[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VHLOFreZnG/springsettings.1265078.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7f780b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3742 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1265078/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 211ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467e1820] using map "Random Plateaus v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Random Plateaus v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467e1820] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 661ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 751ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 143ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker [f=-000001] Map Terrain Generation [f=-000001] Random Seed, 9756118 [f=-000001] Wave generation complete [f=-000001] Draw points, 7, factor, 1.00520289 [f=-000001] Voronoi generation complete [f=-000001] std, 105.307861, bucketWidth, 72.4786987 [f=-000001] Terrain structure complete [f=-000001] Edge processing complete [f=-000001] ApplyLineDistanceFunc [f=-000001] Tier propagation complete [f=-000001] Height application complete [f=-000001] Smoothing complete [f=-000001] Map terrain complete [f=-000001] Metal generation complete Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: map_texture_generator.lua Loaded gadget: randommapgen_texture.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Terrain Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Unified Texturing Loaded gadget: Chicken control Loaded gadget: WaterParams Loaded gadget: Wind generation Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] MrTumnus was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1265078/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7bd97c03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4424ed18 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4424ed18 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe-4424ed18.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 1 PF thread (5 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 600 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 700 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 800 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 900 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1000 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1100 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1200 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1300 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1400 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1500 of 1600 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-4424ed18" [f=-000001] [Path] [PathEstimator::WriteFile] hash=4424ed18 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe-4424ed18.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-4424ed18" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7bd97c03 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=90f56d74 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4424ed28 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4424ed28 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe2-4424ed28.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 1 PF thread (1 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 0 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 25 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 50 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 75 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 100 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 125 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 150 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 175 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 200 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 225 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 250 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 275 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 300 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 325 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 350 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 375 of 400 blocks" [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-4424ed28" [f=-000001] [Path] [PathEstimator::WriteFile] hash=4424ed28 file="cache/104dev-maintenance/paths/Random Plateaus v1.1.pe2-4424ed28.zip" (exists=0) [f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-4424ed28" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (3298ms, checksum 8a73de32)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12228,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Opening demofile demos/1265078/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6d49661b139be58571fd1a7983bb880a8d11bc99912d3a8eebbec95457cb62a5cfa5575a343f641754686a6337c5009bd73bb069f098dbd5f319fd1b6b39edaf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2a7817eacf42656b793d4143dd84a613ae72ddb9ff556a2897ae38da01919dcc2853107fdffe1e2139e6eec5ece9f30d006a8aabda6ce210d7d6017d885c9b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e18a70,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ba5fc6614f1349550c6541431edff22d [f=-000001] Connection attempt from Gotmi1k22 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gotmi1k22 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from 123132123132123 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: 123132123132123 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2560d3e86eb2373f3a0c34c5c5a0164070165a1bd8083f7848bbda7823f4a74fc95cf9b3e99a6f8e830e7036d97df48cbe73b31f0eabd354b975dd129670120" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6d49661b139be58571fd1a7983bb880a8d11bc99912d3a8eebbec95457cb62a5cfa5575a343f641754686a6337c5009bd73bb069f098dbd5f319fd1b6b39edaf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2a7817eacf42656b793d4143dd84a613ae72ddb9ff556a2897ae38da01919dcc2853107fdffe1e2139e6eec5ece9f30d006a8aabda6ce210d7d6017d885c9b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gotmi1k22" string="[Game::Load][lua{Rules,Gaia}={0000000079635e50,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=6d49661b139be58571fd1a7983bb880a8d11bc99912d3a8eebbec95457cb62a5cfa5575a343f641754686a6337c5009bd73bb069f098dbd5f319fd1b6b39edaf]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d2a7817eacf42656b793d4143dd84a613ae72ddb9ff556a2897ae38da01919dcc2853107fdffe1e2139e6eec5ece9f30d006a8aabda6ce210d7d6017d885c9b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="123132123132123" string="[Game::Load][lua{Rules,Gaia}={00000000de353e20,0000000000000000}]" [f=-000001] <123132123132123> Allies: I choose: Engineer! [f=-000001] [0] Event [486,102.005127,677]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4607,100.363457,4495]: 1 finished unit Strike Commander [f=0000000] [0] Gotmi1k22, team: 1, elo:1969, userid: 543576 [f=0000000] [0] 123132123132123, team: 0, elo:1733, userid: 528450 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000023] [23] Event [608,105.116364,800]: 0 finished unit Tank Foundry [f=0000046] [46] Event [4472,102.276604,4384]: 1 finished unit Cloakbot Factory [f=0000267] [267] Event [408,108.219238,840]: 0 finished unit Metal Extractor [f=0000345] [345] Event [4456,98.448494,4584]: 1 finished unit Metal Extractor [f=0000500] [500] Event [664,98.448494,536]: 0 finished unit Metal Extractor [f=0000594] [594] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Conjurer [f=0000641] [641] Event [636,105.737488,800]: 0 finished unit Kodachi [f=0000735] [735] Event [4792,98.4344482,4600]: 1 finished unit Metal Extractor [f=0000769] [769] Event [408,110.220444,888]: 0 finished unit Wind/Tidal Generator [f=0001125] [1125] Event [4712,108.219261,4280]: 1 finished unit Metal Extractor [f=0001162] [1162] Event [4344,98.8352585,4552]: 1 finished unit Solar Collector [f=0001286] [1286] Event [636,105.737488,800]: 0 finished unit Welder [f=0001516] [1516] Event [328,98.434433,520]: 0 finished unit Metal Extractor [f=0001530] [1530] Event [4488,98.9709091,4696]: 1 finished unit Solar Collector [f=0001653] [1653] Event [4376,99.4505768,4664]: 1 finished unit Solar Collector [f=0001654] [1654] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0001755] [1755] Event [4600,98.40345,4664]: 1 finished unit Solar Collector [f=0001810] [1810] Event [392,104.997383,760]: 0 finished unit Solar Collector [f=0001867] [1867] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0001990] [1990] Event [360,101.210312,648]: 0 finished unit Solar Collector [f=0001995] [1995] Event [4696,98.3576965,4632]: 1 finished unit Solar Collector [f=0002079] [2079] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0002192] [2192] Event [472,98.8650665,536]: 0 finished unit Solar Collector [f=0002295] [2295] Event [4776,100.714584,4488]: 1 finished unit Solar Collector [f=0002404] [2404] Event [4408,100.87381,4776]: 1 finished unit Storage [f=0002423] [2423] Event [600,98.995369,584]: 0 finished unit Solar Collector [f=0002527] [2527] Event [728,99.5124359,664]: 0 finished unit Caretaker [f=0002580] [2580] Event [4760,104.252693,4376]: 1 finished unit Solar Collector [f=0002941] [2941] Event [4680,113.14946,4168]: 1 finished unit Solar Collector [f=0002956] [2956] Event [4256,102.804352,4768]: 1 finished unit Lotus [f=0003284] [3284] Event [4784,113.272758,4128]: 1 finished unit Lotus [f=0003302] [3302] Event [4256,100.933083,4656]: 1 finished unit Radar Tower [f=0003661] [3661] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0003866] [3866] Event [712,107.932182,904]: 0 finished unit Stinger [f=0003993] [3993] Event [1384,150.466446,1128]: 0 finished unit Metal Extractor [f=0004000] [4000] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Ronin [f=0004269] [4269] Event [636,105.737488,800]: 0 finished unit Blitz [f=0004286] [4286] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Ronin [f=0004604] [4604] Event [3464,145.535004,4632]: 1 finished unit Metal Extractor [f=0004743] [4743] Event [3537.1687,146.748657,4638.94971]: 1 finished unit Strike Commander [f=0004743] [4743] Event [3537.1687,146.748657,4638.94971]: 1 lost unit Strike Commander [f=0004962] [4962] Event [1656,145.535019,488]: 0 finished unit Metal Extractor [f=0005081] [5081] Event [3360,146.655212,4672]: 1 finished unit Picket [f=0005158] [5158] Event [636,105.737488,800]: 0 finished unit Blitz [f=0005213] [5213] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Reaver [f=0005310] [5310] Event [1352,143.059113,1064]: 0 finished unit Solar Collector [f=0005334] [5334] Event [3736,150.466431,3992]: 1 finished unit Metal Extractor [f=0005460] [5460] Event [1640,148.255066,424]: 0 finished unit Solar Collector [f=0005490] [5490] Event [3440,143.275528,4544]: 1 finished unit Picket [f=0005799] [5799] Event [3592,148.161575,4648]: 1 finished unit Solar Collector [f=0005862] [5862] Event [1560,146.382278,504]: 0 finished unit Solar Collector [f=0005945] [5945] Event [1448,143.559708,1048]: 0 finished unit Solar Collector [f=0006033] [6033] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Reaver [f=0006052] [6052] Event [636,105.737488,800]: 0 finished unit Blitz [f=0006062] [6062] Event [3648,153.273758,3968]: 1 finished unit Lotus [f=0006148] [6148] Event [4915.38867,46.335331,2735.95923]: 0 lost unit Kodachi [f=0006162] [6162] Event [3768,152.686478,4632]: 1 finished unit Solar Collector [f=0006511] [6511] Event [1648,143.526871,576]: 0 finished unit Lotus [f=0006515] [6515] Event [3944,122.639801,4600]: 1 finished unit Solar Collector [f=0006615] [6615] Event [3744,152.992081,3920]: 1 finished unit Lotus [f=0006819] [6819] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Conjurer [f=0006833] [6833] Event [4088,101.72155,4584]: 1 finished unit Solar Collector [f=0007030] [7030] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0007148] [7148] Event [4200,100.280937,4536]: 1 finished unit Solar Collector [f=0007175] [7175] Event [1320,152.796524,1176]: 0 finished unit Stardust [f=0007231] [7231] Event [3696,153.153091,3936]: 1 finished unit Picket [f=0007241] [7241] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0007389] [7389] Event [636,105.737488,800]: 0 finished unit Ogre [f=0007452] [7452] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0007504] [7504] Event [3781.45166,241.723145,2096.62939]: 1 lost unit Ronin [f=0007603] [7603] Event [3686.06055,274.574463,1969.6571]: 0 lost unit Blitz [f=0007662] [7662] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0007687] [7687] Event [3709.55908,277.375916,1897.45886]: 1 lost unit Reaver [f=0007706] [7706] Event [2752.79102,110.21241,483.615631]: 1 lost unit Glaive [f=0007709] [7709] Event [3596.39038,282.63443,1842.46582]: 0 lost unit Blitz [f=0007755] [7755] Event [2826.01294,132.086182,488.062225]: 1 lost unit Glaive [f=0007815] [7815] Event [2761.10449,106.185455,362.32312]: 1 lost unit Glaive [f=0007827] [7827] Event [3402.75806,272.984161,1565.42822]: 0 lost unit Blitz [f=0007937] [7937] Event [2936,155.857117,616]: 0 finished unit Metal Extractor [f=0007959] [7959] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0007975] [7975] Event [4296,99.9247513,4424]: 1 finished unit Caretaker [f=0007983] [7983] Event [3864,154.525375,4024]: 1 finished unit Solar Collector [f=0008017] [8017] Event [4696,176.012299,3272]: 1 finished unit Metal Extractor [f=0008103] [8103] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0008273] [8273] Event [3976,160.198807,4136]: 1 finished unit Solar Collector [f=0008320] [8320] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0008509] [8509] Event [3912,151.634094,4280]: 1 finished unit Solar Collector [f=0008547] [8547] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0008666] [8666] Event [4560,183.866821,3312]: 1 finished unit Lotus [f=0008667] [8667] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0008711] [8711] Event [328,98.434433,520]: 0 lost unit Metal Extractor [f=0008773] [8773] Event [244.948288,99.5624084,599.531799]: 1 lost unit Glaive [f=0008777] [8777] Event [3496,162.834045,264]: 0 finished unit Metal Extractor [f=0008786] [8786] Event [4472.01465,104.596588,4374.3999]: 1 finished unit Glaive [f=0008846] [8846] Event [636,105.737488,800]: 0 finished unit Blitz [f=0008890] [8890] Event [3880,143.044495,4440]: 1 finished unit Solar Collector [f=0009293] Player 123132123132123 left the game: normal quit [f=0009293] [9293] Event [undefined]: 123132123132123 quit [f=0009294] [9294] Event [4688,173.032104,3168]: 1 finished unit Lotus [f=0009351] [9351] Event [636,105.737488,800]: 0 finished unit Blitz [f=0009429] Gotmi1k22 has forced a win due to dropped opposition. [f=0009429] game_message: 123132123132123 has been destroyed! [f=0009429] [9429] Event [undefined]: 123132123132123 resigned [f=0009429] game_message: Gotmi1k22 wins! [f=0009429] Submitting stats [f=0009429] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009429] Part| Total Time|Time of the last 0.5s [f=0009429] Draw 8711.50ms 29.10% [f=0009429] Lua::Callins::Synced 3209.64ms 11.20% [f=0009429] Lua::Callins::Unsynced 12700.95ms 40.00% [f=0009429] Lua::CollectGarbage::Synced 293.48ms 0.90% [f=0009429] Lua::CollectGarbage::Unsynced 531.87ms 1.30% [f=0009429] Misc::Profiler::AddTime 31.21ms 0.10% [f=0009429] Sim 16398.79ms 44.60% [f=0009429] [9429] Received game_message: 123132123132123 has been destroyed! [f=0009429] [9429] Received game_message: Gotmi1k22 wins! [f=0009430] [9430] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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15,4710,4935,4935,4710,140.956436,212.730118,212.730118,140.956436,0,0,0,0,0,0,0,0,0,0,0,0,3.43121338,187.405319,187.405319,3.43121338,450,470,470,450,24.4051399,26.3999996,26.3999996,24.4051399,1275,1560,1560,1275,18.9470444,18.5296898,18.5296898,18.9470444,900,860,860,900,0,0,0,0,2085,2045,2045,2085,170,9.66666698,9.66666698,170,0,0,0,0,240,3.43121338,3.43121338,240 [f=0009430] [9430] Game End Stats Values: 16,4800,5095,5095,4800,169.676849,254.786163,254.786163,169.676849,0,0,0,0,0,0,0,0,0,0,0,0,3.43121338,187.405319,187.405319,3.43121338,540,560,560,540,24.9960346,28.7999992,28.7999992,24.9960346,1275,1560,1560,1275,17.9146938,18.8037357,18.8037357,17.9146938,900,860,860,900,0,0,0,0,2085,2115,2115,2085,170,9.66666698,9.66666698,170,0,0,0,0,240,3.43121338,3.43121338,240 [f=0009430] [9430] Game End Stats Values: 17,5020,5420,5420,5020,184.606857,291.858093,291.858093,184.606857,0,0,0,0,0,0,0,0,0,0,0,0,3.43121338,187.405319,187.405319,3.43121338,760,560,560,760,25.8916817,31.4666672,31.4666672,25.8916817,1275,1560,1560,1275,16.9953346,18.4714603,18.4714603,16.9953346,900,925,925,900,0,0,0,0,2085,2375,2375,2085,170,9.66666698,9.66666698,170,0,0,0,0,240,3.43121338,3.43121338,240 [f=0009430] [9430] Game End Stats Values: 18,5220,5560,5560,5220,238.554016,338.781433,338.781433,238.554016,0,0,0,0,0,0,0,0,0,0,0,0,231.723907,810.008789,810.008789,231.723907,760,660,660,760,26.4102097,34,34,26.4102097,1275,1560,1560,1275,19.5964737,19.1282234,19.1282234,19.5964737,1100,965,965,1100,90,300,300,90,2085,2375,2375,2085,470,99.6666641,99.6666641,470,0,0,0,0,864.55011,273.553894,273.553894,864.55011 [f=0009430] [9430] Game End Stats Values: 19,4705,5620,5620,4705,305.458801,384.991119,384.991119,305.458801,0,0,0,0,0,0,0,0,0,0,0,0,557.13446,1254.27747,1254.27747,557.13446,760,660,660,760,26.2060165,34.2666664,34.2666664,26.2060165,1275,1560,1560,1275,20.9936523,19.2139816,19.2139816,20.9936523,500,690,690,500,495,900,900,495,2170,2710,2710,2170,1070,504.666656,504.666656,1070,0,0,0,0,1320.61523,601.931152,601.931152,1320.61523 [f=0009430] [9430] Game End Stats Values: 20,4705,5955,5955,4705,370.690308,442.485016,442.485016,370.690308,0,0,0,0,0,0,0,0,140.70639,0,0,140.70639,614.957703,1261.71521,1261.71521,614.957703,760,660,660,760,26.0018234,37.0666656,37.0666656,26.0018234,1275,1560,1560,1275,22.3487663,21.8329239,21.8329239,22.3487663,500,885,885,500,495,900,900,495,2170,2850,2850,2170,1070,504.666656,504.666656,1070,0,0,0,0,1328.05298,659.754395,659.754395,1328.05298 [f=0009430] [9430] Game End Stats Values: 21,5005,6180,6180,5005,390.710693,512.568359,512.568359,390.710693,0,0,0,0,0,0,0,0,141.445587,0,0,141.445587,658.16748,1349.48804,1349.48804,658.16748,760,750,750,760,24.820549,40.2666664,40.2666664,24.820549,1275,1560,1560,1275,19.0680294,22.6722202,22.6722202,19.0680294,800,950,950,800,560,985,985,560,2170,2920,2920,2170,1155,569.666626,569.666626,1155,0,0,0,0,1416.23376,702.964172,702.964172,1416.23376 [f=0009430] [9430] Game End Stats Values: 22,5305,6270,6270,5305,426.302185,599.604492,599.604492,426.302185,0,0,0,0,0,0,0,0,141.445587,0,0,141.445587,719.656494,1557.18018,1557.18018,719.656494,760,840,840,760,24.961998,42,42,24.961998,1275,1560,1560,1275,21.1060982,23.8024101,23.8024101,21.1060982,1100,950,950,1100,560,985,985,560,2170,2920,2920,2170,1155,569.666626,569.666626,1155,13.9999952,0,0,13.9999952,1623.9259,764.453186,764.453186,1623.9259 [f=0009473] [9473] Event [3432.99707,281.305115,1812.77954]: 0 lost unit Ogre [f=0009589] Player Gotmi1k22 left the game: normal quit [f=0009589] [9589] Event [undefined]: Gotmi1k22 quit [f=0009595] No clients connected, shutting down server [f=0009595] Server shutdown [f=0009595] [9595] all players disconnected [f=0009953] [9953] Event [2309.72827,141.020554,4493.4126]: 1 finished unit Strike Commander [f=0009983] [9983] Event [2184,155.857193,4504]: 1 finished unit Metal Extractor [f=0010676] [10676] Event [1624,162.834045,4856]: 1 finished unit Metal Extractor [f=0011561] [11561] Event [664,104.032333,4792]: 1 finished unit Metal Extractor [f=0011936] [11936] Event [520,103.06337,4920]: 1 finished unit Metal Extractor [f=0013808] Autoquit sending quit command. [f=0013808] [QuitAction] user exited to system [f=0013808] [SpringApp::Kill][1] fromRun=1 [f=0013808] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013808] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013808] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013808] [ThreadPool::SetThreadCount][2] workers=0 [f=0013808] [SpringApp::Kill][2] [f=0013808] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013808] [Game::KillLua][3] dtor=0 luaUI=0x52e1e960 [f=0013808] Start widgetHandler:Shutdown [f=0013808] Shutdown - SaveOrderList Complete [f=0013808] Writing last game win data [f=0013808] Shutdown - SaveConfigData Complete [f=0013808] Shutdown Widget - Save/Load API [f=0013808] Shutdown Widget - Chili Highlight [f=0013808] Shutdown Widget - Draw After Chili [f=0013808] Shutdown Widget - EPIC Menu [f=0013808] Shutdown Widget - Chili Widget Selector [f=0013808] Shutdown Widget - Chili Minimap [f=0013808] Shutdown Widget - Local Team Colors [f=0013808] Shutdown Widget - Display Keys 2 [f=0013808] Shutdown Widget - Save Game Menu [f=0013808] Shutdown Widget - Unit Icons [f=0013808] Shutdown Widget - Noises [f=0013808] Shutdown Widget - HealthBars [f=0013808] Shutdown Widget - Win Counter [f=0013808] Shutdown Widget - BuildETA [f=0013808] Shutdown Widget - SpringRTS Replay Stats [f=0013808] Shutdown Widget - Modular Comm Info [f=0013808] Shutdown Widget - Stereo3D [f=0013808] Shutdown Widget - Showeco and Grid Drawer [f=0013808] Shutdown Widget - Point Tracker [f=0013808] Shutdown Widget - Missile Silo Range [f=0013808] Shutdown Widget - MetalFeatures (new) [f=0013808] Shutdown Widget - MinimapEvents [f=0013808] Shutdown Widget - Local Widgets Config [f=0013808] Shutdown Widget - Highlight Geos [f=0013808] Shutdown Widget - Grab Input [f=0013808] Input grabbing is disabled! [f=0013808] Shutdown Widget - Defense Range Zero-K [f=0013808] Shutdown Widget - Darkening [f=0013808] Shutdown Widget - Context Menu [f=0013808] Shutdown Widget - Chili Spectator Panels [f=0013808] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013808] Shutdown Widget - Chili Nuke Warning [f=0013808] Shutdown Widget - Chili EndGame Window [f=0013808] Shutdown Widget - Chili Economy Panel Default [f=0013808] Shutdown Widget - CameraShake [f=0013808] Shutdown Widget - State Reverse and Latency [f=0013808] Shutdown Widget - Music Player v2 [f=0013808] Shutdown Widget - Attack AoE [f=0013808] Shutdown Widget - UnitShapes [f=0013808] Shutdown Widget - Map Edge Extension [f=0013808] Shutdown Widget - Selection Send [f=0013808] Shutdown Widget - Lua Metal Decals [f=0013808] Shutdown Widget - LupsManager [f=0013808] Shutdown Widget - Newton Firezone [f=0013808] Shutdown Widget - Chili Pro Console [f=0013808] Shutdown Widget - Persistent Build Height [f=0013808] Shutdown Widget - Lasso Terraform GUI [f=0013808] Shutdown Widget - Lups [f=0013808] Shutdown Widget - Chili Framework [f=0013808] Shutdown Widget - Mex Placement Handler [f=0013808] Shutdown Widget - Chili Core Selector [f=0013808] Shutdown Widget - Custom Markers [f=0013808] Shutdown Widget - Select Keys [f=0013808] Shutdown Widget - Pause Screen [f=0013808] Shutdown Widget - Text To Speech Control [f=0013808] Shutdown Widget - Layout Handler [f=0013808] End widgetHandler:Shutdown [f=0013808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={519464,95851077} {int,ext,rec}Allocs={9301965,0,0} {chunk,block}Bytes={95851077,0} [f=0013808] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013808] [Game::KillLua][2] dtor=0 luaRules=0x52e18a70 [f=0013808] Start gadgetHandler:Shutdown [f=0013808] Shutdown - StartSetup [f=0013808] Shutdown - UnitMorph [f=0013808] Shutdown - Carrier Drones [f=0013808] Shutdown - LupsNanoSpray [f=0013808] Shutdown - Missile Silo Controller [f=0013808] Shutdown - Modular Comm Info [f=0013808] Shutdown - Terrain Texture Handler [f=0013808] Shutdown - UnitCloakShield [f=0013808] Shutdown - Starlight Handler [f=0013808] End gadgetHandler:Shutdown [f=0013808] Start gadgetHandler:Shutdown [f=0013808] Shutdown - Save/Load [f=0013808] Shutdown - Teleport Throw [f=0013808] Shutdown - UnitMorph [f=0013808] Shutdown - Modular Comm Info [f=0013808] Shutdown - Retreat Command [f=0013808] Shutdown - Shockwaves [f=0013808] Shutdown - UnitCloakShield [f=0013808] Shutdown - Lups Cloak FX [f=0013808] Shutdown - Lups [f=0013808] Shutdown - Lups Shield [f=0013808] End gadgetHandler:Shutdown [f=0013808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9302008,0,0} {chunk,block}Bytes={0,0} [f=0013808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9302008,0,0} {chunk,block}Bytes={0,0} [f=0013808] [Game::KillLua][4] dtor=0 [f=0013808] [Game::~CGame][1] [f=0013808] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013808] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013808] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013808] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013808] [Game::KillLua][4] dtor=1 [f=0013808] [Game::KillMisc][1] [f=0013808] [Game::KillMisc][2] [f=0013808] [Game::KillMisc][3] [f=0013808] [Game::KillRendering][1] [f=0013808] [3DOParser::Kill] allocated 1 pieces [f=0013808] [S3OParser::Kill] allocated 318 pieces [f=0013808] [AssParser::Kill] allocated 66 pieces [f=0013808] [Game::KillInterface][1] [f=0013808] [Game::KillInterface][2] [f=0013808] [Game::KillSimulation][1] [f=0013808] [Game::KillSimulation][2] [f=0013808] [CCollisionHandler] dis-/continuous tests: 0/4361 [f=0013808] [Game::KillSimulation][3] [f=0013808] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013808] [~CPathCache(20x20)] cacheHits=4 hitPercentage=27% numHashColls=0 maxCacheSize=3 [f=0013808] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013808] [~CPathCache(40x40)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013808] [LosHandler::Kill] raycast instance cache-{hits,misses}={1706,4910}; shared=4%; cached=22% [f=0013808] [Game::KillSimulation][4] [f=0013808] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013808] [Game::~CGame][2] [f=0013808] [Game::~CGame][3] [f=0013808] [SpringApp::Kill][3] [f=0013808] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145644 bytes sent 90912 bytes recv'd [f=0013808] [SpringApp::Kill][4] font=0x4671baa0 [f=0013808] [SpringApp::Kill][5] [f=0013808] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4678eff0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2438ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=31ms file="bitmaps/loadpictures/firestates.png" indx=518 inflSize=2945kb readTime=25ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=20ms file="sounds/music/playlist.lua" indx=6089 inflSize=0kb readTime=20ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=16ms file="unittextures/tatex/cl02a00.bmp" indx=7601 inflSize=12kb readTime=16ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=15ms file="objects3d/corbanish.s3o" indx=5094 inflSize=94kb readTime=14ms file="scripts/asteroid.lua" indx=5669 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 40631961 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=209 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz (0x46795f40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/maps/randomplateus_v1_1.sdz] 19099782 bytes cached in 13 files [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468c50b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467de840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7f780b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]