[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6dIBP8y0cX/springsettings.1261765.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f888001eb90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3932 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261765/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 232ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x457ca6b0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x457ca6b0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 581ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 648ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 709ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 114ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 108ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261765/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e361c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e361c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-828e361c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=fca43d5d [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=828e362c [f=-000001] [Path] [PathEstimator::ReadFile] hash=828e362c file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-828e362c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (215ms, checksum 84d82c36)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12046,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261765/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52891280,0x51e95fd0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b500c061d77ea7d117374f405fb36b56 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000c864c220,00000001127ca010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=97a46cc70b3c6f3174e17f6b117031f7bb8e809c1103763aa04af78a074069c119e79cd3049701ab489dd462140416b89ed664b1d3d72b35a8736bdb7959f9f8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed33bf6f6a14c41cc0300b6ec54cb1155be5faa79d13b4500d6d76e6110b9454a30d405276f88d4c76fc77204a5c4e8729d252d26061b59424914512db42c716]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fa032450,00000000f7eee980}]" [f=-000001] Allies: I choose: R1! [f=-000001] u beat me like half the time [f=-000001] he beats you because you are out of position so he can attack, in normal circumstances its mexico [f=-000001] yeah by not attcking and letting you attack me [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] well it would be really bad if attack was stronger [f=-000001] itse balanced [f=-000001] [0] Event [859,188.675781,4284]: 0 finished unit Recon Commander [f=-000001] [0] Event [4685,188.675781,428]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3112, userid: 535154 [f=0000000] [0] PRO_Clopse, team: 1, elo:2786, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4552,188.671875,480]: 1 finished unit Cloakbot Factory [f=0000030] [30] Event [784,188.671875,4416]: 0 finished unit Hovercraft Platform [f=0000228] [228] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000363] [363] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0000453] [453] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000459] [459] Event [4552,188.671875,489.600006]: 1 finished unit Conjurer [f=0000481] [481] Event [784,188.671875,4384]: 0 finished unit Quill [f=0000553] [553] Event [4888,188.671875,408]: 1 finished unit Wind/Tidal Generator [f=0000596] [596] Event [712,178.752441,4120]: 0 finished unit Wind/Tidal Generator [f=0000731] [731] Event [776,184.946899,4104]: 0 finished unit Wind/Tidal Generator [f=0000831] [831] Event [4552,188.671875,489.600006]: 1 finished unit Conjurer [f=0000877] [877] Event [784,188.671875,4384]: 0 finished unit Quill [f=0001039] [1039] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0001235] [1235] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0001415] [1415] Event [4000,184.179077,656]: 1 finished unit Radar Tower [f=0001472] [1472] Event [4168,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0001602] [1602] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0001697] [1697] Event [4216,188.671875,664]: 1 finished unit Wind/Tidal Generator [f=0001798] [1798] Event [784,188.671875,4384]: 0 finished unit Bolas [f=0001837] [1837] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0001982] [1982] Event [2120,77.104187,4584]: 0 finished unit Metal Extractor [f=0001989] [1989] Event [4264,188.671875,568]: 1 finished unit Wind/Tidal Generator [f=0002018] [2018] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0002101] [2101] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0002257] [2257] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0002365] [2365] Event [440,77.104187,3240]: 0 finished unit Solar Collector [f=0002475] [2475] Event [4328,188.671875,472]: 1 finished unit Wind/Tidal Generator [f=0002543] [2543] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0002663] [2663] Event [2120,77.104187,4792]: 0 finished unit Metal Extractor [f=0002738] [2738] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0002756] [2756] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0002761] [2761] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002880] [2880] Event [4392,188.671875,392]: 1 finished unit Wind/Tidal Generator [f=0002895] [2895] Event [2984,77.104187,360]: 1 finished unit Metal Extractor [f=0002971] [2971] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0002988] [2988] Event [360,188.671875,4760]: 0 finished unit Wind/Tidal Generator [f=0003147] [3147] Event [4552,188.671875,489.600006]: 1 finished unit Imp [f=0003228] [3228] Event [408,188.671875,4680]: 0 finished unit Wind/Tidal Generator [f=0003253] [3253] Event [4352,78.7384033,1808]: 1 finished unit Lotus [f=0003286] [3286] Event [4456,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0003304] [3304] Event [2016,89.6383667,4304]: 0 finished unit Lotus [f=0003324] [3324] Event [1072,66.479187,3440]: 0 finished unit Lotus [f=0003420] [3420] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0003485] [3485] Event [440,188.671875,4600]: 0 finished unit Wind/Tidal Generator [f=0003540] [3540] Event [4504,188.671875,264]: 1 finished unit Wind/Tidal Generator [f=0003574] [3574] Event [4552,188.671875,489.600006]: 1 finished unit Imp [f=0003593] [3593] Event [2968,77.104187,536]: 1 finished unit Metal Extractor [f=0003661] [3661] Event [2096,103.521423,4336]: 0 finished unit Radar Tower [f=0003671] [3671] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0003726] [3726] Event [2906.79834,28.6801453,1827.1189]: 1 lost unit Glaive [f=0003767] [3767] Event [488,188.671875,4520]: 0 finished unit Wind/Tidal Generator [f=0003790] [3790] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0003803] [3803] Event [2596.7146,41.9669418,1812.96814]: 1 lost unit Glaive [f=0003810] [3810] Event [4568,188.671875,216]: 1 finished unit Wind/Tidal Generator [f=0003877] [3877] Event [2348.81323,55.5013008,1827.43066]: 1 lost unit Glaive [f=0003898] [3898] Event [2317.74414,54.5888214,1784.65991]: 0 lost unit Bolas [f=0003927] [3927] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0004002] [4002] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0004022] [4022] Event [520,188.671875,4440]: 0 finished unit Wind/Tidal Generator [f=0004050] [4050] Event [4616,188.671875,232]: 1 finished unit Wind/Tidal Generator [f=0004182] [4182] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0004212] [4212] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0004290] [4290] Event [4664,188.671875,280]: 1 finished unit Wind/Tidal Generator [f=0004291] [4291] Event [3200,75.8798218,800]: 1 finished unit Lotus [f=0004291] [4291] Event [568,188.671875,4360]: 0 finished unit Wind/Tidal Generator [f=0004293] [4293] Event [1048,26.9674683,2120]: 0 finished unit Metal Extractor [f=0004395] [4395] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0004420] [4420] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0004463] [4463] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0004546] [4546] Event [600,188.671875,4280]: 0 finished unit Wind/Tidal Generator [f=0004560] [4560] Event [4744,188.671875,312]: 1 finished unit Wind/Tidal Generator [f=0004631] [4631] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0004698] [4698] Event [3493.27515,52.2208405,3307.11987]: 1 lost unit Imp [f=0004728] [4728] Event [888,30.3396606,2040]: 0 finished unit Metal Extractor [f=0004815] [4815] Event [4792,188.671875,376]: 1 finished unit Wind/Tidal Generator [f=0004816] [4816] Event [648,185.522766,4200]: 0 finished unit Wind/Tidal Generator [f=0004830] [4830] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0004832] [4832] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0004980] [4980] Event [1728,57.166748,3984]: 0 finished unit Lotus [f=0005008] [5008] Event [4552,188.671875,489.600006]: 1 finished unit Conjurer [f=0005071] [5071] Event [664,163.800659,4088]: 0 finished unit Wind/Tidal Generator [f=0005085] [5085] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0005085] [5085] Event [4808,188.671875,456]: 1 finished unit Wind/Tidal Generator [f=0005206] [5206] Event [4000,23.979187,3184]: 1 finished unit Lotus [f=0005242] [5242] Event [1312,160.117188,2176]: 0 finished unit Lotus [f=0005340] [5340] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0005341] [5341] Event [632,107.370911,4008]: 0 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [4552,188.671875,489.600006]: 1 finished unit Conjurer [f=0005492] [5492] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0005501] [5501] Event [1328,166.342773,2080]: 0 finished unit Radar Tower [f=0005595] [5595] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0005611] [5611] Event [584,92.3516846,3928]: 0 finished unit Wind/Tidal Generator [f=0005758] [5758] Event [4552,188.671875,489.600006]: 1 finished unit Imp [f=0005841] [5841] Event [1913.68884,52.8480568,2114.21484]: 1 lost unit Imp [f=0005850] [5850] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0005896] [5896] Event [552,83.75,3848]: 0 finished unit Wind/Tidal Generator [f=0005942] [5942] Event [1920.03369,46.4923782,2154.00366]: 1 lost unit Glaive [f=0005962] [5962] Event [2023.76782,59.4138794,2126.552]: 1 lost unit Glaive [f=0005965] [5965] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0005979] [5979] Event [2107.9834,67.0792236,2151.01416]: 1 lost unit Glaive [f=0006024] [6024] Event [2218.53833,66.479187,2136.19141]: 1 lost unit Glaive [f=0006025] wtf [f=0006058] [6058] Event [2279.08423,66.479187,2194.91138]: 1 lost unit Glaive [f=0006068] [6068] Event [1942.38708,59.7538872,2033.26099]: 1 lost unit Conjurer [f=0006105] [6105] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0006150] [6150] Event [504,77.555542,3768]: 0 finished unit Wind/Tidal Generator [f=0006171] [6171] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0006181] [6181] Event [4712,188.671875,440]: 1 finished unit Caretaker [f=0006283] [6283] Event [4552,188.671875,489.600006]: 1 finished unit Glaive [f=0006358] [6358] Event [undefined]: PRO_Clopse resigned [f=0006358] game_message: PRO_Clopse has been destroyed! [f=0006358] game_message: RiposteR wins! [f=0006358] Submitting stats [f=0006358] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006358] Part| Total Time|Time of the last 0.5s [f=0006358] Draw 8179.15ms 26.57% [f=0006358] Lua::Callins::Synced 2360.81ms 8.89% [f=0006358] Lua::Callins::Unsynced 10961.78ms 34.37% [f=0006358] Lua::CollectGarbage::Synced 174.65ms 0.00% [f=0006358] Lua::CollectGarbage::Unsynced 351.42ms 0.70% [f=0006358] Misc::Profiler::AddTime 28.05ms 0.10% [f=0006358] Sim 15198.67ms 57.74% [f=0006358] [6358] Received game_message: PRO_Clopse has been destroyed! [f=0006358] [6358] Received game_message: RiposteR wins! [f=0006359] [6359] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006359] [6359] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006359] [6359] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,5.73333311,6.4000001,5.73333311,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 3,2420,2380,2420,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.0771198,9.52675343,14.0771198,9.52675343,1275,1275,1275,1275,9.73333359,8,9.73333359,8,0,0,0,0,0,0,0,0,1145,1105,1145,1105,0,0,0,0,0.000836,0,0.000836,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 4,2635,2380,2635,2380,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.260849,10.7640524,11.260849,10.7640524,1275,1275,1275,1275,10.2666664,8,10.2666664,8,130,0,130,0,0,0,0,0,1230,1105,1230,1105,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 5,2825,2560,2825,2560,0.34664458,0,0.34664458,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.18716145,9.38522434,9.18716145,9.38522434,1330,1275,1330,1275,12.0231104,8,12.0231104,8,195,180,195,180,0,0,0,0,1300,1105,1300,1105,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 6,2925,2815,2925,2815,2.13567924,0,2.13567924,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3961182,10.3757515,12.3961182,10.3757515,1330,1275,1330,1275,12.1192684,10.1333332,12.1192684,10.1333332,260,180,260,180,0,0,0,0,1335,1360,1335,1360,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 7,3110,2970,3110,2970,8.37993336,1.89498651,8.37993336,1.89498651,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.1625175,14.0203152,18.1625175,14.0203152,1330,1275,1330,1275,14.1496162,14.1263323,14.1496162,14.1263323,325,180,325,180,0,0,0,0,1455,1515,1455,1515,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 8,3435,3255,3435,3255,15.5808001,3.3528738,15.5808001,3.3528738,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.4501648,14.991581,20.4501648,14.991581,1330,1275,1330,1275,17.0133915,19.1638584,17.0133915,19.1638584,445,260,445,260,0,0,0,0,1660,1720,1660,1720,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 9,3800,3585,3800,3585,22.6870155,5.24434376,22.6870155,5.24434376,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,90,180,21.2018661,17.664854,21.2018661,17.664854,1330,1275,1330,1275,18.4737473,20.1260986,18.4737473,20.1260986,565,340,565,340,0,0,0,0,1815,1790,1815,1790,0,0,0,0,0.001,0,0.001,0,0,0,0,0 [f=0006359] [6359] Game End Stats Values: 10,3770,3690,3770,3690,39.0046768,12.9626465,39.0046768,12.9626465,0,0,0,0,0,0,0,0,0,0,0,0,177.375,204.608734,177.375,204.608734,90,180,90,180,24.432209,20.6742992,24.432209,20.6742992,1330,1330,1330,1330,20.9545116,20.5145531,20.9545116,20.5145531,500,320,500,320,180,195,180,195,1850,1860,1850,1860,195,180,195,180,0.001,0,0.001,0,204.608734,180,204.608734,180 [f=0006359] [6359] Game End Stats Values: 11,4060,4055,4060,4055,58.9560394,14.4397888,58.9560394,14.4397888,0,0,0,0,0,0,0,0,0,0,0,0,177.375,204.608734,177.375,204.608734,180,180,180,180,23.3268108,20.8962803,23.3268108,20.8962803,1330,1330,1330,1330,21.3300915,21.0318089,21.3300915,21.0318089,630,480,630,480,180,195,180,195,1920,2065,1920,2065,195,180,195,180,0.001,0,0.001,0,204.608734,180,204.608734,180 [f=0006359] [6359] Game End Stats Values: 12,4160,4290,4160,4290,78.2610931,17.8717327,78.2610931,17.8717327,0,0,0,0,0,0,0,0,0,0,0,0,177.375,324.608734,177.375,324.608734,180,180,180,180,25.8832054,23.3482113,25.8832054,23.3482113,1330,1330,1330,1330,21.553669,25.0287971,21.553669,25.0287971,575,560,575,560,180,315,180,315,2075,2220,2075,2220,315,180,315,180,4.83433342,0,4.83433342,0,324.608734,180,324.608734,180 [f=0006359] [6359] Game End Stats Values: 13,4525,4700,4525,4700,118.383537,36.0801201,118.383537,36.0801201,0,0,0,0,0,0,0,0,0,0,0,0,177.375,324.608734,177.375,324.608734,270,360,270,360,38.0461388,33.5451317,38.0461388,33.5451317,1330,1330,1330,1330,28.2303848,27.2138939,28.2303848,27.2138939,575,720,575,720,180,315,180,315,2350,2290,2350,2290,315,180,315,180,58.5011559,0,58.5011559,0,324.608734,180,324.608734,180 [f=0006359] [6359] Game End Stats Values: 14,4610,4870,4610,4870,171.721634,73.7853394,171.721634,73.7853394,0,0,0,0,0,0,0,0,0,0,0,0,177.375,499.013428,177.375,499.013428,270,360,270,360,40.7146187,38.9422531,40.7146187,38.9422531,1330,1385,1330,1385,28.3225346,28.5136833,28.3225346,28.5136833,575,800,575,800,180,435,180,435,2435,2325,2435,2325,435,180,435,180,75.1676941,0,75.1676941,0,499.013428,180,499.013428,180 [f=0006359] [6359] Game End Stats Values: 15,4540,5100,4540,5100,233.298737,116.40683,233.298737,116.40683,0,0,0,0,0,0,0,0,115.973785,15.1818542,115.973785,15.1818542,274.890381,908.552917,274.890381,908.552917,270,360,270,360,40.6557999,42.4327812,40.6557999,42.4327812,1330,1385,1330,1385,28.1051407,29.1258755,28.1051407,29.1258755,445,960,445,960,180,815,180,815,2495,2395,2495,2395,880,180,880,180,75.1676941,11.999999,75.1676941,11.999999,920.697571,326.451111,920.697571,326.451111 [f=0006359] [6359] Game End Stats Values: 16,4540,5100,4540,5100,240.739182,121.359138,240.739182,121.359138,0,0,0,0,0,0,0,0,129.081207,28.1340027,129.081207,28.1340027,274.890381,908.552917,274.890381,908.552917,270,360,270,360,40.6370544,44.8772049,40.6370544,44.8772049,1330,1385,1330,1385,27.7202282,36.4761505,27.7202282,36.4761505,445,960,445,960,180,815,180,815,2495,2395,2495,2395,880,180,880,180,75.1676941,26.1333199,75.1676941,26.1333199,920.697571,326.451111,920.697571,326.451111 [f=0006390] [6390] Event [2824,22.2671509,4664]: 0 finished unit Metal Extractor [f=0006405] [6405] Event [472,77.104187,3688]: 0 finished unit Wind/Tidal Generator [f=0006474] Spectator PRO_Clopse left the game: normal quit [f=0006474] [6474] Event [undefined]: PRO_Clopse quit [f=0006480] Player RiposteR left the game: normal quit [f=0006480] [6480] Event [undefined]: RiposteR quit [f=0006486] No clients connected, shutting down server [f=0006486] Server shutdown [f=0006486] [6486] all players disconnected [f=0006495] [6495] Event [784,188.671875,4384]: 0 finished unit Quill [f=0006675] [6675] Event [424,77.104187,3608]: 0 finished unit Wind/Tidal Generator [f=0006762] [6762] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0006817] [6817] Event [1969.80701,61.388298,2051.97778]: 0 finished unit Recon Commander [f=0006817] game_message: Morph complete: R1 lvl 1 -> R1 lvl 2 [f=0006817] [6817] Received game_message: Morph complete: R1 lvl 1 -> R1 lvl 2 [f=0006929] [6929] Event [2984,22.651062,4584]: 0 finished unit Metal Extractor [f=0006960] [6960] Event [392,77.104187,3528]: 0 finished unit Wind/Tidal Generator [f=0007018] [7018] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0007230] [7230] Event [344,77.104187,3448]: 0 finished unit Wind/Tidal Generator [f=0007274] [7274] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0007514] [7514] Event [312,77.104187,3368]: 0 finished unit Wind/Tidal Generator [f=0007526] [7526] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0007652] [7652] Event [664,188.671875,4392]: 0 finished unit Caretaker [f=0007733] [7733] Event [2056,66.479187,1976]: 0 finished unit Stinger [f=0007769] [7769] Event [264,77.555542,3288]: 0 finished unit Wind/Tidal Generator [f=0007782] [7782] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0008037] [8037] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0008293] [8293] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0008548] [8548] Event [784,188.671875,4384]: 0 finished unit Dagger [f=0008609] [8609] Event [392,188.671875,4808]: 0 finished unit Wind/Tidal Generator [f=0008686] Autoquit sending quit command. [f=0008686] [QuitAction] user exited to system [f=0008686] [SpringApp::Kill][1] fromRun=1 [f=0008686] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008686] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008686] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008686] [ThreadPool::SetThreadCount][2] workers=0 [f=0008686] [SpringApp::Kill][2] [f=0008686] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008686] [Game::KillLua][3] dtor=0 luaUI=0x51fce2a0 [f=0008686] Start widgetHandler:Shutdown [f=0008686] Shutdown - SaveOrderList Complete [f=0008686] Writing last game win data [f=0008686] Shutdown - SaveConfigData Complete [f=0008686] Shutdown Widget - Chili Highlight [f=0008686] Shutdown Widget - Save/Load API [f=0008686] Shutdown Widget - Draw After Chili [f=0008686] Shutdown Widget - EPIC Menu [f=0008686] Shutdown Widget - Chili Minimap [f=0008686] Shutdown Widget - Chili Widget Selector [f=0008686] Shutdown Widget - Local Team Colors [f=0008686] Shutdown Widget - Display Keys 2 [f=0008686] Shutdown Widget - Save Game Menu [f=0008686] Shutdown Widget - HealthBars [f=0008686] Shutdown Widget - Noises [f=0008686] Shutdown Widget - Unit Icons [f=0008686] Shutdown Widget - Win Counter [f=0008686] Shutdown Widget - SpringRTS Replay Stats [f=0008686] Shutdown Widget - BuildETA [f=0008686] Shutdown Widget - Modular Comm Info [f=0008686] Shutdown Widget - Music Player v2 [f=0008686] Shutdown Widget - State Reverse and Latency [f=0008686] Shutdown Widget - CameraShake [f=0008686] Shutdown Widget - Chili Economy Panel Default [f=0008686] Shutdown Widget - Chili EndGame Window [f=0008686] Shutdown Widget - Chili Nuke Warning [f=0008686] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008686] Shutdown Widget - Chili Spectator Panels [f=0008686] Shutdown Widget - Context Menu [f=0008686] Shutdown Widget - Darkening [f=0008686] Shutdown Widget - Defense Range Zero-K [f=0008686] Shutdown Widget - Grab Input [f=0008686] Input grabbing is disabled! [f=0008686] Shutdown Widget - Highlight Geos [f=0008686] Shutdown Widget - Local Widgets Config [f=0008686] Shutdown Widget - MinimapEvents [f=0008686] Shutdown Widget - MetalFeatures (new) [f=0008686] Shutdown Widget - Missile Silo Range [f=0008686] Shutdown Widget - Point Tracker [f=0008686] Shutdown Widget - Showeco and Grid Drawer [f=0008686] Shutdown Widget - Stereo3D [f=0008686] Shutdown Widget - Attack AoE [f=0008686] Shutdown Widget - UnitShapes [f=0008686] Shutdown Widget - Map Edge Extension [f=0008686] Shutdown Widget - Selection Send [f=0008686] Shutdown Widget - LupsManager [f=0008686] Shutdown Widget - Newton Firezone [f=0008686] Shutdown Widget - Chili Pro Console [f=0008686] Shutdown Widget - Persistent Build Height [f=0008686] Shutdown Widget - Lasso Terraform GUI [f=0008686] Shutdown Widget - Chili Framework [f=0008686] Shutdown Widget - Lups [f=0008686] Shutdown Widget - Custom Markers [f=0008686] Shutdown Widget - Chili Core Selector [f=0008686] Shutdown Widget - Mex Placement Handler [f=0008686] Shutdown Widget - Select Keys [f=0008686] Shutdown Widget - Pause Screen [f=0008686] Shutdown Widget - Layout Handler [f=0008686] Shutdown Widget - Text To Speech Control [f=0008686] End widgetHandler:Shutdown [f=0008686] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={709717,79248874} {int,ext,rec}Allocs={9154700,0,0} {chunk,block}Bytes={79248874,0} [f=0008686] [Game::KillLua][1] dtor=0 luaGaia=0x51e95fd0 [f=0008686] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562109,69602079} {int,ext,rec}Allocs={9154701,0,0} {chunk,block}Bytes={69602079,0} [f=0008686] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={562109,69602079} {int,ext,rec}Allocs={9154701,0,0} {chunk,block}Bytes={69602079,0} [f=0008686] [Game::KillLua][2] dtor=0 luaRules=0x52891280 [f=0008686] Start gadgetHandler:Shutdown [f=0008686] Shutdown - StartSetup [f=0008686] Shutdown - UnitMorph [f=0008686] Shutdown - Carrier Drones [f=0008686] Shutdown - LupsNanoSpray [f=0008686] Shutdown - Missile Silo Controller [f=0008686] Shutdown - Modular Comm Info [f=0008686] Shutdown - Terrain Texture Handler [f=0008686] Shutdown - UnitCloakShield [f=0008686] Shutdown - Starlight Handler [f=0008686] End gadgetHandler:Shutdown [f=0008686] Start gadgetHandler:Shutdown [f=0008686] Shutdown - Save/Load [f=0008686] Shutdown - Teleport Throw [f=0008686] Shutdown - UnitMorph [f=0008686] Shutdown - Modular Comm Info [f=0008686] Shutdown - Retreat Command [f=0008686] Shutdown - Shockwaves [f=0008686] Shutdown - UnitCloakShield [f=0008686] Shutdown - Lups Cloak FX [f=0008686] Shutdown - Lups [f=0008686] Shutdown - Lups Shield [f=0008686] End gadgetHandler:Shutdown [f=0008686] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9154733,0,0} {chunk,block}Bytes={0,0} [f=0008686] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9154733,0,0} {chunk,block}Bytes={0,0} [f=0008686] [Game::KillLua][4] dtor=0 [f=0008686] [Game::~CGame][1] [f=0008686] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008686] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008686] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008686] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008686] [Game::KillLua][4] dtor=1 [f=0008686] [Game::KillMisc][1] [f=0008686] [Game::KillMisc][2] [f=0008686] [Game::KillMisc][3] [f=0008686] [Game::KillRendering][1] [f=0008686] [3DOParser::Kill] allocated 19 pieces [f=0008686] [S3OParser::Kill] allocated 238 pieces [f=0008686] [AssParser::Kill] allocated 10 pieces [f=0008686] [Game::KillInterface][1] [f=0008686] [Game::KillInterface][2] [f=0008686] [Game::KillSimulation][1] [f=0008686] [Game::KillSimulation][2] [f=0008686] [CCollisionHandler] dis-/continuous tests: 0/24866 [f=0008686] [Game::KillSimulation][3] [f=0008686] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008686] [~CPathCache(20x20)] cacheHits=23 hitPercentage=17% numHashColls=0 maxCacheSize=10 [f=0008686] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008686] [~CPathCache(40x40)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008686] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008686] [LosHandler::Kill] raycast instance cache-{hits,misses}={3330,4990}; shared=6%; cached=34% [f=0008686] [Game::KillSimulation][4] [f=0008686] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008686] [Game::~CGame][2] [f=0008686] [Game::~CGame][3] [f=0008686] [SpringApp::Kill][3] [f=0008686] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 92572 bytes sent 109816 bytes recv'd [f=0008686] [SpringApp::Kill][4] font=0x456f9aa0 [f=0008686] [SpringApp::Kill][5] [f=0008686] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45767cd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2419ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=51ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=32ms file="luaui/widgets/gui_epicmenu.lua" indx=4713 inflSize=102kb readTime=30ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=29ms file="bitmaps/gpl/sporetrail2.tga" indx=495 inflSize=37kb readTime=21ms file="luaui/headers/ecopanels.lua" indx=3010 inflSize=1kb readTime=17ms file="bitmaps/randdots.tga" indx=588 inflSize=28kb readTime=16ms file="luaui/widgets/gui_roi_tracker.lua" indx=4744 inflSize=4kb readTime=16ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4682 inflSize=18kb readTime=15ms file="luarules/gadgets/cmd_block_ally_attack.lua" indx=1689 inflSize=2kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 27995077 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x458a4140) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45894450) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4577d1e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f88800b3de0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]