[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.i1jZ3fYZdK/springsettings.1262819.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f971c0b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3833 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262819/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 248ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456b4a30] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456b4a30] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 642ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 115ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262819/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262819/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536aa230,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff29c2611b3d6944d17663aabf54ffe2 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={0000000074797a70,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x73c14520,(nil)}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Flying man! [f=-000001] [0] Event [1040,-17.057861,5216]: 0 finished unit Recon Commander [f=-000001] [0] Event [4931,-16.957031,537]: 1 finished unit Engineer Commander [f=0000000] [0] playerO1, team: 0, elo:1785, userid: 253588 [f=0000000] [0] dawidzawadka, team: 1, elo:1537, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [4688,0,528]: 1 finished unit Shipyard [f=0000225] [225] Event [1280,-1,5120]: 0 finished unit Hovercraft Platform [f=0000258] [258] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000663] [663] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000770] Hello, again [f=0000787] [787] Event [4696,0,528]: 1 finished unit Mariner [f=0000816] [816] Event [1279.95093,0,5152]: 0 finished unit Quill [f=0000918] [918] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001060] yeah, hi! [f=0001070] [1070] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0001089] [1089] Event [5080,0,472]: 1 finished unit Wind/Tidal Generator [f=0001128] [1128] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0001209] i hate water ;p [f=0001254] [1254] Event [5080,0,520]: 1 finished unit Wind/Tidal Generator [f=0001329] [1329] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0001402] [1402] Event [5032,0,520]: 1 finished unit Wind/Tidal Generator [f=0001567] [1567] Event [4984,0,520]: 1 finished unit Wind/Tidal Generator [f=0001581] [1581] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0001732] [1732] Event [4984,0,472]: 1 finished unit Wind/Tidal Generator [f=0001745] [1745] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0001897] [1897] Event [4984,0,424]: 1 finished unit Wind/Tidal Generator [f=0001921] [1921] Event [4696,0,528]: 1 finished unit Mariner [f=0001982] [1982] Event [712,10.7723236,3944]: 0 finished unit Wind/Tidal Generator [f=0002062] [2062] Event [5032,0,424]: 1 finished unit Wind/Tidal Generator [f=0002125] Water is able: ships, amphibious, hover... And same air too. [f=0002222] [2222] Event [712,0,3992]: 0 finished unit Wind/Tidal Generator [f=0002242] [2242] Event [5080,0,424]: 1 finished unit Wind/Tidal Generator [f=0002462] [2462] Event [760,0,3992]: 0 finished unit Wind/Tidal Generator [f=0002466] But usualy airis hard to defence. [f=0002495] [2495] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0002520] [2520] Event [5368,0,520]: 1 finished unit Wind/Tidal Generator [f=0002649] [2649] Event [4696,-45,528]: 1 finished unit Seawolf [f=0002691] [2691] Event [5368,0,568]: 1 finished unit Wind/Tidal Generator [f=0002702] [2702] Event [808,0,3992]: 0 finished unit Wind/Tidal Generator [f=0002873] [2873] Event [5320,0,568]: 1 finished unit Wind/Tidal Generator [f=0002926] [2926] Event [808,0,3944]: 0 finished unit Wind/Tidal Generator [f=0003008] [3008] Event [1279.95093,0,5152]: 0 finished unit Quill [f=0003101] [3101] Event [5272,0,568]: 1 finished unit Wind/Tidal Generator [f=0003108] [3108] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0003151] [3151] Event [808,0,3896]: 0 finished unit Wind/Tidal Generator [f=0003251] [3251] Event [776,0,5624]: 0 finished unit Wind/Tidal Generator [f=0003283] [3283] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0003330] [3330] Event [5272,0,520]: 1 finished unit Wind/Tidal Generator [f=0003386] [3386] Event [744,0,5544]: 0 finished unit Wind/Tidal Generator [f=0003391] [3391] Event [760,1.98875427,3896]: 0 finished unit Wind/Tidal Generator [f=0003521] [3521] Event [696,0,5464]: 0 finished unit Wind/Tidal Generator [f=0003536] [3536] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0003563] [3563] Event [5272,0,472]: 1 finished unit Wind/Tidal Generator [f=0003578] [3578] Event [4696,-45,528]: 1 finished unit Seawolf [f=0003645] [3645] Event [712,16.9999695,3896]: 0 finished unit Wind/Tidal Generator [f=0003716] [3716] Event [664,0,5384]: 0 finished unit Wind/Tidal Generator [f=0003756] [3756] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0003790] [3790] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0003825] [3825] Event [5320,0,472]: 1 finished unit Wind/Tidal Generator [f=0003991] [3991] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0003997] [3997] Event [5368,0,472]: 1 finished unit Wind/Tidal Generator [f=0004016] [4016] Event [4696,0,528]: 1 finished unit Hunter [f=0004047] [4047] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0004143] [4143] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0004272] [4272] Event [5576,0,776]: 1 finished unit Wind/Tidal Generator [f=0004286] [4286] Event [1080,0,5688]: 0 finished unit Wind/Tidal Generator [f=0004300] [4300] Event [1279.95093,0,5152]: 0 finished unit Dagger [f=0004399] [4399] Event [4696,0,528]: 1 finished unit Hunter [f=0004416] [4416] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0004436] [4436] Event [1000,0,5688]: 0 finished unit Wind/Tidal Generator [f=0004447] [4447] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0004473] [4473] Event [2032,-5,176]: 1 finished unit Lotus [f=0004495] [4495] Event [5576,0,824]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [920,0,5672]: 0 finished unit Wind/Tidal Generator [f=0004636] [4636] Event [896,0,3968]: 0 finished unit Picket [f=0004690] [4690] Event [5528,0,824]: 1 finished unit Wind/Tidal Generator [f=0004775] [4775] Event [5520,-5,3424]: 1 finished unit Lotus [f=0004885] [4885] Event [5480,0,824]: 1 finished unit Wind/Tidal Generator [f=0004925] [4925] Event [5761.59277,0,3627.95776]: 0 lost unit Dagger [f=0004969] [4969] Event [2544,-5,192]: 1 finished unit Lotus [f=0005045] [5045] Event [5480,0,776]: 1 finished unit Wind/Tidal Generator [f=0005193] [5193] Event [4696,-4,528]: 1 finished unit Mistral [f=0005210] [5210] Event [5480,0,728]: 1 finished unit Wind/Tidal Generator [f=0005360] [5360] Event [5528,0,728]: 1 finished unit Wind/Tidal Generator [f=0005450] [5450] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0005510] [5510] Event [5576,0,728]: 1 finished unit Wind/Tidal Generator [f=0005624] [5624] Event [5712,-5,3104]: 1 finished unit Lotus [f=0005805] [5805] Event [952,-1,3816]: 0 finished unit Urchin [f=0005850] [5850] Event [5792,-5,3504]: 1 finished unit Lotus [f=0005875] [5875] Event [4696,-4,528]: 1 finished unit Mistral [f=0006142] [6142] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0006165] [6165] Event [1224,0,5544]: 0 finished unit Caretaker [f=0006349] [6349] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0006620] [6620] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0006768] [6768] Event [1336,0,5560]: 0 finished unit Caretaker [f=0006870] [6870] Event [5200,-5,2304]: 1 finished unit Lotus [f=0007009] [7009] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0007032] [7032] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0007338] [7338] Event [3976,0,6056]: 0 finished unit Wind/Tidal Generator [f=0007371] [7371] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0007455] [7455] Event [5584,-5,2080]: 1 finished unit Lotus [f=0007589] [7589] Event [4824,0,456]: 1 finished unit Caretaker [f=0007623] [7623] Event [3624,0,6024]: 0 finished unit Wind/Tidal Generator [f=0007720] [7720] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0007905] [7905] Event [3704,0,6040]: 0 finished unit Wind/Tidal Generator [f=0008109] [8109] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0008156] [8156] Event [3784,0,6040]: 0 finished unit Wind/Tidal Generator [f=0008185] [8185] Event [4696,0,528]: 1 finished unit Envoy [f=0008354] [8354] Event [4344,0,408]: 1 finished unit Caretaker [f=0008368] [8368] Event [4472,-16.274643,456]: 1 finished unit Amphbot Factory [f=0008443] [8443] Event [3864,0,6056]: 0 finished unit Wind/Tidal Generator [f=0008517] [8517] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0008676] [8676] Event [4192,-5,560]: 1 finished unit Lotus [f=0008826] [8826] Event [3928,0,6056]: 0 finished unit Wind/Tidal Generator [f=0008929] [8929] Event [4336,-5,608]: 1 finished unit Lotus [f=0008944] [8944] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0008966] [8966] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0009175] [9175] Event [4472,-16.274643,492]: 1 finished unit Buoy [f=0009356] [9356] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0009462] [9462] Event [4472,-16.274643,492]: 1 finished unit Scallop [f=0009687] [9687] Event [4472,-16.274643,492]: 1 finished unit Archer [f=0009749] [9749] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0009750] [9750] Event [5616,-5,1072]: 1 finished unit Lotus [f=0009768] [9768] Event [1279.95093,0,5152]: 0 finished unit Claymore [f=0009787] [9787] Event [4584,2.74749756,264]: 1 finished unit Storage [f=0009805] [9805] Event [4088,-1,5752]: 0 finished unit Urchin [f=0009984] [9984] Event [4696,0,528]: 1 finished unit Mariner [f=0009990] [9990] Event [456,0,2664]: 0 finished unit Wind/Tidal Generator [f=0010051] [10051] Event [4632,2.8427124,264]: 1 finished unit Storage [f=0010140] [10140] Event [4696,0,528]: 1 finished unit Hunter [f=0010155] [10155] Event [5280,-5,976]: 1 finished unit Lotus [f=0010219] [10219] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0010229] [10229] Event [408,0,2744]: 0 finished unit Wind/Tidal Generator [f=0010253] [10253] Event [4680,3.13728333,264]: 1 finished unit Storage [f=0010443] [10443] Event [3840,0,5712]: 0 finished unit Picket [f=0010469] [10469] Event [344,0,2824]: 0 finished unit Wind/Tidal Generator [f=0010508] [10508] Event [4696,-4,528]: 1 finished unit Mistral [f=0010584] [10584] Event [4728,3.31283569,264]: 1 finished unit Storage [f=0010693] [10693] Event [4696,0,528]: 1 finished unit Hunter [f=0010740] At this time, usualy good player kill 50% of my mex. [f=0010769] [10769] Event [296,0,2904]: 0 finished unit Wind/Tidal Generator [f=0010798] [10798] Event [4776,3.59550476,264]: 1 finished unit Storage [f=0011039] [11039] Event [248,0,2984]: 0 finished unit Wind/Tidal Generator [f=0011294] [11294] Event [200,0,3064]: 0 finished unit Wind/Tidal Generator [f=0011299] well, it means im not that good ;p [f=0011320] [11320] Event [2211.802,0,1123.42407]: 0 lost unit Dagger [f=0011545] [11545] Event [1933.62671,0,299.352936]: 0 lost unit Dagger [f=0011564] [11564] Event [200,0,3128]: 0 finished unit Wind/Tidal Generator [f=0011582] [11582] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0011769] [11769] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0011799] [11799] Event [2354.1853,0,464.46228]: 0 lost unit Dagger [f=0011865] [11865] Event [4696,0,528]: 1 finished unit Hunter [f=0011899] [11899] Event [1800,18.1604004,1240]: 1 finished unit Solar Collector [f=0011984] [11984] Event [4560.17676,0,1047.80005]: 0 lost unit Dagger [f=0012022] [12022] Event [1720,16.58638,1288]: 1 finished unit Solar Collector [f=0012086] [12086] Event [2683.58545,0,1418.91443]: 1 lost unit Hunter [f=0012088] [12088] Event [2657.53198,0,1394.94958]: 1 lost unit Hunter [f=0012088] [12088] Event [1989.02026,0,1109.12073]: 1 lost unit Mariner [f=0012120] [12120] Event [4696,-4,528]: 1 finished unit Mistral [f=0012266] [12266] Event [1672,13.8013458,1208]: 1 finished unit Solar Collector [f=0012288] [12288] Event [2825.13696,0,1343.29663]: 0 lost unit Claymore [f=0012311] [12311] Event [2863.22241,-104.97459,1335.65137]: 1 lost unit Archer [f=0012377] [12377] Event [2844.01367,-4,1338.30518]: 1 lost unit Mistral [f=0012389] [12389] Event [2885.62793,-3.7046766,1335.63]: 1 lost unit Mistral [f=0012397] [12397] Event [2728.02808,0,1138.74609]: 1 lost unit Hunter [f=0012425] [12425] Event [2712.2644,0,1230.99731]: 0 lost unit Claymore [f=0012447] [12447] Event [1752,10.9925079,1160]: 1 finished unit Solar Collector [f=0012449] [12449] Event [744,-1,2840]: 0 finished unit Urchin [f=0012480] [12480] Event [2640.46704,-4,1485.85547]: 1 lost unit Mistral [f=0012545] [12545] Event [4130.21729,0,957.003479]: 0 lost unit Claymore [f=0012558] [12558] Event [5280,-5,976]: 1 lost unit Lotus [f=0012563] gg [f=0012686] [12686] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0012716] [12716] Event [5032,0,520]: 1 lost unit Wind/Tidal Generator [f=0012724] [12724] Event [4984,0,520]: 1 lost unit Wind/Tidal Generator [f=0012763] [12763] Event [2762.56689,0,1497.70398]: 0 lost unit Claymore [f=0012774] [12774] Event [5032,-1,472]: 1 lost unit Metal Extractor [f=0012781] [12781] Event [5480,0,776]: 1 lost unit Wind/Tidal Generator [f=0012782] [12782] Event [5080,0,472]: 1 lost unit Wind/Tidal Generator [f=0012783] [12783] Event [5080,0,520]: 1 lost unit Wind/Tidal Generator [f=0012784] [12784] Event [4984,0,472]: 1 lost unit Wind/Tidal Generator [f=0012795] [12795] Event [5528,0,824]: 1 lost unit Wind/Tidal Generator [f=0012800] [12800] Event [5528,-1,776]: 1 lost unit Metal Extractor [f=0012803] [12803] Event [5480,0,824]: 1 lost unit Wind/Tidal Generator [f=0012812] [12812] Event [2980.80005,0,1610.41016]: 0 lost unit Claymore [f=0012874] [12874] Event [5616,-5,1072]: 1 lost unit Lotus [f=0012916] [12916] Event [5320,0,568]: 1 lost unit Wind/Tidal Generator [f=0012925] [12925] Event [5320,-1,520]: 1 lost unit Metal Extractor [f=0012927] [12927] Event [5272,0,520]: 1 lost unit Wind/Tidal Generator [f=0012934] [12934] Event [5272,0,568]: 1 lost unit Wind/Tidal Generator [f=0012936] [12936] Event [5320,0,472]: 1 lost unit Wind/Tidal Generator [f=0012937] [12937] Event [5272,0,472]: 1 lost unit Wind/Tidal Generator [f=0012937] [12937] Event [undefined]: dawidzawadka resigned [f=0012937] game_message: dawidzawadka has been destroyed! [f=0012937] game_message: playerO1 wins! [f=0012937] Submitting stats [f=0012937] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012937] Part| Total Time|Time of the last 0.5s [f=0012937] Draw 13639.76ms 12.31% [f=0012937] Lua::Callins::Synced 5114.20ms 13.60% [f=0012937] Lua::Callins::Unsynced 18309.10ms 17.78% [f=0012937] Lua::CollectGarbage::Synced 250.96ms 1.79% [f=0012937] Lua::CollectGarbage::Unsynced 552.87ms 0.20% [f=0012937] Misc::Profiler::AddTime 47.43ms 0.00% [f=0012937] Sim 32774.77ms 76.27% [f=0012937] [12937] Received game_message: dawidzawadka has been destroyed! [f=0012937] [12937] Received game_message: playerO1 wins! [f=0012938] [12938] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012938] [12938] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012938] [12938] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.3499999,5.5999999,6.3499999,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 3,2345,2100,2345,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.14999962,6,9.14999962,6,0,0,0,0,0,0,0,0,1070,825,1070,825,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 4,2500,2345,2500,2345,2.3252635,0,2.3252635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.71999931,8,8.71999931,8,1275,1275,1275,1275,11.5550175,7.94999981,11.5550175,7.94999981,0,160,0,160,0,0,0,0,1225,910,1225,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 5,2605,2510,2605,2510,3.12576461,0,3.12576461,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.9200001,8,11.9200001,8,1275,1275,1275,1275,12.8033667,8.25,12.8033667,8.25,0,240,0,240,0,0,0,0,1330,995,1330,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 6,2910,2580,2910,2580,4.91691923,5.05304146,4.91691923,5.05304146,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1999979,8.76921368,15.1999979,8.76921368,1275,1275,1275,1275,12.8694115,10.8368692,12.8694115,10.8368692,0,240,0,240,0,0,0,0,1635,1065,1635,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 7,3285,2615,3285,2615,7.10733223,20.9664021,7.10733223,20.9664021,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.9200001,11.6950865,17.9200001,11.6950865,1275,1275,1275,1275,13.6460285,11.5608921,13.6460285,11.5608921,220,240,220,240,0,0,0,0,1790,1100,1790,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 8,3355,2895,3355,2895,16.1019802,21.5279999,16.1019802,21.5279999,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.5600014,13.6351814,20.5600014,13.6351814,1275,1275,1275,1275,15.5996418,10.5374403,15.5996418,10.5374403,220,240,220,240,0,0,0,0,1860,1380,1860,1380,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 9,3730,3150,3730,3150,30.1739616,23.6918564,30.1739616,23.6918564,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.0400009,13.5171328,23.0400009,13.5171328,1275,1275,1275,1275,17.2881355,12.8942566,17.2881355,12.8942566,440,320,440,320,0,0,0,0,2015,1555,2015,1555,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 10,4070,3380,4070,3380,47.2182236,33.4108009,47.2182236,33.4108009,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.2800007,17.7540722,25.2800007,17.7540722,1275,1275,1275,1275,19.5862827,13.3979301,19.5862827,13.3979301,540,480,540,480,0,0,0,0,2255,1625,2255,1625,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 11,4415,3700,4415,3700,66.1075745,46.7106705,66.1075745,46.7106705,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,0,27.6799984,25.9150143,27.6799984,25.9150143,1275,1275,1275,1275,23.0092888,15.2866583,23.0092888,15.2866583,640,560,640,560,0,0,0,0,2410,1865,2410,1865,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012938] [12938] Game End Stats Values: 12,4575,3755,4575,3755,89.459053,110.113007,89.459053,110.113007,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,62.3390007,79.9999847,62.3390007,180,100,180,100,30.1599998,28.9863091,30.1599998,28.9863091,1275,1275,1275,1275,25.5567646,21.4768238,25.5567646,21.4768238,640,480,640,480,80,0,80,0,2480,1900,2480,1900,0,80,0,80,0,0,0,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 13,4990,3755,4990,3755,130.727905,172.759613,130.727905,172.759613,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,62.3390007,79.9999847,62.3390007,270,100,270,100,33.2000046,28.2327099,33.2000046,28.2327099,1275,1275,1275,1275,26.751255,21.4264412,26.751255,21.4264412,860,480,860,480,80,0,80,0,2585,1900,2585,1900,0,80,0,80,0,0,0,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 14,5115,3960,5115,3960,177.265533,211.873199,177.265533,211.873199,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,62.3390007,79.9999847,62.3390007,360,220,360,220,36.400013,28.0003052,36.400013,28.0003052,1275,1275,1275,1275,27.1025066,21.6575737,27.1025066,21.6575737,860,480,860,480,80,0,80,0,2620,1985,2620,1985,0,80,0,80,0,0,0,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 15,5425,4440,5425,4440,245.736343,237.832199,245.736343,237.832199,0,0,0,0,0,0,0,0,0,0,0,0,79.9999847,62.3390007,79.9999847,62.3390007,450,220,450,220,36.8000069,25.5379906,36.8000069,25.5379906,1275,1275,1275,1275,28.5647221,21.2305984,28.5647221,21.2305984,1080,780,1080,780,80,0,80,0,2620,2165,2620,2165,0,80,0,80,0,0,0,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 16,5425,4825,5425,4825,305.170593,237.832199,305.170593,237.832199,0,0,0,0,0,0,0,0,191.215088,0,191.215088,0,79.9999847,62.3390007,79.9999847,62.3390007,450,220,450,220,36.8000069,24.7535381,36.8000069,24.7535381,1275,1275,1275,1275,32.6289597,21.2999992,32.6289597,21.2999992,1080,1080,1080,1080,80,0,80,0,2620,2250,2620,2250,0,80,0,80,70,0,70,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 17,5515,5390,5515,5390,349.658844,242.943405,349.658844,242.943405,0,0,0,0,0,0,0,0,193.255432,0,193.255432,0,79.9999847,62.3390007,79.9999847,62.3390007,540,220,540,220,36.8000031,22.1433334,36.8000031,22.1433334,1275,1275,1275,1275,26.9658775,22.8407459,26.9658775,22.8407459,1080,1380,1080,1380,80,0,80,0,2620,2515,2620,2515,0,80,0,80,70,0,70,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 18,5785,5760,5785,5760,374.854553,245.317688,374.854553,245.317688,0,0,0,0,0,0,0,0,197.383331,0,197.383331,0,79.9999847,62.3390007,79.9999847,62.3390007,630,220,630,220,36.8000069,20.6914425,36.8000069,20.6914425,1275,1275,1275,1275,25.6797161,24.1582851,25.6797161,24.1582851,1080,1680,1080,1680,80,0,80,0,2800,2585,2800,2585,0,80,0,80,70,0,70,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 19,5785,6095,5785,6095,396.93631,249.373596,396.93631,249.373596,0,0,0,0,0,0,0,0,197.383331,0,197.383331,0,79.9999847,62.3390007,79.9999847,62.3390007,630,220,630,220,36.8000069,26.0745602,36.8000069,26.0745602,1275,1275,1275,1275,25.4721165,24.2703934,25.4721165,24.2703934,1080,1980,1080,1980,80,0,80,0,2800,2620,2800,2620,0,80,0,80,70,0,70,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 20,7515,6765,7515,6765,445.366547,259.992035,445.366547,259.992035,0,0,0,0,0,0,0,0,197.383331,0,197.383331,0,79.9999847,62.3390007,79.9999847,62.3390007,630,220,630,220,36.8000069,31.9109249,36.8000069,31.9109249,1275,1275,1275,1275,29.050909,24.7078953,29.050909,24.7078953,1930,2580,1930,2580,80,0,80,0,3680,2690,3680,2690,0,80,0,80,105.333603,0,105.333603,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 21,7695,7185,7695,7185,509.610229,292.294708,509.610229,292.294708,0,0,0,0,0,0,0,0,363.172882,0,363.172882,0,79.9999847,62.3390007,79.9999847,62.3390007,810,220,810,220,36.8000069,36.8144341,36.8000069,36.8144341,1275,1275,1275,1275,31.1273518,26.153513,31.1273518,26.153513,1930,2880,1930,2880,80,0,80,0,3680,2810,3680,2810,0,80,0,80,140.666916,0,140.666916,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 22,7975,7485,7975,7485,551.074707,348.018158,551.074707,348.018158,0,0,0,0,0,0,0,0,363.172882,0,363.172882,0,79.9999847,62.3390007,79.9999847,62.3390007,810,220,810,220,36.8000069,43.5940208,36.8000069,43.5940208,1275,1275,1275,1275,26.7643147,29.9648972,26.7643147,29.9648972,2210,3180,2210,3180,80,0,80,0,3680,2810,3680,2810,0,80,0,80,140.666916,0,140.666916,0,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 23,8625,7990,8625,7990,565.464783,407.562683,565.464783,407.562683,0,0,0,0,0,0,0,0,363.172882,0,363.172882,0,79.9999847,62.3390007,79.9999847,62.3390007,900,340,900,340,36.8000069,42.8949356,36.8000069,42.8949356,1275,1275,1275,1275,24.9593315,30.8196659,24.9593315,30.8196659,2670,3480,2670,3480,80,0,80,0,3780,2895,3780,2895,0,80,0,80,140.666916,0.00053333,140.666916,0.00053333,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 24,9300,8060,9300,8060,568.058533,508.562866,568.058533,508.562866,0,0,0,0,0,0,0,0,363.172882,0,363.172882,0,79.9999847,62.3390007,79.9999847,62.3390007,990,340,990,340,36.8000069,39.7840538,36.8000069,39.7840538,1275,1275,1275,1275,24.6229153,35.233448,24.6229153,35.233448,2770,3480,2770,3480,80,0,80,0,4265,2965,4265,2965,0,80,0,80,140.666916,0.00190933,140.666916,0.00190933,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 25,9820,8230,9820,8230,587.554016,620.556824,587.554016,620.556824,0,0,0,0,0,0,0,0,363.172882,486.058014,363.172882,486.058014,79.9999847,62.3390007,79.9999847,62.3390007,990,440,990,440,36.8000069,35.9191017,36.8000069,35.9191017,1275,1275,1275,1275,27.5496941,38.8507195,27.5496941,38.8507195,3090,3480,3090,3480,80,0,80,0,4465,3035,4465,3035,0,80,0,80,140.666916,51.2019691,140.666916,51.2019691,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 26,9820,8265,9820,8265,627.54126,737.481628,627.54126,737.481628,0,0,0,0,0,0,0,0,363.172882,1009.87201,363.172882,1009.87201,79.9999847,62.3390007,79.9999847,62.3390007,990,440,990,440,36.8000069,37.1261787,36.8000069,37.1261787,1275,1275,1275,1275,33.9991455,40.4105415,33.9991455,40.4105415,3090,3480,3090,3480,80,0,80,0,4465,3070,4465,3070,0,80,0,80,224.666916,105.602516,224.666916,105.602516,62.3390007,79.9999847,62.3390007,79.9999847 [f=0012938] [12938] Game End Stats Values: 27,9820,8260,9820,8260,678.76593,864.933289,678.76593,864.933289,0,0,0,0,0,0,0,0,363.172882,1529.91089,363.172882,1529.91089,254.000671,111.862862,254.000671,111.862862,990,440,990,440,36.8000069,39.5349388,36.8000069,39.5349388,1275,1275,1275,1275,31.5816364,41.8478889,31.5816364,41.8478889,3090,3320,3090,3320,240,0,240,0,4465,3225,4465,3225,0,240,0,240,246.416916,179.735352,246.416916,179.735352,111.862862,254.000671,111.862862,254.000671 [f=0012938] [12938] Game End Stats Values: 28,9965,8100,9965,8100,699.874695,1008.14935,699.874695,1008.14935,0,0,0,0,0,0,0,0,363.172882,2140.93457,363.172882,2140.93457,593.847107,547.926819,593.847107,547.926819,990,440,990,440,38.1333427,46.7777367,38.1333427,46.7777367,1275,1275,1275,1275,29.307251,45.0799751,29.307251,45.0799751,3210,3160,3210,3160,400,400,400,400,4490,3225,4490,3225,400,400,400,400,246.416916,246.134338,246.416916,246.134338,549.096985,695.431702,549.096985,695.431702 [f=0012938] [12938] Game End Stats Values: 29,8835,7320,8835,7320,719.937439,1152.37268,719.937439,1152.37268,0,0,0,0,0,0,0,0,363.172882,2691.56836,363.172882,2691.56836,1692.60913,2006.12292,1692.60913,2006.12292,900,560,900,560,42.6666756,47.4480515,42.6666756,47.4480515,1275,1275,1275,1275,29.8375149,40.3648682,29.8375149,40.3648682,2030,2260,2030,2260,1300,1450,1300,1450,4630,3225,4630,3225,1670,1300,1670,1300,246.416916,246.134338,246.416916,246.134338,2148.95581,1894.19287,2148.95581,1894.19287 [f=0012938] [12938] Game End Stats Values: 30,7690,6720,7690,6720,746.726074,1265.30566,746.726074,1265.30566,0,0,0,0,0,0,0,0,363.172882,3115.82764,363.172882,3115.82764,2079.17358,4020.85522,2079.17358,4020.85522,810,560,810,560,41.1000099,45.4013672,41.1000099,45.4013672,1275,1275,1275,1275,33.3782234,40.1610985,33.3782234,40.1610985,1770,1660,1770,1660,1900,2145,1900,2145,3835,3225,3835,3225,2815,1900,2815,1900,316.415863,246.134338,316.415863,246.134338,4395.32422,2280.75708,4395.32422,2280.75708 [f=0012938] [12938] Event [5368,0,520]: 1 lost unit Wind/Tidal Generator [f=0012942] [12942] Event [5368,0,568]: 1 lost unit Wind/Tidal Generator [f=0012955] [12955] Event [5080,0,424]: 1 lost unit Wind/Tidal Generator [f=0012960] [12960] Event [5576,0,824]: 1 lost unit Wind/Tidal Generator [f=0012963] [12963] Event [4696,0,528]: 1 lost unit Envoy [f=0012967] [12967] Event [5032,0,424]: 1 lost unit Wind/Tidal Generator [f=0012969] [12969] Event [5368,0,472]: 1 lost unit Wind/Tidal Generator [f=0012977] [12977] Event [5528,0,728]: 1 lost unit Wind/Tidal Generator [f=0012981] [12981] Event [4984,0,424]: 1 lost unit Wind/Tidal Generator [f=0012984] [12984] Event [5576,0,728]: 1 lost unit Wind/Tidal Generator [f=0012984] [12984] Event [5576,0,776]: 1 lost unit Wind/Tidal Generator [f=0012986] [12986] Event [4688,4.1682e-9,528]: 1 lost unit Shipyard [f=0012986] [12986] Event [5480,0,728]: 1 lost unit Wind/Tidal Generator [f=0013190] But it is all my army [f=0013248] No clients connected, shutting down server [f=0013248] Server shutdown [f=0013248] [13248] all players disconnected [f=0013304] [13304] Event [424,-1,2504]: 0 finished unit Urchin [f=0013950] [13950] Event [512,0,2752]: 0 finished unit Picket [f=0016687] Autoquit sending quit command. [f=0016687] [QuitAction] user exited to system [f=0016687] [SpringApp::Kill][1] fromRun=1 [f=0016687] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016687] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016687] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016687] [ThreadPool::SetThreadCount][2] workers=0 [f=0016687] [SpringApp::Kill][2] [f=0016687] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016687] [Game::KillLua][3] dtor=0 luaUI=0x52f36680 [f=0016687] Start widgetHandler:Shutdown [f=0016687] Shutdown - SaveOrderList Complete [f=0016687] Writing last game win data [f=0016687] Shutdown - SaveConfigData Complete [f=0016687] Shutdown Widget - Save/Load API [f=0016687] Shutdown Widget - Chili Highlight [f=0016687] Shutdown Widget - Draw After Chili [f=0016687] Shutdown Widget - EPIC Menu [f=0016687] Shutdown Widget - Chili Widget Selector [f=0016687] Shutdown Widget - Chili Minimap [f=0016687] Shutdown Widget - Local Team Colors [f=0016687] Shutdown Widget - Display Keys 2 [f=0016687] Shutdown Widget - Save Game Menu [f=0016687] Shutdown Widget - Unit Icons [f=0016687] Shutdown Widget - Noises [f=0016687] Shutdown Widget - HealthBars [f=0016687] Shutdown Widget - Win Counter [f=0016687] Shutdown Widget - BuildETA [f=0016687] Shutdown Widget - SpringRTS Replay Stats [f=0016687] Shutdown Widget - Modular Comm Info [f=0016687] Shutdown Widget - Stereo3D [f=0016687] Shutdown Widget - Showeco and Grid Drawer [f=0016687] Shutdown Widget - Point Tracker [f=0016687] Shutdown Widget - Missile Silo Range [f=0016687] Shutdown Widget - MetalFeatures (new) [f=0016687] Shutdown Widget - MinimapEvents [f=0016687] Shutdown Widget - Local Widgets Config [f=0016687] Shutdown Widget - Highlight Geos [f=0016687] Shutdown Widget - Grab Input [f=0016687] Input grabbing is disabled! [f=0016687] Shutdown Widget - Defense Range Zero-K [f=0016687] Shutdown Widget - Darkening [f=0016687] Shutdown Widget - Context Menu [f=0016687] Shutdown Widget - Chili Spectator Panels [f=0016687] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016687] Shutdown Widget - Chili Nuke Warning [f=0016687] Shutdown Widget - Chili EndGame Window [f=0016687] Shutdown Widget - Chili Economy Panel Default [f=0016687] Shutdown Widget - CameraShake [f=0016687] Shutdown Widget - State Reverse and Latency [f=0016687] Shutdown Widget - Music Player v2 [f=0016687] Shutdown Widget - Attack AoE [f=0016687] Shutdown Widget - UnitShapes [f=0016687] Shutdown Widget - Map Edge Extension [f=0016687] Shutdown Widget - Selection Send [f=0016687] Shutdown Widget - LupsManager [f=0016687] Shutdown Widget - Newton Firezone [f=0016687] Shutdown Widget - Chili Pro Console [f=0016687] Shutdown Widget - Persistent Build Height [f=0016687] Shutdown Widget - Lasso Terraform GUI [f=0016687] Shutdown Widget - Lups [f=0016687] Shutdown Widget - Chili Framework [f=0016687] Shutdown Widget - Mex Placement Handler [f=0016687] Shutdown Widget - Chili Core Selector [f=0016687] Shutdown Widget - Custom Markers [f=0016687] Shutdown Widget - Select Keys [f=0016687] Shutdown Widget - Pause Screen [f=0016687] Shutdown Widget - Text To Speech Control [f=0016687] Shutdown Widget - Layout Handler [f=0016687] End widgetHandler:Shutdown [f=0016687] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447977,61796816} {int,ext,rec}Allocs={11303068,0,0} {chunk,block}Bytes={61796816,0} [f=0016687] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016687] [Game::KillLua][2] dtor=0 luaRules=0x536aa230 [f=0016687] Start gadgetHandler:Shutdown [f=0016687] Shutdown - StartSetup [f=0016687] Shutdown - UnitMorph [f=0016687] Shutdown - Carrier Drones [f=0016687] Shutdown - LupsNanoSpray [f=0016687] Shutdown - Missile Silo Controller [f=0016687] Shutdown - Modular Comm Info [f=0016687] Shutdown - Terrain Texture Handler [f=0016687] Shutdown - UnitCloakShield [f=0016687] Shutdown - Starlight Handler [f=0016687] End gadgetHandler:Shutdown [f=0016687] Start gadgetHandler:Shutdown [f=0016687] Shutdown - Save/Load [f=0016687] Shutdown - Teleport Throw [f=0016687] Shutdown - UnitMorph [f=0016687] Shutdown - Modular Comm Info [f=0016687] Shutdown - Retreat Command [f=0016687] Shutdown - Shockwaves [f=0016687] Shutdown - UnitCloakShield [f=0016687] Shutdown - Lups Cloak FX [f=0016687] Shutdown - Lups [f=0016687] Shutdown - Lups Shield [f=0016687] End gadgetHandler:Shutdown [f=0016687] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11303099,0,0} {chunk,block}Bytes={0,0} [f=0016687] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11303099,0,0} {chunk,block}Bytes={0,0} [f=0016687] [Game::KillLua][4] dtor=0 [f=0016687] [Game::~CGame][1] [f=0016687] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016687] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016687] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016687] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016687] [Game::KillLua][4] dtor=1 [f=0016687] [Game::KillMisc][1] [f=0016687] [Game::KillMisc][2] [f=0016687] [Game::KillMisc][3] [f=0016687] [Game::KillRendering][1] [f=0016687] [3DOParser::Kill] allocated 1 pieces [f=0016687] [S3OParser::Kill] allocated 463 pieces [f=0016687] [AssParser::Kill] allocated 8 pieces [f=0016687] [Game::KillInterface][1] [f=0016687] [Game::KillInterface][2] [f=0016687] [Game::KillSimulation][1] [f=0016687] [Game::KillSimulation][2] [f=0016687] [CCollisionHandler] dis-/continuous tests: 0/95875 [f=0016687] [Game::KillSimulation][3] [f=0016687] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016687] [~CPathCache(24x24)] cacheHits=11 hitPercentage=12% numHashColls=0 maxCacheSize=10 [f=0016687] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016687] [~CPathCache(48x48)] cacheHits=16 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016687] [LosHandler::Kill] raycast instance cache-{hits,misses}={6569,7478}; shared=0%; cached=47% [f=0016687] [Game::KillSimulation][4] [f=0016687] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0016687] [Game::~CGame][2] [f=0016687] [Game::~CGame][3] [f=0016687] [SpringApp::Kill][3] [f=0016687] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 176155 bytes sent 101504 bytes recv'd [f=0016687] [SpringApp::Kill][4] font=0x455eaaa0 [f=0016687] [SpringApp::Kill][5] [f=0016687] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45657b90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2201ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4808 inflSize=6kb readTime=29ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=28ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4678 inflSize=55kb readTime=19ms file="luarules/gadgets/dbg_command_checker.lua" indx=1704 inflSize=3kb readTime=19ms file="luaui/widgets/gui_defenserange.lua" indx=4709 inflSize=16kb readTime=18ms file="luaui/configs/teamcolorconfig.lua" indx=2984 inflSize=4kb readTime=16ms file="luaui/widgets/gui_darkening.lua" indx=4708 inflSize=3kb readTime=15ms file="luarules/utilities/debugfunctions.lua" indx=1944 inflSize=1kb readTime=14ms file="luaui/widgets/gfx_night.lua" indx=4650 inflSize=18kb readTime=13ms file="luarules/utilities/clampposition.lua" indx=1942 inflSize=2kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30405404 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x457846a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4591f110) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x456616c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f971c0b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]