[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.M215FgnqHR/springsettings.1262374.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd4180b56a0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3889 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1262374/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c39b10] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c39b10] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 589ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 656ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Notung was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1262374/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=616dfda0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=616dfda0 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-616dfda0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=616dfdb0 [f=-000001] [Path] [PathEstimator::ReadFile] hash=616dfdb0 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-616dfdb0.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (331ms, checksum 10de0198)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12063,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1262374/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515b4960,0x51d6f670}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ce37c1612f4b6664af1a290256455ca4 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000102526890,00000000ffa60ef0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000000b55bc970,0000000118eabf30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000f770d420,000000011a3022a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={0000000115bde450,0000000119249040}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] new camera who dis [f=-000001] Allies: I choose: Zeta! [f=-000001] [0] Event [1074,189.610901,425]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4860,192.939941,4102]: 1 finished unit Recon Commander [f=0000000] [0] Maspy, team: 0, elo:2780, userid: 518109 [f=0000000] [0] therxyy, team: 1, elo:2635, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [1184,185.092392,416]: 0 finished unit Rover Assembly [f=0000040] [40] Event [4744,192.929688,4080]: 1 finished unit Cloakbot Factory [f=0000227] [227] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0000392] [392] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000431] [431] Event [1201.99231,188.781998,415.970367]: 0 finished unit Mason [f=0000452] [452] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0000677] [677] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000713] [713] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Conjurer [f=0000724] [724] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0000777] [777] Event [1048,192.655029,264]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [1000,192.914429,280]: 0 finished unit Wind/Tidal Generator [f=0000867] [867] Event [4936,189.702454,4008]: 1 finished unit Wind/Tidal Generator [f=0000987] [987] Event [856,191.113892,296]: 0 finished unit Wind/Tidal Generator [f=0000987] [987] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0001001] [1001] Event [4952,188.085022,4056]: 1 finished unit Wind/Tidal Generator [f=0001052] [1052] Event [1201.99231,188.781998,415.970367]: 0 finished unit Dart [f=0001136] [1136] Event [4952,188.703003,4120]: 1 finished unit Wind/Tidal Generator [f=0001152] [1152] Event [760,190.205994,312]: 0 finished unit Wind/Tidal Generator [f=0001191] [1191] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0001271] [1271] Event [4920,192.204895,4184]: 1 finished unit Wind/Tidal Generator [f=0001353] [1353] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0001382] [1382] Event [976,264.440002,704]: 0 finished unit Radar Tower [f=0001404] [1404] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0001497] [1497] Event [904,249.860229,728]: 0 finished unit Wind/Tidal Generator [f=0001594] [1594] Event [4520,199.735107,3944]: 1 finished unit Wind/Tidal Generator [f=0001632] [1632] Event [824,257.169189,744]: 0 finished unit Wind/Tidal Generator [f=0001667] [1667] Event [3297.88208,55.6845093,2441.37769]: 0 lost unit Dart [f=0001731] [1731] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0001822] [1822] Event [4568,192.02179,3960]: 1 finished unit Wind/Tidal Generator [f=0001942] [1942] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0002012] [2012] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0002043] [2043] Event [4552,197.392883,4024]: 1 finished unit Wind/Tidal Generator [f=0002137] [2137] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0002192] [2192] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0002215] [2215] Event [4248,192.937317,4664]: 1 finished unit Solar Collector [f=0002283] [2283] Event [4488,222.493591,3992]: 1 finished unit Wind/Tidal Generator [f=0002385] [2385] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0002440] [2440] Event [360,192.861023,920]: 0 finished unit Solar Collector [f=0002473] Spectator PRO_Clopse left the game: normal quit [f=0002473] [2473] Event [undefined]: PRO_Clopse quit [f=0002544] [2544] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0002581] [2581] Event [4504,223.355713,4072]: 1 finished unit Wind/Tidal Generator [f=0002590] [2590] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0002837] [2837] Event [4504,224.164429,4152]: 1 finished unit Wind/Tidal Generator [f=0002883] [2883] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0002913] [2913] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0002922] [2922] Event [1201.99231,188.781998,415.970367]: 0 finished unit Mason [f=0003002] [3002] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0003071] [3071] Event [3768,171.002808,4376]: 1 finished unit Wind/Tidal Generator [f=0003206] [3206] Event [3864,174.870911,4408]: 1 finished unit Wind/Tidal Generator [f=0003256] [3256] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Conjurer [f=0003295] [3295] Event [664,192.89917,1512]: 0 finished unit Solar Collector [f=0003349] [Game::ClientReadNet] added new player NT with number 4 to team 0 [f=0003349] > SPRINGIE:User NT|chickenr|6_5||False|||CN [f=0003424] [3424] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0003444] [3444] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0003574] [3574] Event [3816,188.748779,4456]: 1 finished unit Wind/Tidal Generator [f=0003657] [3657] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0003705] [3705] Event [704,192.830505,1584]: 0 finished unit Lotus [f=0003787] [3787] Event [2512,42.2567749,1152]: 0 finished unit Lotus [f=0003812] [3812] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0003836] [3836] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0003905] [3905] Event [2166.80103,62.3341675,1409.23718]: 1 lost unit Glaive [f=0003955] [3955] Event [2477.95972,41.4282761,1224.45117]: 1 lost unit Glaive [f=0003958] [3958] Event [2512,42.2567749,1152]: 0 lost unit Lotus [f=0003962] [3962] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004102] [4102] Event [3296,180.905762,4400]: 1 finished unit Lotus [f=0004130] [4130] Event [1419.27332,77.2528076,1208.94714]: 1 lost unit Glaive [f=0004158] [4158] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004191] [4191] Event [1475.98804,77.2528076,1136.49756]: 1 lost unit Glaive [f=0004195] [4195] Event [1016,192.89917,424]: 0 finished unit Caretaker [f=0004219] [4219] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0004226] [4226] Event [1280.10022,74.6871643,1197.76294]: 0 lost unit Scorcher [f=0004255] [4255] Event [1307.48718,77.0666504,1387.12964]: 1 lost unit Glaive [f=0004313] [4313] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004405] [4405] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0004513] [4513] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004570] [4570] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0004673] [4673] Event [3158.52417,74.691658,527.773071]: 1 lost unit Glaive [f=0004720] [4720] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004803] [4803] Event [3048,192.937317,4952]: 1 finished unit Metal Extractor [f=0004907] [4907] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0004931] [4931] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0004956] [4956] Event [3505.85522,76.8548965,1526.13623]: 1 lost unit Glaive [f=0004977] [4977] Event [2575.29712,76.9065628,2127.21411]: 1 lost unit Glaive [f=0004993] [4993] Event [2400,43.760376,1200]: 0 finished unit Lotus [f=0004993] [4993] Event [3440.68457,76.0806427,1448.58105]: 1 lost unit Glaive [f=0004994] [4994] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0004999] [4999] Event [3580.99463,77.1994019,1447.37744]: 0 lost unit Scorcher [f=0005052] [5052] Event [3688.26343,77.1767502,1162.32532]: 1 lost unit Glaive [f=0005123] [5123] Event [3682.99951,76.799202,1394.30176]: 1 lost unit Glaive [f=0005141] [5141] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0005218] [5218] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0005268] [5268] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0005350] [5350] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0005357] [5357] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0005413] [5413] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0005561] [5561] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0005600] [5600] Event [2936,182.225647,4520]: 1 finished unit Solar Collector [f=0005645] [5645] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0005651] [5651] Event [552,184.667053,2312]: 0 finished unit Solar Collector [f=0005772] [5772] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0005837] [5837] Event [456,192.319336,2296]: 0 finished unit Solar Collector [f=0005982] [5982] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0006014] [6014] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0006025] [6025] Event [360,192.746582,2264]: 0 finished unit Solar Collector [f=0006047] [6047] Event [3311.48364,77.0520706,3906.55054]: 0 lost unit Scorcher [f=0006193] [6193] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0006219] [6219] Event [4565.67773,57.5948715,3030.50439]: 0 lost unit Scorcher [f=0006238] [6238] Event [216,192.792358,2232]: 0 finished unit Solar Collector [f=0006244] [6244] Event [4529.67529,57.4693604,3041.49194]: 1 lost unit Glaive [f=0006288] [6288] Event [4495.69678,55.7462196,2910.01611]: 0 lost unit Scorcher [f=0006307] [6307] Event [4610.8457,72.3967667,3151.46753]: 1 lost unit Glaive [f=0006322] [6322] Event [4569.12695,65.531456,3110.68994]: 1 lost unit Glaive [f=0006326] [6326] Event [4610.72021,78.4160919,3263.82593]: 0 lost unit Scorcher [f=0006341] [6341] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0006363] [6363] Event [4532.06689,77.2471161,3267.09375]: 0 lost unit Scorcher [f=0006386] [6386] Event [680,192.037048,328]: 0 finished unit Wind/Tidal Generator [f=0006401] [6401] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0006481] [6481] Event [632,189.328613,408]: 0 finished unit Wind/Tidal Generator [f=0006521] [6521] Event [104,187.901917,2200]: 0 finished unit Solar Collector [f=0006546] [6546] Event [2704,189.839783,4480]: 1 finished unit Lotus [f=0006586] [6586] Event [584,192.738953,488]: 0 finished unit Wind/Tidal Generator [f=0006612] [6612] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0006645] [6645] Event [4738.27637,78.2108231,3167.08081]: 1 lost unit Glaive [f=0006683] [6683] Event [4785.00244,81.3855286,3197.4209]: 0 lost unit Scorcher [f=0006692] [6692] Event [4738.61133,84.1286697,3279.60352]: 1 lost unit Conjurer [f=0006740] [6740] Event [4628.46631,88.1693802,3329.40869]: 0 lost unit Scorcher [f=0006809] [6809] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0006814] [6814] Event [536,189.839783,568]: 0 finished unit Wind/Tidal Generator [f=0007004] [7004] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0007044] [Game::ClientReadNet] added new player Notung with number 5 to team 0 [f=0007045] > SPRINGIE:User Notung|planecon|7_6||False|||CA [f=0007100] [7100] Event [488,187.98584,648]: 0 finished unit Wind/Tidal Generator [f=0007148] > SPRINGIE:User Notung|planecon|7_6||False|||CA [f=0007186] Connection attempt from Notung [f=0007186] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007186] -> Connection established (given id 5) [f=0007199] [7199] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0007199] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=0007199] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007260] [7260] Event [272,192.174377,2128]: 0 finished unit Lotus [f=0007384] [7384] Event [440,192.532959,728]: 0 finished unit Wind/Tidal Generator [f=0007394] [7394] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0007394] [7394] Event [1201.99231,188.781998,415.970367]: 0 finished unit Ripper [f=0007395] [7395] Event [2608,55.6463623,1568]: 0 finished unit Radar Tower [f=0007432] [7432] Event [2144,150.655212,4320]: 1 finished unit Lotus [f=0007497] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0fc169ac914518f857fb31ec8024914003fb0647c1d3f071f51856b9e65d74b368d0585042cc8d194ad6bc5f932f08345e00e5f37fc5720a04c247f80c18ee5e]" [f=0007500] [7500] Event [432,192.914429,2192]: 0 finished unit Lotus [f=0007512] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=011c97ec98f4af68709ec5b02f08649d07fb6f9f51bf7828c6455e333b63a70e5802d26928fb87fd4bf117e25685c8b71991043498c8961d457d4967692178e1]" [f=0007512] [Game::ClientReadNet][LOGMSG] sender="Notung" string="[Game::Load][lua{Rules,Gaia}={00000000d3b935b0,00000000b7c296f0}]" [f=0007589] [7589] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0007784] [7784] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0007786] [7786] Event [1201.99231,188.781998,415.970367]: 0 finished unit Ripper [f=0007832] [7832] Event [3613.35718,60.5023499,1959.95642]: 1 lost unit Glaive [f=0007893] [7893] Event [4632,192.372742,3936]: 1 finished unit Cloakbot Plate [f=0007942] [7942] Event [1808,172.170105,4432]: 1 finished unit Lotus [f=0007979] [7979] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0008052] [8052] Event [4260.24072,51.8097,2844.44849]: 1 lost unit Glaive [f=0008080] [8080] Event [872,186.604919,440]: 0 finished unit Caretaker [f=0008124] [8124] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0008174] [8174] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0008200] [8200] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0008279] [8279] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0008298] [8298] Event [2008,192.593994,4568]: 1 finished unit Metal Extractor [f=0008402] [8402] Event [568,192.922058,3112]: 0 finished unit Metal Extractor [f=0008412] [8412] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0008414] [8414] Event [1064,208.768311,600]: 0 finished unit Urchin [f=0008510] [8510] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0008527] [8527] Event [3132.61279,58.3886719,1446.01501]: 1 lost unit Glaive [f=0008531] [8531] Event [3121.83594,57.1081657,1465.15308]: 1 lost unit Glaive [f=0008535] [8535] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Imp [f=0008585] [8585] Event [3229.0708,61.8248405,1580.13611]: 1 lost unit Glaive [f=0008622] [8622] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0008734] [8734] Event [656,192.151489,3200]: 0 finished unit Lotus [f=0008757] [8757] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Glaive [f=0008790] [8790] Event [4505.36523,62.0309372,3081.84766]: 1 lost unit Glaive [f=0008797] [8797] Event [1808,93.0914307,4176]: 1 finished unit Lotus [f=0008832] [8832] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0008847] [8847] Event [1064,192.349854,536]: 0 finished unit Caretaker [f=0008917] [8917] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0009043] [9043] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0009055] [9055] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0009134] [9134] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Conjurer [f=0009192] [9192] Event [1201.99231,188.781998,415.970367]: 0 finished unit Mason [f=0009247] [9247] Event [4632.03369,192.372742,3914]: 1 finished unit Glaive [f=0009248] [9248] Event [4206.74902,51.1590805,2729.05371]: 0 lost unit Scorcher [f=0009262] [9262] Event [4343.58496,76.2884369,1415.05298]: 1 lost unit Glaive [f=0009398] [9398] Event [1272,192.922058,312]: 0 finished unit Caretaker [f=0009674] [9674] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0009720] [9720] Event [624,190.785828,3328]: 0 finished unit Lotus [f=0009775] [9775] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0009945] [9945] Event [1888,55.6539917,3440]: 1 finished unit Lotus [f=0009955] [9955] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0009959] [9959] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Reaver [f=0010051] [10051] Event [4632.03369,192.372742,3914]: 1 finished unit Reaver [f=0010206] [10206] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0010297] [10297] Event [1840,53.7008667,3328]: 1 finished unit Lotus [f=0010338] [10338] Event [680,192.27356,2936]: 0 finished unit Stardust [f=0010471] [10471] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0010529] [10529] Event [488,190.701904,3016]: 0 finished unit Solar Collector [f=0010589] [10589] Event [4744.01465,192.929688,4070.3999]: 1 finished unit Reaver [f=0010634] [10634] Event [1632,84.1497803,4048]: 1 lost unit Lotus [f=0010638] [10638] Event [3374.16504,175.419724,4362.77051]: 1 lost unit Glaive [f=0010641] [10641] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0010642] [10642] Event [1776,57.3248291,3536]: 1 finished unit Lotus [f=0010646] [10646] Event [3332.29443,115.081177,4200.09082]: 0 lost unit Scorcher [f=0010679] [10679] Event [1586.41113,124.116394,4227.93994]: 0 lost unit Scorcher [f=0010706] [10706] Event [1728.32971,108.394356,4229.2793]: 1 lost unit Glaive [f=0010707] [10707] Event [4632.03369,192.372742,3914]: 1 finished unit Reaver [f=0010739] [10739] Event [3296,180.905762,4400]: 1 lost unit Lotus [f=0010753] [10753] Event [1771.88525,123.652672,4290.55859]: 0 lost unit Scorcher [f=0010797] [10797] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0010805] [10805] Event [3211.52417,160.40889,4360.00781]: 1 lost unit Glaive [f=0010813] [10813] Event [1808,172.170105,4432]: 1 lost unit Lotus [f=0010836] [10836] Event [1880.07068,118.053749,4272.14551]: 1 lost unit Glaive [f=0010873] [10873] Event [1808,93.0914307,4176]: 1 lost unit Lotus [f=0010904] ggg [f=0010938] [10938] Event [3308.93384,192.130432,4646.20215]: 1 lost unit Glaive [f=0010948] [10948] Event [2728,192.479553,200]: 0 finished unit Metal Extractor [f=0010948] [10948] Event [2348.30273,112.589821,4207.26807]: 1 lost unit Glaive [f=0010956] [10956] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0010956] [10956] Event [3268.46729,192.510559,4552.00342]: 1 lost unit Glaive [f=0010966] [10966] Event [undefined]: therxyy resigned [f=0010966] game_message: therxyy has been destroyed! [f=0010966] game_message: Maspy wins! [f=0010966] Submitting stats [f=0010966] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010966] Part| Total Time|Time of the last 0.5s [f=0010966] Draw 21597.06ms 15.59% [f=0010966] Lua::Callins::Synced 7514.86ms 19.66% [f=0010966] Lua::Callins::Unsynced 25691.65ms 20.66% [f=0010966] Lua::CollectGarbage::Synced 367.66ms 0.00% [f=0010966] Lua::CollectGarbage::Unsynced 881.20ms 1.49% [f=0010966] Misc::Profiler::AddTime 67.88ms 0.00% [f=0010966] Sim 29594.26ms 71.60% [f=0010966] [10966] Received game_message: therxyy has been destroyed! [f=0010966] [10966] Received game_message: Maspy wins! [f=0010967] [10967] Game End Stats Header: 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26,5635,8090,5635,8090,917.642944,517.528015,917.642944,517.528015,0,0,0,0,0,0,0,0,1043.63855,0,1043.63855,0,2320.26099,2817.96802,2320.26099,2817.96802,450,880,450,880,43.3265839,52.92342,43.3265839,52.92342,1275,1385,1275,1385,32.0411491,30.5710735,32.0411491,30.5710735,1545,2300,1545,2300,1730,2288.3335,1730,2288.3335,2365,3525,2365,3525,2468,1820,2468,1820,367.715851,852.292908,367.715851,852.292908,2905.70313,2416.61401,2905.70313,2416.61401 [f=0011008] [11008] Event [2144,150.655212,4320]: 1 lost unit Lotus [f=0011014] [11014] Event [3816,188.81929,4456]: 1 lost unit Wind/Tidal Generator [f=0011065] Spectator therxyy left the game: normal quit [f=0011065] [11065] Event [undefined]: therxyy quit [f=0011106] [11106] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0011141] [11141] Event [2088,76.5509033,2056]: 0 finished unit Metal Extractor [f=0011158] Spectator Hazy_uhyR left the game: normal quit [f=0011158] [11158] Event [undefined]: Hazy_uhyR quit [f=0011164] Player Maspy left the game: normal quit [f=0011164] [11164] Event [undefined]: Maspy quit [f=0011201] No clients connected, shutting down server [f=0011201] Server shutdown [f=0011201] [11201] all players disconnected [f=0011224] [11224] Event [1201.99231,188.781998,415.970367]: 0 finished unit Scorcher [f=0014534] Autoquit sending quit command. [f=0014534] [QuitAction] user exited to system [f=0014534] [SpringApp::Kill][1] fromRun=1 [f=0014534] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014534] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014534] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014534] [ThreadPool::SetThreadCount][2] workers=0 [f=0014534] [SpringApp::Kill][2] [f=0014534] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014534] [Game::KillLua][3] dtor=0 luaUI=0x51a23d60 [f=0014534] Start widgetHandler:Shutdown [f=0014534] Shutdown - SaveOrderList Complete [f=0014534] Writing last game win data [f=0014534] Shutdown - SaveConfigData Complete [f=0014534] Shutdown Widget - Save/Load API [f=0014534] Shutdown Widget - Chili Highlight [f=0014534] Shutdown Widget - Draw After Chili [f=0014534] Shutdown Widget - EPIC Menu [f=0014534] Shutdown Widget - Chili Widget Selector [f=0014534] Shutdown Widget - Chili Minimap [f=0014534] Shutdown Widget - Local Team Colors [f=0014534] Shutdown Widget - Display Keys 2 [f=0014534] Shutdown Widget - Save Game Menu [f=0014534] Shutdown Widget - Unit Icons [f=0014534] Shutdown Widget - Noises [f=0014534] Shutdown Widget - HealthBars [f=0014534] Shutdown Widget - Win Counter [f=0014534] Shutdown Widget - BuildETA [f=0014534] Shutdown Widget - SpringRTS Replay Stats [f=0014534] Shutdown Widget - Modular Comm Info [f=0014534] Shutdown Widget - Stereo3D [f=0014534] Shutdown Widget - Showeco and Grid Drawer [f=0014534] Shutdown Widget - Point Tracker [f=0014534] Shutdown Widget - Missile Silo Range [f=0014534] Shutdown Widget - MetalFeatures (new) [f=0014534] Shutdown Widget - MinimapEvents [f=0014534] Shutdown Widget - Local Widgets Config [f=0014534] Shutdown Widget - Highlight Geos [f=0014534] Shutdown Widget - Grab Input [f=0014534] Input grabbing is disabled! [f=0014534] Shutdown Widget - Defense Range Zero-K [f=0014534] Shutdown Widget - Darkening [f=0014534] Shutdown Widget - Context Menu [f=0014534] Shutdown Widget - Chili Spectator Panels [f=0014534] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014534] Shutdown Widget - Chili Nuke Warning [f=0014534] Shutdown Widget - Chili EndGame Window [f=0014534] Shutdown Widget - Chili Economy Panel Default [f=0014534] Shutdown Widget - CameraShake [f=0014534] Shutdown Widget - State Reverse and Latency [f=0014534] Shutdown Widget - Music Player v2 [f=0014534] Shutdown Widget - Attack AoE [f=0014534] Shutdown Widget - Map Edge Extension [f=0014534] Shutdown Widget - Selection Send [f=0014534] Shutdown Widget - LupsManager [f=0014534] Shutdown Widget - Newton Firezone [f=0014534] Shutdown Widget - Chili Pro Console [f=0014534] Shutdown Widget - Persistent Build Height [f=0014534] Shutdown Widget - Lasso Terraform GUI [f=0014534] Shutdown Widget - Lups [f=0014534] Shutdown Widget - Chili Framework [f=0014534] Shutdown Widget - Mex Placement Handler [f=0014534] Shutdown Widget - Chili Core Selector [f=0014534] Shutdown Widget - Custom Markers [f=0014534] Shutdown Widget - Select Keys [f=0014534] Shutdown Widget - Pause Screen [f=0014534] Shutdown Widget - Text To Speech Control [f=0014534] Shutdown Widget - Layout Handler [f=0014534] End widgetHandler:Shutdown [f=0014534] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={767244,84326270} {int,ext,rec}Allocs={12353893,0,0} {chunk,block}Bytes={84326270,0} [f=0014534] [Game::KillLua][1] dtor=0 luaGaia=0x51d6f670 [f=0014534] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565912,71895911} {int,ext,rec}Allocs={12353894,0,0} {chunk,block}Bytes={71895911,0} [f=0014534] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={565912,71895911} {int,ext,rec}Allocs={12353894,0,0} {chunk,block}Bytes={71895911,0} [f=0014534] [Game::KillLua][2] dtor=0 luaRules=0x515b4960 [f=0014534] Start gadgetHandler:Shutdown [f=0014534] Shutdown - StartSetup [f=0014534] Shutdown - UnitMorph [f=0014534] Shutdown - Carrier Drones [f=0014534] Shutdown - LupsNanoSpray [f=0014534] Shutdown - Missile Silo Controller [f=0014534] Shutdown - Modular Comm Info [f=0014534] Shutdown - Terrain Texture Handler [f=0014534] Shutdown - UnitCloakShield [f=0014534] Shutdown - Starlight Handler [f=0014534] End gadgetHandler:Shutdown [f=0014534] Start gadgetHandler:Shutdown [f=0014534] Shutdown - Save/Load [f=0014534] Shutdown - Teleport Throw [f=0014534] Shutdown - UnitMorph [f=0014534] Shutdown - Modular Comm Info [f=0014534] Shutdown - Retreat Command [f=0014534] Shutdown - Shockwaves [f=0014534] Shutdown - UnitCloakShield [f=0014534] Shutdown - Lups Cloak FX [f=0014534] Shutdown - Lups [f=0014534] Shutdown - Lups Shield [f=0014534] End gadgetHandler:Shutdown [f=0014534] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12353925,0,0} {chunk,block}Bytes={0,0} [f=0014534] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12353925,0,0} {chunk,block}Bytes={0,0} [f=0014534] [Game::KillLua][4] dtor=0 [f=0014534] [Game::~CGame][1] [f=0014534] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014534] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014534] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014534] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014534] [Game::KillLua][4] dtor=1 [f=0014534] [Game::KillMisc][1] [f=0014534] [Game::KillMisc][2] [f=0014534] [Game::KillMisc][3] [f=0014534] [Game::KillRendering][1] [f=0014534] [3DOParser::Kill] allocated 19 pieces [f=0014534] [S3OParser::Kill] allocated 356 pieces [f=0014534] [AssParser::Kill] allocated 23 pieces [f=0014534] [Game::KillInterface][1] [f=0014534] [Game::KillInterface][2] [f=0014534] [Game::KillSimulation][1] [f=0014534] [Game::KillSimulation][2] [f=0014534] [CCollisionHandler] dis-/continuous tests: 0/2812777 [f=0014534] [Game::KillSimulation][3] [f=0014534] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014534] [~CPathCache(20x20)] cacheHits=95 hitPercentage=33% numHashColls=0 maxCacheSize=18 [f=0014534] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014534] [~CPathCache(40x40)] cacheHits=100 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014534] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014534] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014534] [LosHandler::Kill] raycast instance cache-{hits,misses}={8158,14425}; shared=4%; cached=33% [f=0014534] [Game::KillSimulation][4] [f=0014534] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014534] [Game::~CGame][2] [f=0014534] [Game::~CGame][3] [f=0014534] [SpringApp::Kill][3] [f=0014534] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 152837 bytes sent 312731 bytes recv'd [f=0014534] [SpringApp::Kill][4] font=0x44bbfaa0 [f=0014534] [SpringApp::Kill][5] [f=0014534] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x439647c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2721ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=38ms file="luaui/widgets/unit_shapes.lua" indx=4836 inflSize=23kb readTime=35ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=29ms file="unitpics/chicken_dodo.png" indx=6406 inflSize=10kb readTime=28ms file="unitpics/dronecarry.png" indx=6489 inflSize=10kb readTime=24ms file="luaui/configs/zk_keys.lua" indx=2989 inflSize=5kb readTime=23ms file="bitmaps/randdots.tga" indx=588 inflSize=28kb readTime=19ms file="luaui/widgets/snd_text_to_speech.lua" indx=4804 inflSize=3kb readTime=18ms file="bitmaps/saktoths/starexplo.tga" indx=590 inflSize=64kb readTime=18ms file="luaui/widgets/api_selectionsend.lua" indx=3889 inflSize=3kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30328165 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x44d193f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d4ca90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c37f50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd4180b1080) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]