[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.iZxIRcnm3D/springsettings.1262386.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 99ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f22200b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3889 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262386/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 269ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x456266c0] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x456266c0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 509ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 3 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262386/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4e6f6cf7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4e6f9a86 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4e6f9a86 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-4e6f9a86.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=4e6f6cf7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4e6f9a96 [f=-000001] [Path] [PathEstimator::ReadFile] hash=4e6f9a96 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-4e6f9a96.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (276ms, checksum ed360868)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12063,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262386/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52f4e760,0x53a2de40}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 363cc161a4c55fc60f2e7d024596f592 [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Notung [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Notung changed status [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000000118eacc50,00000000b55b8140}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000d3b93c40,00000000cc459190}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={000000011a8334e0,000000011a302930}]" [f=-000001] Allies: I choose: ReconTWO! [f=-000001] Allies: I choose: Engineer! [f=-000001] sec sound [f=-000001] Player Maspy left the game: normal quit [f=-000001] [0] Event [undefined]: Maspy quit [f=-000001] > SPRINGIE:User Maspy|chickenc|7_6||False|TheGBC|Dynasty|NL [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000001087bdf00,00000001348bed00}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000001918a0ca0,00000000b55b94f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [2172,259.880859,5160]: 0 finished unit Recon Commander [f=-000001] [0] Event [4427,259.883301,1267]: 1 finished unit Recon Commander [f=0000000] [0] Maspy, team: 0, elo:2794, userid: 518109 [f=0000000] [0] Notung, team: 1, elo:2774, userid: 426734 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000010] [10] Event [4536,259.877167,1184]: 1 finished unit Cloakbot Factory [f=0000195] [195] Event [2648,56.5861511,4936]: 0 finished unit Amphbot Factory [f=0000285] [285] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0000364] [364] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0000488] [488] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0000498] [498] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0000614] [614] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0000740] [740] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0000878] [878] Event [4536,259.877167,1193.59998]: 1 finished unit Conjurer [f=0000948] [948] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0001089] [1089] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0001208] [1208] Event [2648.05518,56.5861511,4900]: 0 finished unit Conch [f=0001264] [1264] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0001295] [1295] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0001368] [1368] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0001507] [1507] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0001600] [1600] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0001643] [1643] Event [2712,56.5861511,5208]: 0 finished unit Solar Collector [f=0001777] [1777] Event [4352,139.407959,2320]: 1 finished unit Lotus [f=0001847] [1847] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0002043] [2043] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0002087] [2087] Event [2904,56.5861511,4872]: 0 finished unit Solar Collector [f=0002133] [2133] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0002200] [2200] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0002510] [2510] Event [2936,56.5861511,4744]: 0 finished unit Solar Collector [f=0002587] [2587] Event [4304,153.467026,3024]: 1 finished unit Lotus [f=0002861] [2861] Event [4400,153.467026,3088]: 1 finished unit Radar Tower [f=0002878] [2878] Event [3277.42017,56.5861511,2336.74585]: 0 lost unit Duck [f=0002884] [2884] Event [2896,56.5861511,4816]: 0 finished unit Lotus [f=0002886] [2886] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0003023] [3023] Event [2648.05518,56.5861511,4900]: 0 finished unit Conch [f=0003163] [3163] Event [1616,259.877167,4976]: 0 finished unit Radar Tower [f=0003426] [3426] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0003647] [3647] Event [5032,259.877167,936]: 1 finished unit Wind/Tidal Generator [f=0003655] [3655] Event [1728,259.877167,4928]: 0 finished unit Lotus [f=0003872] [3872] Event [4920,259.877167,920]: 1 finished unit Wind/Tidal Generator [f=0003959] [3959] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0004046] [4046] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0004047] [4047] Event [2488,56.5861511,4920]: 0 finished unit Solar Collector [f=0004142] [4142] Event [4808,259.877167,888]: 1 finished unit Wind/Tidal Generator [f=0004387] [4387] Event [4352,56.5861511,3824]: 1 finished unit Lotus [f=0004441] [4441] Event [4696,259.877167,872]: 1 finished unit Wind/Tidal Generator [f=0004451] [4451] Event [1800,259.877167,5000]: 0 finished unit Metal Extractor [f=0004628] [4628] Event [1848,259.877167,5080]: 0 finished unit Wind/Tidal Generator [f=0004697] [4697] Event [3792,56.5861511,4144]: 0 finished unit Lotus [f=0004709] [4709] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0004726] [4726] Event [4584,259.877167,840]: 1 finished unit Wind/Tidal Generator [f=0004807] [4807] Event [1864,259.877167,5144]: 0 finished unit Wind/Tidal Generator [f=0004924] [4924] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0004958] [4958] Event [4616,56.5861511,3720]: 1 finished unit Solar Collector [f=0005011] [5011] Event [4472,259.877167,824]: 1 finished unit Wind/Tidal Generator [f=0005145] [5145] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0005181] [5181] Event [3744,56.5861511,3808]: 0 finished unit Picket [f=0005296] [5296] Event [4360,259.877167,792]: 1 finished unit Wind/Tidal Generator [f=0005318] [5318] Event [1896,259.877167,5432]: 0 finished unit Metal Extractor [f=0005557] [5557] Event [4576,56.5861511,3888]: 1 finished unit Lotus [f=0005571] [5571] Event [1896,259.877167,5304]: 0 finished unit Wind/Tidal Generator [f=0005595] [5595] Event [4248,259.877167,776]: 1 finished unit Wind/Tidal Generator [f=0005648] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0005648] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0005649] [5649] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0005660] [5660] Event [3368,56.5861511,3496]: 0 finished unit Metal Extractor [f=0005708] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0005728] Connection attempt from Dave[tB] [f=0005728] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005728] -> Connection established (given id 4) [f=0005736] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0005736] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005822] [5822] Event [1896,259.877167,5208]: 0 finished unit Wind/Tidal Generator [f=0005977] [5977] Event [4528,56.5861511,3552]: 1 finished unit Lotus [f=0006016] [6016] Event [3488,56.5861511,3504]: 0 finished unit Lotus [f=0006063] [6063] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0006080] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=0006095] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=0006095] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e4368b60,00000000e9358070}]" [f=0006102] [6102] Event [1832,259.877167,5352]: 0 finished unit Wind/Tidal Generator [f=0006308] [6308] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0006370] [6370] Event [2648.05518,56.5861511,4900]: 0 finished unit Buoy [f=0006397] [6397] Event [4400,56.5861511,3504]: 1 finished unit Lotus [f=0006563] [6563] Event [2760,56.5861511,3832]: 0 finished unit Solar Collector [f=0006577] [6577] Event [3808,56.5861511,3696]: 0 finished unit Picket [f=0006686] [6686] Event [4536,259.877167,1193.59998]: 1 finished unit Conjurer [f=0006734] [6734] Event [1440,259.660889,4944]: 0 finished unit Lotus [f=0007002] [7002] Event [4536,259.877167,1193.59998]: 1 finished unit Sling [f=0007007] [7007] Event [1472,259.877167,5040]: 0 finished unit Lotus [f=0007023] [7023] Event [3856,56.5861511,3616]: 0 finished unit Picket [f=0007096] [7096] Event [4352,56.5861511,3824]: 1 lost unit Lotus [f=0007141] [7141] Event [4312,259.877167,1256]: 1 finished unit Caretaker [f=0007225] [7225] Event [2832,56.5861511,3904]: 0 finished unit Lotus [f=0007245] [7245] Event [4536,259.877167,1193.59998]: 1 finished unit Sling [f=0007266] [7266] Event [2648.05518,56.5861511,4900]: 0 finished unit Conch [f=0007357] [7357] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0007427] [7427] Event [4000,258.282776,1280]: 1 finished unit Radar Tower [f=0007473] [7473] Event [3888,56.5861511,3472]: 0 finished unit Picket [f=0007621] [7621] Event [4536,259.877167,1193.59998]: 1 finished unit Sling [f=0007651] [7651] Event [1064,259.877167,5256]: 0 finished unit Metal Extractor [f=0007818] [7818] Event [4400,56.5861511,3504]: 1 lost unit Lotus [f=0007823] [7823] Event [1128,259.877167,5320]: 0 finished unit Wind/Tidal Generator [f=0007971] [7971] Event [1208,259.877167,5224]: 0 finished unit Wind/Tidal Generator [f=0007999] [7999] Event [2648.05518,56.5861511,4900]: 0 finished unit Archer [f=0008087] [8087] Event [3888,56.5861511,3392]: 0 finished unit Picket [f=0008178] [8178] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0008182] [8182] Event [1304,259.877167,5304]: 0 finished unit Wind/Tidal Generator [f=0008247] [8247] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0008247] [8247] Event [5496,153.467026,1688]: 1 finished unit Metal Extractor [f=0008331] [8331] Event [1256,259.877167,5368]: 0 finished unit Wind/Tidal Generator [f=0008385] [8385] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0008454] [8454] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0008569] [8569] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0008585] [8585] Event [2648.05518,56.5861511,4900]: 0 finished unit Archer [f=0008604] [8604] Event [2776.66235,56.5521278,2719.34424]: 1 lost unit Glaive [f=0008606] [8606] Event [3888,56.5861511,3392]: 0 lost unit Picket [f=0008822] [8822] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0008836] [8836] Event [1136,259.877167,5008]: 0 finished unit Lotus [f=0008845] [8845] Event [3968,56.5861511,3456]: 0 lost unit Picket [f=0008890] [8890] Event [3888,56.5861511,3472]: 0 lost unit Picket [f=0009034] [9034] Event [2768,56.5861511,3264]: 0 finished unit Lotus [f=0009058] [9058] Event [2648.05518,56.5861511,4900]: 0 finished unit Archer [f=0009071] [9071] Event [4528,56.5861511,3552]: 1 lost unit Lotus [f=0009216] [9216] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0009248] [9248] Event [2488.28638,56.5861511,2519.88281]: 1 lost unit Reaver [f=0009345] [9345] Event [4032,56.5861511,4000]: 0 finished unit Picket [f=0009421] [9421] Event [1264,259.463135,4912]: 0 finished unit Lotus [f=0009436] [9436] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0009466] [9466] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0009476] [9476] Event [5464,153.467026,2872]: 1 finished unit Metal Extractor [f=0009487] [9487] Event [3856,56.5861511,3616]: 0 lost unit Picket [f=0009490] [9490] Event [2648.05518,56.5861511,4900]: 0 finished unit Archer [f=0009565] [9565] Event [4576,56.5861511,3888]: 1 lost unit Lotus [f=0009732] [9732] Event [4600,56.5861511,3800]: 1 lost unit Metal Extractor [f=0009850] [9850] Event [3808,56.5861511,3696]: 0 lost unit Picket [f=0009862] [9862] Event [2648.05518,56.5861511,4900]: 0 finished unit Archer [f=0009878] [9878] Event [4536,259.877167,1193.59998]: 1 finished unit Reaver [f=0009949] [Game::ClientReadNet] added new player RiposteR with number 5 to team 0 [f=0009949] > SPRINGIE:User RiposteR|shipaa|6_7|donator_3,player_elo|False|EV0||US [f=0010051] > SPRINGIE:User RiposteR|shipaa|6_7|donator_3,player_elo|False|EV0||US [f=0010057] [10057] Event [4400,56.5861511,4096]: 0 finished unit Lotus [f=0010066] Connection attempt from RiposteR [f=0010066] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010066] -> Connection established (given id 5) [f=0010071] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=0010071] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010080] [10080] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0010191] [10191] Event [1608,153.467026,3864]: 0 finished unit Metal Extractor [f=0010227] [10227] Event [648,153.467026,4456]: 0 finished unit Metal Extractor [f=0010272] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=be865ad0694de7e8a6ea5cdc72b08736a48d7551034d7081c96b2d079ce9d753d0159fc529c95222d16d235166875ea2072f15a1abaa174ce663433f4ac3d1f0]" [f=0010287] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=2eafad98b86566b063b6993d6616a1a7583605d6a8d876b85046c7500dbc4837e8eb86a1d0f480ab041038ce211a4cc28fe84a1633429b333352cd713aac5a78]" [f=0010287] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000ae0d50c0,000000004850a2f0}]" [f=0010329] [10329] Event [4648,56.5861511,4472]: 1 lost unit Metal Extractor [f=0010333] [10333] Event [2648.05518,56.5861511,4900]: 0 finished unit Conch [f=0010389] [10389] Event [4192,56.5861511,4064]: 0 finished unit Picket [f=0010391] [10391] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0010455] [10455] Event [4616,56.5861511,3720]: 1 lost unit Solar Collector [f=0010515] [10515] Event [3488,56.5861511,3504]: 0 lost unit Lotus [f=0010631] [10631] Event [2648.05518,56.5861511,4900]: 0 finished unit Limpet [f=0010638] [10638] Event [1664,152.472076,3664]: 0 finished unit Lotus [f=0010653] Dave[tB] added point: [f=0010740] [10740] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0010751] [10751] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0010813] [10813] Event [3368,56.5861511,3496]: 0 lost unit Metal Extractor [f=0010916] [10916] Event [5352,56.5861511,4200]: 1 lost unit Metal Extractor [f=0010982] [10982] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0011001] [11001] Event [2756.87085,56.5861511,3118.35791]: 1 lost unit Glaive [f=0011028] [11028] Event [5164.73926,56.5861511,4383.86182]: 0 lost unit Duck [f=0011098] [11098] Event [2795.82397,56.5861511,3116.47046]: 1 lost unit Glaive [f=0011138] [11138] Event [2648.05518,56.5861511,4900]: 0 finished unit Buoy [f=0011169] [11169] Event [4450.729,56.5861511,3699.32446]: 1 lost unit Reaver [f=0011173] [11173] Event [5073.5127,56.5861511,4057.32935]: 1 lost unit Glaive [f=0011190] [11190] Event [5073.73828,56.5861511,4187.4043]: 0 lost unit Buoy [f=0011213] [11213] Event [5006.56006,56.5861511,4114.90869]: 1 lost unit Glaive [f=0011218] [11218] Event [5234.46729,56.5861511,3995.86548]: 1 lost unit Recon Commander [f=0011233] [11233] Event [5217.6167,52.7618942,4060.29688]: 0 lost unit Duck [f=0011236] [11236] Event [5179.6001,54.2499352,4088.0144]: 0 lost unit Archer [f=0011239] [11239] Event [5205.35303,52.9861412,4066.86475]: 0 lost unit Duck [f=0011241] [11241] Event [5139.41943,54.2663956,4047.09033]: 0 lost unit Duck [f=0011242] [11242] Event [5115.31104,54.9218979,4031.33105]: 0 lost unit Duck [f=0011251] [11251] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0011254] [11254] Event [4976.09033,56.7147903,4108.05176]: 1 lost unit Glaive [f=0011279] [11279] Event [4696,56.5861511,4600]: 1 lost unit Metal Extractor [f=0011279] [11279] Event [4330.33838,56.5861511,3658.1709]: 1 lost unit Reaver [f=0011351] [11351] Event [2768,56.5861511,3264]: 0 lost unit Lotus [f=0011619] [11619] Event [4536,259.877167,1193.59998]: 1 finished unit Ronin [f=0011670] [11670] Event [3744,56.5861511,3808]: 0 lost unit Picket [f=0011769] [11769] Event [2920,56.5861511,3256]: 0 lost unit Metal Extractor [f=0011796] [11796] Event [2648.05518,56.5861511,4900]: 0 finished unit Lobster [f=0011809] [11809] Event [4720,56.5861511,4208]: 0 finished unit Lotus [f=0011892] [11892] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0011965] [11965] Event [3744.44409,56.5861511,3236.90625]: 0 lost unit Limpet [f=0011974] [11974] Event [4797.42432,56.5861511,4019.31079]: 1 lost unit Glaive [f=0011986] [11986] Event [4512,56.5861511,4176]: 0 finished unit Lotus [f=0012046] [12046] Event [3910.45264,56.3778496,3310.67212]: 0 lost unit Archer [f=0012150] [12150] Event [3914.61719,56.657856,3093.80396]: 1 lost unit Reaver [f=0012182] [12182] Event [1152,153.114777,3200]: 0 finished unit Lotus [f=0012206] [12206] Event [4974.09961,56.6325684,3864.13501]: 1 lost unit Ronin [f=0012213] [12213] Event [4720,56.5861511,4208]: 0 lost unit Lotus [f=0012222] [12222] Event [2648.05518,56.5861511,4900]: 0 finished unit Bulkhead [f=0012255] [12255] Event [3966.79419,56.7581558,3134.41797]: 1 lost unit Ronin [f=0012295] [12295] Event [680,153.467026,3288]: 0 finished unit Metal Extractor [f=0012352] [12352] Event [3008.61523,56.5861511,3488.7832]: 1 lost unit Ronin [f=0012360] [12360] Event [3865.91187,56.7579689,2967.03223]: 1 lost unit Ronin [f=0012372] [12372] Event [4536,259.877167,1193.59998]: 1 finished unit Conjurer [f=0012411] [12411] Event [4720,56.7590332,4112]: 0 lost unit Picket [f=0012499] [12499] Event [5011.39111,57.2393913,3907.37329]: 0 lost unit Duck [f=0012505] [12505] Event [3851.94019,56.5861511,2837.65796]: 1 lost unit Glaive [f=0012536] [12536] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0012643] [12643] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0012678] [12678] Event [3765.71606,56.5861511,2823.35742]: 0 lost unit Archer [f=0012686] [12686] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0012721] [12721] Event [752,148.591156,3136]: 0 finished unit Lotus [f=0012836] [12836] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0012972] [12972] Event [4720,56.6444397,4288]: 0 finished unit Picket [f=0012986] [12986] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013046] [13046] Event [1544,56.5861511,2344]: 0 finished unit Metal Extractor [f=0013136] [13136] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013177] [13177] Event [3909.96069,56.589035,3354.87158]: 1 lost unit Ronin [f=0013286] [13286] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013416] [13416] Event [4376,259.877167,936]: 1 finished unit Storage [f=0013443] [13443] Event [5276.49023,54.2839737,3895.81055]: 1 lost unit Conjurer [f=0013502] [13502] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013593] [13593] Event [4536,259.877167,1193.59998]: 1 finished unit Glaive [f=0013608] [13608] Event [4648,55.4257202,4472]: 0 finished unit Metal Extractor [f=0013624] [13624] Event [4658.04785,56.6036949,4348.21143]: 0 finished unit Recon Commander [f=0013624] [13624] Event [4658.04785,56.6036949,4348.21143]: 0 lost unit Recon Commander [f=0013624] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013624] [13624] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0013687] [13687] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013734] [13734] Event [3687.9978,56.5861511,2605.83105]: 1 lost unit Sling [f=0013771] [13771] Event [4400,153.467026,3088]: 1 lost unit Radar Tower [f=0013795] [13795] Event [3793.24976,56.5971069,2611.06445]: 0 lost unit Duck [f=0013798] gg [f=0013839] [13839] Event [3902.73511,60.6075554,2570.78076]: 1 lost unit Sling [f=0013843] [13843] Event [undefined]: Notung resigned [f=0013843] game_message: Notung has been destroyed! [f=0013843] game_message: Maspy wins! [f=0013843] Submitting stats [f=0013843] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013843] Part| Total Time|Time of the last 0.5s [f=0013843] Draw 25728.84ms 21.58% [f=0013843] Lua::Callins::Synced 9221.00ms 18.51% [f=0013843] Lua::Callins::Unsynced 30665.82ms 27.03% [f=0013843] Lua::CollectGarbage::Synced 406.73ms 0.10% [f=0013843] Lua::CollectGarbage::Unsynced 993.38ms 0.59% [f=0013843] Misc::Profiler::AddTime 93.24ms 0.00% [f=0013843] Sim 35802.70ms 63.96% [f=0013843] [13843] Received game_message: Notung has been destroyed! [f=0013843] [13843] Received game_message: Maspy wins! [f=0013844] [13844] Game End Stats Header: 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26,4470,6640,4470,6640,64.0186234,261.294342,64.0186234,261.294342,0,0,0,0,0,0,0,0,59.7326355,0,59.7326355,0,1936.16614,3400.8877,1936.16614,3400.8877,180,1290,180,1290,12.9399681,24.813467,12.9399681,24.813467,110,1330,110,1330,22.3476658,26.6605759,22.3476658,26.6605759,1930,1120,1930,1120,1620.59961,2705,1620.59961,2705,2250,2900,2250,2900,2705,1820.59961,2705,1820.59961,0,0,0,0,3437.40234,1966.16248,3437.40234,1966.16248 [f=0013844] [13844] Game End Stats Values: 27,4290,6450,4290,6450,64.8421783,278.703125,64.8421783,278.703125,0,0,0,0,0,0,0,0,718.290527,0,718.290527,0,2178.1687,3589.66504,2178.1687,3589.66504,180,1100,180,1100,8.1242094,24.8897362,8.1242094,24.8897362,110,1330,110,1330,17.5815716,25.8605881,17.5815716,25.8605881,1835,1120,1835,1120,1810.59961,3065,1810.59961,3065,2165,2900,2165,2900,3065,2010.59961,3065,2010.59961,0,0,0,0,3626.17969,2314.03687,3626.17969,2314.03687 [f=0013844] [13844] Game End Stats Values: 28,4290,6525,4290,6525,64.8421783,289.921051,64.8421783,289.921051,0,0,0,0,0,0,0,0,866.457397,0,866.457397,0,2700.26294,4024.9314,2700.26294,4024.9314,180,1280,180,1280,9.00697517,25.882843,9.00697517,25.882843,110,1330,110,1330,17.3000011,24.2011967,17.3000011,24.2011967,1835,1100,1835,1100,2255.59961,3130,2255.59961,3130,2165,2815,2165,2815,3130,2455.59961,3130,2455.59961,0,0,0,0,4061.44604,2836.1311,4061.44604,2836.1311 [f=0013844] [13844] Game End Stats Values: 29,3775,6840,3775,6840,64.8421783,295.651855,64.8421783,295.651855,0,0,0,0,0,0,0,0,1070.62366,0,1070.62366,0,2900.29004,4353.30176,2900.29004,4353.30176,180,1280,180,1280,9.08214283,25.167408,9.08214283,25.167408,110,1330,110,1330,21.0777664,31.3278446,21.0777664,31.3278446,1200,1330,1200,1330,2377.46631,3765,2377.46631,3765,2285,2900,2285,2900,3765,2734.71631,3765,2734.71631,61.6668434,44.9171906,61.6668434,44.9171906,4389.81641,3087.50708,4389.81641,3087.50708 [f=0013844] [13844] Game End Stats Values: 30,3840,7155,3840,7155,64.8421783,297.305267,64.8421783,297.305267,0,0,0,0,0,0,0,0,1310.9563,0,1310.9563,0,2967.06909,4451.89844,2967.06909,4451.89844,180,1470,180,1470,7.86180592,24.5945358,7.86180592,24.5945358,110,1330,110,1330,22.299984,25.6759892,22.299984,25.6759892,1265,1370,1265,1370,2577.46631,3765,2577.46631,3765,2285,2985,2285,2985,3765,2934.71631,3765,2934.71631,136.666138,57.4171906,136.666138,57.4171906,4488.41309,3154.28613,4488.41309,3154.28613 [f=0013844] [13844] Game End Stats Values: 31,3730,7315,3730,7315,64.8467789,297.687134,64.8467789,297.687134,0,0,0,0,0,0,0,0,1523.18884,0,1523.18884,0,3007.38916,4627.62988,3007.38916,4627.62988,180,1470,180,1470,7.57466698,24.2715054,7.57466698,24.2715054,110,1330,110,1330,21.8780689,31.3787899,21.8780689,31.3787899,1175,1530,1175,1530,2577.46631,3975,2577.46631,3975,2265,2985,2265,2985,3975,2934.71631,3975,2934.71631,200.501419,126.55098,200.501419,126.55098,4667.42578,3194.6062,4667.42578,3194.6062 [f=0013844] [13844] Game End Stats Values: 32,3540,7710,3540,7710,66.1277847,302.85907,66.1277847,302.85907,0,0,0,0,0,0,0,0,1523.18884,0,1523.18884,0,3114.27197,4995.36035,3114.27197,4995.36035,180,1470,180,1470,8.19082737,24.9646778,8.19082737,24.9646778,55,1560,55,1560,17.4067516,33.531002,17.4067516,33.531002,1040,1610,1040,1610,2657.46631,4230,2657.46631,4230,2265,3070,2265,3070,4230,3014.71631,4230,3014.71631,200.501419,198.950577,200.501419,198.950577,5035.15625,3303.55981,5035.15625,3303.55981 [f=0013855] [13855] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0013859] [13859] Event [4710.29639,74.7281036,3358.99219]: 1 lost unit Reaver [f=0013861] [13861] Event [4244.86133,119.908707,2327.6875]: 1 lost unit Ronin [f=0013889] gg [f=0013940] Spectator Notung left the game: normal quit [f=0013940] [13940] Event [undefined]: Notung quit [f=0013946] Spectator RiposteR left the game: normal quit [f=0013946] [13946] Event [undefined]: RiposteR quit [f=0013952] Player Maspy left the game: normal quit [f=0013952] [13952] Event [undefined]: Maspy quit [f=0014006] [14006] Event [2648.05518,56.5861511,4900]: 0 finished unit Duck [f=0014077] No clients connected, shutting down server [f=0014077] Server shutdown [f=0014077] [14077] all players disconnected [f=0017398] Autoquit sending quit command. [f=0017398] [QuitAction] user exited to system [f=0017398] [SpringApp::Kill][1] fromRun=1 [f=0017398] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017398] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017398] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017398] [ThreadPool::SetThreadCount][2] workers=0 [f=0017398] [SpringApp::Kill][2] [f=0017398] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017398] [Game::KillLua][3] dtor=0 luaUI=0x52e2e2e0 [f=0017398] Start widgetHandler:Shutdown [f=0017398] Shutdown - SaveOrderList Complete [f=0017398] Writing last game win data [f=0017398] Shutdown - SaveConfigData Complete [f=0017398] Shutdown Widget - Chili Highlight [f=0017398] Shutdown Widget - Save/Load API [f=0017398] Shutdown Widget - Draw After Chili [f=0017398] Shutdown Widget - EPIC Menu [f=0017398] Shutdown Widget - Chili Minimap [f=0017398] Shutdown Widget - Chili Widget Selector [f=0017398] Shutdown Widget - Local Team Colors [f=0017398] Shutdown Widget - Display Keys 2 [f=0017398] Shutdown Widget - Save Game Menu [f=0017398] Shutdown Widget - HealthBars [f=0017398] Shutdown Widget - Noises [f=0017398] Shutdown Widget - Unit Icons [f=0017398] Shutdown Widget - Win Counter [f=0017398] Shutdown Widget - SpringRTS Replay Stats [f=0017398] Shutdown Widget - BuildETA [f=0017398] Shutdown Widget - Modular Comm Info [f=0017398] Shutdown Widget - Music Player v2 [f=0017398] Shutdown Widget - State Reverse and Latency [f=0017398] Shutdown Widget - CameraShake [f=0017398] Shutdown Widget - Chili Economy Panel Default [f=0017398] Shutdown Widget - Chili EndGame Window [f=0017398] Shutdown Widget - Chili Nuke Warning [f=0017398] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017398] Shutdown Widget - Chili Spectator Panels [f=0017398] Shutdown Widget - Context Menu [f=0017398] Shutdown Widget - Darkening [f=0017398] Shutdown Widget - Defense Range Zero-K [f=0017398] Shutdown Widget - Grab Input [f=0017398] Input grabbing is disabled! [f=0017398] Shutdown Widget - Highlight Geos [f=0017398] Shutdown Widget - Local Widgets Config [f=0017398] Shutdown Widget - MinimapEvents [f=0017398] Shutdown Widget - MetalFeatures (new) [f=0017398] Shutdown Widget - Missile Silo Range [f=0017398] Shutdown Widget - Point Tracker [f=0017398] Shutdown Widget - Showeco and Grid Drawer [f=0017398] Shutdown Widget - Stereo3D [f=0017398] Shutdown Widget - Attack AoE [f=0017398] Shutdown Widget - UnitShapes [f=0017398] Shutdown Widget - Map Edge Extension [f=0017398] Shutdown Widget - Selection Send [f=0017398] Shutdown Widget - LupsManager [f=0017398] Shutdown Widget - Newton Firezone [f=0017398] Shutdown Widget - Chili Pro Console [f=0017398] Shutdown Widget - Persistent Build Height [f=0017398] Shutdown Widget - Lasso Terraform GUI [f=0017398] Shutdown Widget - Chili Framework [f=0017398] Shutdown Widget - Lups [f=0017398] Shutdown Widget - Custom Markers [f=0017398] Shutdown Widget - Chili Core Selector [f=0017398] Shutdown Widget - Mex Placement Handler [f=0017398] Shutdown Widget - Select Keys [f=0017398] Shutdown Widget - Pause Screen [f=0017398] Shutdown Widget - Layout Handler [f=0017398] Shutdown Widget - Text To Speech Control [f=0017398] End widgetHandler:Shutdown [f=0017398] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575074,67171088} {int,ext,rec}Allocs={14128160,0,0} {chunk,block}Bytes={67171088,0} [f=0017398] [Game::KillLua][1] dtor=0 luaGaia=0x53a2de40 [f=0017398] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348066,53488597} {int,ext,rec}Allocs={14128161,0,0} {chunk,block}Bytes={53488597,0} [f=0017398] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={348066,53488597} {int,ext,rec}Allocs={14128161,0,0} {chunk,block}Bytes={53488597,0} [f=0017398] [Game::KillLua][2] dtor=0 luaRules=0x52f4e760 [f=0017398] Start gadgetHandler:Shutdown [f=0017398] Shutdown - StartSetup [f=0017398] Shutdown - UnitMorph [f=0017398] Shutdown - Carrier Drones [f=0017398] Shutdown - LupsNanoSpray [f=0017398] Shutdown - Missile Silo Controller [f=0017398] Shutdown - Modular Comm Info [f=0017398] Shutdown - Terrain Texture Handler [f=0017398] Shutdown - UnitCloakShield [f=0017398] Shutdown - Starlight Handler [f=0017398] End gadgetHandler:Shutdown [f=0017398] Start gadgetHandler:Shutdown [f=0017398] Shutdown - Save/Load [f=0017398] Shutdown - Teleport Throw [f=0017398] Shutdown - UnitMorph [f=0017398] Shutdown - Modular Comm Info [f=0017398] Shutdown - Retreat Command [f=0017398] Shutdown - Shockwaves [f=0017398] Shutdown - UnitCloakShield [f=0017398] Shutdown - Lups Cloak FX [f=0017398] Shutdown - Lups [f=0017398] Shutdown - Lups Shield [f=0017398] End gadgetHandler:Shutdown [f=0017398] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14128193,0,0} {chunk,block}Bytes={0,0} [f=0017398] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14128193,0,0} {chunk,block}Bytes={0,0} [f=0017398] [Game::KillLua][4] dtor=0 [f=0017398] [Game::~CGame][1] [f=0017398] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017398] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017398] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017398] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017398] [Game::KillLua][4] dtor=1 [f=0017398] [Game::KillMisc][1] [f=0017398] [Game::KillMisc][2] [f=0017398] [Game::KillMisc][3] [f=0017398] [Game::KillRendering][1] [f=0017398] [3DOParser::Kill] allocated 1 pieces [f=0017398] [S3OParser::Kill] allocated 401 pieces [f=0017398] [AssParser::Kill] allocated 2 pieces [f=0017398] [Game::KillInterface][1] [f=0017398] [Game::KillInterface][2] [f=0017398] [Game::KillSimulation][1] [f=0017398] [Game::KillSimulation][2] [f=0017398] [CCollisionHandler] dis-/continuous tests: 0/179591 [f=0017398] [Game::KillSimulation][3] [f=0017398] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017398] [~CPathCache(24x24)] cacheHits=60 hitPercentage=30% numHashColls=0 maxCacheSize=19 [f=0017398] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017398] [~CPathCache(48x48)] cacheHits=40 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017398] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017398] [LosHandler::Kill] raycast instance cache-{hits,misses}={6471,14433}; shared=2%; cached=29% [f=0017398] [Game::KillSimulation][4] [f=0017398] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017398] [Game::~CGame][2] [f=0017398] [Game::~CGame][3] [f=0017398] [SpringApp::Kill][3] [f=0017398] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184745 bytes sent 313179 bytes recv'd [f=0017398] [SpringApp::Kill][4] font=0x45556aa0 [f=0017398] [SpringApp::Kill][5] [f=0017398] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45624690) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2236ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=62ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=29ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=25ms file="bitmaps/gpl/lightw.png" indx=467 inflSize=28kb readTime=24ms file="luaui/widgets/unit_teleport_ai_2.lua" indx=4845 inflSize=28kb readTime=22ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=19ms file="unitpics/gunshipheavyskirm.png" indx=6521 inflSize=10kb readTime=16ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=14ms file="anims/cursornormal.txt" indx=75 inflSize=0kb readTime=14ms file="unitpics/gunshipheavytrans.png" indx=6522 inflSize=10kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 34266428 bytes cached in 2819 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x456bc130) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x456d65f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x455d55c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f22200b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]