[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.KzAFinVZ8h/springsettings.1267292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f17c80b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3696 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1267292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463fbb40] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463fbb40] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 103ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 629ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 117ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 81ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 116ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PetTurtle was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1267292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (217ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12063,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1267292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53b72630,0x53c72ce0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6c4dca615a0ee388cd8a6bde3d0337a1 [f=-000001] Connection attempt from Scrangos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Scrangos changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[Game::Load][lua{Rules,Gaia}={00000000ba97f950,000000008a017b40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={00000000ca93bd90,000000013f6750f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] gl hf [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3252,43.2855225,382]: 0 finished unit Strike Commander [f=-000001] [0] Event [2843,43.286377,5645]: 1 finished unit Recon Commander [f=0000000] [0] Scrangos, team: 0, elo:2311, userid: 250235 [f=0000000] [0] hedkeaf, team: 1, elo:2101, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000020] [20] Event [2848,43.28125,5520]: 1 finished unit Rover Assembly [f=0000030] [30] Event [3216,43.28125,544]: 0 finished unit Tank Foundry [f=0000314] [314] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000349] [349] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000492] [492] Event [2792,43.28125,5768]: 1 finished unit Wind/Tidal Generator [f=0000509] [509] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Mason [f=0000602] [602] Event [3216,44.6012497,572]: 0 finished unit Kodachi [f=0000689] [689] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000702] [702] Event [2856,43.28125,5848]: 1 finished unit Wind/Tidal Generator [f=0000867] [867] Event [2920,43.28125,5896]: 1 finished unit Wind/Tidal Generator [f=0000872] [872] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Mason [f=0001079] [1079] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0001150] [1150] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Dart [f=0001248] [1248] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0001283] [1283] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Dart [f=0001320] [1320] Event [2936,43.28125,488]: 0 finished unit Solar Collector [f=0001421] [1421] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Dart [f=0001560] [1560] Event [2872,43.28125,408]: 0 finished unit Solar Collector [f=0001657] [1657] Event [3216,44.6012497,572]: 0 finished unit Welder [f=0001688] [1688] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Dart [f=0001722] [1722] Event [3470.92456,43.28125,3815.56445]: 1 lost unit Dart [f=0001785] [1785] Event [3048,43.28125,328]: 0 finished unit Solar Collector [f=0001976] [1976] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0002042] [2042] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0002130] [2130] Event [3224,43.28125,280]: 0 finished unit Solar Collector [f=0002353] [2353] Event [3216,44.6012497,572]: 0 finished unit Kodachi [f=0002415] [2415] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0002458] [2458] Event [2847.99805,43.9263496,5502.00781]: 1 lost unit Ripper [f=0002462] [2462] Event [2847.99805,43.9263496,5502.00781]: 1 lost unit Ripper [f=0002476] [2476] Event [2847.99805,43.9263496,5502.00781]: 1 lost unit Ripper [f=0002586] [2586] Event [2792,43.28125,5768]: 1 lost unit Wind/Tidal Generator [f=0002638] [2638] Event [2856,43.8396072,5848]: 1 lost unit Wind/Tidal Generator [f=0002734] [2734] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0002791] [2791] Event [2920,43.867569,5896]: 1 lost unit Wind/Tidal Generator [f=0002803] [2803] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0002912] [2912] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [f=0002918] [2918] Event [3216,44.6012497,572]: 0 finished unit Welder [f=0003036] [3036] Event [2833.37891,43.28125,5519.69287]: 0 lost unit Kodachi [f=0003209] [3209] Event [2847.99805,42.7468071,5502.00781]: 1 finished unit Ripper [f=0003495] [3495] Event [3304,43.28125,344]: 0 finished unit Solar Collector [f=0003573] [3573] Event [2744,39.21978,5704]: 1 finished unit Metal Extractor [f=0003675] [3675] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Mason [f=0003884] [3884] Event [3448,43.28125,520]: 0 finished unit Solar Collector [f=0003896] [3896] Event [2792,40.5967331,5784]: 1 finished unit Wind/Tidal Generator [f=0004041] [4041] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0004054] [4054] Event [2776,43.9770126,5880]: 1 finished unit Wind/Tidal Generator [f=0004121] [4121] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0004125] [4125] Event [3480,43.28125,392]: 0 finished unit Solar Collector [f=0004256] [4256] Event [2856,43.3011627,5928]: 1 finished unit Wind/Tidal Generator [f=0004367] [4367] Event [4664,43.28125,1448]: 0 finished unit Solar Collector [f=0004523] [4523] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Ripper [f=0004529] [4529] Event [3072,43.28125,464]: 0 finished unit Lotus [f=0004711] [4711] Event [3152,43.28125,432]: 0 finished unit Radar Tower [f=0004738] [4738] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [f=0004774] [4774] Event [4672,43.28125,1392]: 0 finished unit Lotus [f=0004800] [4800] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0004834] [4834] Event [2976,43.28125,5744]: 1 finished unit Lotus [f=0005077] [5077] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0005530] [5530] Event [2776,43.9770126,5880]: 1 lost unit Wind/Tidal Generator [f=0005580] [5580] Event [2856,43.8862991,5928]: 1 lost unit Wind/Tidal Generator [f=0005606] [5606] Event [3216,44.6012497,572]: 0 finished unit Kodachi [f=0005849] [5849] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0005943] [5943] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Mason [f=0006044] [6044] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [f=0006178] [6178] Event [3216,44.6012497,572]: 0 finished unit Welder [f=0006484] [6484] Event [5644.39844,50.9585648,555.510925]: 1 lost unit Dart [f=0006614] [6614] Event [2016,43.28125,1408]: 0 finished unit Lotus [f=0006661] [6661] Event [5328,122.304688,4896]: 1 finished unit Radar Tower [f=0006824] [6824] Event [5320,47.9296875,3192]: 0 finished unit Metal Extractor [f=0006835] [6835] Event [2828.08618,43.28125,194.362625]: 1 lost unit Dart [f=0007016] [7016] Event [5760,55.234375,528]: 0 finished unit Lotus [f=0007060] [7060] Event [3064,43.28125,584]: 0 finished unit Caretaker [f=0007070] [7070] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0007092] [7092] Event [2831.44775,43.2110901,180.625504]: 1 lost unit Dart [f=0007178] [7178] Event [2920,42.8772736,5960]: 1 finished unit Wind/Tidal Generator [f=0007236] [7236] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Scorcher [f=0007385] [7385] Event [5648,49.921875,496]: 0 finished unit Lotus [f=0007483] [7483] Event [4968,45.2734375,3656]: 0 finished unit Metal Extractor [f=0007520] [7520] Event [3000,39.8060989,5944]: 1 finished unit Metal Extractor [f=0007539] [7539] Event [3128,43.28125,472]: 0 finished unit Caretaker [f=0007646] [7646] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Scorcher [f=0007680] [7680] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [f=0007798] [7798] Event [2904,43.28125,328]: 0 finished unit Wind/Tidal Generator [f=0007810] [7810] Event [770.678711,43.7374687,5986.50391]: 1 lost unit Mason [f=0007956] [7956] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0007962] [7962] Event [2984,43.28125,248]: 0 finished unit Wind/Tidal Generator [f=0008097] [8097] Event [5488,64.53125,432]: 0 finished unit Lotus [f=0008113] [8113] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0008117] [8117] Event [3064,43.28125,184]: 0 finished unit Wind/Tidal Generator [f=0008156] [8156] Event [4009.9541,43.28125,4687.96436]: 1 lost unit Scorcher [f=0008192] [8192] Event [3144,43.28125,104]: 0 finished unit Wind/Tidal Generator [f=0008196] [8196] Event [3851.87988,43.28125,4648.43848]: 1 lost unit Scorcher [f=0008240] [8240] Event [2888,39.1996384,5864]: 1 finished unit Solar Collector [f=0008322] [8322] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0008326] [8326] Event [5640,39.7981262,2280]: 0 lost unit Metal Extractor [f=0008334] [8334] Event [3208,43.28125,104]: 0 finished unit Solar Collector [f=0008559] [8559] Event [2984,42.2291565,5880]: 1 finished unit Solar Collector [f=0008626] [8626] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Scorcher [f=0008678] [8678] Event [3208,39.21978,5720]: 1 finished unit Metal Extractor [f=0008817] [8817] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0009048] [9048] Event [3384,43.28125,232]: 0 finished unit Solar Collector [f=0009066] [9066] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0009092] [9092] Event [3144,43.28125,5864]: 1 finished unit Solar Collector [f=0009321] [9321] Event [5760,51.7777252,528]: 0 lost unit Lotus [f=0009352] [9352] Event [1631.26074,43.28125,4825.55908]: 1 lost unit Mason [f=0009374] [9374] Event [5885.59668,48.0992737,388.44632]: 1 lost unit Ripper [f=0009387] [9387] Event [2847.99805,43.9263496,5502.00781]: 1 finished unit Scorcher [f=0009436] [9436] Event [5800,43.28125,4152]: 1 finished unit Metal Extractor [f=0009467] [9467] Event [3560,43.28125,344]: 0 finished unit Solar Collector [f=0009492] [9492] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [f=0009544] [9544] Event [undefined]: hedkeaf resigned [f=0009544] game_message: hedkeaf has been destroyed! [f=0009544] game_message: Scrangos wins! [f=0009544] Submitting stats [f=0009544] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009544] Part| Total Time|Time of the last 0.5s [f=0009544] Draw 9211.06ms 15.04% [f=0009544] Lua::Callins::Synced 3440.98ms 12.95% [f=0009544] Lua::Callins::Unsynced 11999.79ms 21.51% [f=0009544] Lua::CollectGarbage::Synced 162.36ms 0.30% [f=0009544] Lua::CollectGarbage::Unsynced 389.63ms 1.49% [f=0009544] Misc::Profiler::AddTime 30.72ms 0.00% [f=0009544] Sim 17850.55ms 72.41% [f=0009544] [9544] Received game_message: hedkeaf has been destroyed! [f=0009544] [9544] Received game_message: Scrangos wins! [f=0009545] [9545] Game End Stats Header: 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17,3490,5690,3490,5690,52.0611038,158.2715,52.0611038,158.2715,0,0,0,0,0,0,0,0,766.015503,0,766.015503,0,262.819397,981.171326,262.819397,981.171326,90,360,90,360,8.77743816,24,8.77743816,24,1330,1330,1330,1330,14.2678347,24.5430565,14.2678347,24.5430565,480,1240,480,1240,170,732.666565,170,732.666565,1590,2760,1590,2760,772.533203,170,772.533203,170,83.7671509,16.3343296,83.7671509,16.3343296,1039.82739,263.447083,1039.82739,263.447083 [f=0009545] [9545] Game End Stats Values: 18,3835,6045,3835,6045,52.0611038,158.890137,52.0611038,158.890137,0,0,0,0,0,0,0,0,766.015503,0,766.015503,0,262.819397,1019.2879,262.819397,1019.2879,90,450,90,450,8.8877306,24,8.8877306,24,1330,1330,1330,1330,14.3999996,24.7745762,14.3999996,24.7745762,740,1240,740,1240,170,732.666565,170,732.666565,1675,3025,1675,3025,772.533203,170,772.533203,170,83.7671509,16.3343296,83.7671509,16.3343296,1077.94519,274.268707,1077.94519,274.268707 [f=0009545] [9545] Game End Stats Values: 19,3800,6505,3800,6505,52.0896492,161.726913,52.0896492,161.726913,0,0,0,0,0,0,0,0,766.015503,0,766.015503,0,262.819397,1101.17078,262.819397,1101.17078,90,540,90,540,8.59305382,24.1333447,8.59305382,24.1333447,1330,1330,1330,1330,17.7352371,27.2557812,17.7352371,27.2557812,740,1540,740,1540,170,852.666565,170,852.666565,1640,3095,1640,3095,892.533203,170,892.533203,170,83.7672653,32.6676903,83.7672653,32.6676903,1159.82813,324.105316,1159.82813,324.105316 [f=0009545] [9545] Game End Stats Values: 20,3525,6645,3525,6645,52.2916145,173.156906,52.2916145,173.156906,0,0,0,0,0,0,0,0,862.987549,0,862.987549,0,567.05304,1519.49133,567.05304,1519.49133,90,540,90,540,11.1342764,25.2767658,11.1342764,25.2767658,1330,1330,1330,1330,17.2134647,27.6953335,17.2134647,27.6953335,480,1540,480,1540,255,1197.6665,255,1197.6665,1625,3235,1625,3235,1237.5332,255,1237.5332,255,83.7683029,32.6676903,83.7683029,32.6676903,1581.87524,650.544006,1581.87524,650.544006 [f=0009545] [9545] Game End Stats Values: 21,3810,6730,3810,6730,53.1864777,174.136444,53.1864777,174.136444,0,0,0,0,0,0,0,0,949.25647,0,949.25647,0,567.05304,1520.2113,567.05304,1520.2113,90,540,90,540,12.5118961,27.5704041,12.5118961,27.5704041,1330,1330,1330,1330,17.3645458,26.7319698,17.3645458,26.7319698,610,1540,610,1540,255,1197.6665,255,1197.6665,1780,3320,1780,3320,1237.5332,255,1237.5332,255,90.4348831,32.6676903,90.4348831,32.6676903,1582.59521,650.544006,1582.59521,650.544006 [f=0009545] [9545] Game End Stats Values: 22,3735,7010,3735,7010,54.2284966,176.007858,54.2284966,176.007858,0,0,0,0,0,0,0,0,1060.39856,0,1060.39856,0,657.05304,1808.87268,657.05304,1808.87268,90,450,90,450,14.994442,30.9327297,14.994442,30.9327297,1330,1330,1330,1330,20.9361267,28.1247597,20.9361267,28.1247597,500,1840,500,1840,345,1557.6665,345,1557.6665,1815,3390,1815,3390,1597.5332,345,1597.5332,345,128.600998,32.6676903,128.600998,32.6676903,1871.25659,787.631042,1871.25659,787.631042 [f=0009545] [9545] Game End Stats Values: 23,3735,7080,3735,7080,55.6959457,176.78952,55.6959457,176.78952,0,0,0,0,0,0,0,0,1112.20337,0,1112.20337,0,657.05304,1876.13477,657.05304,1876.13477,90,450,90,450,15.6611099,32.3327255,15.6611099,32.3327255,1330,1330,1330,1330,23.6168919,28.1954155,23.6168919,28.1954155,500,1840,500,1840,345,1631.33362,345,1631.33362,1815,3460,1815,3460,1671.20032,345,1671.20032,345,144.268143,32.6676903,144.268143,32.6676903,1938.51868,787.631042,1938.51868,787.631042 [f=0009546] [9546] Event [3840,43.28125,2768]: 0 finished unit Lotus [f=0009592] [9592] Event [2744,40.5946732,5704]: 1 lost unit Metal Extractor [f=0009593] [9593] Event [2906.41382,45.1462212,5670.50537]: 1 lost unit Mason [f=0009618] [9618] Event [3216,44.6012497,572]: 0 finished unit Blitz [f=0009665] Player Scrangos left the game: normal quit [f=0009665] [9665] Event [undefined]: Scrangos quit [f=0009671] Spectator hedkeaf left the game: normal quit [f=0009671] [9671] Event [undefined]: hedkeaf quit [f=0009677] No clients connected, shutting down server [f=0009677] Server shutdown [f=0009677] [9677] all players disconnected [f=0009723] [9723] Event [5752,47.265625,360]: 0 finished unit Geothermal Generator [f=0010202] [10202] Event [4400,53.90625,3280]: 0 finished unit Lotus [f=0010246] [10246] Event [5760,47.8411484,528]: 0 finished unit Lotus [f=0010961] [10961] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0011747] [11747] Event [4912,43.28125,3792]: 0 finished unit Lotus [f=0012542] [12542] Event [5696,43.28125,4256]: 0 finished unit Lotus [f=0012941] [12941] Event [5800,39.21978,4152]: 0 finished unit Metal Extractor [f=0013556] [13556] Event [5960,43.28125,3528]: 0 finished unit Metal Extractor [f=0013943] Autoquit sending quit command. [f=0013943] [QuitAction] user exited to system [f=0013943] [SpringApp::Kill][1] fromRun=1 [f=0013943] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013943] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013943] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013943] [ThreadPool::SetThreadCount][2] workers=0 [f=0013943] [SpringApp::Kill][2] [f=0013943] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013943] [Game::KillLua][3] dtor=0 luaUI=0x544bb040 [f=0013943] Start widgetHandler:Shutdown [f=0013943] Shutdown - SaveOrderList Complete [f=0013943] Writing last game win data [f=0013943] Shutdown - SaveConfigData Complete [f=0013943] Shutdown Widget - Chili Highlight [f=0013943] Shutdown Widget - Save/Load API [f=0013943] Shutdown Widget - Draw After Chili [f=0013943] Shutdown Widget - EPIC Menu [f=0013943] Shutdown Widget - Chili Minimap [f=0013943] Shutdown Widget - Chili Widget Selector [f=0013943] Shutdown Widget - Local Team Colors [f=0013943] Shutdown Widget - Display Keys 2 [f=0013943] Shutdown Widget - Save Game Menu [f=0013943] Shutdown Widget - HealthBars [f=0013943] Shutdown Widget - Noises [f=0013943] Shutdown Widget - Unit Icons [f=0013943] Shutdown Widget - Win Counter [f=0013943] Shutdown Widget - SpringRTS Replay Stats [f=0013943] Shutdown Widget - BuildETA [f=0013943] Shutdown Widget - Modular Comm Info [f=0013943] Shutdown Widget - Music Player v2 [f=0013943] Shutdown Widget - State Reverse and Latency [f=0013943] Shutdown Widget - CameraShake [f=0013943] Shutdown Widget - Chili Economy Panel Default [f=0013943] Shutdown Widget - Chili EndGame Window [f=0013943] Shutdown Widget - Chili Nuke Warning [f=0013943] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013943] Shutdown Widget - Chili Spectator Panels [f=0013943] Shutdown Widget - Context Menu [f=0013943] Shutdown Widget - Darkening [f=0013943] Shutdown Widget - Defense Range Zero-K [f=0013943] Shutdown Widget - Grab Input [f=0013943] Input grabbing is disabled! [f=0013943] Shutdown Widget - Highlight Geos [f=0013943] Shutdown Widget - Local Widgets Config [f=0013943] Shutdown Widget - MinimapEvents [f=0013943] Shutdown Widget - MetalFeatures (new) [f=0013943] Shutdown Widget - Missile Silo Range [f=0013943] Shutdown Widget - Point Tracker [f=0013943] Shutdown Widget - Showeco and Grid Drawer [f=0013943] Shutdown Widget - Stereo3D [f=0013943] Shutdown Widget - Attack AoE [f=0013943] Shutdown Widget - UnitShapes [f=0013943] Shutdown Widget - Map Edge Extension [f=0013943] Shutdown Widget - Selection Send [f=0013943] Shutdown Widget - LupsManager [f=0013943] Shutdown Widget - Newton Firezone [f=0013943] Shutdown Widget - Chili Pro Console [f=0013943] Shutdown Widget - Persistent Build Height [f=0013943] Shutdown Widget - Lasso Terraform GUI [f=0013943] Shutdown Widget - Chili Framework [f=0013943] Shutdown Widget - Lups [f=0013943] Shutdown Widget - Custom Markers [f=0013943] Shutdown Widget - Chili Core Selector [f=0013943] Shutdown Widget - Mex Placement Handler [f=0013943] Shutdown Widget - Select Keys [f=0013943] Shutdown Widget - Pause Screen [f=0013943] Shutdown Widget - Layout Handler [f=0013943] Shutdown Widget - Text To Speech Control [f=0013943] End widgetHandler:Shutdown [f=0013943] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={659332,74108450} {int,ext,rec}Allocs={9613376,0,0} {chunk,block}Bytes={74108450,0} [f=0013943] [Game::KillLua][1] dtor=0 luaGaia=0x53c72ce0 [f=0013943] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464612,62081645} {int,ext,rec}Allocs={9613377,0,0} {chunk,block}Bytes={62081645,0} [f=0013943] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={464612,62081645} {int,ext,rec}Allocs={9613377,0,0} {chunk,block}Bytes={62081645,0} [f=0013943] [Game::KillLua][2] dtor=0 luaRules=0x53b72630 [f=0013943] Start gadgetHandler:Shutdown [f=0013943] Shutdown - StartSetup [f=0013943] Shutdown - UnitMorph [f=0013943] Shutdown - Carrier Drones [f=0013943] Shutdown - LupsNanoSpray [f=0013943] Shutdown - Missile Silo Controller [f=0013943] Shutdown - Modular Comm Info [f=0013943] Shutdown - Terrain Texture Handler [f=0013943] Shutdown - UnitCloakShield [f=0013943] Shutdown - Starlight Handler [f=0013943] End gadgetHandler:Shutdown [f=0013943] Start gadgetHandler:Shutdown [f=0013943] Shutdown - Save/Load [f=0013943] Shutdown - Teleport Throw [f=0013943] Shutdown - UnitMorph [f=0013943] Shutdown - Modular Comm Info [f=0013943] Shutdown - Retreat Command [f=0013943] Shutdown - Shockwaves [f=0013943] Shutdown - UnitCloakShield [f=0013943] Shutdown - Lups Cloak FX [f=0013943] Shutdown - Lups [f=0013943] Shutdown - Lups Shield [f=0013943] End gadgetHandler:Shutdown [f=0013943] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9613408,0,0} {chunk,block}Bytes={0,0} [f=0013943] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9613408,0,0} {chunk,block}Bytes={0,0} [f=0013943] [Game::KillLua][4] dtor=0 [f=0013943] [Game::~CGame][1] [f=0013943] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013943] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013943] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013943] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013943] [Game::KillLua][4] dtor=1 [f=0013943] [Game::KillMisc][1] [f=0013943] [Game::KillMisc][2] [f=0013943] [Game::KillMisc][3] [f=0013943] [Game::KillRendering][1] [f=0013943] [3DOParser::Kill] allocated 1 pieces [f=0013943] [S3OParser::Kill] allocated 289 pieces [f=0013943] [AssParser::Kill] allocated 59 pieces [f=0013943] [Game::KillInterface][1] [f=0013943] [Game::KillInterface][2] [f=0013943] [Game::KillSimulation][1] [f=0013943] [Game::KillSimulation][2] [f=0013943] [CCollisionHandler] dis-/continuous tests: 0/558989 [f=0013943] [Game::KillSimulation][3] [f=0013943] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013943] [~CPathCache(24x24)] cacheHits=8 hitPercentage=15% numHashColls=0 maxCacheSize=7 [f=0013943] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013943] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013943] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013943] [LosHandler::Kill] raycast instance cache-{hits,misses}={270,5964}; shared=0%; cached=4% [f=0013943] [Game::KillSimulation][4] [f=0013943] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013943] [Game::~CGame][2] [f=0013943] [Game::~CGame][3] [f=0013943] [SpringApp::Kill][3] [f=0013943] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146797 bytes sent 108538 bytes recv'd [f=0013943] [SpringApp::Kill][4] font=0x4632eaa0 [f=0013943] [SpringApp::Kill][5] [f=0013943] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4639c850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2417ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=121ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=37ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=29ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luarules/gadgets/unit_instant_self_destruct.lua" indx=1801 inflSize=1kb readTime=21ms file="unittextures/factoryveh2.png" indx=7255 inflSize=582kb readTime=18ms file="effects/armtick_explosion.lua" indx=634 inflSize=4kb readTime=17ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=17ms file="objects3d/sphere.s3o" indx=5513 inflSize=101kb readTime=16ms file="luarules/gadgets/unit_transport_speed.lua" indx=1858 inflSize=3kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 41526795 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x464d8960) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464c9c20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463a6a10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f17c80b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]