[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BLIi7liKkX/springsettings.1264733.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa2280b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3752 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1264733/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 254ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454c6860] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454c6860] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 120ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 600ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 699ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 108ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 191ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] 123132123132123 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1264733/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12062,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1264733/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5182dd10,0x5a90f440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f7c8c561d6136a169c72af5c5fdaa0bf [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player maxakaphoenix with number 2 to team 0 [f=-000001] > SPRINGIE:User maxakaphoenix|hoverarty|4_4||False|||DE [f=-000001] Connection attempt from maxakaphoenix [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={0000000079dbc9a0,00000000f4f8d020}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000d6d4b2f0,00000000d0bce410}]" [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="maxakaphoenix" string="[Game::Load][lua{Rules,Gaia}={00000000f1485c70,00000000f148ecd0}]" [f=-000001] !predict [f=-000001] > Team eqdw has a 7.9% chance to win [f=-000001] > Team isave has a 92.1% chance to win [f=-000001] Allies: I choose: Soban! [f=-000001] thisll be quick [f=-000001] [0] Event [500,195.762695,1079]: 0 finished unit Strike Commander [f=-000001] [0] Event [3838,195.764282,5092]: 1 finished unit Guardian Commander [f=0000000] [0] isave, team: 1, elo:2145, userid: 428039 [f=0000000] [0] eqdw, team: 0, elo:1719, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [3744,195.761719,5088]: 1 finished unit Tank Foundry [f=0000090] [90] Event [736,195.761719,1104]: 0 finished unit Tank Foundry [f=0000270] [270] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000479] [479] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000614] [614] Event [3744.04297,197.081726,5060]: 1 finished unit Welder [f=0000645] [645] Event [764,197.081726,1104]: 0 finished unit Kodachi [f=0000689] [689] Event [3663.99072,272.761719,5324.60596]: 1 finished unit Firefly [f=0000705] [705] Event [680,195.761719,1368]: 0 finished unit Solar Collector [f=0000870] [870] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000960] [960] Event [816,338.818359,1360]: 0 finished unit Radar Tower [f=0001120] [1120] Event [3872,195.761719,5104]: 1 finished unit Lotus [f=0001159] [1159] Event [764,197.081726,1104]: 0 finished unit Kodachi [f=0001475] [1475] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001896] [1896] Event [3896,195.761719,5176]: 1 finished unit Solar Collector [f=0001915] [1915] Event [1032,195.761719,1224]: 0 finished unit Solar Collector [f=0002159] [2159] Event [764,197.081726,1104]: 0 finished unit Kodachi [f=0002325] [2325] Event [984,195.761719,1304]: 0 finished unit Solar Collector [f=0002374] [2374] Event [2623.09692,195.761719,6015.05371]: 0 lost unit Kodachi [f=0002704] [2704] Event [3744.04297,197.081726,5060]: 1 finished unit Ogre [f=0002743] [2743] Event [3596.42236,195.104584,5136.13477]: 0 lost unit Kodachi [f=0002815] [2815] Event [764,197.081726,1104]: 0 finished unit Welder [f=0002885] [2885] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0003029] [3029] Event [3816,195.761719,5224]: 1 finished unit Solar Collector [f=0003223] [3223] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0003396] [3396] Event [3768,195.761719,5304]: 1 finished unit Solar Collector [f=0003564] [3564] Event [472,195.761719,680]: 0 finished unit Solar Collector [f=0003613] [3613] Event [2648,195.829468,5992]: 1 finished unit Metal Extractor [f=0003939] [3939] Event [3744.04297,197.081726,5060]: 1 finished unit Kodachi [f=0004064] [4064] Event [2752,195.761719,1024]: 0 finished unit Radar Tower [f=0004177] [4177] Event [3752,195.761719,5400]: 1 finished unit Solar Collector [f=0004186] [4186] Event [2880,195.761719,6000]: 1 finished unit Lotus [f=0004254] [4254] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0004280] [4280] Event [764,197.081726,1104]: 0 finished unit Blitz [f=0004626] [4626] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0004630] [4630] Event [3744.04297,197.081726,5060]: 1 finished unit Welder [f=0004736] [4736] Event [3624,195.761719,5560]: 1 finished unit Solar Collector [f=0004774] [4774] Event [232,195.761719,1016]: 0 finished unit Solar Collector [f=0004926] [4926] Event [2184,195.761719,1272]: 0 finished unit Solar Collector [f=0005111] [5111] Event [3496,195.761719,5704]: 1 finished unit Solar Collector [f=0005134] [5134] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0005217] [5217] Event [344,195.761719,872]: 0 finished unit Solar Collector [f=0005252] [5252] Event [3744.04297,197.081726,5060]: 1 finished unit Kodachi [f=0005339] [5339] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0005420] [5420] Event [1245.08301,281.549103,3792.17505]: 1 lost unit Firefly [f=0005498] [5498] Event [1920,195.761719,4928]: 1 finished unit Lotus [f=0005597] [5597] Event [3352,195.761719,5816]: 1 finished unit Solar Collector [f=0005650] [5650] Event [2312,195.761719,968]: 0 finished unit Solar Collector [f=0005729] [5729] Event [1941.41248,272.761719,5068.54932]: 1 finished unit Firefly [f=0005799] [5799] Event [504,195.761719,792]: 0 finished unit Solar Collector [f=0005882] [5882] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0006020] [6020] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0006093] [6093] Event [3744.04297,197.081726,5060]: 1 finished unit Kodachi [f=0006124] [6124] Event [764,197.081726,1104]: 0 finished unit Blitz [f=0006173] [6173] Event [3240,195.761719,5928]: 1 finished unit Solar Collector [f=0006198] [6198] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0006329] [6329] Event [599.580566,195.761719,1489.60144]: 0 finished unit Strike Commander [f=0006329] game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006329] [6329] Received game_message: Morph complete: Soban lvl 1 -> Soban lvl 2 [f=0006456] [6456] Event [3280,338.818359,4752]: 1 finished unit Lotus [f=0006495] [6495] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0006496] [6496] Event [2536,195.761719,1592]: 0 finished unit Solar Collector [f=0006646] [6646] Event [3096,195.761719,6024]: 1 finished unit Solar Collector [f=0006766] [6766] Event [3744.04297,197.081726,5060]: 1 finished unit Kodachi [f=0006832] [6832] Event [2326.77783,195.761719,1114.13171]: 0 lost unit Kodachi [f=0006963] [6963] Event [2248,195.761719,984]: 0 lost unit Metal Extractor [f=0006970] [6970] Event [2952,195.761719,5976]: 1 finished unit Solar Collector [f=0007059] [7059] Event [2301.76611,195.761719,678.728149]: 1 lost unit Kodachi [f=0007096] [7096] Event [764,197.081726,1104]: 0 finished unit Blitz [f=0007138] [7138] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0007186] [7186] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0007195] [7195] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0007289] [7289] Event [3744.04297,197.081726,5060]: 1 finished unit Kodachi [f=0007360] [7360] Event [2792,195.761719,6024]: 1 finished unit Solar Collector [f=0007438] [7438] Event [3224,195.761719,1640]: 0 finished unit Solar Collector [f=0007465] [7465] Event [1528,195.761719,1928]: 0 finished unit Solar Collector [f=0007580] [7580] Event [3824,195.761719,4208]: 1 finished unit Lotus [f=0007675] [7675] Event [764,197.081726,1104]: 0 finished unit Welder [f=0007720] [7720] Event [2648,195.761719,6056]: 1 finished unit Solar Collector [f=0007964] [7964] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0008109] [8109] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0008234] [8234] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0008335] [8335] Event [1112,195.761719,2408]: 0 finished unit Solar Collector [f=0008382] [8382] Event [2248,194.859161,984]: 0 finished unit Metal Extractor [f=0008519] [8519] Event [1704,195.761719,4120]: 1 finished unit Metal Extractor [f=0008646] [8646] Event [1048,195.761719,2424]: 0 lost unit Metal Extractor [f=0008651] [8651] Event [696,195.761719,1224]: 0 finished unit Caretaker [f=0008654] [8654] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0008696] [8696] Event [1117.72534,195.761719,2279.51978]: 1 lost unit Kodachi [f=0008769] [8769] Event [1240,194.414063,5928]: 1 finished unit Metal Extractor [f=0008804] [8804] Event [1680,195.761719,4192]: 1 finished unit Lotus [f=0008825] [8825] Event [3744.04297,197.081726,5060]: 1 finished unit Ogre [f=0008884] [8884] Event [3160,195.761719,1656]: 0 lost unit Metal Extractor [f=0008923] [8923] Event [616,195.761719,1384]: 0 lost unit Metal Extractor [f=0008974] [8974] Event [792,195.761719,1224]: 0 finished unit Caretaker [f=0009019] [9019] Event [3792,195.761719,3472]: 1 finished unit Lotus [f=0009118] [9118] Event [168,195.761719,1032]: 0 lost unit Metal Extractor [f=0009135] [9135] Event [1216,193.646484,5888]: 1 finished unit Lotus [f=0009162] [9162] Event [2472,195.761719,1608]: 0 lost unit Metal Extractor [f=0009202] [9202] Event [undefined]: eqdw resigned [f=0009202] game_message: eqdw has been destroyed! [f=0009202] game_message: isave wins! [f=0009202] Submitting stats [f=0009202] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009202] Part| Total Time|Time of the last 0.5s [f=0009202] Draw 16556.86ms 11.12% [f=0009202] Lua::Callins::Synced 3736.69ms 23.04% [f=0009202] Lua::Callins::Unsynced 23104.09ms 19.66% [f=0009202] Lua::CollectGarbage::Synced 342.30ms 0.00% [f=0009202] Lua::CollectGarbage::Unsynced 831.37ms 0.70% [f=0009202] Misc::Profiler::AddTime 64.24ms 0.00% [f=0009202] Sim 16631.95ms 77.95% [f=0009202] [9202] Received game_message: eqdw has been destroyed! [f=0009202] [9202] Received game_message: isave wins! [f=0009203] [9203] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009203] [9203] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009203] [9203] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.26666689,6.26666689,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 3,2300,2330,2330,2300,0.00056663,0,0,0.00056663,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.66666698,8,8,8.66666698,1275,1275,1275,1275,7.73337078,8,8,7.73337078,170,0,0,170,0,0,0,0,855,1055,1055,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 4,2525,2420,2420,2525,0.19219014,0,0,0.19219014,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,8,8,10,1330,1275,1275,1330,8.01277447,10,10,8.01277447,340,0,0,340,0,0,0,0,855,1055,1055,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 5,2610,2420,2420,2610,1.7681874,0,0,1.7681874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,8,8,10,1330,1275,1275,1330,9.30506611,10,10,9.30506611,340,0,0,340,0,0,0,0,940,1055,1055,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 6,2850,2490,2490,2850,4.16735601,0.23596364,0.23596364,4.16735601,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,11.333333,9.33333302,9.33333302,11.333333,1330,1275,1275,1330,10.1599445,10.0157309,10.0157309,10.1599445,510,0,0,510,0,0,0,0,1010,1125,1125,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009203] [9203] Game End Stats Values: 7,2750,2490,2490,2750,11.2555742,0.23691987,0.23691987,11.2555742,0,0,0,0,0,0,0,0,0,0,0,0,194.737518,216.25,216.25,194.737518,0,90,90,0,13.4666662,10,10,13.4666662,1330,1275,1275,1330,10.4725475,10.0000629,10.0000629,10.4725475,340,0,0,340,0,170,170,0,1080,1125,1125,1080,170,0,0,170,0,0,0,0,216.25,213.738663,213.738663,216.25 [f=0009203] [9203] Game End Stats Values: 8,2765,3145,3145,2765,18.5731411,2.65132475,2.65132475,18.5731411,0,0,0,0,0,0,0,0,0,0,0,0,260.630768,340,340,260.630768,0,90,90,0,14,10.3999996,10.3999996,14,1330,1275,1275,1330,10.4878378,13.1165075,13.1165075,10.4878378,170,500,500,170,0,340,340,0,1265,1280,1280,1265,340,0,0,340,0,39.9999924,39.9999924,0,340,312.880676,312.880676,340 [f=0009203] [9203] Game End Stats Values: 9,2920,3215,3215,2920,24.6865463,3.97041702,3.97041702,24.6865463,0,0,0,0,0,0,0,0,0,0,0,0,260.630768,340,340,260.630768,0,90,90,0,14,12.666667,12.666667,14,1330,1275,1275,1330,11.8742275,14.5990562,14.5990562,11.8742275,170,500,500,170,0,340,340,0,1420,1350,1350,1420,340,0,0,340,0,68.3332672,68.3332672,0,340,312.880676,312.880676,340 [f=0009203] [9203] Game End Stats Values: 10,2920,3470,3470,2920,34.8866043,4.31282759,4.31282759,34.8866043,0,0,0,0,0,0,0,0,0,0,0,0,260.630768,340,340,260.630768,0,90,90,0,16,14,14,16,1330,1275,1275,1330,12.6800032,13.7561617,13.7561617,12.6800032,170,670,670,170,0,340,340,0,1420,1435,1435,1420,340,0,0,340,0,68.3332672,68.3332672,0,340,312.880676,312.880676,340 [f=0009203] [9203] Game End Stats Values: 11,3360,3630,3630,3360,42.6615791,8.99014091,8.99014091,42.6615791,0,0,0,0,0,0,0,0,0,0,0,0,260.630768,340,340,260.630768,0,180,180,0,16,15.1999998,15.1999998,16,1385,1275,1275,1385,13.4516659,14.31182,14.31182,13.4516659,470,670,670,470,0,340,340,0,1505,1505,1505,1505,340,0,0,340,0,68.3332672,68.3332672,0,340,312.880676,312.880676,340 [f=0009203] [9203] Game End Stats Values: 12,3585,3885,3885,3585,46.1195374,14.6515732,14.6515732,46.1195374,0,0,0,0,0,0,0,0,0,0,0,0,260.630768,340,340,260.630768,0,180,180,0,16.5333328,16.7999992,16.7999992,16.5333328,1385,1275,1275,1385,15.4305296,14.3774281,14.3774281,15.4305296,470,670,670,470,0,340,340,0,1730,1760,1760,1730,340,0,0,340,0,68.3332672,68.3332672,0,340,312.880676,312.880676,340 [f=0009203] [9203] Game End Stats Values: 13,3740,4210,4210,3740,59.9167213,15.4155483,15.4155483,59.9167213,0,0,0,0,0,0,0,0,0,0,0,0,272.459198,348,348,272.459198,0,180,180,0,20.5333328,19.0666676,19.0666676,20.5333328,1385,1275,1275,1385,17.0531464,14.9842653,14.9842653,17.0531464,470,840,840,470,0,340,340,0,1885,1915,1915,1885,340,0,0,340,0,68.3332672,68.3332672,0,348,324.709106,324.709106,348 [f=0009203] [9203] Game End Stats Values: 14,3880,4370,4370,3880,75.4676361,17.169117,17.169117,75.4676361,0,0,0,0,0,0,0,0,0,0,0,0,308.652557,402.545776,402.545776,308.652557,0,270,270,0,22.666666,20.9333324,20.9333324,22.666666,1385,1275,1275,1385,19.036726,16.1169052,16.1169052,19.036726,470,840,840,470,0,340,340,0,2025,1985,1985,2025,340,0,0,340,0,68.3332672,68.3332672,0,402.545776,360.902466,360.902466,402.545776 [f=0009203] [9203] Game End Stats Values: 15,4265,4780,4780,4265,100.344559,23.7554722,23.7554722,100.344559,0,0,0,0,0,0,0,0,0,0,0,0,308.652557,402.545776,402.545776,308.652557,0,270,270,0,26,22.3999996,22.3999996,26,1385,1275,1275,1385,19.9251289,19.1057549,19.1057549,19.9251289,770,1010,1010,770,0,340,340,0,2110,2225,2225,2110,340,0,0,340,0,68.3332672,68.3332672,0,402.545776,360.902466,360.902466,402.545776 [f=0009203] [9203] Game End Stats Values: 16,4565,5025,5025,4565,139.256088,36.1629906,36.1629906,139.256088,0,0,0,0,0,0,0,0,0,0,0,0,377.543915,545.503967,545.503967,377.543915,0,360,360,0,26.1333332,24.2666664,24.2666664,26.1333332,1615,1275,1275,1615,22.5941029,21.7605,21.7605,22.5941029,770,1010,1010,770,0,340,340,0,2180,2380,2380,2180,340,0,0,340,0,68.3332672,68.3332672,0,549.747253,429.793823,429.793823,549.747253 [f=0009203] [9203] Game End Stats Values: 17,4780,5180,5180,4780,166.228714,53.2945251,53.2945251,166.228714,0,0,0,0,0,0,0,0,0,0,0,0,478.652405,774.215027,774.215027,478.652405,0,360,360,0,26,26.7999992,26.7999992,26,1615,1275,1275,1615,21.1315079,23.1420994,23.1420994,21.1315079,900,1010,1010,900,170,595,595,170,2265,2535,2535,2265,595,170,170,595,0,68.3332672,68.3332672,0,800.338562,530.902344,530.902344,800.338562 [f=0009203] [9203] Game End Stats Values: 18,4920,5510,5510,4920,200.467178,78.174881,78.174881,200.467178,0,0,0,0,0,0,0,0,0,0,0,0,478.652405,774.215027,774.215027,478.652405,0,450,450,0,29.4666672,29.0666676,29.0666676,29.4666672,1615,1275,1275,1615,24.149231,25.7031326,25.7031326,24.149231,900,1180,1180,900,170,595,595,170,2405,2605,2605,2405,595,172.666672,172.666672,595,0,68.3332672,68.3332672,0,800.338562,530.902344,530.902344,800.338562 [f=0009203] [9203] Game End Stats Values: 19,5105,5665,5665,5105,268.338287,116.863327,116.863327,268.338287,0,0,0,0,0,0,0,0,0,0,0,0,478.652405,774.215027,774.215027,478.652405,0,450,450,0,32,31.4666672,31.4666672,32,1615,1275,1275,1615,28.7914066,26.9792271,26.9792271,28.7914066,900,1180,1180,900,170,595,595,170,2590,2760,2760,2590,595,172.666672,172.666672,595,34,68.3332672,68.3332672,34,800.338562,530.902344,530.902344,800.338562 [f=0009203] [9203] Game End Stats Values: 20,5345,5835,5835,5345,293.324463,153.608383,153.608383,293.324463,0,0,0,0,0,0,0,0,0,0,0,0,644.652405,936.92981,936.92981,644.652405,0,450,450,0,32.7999992,32,32,32.7999992,1615,1275,1275,1615,28.1657448,29.6496696,29.6496696,28.1657448,900,1180,1180,900,170,595,595,170,2830,2930,2930,2830,595,172.666672,172.666672,595,74.75,68.3332672,68.3332672,74.75,963.053345,698.387878,698.387878,963.053345 [f=0009203] [9203] Game End Stats Values: 21,5450,6425,6425,5450,327.26413,166.123474,166.123474,327.26413,0,0,0,0,0,0,0,0,0,0,0,0,754.152405,1494.05823,1494.05823,754.152405,0,540,540,0,31.4666672,32,32,31.4666672,1615,1275,1275,1615,31.5626469,32.9676743,32.9676743,31.5626469,900,1510,1510,900,340,850,850,340,2935,3100,3100,2935,850,342.666687,342.666687,850,150.25,68.3332672,68.3332672,150.25,1553.04102,838.507446,838.507446,1553.04102 [f=0009203] [9203] Game End Stats Values: 22,5280,6605,6605,5280,327.26413,186.951706,186.951706,327.26413,0,0,0,0,0,0,0,0,0,25.2979736,25.2979736,0,754.152405,1641.77576,1641.77576,754.152405,0,720,720,0,29.1428566,32,32,29.1428566,1615,1275,1275,1615,23.2857151,36.9754639,36.9754639,23.2857151,900,1510,1510,900,340,1020,1020,340,2765,3100,3100,2765,1020,342.666687,342.666687,1020,170,68.3332672,68.3332672,170,1704.83569,885.148254,885.148254,1704.83569 [f=0009209] [9209] Event [232,195.601501,1016]: 0 lost unit Solar Collector [f=0009211] [9211] Event [3224,195.761719,1640]: 0 lost unit Solar Collector [f=0009218] [9218] Event [680,195.761719,1368]: 0 lost unit Solar Collector [f=0009243] [9243] Event [2536,195.601501,1592]: 0 lost unit Solar Collector [f=0009244] [9244] Event [472,195.643921,680]: 0 lost unit Solar Collector [f=0009251] [9251] Event [1268.63818,195.402756,1131.03271]: 0 lost unit Blitz [f=0009300] Spectator eqdw left the game: normal quit [f=0009300] [9300] Event [undefined]: eqdw quit [f=0009306] Player isave left the game: normal quit [f=0009306] [9306] Event [undefined]: isave quit [f=0009306] Spectator maxakaphoenix left the game: normal quit [f=0009306] [9306] Event [undefined]: maxakaphoenix quit [f=0009312] No clients connected, shutting down server [f=0009312] Server shutdown [f=0009312] [9312] all players disconnected [f=0009410] [9410] Event [3744.04297,197.081726,5060]: 1 finished unit Welder [f=0010930] [10930] Event [3744.04297,197.081726,5060]: 1 finished unit Ogre [f=0011515] [11515] Event [3744.04297,197.081726,5060]: 1 finished unit Welder [f=0013030] [13030] Event [3744.04297,197.081726,5060]: 1 finished unit Ogre [f=0013269] Autoquit sending quit command. [f=0013269] [QuitAction] user exited to system [f=0013269] [SpringApp::Kill][1] fromRun=1 [f=0013269] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013269] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013269] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013269] [ThreadPool::SetThreadCount][2] workers=0 [f=0013269] [SpringApp::Kill][2] [f=0013269] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013269] [Game::KillLua][3] dtor=0 luaUI=0x5218c2c0 [f=0013269] Start widgetHandler:Shutdown [f=0013269] Shutdown - SaveOrderList Complete [f=0013269] Writing last game win data [f=0013269] Shutdown - SaveConfigData Complete [f=0013269] Shutdown Widget - Chili Highlight [f=0013269] Shutdown Widget - Save/Load API [f=0013269] Shutdown Widget - Draw After Chili [f=0013269] Shutdown Widget - EPIC Menu [f=0013269] Shutdown Widget - Chili Minimap [f=0013269] Shutdown Widget - Chili Widget Selector [f=0013269] Shutdown Widget - Local Team Colors [f=0013269] Shutdown Widget - Display Keys 2 [f=0013269] Shutdown Widget - Save Game Menu [f=0013269] Shutdown Widget - HealthBars [f=0013269] Shutdown Widget - Noises [f=0013269] Shutdown Widget - Unit Icons [f=0013269] Shutdown Widget - Win Counter [f=0013269] Shutdown Widget - SpringRTS Replay Stats [f=0013269] Shutdown Widget - BuildETA [f=0013269] Shutdown Widget - Modular Comm Info [f=0013269] Shutdown Widget - Music Player v2 [f=0013269] Shutdown Widget - State Reverse and Latency [f=0013269] Shutdown Widget - CameraShake [f=0013269] Shutdown Widget - Chili Economy Panel Default [f=0013269] Shutdown Widget - Chili EndGame Window [f=0013269] Shutdown Widget - Chili Nuke Warning [f=0013269] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013269] Shutdown Widget - Chili Spectator Panels [f=0013269] Shutdown Widget - Context Menu [f=0013269] Shutdown Widget - Darkening [f=0013269] Shutdown Widget - Defense Range Zero-K [f=0013269] Shutdown Widget - Grab Input [f=0013269] Input grabbing is disabled! [f=0013269] Shutdown Widget - Highlight Geos [f=0013269] Shutdown Widget - Local Widgets Config [f=0013269] Shutdown Widget - MinimapEvents [f=0013269] Shutdown Widget - MetalFeatures (new) [f=0013269] Shutdown Widget - Missile Silo Range [f=0013269] Shutdown Widget - Point Tracker [f=0013269] Shutdown Widget - Showeco and Grid Drawer [f=0013269] Shutdown Widget - Stereo3D [f=0013269] Shutdown Widget - Attack AoE [f=0013269] Shutdown Widget - Map Edge Extension [f=0013269] Shutdown Widget - Selection Send [f=0013269] Shutdown Widget - LupsManager [f=0013269] Shutdown Widget - Newton Firezone [f=0013269] Shutdown Widget - Chili Pro Console [f=0013269] Shutdown Widget - Persistent Build Height [f=0013269] Shutdown Widget - Lasso Terraform GUI [f=0013269] Shutdown Widget - Chili Framework [f=0013269] Shutdown Widget - Lups [f=0013269] Shutdown Widget - Custom Markers [f=0013269] Shutdown Widget - Chili Core Selector [f=0013269] Shutdown Widget - Mex Placement Handler [f=0013269] Shutdown Widget - Select Keys [f=0013269] Shutdown Widget - Pause Screen [f=0013269] Shutdown Widget - Layout Handler [f=0013269] Shutdown Widget - Text To Speech Control [f=0013269] End widgetHandler:Shutdown [f=0013269] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={862001,90503427} {int,ext,rec}Allocs={11551028,0,0} {chunk,block}Bytes={90503427,0} [f=0013269] [Game::KillLua][1] dtor=0 luaGaia=0x5a90f440 [f=0013269] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672946,78754098} {int,ext,rec}Allocs={11551029,0,0} {chunk,block}Bytes={78754098,0} [f=0013269] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={672946,78754098} {int,ext,rec}Allocs={11551029,0,0} {chunk,block}Bytes={78754098,0} [f=0013269] [Game::KillLua][2] dtor=0 luaRules=0x5182dd10 [f=0013269] Start gadgetHandler:Shutdown [f=0013269] Shutdown - StartSetup [f=0013269] Shutdown - UnitMorph [f=0013269] Shutdown - Carrier Drones [f=0013269] Shutdown - LupsNanoSpray [f=0013269] Shutdown - Missile Silo Controller [f=0013269] Shutdown - Modular Comm Info [f=0013269] Shutdown - Terrain Texture Handler [f=0013269] Shutdown - UnitCloakShield [f=0013269] Shutdown - Starlight Handler [f=0013269] End gadgetHandler:Shutdown [f=0013269] Start gadgetHandler:Shutdown [f=0013269] Shutdown - Save/Load [f=0013269] Shutdown - Teleport Throw [f=0013269] Shutdown - UnitMorph [f=0013269] Shutdown - Modular Comm Info [f=0013269] Shutdown - Retreat Command [f=0013269] Shutdown - Shockwaves [f=0013269] Shutdown - UnitCloakShield [f=0013269] Shutdown - Lups Cloak FX [f=0013269] Shutdown - Lups [f=0013269] Shutdown - Lups Shield [f=0013269] End gadgetHandler:Shutdown [f=0013269] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11551067,0,0} {chunk,block}Bytes={0,0} [f=0013269] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11551067,0,0} {chunk,block}Bytes={0,0} [f=0013269] [Game::KillLua][4] dtor=0 [f=0013269] [Game::~CGame][1] [f=0013269] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013269] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013269] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013269] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013269] [Game::KillLua][4] dtor=1 [f=0013269] [Game::KillMisc][1] [f=0013269] [Game::KillMisc][2] [f=0013269] [Game::KillMisc][3] [f=0013269] [Game::KillRendering][1] [f=0013269] [3DOParser::Kill] allocated 1 pieces [f=0013269] [S3OParser::Kill] allocated 216 pieces [f=0013269] [AssParser::Kill] allocated 33 pieces [f=0013269] [Game::KillInterface][1] [f=0013269] [Game::KillInterface][2] [f=0013269] [Game::KillSimulation][1] [f=0013269] [Game::KillSimulation][2] [f=0013269] [CCollisionHandler] dis-/continuous tests: 0/99565 [f=0013269] [Game::KillSimulation][3] [f=0013269] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013269] [~CPathCache(16x24)] cacheHits=8 hitPercentage=21% numHashColls=0 maxCacheSize=9 [f=0013269] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013269] [~CPathCache(32x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013269] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013269] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013269] [LosHandler::Kill] raycast instance cache-{hits,misses}={1327,5013}; shared=0%; cached=21% [f=0013269] [Game::KillSimulation][4] [f=0013269] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013269] [Game::~CGame][2] [f=0013269] [Game::~CGame][3] [f=0013269] [SpringApp::Kill][3] [f=0013269] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 139381 bytes sent 117632 bytes recv'd [f=0013269] [SpringApp::Kill][4] font=0x453f0aa0 [f=0013269] [SpringApp::Kill][5] [f=0013269] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4545e680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2435ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=50ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=43ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1873 inflSize=1kb readTime=35ms file="unitpics/amphlaunch.png" indx=6387 inflSize=9kb readTime=32ms file="unitpics/amphraid.png" indx=6388 inflSize=9kb readTime=28ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=25ms file="bitmaps/other/plasma0029.tga" indx=546 inflSize=3kb readTime=23ms file="bitmaps/gpl/glow2.tga" indx=461 inflSize=256kb readTime=22ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=19ms file="luaui/widgets/gui_chili_vote.lua" indx=4702 inflSize=9kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39571186 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4558d690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4572a550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454c25d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa2280b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]