[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tG7tJNPSOq/springsettings.1261761.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 41ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb39c01eb90 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3931 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261761/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46623670] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46623670] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 126ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 551ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 618ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261761/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (218ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12046,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261761/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5254c360,0x528b2330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1effbf614478ac2e41c972ab48b97af0 [f=-000001] Connection attempt from RiposteR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: RiposteR changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000770d1ad0,0000000076aa0d20}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={00000000ac3bab70,00000000b0c77b60}]" [f=-000001] Allies: I choose: E1! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [1204,46.348999,563]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4925,46.3302002,3522]: 1 finished unit Engineer Commander [f=0000000] [0] RiposteR, team: 0, elo:3106, userid: 535154 [f=0000000] [0] PRO_Clopse, team: 1, elo:2794, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [1232,47.4873505,432]: 0 finished unit Hovercraft Platform [f=0000007] [7] Event [4880,47.0557175,3632]: 1 finished unit Hovercraft Platform [f=0000227] [227] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000324] [324] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0000452] [452] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000483] [483] Event [1200,47.4386292,432]: 0 finished unit Quill [f=0000576] [576] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0000677] [677] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000678] [678] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000742] [742] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0000865] [865] Event [1048,46.5200195,600]: 0 finished unit Solar Collector [f=0000865] [865] Event [5080,46.4632568,3512]: 1 finished unit Solar Collector [f=0001045] [1045] Event [4872,47.1585999,3336]: 1 finished unit Solar Collector [f=0001060] [1060] Event [1288,46.8842468,744]: 0 finished unit Solar Collector [f=0001169] [1169] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0001352] [1352] Event [1496,46.3260803,616]: 0 finished unit Solar Collector [f=0001411] [1411] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0001528] [1528] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0001662] [1662] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0001666] [1666] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0001913] [1913] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0001913] [1913] Event [1488,72.938324,1968]: 0 lost unit Radar Tower [f=0001921] [1921] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0001998] [1998] Event [1584,67.9112396,1968]: 0 lost unit Lotus [f=0002012] [2012] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002275] [2275] Event [3832,75.4973755,3224]: 1 finished unit Solar Collector [f=0002282] [2282] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002311] [2311] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0002354] [2354] Event [1717.6665,43.4236298,1976.66785]: 0 lost unit Dagger [f=0002375] [2375] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0002443] [2443] Event [1769.13733,31.7175503,1986.49548]: 1 lost unit Dagger [f=0002500] [2500] Event [2200,75.5021057,936]: 0 finished unit Solar Collector [f=0002527] [2527] Event [1528.82056,75.5021057,1775.07373]: 0 lost unit Dagger [f=0002529] [2529] Event [1654.30725,68.9174347,1889.91077]: 1 lost unit Dagger [f=0002629] [2629] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0002652] [2652] Event [1568,71.6895447,1952]: 0 lost unit Lotus [f=0002717] [2717] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002746] [2746] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0002828] [2828] Event [1568,72.8659973,1936]: 0 lost unit Lotus [f=0002847] [2847] Event [1624.3418,39.5256271,2051.09985]: 1 lost unit Dagger [f=0002875] [2875] Event [1598.03967,55.5104408,2015.55078]: 1 lost unit Dagger [f=0002935] [2935] Event [3592,74.286438,3096]: 1 finished unit Solar Collector [f=0002961] [2961] Event [1553.44165,28.3751888,2222.3208]: 1 lost unit Dagger [f=0003009] [3009] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0003011] [3011] Event [1659.32251,64.5287018,1923.97388]: 0 lost unit Dagger [f=0003126] [3126] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0003195] [3195] Event [3520,74.286438,3120]: 1 finished unit Lotus [f=0003264] [3264] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0003390] [3390] Event [1884.18518,17.1095791,2074.58838]: 0 lost unit Dagger [f=0003421] [3421] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0003425] [3425] Event [1798.88623,25.4257946,1997.82227]: 0 lost unit Quill [f=0003517] [3517] Event [1818.89258,15.9405365,2213.59961]: 1 lost unit Dagger [f=0003520] [3520] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0003614] [3614] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003783] [3783] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0003805] [3805] Event [2552,74.286438,984]: 0 finished unit Solar Collector [f=0003811] [3811] Event [4912,46.8426208,3632]: 1 finished unit Quill [f=0003827] [3827] Event [1850.46265,15.9592342,2170.42554]: 1 lost unit Dagger [f=0003835] [3835] Event [1785.14404,24.5243416,2008.87109]: 0 lost unit Dagger [f=0003898] [3898] Event [2047.52441,15.9439316,2021.44446]: 1 lost unit Dagger [f=0004035] [4035] Event [2400,75.2655945,944]: 0 finished unit Lotus [f=0004124] [4124] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0004194] [4194] Event [2294.82349,6.89307594,2081.83374]: 0 lost unit Dagger [f=0004201] [4201] Event [4912,46.8426208,3632]: 1 finished unit Quill [f=0004250] [4250] Event [2473.17578,2.09281921,1976.7406]: 1 lost unit Dagger [f=0004466] [4466] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0004511] [4511] Event [1200,47.4386292,432]: 0 finished unit Quill [f=0004674] [4674] Event [4968,46.3733826,3256]: 1 finished unit Solar Collector [f=0004708] [4708] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0004721] [4721] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0004736] [4736] Event [5032,47.5464783,3432]: 1 finished unit Solar Collector [f=0004977] [4977] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0005092] [5092] Event [1200,47.4386292,432]: 0 finished unit Bolas [f=0005169] [5169] Event [5048,47.224823,3336]: 1 finished unit Solar Collector [f=0005186] [5186] Event [4936,47.2059021,3432]: 1 finished unit Solar Collector [f=0005230] [5230] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0005293] [5293] Event [1776,46.8889771,1904]: 0 lost unit Lotus [f=0005374] [5374] Event [1952,16.1945496,2144]: 1 finished unit Lotus [f=0005482] [5482] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0005498] [5498] Event [2256,17.1547852,1760]: 0 finished unit Lotus [f=0005538] [5538] Event [1200,47.4386292,432]: 0 finished unit Bolas [f=0005626] [5626] Event [2016,16.4168701,2176]: 1 finished unit Picket [f=0005647] [5647] Event [5160,46.3260803,3352]: 1 finished unit Solar Collector [f=0005678] [5678] Event [4680,46.3308105,3448]: 1 finished unit Solar Collector [f=0005713] [5713] Event [1558.57141,25.44314,2638.9292]: 1 lost unit Dagger [f=0005737] [5737] Event [2356.15356,15.6960087,1832.98804]: 0 finished unit Engineer Commander [f=0005737] [5737] Event [2356.15356,15.6960087,1832.98804]: 0 lost unit Engineer Commander [f=0005737] game_message: Morph complete: E1 lvl 1 -> E1 lvl 2 [f=0005737] [5737] Received game_message: Morph complete: E1 lvl 1 -> E1 lvl 2 [f=0005742] [5742] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0005780] [5780] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0005997] [5997] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0006015] [6015] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0006050] [6050] Event [2079.47339,5.5149045,2462.49536]: 0 lost unit Dagger [f=0006058] [6058] Event [2016,16.1094055,2256]: 1 lost unit Lotus [f=0006143] [6143] Event [2016,16.4168701,2176]: 1 lost unit Picket [f=0006179] [6179] Event [1927.39954,15.4089975,2443.10522]: 0 lost unit Dagger [f=0006188] [6188] Event [1952,16.1945496,2144]: 1 lost unit Lotus [f=0006197] [6197] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0006233] [6233] Event [1875.18677,16.6898365,2397.99658]: 0 lost unit Bolas [f=0006253] [6253] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0006415] [6415] Event [2035.17932,7.59945202,2449.76318]: 1 lost unit Engineer Commander [f=0006417] [6417] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0006551] [6551] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0006604] [6604] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0006641] [6641] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0006878] [6878] Event [2064,16.0200462,2256]: 0 finished unit Lotus [f=0006898] [6898] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0006900] [6900] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0007113] [7113] Event [4792,46.3308105,3400]: 1 finished unit Caretaker [f=0007214] [7214] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0007286] [7286] Event [1200,47.4386292,432]: 0 finished unit Quill [f=0007304] [7304] Event [4664,46.3308105,3544]: 1 finished unit Solar Collector [f=0007364] [7364] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0007444] [7444] Event [2056,16.0978699,2088]: 0 finished unit Metal Extractor [f=0007539] [7539] Event [4856,46.3497314,3432]: 1 finished unit Storage [f=0007542] [7542] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0007566] [7566] Event [2040,16.7338333,2152]: 0 finished unit Solar Collector [f=0007612] [7612] Event [1176,46.3781128,552]: 0 finished unit Caretaker [f=0007616] [7616] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0007628] [7628] Event [2267.37476,74.3753128,847.011902]: 1 lost unit Dagger [f=0007628] [7628] Event [2229.92065,76.0310287,781.777039]: 1 lost unit Dagger [f=0007649] [7649] Event [2405.8667,74.395668,876.645691]: 1 lost unit Dagger [f=0007663] [7663] Event [2398.8252,74.5302124,824.262695]: 1 lost unit Dagger [f=0007679] [7679] Event [2516.22021,74.4694138,827.077209]: 1 lost unit Dagger [f=0007680] [7680] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0007709] [7709] Event [2620.00708,74.286438,884.622314]: 1 lost unit Dagger [f=0007735] [7735] Event [2619.80884,74.3783875,903.583008]: 0 lost unit Dagger [f=0007746] [7746] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0007747] [7747] Event [2812.35571,74.286438,1021.13525]: 1 lost unit Dagger [f=0007760] [7760] Event [2739.76855,74.286438,981.732361]: 0 lost unit Dagger [f=0007772] [7772] Event [2874.78906,74.286438,1085.86841]: 1 lost unit Dagger [f=0007773] [7773] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0007853] [7853] Event [1312,46.3355408,528]: 0 finished unit Lotus [f=0007870] [7870] Event [undefined]: PRO_Clopse resigned [f=0007870] game_message: PRO_Clopse has been destroyed! [f=0007870] game_message: RiposteR wins! [f=0007870] Submitting stats [f=0007870] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007870] Part| Total Time|Time of the last 0.5s [f=0007870] Draw 8803.49ms 18.03% [f=0007870] Lua::Callins::Synced 3959.73ms 20.32% [f=0007870] Lua::Callins::Unsynced 12489.69ms 26.10% [f=0007870] Lua::CollectGarbage::Synced 206.27ms 0.00% [f=0007870] Lua::CollectGarbage::Unsynced 424.17ms 0.50% [f=0007870] Misc::Profiler::AddTime 35.92ms 0.10% [f=0007870] Sim 20167.90ms 59.96% [f=0007870] [7870] Received game_message: PRO_Clopse has been destroyed! [f=0007870] [7870] Received game_message: RiposteR wins! [f=0007871] [7871] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007871] [7871] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007871] [7871] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007871] [7871] Game End Stats Values: 2,2140,2060,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,80,0,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007871] [7871] Game End Stats Values: 3,2460,2505,2460,2505,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.5333338,10.5333338,10.5333338,10.5333338,160,80,160,80,0,0,0,0,1025,1150,1025,1150,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007871] [7871] Game End Stats Values: 4,2610,2575,2610,2575,2.55103469,0.61846614,2.55103469,0.61846614,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,11.0666666,11.1999998,11.0666666,1275,1275,1275,1275,12.1700687,12.0412312,12.1700687,12.0412312,240,80,240,80,0,0,0,0,1095,1220,1095,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007871] [7871] Game End Stats Values: 5,2770,2810,2770,2810,8.11156845,3.94947577,8.11156845,3.94947577,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,13.7333336,12,13.7333336,1275,1275,1275,1275,12.3707018,13.2887335,12.3707018,13.2887335,400,160,400,160,0,0,0,0,1095,1375,1095,1375,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007871] [7871] Game End Stats Values: 6,2935,2890,2935,2890,9.6899128,6.21704721,9.6899128,6.21704721,0,0,0,0,0,0,0,0,0,0,0,0,117.991806,29.3359985,117.991806,29.3359985,0,0,0,0,12,14,12,14,1275,1275,1275,1275,12.9052229,14.1511707,12.9052229,14.1511707,480,240,480,240,58.6666222,0,58.6666222,0,1180,1375,1180,1375,0,58.6666222,0,58.6666222,0,0,0,0,29.3359985,117.991806,29.3359985,117.991806 [f=0007871] [7871] Game End Stats Values: 7,3005,2965,3005,2965,13.8893118,8.6440239,13.8893118,8.6440239,0,0,0,0,0,0,0,0,0,0,0,0,358.981262,248.007996,358.981262,248.007996,0,0,0,0,13.7333336,14.666667,13.7333336,14.666667,1275,1275,1275,1275,14.2799597,15.7617979,14.2799597,15.7617979,480,160,480,160,198.000076,160,198.000076,160,1250,1530,1250,1530,160,278.000061,160,278.000061,0,0,0,0,248.007996,380.915497,248.007996,380.915497 [f=0007871] [7871] Game End Stats Values: 8,3000,3045,3000,3045,15.6011248,17.2758846,15.6011248,17.2758846,0,0,0,0,0,0,0,0,0,0,0,0,485.701599,427.399658,485.701599,427.399658,0,0,0,0,14.8000002,16,14.8000002,16,1275,1275,1275,1275,15.847455,16.5754585,15.847455,16.5754585,320,240,320,240,296.666748,400,296.666748,400,1405,1530,1405,1530,400,376.666748,400,376.666748,0,0,0,0,432.35144,507.635834,432.35144,507.635834 [f=0007871] [7871] Game End Stats Values: 9,3090,3000,3090,3000,25.9083481,22.0363331,25.9083481,22.0363331,0,0,0,0,0,0,0,0,0,0,0,0,663.428284,566.071655,663.428284,566.071655,90,0,90,0,16,16,16,16,1275,1275,1275,1275,16.687151,16.3173637,16.687151,16.3173637,320,320,320,320,501.666748,480,501.666748,480,1405,1405,1405,1405,480,581.666748,480,581.666748,0,0,0,0,571.023438,685.362549,571.023438,685.362549 [f=0007871] [7871] Game End Stats Values: 10,3055,3245,3055,3245,44.808094,22.7770271,44.808094,22.7770271,0,0,0,0,0,0,0,0,0,0,0,0,743.428284,635.048218,743.428284,635.048218,90,90,90,90,16,16.9333324,16,16.9333324,1275,1275,1275,1275,17.2599831,17.7827129,17.2599831,17.7827129,160,320,160,320,581.666748,640,581.666748,640,1530,1560,1530,1560,640,661.666748,640,661.666748,0,0,0,0,640,765.362549,640,765.362549 [f=0007871] [7871] Game End Stats Values: 11,3180,3245,3180,3245,59.7546082,39.4735336,59.7546082,39.4735336,0,0,0,0,0,0,0,0,0,0,0,0,794.092285,715.048218,794.092285,715.048218,90,90,90,90,16,18,16,18,1275,1275,1275,1275,16.9964333,19.1131001,16.9964333,19.1131001,160,320,160,320,661.666748,720,661.666748,720,1655,1560,1655,1560,720,741.666748,720,741.666748,0,0,0,0,720,816.02655,720,816.02655 [f=0007871] [7871] Game End Stats Values: 12,3400,3450,3400,3450,64.0481567,61.0885773,64.0481567,61.0885773,0,0,0,0,0,0,0,0,0,0,0,0,794.092285,715.048218,794.092285,715.048218,90,90,90,90,17.8666668,18,17.8666668,18,1275,1275,1275,1275,16.2862377,19.4410019,16.2862377,19.4410019,240,400,240,400,661.666748,720,661.666748,720,1795,1685,1795,1685,720,741.666748,720,741.666748,0,0,0,0,720,816.02655,720,816.02655 [f=0007871] [7871] Game End Stats Values: 13,3790,3630,3790,3630,66.8524094,65.232872,66.8524094,65.232872,0,0,0,0,0,0,0,0,0,0,0,0,879.935669,715.048218,879.935669,715.048218,180,90,180,90,21.6000004,18,21.6000004,18,1275,1275,1275,1275,16.1869507,18.2762852,16.1869507,18.2762852,400,580,400,580,747.500244,720,747.500244,720,1935,1685,1935,1685,720,827.500244,720,827.500244,0,0,0,0,720,901.869934,720,901.869934 [f=0007871] [7871] Game End Stats Values: 14,4110,4210,4110,4210,75.9448547,67.4177399,75.9448547,67.4177399,0,0,0,0,0,0,0,0,0,0,0,0,996.166382,903.254211,996.166382,903.254211,280,180,280,180,25.2000008,18.0799999,25.2000008,18.0799999,1275,1505,1275,1505,19.1661625,18.1456585,19.1661625,18.1456585,480,840,480,840,747.500244,800,747.500244,800,2075,1685,2075,1685,800,827.500244,800,827.500244,50.4000473,0.000228,50.4000473,0.000228,908.205994,1018.10065,908.205994,1018.10065 [f=0007871] [7871] Game End Stats Values: 15,4080,4030,4080,4030,110.104439,86.5162964,110.104439,86.5162964,0,0,0,0,0,0,0,0,0,0,0,0,1425.37561,1753.98328,1425.37561,1753.98328,90,180,90,180,27.6635532,20.1600018,27.6635532,20.1600018,1275,1505,1275,1505,23.4930077,19.2732372,23.4930077,19.2732372,640,660,640,660,1087.50024,998.400024,1087.50024,998.400024,2075,1685,2075,1685,998.400024,1167.50024,998.400024,1167.50024,121.600319,0.000672,121.600319,0.000672,1762.26831,1492.36975,1762.26831,1492.36975 [f=0007871] [7871] Game End Stats Values: 16,2970,4190,2970,4190,147.555954,109.30751,147.555954,109.30751,0,0,0,0,0,0,0,0,243.507889,75.3039246,243.507889,75.3039246,1624.28906,2308.52954,1624.28906,2308.52954,90,180,90,180,23,18,23,18,0,1505,0,1505,15.5634336,28.5860729,15.5634336,28.5860729,720,820,720,820,1087.50024,2273.3999,1087.50024,2273.3999,2160,1685,2160,1685,2273.3999,1167.50024,2273.3999,1167.50024,121.600319,141.600586,121.600319,141.600586,2316.81445,1819.69043,2316.81445,1819.69043 [f=0007871] [7871] Game End Stats Values: 17,3230,4360,3230,4360,187.194672,119.238441,187.194672,119.238441,0,0,0,0,0,0,0,0,248.739197,207.763794,248.739197,207.763794,1624.28906,2356.5354,1624.28906,2356.5354,90,270,90,270,22,18,22,18,0,1505,0,1505,16.6425819,29.5420322,16.6425819,29.5420322,800,900,800,900,1087.50024,2273.3999,1087.50024,2273.3999,2340,1685,2340,1685,2273.3999,1167.50024,2273.3999,1167.50024,121.600319,300.602203,121.600319,300.602203,2364.82031,1819.69043,2364.82031,1819.69043 [f=0007871] [7871] Game End Stats Values: 18,3325,4815,3325,4815,222.198013,125.29924,222.198013,125.29924,0,0,0,0,0,0,0,0,252.942383,225.482056,252.942383,225.482056,1726.39734,2632.42896,1726.39734,2632.42896,90,270,90,270,23.333334,18.1333332,23.333334,18.1333332,0,1505,0,1505,18.0668907,19.0707188,18.0668907,19.0707188,640,980,640,980,1172.50024,2433.3999,1172.50024,2433.3999,2595,2060,2595,2060,2513.3999,1252.50024,2513.3999,1252.50024,121.600319,300.602203,121.600319,300.602203,2651.01343,1986.46411,2651.01343,1986.46411 [f=0007871] [7871] Game End Stats Values: 19,3090,4745,3090,4745,228.767761,126.537163,228.767761,126.537163,0,0,0,0,0,0,0,0,252.942383,225.482056,252.942383,225.482056,1872.74243,2877.39258,1872.74243,2877.39258,90,360,90,360,24,18.5,24,18.5,0,1505,0,1505,17.5712166,18.1547413,17.5712166,18.1547413,320,820,320,820,1332.50024,2833.3999,1332.50024,2833.3999,2680,2060,2680,2060,2913.3999,1492.50024,2913.3999,1492.50024,121.600319,300.602203,121.600319,300.602203,2956.83252,2138.35498,2956.83252,2138.35498 [f=0007882] [7882] Event [4912,46.8426208,3632]: 1 finished unit Dagger [f=0007963] [7963] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0007974] Spectator PRO_Clopse left the game: normal quit [f=0007974] [7974] Event [undefined]: PRO_Clopse quit [f=0008117] [8117] Event [1704,16.6817627,2312]: 0 finished unit Solar Collector [f=0008153] No clients connected, shutting down server [f=0008153] Server shutdown [f=0008153] [8153] all players disconnected [f=0008177] [8177] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008326] [8326] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008463] [8463] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008582] [8582] Event [1416,74.5276794,1880]: 0 finished unit Solar Collector [f=0008647] [8647] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008792] [8792] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008928] [8928] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0008958] [8958] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0009077] [9077] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009213] [9213] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009348] [9348] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009482] [9482] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009528] [9528] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0009630] [9630] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009767] [9767] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0009915] [9915] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0010052] [10052] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0010097] [10097] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0010201] [10201] Event [1200,47.4386292,432]: 0 finished unit Dagger [f=0010303] Autoquit sending quit command. [f=0010303] [QuitAction] user exited to system [f=0010303] [SpringApp::Kill][1] fromRun=1 [f=0010303] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010303] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010303] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010303] [ThreadPool::SetThreadCount][2] workers=0 [f=0010303] [SpringApp::Kill][2] [f=0010303] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010303] [Game::KillLua][3] dtor=0 luaUI=0x5517ad50 [f=0010303] Start widgetHandler:Shutdown [f=0010303] Shutdown - SaveOrderList Complete [f=0010303] Writing last game win data [f=0010303] Shutdown - SaveConfigData Complete [f=0010303] Shutdown Widget - Save/Load API [f=0010303] Shutdown Widget - Chili Highlight [f=0010303] Shutdown Widget - Draw After Chili [f=0010303] Shutdown Widget - EPIC Menu [f=0010303] Shutdown Widget - Chili Widget Selector [f=0010303] Shutdown Widget - Chili Minimap [f=0010303] Shutdown Widget - Local Team Colors [f=0010303] Shutdown Widget - Display Keys 2 [f=0010303] Shutdown Widget - Save Game Menu [f=0010303] Shutdown Widget - Unit Icons [f=0010303] Shutdown Widget - Noises [f=0010303] Shutdown Widget - HealthBars [f=0010303] Shutdown Widget - Win Counter [f=0010303] Shutdown Widget - BuildETA [f=0010303] Shutdown Widget - SpringRTS Replay Stats [f=0010303] Shutdown Widget - Modular Comm Info [f=0010303] Shutdown Widget - Stereo3D [f=0010303] Shutdown Widget - Showeco and Grid Drawer [f=0010303] Shutdown Widget - Point Tracker [f=0010303] Shutdown Widget - Missile Silo Range [f=0010303] Shutdown Widget - MetalFeatures (new) [f=0010303] Shutdown Widget - MinimapEvents [f=0010303] Shutdown Widget - Local Widgets Config [f=0010303] Shutdown Widget - Highlight Geos [f=0010303] Shutdown Widget - Grab Input [f=0010303] Input grabbing is disabled! [f=0010303] Shutdown Widget - Defense Range Zero-K [f=0010303] Shutdown Widget - Darkening [f=0010303] Shutdown Widget - Context Menu [f=0010303] Shutdown Widget - Chili Spectator Panels [f=0010303] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010303] Shutdown Widget - Chili Nuke Warning [f=0010303] Shutdown Widget - Chili EndGame Window [f=0010303] Shutdown Widget - Chili Economy Panel Default [f=0010303] Shutdown Widget - CameraShake [f=0010303] Shutdown Widget - State Reverse and Latency [f=0010303] Shutdown Widget - Music Player v2 [f=0010303] Shutdown Widget - Attack AoE [f=0010303] Shutdown Widget - UnitShapes [f=0010303] Shutdown Widget - Map Edge Extension [f=0010303] Shutdown Widget - Selection Send [f=0010303] Shutdown Widget - LupsManager [f=0010303] Shutdown Widget - Newton Firezone [f=0010303] Shutdown Widget - Chili Pro Console [f=0010303] Shutdown Widget - Persistent Build Height [f=0010303] Shutdown Widget - Lasso Terraform GUI [f=0010303] Shutdown Widget - Lups [f=0010303] Shutdown Widget - Chili Framework [f=0010303] Shutdown Widget - Mex Placement Handler [f=0010303] Shutdown Widget - Chili Core Selector [f=0010303] Shutdown Widget - Custom Markers [f=0010303] Shutdown Widget - Select Keys [f=0010303] Shutdown Widget - Pause Screen [f=0010303] Shutdown Widget - Text To Speech Control [f=0010303] Shutdown Widget - Layout Handler [f=0010303] End widgetHandler:Shutdown [f=0010303] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={863566,89726478} {int,ext,rec}Allocs={10589430,0,0} {chunk,block}Bytes={89726478,0} [f=0010303] [Game::KillLua][1] dtor=0 luaGaia=0x528b2330 [f=0010303] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={701041,79317673} {int,ext,rec}Allocs={10589431,0,0} {chunk,block}Bytes={79317673,0} [f=0010303] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={701041,79317673} {int,ext,rec}Allocs={10589431,0,0} {chunk,block}Bytes={79317673,0} [f=0010303] [Game::KillLua][2] dtor=0 luaRules=0x5254c360 [f=0010303] Start gadgetHandler:Shutdown [f=0010303] Shutdown - StartSetup [f=0010303] Shutdown - UnitMorph [f=0010303] Shutdown - Carrier Drones [f=0010303] Shutdown - LupsNanoSpray [f=0010303] Shutdown - Missile Silo Controller [f=0010303] Shutdown - Modular Comm Info [f=0010303] Shutdown - Terrain Texture Handler [f=0010303] Shutdown - UnitCloakShield [f=0010303] Shutdown - Starlight Handler [f=0010303] End gadgetHandler:Shutdown [f=0010303] Start gadgetHandler:Shutdown [f=0010303] Shutdown - Save/Load [f=0010303] Shutdown - Teleport Throw [f=0010303] Shutdown - UnitMorph [f=0010303] Shutdown - Modular Comm Info [f=0010303] Shutdown - Retreat Command [f=0010303] Shutdown - Shockwaves [f=0010303] Shutdown - UnitCloakShield [f=0010303] Shutdown - Lups Cloak FX [f=0010303] Shutdown - Lups [f=0010303] Shutdown - Lups Shield [f=0010303] End gadgetHandler:Shutdown [f=0010303] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10589463,0,0} {chunk,block}Bytes={0,0} [f=0010303] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10589463,0,0} {chunk,block}Bytes={0,0} [f=0010303] [Game::KillLua][4] dtor=0 [f=0010303] [Game::~CGame][1] [f=0010303] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010303] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010303] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010303] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010303] [Game::KillLua][4] dtor=1 [f=0010303] [Game::KillMisc][1] [f=0010303] [Game::KillMisc][2] [f=0010303] [Game::KillMisc][3] [f=0010303] [Game::KillRendering][1] [f=0010303] [3DOParser::Kill] allocated 1 pieces [f=0010303] [S3OParser::Kill] allocated 174 pieces [f=0010303] [AssParser::Kill] allocated 0 pieces [f=0010303] [Game::KillInterface][1] [f=0010303] [Game::KillInterface][2] [f=0010303] [Game::KillSimulation][1] [f=0010303] [Game::KillSimulation][2] [f=0010303] [CCollisionHandler] dis-/continuous tests: 0/735420 [f=0010303] [Game::KillSimulation][3] [f=0010303] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010303] [~CPathCache(24x16)] cacheHits=178 hitPercentage=48% numHashColls=0 maxCacheSize=30 [f=0010303] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010303] [~CPathCache(48x32)] cacheHits=129 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010303] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010303] [LosHandler::Kill] raycast instance cache-{hits,misses}={4403,8318}; shared=10%; cached=25% [f=0010303] [Game::KillSimulation][4] [f=0010303] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010303] [Game::~CGame][2] [f=0010303] [Game::~CGame][3] [f=0010303] [SpringApp::Kill][3] [f=0010303] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 109604 bytes sent 197493 bytes recv'd [f=0010303] [SpringApp::Kill][4] font=0x46552aa0 [f=0010303] [SpringApp::Kill][5] [f=0010303] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x465c08a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2297ms file="objects3d/arm_solar.s3o" indx=4939 inflSize=20kb readTime=39ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=29ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=26ms file="unitpics/factoryamph.png" indx=6502 inflSize=10kb readTime=19ms file="luarules/gadgets/cai/combathandler.lua" indx=1677 inflSize=1kb readTime=19ms file="bitmaps/cc/electnovaexplo.png" indx=428 inflSize=97kb readTime=18ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=17ms file="luaui/widgets/gui_team_platter.lua" indx=4755 inflSize=12kb readTime=16ms file="bitmaps/gpl/sporetrail2.tga" indx=495 inflSize=37kb readTime=14ms file="bitmaps/loadpictures/firestates.png" indx=518 inflSize=2945kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29445687 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x466af7e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466aa930) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x465d6230) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb39c0b3de0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]