[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.gjpiB7HZlN/springsettings.1266559.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 44ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe4f80b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3723 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1266559/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462bbc20] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462bbc20] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 783ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 859ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 141ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 36ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 140ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Scrangos was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1266559/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12063,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1266559/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x528fd050,0x5b954ca0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a132c9610905b3a791d1f95f4596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={000000005fe94020,00000000cd530670}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000072a68a40,00000000a2740da0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] U2 [f=-000001] [0] Event [1338,46.359375,513]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4936,46.3691406,3502]: 1 finished unit Recon Commander [f=0000000] [0] Jack500, team: 0, elo:1980, userid: 492723 [f=0000000] [0] BallMeat, team: 1, elo:1763, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [1232,47.4873505,432]: 0 finished unit Hovercraft Platform [f=0000012] [12] Event [4920,46.6867599,3592]: 1 finished unit Shieldbot Factory [f=0000243] [243] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000394] [394] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000512] [512] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000512] [512] Event [4908,46.425415,3592]: 1 finished unit Convict [f=0000756] [756] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0000764] [764] Event [1200,47.4386292,432]: 0 finished unit Bolas [f=0000769] [769] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000797] [797] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001000] [1000] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0001002] [1002] Event [1048,46.6713867,616]: 0 finished unit Solar Collector [f=0001071] [1071] Event [4808,47.1112976,3496]: 1 finished unit Solar Collector [f=0001268] [1268] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0001331] [1331] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0001391] [1391] Event [1080,47.3856506,728]: 0 finished unit Solar Collector [f=0001667] [1667] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0001711] [1711] Event [1200,47.4386292,432]: 0 finished unit Bolas [f=0001717] [1717] Event [1320,46.3781128,712]: 0 finished unit Solar Collector [f=0001893] [1893] Event [4888,46.3260803,3496]: 1 finished unit Solar Collector [f=0002109] [2109] Event [1104,46.5436707,800]: 0 finished unit Lotus [f=0002223] [2223] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002387] [2387] Event [1200,47.4386292,432]: 0 finished unit Bolas [f=0002388] [2388] Event [4968,46.6997681,3496]: 1 finished unit Solar Collector [f=0002564] [2564] Event [1200,46.3118896,272]: 0 finished unit Lotus [f=0002973] [2973] Event [5048,47.1917114,3496]: 1 finished unit Solar Collector [f=0002986] [2986] Event [1200,47.4386292,432]: 0 finished unit Quill [f=0003273] [3273] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0003305] [3305] Event [1032,46.52948,392]: 0 finished unit Caretaker [f=0003422] [3422] Event [5128,46.3260803,3496]: 1 finished unit Solar Collector [f=0003491] [3491] Event [4672,75.5021057,2272]: 1 finished unit Radar Tower [f=0003764] [3764] Event [952,46.3260803,520]: 0 finished unit Solar Collector [f=0003803] [3803] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0003932] [3932] Event [5208,46.3071594,3496]: 1 finished unit Solar Collector [f=0004047] [4047] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0004263] [4263] Event [1654.36499,46.4540825,729.408386]: 1 lost unit Bandit [f=0004287] [4287] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0004308] [4308] Event [1602.69641,46.3066673,699.557068]: 1 lost unit Bandit [f=0004315] [4315] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0004357] [4357] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0004384] [4384] Event [1721.29102,52.9993172,639.841248]: 1 lost unit Bandit [f=0004527] [4527] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0004652] [4652] Event [4792,46.382843,3416]: 1 finished unit Solar Collector [f=0004670] [4670] Event [952,47.8586731,440]: 0 finished unit Solar Collector [f=0004767] [4767] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0004769] [4769] Event [3928,75.5021057,3224]: 1 lost unit Metal Extractor [f=0005008] [5008] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0005151] [5151] Event [4872,46.5673218,3416]: 1 finished unit Solar Collector [f=0005239] [5239] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0005248] [5248] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0005373] [5373] Event [3688.68018,-6.4613657,2007.96667]: 1 lost unit Bandit [f=0005489] [5489] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0005652] [5652] Event [4952,47.5039063,3416]: 1 finished unit Solar Collector [f=0005715] [5715] Event [4908,46.425415,3592]: 1 finished unit Bandit [f=0005796] [5796] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0006010] [6010] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0006146] [6146] Event [5032,47.5464783,3416]: 1 finished unit Solar Collector [f=0006153] [6153] Event [3928,71.4406738,3224]: 1 finished unit Metal Extractor [f=0006285] [6285] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0006338] [6338] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0006641] [6641] Event [5112,46.6240845,3416]: 1 finished unit Solar Collector [f=0006660] [6660] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0006708] [6708] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006730] [6730] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0007000] [7000] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0007035] [7035] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0007153] [7153] Event [5192,46.3260803,3416]: 1 finished unit Solar Collector [f=0007237] [7237] Event [5235.31494,60.0805168,3750.15771]: 0 lost unit Bolas [f=0007308] [7308] Event [5047.32568,44.9986649,3821.48071]: 0 lost unit Bolas [f=0007389] [7389] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0007410] [7410] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0007457] [7457] Event [4633.00146,46.3260803,3671.06836]: 0 lost unit Bolas [f=0007503] [7503] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0007609] [7609] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0007785] [7785] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0007922] [7922] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0008073] [8073] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0008160] [8160] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0008193] [8193] Event [3384,15.9343872,2456]: 1 lost unit Metal Extractor [f=0008208] [8208] Event [320,18.2569275,2160]: 0 finished unit Lotus [f=0008354] [8354] Event [1200,47.4386292,432]: 0 finished unit Scalpel [f=0008373] [8373] Event [3156.77295,74.286438,3222.1001]: 1 lost unit Recon Commander [f=0008535] [8535] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0008545] [8545] Event [3576,74.286438,3176]: 1 lost unit Metal Extractor [f=0008715] [8715] Event [1200,47.4386292,432]: 0 finished unit Scalpel [f=0008743] [8743] Event [3928,71.4406738,3224]: 1 lost unit Metal Extractor [f=0008755] [8755] Event [3693.91064,74.6102676,3277.1106]: 0 lost unit Mace [f=0008777] [8777] Event [480,16.9844971,2080]: 0 finished unit Lotus [f=0008865] [8865] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008948] [8948] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0009001] [9001] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009195] [9195] Event [5032,46.340271,3560]: 1 finished unit Storage [f=0009356] [9356] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0009362] [9362] Event [336,17.1737061,1888]: 0 finished unit Lotus [f=0009513] [9513] Event [4672,75.5021057,2272]: 1 lost unit Radar Tower [f=0009569] [9569] Event [4712,73.1554565,2280]: 1 lost unit Metal Extractor [f=0009640] [9640] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0009654] [9654] Event [4635.53857,75.5068436,2675.52417]: 1 lost unit Bandit [f=0009699] [9699] Event [4687.12061,75.5116043,2691.52856]: 1 lost unit Bandit [f=0009733] [9733] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0010204] [10204] Event [2264,75.5021057,936]: 0 finished unit Solar Collector [f=0010387] [10387] Event [4908,46.425415,3592]: 1 finished unit Convict [f=0010487] [10487] Event [2392,75.4216919,952]: 0 finished unit Solar Collector [f=0010513] [10513] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0010589] [10589] Event [3928,68.5523376,3224]: 1 finished unit Metal Extractor [f=0010756] [10756] Event [2488,74.286438,984]: 0 finished unit Solar Collector [f=0010768] [10768] Event [4908,46.425415,3592]: 1 finished unit Convict [f=0010962] [10962] Event [368,17.1595154,2240]: 0 finished unit Radar Tower [f=0011144] [11144] Event [4908,46.425415,3592]: 1 finished unit Convict [f=0011173] [11173] Event [2656,74.286438,976]: 0 finished unit Lotus [f=0011285] [11285] Event [3576,70.2250061,3176]: 1 finished unit Metal Extractor [f=0011383] [11383] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0011469] [11469] Event [2560,74.2722473,1088]: 0 finished unit Lotus [f=0011472] [11472] Event [5032,46.3497314,3608]: 1 finished unit Storage [f=0011517] [11517] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0011659] [11659] Event [3576,70.2250061,3176]: 1 lost unit Metal Extractor [f=0011878] [11878] Event [3345.26953,72.3875504,3192.7771]: 0 lost unit Scalpel [f=0011891] [11891] Event [3834.2522,75.5857468,3142.00366]: 1 lost unit Rogue [f=0011893] [11893] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0012017] [12017] Event [2208,75.5021057,1136]: 0 finished unit Lotus [f=0012063] [12063] Event [3765.56299,75.4897079,3087.47339]: 1 lost unit Rogue [f=0012182] [12182] Event [3928,68.5523376,3224]: 1 lost unit Metal Extractor [f=0012199] [12199] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0012268] [12268] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0012301] [12301] Event [112,16.5445862,2192]: 0 finished unit Lotus [f=0012365] [12365] Event [112,16.5445862,2192]: 0 lost unit Lotus [f=0012375] [12375] Event [90.2923203,15.0826082,2159.24341]: 1 lost unit Bandit [f=0012394] [12394] Event [2080,74.7831116,912]: 0 finished unit Lotus [f=0012412] [12412] Event [4000.55811,75.5021057,3382.54028]: 1 lost unit Rogue [f=0012414] [12414] Event [157.174179,14.9410839,2204.50854]: 1 lost unit Bandit [f=0012417] [12417] Event [4081.19458,74.3438797,3589.45337]: 1 lost unit Rogue [f=0012436] [12436] Event [4030.44312,75.8325653,3494.24097]: 1 lost unit Rogue [f=0012457] [12457] Event [102.635521,14.0106058,2163.0686]: 1 lost unit Bandit [f=0012472] [12472] Event [4023.42334,74.4191818,3490.68799]: 1 lost unit Rogue [f=0012512] [12512] Event [260.509796,18.2214928,2124.26929]: 1 lost unit Bandit [f=0012525] [12525] Event [4039.63159,75.1323929,3614.95825]: 1 lost unit Rogue [f=0012530] [12530] Event [3966.26172,75.5435028,3464.22241]: 0 lost unit Mace [f=0012531] [12531] Event [4024.75122,73.3286438,3478.10718]: 0 lost unit Scalpel [f=0012533] [12533] Event [368,17.1595154,2240]: 0 lost unit Radar Tower [f=0012537] [12537] Event [4049.84644,74.4033203,3771.19336]: 1 lost unit Rogue [f=0012555] [12555] Event [298.927368,18.3595619,2077.5813]: 1 lost unit Bandit [f=0012555] [12555] Event [320,18.8432465,2160]: 0 lost unit Lotus [f=0012558] [12558] Event [4192.08691,69.2579651,3544.6626]: 1 lost unit Rogue [f=0012566] [12566] Event [4088.49854,74.286438,3803.05396]: 1 lost unit Rogue [f=0012589] [12589] Event [4166.08447,74.286438,3835.39355]: 1 lost unit Rogue [f=0012613] [12613] Event [316.622742,16.2910404,2116.22119]: 1 lost unit Bandit [f=0012619] [12619] Event [4171.93555,74.286438,3711.35083]: 1 lost unit Rogue [f=0012630] [12630] Event [4908,46.425415,3592]: 1 finished unit Rogue [f=0012644] [12644] Event [4247.41895,75.1231155,3674.61108]: 1 lost unit Rogue [f=0012676] [12676] Event [348.136322,14.6964731,2173.79321]: 1 lost unit Bandit [f=0012756] [12756] Event [undefined]: BallMeat resigned [f=0012756] game_message: BallMeat has been destroyed! [f=0012756] game_message: Jack500 wins! [f=0012756] Submitting stats [f=0012756] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012756] Part| Total Time|Time of the last 0.5s [f=0012756] Draw 15171.88ms 10.68% [f=0012756] Lua::Callins::Synced 6380.97ms 26.45% [f=0012756] Lua::Callins::Unsynced 20713.74ms 15.97% [f=0012756] Lua::CollectGarbage::Synced 276.31ms 0.20% [f=0012756] Lua::CollectGarbage::Unsynced 581.36ms 0.70% [f=0012756] Misc::Profiler::AddTime 52.58ms 0.00% [f=0012756] Sim 34261.87ms 79.34% [f=0012756] [12756] Received game_message: BallMeat has been destroyed! [f=0012756] [12756] Received game_message: Jack500 wins! [f=0012757] [12757] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012757] [12757] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012757] [12757] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012757] [12757] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,5.5999999,6.26666689,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012757] [12757] Game End Stats Values: 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9,3225,3465,3225,3465,51.0677185,10.7920694,51.0677185,10.7920694,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,0,180,16.5333328,14,16.5333328,14,1330,1275,1330,1275,16.5203896,12.319396,16.5203896,12.319396,300,540,300,540,0,0,0,0,1595,1470,1595,1470,43.3333664,0,43.3333664,0,0,0,0,0,0,0,0,0 [f=0012757] [12757] Game End Stats Values: 10,3445,3535,3445,3535,69.9379044,18.2463951,69.9379044,18.2463951,0,0,0,0,0,0,0,0,41.6158752,0,41.6158752,0,1.21833336,0,1.21833336,0,0,180,0,180,18.2666664,15.0666666,18.2666664,15.0666666,1330,1275,1330,1275,17.2580128,12.496954,17.2580128,12.496954,450,540,450,540,0,0,0,0,1665,1540,1665,1540,43.3333664,0,43.3333664,0,0,0,0,0,0,1.21833336,0,1.21833336 [f=0012757] [12757] Game End Stats Values: 11,3295,3850,3295,3850,97.5819626,28.8792877,97.5819626,28.8792877,0,0,0,0,0,0,0,0,129.594879,0,129.594879,0,158.607056,240.984055,158.607056,240.984055,0,180,0,180,20,16,20,16,1330,1275,1330,1275,17.8429375,12.3355255,17.8429375,12.3355255,300,940,300,940,85,225,85,225,1665,1455,1665,1455,268.333374,85,268.333374,85,0,15.9999933,0,15.9999933,241.983063,161.973312,241.983063,161.973312 [f=0012757] [12757] Game End Stats Values: 12,3430,3920,3430,3920,125.27803,40.3526154,125.27803,40.3526154,0,0,0,0,0,0,0,0,184.311005,0,184.311005,0,160.75705,325.984253,160.75705,325.984253,0,180,0,180,21.0666676,17.0666676,21.0666676,17.0666676,1330,1275,1330,1275,17.0810337,12.7382202,17.0810337,12.7382202,450,940,450,940,85,310,85,310,1650,1525,1650,1525,353.333374,85,353.333374,85,0,34.3999863,0,34.3999863,326.983276,182.912064,326.983276,182.912064 [f=0012757] [12757] Game End Stats Values: 13,3575,4005,3575,4005,157.9366,57.011116,157.9366,57.011116,0,0,0,0,0,0,0,0,224.766296,0,224.766296,0,293.556946,465.693085,293.556946,465.693085,0,180,0,180,22.8296776,18,22.8296776,18,1330,1275,1330,1275,16.1081352,11.6439009,16.1081352,11.6439009,525,940,525,940,85,385,85,385,1720,1610,1720,1610,428.333374,85,428.333374,85,0,34.3999863,0,34.3999863,466.692108,317.861969,466.692108,317.861969 [f=0012757] [12757] Game End Stats Values: 14,3795,4405,3795,4405,195.045914,73.4645538,195.045914,73.4645538,0,0,0,0,0,0,0,0,300.474945,0,300.474945,0,293.556946,465.693085,293.556946,465.693085,0,180,0,180,24.666666,18,24.666666,18,1330,1275,1330,1275,18.625061,13.0968952,18.625061,13.0968952,675,1340,675,1340,85,385,85,385,1790,1610,1790,1610,428.333374,85,428.333374,85,34.1333122,34.3999863,34.1333122,34.3999863,466.692108,317.861969,466.692108,317.861969 [f=0012757] [12757] Game End Stats Values: 15,4070,4490,4070,4490,222.23407,90.4355774,222.23407,90.4355774,0,0,0,0,0,0,0,0,338.073639,0,338.073639,0,293.556946,465.693085,293.556946,465.693085,0,180,0,180,26.5333328,18,26.5333328,18,1330,1275,1330,1275,20.1503201,14.1980686,20.1503201,14.1980686,795,1340,795,1340,85,385,85,385,1945,1695,1945,1695,485.666626,85,485.666626,85,34.1333122,36.7999954,34.1333122,36.7999954,466.692108,317.861969,466.692108,317.861969 [f=0012757] [12757] Game End Stats Values: 16,4345,4975,4345,4975,255.936798,93.725502,255.936798,93.725502,0,0,0,0,0,0,0,0,338.073639,0,338.073639,0,293.556946,465.693085,293.556946,465.693085,0,180,0,180,28.2666664,18,28.2666664,18,1330,1275,1330,1275,18.2468491,21.8193245,18.2468491,21.8193245,915,1740,915,1740,85,385,85,385,2100,1780,2100,1780,485.666626,85,485.666626,85,34.1333122,125.600334,34.1333122,125.600334,466.692108,317.861969,466.692108,317.861969 [f=0012757] [12757] Game End Stats Values: 17,4535,5060,4535,5060,303.573029,102.140297,303.573029,102.140297,0,0,0,0,0,0,0,0,398.735474,0,398.735474,0,297.856934,465.693085,297.856934,465.693085,0,180,0,180,30,18,30,18,1330,1275,1330,1275,21.1757469,17.2276535,21.1757469,17.2276535,1035,1740,1035,1740,85,385,85,385,2170,1865,2170,1865,485.666626,85,485.666626,85,34.1333122,125.600334,34.1333122,125.600334,466.692108,322.161957,466.692108,322.161957 [f=0012757] [12757] Game End Stats Values: 18,4740,5005,4740,5005,353.429504,105.123734,353.429504,105.123734,0,0,0,0,0,0,0,0,494.596802,0,494.596802,0,692.103027,548.193115,692.103027,548.193115,0,180,0,180,32,18,32,18,1330,1275,1330,1275,21.7237644,19.1322289,21.7237644,19.1322289,1155,1600,1155,1600,625,385,625,385,2255,1950,2255,1950,485.666626,625,485.666626,625,34.1333122,125.600334,34.1333122,125.600334,549.192139,719.096008,549.192139,719.096008 [f=0012757] [12757] Game End Stats Values: 19,4860,5090,4860,5090,406.846344,125.614799,406.846344,125.614799,0,0,0,0,0,0,0,0,646.220459,0,646.220459,0,859.247925,1339.38049,859.247925,1339.38049,0,180,0,180,32,18,32,18,1330,1275,1330,1275,23.5611248,21.8994064,23.5611248,21.8994064,1275,1600,1275,1600,625,441.799957,625,441.799957,2255,2035,2255,2035,542.466553,625,542.466553,625,34.1333122,125.600334,34.1333122,125.600334,1340.37952,892.4599,1340.37952,892.4599 [f=0012757] [12757] Game End Stats Values: 20,3655,5400,3655,5400,464.266052,127.637199,464.266052,127.637199,0,0,0,0,0,0,0,0,1322.14612,0,1322.14612,0,1007.82117,2077.46899,1007.82117,2077.46899,0,270,0,270,30.3999996,18,30.3999996,18,55,1275,55,1275,21.4279823,22.1348267,21.4279823,22.1348267,1515,1820,1515,1820,625,1886.79993,625,1886.79993,2085,2035,2085,2035,1987.46655,625,1987.46655,625,34.1333122,125.600334,34.1333122,125.600334,2078.46802,1041.03308,2078.46802,1041.03308 [f=0012757] [12757] Game End Stats Values: 21,3690,5390,3690,5390,509.399445,129.980103,509.399445,129.980103,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1085.88782,2162.46582,1085.88782,2162.46582,0,360,0,360,26,18,26,18,55,1275,55,1275,14.20889,22.1561947,14.20889,22.1561947,1635,1720,1635,1720,1025,1971.79993,1025,1971.79993,2000,2035,2000,2035,2072.46655,1025,2072.46655,1025,34.1333122,125.600334,34.1333122,125.600334,2163.46484,1119.09973,2163.46484,1119.09973 [f=0012757] [12757] Game End Stats Values: 22,3910,5560,3910,5560,542.623047,130.666733,542.623047,130.666733,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1085.88782,2162.46582,1085.88782,2162.46582,0,450,0,450,26,18,26,18,55,1275,55,1275,12.2149048,22.0457764,12.2149048,22.0457764,1755,1800,1755,1800,1025,1971.79993,1025,1971.79993,2100,2035,2100,2035,2072.46655,1025,2072.46655,1025,34.1333122,125.600334,34.1333122,125.600334,2163.46484,1119.09973,2163.46484,1119.09973 [f=0012757] [12757] Game End Stats Values: 23,3740,5960,3740,5960,574.823242,132.137711,574.823242,132.137711,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1256.11975,2434.56689,1256.11975,2434.56689,0,450,0,450,26,18,26,18,0,1275,0,1275,10.8244581,22.0980625,10.8244581,22.0980625,1725,2200,1725,2200,1025,2261.7998,1025,2261.7998,2015,2035,2015,2035,2362.46655,1025,2362.46655,1025,39.1333504,125.600334,39.1333504,125.600334,2444.96899,1289.33167,2444.96899,1289.33167 [f=0012757] [12757] Game End Stats Values: 24,3740,6030,3740,6030,612.80896,132.914536,612.80896,132.914536,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1256.11975,2434.56689,1256.11975,2434.56689,0,450,0,450,26,18.3999996,26,18.3999996,0,1275,0,1275,18.6101437,22.0517883,18.6101437,22.0517883,1725,2200,1725,2200,1025,2261.7998,1025,2261.7998,2015,2105,2015,2105,2449.7998,1025,2449.7998,1025,68.3001404,125.600334,68.3001404,125.600334,2444.96899,1289.33167,2444.96899,1289.33167 [f=0012757] [12757] Game End Stats Values: 25,4065,6570,4065,6570,653.160645,133.892715,653.160645,133.892715,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1256.11975,2434.56689,1256.11975,2434.56689,0,450,0,450,26,21.2000008,26,21.2000008,0,1275,0,1275,11.4901056,22.0652122,11.4901056,22.0652122,1725,2600,1725,2600,1025,2261.7998,1025,2261.7998,2340,2245,2340,2245,2449.7998,1025,2449.7998,1025,70.8001022,125.600334,70.8001022,125.600334,2444.96899,1289.33167,2444.96899,1289.33167 [f=0012757] [12757] Game End Stats Values: 26,4185,6715,4185,6715,686.919434,135.036682,686.919434,135.036682,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1256.11975,2434.56689,1256.11975,2434.56689,0,540,0,540,26,24,26,24,0,1330,0,1330,14.5172472,22.0762634,14.5172472,22.0762634,1725,2600,1725,2600,1025,2261.7998,1025,2261.7998,2460,2245,2460,2245,2449.7998,1025,2449.7998,1025,102.466286,125.600334,102.466286,125.600334,2444.96899,1289.33167,2444.96899,1289.33167 [f=0012757] [12757] Game End Stats Values: 27,4405,7205,4405,7205,719.28894,136.902756,719.28894,136.902756,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1256.11975,2519.56665,1256.11975,2519.56665,0,630,0,630,26,24,26,24,0,1330,0,1330,13.7579708,22.124403,13.7579708,22.124403,1845,3000,1845,3000,1025,2346.7998,1025,2346.7998,2560,2245,2560,2245,2534.7998,1025,2534.7998,1025,102.466286,125.600334,102.466286,125.600334,2529.96875,1289.33167,2529.96875,1289.33167 [f=0012757] [12757] Game End Stats Values: 28,4285,7075,4285,7075,757.973877,137.734009,757.973877,137.734009,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,1476.11987,2819.48145,1476.11987,2819.48145,0,720,0,720,26,24,26,24,0,1330,0,1330,12.5789986,22.0554161,12.5789986,22.0554161,1725,2780,1725,2780,1245,2466.7998,1245,2466.7998,2560,2245,2560,2245,2774.7998,1245,2774.7998,1245,102.466286,125.600334,102.466286,125.600334,2867.83057,1592.96973,2867.83057,1592.96973 [f=0012757] [12757] Game End Stats Values: 29,2865,6800,2865,6800,799.690735,139.702377,799.690735,139.702377,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,2603.03931,4300.81445,2603.03931,4300.81445,0,720,0,720,26,24,26,24,0,1275,0,1275,11.1811094,22.1312256,11.1811094,22.1312256,390,2560,390,2560,1880,3931.7998,1880,3931.7998,2475,2245,2475,2245,4314.7998,2100,4314.7998,2100,102.466286,125.600334,102.466286,125.600334,4460.59473,2741.72681,4460.59473,2741.72681 [f=0012757] [12757] Game End Stats Values: 30,2595,6800,2595,6800,817.515198,139.906219,817.515198,139.906219,0,0,0,0,0,0,0,0,1341.94531,0,1341.94531,0,2633.60791,4540.12305,2633.60791,4540.12305,0,720,0,720,26,24,26,24,0,1275,0,1275,10.9707537,22.0339756,10.9707537,22.0339756,120,2560,120,2560,1880,4321.7998,1880,4321.7998,2475,2245,2475,2245,4704.7998,2100,4704.7998,2100,102.466286,125.600334,102.466286,125.600334,4699.90332,2774.26758,4699.90332,2774.26758 [f=0012871] Spectator BallMeat left the game: normal quit [f=0012871] [12871] Event [undefined]: BallMeat quit [f=0012894] [12894] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0012944] Player Jack500 left the game: normal quit [f=0012944] [12944] Event [undefined]: Jack500 quit [f=0012950] No clients connected, shutting down server [f=0012950] Server shutdown [f=0012950] [12950] all players disconnected [f=0013015] [13015] Event [528,18.3988342,2160]: 0 finished unit Lotus [f=0013529] [13529] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0014160] [14160] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0014790] [14790] Event [1200,47.4386292,432]: 0 finished unit Mace [f=0015108] Autoquit sending quit command. [f=0015108] [QuitAction] user exited to system [f=0015108] [SpringApp::Kill][1] fromRun=1 [f=0015108] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015108] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015108] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015108] [ThreadPool::SetThreadCount][2] workers=0 [f=0015108] [SpringApp::Kill][2] [f=0015108] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015108] [Game::KillLua][3] dtor=0 luaUI=0x54e716d0 [f=0015108] Start widgetHandler:Shutdown [f=0015108] Shutdown - SaveOrderList Complete [f=0015108] Writing last game win data [f=0015108] Shutdown - SaveConfigData Complete [f=0015108] Shutdown Widget - Chili Highlight [f=0015108] Shutdown Widget - Save/Load API [f=0015108] Shutdown Widget - Draw After Chili [f=0015108] Shutdown Widget - EPIC Menu [f=0015108] Shutdown Widget - Chili Minimap [f=0015108] Shutdown Widget - Chili Widget Selector [f=0015108] Shutdown Widget - Local Team Colors [f=0015108] Shutdown Widget - Display Keys 2 [f=0015108] Shutdown Widget - Save Game Menu [f=0015108] Shutdown Widget - HealthBars [f=0015108] Shutdown Widget - Noises [f=0015108] Shutdown Widget - Unit Icons [f=0015108] Shutdown Widget - Win Counter [f=0015108] Shutdown Widget - SpringRTS Replay Stats [f=0015108] Shutdown Widget - BuildETA [f=0015108] Shutdown Widget - Modular Comm Info [f=0015108] Shutdown Widget - Music Player v2 [f=0015108] Shutdown Widget - State Reverse and Latency [f=0015108] Shutdown Widget - CameraShake [f=0015108] Shutdown Widget - Chili Economy Panel Default [f=0015108] Shutdown Widget - Chili EndGame Window [f=0015108] Shutdown Widget - Chili Nuke Warning [f=0015108] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015108] Shutdown Widget - Chili Spectator Panels [f=0015108] Shutdown Widget - Context Menu [f=0015108] Shutdown Widget - Darkening [f=0015108] Shutdown Widget - Defense Range Zero-K [f=0015108] Shutdown Widget - Grab Input [f=0015108] Input grabbing is disabled! [f=0015108] Shutdown Widget - Highlight Geos [f=0015108] Shutdown Widget - Local Widgets Config [f=0015108] Shutdown Widget - MinimapEvents [f=0015108] Shutdown Widget - MetalFeatures (new) [f=0015108] Shutdown Widget - Missile Silo Range [f=0015108] Shutdown Widget - Point Tracker [f=0015108] Shutdown Widget - Showeco and Grid Drawer [f=0015108] Shutdown Widget - Stereo3D [f=0015108] Shutdown Widget - Attack AoE [f=0015108] Shutdown Widget - UnitShapes [f=0015108] Shutdown Widget - Map Edge Extension [f=0015108] Shutdown Widget - Selection Send [f=0015108] Shutdown Widget - LupsManager [f=0015108] Shutdown Widget - Newton Firezone [f=0015108] Shutdown Widget - Chili Pro Console [f=0015108] Shutdown Widget - Persistent Build Height [f=0015108] Shutdown Widget - Lasso Terraform GUI [f=0015108] Shutdown Widget - Chili Framework [f=0015108] Shutdown Widget - Lups [f=0015108] Shutdown Widget - Custom Markers [f=0015108] Shutdown Widget - Chili Core Selector [f=0015108] Shutdown Widget - Mex Placement Handler [f=0015108] Shutdown Widget - Select Keys [f=0015108] Shutdown Widget - Pause Screen [f=0015108] Shutdown Widget - Layout Handler [f=0015108] Shutdown Widget - Text To Speech Control [f=0015108] End widgetHandler:Shutdown [f=0015108] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={839739,86607963} {int,ext,rec}Allocs={13396220,0,0} {chunk,block}Bytes={86607963,0} [f=0015108] [Game::KillLua][1] dtor=0 luaGaia=0x5b954ca0 [f=0015108] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={633988,74009326} {int,ext,rec}Allocs={13396221,0,0} {chunk,block}Bytes={74009326,0} [f=0015108] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={633988,74009326} {int,ext,rec}Allocs={13396221,0,0} {chunk,block}Bytes={74009326,0} [f=0015108] [Game::KillLua][2] dtor=0 luaRules=0x528fd050 [f=0015108] Start gadgetHandler:Shutdown [f=0015108] Shutdown - StartSetup [f=0015108] Shutdown - UnitMorph [f=0015108] Shutdown - Carrier Drones [f=0015108] Shutdown - LupsNanoSpray [f=0015108] Shutdown - Missile Silo Controller [f=0015108] Shutdown - Modular Comm Info [f=0015108] Shutdown - Terrain Texture Handler [f=0015108] Shutdown - UnitCloakShield [f=0015108] Shutdown - Starlight Handler [f=0015108] End gadgetHandler:Shutdown [f=0015108] Start gadgetHandler:Shutdown [f=0015108] Shutdown - Save/Load [f=0015108] Shutdown - Teleport Throw [f=0015108] Shutdown - UnitMorph [f=0015108] Shutdown - Modular Comm Info [f=0015108] Shutdown - Retreat Command [f=0015108] Shutdown - Shockwaves [f=0015108] Shutdown - UnitCloakShield [f=0015108] Shutdown - Lups Cloak FX [f=0015108] Shutdown - Lups [f=0015108] Shutdown - Lups Shield [f=0015108] End gadgetHandler:Shutdown [f=0015108] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13396252,0,0} {chunk,block}Bytes={0,0} [f=0015108] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13396252,0,0} {chunk,block}Bytes={0,0} [f=0015108] [Game::KillLua][4] dtor=0 [f=0015108] [Game::~CGame][1] [f=0015108] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015108] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015108] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015108] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015108] [Game::KillLua][4] dtor=1 [f=0015108] [Game::KillMisc][1] [f=0015108] [Game::KillMisc][2] [f=0015108] [Game::KillMisc][3] [f=0015108] [Game::KillRendering][1] [f=0015108] [3DOParser::Kill] allocated 1 pieces [f=0015108] [S3OParser::Kill] allocated 311 pieces [f=0015108] [AssParser::Kill] allocated 0 pieces [f=0015108] [Game::KillInterface][1] [f=0015108] [Game::KillInterface][2] [f=0015108] [Game::KillSimulation][1] [f=0015108] [Game::KillSimulation][2] [f=0015108] [CCollisionHandler] dis-/continuous tests: 0/1397533 [f=0015108] [Game::KillSimulation][3] [f=0015108] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015108] [~CPathCache(24x16)] cacheHits=24 hitPercentage=42% numHashColls=0 maxCacheSize=5 [f=0015108] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015108] [~CPathCache(48x32)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015108] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015108] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015108] [LosHandler::Kill] raycast instance cache-{hits,misses}={4415,9101}; shared=11%; cached=22% [f=0015108] [Game::KillSimulation][4] [f=0015108] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015108] [Game::~CGame][2] [f=0015108] [Game::~CGame][3] [f=0015108] [SpringApp::Kill][3] [f=0015108] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 159853 bytes sent 126472 bytes recv'd [f=0015108] [SpringApp::Kill][4] font=0x46248aa0 [f=0015108] [SpringApp::Kill][5] [f=0015108] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x462c8960) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2578ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4815 inflSize=9kb readTime=29ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=29ms file="bitmaps/loadpictures/water.png" indx=531 inflSize=3506kb readTime=27ms file="unitpics/plateveh.png" indx=6590 inflSize=11kb readTime=24ms file="scripts/amphimpulse.lua" indx=5661 inflSize=13kb readTime=23ms file="luaui/widgets/cmd_state_reverse_toggle.lua" indx=4611 inflSize=5kb readTime=22ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=19ms file="luaui/images/lobbyranks/5_3.png" indx=3698 inflSize=75kb readTime=18ms file="icons/padair.png" indx=1083 inflSize=1kb readTime=16ms file="effects/disruptor_cannon.lua" indx=664 inflSize=3kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30676530 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x463a6d50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463a1f50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462c9860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe4f80b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]