[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Vn6QCTotan/springsettings.1262828.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7ba80b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3834 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262828/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ad6860] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ad6860] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dawidzawadka was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262828/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (201ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12067,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262828/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x538f6390,0x5e938a40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 432bc2614f7b6e735d8b633a4596f592 [f=-000001] Connection attempt from FiGaJski [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FiGaJski changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kwaszati [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kwaszati changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[Game::Load][lua{Rules,Gaia}={00000000c0c6b010,00000000cee4e3f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x47cf1dd0,0x4ad77950}]" [f=-000001] Allies: I choose: FiGaJskiego Typ! [f=-000001] Allies: I choose: Zlorker! [f=-000001] [0] Event [1553,337.119995,4477]: 0 finished unit Recon Commander [f=-000001] [0] Event [4851,337.127441,1557]: 1 finished unit Engineer Commander [f=0000000] [0] FiGaJski, team: 0, elo:1840, userid: 548330 [f=0000000] [0] Kwaszati, team: 1, elo:1476, userid: 502387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [1656,337.115021,4456]: 0 finished unit Amphbot Factory [f=0000010] [10] Event [5032,337.115021,1480]: 1 finished unit Gunship Plant [f=0000333] [333] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0000378] [378] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0000550] [550] Event [1692,337.115021,4456]: 0 finished unit Conch [f=0000800] [800] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0000993] [993] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0001058] [1058] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0001315] [1315] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0001396] [1396] Event [1080,337.115021,4360]: 0 finished unit Solar Collector [f=0001436] [1436] Event [5176,337.115021,1288]: 1 finished unit Solar Collector [f=0001615] [1615] Event [5096,337.115021,1336]: 1 finished unit Solar Collector [f=0001862] [1862] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0001870] [1870] Event [5048,337.115021,1256]: 1 finished unit Solar Collector [f=0001928] [1928] Event [2784,207.545013,5072]: 0 finished unit Lotus [f=0002108] [2108] Event [1192,337.115021,4360]: 0 finished unit Solar Collector [f=0002195] [2195] Event [5128,337.115021,1208]: 1 finished unit Solar Collector [f=0002323] [2323] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0002787] [2787] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0002827] [2827] Event [1320,337.115021,4360]: 0 finished unit Solar Collector [f=0002879] [2879] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0002936] [2936] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0003110] [3110] Event [5032,358.115021,1480]: 1 finished unit Nimbus [f=0003315] [3315] Event [2776,210.424347,5240]: 0 finished unit Solar Collector [f=0003456] [3456] Event [1416,337.115021,4360]: 0 finished unit Solar Collector [f=0003497] [3497] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0003879] [3879] Event [2648,213.30368,5240]: 0 finished unit Solar Collector [f=0003956] [3956] Event [1692,337.115021,4456]: 0 finished unit Archer [f=0003962] [3962] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [f=0004043] [4043] Event [1480,337.115021,4456]: 0 finished unit Solar Collector [f=0004499] [4499] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0004525] [4525] Event [5240,337.115021,1816]: 1 finished unit Solar Collector [f=0004533] [4533] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0004630] [4630] Event [1480,337.115021,4600]: 0 finished unit Solar Collector [f=0004705] [4705] Event [5160,337.115021,1864]: 1 finished unit Solar Collector [f=0004881] [4881] Event [1692,337.115021,4456]: 0 finished unit Archer [f=0004885] [4885] Event [5112,337.115021,1784]: 1 finished unit Solar Collector [f=0004981] [4981] Event [2424,211.864014,5224]: 0 finished unit Solar Collector [f=0005065] [5065] Event [5192,337.115021,1736]: 1 finished unit Solar Collector [f=0005111] [5111] Event [1496,337.115021,4728]: 0 finished unit Solar Collector [f=0005161] [5161] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0005410] [5410] Event [4680,337.115021,1816]: 1 finished unit Solar Collector [f=0005475] [5475] Event [2280,210.424347,5192]: 0 finished unit Solar Collector [f=0005643] [5643] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0005665] [5665] Event [4600,337.115021,1864]: 1 finished unit Solar Collector [f=0005875] [5875] Event [4552,337.115021,1784]: 1 finished unit Solar Collector [f=0005931] [5931] Event [1692,337.115021,4456]: 0 finished unit Buoy [f=0006055] [6055] Event [4632,337.115021,1736]: 1 finished unit Solar Collector [f=0006063] [6063] Event [1432,337.115021,4856]: 0 finished unit Solar Collector [f=0006293] [6293] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0006475] [6475] Event [4680,337.115021,1288]: 1 finished unit Solar Collector [f=0006476] [6476] Event [1692,337.115021,4456]: 0 finished unit Conch [f=0006523] [6523] Event [1288,337.115021,4872]: 0 finished unit Solar Collector [f=0006655] [6655] Event [4600,337.115021,1336]: 1 finished unit Solar Collector [f=0006743] [6743] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0006910] [6910] Event [4552,337.115021,1256]: 1 finished unit Solar Collector [f=0006960] [6960] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0006962] [6962] Event [1144,337.115021,4872]: 0 finished unit Solar Collector [f=0007056] [7056] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0007090] [7090] Event [4632,337.115021,1208]: 1 finished unit Solar Collector [f=0007109] [7109] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0007244] [7244] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0007345] [7345] Event [4712,337.115021,1720]: 1 finished unit Solar Collector [f=0007362] [7362] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0007372] [7372] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0007379] [7379] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0007516] [7516] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0007529] [7529] Event [4792,337.115021,1608]: 1 finished unit Solar Collector [f=0007633] [7633] Event [1692,337.115021,4456]: 0 finished unit Duck [f=0007659] [7659] Event [1692,337.115021,4456]: 0 lost unit Duck [f=0007665] [7665] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0007691] [7691] Event [4779.6626,212.806534,3271.77368]: 0 lost unit Duck [f=0007717] [7717] Event [1692,337.115021,4456]: 0 lost unit Duck [f=0007717] [7717] Event [1656,337.115021,4456]: 0 lost unit Amphbot Factory [f=0007742] [7742] Event [2536,207.545013,5080]: 0 finished unit Stinger [f=0007825] [7825] Event [4968,337.115021,1384]: 1 finished unit Solar Collector [f=0007825] [7825] Event [4315.17627,211.864014,3240.5083]: 0 lost unit Duck [f=0007873] [7873] Event [4325.68164,213.294037,3264.59888]: 0 lost unit Duck [f=0007933] [7933] Event [4298.72852,212.984985,3262.26978]: 0 lost unit Duck [f=0008005] [8005] Event [4824,337.115021,1368]: 1 finished unit Solar Collector [f=0008094] [8094] Event [3985.51709,234.697571,3515.58691]: 1 lost unit Locust [f=0008120] [8120] Event [1478.7804,207.545013,3809.14917]: 0 lost unit Duck [f=0008230] [8230] Event [5016,337.115021,1592]: 1 finished unit Solar Collector [f=0008382] [8382] Event [3629.61646,250.675293,3271.19434]: 1 lost unit Blastwing [f=0008382] [8382] Event [1528,337.115021,4344]: 0 lost unit Metal Extractor [f=0008501] [8501] Event [3735.52539,210.574707,3240.56372]: 0 lost unit Duck [f=0008530] [8530] Event [5096,337.115021,1704]: 1 finished unit Solar Collector [f=0008580] [8580] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0008653] [8653] Event [3529.96045,214.534439,3212.39258]: 0 lost unit Duck [f=0008710] [8710] Event [4904,337.115021,1480]: 1 finished unit Solar Collector [f=0008798] [8798] Event [2905.27124,236.078644,4242.46289]: 1 lost unit Locust [f=0008801] [8801] Event [3491.6897,213.326111,3242.92651]: 0 lost unit Duck [f=0008964] [8964] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [f=0009070] [9070] Event [4760,337.115021,1240]: 1 finished unit Solar Collector [f=0009102] [9102] Event [3507.94336,213.264648,3220.60718]: 0 lost unit Duck [f=0009255] [9255] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0009275] [9275] Event [3000,214.743347,5160]: 0 finished unit Solar Collector [f=0009345] [9345] Event [1155.83081,337.115021,5181.13721]: 0 finished unit Recon Commander [f=0009345] [9345] Event [1155.83081,337.115021,5181.13721]: 0 lost unit Recon Commander [f=0009345] game_message: Morph complete: FiGaJskiego Typ lvl 1 -> FiGaJskiego Typ lvl 2 [f=0009345] [9345] Received game_message: Morph complete: FiGaJskiego Typ lvl 1 -> FiGaJskiego Typ lvl 2 [f=0009384] [9384] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [f=0009404] [9404] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0009519] [9519] Event [4464,337.115021,1264]: 1 finished unit Picket [f=0009539] [9539] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0009623] [9623] Event [1254.77893,337.115021,4967.95801]: 0 lost unit Recon Commander [f=0009674] [9674] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0009809] [9809] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0009819] [9819] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [f=0009832] [9832] Event [3087.12109,213.30368,4381.02979]: 0 lost unit Buoy [f=0009944] [9944] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0010027] [10027] Event [2823.12476,228.334732,4874.0918]: 1 lost unit Harpy [f=0010164] [10164] Event [4672,337.115021,1952]: 1 finished unit Picket [f=0010214] [10214] Event [4120,121.165009,4776]: 0 finished unit Solar Collector [f=0010405] [10405] Event [1416,337.115021,4360]: 0 lost unit Solar Collector [f=0010534] [10534] Event [2536,213.30368,5336]: 0 finished unit Storage [f=0010621] [10621] Event [3992,121.165009,4840]: 0 finished unit Solar Collector [f=0010625] [10625] Event [1528,337.115021,4856]: 0 lost unit Metal Extractor [f=0010629] [10629] Event [5040,337.115021,2144]: 1 finished unit Picket [f=0010845] [10845] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0010890] [10890] Event [1432,337.115021,4856]: 0 lost unit Solar Collector [f=0011056] [11056] Event [1192,337.115021,4360]: 0 lost unit Solar Collector [f=0011139] [11139] Event [5376,337.115021,1808]: 1 finished unit Picket [f=0011147] [11147] Event [1496,337.115021,4728]: 0 lost unit Solar Collector [f=0011263] [11263] Event [1288,337.115021,4872]: 0 lost unit Solar Collector [f=0011373] [11373] Event [1144,337.124786,4872]: 0 lost unit Solar Collector [f=0011469] [11469] Event [4307.354,321.882263,1497.96594]: 0 lost unit Duck [f=0011520] [11520] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0011592] [11592] Event [2651.58374,231.211334,4825.04785]: 1 lost unit Locust [f=0011655] [11655] Event [1480,337.115021,4600]: 0 lost unit Solar Collector [f=0011669] [11669] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0011804] [11804] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0011914] [11914] Event [1480,337.115021,4456]: 0 lost unit Solar Collector [f=0011939] [11939] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0011969] [11969] Event [4366.89893,334.037537,1611.01428]: 0 lost unit Archer [f=0011995] [11995] Event [3332.64233,233.440979,4912.1499]: 1 lost unit Harpy [f=0012032] [12032] Event [3464,214.743347,5080]: 0 finished unit Energy Pylon [f=0012074] [12074] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0012111] [12111] Event [4381.20605,335.172546,1714.5708]: 0 lost unit Archer [f=0012191] [12191] Event [1320,337.115021,4360]: 0 lost unit Solar Collector [f=0012209] [12209] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0012438] [12438] Event [1080,337.115021,4360]: 0 lost unit Solar Collector [f=0012493] [12493] Event [1000,337.188568,4344]: 0 lost unit Metal Extractor [f=0013110] [13110] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0013379] [13379] Event [4712,337.115021,1512]: 1 finished unit Caretaker [f=0013382] [13382] Event [1000,337.115021,4856]: 0 lost unit Metal Extractor [f=0013626] [13626] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0013643] [13643] Event [4736,337.115021,2064]: 1 finished unit Radar Tower [f=0013746] [13746] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0013889] [13889] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0014024] [14024] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0014124] [14124] Event [4480,337.115021,1680]: 1 finished unit Picket [f=0014126] [14126] Event [2732.42627,238.456741,4967.96826]: 1 lost unit Blastwing [f=0014158] [14158] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0014233] [14233] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0014289] [14289] Event [2628.26123,101.52227,5670.35205]: 1 lost unit Nimbus [f=0014332] [14332] Event [2475.65283,236.020462,5060.80518]: 1 lost unit Blastwing [f=0014368] [14368] Event [4448,337.115021,1456]: 1 finished unit Picket [f=0014409] [14409] Event [3398.69556,244.338882,5065.94629]: 1 lost unit Blastwing [f=0014481] [14481] Event [2664,207.582855,5112]: 0 finished unit Amphbot Factory [f=0014606] [14606] Event [3021.01636,244.676865,5179.59961]: 1 lost unit Blastwing [f=0014654] [14654] Event [4120,121.165009,4680]: 0 finished unit Stinger [f=0014758] [14758] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0014766] [14766] Event [3035.96997,247.764328,5144.17139]: 1 lost unit Blastwing [f=0014846] [14846] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0015095] [15095] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0015103] [15103] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0015239] [15239] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0015355] [15355] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0015374] [15374] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0015454] [15454] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0015599] [15599] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0015609] [15609] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0015724] [15724] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0015981] [15981] Event [4312,337.115021,1352]: 1 finished unit Energy Pylon [f=0016163] [16163] Event [2664.05518,207.545013,5076]: 0 finished unit Angler [f=0016175] [16175] Event [4696,337.115021,1368]: 1 finished unit Caretaker [f=0016279] [16279] Event [2853.20117,245.355392,4125.58545]: 1 lost unit Blastwing [f=0016332] [16332] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0016613] [16613] Event [2664.05518,207.545013,5076]: 0 finished unit Conch [f=0016628] [16628] Event [2788.65796,245.300247,4118.70313]: 1 lost unit Blastwing [f=0016657] [16657] Event [2743.4187,243.280319,4090.0791]: 1 lost unit Blastwing [f=0016757] [16757] Event [3096.00195,213.303329,4288.74756]: 0 lost unit Duck [f=0016862] [16862] Event [3077.9082,212.917847,4304.3418]: 0 lost unit Duck [f=0016935] [16935] Event [4316.06445,192.565979,4159.47461]: 1 lost unit Blastwing [f=0017043] [17043] Event [2801.0647,234.94812,4381.55469]: 1 lost unit Locust [f=0017080] [17080] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0017109] [17109] Event [3056.18359,213.303909,4440.66748]: 0 lost unit Angler [f=0017282] [17282] Event [5032,358.115021,1480]: 1 finished unit Revenant [f=0017518] [17518] Event [4087.09253,141.093231,4408.08838]: 1 lost unit Harpy [f=0017568] [17568] Event [3924.97339,121.165009,4552.77686]: 0 lost unit Conch [f=0017605] [17605] Event [2664.05518,207.545013,5076]: 0 finished unit Archer [f=0017665] [17665] Event [2736,210.424362,5168]: 0 finished unit Aegis [f=0017676] [17676] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0017677] [17677] Event [4182.0083,141.422653,4334.21094]: 1 lost unit Harpy [f=0018029] [18029] Event [4120,121.165009,4680]: 0 lost unit Stinger [f=0018053] [18053] Event [4040,120.779129,4744]: 0 lost unit Metal Extractor [f=0018185] [18185] Event [3773.52466,143.961609,4490.94727]: 1 lost unit Locust [f=0018213] [18213] Event [4216,121.165009,4744]: 0 lost unit Metal Extractor [f=0018284] [18284] Event [4008,121.165009,4584]: 0 lost unit Stinger [f=0018349] [18349] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0018459] [18459] Event [5032,358.115021,1480]: 1 finished unit Nimbus [f=0018514] [18514] Event [2664.05518,207.545013,5076]: 0 finished unit Archer [f=0018541] [18541] Event [3890.41919,121.482208,4562.98682]: 0 lost unit Archer [f=0018609] [18609] Event [3944,121.165009,4920]: 0 lost unit Metal Extractor [f=0018711] [18711] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0018772] [18772] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0018834] [18834] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0018910] [18910] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0018937] [18937] Event [2840,208.98468,5112]: 0 finished unit Caretaker [f=0018985] [18985] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0019061] [19061] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0019138] [19138] Event [3280,213.30368,752]: 1 finished unit Picket [f=0019377] [19377] Event [3992,121.1091,4840]: 0 lost unit Solar Collector [f=0019390] [19390] Event [4120,121.185608,4776]: 0 lost unit Solar Collector [f=0019432] [19432] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0019635] [19635] Event [3464,214.743347,5080]: 0 lost unit Energy Pylon [f=0020063] [20063] Event [3167.39453,234.462555,4987.57471]: 1 lost unit Locust [f=0020085] [20085] Event [2743.12695,189.393936,576.717468]: 1 lost unit Blastwing [f=0020148] [20148] Event [2960.22046,119.605751,493.441376]: 1 lost unit Blastwing [f=0020200] [20200] Event [3030.01953,86.3656769,495.403137]: 0 lost unit Duck [f=0020295] [20295] Event [2664.05518,207.545013,5076]: 0 finished unit Bulkhead [f=0020412] [20412] Event [5032,358.115021,1480]: 1 finished unit Revenant [f=0020414] [20414] Event [2424,205.710144,5096]: 0 finished unit Solar Collector [f=0020868] [20868] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0020877] [20877] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0020931] [20931] Event [4368.27393,161.704315,480.996582]: 0 lost unit Duck [f=0021272] [21272] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0021373] [21373] Event [5032,358.115021,1480]: 1 finished unit Nimbus [f=0021619] [21619] Event [2873.854,246.988129,4694.49268]: 1 lost unit Blastwing [f=0021658] [21658] Event [3076.4502,248.084396,4905.94141]: 1 lost unit Blastwing [f=0021675] [21675] Event [2664.05518,207.545013,5076]: 0 finished unit Duck [f=0021731] [21731] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0021805] [21805] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0021881] [21881] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0021956] [21956] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0022032] [22032] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0022087] [22087] Event [2406.83203,106.877907,5551.8584]: 1 lost unit Harpy [f=0022106] [22106] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0022273] [22273] Event [2807.20239,207.720062,4885.45117]: 0 lost unit Duck [f=0022273] [22273] Event [2804.1416,207.489182,4854.92334]: 0 lost unit Bulkhead [f=0022306] [22306] Event [2659.58496,314.31424,5114.16162]: 1 lost unit Locust [f=0022431] [22431] Event [2815.69116,356.922607,5177.67041]: 1 lost unit Harpy [f=0022513] [22513] Event [2536,207.545013,5080]: 0 lost unit Stinger [f=0022596] [22596] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0022631] [22631] Event [3160,86.6130066,520]: 1 finished unit Gauss [f=0022745] [22745] Event [2746.10938,221.289474,4934.03125]: 1 lost unit Revenant [f=0022771] [22771] Event [2736,210.330673,5168]: 0 lost unit Aegis [f=0022796] [22796] Event [2664.05518,207.545776,5076]: 0 lost unit Angler [f=0022811] [22811] Event [undefined]: FiGaJski resigned [f=0022811] game_message: FiGaJski has been destroyed! [f=0022811] game_message: Kwaszati wins! [f=0022811] Submitting stats [f=0022811] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022811] Part| Total Time|Time of the last 0.5s [f=0022811] Draw 22525.92ms 18.97% [f=0022811] Lua::Callins::Synced 11628.49ms 17.18% [f=0022811] Lua::Callins::Unsynced 29821.22ms 24.33% [f=0022811] Lua::CollectGarbage::Synced 439.18ms 0.10% [f=0022811] Lua::CollectGarbage::Unsynced 1220.57ms 0.10% [f=0022811] Misc::Profiler::AddTime 80.46ms 0.00% [f=0022811] Sim 54542.40ms 69.61% [f=0022811] [22811] Received game_message: FiGaJski has been destroyed! [f=0022811] [22811] Received game_message: Kwaszati wins! [f=0022812] [22812] Game End Stats Header: 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Stats Values: 51,9230,3380,9230,3380,3335.48438,1307.79529,3335.48438,1307.79529,0,0,0,0,0,0,0,0,913.160034,2203.66211,913.160034,2203.66211,7640.32666,5826.44629,7640.32666,5826.44629,700,1065,700,1065,56,14,56,14,1330,0,1330,0,26.012064,8.03549767,26.012064,8.03549767,3665,360,3665,360,7221.01123,1015,7221.01123,1015,3535,1955,3535,1955,5970,7318.67725,5970,7318.67725,297.334015,355.325928,297.334015,355.325928,6674.81348,8560.16504,6674.81348,8560.16504 [f=0022812] [22812] Game End Stats Values: 52,9080,2405,9080,2405,3401.80933,1308.5614,3401.80933,1308.5614,0,0,0,0,0,0,0,0,913.160034,2203.66211,913.160034,2203.66211,8367.8623,6181.95166,8367.8623,6181.95166,1100,90,1100,90,56,12.181818,56,12.181818,1330,0,1330,0,26.0295525,8.06964779,26.0295525,8.06964779,3115,360,3115,360,7773.67822,1015,7773.67822,1015,3535,1955,3535,1955,6820,8396.34473,6820,8396.34473,297.334015,355.325928,297.334015,355.325928,7030.31885,9975.87402,7030.31885,9975.87402 [f=0022812] [22812] Event [2664.05518,207.399445,5076]: 0 lost unit Angler [f=0022831] [22831] Event [2520,211.944824,5240]: 0 lost unit Metal Extractor [f=0022835] [22835] Event [2664,207.403824,5112]: 0 lost unit Amphbot Factory [f=0022841] [22841] Event [2424,211.91626,5224]: 0 lost unit Solar Collector [f=0022857] [22857] Event [2891.29077,208.63765,4914.78076]: 0 lost unit Archer [f=0022857] [22857] Event [2799.47339,207.485153,4895.99609]: 0 lost unit Duck [f=0022858] [22858] Event [2784,207.110291,5072]: 0 lost unit Lotus [f=0022939] Spectator FiGaJski left the game: normal quit [f=0022939] [22939] Event [undefined]: FiGaJski quit [f=0023099] Player Kwaszati left the game: normal quit [f=0023099] [23099] Event [undefined]: Kwaszati quit [f=0023105] No clients connected, shutting down server [f=0023105] Server shutdown [f=0023105] [23105] all players disconnected [f=0023586] [23586] Event [5032,358.115021,1480]: 1 finished unit Revenant [f=0024462] [24462] Event [5032,358.115021,1480]: 1 finished unit Nimbus [f=0024715] [24715] Event [5032,358.115021,1480]: 1 finished unit Locust [f=0024770] [24770] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0024829] [24829] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0024889] [24889] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0024949] [24949] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0025009] [25009] Event [5032,358.115021,1480]: 1 finished unit Blastwing [f=0025324] [25324] Event [5032,358.115021,1480]: 1 finished unit Harpy [f=0026300] [26300] Event [5032,358.115021,1480]: 1 finished unit Revenant [f=0026744] Autoquit sending quit command. [f=0026744] [QuitAction] user exited to system [f=0026744] [SpringApp::Kill][1] fromRun=1 [f=0026744] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026744] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026744] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026744] [ThreadPool::SetThreadCount][2] workers=0 [f=0026744] [SpringApp::Kill][2] [f=0026744] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026744] [Game::KillLua][3] dtor=0 luaUI=0x55e6da20 [f=0026744] Start widgetHandler:Shutdown [f=0026744] Shutdown - SaveOrderList Complete [f=0026744] Writing last game win data [f=0026744] Shutdown - SaveConfigData Complete [f=0026744] Shutdown Widget - Chili Highlight [f=0026744] Shutdown Widget - Save/Load API [f=0026744] Shutdown Widget - Draw After Chili [f=0026744] Shutdown Widget - EPIC Menu [f=0026744] Shutdown Widget - Chili Minimap [f=0026744] Shutdown Widget - Chili Widget Selector [f=0026744] Shutdown Widget - Local Team Colors [f=0026744] Shutdown Widget - Display Keys 2 [f=0026744] Shutdown Widget - Save Game Menu [f=0026744] Shutdown Widget - HealthBars [f=0026744] Shutdown Widget - Noises [f=0026744] Shutdown Widget - Unit Icons [f=0026744] Shutdown Widget - Win Counter [f=0026744] Shutdown Widget - SpringRTS Replay Stats [f=0026744] Shutdown Widget - BuildETA [f=0026744] Shutdown Widget - Modular Comm Info [f=0026744] Shutdown Widget - Music Player v2 [f=0026744] Shutdown Widget - State Reverse and Latency [f=0026744] Shutdown Widget - CameraShake [f=0026744] Shutdown Widget - Chili Economy Panel Default [f=0026744] Shutdown Widget - Chili EndGame Window [f=0026744] Shutdown Widget - Chili Nuke Warning [f=0026744] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026744] Shutdown Widget - Chili Spectator Panels [f=0026744] Shutdown Widget - Context Menu [f=0026744] Shutdown Widget - Darkening [f=0026744] Shutdown Widget - Defense Range Zero-K [f=0026744] Shutdown Widget - Grab Input [f=0026744] Input grabbing is disabled! [f=0026744] Shutdown Widget - Highlight Geos [f=0026744] Shutdown Widget - Local Widgets Config [f=0026744] Shutdown Widget - MinimapEvents [f=0026744] Shutdown Widget - MetalFeatures (new) [f=0026744] Shutdown Widget - Missile Silo Range [f=0026744] Shutdown Widget - Point Tracker [f=0026744] Shutdown Widget - Showeco and Grid Drawer [f=0026744] Shutdown Widget - Stereo3D [f=0026744] Shutdown Widget - Attack AoE [f=0026744] Shutdown Widget - Map Edge Extension [f=0026744] Shutdown Widget - Selection Send [f=0026744] Shutdown Widget - LupsManager [f=0026744] Shutdown Widget - Newton Firezone [f=0026744] Shutdown Widget - Chili Pro Console [f=0026744] Shutdown Widget - Persistent Build Height [f=0026744] Shutdown Widget - Lasso Terraform GUI [f=0026744] Shutdown Widget - Chili Framework [f=0026744] Shutdown Widget - Lups [f=0026744] Shutdown Widget - Custom Markers [f=0026744] Shutdown Widget - Chili Core Selector [f=0026744] Shutdown Widget - Mex Placement Handler [f=0026744] Shutdown Widget - Select Keys [f=0026744] Shutdown Widget - Pause Screen [f=0026744] Shutdown Widget - Layout Handler [f=0026744] Shutdown Widget - Text To Speech Control [f=0026744] End widgetHandler:Shutdown [f=0026744] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={571338,66537562} {int,ext,rec}Allocs={15148410,0,0} {chunk,block}Bytes={66537562,0} [f=0026744] [Game::KillLua][1] dtor=0 luaGaia=0x5e938a40 [f=0026744] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336734,52478065} {int,ext,rec}Allocs={15148411,0,0} {chunk,block}Bytes={52478065,0} [f=0026744] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={336734,52478065} {int,ext,rec}Allocs={15148411,0,0} {chunk,block}Bytes={52478065,0} [f=0026744] [Game::KillLua][2] dtor=0 luaRules=0x538f6390 [f=0026744] Start gadgetHandler:Shutdown [f=0026744] Shutdown - StartSetup [f=0026744] Shutdown - UnitMorph [f=0026744] Shutdown - Carrier Drones [f=0026744] Shutdown - LupsNanoSpray [f=0026744] Shutdown - Missile Silo Controller [f=0026744] Shutdown - Modular Comm Info [f=0026744] Shutdown - Terrain Texture Handler [f=0026744] Shutdown - UnitCloakShield [f=0026744] Shutdown - Starlight Handler [f=0026744] End gadgetHandler:Shutdown [f=0026744] Start gadgetHandler:Shutdown [f=0026744] Shutdown - Save/Load [f=0026744] Shutdown - Teleport Throw [f=0026744] Shutdown - UnitMorph [f=0026744] Shutdown - Modular Comm Info [f=0026744] Shutdown - Retreat Command [f=0026744] Shutdown - Shockwaves [f=0026744] Shutdown - UnitCloakShield [f=0026744] Shutdown - Lups Cloak FX [f=0026744] Shutdown - Lups [f=0026744] Shutdown - Lups Shield [f=0026744] End gadgetHandler:Shutdown [f=0026744] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15148473,0,0} {chunk,block}Bytes={0,0} [f=0026744] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15148473,0,0} {chunk,block}Bytes={0,0} [f=0026744] [Game::KillLua][4] dtor=0 [f=0026744] [Game::~CGame][1] [f=0026744] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026744] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026744] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026744] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026744] [Game::KillLua][4] dtor=1 [f=0026744] [Game::KillMisc][1] [f=0026744] [Game::KillMisc][2] [f=0026744] [Game::KillMisc][3] [f=0026744] [Game::KillRendering][1] [f=0026744] [3DOParser::Kill] allocated 1 pieces [f=0026744] [S3OParser::Kill] allocated 422 pieces [f=0026744] [AssParser::Kill] allocated 24 pieces [f=0026744] [Game::KillInterface][1] [f=0026744] [Game::KillInterface][2] [f=0026744] [Game::KillSimulation][1] [f=0026744] [Game::KillSimulation][2] [f=0026744] [CCollisionHandler] dis-/continuous tests: 0/322187 [f=0026744] [Game::KillSimulation][3] [f=0026744] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026744] [~CPathCache(24x24)] cacheHits=18 hitPercentage=23% numHashColls=0 maxCacheSize=7 [f=0026744] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026744] [~CPathCache(48x48)] cacheHits=196 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026744] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026744] [LosHandler::Kill] raycast instance cache-{hits,misses}={6017,16547}; shared=3%; cached=23% [f=0026744] [Game::KillSimulation][4] [f=0026744] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0026744] [Game::~CGame][2] [f=0026744] [Game::~CGame][3] [f=0026744] [SpringApp::Kill][3] [f=0026744] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 282878 bytes sent 162042 bytes recv'd [f=0026744] [SpringApp::Kill][4] font=0x45a0daa0 [f=0026744] [SpringApp::Kill][5] [f=0026744] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45a85870) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2456ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=62ms file="bitmaps/pd/lightningball.tga" indx=561 inflSize=256kb readTime=28ms file="bitmaps/gpl/explosion2/exp00_3.tga" indx=447 inflSize=15kb readTime=26ms file="luarules/gadgets/unit_bomber_dive.lua" indx=1766 inflSize=13kb readTime=25ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=25ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=22ms file="unittextures/gauss_tex2.png" indx=7268 inflSize=313kb readTime=20ms file="luaui/widgets/gui_chili_core_selector.lua" indx=4675 inflSize=49kb readTime=20ms file="luaui/widgets/gfx_outline_shader.lua" indx=4653 inflSize=13kb readTime=19ms file="luaui/camain.lua" indx=1974 inflSize=3kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39424132 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x45b6d5b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b818c0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a8b1c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7ba80b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]