[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.LryPcXtdjV/springsettings.1264038.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 42ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f40300b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3786 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1264038/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 246ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46304300] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46304300] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 766ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 855ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 719ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Arteries was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1264038/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (188ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12062,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1264038/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52277460,0x5b979ef0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 226ac461c30d2fbf6636a6a448b97af0 [f=-000001] Connection attempt from matthewwightman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: matthewwightman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000f25df5a0,00000000f25ef7e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="matthewwightman" string="[Game::Load][lua{Rules,Gaia}={0000000063205960,000000006397e8c0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: WorthlessLoser! [f=-000001] gl hf! [f=-000001] [0] Event [4951,46.6176758,3485]: 0 finished unit Recon Commander [f=-000001] [0] Event [1476,46.270752,764]: 1 finished unit Guardian Commander [f=0000000] [0] matthewwightman, team: 1, elo:1908, userid: 444684 [f=0000000] [0] BallMeat, team: 0, elo:1812, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000022] [22] Event [1440,46.3248978,872]: 1 finished unit Cloakbot Factory [f=0000090] [90] Event [4768,46.3260803,3368]: 0 finished unit Cloakbot Factory [f=0000330] [330] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000423] [423] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000532] [532] Event [1449.59998,46.2267456,872]: 1 finished unit Conjurer [f=0000574] [574] Event [4758.3999,46.3260803,3368]: 0 finished unit Conjurer [f=0000689] [689] Event [1325.18579,123.374207,728.058777]: 1 finished unit Firefly [f=0000705] [705] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000740] [740] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0000753] [753] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000786] [786] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0000946] [946] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0000995] [995] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001072] [1072] Event [4632,45.5030212,3272]: 0 finished unit Solar Collector [f=0001139] [1139] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001214] [1214] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0001268] [1268] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001273] [1273] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001573] [1573] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001658] [1658] Event [2096,75.5021057,1040]: 1 finished unit Lotus [f=0001754] [1754] Event [4712,46.3260803,3272]: 0 finished unit Solar Collector [f=0001837] [1837] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0001989] [1989] Event [1016,46.3639221,616]: 1 finished unit Solar Collector [f=0002045] [2045] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0002139] [2139] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002237] [2237] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002428] [2428] Event [1077.45654,75.3423309,3482.18701]: 0 lost unit Glaive [f=0002492] [2492] Event [4792,46.3260803,3272]: 0 finished unit Solar Collector [f=0002523] [2523] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002542] [2542] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0002672] [2672] Event [2200,75.5021057,936]: 1 finished unit Solar Collector [f=0002738] [2738] Event [1080,47.3856506,728]: 1 finished unit Solar Collector [f=0002739] [2739] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0002744] [2744] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0003092] [3092] Event [4872,46.3497314,3272]: 0 finished unit Solar Collector [f=0003123] [3123] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0003167] [3167] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0003234] [3234] Event [1128,46.3450012,840]: 1 finished unit Solar Collector [f=0003334] [3334] Event [1449.59998,46.2267456,872]: 1 finished unit Conjurer [f=0003542] [3542] Event [4952,46.5342102,3272]: 0 finished unit Solar Collector [f=0003576] [3576] Event [1216,47.1917114,672]: 1 finished unit Lotus [f=0003727] [3727] Event [3728,74.371582,3216]: 0 finished unit Lotus [f=0003792] [3792] Event [4758.3999,46.3260803,3368]: 0 finished unit Reaver [f=0003886] [3886] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003951] [3951] Event [1320,46.3875732,760]: 1 finished unit Solar Collector [f=0004066] [4066] Event [5032,46.382843,3272]: 0 finished unit Solar Collector [f=0004128] [4128] Event [1449.59998,46.2267456,872]: 1 finished unit Reaver [f=0004325] [4325] Event [1288,46.3591919,600]: 1 finished unit Solar Collector [f=0004351] [4351] Event [2552,74.286438,984]: 1 finished unit Solar Collector [f=0004449] [4449] Event [4758.3999,46.3260803,3368]: 0 finished unit Reaver [f=0004513] [4513] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0004531] [4531] Event [5112,46.3260803,3272]: 0 finished unit Solar Collector [f=0004648] [4648] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0004678] [4678] Event [1192,46.803833,808]: 1 finished unit Wind/Tidal Generator [f=0004801] [4801] Event [2632,74.286438,936]: 1 finished unit Solar Collector [f=0004815] [4815] Event [1144,47.5464783,728]: 1 finished unit Wind/Tidal Generator [f=0004835] [4835] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0004996] [4996] Event [5192,46.3260803,3272]: 0 finished unit Solar Collector [f=0005028] [5028] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0005095] [5095] Event [4758.3999,46.3260803,3368]: 0 finished unit Reaver [f=0005134] [5134] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0005233] [5233] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0005258] [5258] Event [1416,74.5276794,1880]: 1 finished unit Solar Collector [f=0005467] [5467] Event [2608,74.2344055,1104]: 1 finished unit Lotus [f=0005516] [5516] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0005647] [5647] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0005729] [5729] Event [4758.3999,46.3260803,3368]: 0 finished unit Reaver [f=0005834] [5834] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0005891] [5891] Event [1416,46.4443359,536]: 1 finished unit Solar Collector [f=0005892] [5892] Event [1536,74.1066895,1920]: 1 finished unit Lotus [f=0005910] [5910] Event [2414.74951,74.286438,3511.44458]: 0 lost unit Glaive [f=0005957] [5957] Event [2245.94092,67.8248978,3392.88354]: 0 lost unit Glaive [f=0006016] [6016] Event [2240.85107,29.9092426,3234.73657]: 1 lost unit Glaive [f=0006063] [6063] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0006090] [6090] Event [4758.3999,46.3260803,3368]: 0 finished unit Conjurer [f=0006128] [6128] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0006169] [6169] Event [2753.48926,72.1298752,3103.75342]: 1 lost unit Glaive [f=0006210] [6210] Event [1112,46.3450012,536]: 1 finished unit Solar Collector [f=0006305] [6305] Event [4944.08936,47.5325279,3399.84131]: 0 lost unit Conjurer [f=0006366] [6366] Event [5066.18408,47.4983635,3425.3501]: 1 lost unit Glaive [f=0006431] [6431] Event [2583.08667,74.286438,3797.70215]: 1 lost unit Glaive [f=0006447] [6447] Event [1496,75.4973755,1832]: 1 finished unit Solar Collector [f=0006480] [6480] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0006480] [6480] Event [1449.59998,46.2267456,872]: 1 finished unit Reaver [f=0006498] [6498] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0006590] [6590] Event [2664.21777,70.5277252,3107.70215]: 1 lost unit Glaive [f=0006701] [6701] Event [2765.06372,74.0434952,3155.59326]: 0 lost unit Glaive [f=0006721] [6721] Event [2684.51953,74.0184784,3178.25293]: 0 lost unit Glaive [f=0006873] [6873] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0006885] [6885] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0006953] [6953] Event [2632.67285,73.8782806,3190.2334]: 1 lost unit Reaver [f=0007126] [7126] Event [2584,74.560791,856]: 1 finished unit Solar Collector [f=0007139] [7139] Event [1449.59998,46.2267456,872]: 1 finished unit Reaver [f=0007429] [7429] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0007528] [7528] Event [1449.59998,46.2267456,872]: 1 finished unit Conjurer [f=0007612] [7612] Event [5808,17.8595886,2064]: 0 finished unit Lotus [f=0007645] [7645] Event [2504,74.286438,904]: 1 finished unit Solar Collector [f=0007870] [7870] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0007879] [7879] Event [392,17.1595154,2008]: 1 finished unit Solar Collector [f=0007957] [7957] Event [5808,18.3420715,1968]: 0 finished unit Lotus [f=0008072] [8072] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0008114] [8114] Event [1288,46.3260803,920]: 1 finished unit Caretaker [f=0008116] [8116] Event [2232,75.5021057,808]: 1 finished unit Solar Collector [f=0008182] [8182] Event [3414.02979,75.5021057,3481.34448]: 0 lost unit Reaver [f=0008239] [8239] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0008359] [8359] Event [1449.59998,46.2267456,872]: 1 finished unit Knight [f=0008383] [8383] Event [3214.07568,74.286438,3296.84033]: 0 lost unit Glaive [f=0008399] [8399] Event [472,16.2560425,1960]: 1 finished unit Solar Collector [f=0008444] [8444] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0008565] [8565] Event [3356.24609,75.5021057,3546.39722]: 0 lost unit Reaver [f=0008639] [8639] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0008671] [8671] Event [2152,75.360199,856]: 1 finished unit Solar Collector [f=0008834] [8834] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0008914] [8914] Event [1449.59998,46.2267456,872]: 1 finished unit Knight [f=0008953] [8953] Event [1528,45.9050903,744]: 1 finished unit Caretaker [f=0009029] [9029] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0009033] [9033] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0009074] [9074] Event [3025.17603,40.6515732,2739.6687]: 1 lost unit Ronin [f=0009172] [9172] Event [2971.60059,62.9284363,2899.45313]: 0 lost unit Glaive [f=0009317] [9317] Event [2720,74.286438,960]: 1 finished unit Radar Tower [f=0009337] [9337] Event [3120.55542,74.286438,3394.15649]: 0 lost unit Glaive [f=0009369] [9369] Event [3051.93628,74.286438,3371.58838]: 0 lost unit Glaive [f=0009386] [9386] Event [1449.59998,46.2267456,872]: 1 finished unit Knight [f=0009398] [9398] Event [3143.74341,74.286438,3288.96729]: 0 lost unit Glaive [f=0009458] [9458] Event [3179.14429,74.286438,3201.23096]: 0 lost unit Glaive [f=0009513] [9513] Event [928,74.286438,2496]: 1 finished unit Radar Tower [f=0009596] [9596] Event [248,18.1907043,2088]: 1 finished unit Solar Collector [f=0009596] [9596] Event [3041.50391,39.7758217,2728.86182]: 0 lost unit Glaive [f=0009640] [9640] Event [3271.20776,58.8486214,2796.90991]: 0 lost unit Glaive [f=0009853] [9853] Event [1449.59998,46.2267456,872]: 1 finished unit Knight [f=0010118] [10118] Event [3331.99365,74.286438,3248.78687]: 1 lost unit Ronin [f=0010191] [10191] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0010247] [10247] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0010347] [10347] Event [400,17.3014221,2080]: 1 finished unit Lotus [f=0010382] [10382] Event [1449.59998,46.2267456,872]: 1 finished unit Knight [f=0010407] [10407] Event [2744,14.6524963,1704]: 1 finished unit Solar Collector [f=0010454] [10454] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0010625] [10625] Event [2824,15.9060059,1656]: 1 finished unit Solar Collector [f=0010633] [10633] Event [3375.40674,75.4876251,3378.47607]: 0 lost unit Reaver [f=0010649] [10649] Event [4758.3999,46.3260803,3368]: 0 finished unit Glaive [f=0010761] [10761] Event [undefined]: BallMeat resigned [f=0010761] game_message: BallMeat has been destroyed! [f=0010761] game_message: matthewwightman wins! [f=0010761] Submitting stats [f=0010761] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010761] Part| Total Time|Time of the last 0.5s [f=0010761] Draw 13453.85ms 18.79% [f=0010761] Lua::Callins::Synced 5936.06ms 14.41% [f=0010761] Lua::Callins::Unsynced 18464.82ms 26.24% [f=0010761] Lua::CollectGarbage::Synced 287.24ms 0.20% [f=0010761] Lua::CollectGarbage::Unsynced 539.54ms 0.60% [f=0010761] Misc::Profiler::AddTime 54.65ms 0.00% [f=0010761] Sim 30054.53ms 67.30% [f=0010761] [10761] Received game_message: BallMeat has been destroyed! [f=0010761] [10761] Received game_message: matthewwightman wins! [f=0010762] [10762] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010762] [10762] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010762] [10762] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 3,2330,2330,2330,2330,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.26666641,8.66666698,8.66666698,8.26666641,65,65,65,65,0,0,0,0,990,990,990,990,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 4,2615,2545,2545,2615,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.0666666,8,8,9.0666666,1275,1275,1275,1275,10.1333332,10.8000002,10.8000002,10.1333332,195,195,195,195,0,0,0,0,1145,1075,1075,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 5,2750,2635,2635,2750,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,10,8,8,10,1275,1275,1275,1275,12,12,12,12,260,195,195,260,0,0,0,0,1215,1075,1075,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 6,2880,2855,2855,2880,0,0.31617439,0.31617439,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,12,8.9333334,8.9333334,12,1275,1275,1275,1275,12,12.0210781,12.0210781,12,390,260,260,390,0,0,0,0,1215,1230,1230,1215,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010762] [10762] Game End Stats Values: 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9,3325,3410,3410,3325,3.19417572,2.67253137,2.67253137,3.19417572,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,62.0326195,62.0326195,56.3804436,0,180,180,0,16,17.2000008,17.2000008,16,1275,1275,1275,1275,16.0796108,14.0962725,14.0962725,16.0796108,455,325,325,455,0,65,65,0,1595,1630,1630,1595,65,0,0,65,0,0,0,0,65.0000076,65.2826157,65.2826157,65.0000076 [f=0010762] [10762] Game End Stats Values: 10,3625,3565,3565,3625,6.23078489,4.55308056,4.55308056,6.23078489,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,62.0326195,62.0326195,56.3804436,90,180,180,90,18,18.2666664,18.2666664,18,1275,1275,1275,1275,16.2024403,14.6587057,14.6587057,16.2024403,665,325,325,665,0,65,65,0,1595,1785,1785,1595,65,0,0,65,0,0,0,0,65.0000076,65.2826157,65.2826157,65.0000076 [f=0010762] [10762] Game End Stats Values: 11,3905,3915,3915,3905,14.1479139,7.42534924,7.42534924,14.1479139,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,62.0326195,62.0326195,56.3804436,90,180,180,90,19.7333336,20.9333324,20.9333324,19.7333336,1275,1275,1275,1275,16.5278091,16.1914864,16.1914864,16.5278091,875,535,535,875,0,65,65,0,1665,1925,1925,1665,65,0,0,65,0,0,0,0,65.0000076,65.2826157,65.2826157,65.0000076 [f=0010762] [10762] Game End Stats Values: 12,3975,4320,4320,3975,21.228323,15.1133976,15.1133976,21.228323,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,62.0326195,62.0326195,56.3804436,90,180,180,90,21.6000004,24.7500172,24.7500172,21.6000004,1275,1275,1275,1275,16.4720268,17.7125359,17.7125359,16.4720268,875,715,715,875,0,65,65,0,1735,2150,2150,1735,65,0,0,65,0,0,0,0,65.0000076,65.2826157,65.2826157,65.0000076 [f=0010762] [10762] Game End Stats Values: 13,4340,4550,4550,4340,33.7459259,44.5163841,44.5163841,33.7459259,0,0,0,0,0,0,0,0,0,0,0,0,56.3804436,152.675369,152.675369,56.3804436,90,180,180,90,21.6000004,30.3398438,30.3398438,21.6000004,1275,1275,1275,1275,18.3011723,19.9602013,19.9602013,18.3011723,1085,805,805,1085,0,65,65,0,1890,2290,2290,1890,65,0,0,65,0,0,0,0,155.642761,65.2826157,65.2826157,155.642761 [f=0010762] [10762] Game End Stats Values: 14,4550,4890,4890,4550,49.2547646,87.0977859,87.0977859,49.2547646,0,0,0,0,0,0,0,0,0,0,0,0,94.5326157,213.503098,213.503098,94.5326157,90,270,270,90,19.2000008,34.0323448,34.0323448,19.2000008,1275,1275,1275,1275,19.0339241,20.8387623,20.8387623,19.0339241,1295,985,985,1295,0,65,65,0,1890,2360,2360,1890,65,0,0,65,0,0,0,0,216.47049,103.434792,103.434792,216.47049 [f=0010762] [10762] Game End Stats Values: 15,4540,4990,4990,4540,58.6542015,151.451065,151.451065,58.6542015,0,0,0,0,0,0,0,0,0,0,0,0,264.867981,560.520142,560.520142,264.867981,90,360,360,90,21.6000004,38.3861427,38.3861427,21.6000004,1275,1275,1275,1275,18.8932972,22.2902222,22.2902222,18.8932972,1165,855,855,1165,130,280,280,130,2010,2500,2500,2010,280,130,130,280,0,0,0,0,588.074402,281.837219,281.837219,588.074402 [f=0010762] [10762] Game End Stats Values: 16,4375,5145,5145,4375,84.3421249,235.930023,235.930023,84.3421249,0,0,0,0,0,0,0,0,34.2529907,0,0,34.2529907,459.867767,762.847961,762.847961,459.867767,90,360,360,90,24,43.1537285,43.1537285,24,1275,1275,1275,1275,20.6458626,23.6319275,23.6319275,20.6458626,1035,870,870,1035,325,530,530,325,1975,2640,2640,1975,530,325,325,530,0,0,0,0,796.683716,482.215057,482.215057,796.683716 [f=0010762] [10762] Game End Stats Values: 17,4460,5285,5285,4460,113.19207,318.409027,318.409027,113.19207,0,0,0,0,0,0,0,0,343.703674,0,0,343.703674,667.051025,962.298645,962.298645,667.051025,90,360,360,90,24,43.5555,43.5555,24,1275,1275,1275,1275,23.3455505,23.4986,23.4986,23.3455505,1035,870,870,1035,535,530,530,535,2060,2780,2780,2060,530,535,535,530,8.16666317,0,0,8.16666317,1037.78674,689.398376,689.398376,1037.78674 [f=0010762] [10762] Game End Stats Values: 18,4550,5560,5560,4550,140.579758,410.822845,410.822845,140.579758,0,0,0,0,0,0,0,0,598.15863,0,0,598.15863,667.051025,1008.396,1008.396,667.051025,180,360,360,180,24,44.6793404,44.6793404,24,1275,1275,1275,1275,25.8702965,24.9609203,24.9609203,25.8702965,1035,870,870,1035,535,530,530,535,2060,3055,3055,2060,530,535,535,530,34.1666336,0,0,34.1666336,1083.88403,689.398376,689.398376,1083.88403 [f=0010762] [10762] Game End Stats Values: 19,4640,5630,5630,4640,167.542007,496.048859,496.048859,167.542007,0,0,0,0,0,0,0,0,827.052551,0,0,827.052551,667.051025,1240.91162,1240.91162,667.051025,270,360,360,270,24,49.334919,49.334919,24,1275,1275,1275,1275,24.5974827,25.6817341,25.6817341,24.5974827,1035,870,870,1035,535,615,615,535,2060,3125,3125,2060,615,535,535,615,34.1666336,0,0,34.1666336,1316.39954,689.398376,689.398376,1316.39954 [f=0010762] [10762] Game End Stats Values: 20,4495,6300,6300,4495,195.82074,599.493958,599.493958,195.82074,0,0,0,0,0,0,0,0,1040.67371,0,0,1040.67371,735.200623,1457.83984,1457.83984,735.200623,270,360,360,270,24,54.9238281,54.9238281,24,1275,1275,1275,1275,24.0185757,26.8963375,26.8963375,24.0185757,890,1220,1220,890,535,890,890,535,2060,3445,3445,2060,890,535,535,890,34.1666336,0,0,34.1666336,1533.32776,803.645508,803.645508,1533.32776 [f=0010762] [10762] Game End Stats Values: 21,4415,6690,6690,4415,223.883255,690.415344,690.415344,223.883255,0,0,0,0,0,0,0,0,1248.74561,0,0,1248.74561,821.201782,1534.71594,1534.71594,821.201782,270,360,360,270,24,57.5222244,57.5222244,24,1275,1275,1275,1275,23.8708267,26.0614223,26.0614223,23.8708267,810,1360,1360,810,535,1100,1100,535,2060,3695,3695,2060,1100,745,745,1100,34.1666336,0,0,34.1666336,1610.20386,950.826477,950.826477,1610.20386 [f=0010762] [10762] Game End Stats Values: 22,4220,7090,7090,4220,253.517899,791.187256,791.187256,253.517899,0,0,0,0,0,0,0,0,1588.71472,0,0,1588.71472,907.023193,1901.80847,1901.80847,907.023193,270,360,360,270,24,57.7436981,57.7436981,24,1275,1330,1330,1275,23.9756432,28.3181171,28.3181171,23.9756432,615,1620,1620,615,625,1360,1360,625,2060,3780,3780,2060,1360,835,835,1360,34.1666336,0,0,34.1666336,1977.29651,1101.56812,1101.56812,1977.29651 [f=0010762] [10762] Game End Stats Values: 23,4025,7565,7565,4025,283.517883,901.882446,901.882446,283.517883,0,0,0,0,0,0,0,0,1948.71472,0,0,1948.71472,936.602478,2152.56348,2152.56348,936.602478,270,360,360,270,24,58.9116631,58.9116631,24,1275,1385,1385,1275,24,29.3796787,29.3796787,24,420,1970,1970,420,625,1555,1555,625,2060,3850,3850,2060,1555,835,835,1555,34.1666336,0,0,34.1666336,2228.05103,1185.85193,1185.85193,2228.05103 [f=0010762] [10762] Game End Stats Values: 24,4090,7650,7650,4090,312.657654,1012.71082,1012.71082,312.657654,0,0,0,0,0,0,0,0,2222.52686,0,0,2222.52686,979.351807,2311.49316,2311.49316,979.351807,270,450,450,270,24,59.6111221,59.6111221,24,1275,1385,1385,1275,23.9426537,29.9218941,29.9218941,23.9426537,485,1880,1880,485,715,1555,1555,715,2060,3935,3935,2060,1555,925,925,1555,34.1666336,0,0,34.1666336,2386.98071,1228.60608,1228.60608,2386.98071 [f=0010762] [10762] Game End Stats Values: 25,4010,8140,8140,4010,338.849121,1122.36926,1122.36926,338.849121,0,0,0,0,0,0,0,0,2416.729,0,0,2416.729,990.236206,2567.59131,2567.59131,990.236206,270,450,450,270,24,61.4066086,61.4066086,24,1275,1385,1385,1275,23.8708286,31.8327293,31.8327293,23.8708286,405,2230,2230,405,715,1765,1765,715,2060,4075,4075,2060,1765,925,925,1765,34.1666336,0,0,34.1666336,2643.07886,1239.49048,1239.49048,2643.07886 [f=0010790] [10790] Event [3655.97705,75.3502274,3496.32056]: 0 lost unit Reaver [f=0010913] [10913] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0010940] [10940] Event [2776,15.9343872,1576]: 1 finished unit Solar Collector [f=0011031] Spectator BallMeat left the game: normal quit [f=0011031] [11031] Event [undefined]: BallMeat quit [f=0011049] No clients connected, shutting down server [f=0011049] [11049] all players disconnected [f=0011049] Server shutdown [f=0011243] [11243] Event [2696,15.9343872,1624]: 1 finished unit Solar Collector [f=0011352] [11352] Event [1449.59998,46.2267456,872]: 1 finished unit Phantom [f=0011403] [11403] Event [408,17.1169434,2248]: 1 finished unit Solar Collector [f=0011489] [11489] Event [1449.59998,46.2267456,872]: 1 finished unit Sling [f=0011645] [11645] Event [1449.59998,46.2267456,872]: 1 finished unit Conjurer [f=0011739] [11739] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0011830] [11830] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0011852] [11852] Event [488,16.7385254,2200]: 1 finished unit Solar Collector [f=0011920] [11920] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0011939] [11939] Event [3024,12.1407471,1680]: 1 finished unit Lotus [f=0011999] [11999] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0012009] [12009] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0012098] [12098] Event [1449.59998,46.2267456,872]: 1 finished unit Glaive [f=0012240] [12240] Event [2040,15.9060059,2152]: 1 finished unit Solar Collector [f=0012244] [12244] Event [1449.59998,46.2267456,872]: 1 finished unit Conjurer [f=0012484] [12484] Event [1449.59998,46.2267456,872]: 1 finished unit Reaver [f=0012575] [12575] Event [2120,14.9031982,2104]: 1 finished unit Solar Collector [f=0012599] [12599] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0012604] [12604] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0012724] [12724] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0012844] [12844] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0012912] [12912] Event [2072,15.9343872,2024]: 1 finished unit Solar Collector [f=0012949] [12949] Event [1449.59998,46.2267456,872]: 1 finished unit Ronin [f=0013016] Autoquit sending quit command. [f=0013016] [QuitAction] user exited to system [f=0013016] [SpringApp::Kill][1] fromRun=1 [f=0013016] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013016] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013016] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013016] [ThreadPool::SetThreadCount][2] workers=0 [f=0013016] [SpringApp::Kill][2] [f=0013016] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013016] [Game::KillLua][3] dtor=0 luaUI=0x54ea5e50 [f=0013016] Start widgetHandler:Shutdown [f=0013016] Shutdown - SaveOrderList Complete [f=0013016] Writing last game win data [f=0013016] Shutdown - SaveConfigData Complete [f=0013016] Shutdown Widget - Save/Load API [f=0013016] Shutdown Widget - Chili Highlight [f=0013016] Shutdown Widget - Draw After Chili [f=0013016] Shutdown Widget - EPIC Menu [f=0013016] Shutdown Widget - Chili Widget Selector [f=0013016] Shutdown Widget - Chili Minimap [f=0013016] Shutdown Widget - Local Team Colors [f=0013016] Shutdown Widget - Display Keys 2 [f=0013016] Shutdown Widget - Save Game Menu [f=0013016] Shutdown Widget - Unit Icons [f=0013016] Shutdown Widget - Noises [f=0013016] Shutdown Widget - HealthBars [f=0013016] Shutdown Widget - Win Counter [f=0013016] Shutdown Widget - BuildETA [f=0013016] Shutdown Widget - SpringRTS Replay Stats [f=0013016] Shutdown Widget - Modular Comm Info [f=0013016] Shutdown Widget - Stereo3D [f=0013016] Shutdown Widget - Showeco and Grid Drawer [f=0013016] Shutdown Widget - Point Tracker [f=0013016] Shutdown Widget - Missile Silo Range [f=0013016] Shutdown Widget - MetalFeatures (new) [f=0013016] Shutdown Widget - MinimapEvents [f=0013016] Shutdown Widget - Local Widgets Config [f=0013016] Shutdown Widget - Highlight Geos [f=0013016] Shutdown Widget - Grab Input [f=0013016] Input grabbing is disabled! [f=0013016] Shutdown Widget - Defense Range Zero-K [f=0013016] Shutdown Widget - Darkening [f=0013016] Shutdown Widget - Context Menu [f=0013016] Shutdown Widget - Chili Spectator Panels [f=0013016] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013016] Shutdown Widget - Chili Nuke Warning [f=0013016] Shutdown Widget - Chili EndGame Window [f=0013016] Shutdown Widget - Chili Economy Panel Default [f=0013016] Shutdown Widget - CameraShake [f=0013016] Shutdown Widget - State Reverse and Latency [f=0013016] Shutdown Widget - Music Player v2 [f=0013016] Shutdown Widget - Attack AoE [f=0013016] Shutdown Widget - UnitShapes [f=0013016] Shutdown Widget - Map Edge Extension [f=0013016] Shutdown Widget - Selection Send [f=0013016] Shutdown Widget - LupsManager [f=0013016] Shutdown Widget - Newton Firezone [f=0013016] Shutdown Widget - Chili Pro Console [f=0013016] Shutdown Widget - Persistent Build Height [f=0013016] Shutdown Widget - Lasso Terraform GUI [f=0013016] Shutdown Widget - Lups [f=0013016] Shutdown Widget - Chili Framework [f=0013016] Shutdown Widget - Mex Placement Handler [f=0013016] Shutdown Widget - Chili Core Selector [f=0013016] Shutdown Widget - Custom Markers [f=0013016] Shutdown Widget - Select Keys [f=0013016] Shutdown Widget - Pause Screen [f=0013016] Shutdown Widget - Text To Speech Control [f=0013016] Shutdown Widget - Layout Handler [f=0013016] End widgetHandler:Shutdown [f=0013016] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={560811,72947309} {int,ext,rec}Allocs={11548742,0,0} {chunk,block}Bytes={72947309,0} [f=0013016] [Game::KillLua][1] dtor=0 luaGaia=0x5b979ef0 [f=0013016] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373877,61300856} {int,ext,rec}Allocs={11548743,0,0} {chunk,block}Bytes={61300856,0} [f=0013016] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={373877,61300856} {int,ext,rec}Allocs={11548743,0,0} {chunk,block}Bytes={61300856,0} [f=0013016] [Game::KillLua][2] dtor=0 luaRules=0x52277460 [f=0013016] Start gadgetHandler:Shutdown [f=0013016] Shutdown - StartSetup [f=0013016] Shutdown - UnitMorph [f=0013016] Shutdown - Carrier Drones [f=0013016] Shutdown - LupsNanoSpray [f=0013016] Shutdown - Missile Silo Controller [f=0013016] Shutdown - Modular Comm Info [f=0013016] Shutdown - Terrain Texture Handler [f=0013016] Shutdown - UnitCloakShield [f=0013016] Shutdown - Starlight Handler [f=0013016] End gadgetHandler:Shutdown [f=0013016] Start gadgetHandler:Shutdown [f=0013016] Shutdown - Save/Load [f=0013016] Shutdown - Teleport Throw [f=0013016] Shutdown - UnitMorph [f=0013016] Shutdown - Modular Comm Info [f=0013016] Shutdown - Retreat Command [f=0013016] Shutdown - Shockwaves [f=0013016] Shutdown - UnitCloakShield [f=0013016] Shutdown - Lups Cloak FX [f=0013016] Shutdown - Lups [f=0013016] Shutdown - Lups Shield [f=0013016] End gadgetHandler:Shutdown [f=0013016] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11548817,0,0} {chunk,block}Bytes={0,0} [f=0013016] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11548817,0,0} {chunk,block}Bytes={0,0} [f=0013016] [Game::KillLua][4] dtor=0 [f=0013016] [Game::~CGame][1] [f=0013016] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013016] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013016] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013016] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013016] [Game::KillLua][4] dtor=1 [f=0013016] [Game::KillMisc][1] [f=0013016] [Game::KillMisc][2] [f=0013016] [Game::KillMisc][3] [f=0013016] [Game::KillRendering][1] [f=0013016] [3DOParser::Kill] allocated 1 pieces [f=0013016] [S3OParser::Kill] allocated 276 pieces [f=0013016] [AssParser::Kill] allocated 35 pieces [f=0013016] [Game::KillInterface][1] [f=0013016] [Game::KillInterface][2] [f=0013016] [Game::KillSimulation][1] [f=0013016] [Game::KillSimulation][2] [f=0013016] [CCollisionHandler] dis-/continuous tests: 0/1516460 [f=0013016] [Game::KillSimulation][3] [f=0013016] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013016] [~CPathCache(24x16)] cacheHits=5 hitPercentage=12% numHashColls=0 maxCacheSize=6 [f=0013016] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013016] [~CPathCache(48x32)] cacheHits=8 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013016] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013016] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013016] [LosHandler::Kill] raycast instance cache-{hits,misses}={3699,8875}; shared=3%; cached=27% [f=0013016] [Game::KillSimulation][4] [f=0013016] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013016] [Game::~CGame][2] [f=0013016] [Game::~CGame][3] [f=0013016] [SpringApp::Kill][3] [f=0013016] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137396 bytes sent 104167 bytes recv'd [f=0013016] [SpringApp::Kill][4] font=0x4623caa0 [f=0013016] [SpringApp::Kill][5] [f=0013016] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x463153b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2425ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=43ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=30ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=21ms file="luaui/widgets/cmd_keep_target.lua" indx=4602 inflSize=4kb readTime=19ms file="luaui/widgets/gui_easyfacing.lua" indx=4711 inflSize=11kb readTime=18ms file="icons/jumpjetbuilder.png" indx=1051 inflSize=4kb readTime=17ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=16ms file="luaui/configs/lang/units.en.json" indx=2942 inflSize=75kb readTime=15ms file="scripts/vehcon.lua" indx=5974 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31413727 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x463e89c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463ce0b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462bef20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f40300b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]