[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.9XEQcwh1jE/springsettings.1262425.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 43ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb0140b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3884 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262425/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44fec0d0] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44fec0d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 128ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 807ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 893ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 188ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Godde was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262425/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (304ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12061,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262425/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53888080,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f950c161ffffa0be75ff003b5fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Errorpotato [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Errorpotato changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000773cc280,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Pirate! [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e5f63340,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[Game::Load][lua{Rules,Gaia}={000000006de49030,0000000000000000}]" [f=-000001] Allies: I choose: E.C.O! [f=-000001] GL HF [f=-000001] u2 [f=-000001] [0] Event [788,-17.061279,5525]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5420,-17.06311,687]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2790, userid: 529075 [f=0000000] [0] Errorpotato, team: 0, elo:2191, userid: 462692 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000046] [46] Event [5328,0,848]: 1 finished unit Shipyard [f=0000046] [46] Event [928,0,5392]: 0 finished unit Shipyard [f=0000287] [287] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000315] [315] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000375] [375] Event [5336,0,848]: 1 finished unit Hunter [f=0000417] [417] Event [536,0,5416]: 0 finished unit Wind/Tidal Generator [f=0000507] [507] Event [600,0,5496]: 0 finished unit Wind/Tidal Generator [f=0000597] [597] Event [680,0,5576]: 0 finished unit Wind/Tidal Generator [f=0000675] [675] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000687] [687] Event [744,0,5656]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [5351.00537,59.9368591,633.392029]: 1 finished unit Firefly [f=0000696] [696] Event [5336,0,848]: 1 finished unit Hunter [f=0000750] [750] Event [920.000061,0,5391.98779]: 0 finished unit Mariner [f=0000809] [809] Event [5256,0,520]: 1 finished unit Wind/Tidal Generator [f=0000917] [917] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0001100] [1100] Event [808,0,5704]: 0 finished unit Wind/Tidal Generator [f=0001211] [1211] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0001244] [1244] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001315] [1315] Event [888,0,5720]: 0 finished unit Wind/Tidal Generator [f=0001409] [1409] Event [4952,0,488]: 1 finished unit Wind/Tidal Generator [f=0001491] [1491] Event [5336,0,848]: 1 finished unit Mariner [f=0001627] [1627] Event [968,0,5736]: 0 finished unit Wind/Tidal Generator [f=0001768] [1768] Event [5496,0,712]: 1 finished unit Wind/Tidal Generator [f=0001909] [1909] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0001910] [1910] Event [1048,0,5752]: 0 finished unit Wind/Tidal Generator [f=0001929] [1929] Event [5336,0,848]: 1 finished unit Hunter [f=0001948] [1948] Event [5464,0,648]: 1 finished unit Wind/Tidal Generator [f=0002001] [2001] Event [624,72.4953461,3888]: 0 finished unit Lotus [f=0002110] [2110] Event [5400,0,600]: 1 finished unit Wind/Tidal Generator [f=0002208] [2208] Event [1128,0,5768]: 0 finished unit Wind/Tidal Generator [f=0002275] [2275] Event [5352,0,584]: 1 finished unit Wind/Tidal Generator [f=0002352] [2352] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0002354] [2354] Event [5336,0,848]: 1 finished unit Hunter [f=0002500] [2500] Event [5160,0,552]: 1 finished unit Wind/Tidal Generator [f=0002680] [2680] Event [5336,0,848]: 1 finished unit Hunter [f=0002680] [2680] Event [5096,0,536]: 1 finished unit Wind/Tidal Generator [f=0002734] [2734] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0002813] [2813] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0002913] [2913] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0002935] [2935] Event [5000,0,552]: 1 finished unit Wind/Tidal Generator [f=0002998] [2998] Event [5336,0,848]: 1 finished unit Hunter [f=0003099] [3099] Event [5000,0,632]: 1 finished unit Wind/Tidal Generator [f=0003228] [3228] Event [1256,-1,5448]: 0 finished unit Urchin [f=0003264] [3264] Event [5000,0,712]: 1 finished unit Wind/Tidal Generator [f=0003325] [3325] Event [5336,0,848]: 1 finished unit Hunter [f=0003429] [3429] Event [5016,0,776]: 1 finished unit Wind/Tidal Generator [f=0003572] [3572] Event [2100.37256,-2,3310.66187]: 0 lost unit Cutter [f=0003631] [3631] Event [920.000061,0,5391.98779]: 0 finished unit Mariner [f=0003641] [3641] Event [5336,0,848]: 1 finished unit Hunter [f=0003660] [3660] Event [3328,5.92826843,48]: 1 finished unit Radar Tower [f=0003806] [3806] Event [1010.21619,0,2740.00781]: 0 lost unit Hunter [f=0004022] [4022] Event [408,-1,2984]: 0 finished unit Urchin [f=0004044] [4044] Event [664,-1,5208]: 0 finished unit Urchin [f=0004064] [4064] Event [787.786682,0,3088.34717]: 0 lost unit Hunter [f=0004129] [4129] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0004162] [4162] Event [766.820313,0,2856.71191]: 1 lost unit Hunter [f=0004173] [4173] Event [5128,0,648]: 1 finished unit Caretaker [f=0004219] [4219] Event [5336,0,848]: 1 finished unit Mariner [f=0004254] [4254] Event [745.38678,0,3019.58496]: 1 lost unit Hunter [f=0004276] [4276] Event [5064,0,648]: 1 finished unit Wind/Tidal Generator [f=0004404] [4404] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0004425] [4425] Event [357.374146,0,2776.24512]: 0 lost unit Hunter [f=0004443] [4443] Event [5080,0,712]: 1 finished unit Wind/Tidal Generator [f=0004468] [4468] Event [353.294281,0,2413.01099]: 1 lost unit Hunter [f=0004483] [4483] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0004547] [4547] Event [5336,0,848]: 1 finished unit Hunter [f=0004581] [4581] Event [5080,0,776]: 1 finished unit Wind/Tidal Generator [f=0004782] [4782] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0004865] [4865] Event [1080,0,5544]: 0 finished unit Caretaker [f=0004893] [4893] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0005217] [5217] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0005256] [5256] Event [5336,0,848]: 1 finished unit Hunter [f=0005271] [5271] Event [920.000061,0,5391.98779]: 0 finished unit Mariner [f=0005348] [5348] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0005430] [5430] Event [5144,0,712]: 1 finished unit Caretaker [f=0005514] [5514] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0005557] [5557] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0005590] [5590] Event [5128,0,840]: 1 finished unit Wind/Tidal Generator [f=0005630] [5630] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0005660] [5660] Event [2328,-1,264]: 1 finished unit Urchin [f=0005753] [5753] Event [5048,0,856]: 1 finished unit Wind/Tidal Generator [f=0005781] [5781] Event [5336,0,848]: 1 finished unit Hunter [f=0005809] [5809] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0005836] [5836] Event [5064,0,920]: 1 finished unit Wind/Tidal Generator [f=0005987] [5987] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0006010] [6010] Event [5112,0,904]: 1 finished unit Wind/Tidal Generator [f=0006083] [6083] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0006158] [6158] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0006193] [6193] Event [5336,0,848]: 1 finished unit Hunter [f=0006205] [6205] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0006287] [6287] Event [3851.01318,0,5642.17285]: 0 lost unit Hunter [f=0006326] [6326] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0006413] [6413] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0006449] [6449] Event [5176,0,872]: 1 finished unit Caretaker [f=0006469] [6469] Event [4147.54395,0.07385075,6063.43164]: 0 lost unit Mariner [f=0006536] [6536] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0006604] [6604] Event [5336,0,848]: 1 finished unit Hunter [f=0006674] [6674] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0006788] [6788] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0006829] [6829] Event [5336,0,848]: 1 finished unit Hunter [f=0006844] [6844] Event [3284.15674,0,5095.07373]: 0 lost unit Hunter [f=0006855] [6855] Event [3244.55493,0,5079.24219]: 0 lost unit Hunter [f=0006869] [6869] Event [920.000061,0,5391.98779]: 0 finished unit Corsair [f=0006925] [6925] Event [3166.23071,-2,4927.12744]: 0 lost unit Cutter [f=0007001] [7001] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0007035] [7035] Event [5336,0,848]: 1 finished unit Mariner [f=0007096] [7096] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0007146] [7146] Event [5336,0,848]: 1 finished unit Hunter [f=0007148] [7148] Event [2763.1897,0,5271.25342]: 1 lost unit Hunter [f=0007160] [7160] Event [2690.00244,0,5406.06299]: 0 lost unit Hunter [f=0007251] [7251] Event [5336,0,848]: 1 finished unit Hunter [f=0007264] [7264] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0007356] [7356] Event [5336,0,848]: 1 finished unit Hunter [f=0007460] [7460] Event [5336,0,848]: 1 finished unit Hunter [f=0007572] [7572] Event [5336,0,848]: 1 finished unit Hunter [f=0007662] [7662] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0007691] [7691] Event [1144,0,5832]: 0 finished unit Wind/Tidal Generator [f=0007721] [7721] Event [5336,0,848]: 1 finished unit Hunter [f=0007748] [7748] Event [4888,0,488]: 1 finished unit Wind/Tidal Generator [f=0007786] [7786] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0007824] [7824] Event [4904,0,568]: 1 finished unit Wind/Tidal Generator [f=0007868] [7868] Event [1064,0,5816]: 0 finished unit Wind/Tidal Generator [f=0007874] [7874] Event [920.000061,0,5391.98779]: 0 finished unit Corsair [f=0007880] [7880] Event [5336,0,848]: 1 finished unit Hunter [f=0007920] [7920] Event [4936,0,648]: 1 finished unit Wind/Tidal Generator [f=0008048] [8048] Event [984,0,5800]: 0 finished unit Wind/Tidal Generator [f=0008077] [8077] Event [5336,0,848]: 1 finished unit Hunter [f=0008084] [8084] Event [4952,0,728]: 1 finished unit Wind/Tidal Generator [f=0008091] [8091] Event [408,-1,904]: 0 finished unit Urchin [f=0008137] [8137] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0008175] [8175] Event [904,0,5784]: 0 finished unit Wind/Tidal Generator [f=0008253] [8253] Event [4824,0,536]: 1 finished unit Wind/Tidal Generator [f=0008267] [8267] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0008302] [8302] Event [824,0,5768]: 0 finished unit Wind/Tidal Generator [f=0008320] [8320] Event [5480,-1,5240]: 1 finished unit Urchin [f=0008409] [8409] Event [5336,-45,848]: 1 finished unit Seawolf [f=0008415] [8415] Event [4712,0,520]: 1 finished unit Wind/Tidal Generator [f=0008463] [8463] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0008475] [8475] Event [744,0,5752]: 0 finished unit Wind/Tidal Generator [f=0008481] [8481] Event [5640,-1,3480]: 1 lost unit Metal Extractor [f=0008496] [8496] Event [442.797241,0,974.154053]: 1 lost unit Hunter [f=0008541] [8541] Event [2742.49194,0,4224.39014]: 0 lost unit Hunter [f=0008587] [8587] Event [408,-1,904]: 0 lost unit Urchin [f=0008611] [8611] Event [680,0,5720]: 0 finished unit Wind/Tidal Generator [f=0008629] [8629] Event [4600,0,504]: 1 finished unit Wind/Tidal Generator [f=0008645] [8645] Event [3066.56494,-2,4426.74072]: 0 lost unit Cutter [f=0008716] [8716] Event [433.845825,-2,1323.48669]: 0 lost unit Cutter [f=0008726] [8726] Event [6008,-1,3048]: 1 lost unit Metal Extractor [f=0008772] [8772] Event [5336,-45,848]: 1 finished unit Seawolf [f=0008797] [8797] Event [616,0,5640]: 0 finished unit Wind/Tidal Generator [f=0008826] [8826] Event [4488,0,488]: 1 finished unit Wind/Tidal Generator [f=0008844] [8844] Event [376.947754,0,1304.72449]: 0 lost unit Mariner [f=0008869] [8869] Event [397.226959,0,1193.15247]: 0 lost unit Hunter [f=0008895] [8895] Event [5633.32861,-2,2059.19238]: 0 lost unit Cutter [f=0008908] [8908] Event [920.000061,0,5391.98779]: 0 finished unit Corsair [f=0008922] [8922] Event [5224,-1,5096]: 1 finished unit Urchin [f=0008922] [8922] Event [5568.46875,0,2146.82324]: 1 lost unit Hunter [f=0008934] [8934] Event [5554.25098,0,2207.6687]: 1 lost unit Hunter [f=0008986] [8986] Event [5570.56689,0,2026.64038]: 0 lost unit Hunter [f=0008986] [8986] Event [5592.0083,0,2061.13135]: 0 lost unit Hunter [f=0008990] [8990] Event [5550.05371,0,2056.44653]: 1 lost unit Hunter [f=0009019] [9019] Event [4376,0,472]: 1 finished unit Wind/Tidal Generator [f=0009061] [9061] Event [552,0,5560]: 0 finished unit Wind/Tidal Generator [f=0009074] [9074] Event [5336,-45,848]: 1 finished unit Seawolf [f=0009104] [9104] Event [3000,-1,4616]: 0 finished unit Metal Extractor [f=0009165] [9165] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0009212] [9212] Event [4264,0,456]: 1 finished unit Wind/Tidal Generator [f=0009252] [9252] Event [488,0,5480]: 0 finished unit Wind/Tidal Generator [f=0009263] [9263] Event [5336,0,848]: 1 finished unit Hunter [f=0009293] [9293] Event [920.000061,-2,5391.98779]: 0 finished unit Cutter [f=0009368] [9368] Event [3241.69092,0,4507.91504]: 1 lost unit Hunter [f=0009417] [9417] Event [3142.75854,0,4594.55615]: 1 lost unit Hunter [f=0009420] [9420] Event [3109.39917,0,4559.68115]: 0 lost unit Corsair [f=0009421] [9421] Event [3072.41821,0,4512.65625]: 0 lost unit Hunter [f=0009423] [9423] Event [4152,0,424]: 1 finished unit Wind/Tidal Generator [f=0009464] [9464] Event [5336,0,848]: 1 finished unit Hunter [f=0009466] [9466] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0009468] [9468] Event [5192,-1,4904]: 1 finished unit Urchin [f=0009477] [9477] Event [3000,-1,4616]: 0 lost unit Metal Extractor [f=0009489] [9489] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0009580] [9580] Event [2479.15723,0,4487.68018]: 0 lost unit Hunter [f=0009618] [9618] Event [4040,0,408]: 1 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [5336,0,848]: 1 finished unit Hunter [f=0009685] [9685] Event [1944,-1,504]: 1 finished unit Urchin [f=0009722] [9722] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0009739] [9739] Event [5336,0,848]: 1 finished unit Hunter [f=0009808] [9808] Event [3928,0,392]: 1 finished unit Wind/Tidal Generator [f=0009901] [9901] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0009936] [9936] Event [5336,0,848]: 1 finished unit Mariner [f=0010003] [10003] Event [3816,0,376]: 1 finished unit Wind/Tidal Generator [f=0010082] [10082] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0010116] [10116] Event [5404.99756,0,4465.06348]: 1 lost unit Mariner [f=0010126] [10126] Event [574.967957,0,2081.69165]: 0 lost unit Corsair [f=0010165] [10165] Event [5656.37549,0,4394.729]: 0 lost unit Hunter [f=0010207] [10207] Event [3704,0,360]: 1 finished unit Wind/Tidal Generator [f=0010209] [10209] Event [1976,-1,808]: 1 finished unit Urchin [f=0010212] [10212] Event [5336,0,848]: 1 finished unit Mariner [f=0010261] [10261] Event [920.000061,0,5391.98779]: 0 finished unit Hunter [f=0010308] [10308] Event [5336,0,848]: 1 finished unit Hunter [f=0010330] [10330] Event [408,-1,2984]: 0 lost unit Urchin [f=0010375] [10375] Event [undefined]: Errorpotato resigned [f=0010375] game_message: Errorpotato has been destroyed! [f=0010375] game_message: PRO_Clopse wins! [f=0010375] Submitting stats [f=0010375] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010375] Part| Total Time|Time of the last 0.5s [f=0010375] Draw 24146.89ms 12.96% [f=0010375] Lua::Callins::Synced 4694.85ms 20.14% [f=0010375] Lua::Callins::Unsynced 28713.04ms 17.55% [f=0010375] Lua::CollectGarbage::Synced 323.70ms 0.00% [f=0010375] Lua::CollectGarbage::Unsynced 1001.21ms 0.40% [f=0010375] Misc::Profiler::AddTime 74.73ms 0.00% [f=0010375] Sim 32615.59ms 76.67% [f=0010375] [10375] Received game_message: Errorpotato has been destroyed! [f=0010375] [10375] Received game_message: PRO_Clopse wins! [f=0010376] [10376] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010376] [10376] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010376] [10376] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 2,2095,2160,2160,2095,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.19999981,6.05000019,6.05000019,6.19999981,0,100,100,0,0,0,0,0,820,785,785,820,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 3,2400,2380,2380,2400,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.3600006,8.15999985,8.15999985,11.3600006,1275,1275,1275,1275,8.25,9.14999962,9.14999962,8.25,0,200,200,0,0,0,0,0,1125,905,905,1125,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 4,2655,2465,2465,2655,6.17711163,0.39205587,0.39205587,6.17711163,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.3600006,9.19999886,9.19999886,13.3600006,1275,1275,1275,1275,10.6118069,10.8261366,10.8261366,10.6118069,100,200,200,100,0,0,0,0,1280,990,990,1280,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 5,2690,2735,2735,2690,17.6716938,2.29139829,2.29139829,17.6716938,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.5199976,10.1599998,10.1599998,15.5199976,1275,1275,1275,1275,11.266305,12.8766222,12.8766222,11.266305,100,200,200,100,0,0,0,0,1315,1260,1260,1315,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010376] [10376] Game End Stats Values: 6,2950,2905,2905,2950,33.7013588,4.05416203,4.05416203,33.7013588,0,0,0,0,0,0,0,0,0,0,0,0,112.10096,80.397644,80.397644,112.10096,90,0,0,90,17.2000027,12.5600004,12.5600004,17.2000027,1275,1275,1275,1275,11.5686445,13.3119631,13.3119631,11.5686445,200,300,300,200,0,0,0,0,1385,1330,1330,1385,0,0,0,0,0,16.3333263,16.3333263,0,80.397644,112.10096,112.10096,80.397644 [f=0010376] [10376] Game End Stats Values: 7,3015,3210,3210,3015,54.873703,7.60094213,7.60094213,54.873703,0,0,0,0,0,0,0,0,0,0,0,0,112.10096,80.397644,80.397644,112.10096,90,0,0,90,18.7999992,15.4399986,15.4399986,18.7999992,1275,1275,1275,1275,11.9114876,18.8975658,18.8975658,11.9114876,265,500,500,265,0,0,0,0,1385,1435,1435,1385,0,0,0,0,0,105.666885,105.666885,0,80.397644,112.10096,112.10096,80.397644 [f=0010376] [10376] Game End Stats Values: 8,3285,3380,3380,3285,73.663681,16.278183,16.278183,73.663681,0,0,0,0,0,0,0,0,0,0,0,0,112.10096,80.397644,80.397644,112.10096,90,0,0,90,18.7999992,18,18,18.7999992,1275,1275,1275,1275,15.0526648,20.6618156,20.6618156,15.0526648,365,600,600,365,0,0,0,0,1555,1505,1505,1555,0,0,0,0,0,211.332443,211.332443,0,80.397644,112.10096,112.10096,80.397644 [f=0010376] [10376] Game End Stats Values: 9,3340,3550,3550,3340,93.7704239,29.6349735,29.6349735,93.7704239,0,0,0,0,0,0,0,0,0,0,0,0,121.823181,202.734619,202.734619,121.823181,210,0,0,210,18.7999992,21.119997,21.119997,18.7999992,1275,1275,1275,1275,16.3404503,16.2848988,16.2848988,16.3404503,300,700,700,300,0,65,65,0,1555,1575,1575,1555,65,0,0,65,0,246.665237,246.665237,0,202.734619,121.823181,121.823181,202.734619 [f=0010376] [10376] Game End Stats Values: 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12,4010,4075,4075,4010,139.356018,74.4597473,74.4597473,139.356018,0,0,0,0,0,0,0,0,0,0,0,0,285.096191,522.750305,522.750305,285.096191,450,0,0,450,18.7999992,25.6800003,25.6800003,18.7999992,1275,1330,1330,1275,16.6310062,16.4273548,16.4273548,16.6310062,265,600,600,265,300,365,365,300,2020,2145,2145,2020,365,300,300,365,0,246.665237,246.665237,0,522.750305,358.842834,358.842834,522.750305 [f=0010376] [10376] Game End Stats Values: 13,4210,4345,4345,4210,149.239761,101.532135,101.532135,149.239761,0,0,0,0,0,0,0,0,0,0,0,0,285.096191,522.750305,522.750305,285.096191,450,0,0,450,18.7999992,26,26,18.7999992,1275,1330,1330,1275,17.9089146,17.5548267,17.5548267,17.9089146,265,700,700,265,300,365,365,300,2220,2315,2315,2220,365,300,300,365,0,246.665237,246.665237,0,522.750305,358.842834,358.842834,522.750305 [f=0010376] [10376] Game End Stats Values: 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22,5140,7005,7005,5140,213.618973,295.325256,295.325256,213.618973,0,0,0,0,0,0,0,0,0,0,0,0,1259.27747,2363.60962,2363.60962,1259.27747,450,360,360,450,29.6800022,41.9200058,41.9200058,29.6800022,1275,1330,1330,1275,22.4015923,32.5357285,32.5357285,22.4015923,1075,1660,1660,1075,1070,2285,2285,1070,2340,3655,3655,2340,2357,1470,1470,2357,172.25,548.004028,548.004028,172.25,2603.49512,1875.79138,1875.79138,2603.49512 [f=0010376] [10376] Game End Stats Values: 23,5070,7515,7515,5070,241.520065,325.38147,325.38147,241.520065,0,0,0,0,0,0,0,0,0,0,0,0,1501.10669,2702.49634,2702.49634,1501.10669,450,600,600,450,30.7999992,44.7200127,44.7200127,30.7999992,1275,1330,1330,1275,23.0822983,35.9592896,35.9592896,23.0822983,1175,1860,1860,1175,1070,2555,2555,1070,2170,3725,3725,2170,2675.3335,1570,1570,2675.3335,172.25,681.415771,681.415771,172.25,2942.38184,2226.90527,2226.90527,2942.38184 [f=0010376] [10376] Game End Stats Values: 24,4910,8005,8005,4910,284.268463,359.946655,359.946655,284.268463,0,0,0,0,0,0,0,0,0,0,0,0,2243.56104,3019.67236,3019.67236,2243.56104,330,720,720,330,30.7999954,47.4400063,47.4400063,30.7999954,1275,1330,1330,1275,20.0998955,37.3599052,37.3599052,20.0998955,1135,1960,1960,1135,1270,3015,3015,1270,2170,3995,3995,2170,3135.3335,1770,1770,3135.3335,172.25,806.244324,806.244324,172.25,3266.88647,2969.36621,2969.36621,3266.88647 [f=0010376] [10376] Game End Stats Values: 25,4910,8005,8005,4910,287.046509,363.530975,363.530975,287.046509,0,0,0,0,0,0,0,0,0,0,0,0,2243.56104,3019.67236,3019.67236,2243.56104,330,720,720,330,30.800005,48.8000107,48.8000107,30.800005,1275,1330,1330,1275,20.0280552,39.8342819,39.8342819,20.0280552,1135,1960,1960,1135,1270,3015,3015,1270,2170,3995,3995,2170,3135.3335,1770,1770,3135.3335,172.25,814.910461,814.910461,172.25,3266.88647,2971.13184,2971.13184,3266.88647 [f=0010415] [10415] Event [5336,0,848]: 1 finished unit Hunter [f=0010424] [10424] Event [2622.35547,-2,5706.09326]: 0 lost unit Cutter [f=0010437] [10437] Event [3592,0,344]: 1 finished unit Wind/Tidal Generator [f=0010500] gg [f=0010534] Spectator Errorpotato left the game: normal quit [f=0010534] [10534] Event [undefined]: Errorpotato quit [f=0010562] [10562] Event [5336,0,848]: 1 finished unit Hunter [f=0010595] [10595] Event [620.77179,-6.8691359,1967.6261]: 1 finished unit Guardian Commander [f=0010606] Player PRO_Clopse left the game: normal quit [f=0010606] [10606] Event [undefined]: PRO_Clopse quit [f=0010634] No clients connected, shutting down server [f=0010634] Server shutdown [f=0010634] [10634] all players disconnected [f=0010652] [10652] Event [3480,0,328]: 1 finished unit Wind/Tidal Generator [f=0010672] [10672] Event [5336,0,848]: 1 finished unit Hunter [f=0010773] [10773] Event [5336,0,848]: 1 finished unit Hunter [f=0010841] [10841] Event [3368,0,312]: 1 finished unit Wind/Tidal Generator [f=0010901] [10901] Event [5336,0,848]: 1 finished unit Hunter [f=0011039] [11039] Event [3256,0,296]: 1 finished unit Wind/Tidal Generator [f=0011139] [11139] Event [5336,0,848]: 1 finished unit Mariner [f=0011238] [11238] Event [3144,0,280]: 1 finished unit Wind/Tidal Generator [f=0011267] [11267] Event [5336,0,848]: 1 finished unit Hunter [f=0011373] [11373] Event [5336,0,848]: 1 finished unit Hunter [f=0011456] [11456] Event [3032,0,248]: 1 finished unit Wind/Tidal Generator [f=0011498] [11498] Event [5336,0,848]: 1 finished unit Hunter [f=0011609] [11609] Event [5336,0,848]: 1 finished unit Hunter [f=0011666] [11666] Event [2920,0,232]: 1 finished unit Wind/Tidal Generator [f=0011722] [11722] Event [5336,0,848]: 1 finished unit Hunter [f=0011851] [11851] Event [5336,0,848]: 1 finished unit Hunter [f=0011863] [11863] Event [2808,0,216]: 1 finished unit Wind/Tidal Generator [f=0012056] [12056] Event [2696,0,200]: 1 finished unit Wind/Tidal Generator [f=0012085] [12085] Event [5336,0,848]: 1 finished unit Mariner [f=0012195] [12195] Event [5336,0,848]: 1 finished unit Hunter [f=0012253] [12253] Event [2584,0,184]: 1 finished unit Wind/Tidal Generator [f=0012308] [12308] Event [5336,0,848]: 1 finished unit Hunter [f=0012417] [12417] Event [5336,0,848]: 1 finished unit Hunter [f=0012475] [12475] Event [2472,0,168]: 1 finished unit Wind/Tidal Generator [f=0012527] [12527] Event [5336,0,848]: 1 finished unit Hunter [f=0012634] Autoquit sending quit command. [f=0012634] [QuitAction] user exited to system [f=0012634] [SpringApp::Kill][1] fromRun=1 [f=0012634] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012634] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012634] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012634] [ThreadPool::SetThreadCount][2] workers=0 [f=0012634] [SpringApp::Kill][2] [f=0012634] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012634] [Game::KillLua][3] dtor=0 luaUI=0x53257870 [f=0012634] Start widgetHandler:Shutdown [f=0012634] Shutdown - SaveOrderList Complete [f=0012634] Writing last game win data [f=0012634] Shutdown - SaveConfigData Complete [f=0012634] Shutdown Widget - Save/Load API [f=0012634] Shutdown Widget - Chili Highlight [f=0012634] Shutdown Widget - Draw After Chili [f=0012634] Shutdown Widget - EPIC Menu [f=0012634] Shutdown Widget - Chili Widget Selector [f=0012634] Shutdown Widget - Chili Minimap [f=0012634] Shutdown Widget - Local Team Colors [f=0012634] Shutdown Widget - Display Keys 2 [f=0012634] Shutdown Widget - Save Game Menu [f=0012634] Shutdown Widget - Unit Icons [f=0012634] Shutdown Widget - Noises [f=0012634] Shutdown Widget - HealthBars [f=0012634] Shutdown Widget - Win Counter [f=0012634] Shutdown Widget - BuildETA [f=0012634] Shutdown Widget - SpringRTS Replay Stats [f=0012634] Shutdown Widget - Modular Comm Info [f=0012634] Shutdown Widget - Stereo3D [f=0012634] Shutdown Widget - Showeco and Grid Drawer [f=0012634] Shutdown Widget - Point Tracker [f=0012634] Shutdown Widget - Missile Silo Range [f=0012634] Shutdown Widget - MetalFeatures (new) [f=0012634] Shutdown Widget - MinimapEvents [f=0012634] Shutdown Widget - Local Widgets Config [f=0012634] Shutdown Widget - Highlight Geos [f=0012634] Shutdown Widget - Grab Input [f=0012634] Input grabbing is disabled! [f=0012634] Shutdown Widget - Defense Range Zero-K [f=0012634] Shutdown Widget - Darkening [f=0012634] Shutdown Widget - Context Menu [f=0012634] Shutdown Widget - Chili Spectator Panels [f=0012634] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012634] Shutdown Widget - Chili Nuke Warning [f=0012634] Shutdown Widget - Chili EndGame Window [f=0012634] Shutdown Widget - Chili Economy Panel Default [f=0012634] Shutdown Widget - CameraShake [f=0012634] Shutdown Widget - State Reverse and Latency [f=0012634] Shutdown Widget - Music Player v2 [f=0012634] Shutdown Widget - Attack AoE [f=0012634] Shutdown Widget - Map Edge Extension [f=0012634] Shutdown Widget - Selection Send [f=0012634] Shutdown Widget - LupsManager [f=0012634] Shutdown Widget - Newton Firezone [f=0012634] Shutdown Widget - Chili Pro Console [f=0012634] Shutdown Widget - Persistent Build Height [f=0012634] Shutdown Widget - Lasso Terraform GUI [f=0012634] Shutdown Widget - Lups [f=0012634] Shutdown Widget - Chili Framework [f=0012634] Shutdown Widget - Mex Placement Handler [f=0012634] Shutdown Widget - Chili Core Selector [f=0012634] Shutdown Widget - Custom Markers [f=0012634] Shutdown Widget - Select Keys [f=0012634] Shutdown Widget - Pause Screen [f=0012634] Shutdown Widget - Text To Speech Control [f=0012634] Shutdown Widget - Layout Handler [f=0012634] End widgetHandler:Shutdown [f=0012634] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1084955,105689963} {int,ext,rec}Allocs={14012835,0,0} {chunk,block}Bytes={105689963,0} [f=0012634] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012634] [Game::KillLua][2] dtor=0 luaRules=0x53888080 [f=0012634] Start gadgetHandler:Shutdown [f=0012634] Shutdown - StartSetup [f=0012634] Shutdown - UnitMorph [f=0012634] Shutdown - Carrier Drones [f=0012634] Shutdown - LupsNanoSpray [f=0012634] Shutdown - Missile Silo Controller [f=0012634] Shutdown - Modular Comm Info [f=0012634] Shutdown - Terrain Texture Handler [f=0012634] Shutdown - UnitCloakShield [f=0012634] Shutdown - Starlight Handler [f=0012634] End gadgetHandler:Shutdown [f=0012634] Start gadgetHandler:Shutdown [f=0012634] Shutdown - Save/Load [f=0012634] Shutdown - Teleport Throw [f=0012634] Shutdown - UnitMorph [f=0012634] Shutdown - Modular Comm Info [f=0012634] Shutdown - Retreat Command [f=0012634] Shutdown - Shockwaves [f=0012634] Shutdown - UnitCloakShield [f=0012634] Shutdown - Lups Cloak FX [f=0012634] Shutdown - Lups [f=0012634] Shutdown - Lups Shield [f=0012634] End gadgetHandler:Shutdown [f=0012634] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14012872,0,0} {chunk,block}Bytes={0,0} [f=0012634] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14012872,0,0} {chunk,block}Bytes={0,0} [f=0012634] [Game::KillLua][4] dtor=0 [f=0012634] [Game::~CGame][1] [f=0012634] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012634] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012634] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012634] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012634] [Game::KillLua][4] dtor=1 [f=0012634] [Game::KillMisc][1] [f=0012634] [Game::KillMisc][2] [f=0012634] [Game::KillMisc][3] [f=0012634] [Game::KillRendering][1] [f=0012634] [3DOParser::Kill] allocated 1 pieces [f=0012634] [S3OParser::Kill] allocated 208 pieces [f=0012634] [AssParser::Kill] allocated 13 pieces [f=0012634] [Game::KillInterface][1] [f=0012634] [Game::KillInterface][2] [f=0012634] [Game::KillSimulation][1] [f=0012634] [Game::KillSimulation][2] [f=0012634] [CCollisionHandler] dis-/continuous tests: 0/156470 [f=0012634] [Game::KillSimulation][3] [f=0012634] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012634] [~CPathCache(24x24)] cacheHits=26 hitPercentage=33% numHashColls=0 maxCacheSize=6 [f=0012634] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012634] [~CPathCache(48x48)] cacheHits=24 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012634] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012634] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012634] [LosHandler::Kill] raycast instance cache-{hits,misses}={6774,14683}; shared=0%; cached=31% [f=0012634] [Game::KillSimulation][4] [f=0012634] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012634] [Game::~CGame][2] [f=0012634] [Game::~CGame][3] [f=0012634] [SpringApp::Kill][3] [f=0012634] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 133913 bytes sent 181403 bytes recv'd [f=0012634] [SpringApp::Kill][4] font=0x44f1faa0 [f=0012634] [SpringApp::Kill][5] [f=0012634] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f8dd00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2371ms file="bitmaps/loadpictures/unitguidewarrior.png" indx=530 inflSize=1479kb readTime=22ms file="luarules/gadgets/dbg_gadget_profiler_new.lua" indx=1706 inflSize=18kb readTime=18ms file="scripts/factoryshield.lua" indx=5774 inflSize=2kb readTime=18ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=17ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=15ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4779 inflSize=18kb readTime=15ms file="bitmaps/cc/dirt.png" indx=427 inflSize=18kb readTime=15ms file="luarules/utilities/vector.lua" indx=1968 inflSize=5kb readTime=14ms file="luaui/images/commands/bold/wait_gather.png" indx=3180 inflSize=6kb readTime=14ms file="luaui/widgets/gui_replace_cloak_con_order.lua" indx=4741 inflSize=2kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28065660 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x4508c6e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4507c5e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ff0140) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb0140b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]