[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OWcCSCh1p1/springsettings.1266086.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f87f40b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3742 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1266086/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45756ae0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45756ae0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 577ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 643ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 92ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1266086/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (208ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1266086/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e84180,0x53c93750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9087c861290572687664d427fa99294a [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000000aeec3010,00000000ae02a030}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={0000000104d3b4f0,0000000100c8d140}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hiya [f=-000001] Allies: I choose: Engineer! [f=-000001] op [f=-000001] Allies: I choose: llt! [f=-000001] so much zk drama lately [f=-000001] sadde [f=-000001] I completely missed it D: [f=-000001] I moved houses [f=-000001] heaven lob is harassing google [f=-000001] idk why [f=-000001] > Game will be force started in 60 seconds [f=-000001] ehh, ok not cool? [f=-000001] yeah [f=-000001] [0] Event [3071,43.2932129,346]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2987,43.2854614,5725]: 1 finished unit Engineer Commander [f=0000000] [0] Maspy, team: 0, elo:2750, userid: 518109 [f=0000000] [0] Pootis, team: 1, elo:2655, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [3152,43.28125,496]: 0 finished unit Tank Foundry [f=0000016] [16] Event [3160,43.28125,5568]: 1 finished unit Cloakbot Factory [f=0000090] hes one of the few core devs [f=0000227] [227] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0000243] [243] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000445] yeah I think people should always start with respect from that [f=0000452] [452] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000468] [468] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000524] [524] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0000609] [609] Event [3152,44.6012497,524]: 0 finished unit Welder [f=0000723] [723] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000782] [782] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000911] [911] Event [2824,43.28125,5784]: 1 finished unit Solar Collector [f=0001003] [1003] Event [3384,43.28125,376]: 0 finished unit Solar Collector [f=0001074] [1074] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0001090] [1090] Event [2984,43.28125,5848]: 1 finished unit Solar Collector [f=0001270] [1270] Event [3112,43.28125,5784]: 1 finished unit Solar Collector [f=0001353] [1353] Event [3224,43.28125,232]: 0 finished unit Solar Collector [f=0001450] [1450] Event [2760,43.28125,5608]: 1 finished unit Solar Collector [f=0001573] [1573] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0001630] [1630] Event [2888,43.28125,5864]: 1 finished unit Solar Collector [f=0001667] [1667] Event [3368,43.28125,248]: 0 finished unit Solar Collector [f=0001810] [1810] Event [3080,43.28125,5864]: 1 finished unit Solar Collector [f=0001840] [1840] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0001935] [1935] Event [3064,43.28125,280]: 0 finished unit Solar Collector [f=0002036] [2036] Event [3192,43.28125,5800]: 1 finished unit Solar Collector [f=0002205] [2205] Event [2936,43.28125,344]: 0 finished unit Solar Collector [f=0002222] [2222] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0002282] [2282] Event [3272,43.28125,5704]: 1 finished unit Solar Collector [f=0002385] [2385] Event [2793.61328,43.28125,978.831726]: 1 lost unit Glaive [f=0002417] [2417] Event [4928,138.242188,4832]: 1 finished unit Radar Tower [f=0002499] ouch [f=0002537] [2537] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0002610] [2610] Event [2992,75.28125,5728]: 1 finished unit Lotus [f=0002710] [2710] Event [3152,131.28125,400]: 0 finished unit Lotus [f=0002784] [2784] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0002797] [2797] Event [3152,44.6012497,524]: 0 finished unit Welder [f=0002995] [2995] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0003205] [3205] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0003387] [3387] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0003416] [3416] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0003435] [Game::ClientReadNet] added new player zallascher with number 2 to team 0 [f=0003435] > SPRINGIE:User zallascher|staticheavyradar|2_2||False|||DE [f=0003463] Connection attempt from zallascher [f=0003463] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003463] -> Connection established (given id 2) [f=0003555] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0003555] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003626] [3626] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0003706] [3706] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [f=0003784] [3784] Event [2152,43.28125,1336]: 0 finished unit Metal Extractor [f=0003822] [3822] Event [4885.33838,43.28125,4017.01953]: 1 lost unit Glaive [f=0003857] [3857] Event [4862.06006,43.28125,4286.56006]: 0 lost unit Kodachi [f=0004003] [4003] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0004034] [4034] Event [2184,43.28125,1448]: 0 finished unit Solar Collector [f=0004109] [4109] Event [3288,43.28125,360]: 0 finished unit Caretaker [f=0004122] [4122] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0004187] [4187] Event [1496,43.28125,4792]: 1 finished unit Metal Extractor [f=0004240] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0004409] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0004409] [Game::ClientReadNet][LOGMSG] sender="zallascher" string="[Game::Load][lua{Rules,Gaia}={00000000ffef68a0,00000000c1374080}]" [f=0004412] [4412] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0004434] [4434] Event [3594.2146,44.1291428,3130.75024]: 1 lost unit Glaive [f=0004443] [4443] Event [2256,43.28125,1360]: 0 finished unit Lotus [f=0004495] [4495] Event [3667.47852,58.3665848,3213.64917]: 1 lost unit Glaive [f=0004504] [4504] Event [1224,43.28125,168]: 0 finished unit Metal Extractor [f=0004823] [4823] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0004954] [4954] Event [2080,43.28125,1360]: 0 finished unit Lotus [f=0005035] [5035] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0005105] [5105] Event [2176,43.28125,1392]: 0 finished unit Radar Tower [f=0005126] [5126] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0005245] [5245] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0005295] [5295] Event [1240,43.9453125,264]: 0 finished unit Solar Collector [f=0005388] [5388] Event [2040,43.28125,1448]: 0 finished unit Solar Collector [f=0005456] [5456] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0005532] [5532] Event [1696.49597,43.28125,4036.04443]: 0 lost unit Kodachi [f=0005702] [5702] Event [2888,43.28125,5640]: 1 finished unit Caretaker [f=0005742] [5742] Event [3208,43.28125,5720]: 1 lost unit Metal Extractor [f=0005783] [5783] Event [3152,44.6012497,524]: 0 finished unit Welder [f=0005813] [5813] Event [2744,39.21978,5704]: 1 finished unit Metal Extractor [f=0005833] [5833] Event [3160.01465,43.3522034,5558.3999]: 1 finished unit Imp [f=0005850] [5850] Event [4840,46.6015625,744]: 0 finished unit Metal Extractor [f=0005952] [5952] Event [3160.01465,43.3522034,5558.3999]: 1 finished unit Glaive [f=0006016] [6016] Event [3862.95776,43.28125,5999.72314]: 0 lost unit Kodachi [f=0006057] [6057] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0006110] [6110] Event [1296,43.28125,192]: 0 finished unit Lotus [f=0006150] [6150] Event [2064,43.28125,3456]: 1 finished unit Lotus [f=0006161] [6161] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0006202] [6202] Event [2344,43.28125,2312]: 0 finished unit Metal Extractor [f=0006279] [6279] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0006353] [6353] Event [4752,43.28125,816]: 0 finished unit Radar Tower [f=0006441] [6441] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0006513] [6513] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0006527] [6527] Event [2296,43.28125,3464]: 1 finished unit Metal Extractor [f=0006590] [6590] Event [3432,43.28125,504]: 0 finished unit Solar Collector [f=0006658] [6658] Event [3000,39.21978,5944]: 1 finished unit Metal Extractor [f=0006667] [6667] Event [2424,43.28125,2408]: 0 finished unit Solar Collector [f=0006829] [6829] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0006903] [6903] Event [2432,43.28125,2304]: 0 finished unit Lotus [f=0007006] [7006] Event [940.830872,53.6016769,412.330811]: 1 lost unit Glaive [f=0007034] [7034] Event [4832,43.28125,896]: 0 finished unit Lotus [f=0007046] [7046] Event [3352,43.28125,504]: 0 finished unit Solar Collector [f=0007087] [7087] Event [5152,189.375,896]: 1 lost unit Radar Tower [f=0007188] [7188] Event [1752,47.9296875,2952]: 1 finished unit Metal Extractor [f=0007229] [7229] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0007264] [7264] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Imp [f=0007433] [7433] Event [3208,39.21978,5720]: 1 finished unit Metal Extractor [f=0007452] [7452] Event [790.853821,78.3463364,1531.16479]: 1 lost unit Glaive [f=0007515] [7515] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0007530] [7530] Event [656.564453,43.28125,1869.802]: 1 lost unit Glaive [f=0007567] [7567] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Imp [f=0007586] [7586] Event [440.180786,43.28125,2028.89709]: 0 lost unit Kodachi [f=0007771] [7771] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Imp [f=0007788] [7788] Event [2256,43.28125,2368]: 0 finished unit Lotus [f=0007819] [7819] Event [1168,43.28125,96]: 0 finished unit Lotus [f=0007921] [7921] Event [1144,45.9375,216]: 0 finished unit Solar Collector [f=0007968] [7968] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Imp [f=0008100] [8100] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0008106] [8106] Event [2192,43.28125,2208]: 0 finished unit Lotus [f=0008330] [8330] Event [2000,142.226563,2784]: 1 finished unit Lotus [f=0008436] [8436] Event [5592,47.265625,152]: 0 finished unit Solar Collector [f=0008472] [8472] Event [1096,43.28125,104]: 0 finished unit Solar Collector [f=0008578] [8578] Event [1010.21783,63.1145973,255.804825]: 1 lost unit Glaive [f=0008580] [8580] Event [1071.07019,53.0780144,405.092377]: 1 lost unit Glaive [f=0008598] [8598] Event [1118.05396,49.4193497,397.444794]: 1 lost unit Glaive [f=0008622] [8622] Event [1168.28711,47.265625,390.181305]: 1 lost unit Glaive [f=0008630] [8630] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0008658] [8658] Event [2032,118.320313,2912]: 1 finished unit Lotus [f=0008667] [8667] Event [1196.53528,45.886425,318.073822]: 0 lost unit Kodachi [f=0008691] [8691] Event [1256.42261,43.28125,162.223434]: 1 lost unit Glaive [f=0008708] [8708] Event [5200,196.015625,880]: 1 lost unit Radar Tower [f=0008741] [8741] Event [1422.2666,43.8288803,248.330734]: 1 lost unit Glaive [f=0008766] [8766] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0008785] [8785] Event [1271.58008,43.4166145,164.936951]: 1 lost unit Glaive [f=0008786] [8786] Event [2464,43.28125,2496]: 0 finished unit Picket [f=0008792] [8792] Event [2296,43.28125,3464]: 1 lost unit Metal Extractor [f=0008828] [8828] Event [2264.11133,43.294529,3590.19727]: 1 lost unit Imp [f=0008934] [8934] Event [3152,44.6012497,524]: 0 finished unit Ogre [f=0008999] [8999] Event [3496,43.28125,408]: 0 finished unit Solar Collector [f=0009012] [9012] Event [2064,43.28125,3456]: 1 lost unit Lotus [f=0009045] [9045] Event [2528,43.28125,2576]: 0 finished unit Picket [f=0009069] [9069] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0009238] [9238] Event [2000,142.226563,2784]: 1 lost unit Lotus [f=0009244] [9244] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0009318] [9318] Event [2545.16089,45.2734375,3862.97949]: 1 lost unit Imp [f=0009370] [9370] Event [2576,43.28125,2624]: 0 finished unit Picket [f=0009404] [9404] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0009483] [9483] Event [2563.44067,43.28125,3186.38599]: 1 lost unit Glaive [f=0009525] [9525] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0009538] [9538] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0009776] [9776] Event [2363.25195,43.28125,3753.58911]: 0 lost unit Kodachi [f=0009804] [9804] Event [1496,43.28125,4792]: 1 lost unit Metal Extractor [f=0009810] [9810] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0009850] [9850] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0009905] [9905] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0009926] [9926] Event [2624,43.28125,2704]: 0 finished unit Picket [f=0009946] [9946] Event [5344,144.21875,832]: 1 finished unit Radar Tower [f=0009962] [9962] Event [1304,49.2578125,5400]: 1 lost unit Metal Extractor [f=0010132] [10132] Event [1013.23303,162.034485,5294.81396]: 1 lost unit Conjurer [f=0010374] [10374] Event [4941.39209,55.5598793,3561.29443]: 1 lost unit Imp [f=0010446] [10446] Event [3152,44.6012497,524]: 0 finished unit Welder [f=0010460] [10460] Event [2672,43.28125,2688]: 0 finished unit Picket [f=0010485] [10485] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0010530] [10530] Event [4648,43.28125,1352]: 0 finished unit Metal Extractor [f=0010627] [10627] Event [3952,42.6171875,3824]: 1 finished unit Lotus [f=0010725] [10725] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0010734] [10734] Event [2752,43.28125,2704]: 0 finished unit Picket [f=0010817] [10817] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0010845] [10845] Event [4648,43.28125,1432]: 0 finished unit Solar Collector [f=0010942] [10942] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0011009] [11009] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0011049] [11049] Event [2816,43.28125,2720]: 0 finished unit Picket [f=0011063] [11063] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0011072] [11072] Event [5376,142.890625,784]: 1 finished unit Lotus [f=0011103] [11103] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [f=0011128] [11128] Event [2296,39.21978,3464]: 1 finished unit Metal Extractor [f=0011160] [11160] Event [4760,43.28125,1368]: 0 finished unit Solar Collector [f=0011186] [11186] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0011222] [11222] Event [3320,43.28125,568]: 0 finished unit Caretaker [f=0011244] [11244] Event [4064,43.28125,3952]: 1 lost unit Lotus [f=0011303] [11303] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0011381] [11381] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0011391] [11391] Event [3952,38.3488464,3824]: 1 lost unit Lotus [f=0011403] [11403] Event [5616,51.9140625,288]: 0 finished unit Lotus [f=0011423] [11423] Event [232,43.9453125,856]: 0 finished unit Metal Extractor [f=0011440] [11440] Event [4221.82861,43.28125,4146.05566]: 1 lost unit Conjurer [f=0011460] [11460] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Ronin [f=0011569] [11569] Event [3800,43.28125,3832]: 1 lost unit Metal Extractor [f=0011611] [11611] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Ronin [f=0011720] [11720] Event [3288,43.28125,456]: 0 finished unit Caretaker [f=0011729] [11729] Event [4720,43.28125,1280]: 0 finished unit Lotus [f=0011761] [11761] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Ronin [f=0011819] [11819] Event [5384,46.6015625,168]: 0 finished unit Solar Collector [f=0011911] [11911] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Ronin [f=0011934] [11934] Event [5328,128.28125,704]: 1 finished unit Lotus [f=0011968] [11968] Event [2744,39.21978,5704]: 1 lost unit Metal Extractor [f=0012046] [12046] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0012047] [12047] Event [2888,43.28125,5640]: 1 lost unit Caretaker [f=0012059] [12059] Event [104,43.28125,952]: 0 finished unit Solar Collector [f=0012182] [12182] Event [5288,41.2890625,56]: 0 finished unit Solar Collector [f=0012199] [12199] Event [3000,39.21978,5944]: 1 lost unit Metal Extractor [f=0012254] [12254] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Glaive [f=0012269] [12269] Event [3105.55298,43.28125,6052.7915]: 0 lost unit Kodachi [f=0012334] [12334] Event [3257.22852,43.28125,6033.86621]: 0 lost unit Kodachi [f=0012401] [12401] Event [3992,43.28125,4808]: 1 lost unit Metal Extractor [f=0012447] [12447] Event [4480,43.28125,1376]: 0 finished unit Lotus [f=0012453] [12453] Event [3152,44.6012497,524]: 0 finished unit Ogre [f=0012474] [12474] Event [1496,39.21978,4792]: 1 finished unit Metal Extractor [f=0012545] [12545] Event [232,43.28125,968]: 0 finished unit Solar Collector [f=0012634] [12634] Event [4130.92969,40.693821,5910.62695]: 1 lost unit Conjurer [f=0012735] [12735] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0012842] [12842] Event [3800,39.21978,3832]: 0 finished unit Metal Extractor [f=0012900] [12900] Event [4920,43.28125,5976]: 1 lost unit Metal Extractor [f=0012903] [12903] Event [4512,43.28125,1360]: 0 finished unit Lotus [f=0012956] [12956] Event [3688,43.6062241,3832]: 0 lost unit Solar Collector [f=0012985] [12985] Event [5104,129.609375,768]: 1 lost unit Lotus [f=0013083] [13083] Event [360,43.28125,968]: 0 finished unit Solar Collector [f=0013313] [13313] Event [1304,45.1963425,5400]: 1 finished unit Metal Extractor [f=0013319] [13319] Event [3152,44.6012497,524]: 0 finished unit Ogre [f=0013330] [13330] Event [3712,43.28125,3648]: 0 finished unit Picket [f=0013366] [13366] Event [5184,120.976563,704]: 1 lost unit Lotus [f=0013379] [13379] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0013405] [13405] Event [4928,138.242188,4832]: 1 lost unit Radar Tower [f=0013439] [13439] Event [5231.17725,152.459656,793.794006]: 1 lost unit Conjurer [f=0013521] [13521] Event [5912,43.28125,5288]: 1 lost unit Metal Extractor [f=0013530] [13530] Event [4845.22021,47.0125618,5790.41211]: 1 lost unit Ronin [f=0013588] [13588] Event [4866.68604,43.493557,5872.88379]: 1 lost unit Ronin [f=0013600] [13600] Event [5328,123.706589,704]: 1 lost unit Lotus [f=0013605] [13605] Event [3872,44.3955994,3776]: 0 finished unit Picket [f=0013696] [13696] Event [5344,144.22113,832]: 1 lost unit Radar Tower [f=0013763] [13763] Event [5376,137.258606,784]: 1 lost unit Lotus [f=0013789] [13789] Event [320,42.6171875,880]: 0 finished unit Lotus [f=0013797] [13797] Event [3236.69482,43.28125,3715.0918]: 1 lost unit Ronin [f=0013799] [13799] Event [2080,43.28125,1360]: 0 lost unit Lotus [f=0013821] [13821] Event [2176,43.8596344,1392]: 0 lost unit Radar Tower [f=0013858] [13858] Event [2152,42.7713928,1336]: 0 lost unit Metal Extractor [f=0013911] [13911] Event [2256,43.8575249,1360]: 0 lost unit Lotus [f=0013916] [13916] Event [3792,43.28125,3648]: 0 finished unit Picket [f=0013980] [13980] Event [2142.53809,40.4239578,1310.94983]: 1 lost unit Reaver [f=0013999] [13999] Event [3088,43.28125,3568]: 1 finished unit Lotus [f=0014009] [14009] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Reaver [f=0014053] [14053] Event [2040,43.2966614,1448]: 0 lost unit Solar Collector [f=0014125] [14125] Event [2184,43.1731987,1448]: 0 lost unit Solar Collector [f=0014132] [14132] Event [3152,44.6012497,524]: 0 finished unit Ogre [f=0014169] [14169] Event [3760,43.28125,3552]: 0 finished unit Picket [f=0014171] [14171] Event [3170.44751,43.9453125,3956.10474]: 0 lost unit Kodachi [f=0014217] [14217] Event [3200,43.28125,3472]: 1 lost unit Lotus [f=0014353] [14353] Event [3988.30005,43.7523956,3941.66724]: 0 lost unit Kodachi [f=0014370] [14370] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0014377] [14377] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0014412] [14412] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0014475] [14475] Event [3855.56665,43.882328,3910.81372]: 0 lost unit Kodachi [f=0014495] [14495] Event [3792,45.9375,3488]: 0 finished unit Picket [f=0014496] [14496] Event [3208,37.3318024,5720]: 1 lost unit Metal Extractor [f=0014550] [14550] Event [112,43.28125,832]: 0 finished unit Lotus [f=0014561] [14561] Event [3736,43.5124588,3928]: 0 lost unit Solar Collector [f=0014562] [14562] Event [3923.05542,43.28125,4025.31934]: 1 lost unit Reaver [f=0014595] [14595] Event [3280,43.3228683,3712]: 1 finished unit Lotus [f=0014657] [14657] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0014696] [14696] Event [3160.01465,43.3508301,5558.3999]: 1 lost unit Reaver [f=0014702] [14702] Event [3160.01465,43.3508301,5558.3999]: 1 lost unit Reaver [f=0014703] [14703] Event [3403.09424,43.28125,3809.71631]: 1 lost unit Ronin [f=0014716] [14716] Event [3160.01465,43.28125,5558.3999]: 1 lost unit Reaver [f=0014718] [14718] Event [2992,70.5102081,5728]: 1 lost unit Lotus [f=0014751] [14751] Event [3712,43.28125,3648]: 0 lost unit Picket [f=0014808] [14808] Event [3032,43.28125,5496]: 1 lost unit Caretaker [f=0014819] [14819] Event [3744,66.5234375,3360]: 0 finished unit Picket [f=0014876] [14876] Event [3001.89575,43.28125,5464.01611]: 0 lost unit Kodachi [f=0014883] [14883] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0015023] [15023] Event [3296,43.28125,3456]: 1 finished unit Lotus [f=0015043] [15043] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0015186] [15186] Event [3744,66.5234375,3360]: 0 lost unit Picket [f=0015192] [15192] Event [2760,43.28125,5608]: 1 lost unit Solar Collector [f=0015213] [15213] Event [3152,44.6012497,524]: 0 finished unit Kodachi [f=0015298] [15298] Event [3272,43.6244202,5704]: 1 lost unit Solar Collector [f=0015359] [15359] Event [3160.01465,43.2968369,5558.3999]: 1 finished unit Reaver [f=0015375] [15375] Event [3360,43.28125,3360]: 1 finished unit Lotus [f=0015537] [15537] Event [3760,43.28125,3552]: 0 lost unit Picket [f=0015559] [15559] Event [416,43.9453125,816]: 0 finished unit Lotus [f=0015613] [15613] Event [3112,43.28125,5784]: 1 lost unit Solar Collector [f=0015627] [15627] Event [3192,43.2545242,5800]: 1 lost unit Solar Collector [f=0015634] [15634] Event [3080,43.3500328,5864]: 1 lost unit Solar Collector [f=0015657] [15657] Event [3792,45.9375,3488]: 0 lost unit Picket [f=0015730] [15730] Event [3952,45.2734375,3632]: 0 finished unit Picket [f=0015735] [15735] Event [3440,43.28125,3280]: 1 finished unit Lotus [f=0015744] [15744] Event [2888,40.1306915,5864]: 1 lost unit Solar Collector [f=0015755] [15755] Event [1752,40.2676773,2952]: 1 lost unit Metal Extractor [f=0015797] [15797] Event [2984,44.0886307,5848]: 1 lost unit Solar Collector [f=0015810] [15810] Event [3280,43.3228683,3712]: 1 lost unit Lotus [f=0015832] [15832] Event [2032,113.919296,2912]: 1 lost unit Lotus [f=0015835] [15835] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0015905] [15905] Event [2824,39.0805283,5784]: 1 lost unit Solar Collector [f=0015927] [15927] Event [2875.52783,43.9843063,5964.45605]: 0 lost unit Kodachi [f=0015949] [15949] Event [2241.23315,43.3199768,3351.43066]: 0 lost unit Kodachi [f=0015949] [15949] Event [2943.44775,43.28125,6083.72217]: 0 lost unit Ogre [f=0015981] [15981] Event [1224,43.28125,168]: 0 lost unit Metal Extractor [f=0015984] [15984] Event [4000,43.0344772,3728]: 0 finished unit Picket [f=0016014] [16014] Event [2059.82178,35.5791779,3434.44727]: 1 lost unit Reaver [f=0016016] [16016] Event [1088.74072,53.8447647,287.776337]: 1 lost unit Reaver [f=0016036] [16036] Event [2296,39.21978,3464]: 1 lost unit Metal Extractor [f=0016070] [16070] Event [1296,43.3046722,192]: 0 lost unit Lotus [f=0016096] [16096] Event [3504,43.28125,3232]: 1 finished unit Lotus [f=0016119] [16119] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0016167] [16167] Event [1168,43.8368988,96]: 0 lost unit Lotus [f=0016212] [16212] Event [3160.01465,43.28125,5558.3999]: 1 finished unit Conjurer [f=0016302] [16302] Event [1144,45.9375,216]: 0 lost unit Solar Collector [f=0016329] [16329] Event [4032,42.8470993,3824]: 0 finished unit Picket [f=0016356] [16356] Event [3984,52.578125,3568]: 0 finished unit Picket [f=0016369] [16369] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0016424] [16424] Event [2896,43.28125,256]: 0 finished unit Lotus [f=0016451] [16451] Event [1096,43.4341812,104]: 0 lost unit Solar Collector [f=0016573] [16573] Event [1240,43.9453125,264]: 0 lost unit Solar Collector [f=0016717] [16717] Event [1947.82178,43.28125,5532.93506]: 1 lost unit Glaive [f=0016746] [16746] Event [1496,39.21978,4792]: 1 lost unit Metal Extractor [f=0016770] [16770] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0016839] [16839] Event [2928,43.28125,144]: 0 finished unit Lotus [f=0016842] [16842] Event [1751.87427,54.0973549,293.088257]: 1 lost unit Glaive [f=0016902] [16902] Event [1304,45.1963425,5400]: 1 lost unit Metal Extractor [f=0016917] [16917] Event [3032,43.28125,3416]: 1 lost unit Caretaker [f=0016978] [16978] Event [2107.93701,43.28125,387.915588]: 0 lost unit Blitz [f=0016989] [16989] Event [504,43.28125,3864]: 1 lost unit Metal Extractor [f=0017010] [17010] Event [511.419739,43.28125,3954.11279]: 1 lost unit Conjurer [f=0017021] [17021] Event [3026.42725,43.28125,3096.25415]: 0 lost unit Ogre [f=0017062] [17062] Event [3321.50488,43.28125,3379.74463]: 1 lost unit Engineer Commander [f=0017103] [17103] Event [2586.48755,42.4319191,5580.00098]: 1 lost unit Reaver [f=0017186] [17186] Event [2671.35522,39.7932053,5315.3999]: 1 lost unit Reaver [f=0017195] [17195] Event [3504,45.7112122,3232]: 1 lost unit Lotus [f=0017260] [17260] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0017261] bruh [f=0017293] [17293] Event [2952,43.28125,5432]: 1 lost unit Caretaker [f=0017307] all my skills [f=0017339] are gone af [f=0017380] [17380] Event [3360,43.28125,3360]: 1 lost unit Lotus [f=0017381] [17381] Event [undefined]: Pootis resigned [f=0017381] game_message: Pootis has been destroyed! [f=0017381] game_message: Maspy wins! [f=0017381] Submitting stats [f=0017381] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017381] Part| Total Time|Time of the last 0.5s [f=0017381] Draw 31841.76ms 29.10% [f=0017381] Lua::Callins::Synced 13345.78ms 13.60% [f=0017381] Lua::Callins::Unsynced 40400.53ms 34.46% [f=0017381] Lua::CollectGarbage::Synced 612.52ms 0.30% [f=0017381] Lua::CollectGarbage::Unsynced 1317.74ms 1.09% [f=0017381] Misc::Profiler::AddTime 113.32ms 0.00% [f=0017381] Sim 49301.25ms 52.04% [f=0017381] [17381] Received game_message: Pootis has been destroyed! [f=0017381] [17381] Received game_message: Maspy wins! [f=0017382] [17382] Game End Stats Header: 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[f=0017382] [17382] Game End Stats Values: 37,4300,10305,4300,10305,561.232361,1404.35583,561.232361,1404.35583,0,0,0,0,0,0,0,0,213.249481,146.862122,213.249481,146.862122,5843.24707,8884.75781,5843.24707,8884.75781,450,2180,450,2180,8.26666641,46,8.26666641,46,1275,1330,1275,1330,13.7333336,29.8224258,13.7333336,29.8224258,1260,2650,1260,2650,4052.19995,6271.6333,4052.19995,6271.6333,1315,4145,1315,4145,6530.9668,4105.5332,6530.9668,4105.5332,357.065857,280.40097,357.065857,280.40097,9278.0752,6439.07764,9278.0752,6439.07764 [f=0017382] [17382] Game End Stats Values: 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[f=0017382] [17382] Game End Stats Values: 40,2005,10575,2005,10575,561.232361,1485.85657,561.232361,1485.85657,0,0,0,0,0,0,0,0,835.174438,146.862122,835.174438,146.862122,6844.66553,10354.2266,6844.66553,10354.2266,270,2560,270,2560,2,42,2,42,0,1330,0,1330,4,29.9428558,4,29.9428558,590,2750,590,2750,5062.2002,8603.7998,5062.2002,8603.7998,1145,3935,1145,3935,9006.46582,5115.5332,9006.46582,5115.5332,430.190125,502.797577,430.190125,502.797577,10953.8594,7516.43506,10953.8594,7516.43506 [f=0017397] [17397] Event [3029.28296,36.517025,5337.49902]: 1 lost unit Conjurer [f=0017400] [17400] Event [3160,43.28125,5568]: 1 lost unit Cloakbot Factory [f=0017548] Player Maspy left the game: normal quit [f=0017548] [17548] Event [undefined]: Maspy quit [f=0017665] No clients connected, shutting down server [f=0017665] Server shutdown [f=0017665] [17665] all players disconnected [f=0017758] [17758] Event [3944,41.3173485,3864]: 0 finished unit Caretaker [f=0017816] [17816] Event [2152,36.6244278,1336]: 0 finished unit Metal Extractor [f=0017854] [17854] Event [5640,43.28125,2280]: 0 finished unit Metal Extractor [f=0018067] [18067] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0018455] [18455] Event [5784,47.265625,360]: 0 finished unit Geothermal Generator [f=0018455] [18455] Event [5576,43.28125,2360]: 0 finished unit Solar Collector [f=0018524] [18524] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0018833] [18833] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0018848] [18848] Event [5704,43.28125,2360]: 0 finished unit Solar Collector [f=0019085] [19085] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0019220] [19220] Event [5728,43.28125,2224]: 0 finished unit Lotus [f=0019338] [19338] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0019593] [19593] Event [3152,44.6012497,524]: 0 finished unit Blitz [f=0020027] Autoquit sending quit command. [f=0020027] [QuitAction] user exited to system [f=0020027] [SpringApp::Kill][1] fromRun=1 [f=0020027] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020027] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020027] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020027] [ThreadPool::SetThreadCount][2] workers=0 [f=0020027] [SpringApp::Kill][2] [f=0020027] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020027] [Game::KillLua][3] dtor=0 luaUI=0x537d18c0 [f=0020027] Start widgetHandler:Shutdown [f=0020027] Shutdown - SaveOrderList Complete [f=0020027] Writing last game win data [f=0020027] Shutdown - SaveConfigData Complete [f=0020027] Shutdown Widget - Chili Highlight [f=0020027] Shutdown Widget - Save/Load API [f=0020027] Shutdown Widget - Draw After Chili [f=0020027] Shutdown Widget - EPIC Menu [f=0020027] Shutdown Widget - Chili Minimap [f=0020027] Shutdown Widget - Chili Widget Selector [f=0020027] Shutdown Widget - Local Team Colors [f=0020027] Shutdown Widget - Display Keys 2 [f=0020027] Shutdown Widget - Save Game Menu [f=0020027] Shutdown Widget - HealthBars [f=0020027] Shutdown Widget - Noises [f=0020027] Shutdown Widget - Unit Icons [f=0020027] Shutdown Widget - Win Counter [f=0020027] Shutdown Widget - SpringRTS Replay Stats [f=0020027] Shutdown Widget - BuildETA [f=0020027] Shutdown Widget - Modular Comm Info [f=0020027] Shutdown Widget - Music Player v2 [f=0020027] Shutdown Widget - State Reverse and Latency [f=0020027] Shutdown Widget - CameraShake [f=0020027] Shutdown Widget - Chili Economy Panel Default [f=0020027] Shutdown Widget - Chili EndGame Window [f=0020027] Shutdown Widget - Chili Nuke Warning [f=0020027] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020027] Shutdown Widget - Chili Spectator Panels [f=0020027] Shutdown Widget - Context Menu [f=0020027] Shutdown Widget - Darkening [f=0020027] Shutdown Widget - Defense Range Zero-K [f=0020027] Shutdown Widget - Grab Input [f=0020027] Input grabbing is disabled! [f=0020027] Shutdown Widget - Highlight Geos [f=0020027] Shutdown Widget - Local Widgets Config [f=0020027] Shutdown Widget - MinimapEvents [f=0020027] Shutdown Widget - MetalFeatures (new) [f=0020027] Shutdown Widget - Missile Silo Range [f=0020027] Shutdown Widget - Point Tracker [f=0020027] Shutdown Widget - Showeco and Grid Drawer [f=0020027] Shutdown Widget - Stereo3D [f=0020027] Shutdown Widget - Attack AoE [f=0020027] Shutdown Widget - Map Edge Extension [f=0020027] Shutdown Widget - Selection Send [f=0020027] Shutdown Widget - LupsManager [f=0020027] Shutdown Widget - Newton Firezone [f=0020027] Shutdown Widget - Chili Pro Console [f=0020027] Shutdown Widget - Persistent Build Height [f=0020027] Shutdown Widget - Lasso Terraform GUI [f=0020027] Shutdown Widget - Chili Framework [f=0020027] Shutdown Widget - Lups [f=0020027] Shutdown Widget - Custom Markers [f=0020027] Shutdown Widget - Chili Core Selector [f=0020027] Shutdown Widget - Mex Placement Handler [f=0020027] Shutdown Widget - Select Keys [f=0020027] Shutdown Widget - Pause Screen [f=0020027] Shutdown Widget - Layout Handler [f=0020027] Shutdown Widget - Text To Speech Control [f=0020027] End widgetHandler:Shutdown [f=0020027] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1451437,129148823} {int,ext,rec}Allocs={16455198,0,0} {chunk,block}Bytes={129148823,0} [f=0020027] [Game::KillLua][1] dtor=0 luaGaia=0x53c93750 [f=0020027] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1201259,114319558} {int,ext,rec}Allocs={16455199,0,0} {chunk,block}Bytes={114319558,0} [f=0020027] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1201259,114319558} {int,ext,rec}Allocs={16455199,0,0} {chunk,block}Bytes={114319558,0} [f=0020027] [Game::KillLua][2] dtor=0 luaRules=0x52e84180 [f=0020027] Start gadgetHandler:Shutdown [f=0020027] Shutdown - StartSetup [f=0020027] Shutdown - UnitMorph [f=0020027] Shutdown - Carrier Drones [f=0020027] Shutdown - LupsNanoSpray [f=0020027] Shutdown - Missile Silo Controller [f=0020027] Shutdown - Modular Comm Info [f=0020027] Shutdown - Terrain Texture Handler [f=0020027] Shutdown - UnitCloakShield [f=0020027] Shutdown - Starlight Handler [f=0020027] End gadgetHandler:Shutdown [f=0020027] Start gadgetHandler:Shutdown [f=0020027] Shutdown - Save/Load [f=0020027] Shutdown - Teleport Throw [f=0020027] Shutdown - UnitMorph [f=0020027] Shutdown - Modular Comm Info [f=0020027] Shutdown - Retreat Command [f=0020027] Shutdown - Shockwaves [f=0020027] Shutdown - UnitCloakShield [f=0020027] Shutdown - Lups Cloak FX [f=0020027] Shutdown - Lups [f=0020027] Shutdown - Lups Shield [f=0020027] End gadgetHandler:Shutdown [f=0020027] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16455231,0,0} {chunk,block}Bytes={0,0} [f=0020027] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16455231,0,0} {chunk,block}Bytes={0,0} [f=0020027] [Game::KillLua][4] dtor=0 [f=0020027] [Game::~CGame][1] [f=0020027] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020027] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020027] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020027] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020027] [Game::KillLua][4] dtor=1 [f=0020027] [Game::KillMisc][1] [f=0020027] [Game::KillMisc][2] [f=0020027] [Game::KillMisc][3] [f=0020027] [Game::KillRendering][1] [f=0020027] [3DOParser::Kill] allocated 19 pieces [f=0020027] [S3OParser::Kill] allocated 349 pieces [f=0020027] [AssParser::Kill] allocated 11 pieces [f=0020027] [Game::KillInterface][1] [f=0020027] [Game::KillInterface][2] [f=0020027] [Game::KillSimulation][1] [f=0020027] [Game::KillSimulation][2] [f=0020027] [CCollisionHandler] dis-/continuous tests: 0/1074054 [f=0020027] [Game::KillSimulation][3] [f=0020027] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020027] [~CPathCache(24x24)] cacheHits=34 hitPercentage=14% numHashColls=0 maxCacheSize=17 [f=0020027] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020027] [~CPathCache(48x48)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020027] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020027] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020027] [LosHandler::Kill] raycast instance cache-{hits,misses}={4404,17513}; shared=2%; cached=18% [f=0020027] [Game::KillSimulation][4] [f=0020027] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020027] [Game::~CGame][2] [f=0020027] [Game::~CGame][3] [f=0020027] [SpringApp::Kill][3] [f=0020027] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 212213 bytes sent 278942 bytes recv'd [f=0020027] [SpringApp::Kill][4] font=0x45688aa0 [f=0020027] [SpringApp::Kill][5] [f=0020027] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x456f6560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2678ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=92ms file="scripts/pw_dropfac.lua" indx=5853 inflSize=1kb readTime=73ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=25ms file="bitmaps/loadpictures/buildpower.png" indx=509 inflSize=2718kb readTime=23ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=23ms file="luaui/configs/marking_menu_keys.lua" indx=2970 inflSize=1kb readTime=22ms file="unittextures/tatex/cl01a00.bmp" indx=7600 inflSize=16kb readTime=19ms file="unitpics/pw_warpgatealt.png" indx=6612 inflSize=10kb readTime=18ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=18ms file="scripts/planefighter.lua" indx=5834 inflSize=5kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 38707778 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x457f15e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x457de540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45752bc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f87f40b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]