco and Grid Drawer [f=0015391] Shutdown Widget - Stereo3D [f=0015391] Shutdown Widget - Attack AoE [f=0015391] Shutdown Widget - Map Edge Extension [f=0015391] Shutdown Widget - Selection Send [f=0015391] Shutdown Widget - LupsManager [f=0015391] Shutdown Widget - Newton Firezone [f=0015391] Shutdown Widget - Chili Pro Console [f=0015391] Shutdown Widget - Persistent Build Height [f=0015391] Shutdown Widget - Lasso Terraform GUI [f=0015391] Shutdown Widget - Chili Framework [f=0015391] Shutdown Widget - Lups [f=0015391] Shutdown Widget - Custom Markers [f=0015391] Shutdown Widget - Chili Core Selector [f=0015391] Shutdown Widget - Mex Placement Handler [f=0015391] Shutdown Widget - Select Keys [f=0015391] Shutdown Widget - Pause Screen [f=0015391] Shutdown Widget - Layout Handler [f=0015391] Shutdown Widget - Text To Speech Control [f=0015391] End widgetHandler:Shutdown [f=0015391] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1181569,113231918} {int,ext,rec}Allocs={15407791,0,0} {chunk,block}Bytes={113231918,0} [f=0015391] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0015391] [Game::KillLua][2] dtor=0 luaRules=0x54f24d20 [f=0015391] Start gadgetHandler:Shutdown [f=0015391] Shutdown - StartSetup [f=0015391] Shutdown - UnitMorph [f=0015391] Shutdown - Carrier Drones [f=0015391] Shutdown - LupsNanoSpray [f=0015391] Shutdown - Missile Silo Controller [f=0015391] Shutdown - Modular Comm Info [f=0015391] Shutdown - Terrain Texture Handler [f=0015391] Shutdown - UnitCloakShield [f=0015391] Shutdown - Starlight Handler [f=0015391] End gadgetHandler:Shutdown [f=0015391] Start gadgetHandler:Shutdown [f=0015391] Shutdown - Save/Load [f=0015391] Shutdown - Teleport Throw [f=0015391] Shutdown - UnitMorph [f=0015391] Shutdown - Modular Comm Info [f=0015391] Shutdown - Retreat Command [f=0015391] Shutdown - Shockwaves [f=0015391] Shutdown - UnitCloakShield [f=0015391] Shutdown - Lups Cloak FX [f=0015391] Shutdown - Lups [f=0015391] Shutdown - Lups Shield [f=0015391] End gadgetHandler:Shutdown [f=0015391] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15407828,0,0} {chunk,block}Bytes={0,0} [f=0015391] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15407828,0,0} {chunk,block}Bytes={0,0} [f=0015391] [Game::KillLua][4] dtor=0 [f=0015391] [Game::~CGame][1] [f=0015391] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015391] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015391] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015391] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015391] [Game::KillLua][4] dtor=1 [f=0015391] [Game::KillMisc][1] [f=0015391] [Game::KillMisc][2] [f=0015391] [Game::KillMisc][3] [f=0015391] [Game::KillRendering][1] [f=0015391] [3DOParser::Kill] allocated 1 pieces [f=0015391] [S3OParser::Kill] allocated 214 pieces [f=0015391] [AssParser::Kill] allocated 13 pieces [f=0015391] [Game::KillInterface][1] [f=0015391] [Game::KillInterface][2] [f=0015391] [Game::KillSimulation][1] [f=0015391] [Game::KillSimulation][2] [f=0015391] [CCollisionHandler] dis-/continuous tests: 0/431190 [f=0015391] [Game::KillSimulation][3] [f=0015391] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015391] [~CPathCache(24x24)] cacheHits=47 hitPercentage=32% numHashColls=0 maxCacheSize=11 [f=0015391] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015391] [~CPathCache(48x48)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015391] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015391] [LosHandler::Kill] raycast instance cache-{hits,misses}={10839,18111}; shared=0%; cached=37% [f=0015391] [Game::KillSimulation][4] [f=0015391] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015391] [Game::~CGame][2] [f=0015391] [Game::~CGame][3] [f=0015391] [SpringApp::Kill][3] [f=0015391] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 162072 bytes sent 258761 bytes recv'd [f=0015391] [SpringApp::Kill][4] font=0x465c9aa0 [f=0015391] [SpringApp::Kill][5] [f=0015391] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x46692eb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2086ms file="scripts/athena.lua" indx=5670 inflSize=2kb readTime=21ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=17ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=16ms file="anims/cursornormal_8.png" indx=97 inflSize=1kb readTime=16ms file="luaui/images/commands/bold/repair.png" indx=3169 inflSize=4kb readTime=13ms file="anims/cursornormal_11.png" indx=79 inflSize=1kb readTime=13ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=12ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4698 inflSize=78kb readTime=11ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=9ms file="luaui/images/lobbyranks/6_6.png" indx=3709 inflSize=89kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29674463 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x46726590) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468c4940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4664cec0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f4f8c0b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]