[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ChQ3nIUP1H/springsettings.1262483.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f82200b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3881 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262483/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 253ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4679c4e0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4679c4e0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 716ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 798ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262483/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (239ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12062,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262483/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53977940,0x5eaa3690}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6973c161c1a1084391b3113b52e76435 [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|1_1||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000ca050980,00000000befb7e70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={000000010aef0e20,00000000abe48d90}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000cec0a680,00000000c5366d90}]" [f=-000001] Allies: I choose: llt! [f=-000001] [0] Event [298,4.51361084,2142]: 0 finished unit Recon Commander [f=-000001] [0] Event [5921,4.71600342,2967]: 1 finished unit Engineer Commander [f=0000000] [0] therxyy, team: 0, elo:2652, userid: 391158 [f=0000000] [0] Pootis, team: 1, elo:2644, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5840,4.80606079,2832]: 1 finished unit Tank Foundry [f=0000210] [210] Event [464,14.5259094,2296]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000453] [453] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000514] [514] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000613] [613] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0000641] [641] Event [6056,4.52758789,2808]: 1 finished unit Solar Collector [f=0000775] [775] Event [473.600006,13.4387207,2296]: 0 finished unit Conjurer [f=0000821] [821] Event [5880,4.03930664,3048]: 1 finished unit Solar Collector [f=0000918] [918] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0001005] [1005] Event [6056,4.75646973,2888]: 1 finished unit Solar Collector [f=0001025] [1025] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0001195] [1195] Event [5960,4.31396484,3032]: 1 finished unit Solar Collector [f=0001232] [1232] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0001375] [1375] Event [6040,4.75646973,2968]: 1 finished unit Solar Collector [f=0001427] [1427] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0001556] [1556] Event [5752,7.13684082,3032]: 1 finished unit Solar Collector [f=0001622] [1622] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0001740] [1740] Event [5800,5.44311523,3112]: 1 finished unit Solar Collector [f=0001745] [1745] Event [56,4.00878906,2088]: 0 finished unit Solar Collector [f=0001817] [1817] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0001932] [1932] Event [5976,4.6496582,2744]: 1 finished unit Solar Collector [f=0001998] [1998] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0002036] [2036] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0002085] [2085] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0002202] [2202] Event [4848,154.811401,4304]: 1 finished unit Lotus [f=0002224] [2224] Event [56,4.77172852,2168]: 0 finished unit Solar Collector [f=0002364] [2364] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0002545] [2545] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0002631] [2631] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0002654] [2654] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0002732] [2732] Event [56,4.74121094,2296]: 0 finished unit Solar Collector [f=0002800] [2800] Event [4281.71729,33.3458176,2940.6792]: 0 lost unit Glaive [f=0002842] [2842] Event [4503.11279,9.27380753,2755.90771]: 1 lost unit Kodachi [f=0002875] [2875] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0002890] [2890] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0003167] [3167] Event [168,4.60388184,2104]: 0 finished unit Solar Collector [f=0003242] [3242] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0003271] [3271] Event [1176,52.5927734,1400]: 0 finished unit Solar Collector [f=0003310] [3310] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0003451] [3451] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0003456] [3456] Event [4180.13379,52.2873116,3260.88379]: 0 lost unit Glaive [f=0003486] [3486] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0003527] [3527] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0003646] [3646] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0003700] [3700] Event [152,4.77172852,2200]: 0 finished unit Solar Collector [f=0003741] [3741] Event [4904,154.796143,4168]: 1 finished unit Wind/Tidal Generator [f=0003857] [3857] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0003864] [3864] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0003906] [3906] Event [5016,154.750366,4184]: 1 finished unit Wind/Tidal Generator [f=0003947] [3947] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0004016] [4016] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0004056] [4056] Event [5016,154.780884,4264]: 1 finished unit Wind/Tidal Generator [f=0004075] [4075] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0004108] [4108] Event [2905.21289,0.98280323,3783.67749]: 0 lost unit Glaive [f=0004178] [4178] Event [2793.8313,-1.1394559,3581.98193]: 0 lost unit Glaive [f=0004200] [4200] Event [248,4.68017578,2296]: 0 finished unit Solar Collector [f=0004206] [4206] Event [5000,154.811401,4360]: 1 finished unit Wind/Tidal Generator [f=0004217] [4217] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0004254] [4254] Event [5011.81641,14.9221058,2487.14746]: 0 lost unit Glaive [f=0004266] [4266] Event [2929.46387,6.78788614,3532.8186]: 0 lost unit Glaive [f=0004285] [4285] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0004317] [4317] Event [5160,101.863403,1496]: 1 finished unit Wind/Tidal Generator [f=0004356] [4356] Event [4968,154.750366,4456]: 1 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0004407] [4407] Event [5144,101.893921,1400]: 1 finished unit Wind/Tidal Generator [f=0004494] [4494] Event [4428.14697,3.67234325,2527.04883]: 0 lost unit Glaive [f=0004495] [4495] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0004512] [4512] Event [5112,101.771851,1304]: 1 finished unit Wind/Tidal Generator [f=0004602] [4602] Event [5016,101.848145,1368]: 1 finished unit Wind/Tidal Generator [f=0004692] [4692] Event [4968,101.878662,1464]: 1 finished unit Wind/Tidal Generator [f=0004712] [4712] Event [264,4.77172852,2184]: 0 finished unit Solar Collector [f=0004756] [4756] Event [4896,154.887695,4096]: 1 finished unit Lotus [f=0004782] [4782] Event [4904,101.832886,1560]: 1 finished unit Wind/Tidal Generator [f=0004871] [4871] Event [473.600006,13.4387207,2296]: 0 finished unit Conjurer [f=0004893] [4893] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0004902] [4902] Event [4856,102.641602,1656]: 1 finished unit Wind/Tidal Generator [f=0005005] [5005] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0005054] [5054] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0005153] [5153] Event [5208,101.878662,1592]: 1 finished unit Wind/Tidal Generator [f=0005194] [5194] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0005245] [5245] Event [248,4.9395752,2072]: 0 finished unit Solar Collector [f=0005247] [5247] Event [5112,101.863403,1640]: 1 finished unit Wind/Tidal Generator [f=0005337] [5337] Event [5016,102.427979,1688]: 1 finished unit Wind/Tidal Generator [f=0005386] [5386] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0005427] [5427] Event [4920,103.877563,1720]: 1 finished unit Wind/Tidal Generator [f=0005455] [5455] Event [4672,156.779785,3840]: 1 finished unit Radar Tower [f=0005476] [5476] Event [1168,154.811401,880]: 0 finished unit Lotus [f=0005530] [5530] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0005595] [5595] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0005790] [5790] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0005815] [5815] Event [5672,5.00061035,2824]: 1 finished unit Caretaker [f=0005870] [5870] Event [72,5.00061035,1976]: 0 finished unit Solar Collector [f=0005935] [5935] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0005997] [5997] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0006015] [6015] Event [1903.55481,155.239227,487.726349]: 1 lost unit Kodachi [f=0006198] [6198] Event [5656,9.48669434,2920]: 1 finished unit Caretaker [f=0006207] [6207] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0006224] [6224] Event [4344,193.025024,4344]: 1 lost unit Stardust [f=0006292] [6292] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0006418] [6418] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0006555] [6555] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0006555] [6555] Event [608,5.90087891,2328]: 0 finished unit Cloakbot Plate [f=0006628] [6628] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0006747] [6747] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0006807] [6807] Event [630,5.90087891,2328]: 0 finished unit Glaive [f=0006836] [6836] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0006955] [6955] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0006962] [6962] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0007047] [7047] Event [473.600006,13.4387207,2296]: 0 finished unit Glaive [f=0007113] [7113] Event [2440,101.192017,248]: 0 finished unit Metal Extractor [f=0007150] [7150] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0007164] [7164] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0007285] [7285] Event [4344,193.025024,4344]: 1 finished unit Stardust [f=0007345] [7345] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0007450] [7450] Event [4824,93.1964111,1848]: 1 finished unit Stardust [f=0007452] [7452] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0007459] [7459] Event [2472,101.878662,376]: 0 finished unit Solar Collector [f=0007492] [7492] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [5812,6.15886784,2832]: 1 finished unit Kodachi [f=0007738] [7738] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0007801] [7801] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0007841] [7841] Event [2600,101.863403,280]: 0 finished unit Solar Collector [f=0008121] [8121] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0008272] [8272] Event [2656,102.168579,400]: 0 finished unit Lotus [f=0008335] [8335] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0008382] [8382] Event [630,5.90087891,2328]: 0 finished unit Reaver [f=0008448] [8448] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0008511] [8511] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0008512] [8512] Event [5752,0,2600]: 1 finished unit Caretaker [f=0008585] [8585] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0008605] [8605] Event [4312,173.594971,872]: 1 finished unit Stardust [f=0008614] [8614] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0008667] [8667] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0008748] [8748] Event [3112,51.7382813,712]: 0 finished unit Metal Extractor [f=0008871] [8871] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0008872] [8872] Event [3112,51.7382813,712]: 0 lost unit Metal Extractor [f=0008912] [8912] Event [2925.71802,52.4554443,779.344055]: 1 lost unit Kodachi [f=0008947] [8947] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0009047] [9047] Event [2983.8042,69.4382095,474.645111]: 1 lost unit Kodachi [f=0009107] [9107] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0009116] [9116] Event [2541.43286,101.921707,390.56778]: 1 lost unit Kodachi [f=0009123] [9123] Event [2445.8667,101.921288,472.479889]: 0 lost unit Recon Commander [f=0009126] [9126] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0009141] [9141] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0009167] [9167] Event [2656,104.700851,400]: 0 lost unit Lotus [f=0009316] [9316] Event [2440,103.73497,248]: 0 lost unit Metal Extractor [f=0009441] [9441] Event [3848,51.7840576,2824]: 1 finished unit Metal Extractor [f=0009453] [9453] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0009505] [9505] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0009672] [9672] Event [630,5.90087891,2328]: 0 finished unit Reaver [f=0009793] [9793] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0009823] [9823] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0009886] [9886] Event [4312,3.65783691,2024]: 1 finished unit Metal Extractor [f=0009894] [9894] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0010039] [10039] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0010133] [10133] Event [40,4.63439941,2232]: 0 finished unit Storage [f=0010195] [10195] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0010233] [10233] Event [5688,206.828613,4936]: 1 finished unit Geothermal Generator [f=0010385] [10385] Event [1232,101.863403,3664]: 0 finished unit Lotus [f=0010391] [10391] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0010451] [10451] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0010533] [10533] Event [3848,51.7840576,2824]: 1 lost unit Metal Extractor [f=0010641] [10641] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0010701] [10701] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0010940] [10940] Event [1168,101.863403,3760]: 0 finished unit Lotus [f=0010956] [10956] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0011040] [11040] Event [630,5.90087891,2328]: 0 finished unit Reaver [f=0011085] [11085] Event [1240,101.359863,3480]: 0 lost unit Metal Extractor [f=0011140] [11140] Event [4280,156.383057,4600]: 1 finished unit Stardust [f=0011166] [11166] Event [1232,101.863403,3664]: 0 lost unit Lotus [f=0011180] [11180] Event [1016,101.054688,3544]: 0 lost unit Metal Extractor [f=0011214] [11214] Event [1320,154.750366,1016]: 0 lost unit Metal Extractor [f=0011224] [11224] Event [1168,101.863403,3760]: 0 lost unit Lotus [f=0011250] [11250] Event [1391.76563,154.835449,911.272095]: 1 lost unit Kodachi [f=0011281] [11281] Event [1064,101.279221,3816]: 0 lost unit Metal Extractor [f=0011301] [11301] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0011316] [11316] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0011341] [11341] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0011424] [11424] Event [1203.51282,104.429405,3305.37671]: 0 lost unit Ronin [f=0011427] [11427] Event [1062.93555,103.020706,3393.26294]: 1 lost unit Kodachi [f=0011458] [11458] Event [1614.54114,105.599037,3606.29761]: 0 lost unit Conjurer [f=0011478] [11478] Event [1213.69653,104.438751,3373.16748]: 1 lost unit Kodachi [f=0011491] [11491] Event [4286.87646,7.52934647,2601.00806]: 0 lost unit Reaver [f=0011512] [11512] Event [1712,119.411011,3584]: 0 lost unit Radar Tower [f=0011516] [11516] Event [4361.64355,12.343441,2699.67261]: 1 lost unit Blitz [f=0011587] [11587] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0011593] [11593] Event [4145.62402,18.097065,2685.61108]: 0 lost unit Reaver [f=0011622] [11622] Event [4161.85693,12.2311306,2445.34473]: 0 lost unit Reaver [f=0011646] [11646] Event [3878.875,54.8690605,2675.34692]: 0 lost unit Ronin [f=0011647] [11647] Event [4176.00049,-2.2426505,2183.70801]: 0 lost unit Glaive [f=0011700] [11700] Event [3867.73584,9.37551975,2383.37671]: 0 lost unit Glaive [f=0011702] [11702] Event [3965.54248,10.9593306,2511.25732]: 1 lost unit Blitz [f=0011734] [11734] Event [3889.00635,7.52346849,2453.15796]: 0 lost unit Glaive [f=0011756] [11756] Event [3861.73267,51.8205338,2767.31592]: 0 lost unit Glaive [f=0011764] die lub [f=0011766] [11766] Event [4392,154.841919,4488]: 1 finished unit Stinger [f=0011778] [11778] Event [3861.69189,10.4243498,2475.75757]: 0 lost unit Glaive [f=0011797] [11797] Event [3802.65015,52.1263847,2774.71729]: 0 lost unit Glaive [f=0011798] [11798] Event [3767.78638,54.3398781,2661.14478]: 1 lost unit Blitz [f=0011811] [11811] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0011812] [11812] Event [2600,101.863403,280]: 0 lost unit Solar Collector [f=0011813] [11813] Event [3870.22168,52.8653717,2630.54492]: 0 lost unit Glaive [f=0011825] [11825] Event [3758.83447,35.3143044,2523.1709]: 1 lost unit Blitz [f=0011864] [11864] Event [3704.74316,35.1102791,2527.52246]: 1 lost unit Blitz [f=0011891] [11891] Event [3649.05103,10.6645889,2471.82886]: 0 lost unit Ronin [f=0011912] [11912] Event [3616.52783,52.5204201,2841.63452]: 0 lost unit Glaive [f=0011958] no u [f=0011960] [11960] Event [473.600006,13.4387207,2296]: 0 finished unit Reaver [f=0011990] [11990] Event [3821.09839,53.6813507,2915.67188]: 0 lost unit Glaive [f=0012000] [12000] Event [3776.83813,49.7677002,3131.2876]: 1 lost unit Blitz [f=0012066] [12066] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0012071] [12071] Event [3879.64673,53.235424,3031.08545]: 0 lost unit Glaive [f=0012114] [12114] Event [3908.44214,52.6411705,3001.57104]: 0 lost unit Glaive [f=0012120] [12120] Event [3857.65869,53.0746994,2968.59937]: 0 lost unit Glaive [f=0012149] [12149] Event [3831.35083,54.1137772,2996.38232]: 0 lost unit Glaive [f=0012217] [12217] Event [630,5.90087891,2328]: 0 finished unit Reaver [f=0012227] [12227] Event [3725.1416,47.7491951,3028.73926]: 0 lost unit Glaive [f=0012242] [12242] Event [4440,156.932373,4136]: 1 finished unit Stardust [f=0012254] [12254] Event [3387.82739,4.24747944,3133.80273]: 1 lost unit Blitz [f=0012268] yes [f=0012276] [12276] Event [2440,99.6735382,248]: 1 finished unit Metal Extractor [f=0012282] u [f=0012305] [12305] Event [3278.48267,-1.3117255,3078.85376]: 0 lost unit Ronin [f=0012332] [12332] Event [3082.20654,8.99189186,3229.38745]: 0 lost unit Ronin [f=0012347] [12347] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0012378] [12378] Event [3060.67554,9.30082798,3204.49731]: 0 lost unit Ronin [f=0012401] saddee [f=0012421] ggg [f=0012481] [12481] Event [undefined]: therxyy resigned [f=0012481] game_message: therxyy has been destroyed! [f=0012481] game_message: Pootis wins! [f=0012481] Submitting stats [f=0012481] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012481] Part| Total Time|Time of the last 0.5s [f=0012481] Draw 23280.75ms 22.93% [f=0012481] Lua::Callins::Synced 8053.21ms 20.24% [f=0012481] Lua::Callins::Unsynced 25395.14ms 25.92% [f=0012481] Lua::CollectGarbage::Synced 366.40ms 0.00% [f=0012481] Lua::CollectGarbage::Unsynced 842.90ms 0.60% [f=0012481] Misc::Profiler::AddTime 72.11ms 0.00% [f=0012481] Sim 32710.62ms 62.91% [f=0012481] [12481] Received game_message: therxyy has been destroyed! [f=0012481] [12481] Received game_message: Pootis wins! [f=0012482] [12482] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012482] [12482] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012482] [12482] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012482] [12482] Game End Stats Values: 2,2060,1975,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7,5.5999999,7,5.5999999,0,0,0,0,0,0,0,0,785,700,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012482] [12482] Game End Stats Values: 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Values: 29,10145,4710,10145,4710,2027.47595,404.069427,2027.47595,404.069427,0,0,0,0,0,0,0,0,285.437744,702.083069,285.437744,702.083069,5288.81787,4470.23633,5288.81787,4470.23633,1730,90,1730,90,67.4478683,22,67.4478683,22,1330,0,1330,0,58.1538811,17.9119167,58.1538811,17.9119167,2010,2340,2010,2340,4728.83301,3630.75,4728.83301,3630.75,5075,2280,5075,2280,3877.08325,5005.16699,3877.08325,5005.16699,256.468018,0,256.468018,0,4848.70068,5645.47314,4848.70068,5645.47314 [f=0012493] [12493] Event [630,5.90087891,2328]: 0 finished unit Ronin [f=0012508] [12508] Event [2754.56323,8.72712898,2915.0769]: 0 lost unit Glaive [f=0012509] [12509] Event [2775.99097,5.9577322,2954.3855]: 0 lost unit Glaive [f=0012515] [12515] Event [2964.38745,3.47369766,2857.54272]: 1 lost unit Kodachi [f=0012519] [12519] Event [5812,6.15886784,2832]: 1 finished unit Welder [f=0012589] Player Pootis left the game: normal quit [f=0012589] [12589] Event [undefined]: Pootis quit [f=0012595] Spectator Hazy_uhyR left the game: normal quit [f=0012595] [12595] Event [undefined]: Hazy_uhyR quit [f=0012633] Spectator therxyy left the game: normal quit [f=0012633] [12633] Event [undefined]: therxyy quit [f=0012639] No clients connected, shutting down server [f=0012639] Server shutdown [f=0012639] [12639] all players disconnected [f=0012770] [12770] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0013025] [13025] Event [5812,6.15886784,2832]: 1 finished unit Blitz [f=0015880] Autoquit sending quit command. [f=0015880] [QuitAction] user exited to system [f=0015880] [SpringApp::Kill][1] fromRun=1 [f=0015880] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015880] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015880] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015880] [ThreadPool::SetThreadCount][2] workers=0 [f=0015880] [SpringApp::Kill][2] [f=0015880] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015880] [Game::KillLua][3] dtor=0 luaUI=0x542d2500 [f=0015880] Start widgetHandler:Shutdown [f=0015880] Shutdown - SaveOrderList Complete [f=0015880] Writing last game win data [f=0015880] Shutdown - SaveConfigData Complete [f=0015880] Shutdown Widget - Save/Load API [f=0015880] Shutdown Widget - Chili Highlight [f=0015880] Shutdown Widget - Draw After Chili [f=0015880] Shutdown Widget - EPIC Menu [f=0015880] Shutdown Widget - Chili Widget Selector [f=0015880] Shutdown Widget - Chili Minimap [f=0015880] Shutdown Widget - Local Team Colors [f=0015880] Shutdown Widget - Display Keys 2 [f=0015880] Shutdown Widget - Save Game Menu [f=0015880] Shutdown Widget - Unit Icons [f=0015880] Shutdown Widget - Noises [f=0015880] Shutdown Widget - HealthBars [f=0015880] Shutdown Widget - Win Counter [f=0015880] Shutdown Widget - BuildETA [f=0015880] Shutdown Widget - SpringRTS Replay Stats [f=0015880] Shutdown Widget - Modular Comm Info [f=0015880] Shutdown Widget - Stereo3D [f=0015880] Shutdown Widget - Showeco and Grid Drawer [f=0015880] Shutdown Widget - Point Tracker [f=0015880] Shutdown Widget - Missile Silo Range [f=0015880] Shutdown Widget - MetalFeatures (new) [f=0015880] Shutdown Widget - MinimapEvents [f=0015880] Shutdown Widget - Local Widgets Config [f=0015880] Shutdown Widget - Highlight Geos [f=0015880] Shutdown Widget - Grab Input [f=0015880] Input grabbing is disabled! [f=0015880] Shutdown Widget - Defense Range Zero-K [f=0015880] Shutdown Widget - Darkening [f=0015880] Shutdown Widget - Context Menu [f=0015880] Shutdown Widget - Chili Spectator Panels [f=0015880] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015880] Shutdown Widget - Chili Nuke Warning [f=0015880] Shutdown Widget - Chili EndGame Window [f=0015880] Shutdown Widget - Chili Economy Panel Default [f=0015880] Shutdown Widget - CameraShake [f=0015880] Shutdown Widget - State Reverse and Latency [f=0015880] Shutdown Widget - Music Player v2 [f=0015880] Shutdown Widget - Attack AoE [f=0015880] Shutdown Widget - Map Edge Extension [f=0015880] Shutdown Widget - Selection Send [f=0015880] Shutdown Widget - LupsManager [f=0015880] Shutdown Widget - Newton Firezone [f=0015880] Shutdown Widget - Chili Pro Console [f=0015880] Shutdown Widget - Persistent Build Height [f=0015880] Shutdown Widget - Lasso Terraform GUI [f=0015880] Shutdown Widget - Lups [f=0015880] Shutdown Widget - Chili Framework [f=0015880] Shutdown Widget - Mex Placement Handler [f=0015880] Shutdown Widget - Chili Core Selector [f=0015880] Shutdown Widget - Custom Markers [f=0015880] Shutdown Widget - Select Keys [f=0015880] Shutdown Widget - Pause Screen [f=0015880] Shutdown Widget - Text To Speech Control [f=0015880] Shutdown Widget - Layout Handler [f=0015880] End widgetHandler:Shutdown [f=0015880] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={883560,92711268} {int,ext,rec}Allocs={13189889,0,0} {chunk,block}Bytes={92711268,0} [f=0015880] [Game::KillLua][1] dtor=0 luaGaia=0x5eaa3690 [f=0015880] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={815139,87129821} {int,ext,rec}Allocs={13189891,0,0} {chunk,block}Bytes={87129821,0} [f=0015880] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={815139,87129821} {int,ext,rec}Allocs={13189891,0,0} {chunk,block}Bytes={87129821,0} [f=0015880] [Game::KillLua][2] dtor=0 luaRules=0x53977940 [f=0015880] Start gadgetHandler:Shutdown [f=0015880] Shutdown - StartSetup [f=0015880] Shutdown - UnitMorph [f=0015880] Shutdown - Carrier Drones [f=0015880] Shutdown - LupsNanoSpray [f=0015880] Shutdown - Missile Silo Controller [f=0015880] Shutdown - Modular Comm Info [f=0015880] Shutdown - Terrain Texture Handler [f=0015880] Shutdown - UnitCloakShield [f=0015880] Shutdown - Starlight Handler [f=0015880] End gadgetHandler:Shutdown [f=0015880] Start gadgetHandler:Shutdown [f=0015880] Shutdown - Save/Load [f=0015880] Shutdown - Teleport Throw [f=0015880] Shutdown - UnitMorph [f=0015880] Shutdown - Modular Comm Info [f=0015880] Shutdown - Retreat Command [f=0015880] Shutdown - Shockwaves [f=0015880] Shutdown - UnitCloakShield [f=0015880] Shutdown - Lups Cloak FX [f=0015880] Shutdown - Lups [f=0015880] Shutdown - Lups Shield [f=0015880] End gadgetHandler:Shutdown [f=0015880] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13189923,0,0} {chunk,block}Bytes={0,0} [f=0015880] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13189923,0,0} {chunk,block}Bytes={0,0} [f=0015880] [Game::KillLua][4] dtor=0 [f=0015880] [Game::~CGame][1] [f=0015880] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015880] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015880] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015880] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015880] [Game::KillLua][4] dtor=1 [f=0015880] [Game::KillMisc][1] [f=0015880] [Game::KillMisc][2] [f=0015880] [Game::KillMisc][3] [f=0015880] [Game::KillRendering][1] [f=0015880] [3DOParser::Kill] allocated 1 pieces [f=0015880] [S3OParser::Kill] allocated 372 pieces [f=0015880] [AssParser::Kill] allocated 5 pieces [f=0015880] [Game::KillInterface][1] [f=0015880] [Game::KillInterface][2] [f=0015880] [Game::KillSimulation][1] [f=0015880] [Game::KillSimulation][2] [f=0015880] [CCollisionHandler] dis-/continuous tests: 0/779793 [f=0015880] [Game::KillSimulation][3] [f=0015880] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015880] [~CPathCache(24x20)] cacheHits=53 hitPercentage=19% numHashColls=0 maxCacheSize=23 [f=0015880] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015880] [~CPathCache(48x40)] cacheHits=1425 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015880] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015880] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015880] [LosHandler::Kill] raycast instance cache-{hits,misses}={12127,22859}; shared=6%; cached=29% [f=0015880] [Game::KillSimulation][4] [f=0015880] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015880] [Game::~CGame][2] [f=0015880] [Game::~CGame][3] [f=0015880] [SpringApp::Kill][3] [f=0015880] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167636 bytes sent 282227 bytes recv'd [f=0015880] [SpringApp::Kill][4] font=0x46722aa0 [f=0015880] [SpringApp::Kill][5] [f=0015880] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x467919f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2538ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=47ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=35ms file="luaui/widgets/unit_healthbars.lua" indx=4825 inflSize=42kb readTime=34ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=27ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=26ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=24ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=24ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="units/cloakarty.lua" indx=6792 inflSize=3kb readTime=20ms file="anims/cursorjump_3.png" indx=52 inflSize=1kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39841792 bytes cached in 2816 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x468878f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4687d0e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x467a4b60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f82200b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]