[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0nNJtcIA8h/springsettings.1261573.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f132001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3975 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261573/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 236ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45ed96d0] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45ed96d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 118ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] DerPizzaHouse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261573/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (200ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261573/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539e6f00,0x5f0e41e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 67b2bf61bb10c9fc56a1be034596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000d0674070,00000000dc3c5fb0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={000000005b3a56b0,00000000c9848340}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] [0] Event [1443,337.115417,4766]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5003,337.144043,1482]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 0, elo:2440, userid: 470418 [f=0000000] [0] Jack500, team: 1, elo:2124, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [4872,337.115021,1480]: 1 finished unit Shieldbot Factory [f=0000044] [44] Event [1520,337.115021,4720]: 0 finished unit Tank Foundry [f=0000243] [243] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0000309] [309] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0000461] [461] Event [4860,337.115021,1480]: 1 finished unit Convict [f=0000618] [618] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0000696] [696] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0000737] [737] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0000806] [806] Event [5080,337.115021,1816]: 1 finished unit Solar Collector [f=0000830] [830] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0000939] [939] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0001001] [1001] Event [4952,337.115021,1816]: 1 finished unit Solar Collector [f=0001199] [1199] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0001277] [1277] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0001384] [1384] Event [4824,337.115021,1816]: 1 finished unit Solar Collector [f=0001402] [1402] Event [1548,338.435028,4720]: 0 finished unit Welder [f=0001566] [1566] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0001697] [1697] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0001742] [1742] Event [4728,337.115021,1800]: 1 finished unit Solar Collector [f=0001797] [1797] Event [984,337.115021,4392]: 0 finished unit Wind/Tidal Generator [f=0001896] [1896] Event [984,337.115021,4472]: 0 finished unit Wind/Tidal Generator [f=0001938] [1938] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0002007] [2007] Event [984,337.115021,4552]: 0 finished unit Wind/Tidal Generator [f=0002142] [2142] Event [984,337.115021,4632]: 0 finished unit Wind/Tidal Generator [f=0002292] [2292] Event [984,337.115021,4712]: 0 finished unit Wind/Tidal Generator [f=0002326] [2326] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0002422] [2422] Event [5192,337.115021,1736]: 1 finished unit Wind/Tidal Generator [f=0002442] [2442] Event [984,337.115021,4792]: 0 finished unit Wind/Tidal Generator [f=0002486] [2486] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0002670] [2670] Event [1104,337.115021,4720]: 0 finished unit Lotus [f=0002749] [2749] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0002792] [2792] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0002863] [2863] Event [5192,337.115021,1656]: 1 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0002964] [2964] Event [4418.94043,337.115021,1625.2384]: 1 lost unit Bandit [f=0003035] [3035] Event [4267.70361,310.427856,1562.61157]: 1 lost unit Bandit [f=0003210] [3210] Event [1600,337.115021,4384]: 0 finished unit Lotus [f=0003254] [3254] Event [4888,337.115021,1560]: 1 finished unit Caretaker [f=0003290] [3290] Event [5192,337.115021,1576]: 1 finished unit Wind/Tidal Generator [f=0003331] [3331] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0003368] [3368] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0003372] [3372] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0003387] [3387] Event [1112,337.115021,4456]: 0 finished unit Wind/Tidal Generator [f=0003425] [3425] Event [4643.19971,337.115021,1516.896]: 1 lost unit Bandit [f=0003429] [3429] Event [4633.00391,337.115021,1281.98145]: 0 lost unit Kodachi [f=0003448] [3448] Event [5192,337.115021,1496]: 1 finished unit Wind/Tidal Generator [f=0003477] [3477] Event [1192,337.115021,4536]: 0 finished unit Wind/Tidal Generator [f=0003567] [3567] Event [1256,337.115021,4616]: 0 finished unit Wind/Tidal Generator [f=0003587] [3587] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0003655] [3655] Event [5176,337.115021,1416]: 1 finished unit Wind/Tidal Generator [f=0003672] [3672] Event [1336,337.115021,4696]: 0 finished unit Wind/Tidal Generator [f=0003766] [3766] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0003838] [3838] Event [5176,337.115021,1336]: 1 finished unit Wind/Tidal Generator [f=0003853] [3853] Event [1416,337.115021,4776]: 0 finished unit Wind/Tidal Generator [f=0003930] [3930] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0003942] [3942] Event [1288,337.115021,4568]: 0 finished unit Wind/Tidal Generator [f=0003987] [3987] Event [5176,337.115021,1256]: 1 finished unit Wind/Tidal Generator [f=0004032] [4032] Event [1352,337.115021,4488]: 0 finished unit Wind/Tidal Generator [f=0004099] [4099] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0004102] [4102] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0004122] [4122] Event [1416,337.115021,4408]: 0 finished unit Wind/Tidal Generator [f=0004131] [4131] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0004216] [4216] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0004272] [4272] Event [1480,337.115021,4328]: 0 finished unit Wind/Tidal Generator [f=0004370] [4370] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0004548] [4548] Event [2528,207.545013,5120]: 0 finished unit Lotus [f=0004597] [4597] Event [4616,336.937408,1272]: 1 finished unit Metal Extractor [f=0004620] [4620] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0004659] [4659] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0004769] [4769] Event [1528,337.115021,4856]: 0 lost unit Metal Extractor [f=0004794] [4794] Event [1669.69067,337.115021,5052.45703]: 1 lost unit Bandit [f=0004922] [4922] Event [2592,206.105347,5120]: 0 finished unit Lotus [f=0005097] [5097] Event [1343.17114,337.115021,5115.68164]: 0 lost unit Kodachi [f=0005382] [5382] Event [1611.94373,337.234314,4875.729]: 1 lost unit Bandit [f=0005383] [5383] Event [2216,213.30368,5240]: 0 finished unit Solar Collector [f=0005388] [5388] Event [1601.49292,337.136536,4883.6626]: 1 lost unit Bandit [f=0005390] [5390] Event [1416,337.115021,4776]: 0 lost unit Wind/Tidal Generator [f=0005395] [5395] Event [1630.63928,337.115753,4938.33105]: 1 lost unit Bandit [f=0005667] [5667] Event [2296,213.30368,5240]: 0 finished unit Solar Collector [f=0005713] [5713] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0005717] [5717] Event [2392,213.30368,3560]: 0 finished unit Metal Extractor [f=0005865] [5865] Event [3944.14111,214.061081,1852.20874]: 1 lost unit Bandit [f=0005918] [5918] Event [3947.00879,213.845139,1983.20349]: 1 lost unit Bandit [f=0005982] [5982] Event [3867.09473,214.186432,2100.89502]: 1 lost unit Bandit [f=0006013] [6013] Event [2600,211.864014,5256]: 0 finished unit Solar Collector [f=0006175] [6175] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0006240] [6240] Event [2392,213.30368,3560]: 0 lost unit Metal Extractor [f=0006272] [6272] Event [2376,213.30368,3144]: 0 finished unit Metal Extractor [f=0006342] [6342] Event [2680,213.30368,5256]: 0 finished unit Solar Collector [f=0006357] [6357] Event [2436.302,212.90506,3529.01001]: 1 lost unit Bandit [f=0006418] [6418] Event [2466.40649,213.30368,3427.32861]: 1 lost unit Bandit [f=0006482] [6482] Event [2506.90967,212.78006,3309.57471]: 1 lost unit Bandit [f=0006530] [6530] Event [2568.0437,212.465347,3220.65845]: 1 lost unit Bandit [f=0006572] [6572] Event [2536.69214,213.428238,3131.38745]: 1 lost unit Bandit [f=0006689] [6689] Event [2760,210.424347,5240]: 0 finished unit Solar Collector [f=0006714] [6714] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0007240] [7240] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0007262] [7262] Event [2392,212.14325,3560]: 0 finished unit Metal Extractor [f=0007391] [7391] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0007407] [7407] Event [5032,337.115021,1256]: 1 finished unit Wind/Tidal Generator [f=0007724] [7724] Event [2376,213.476563,3464]: 0 finished unit Caretaker [f=0007907] [7907] Event [4952,337.115021,1240]: 1 finished unit Wind/Tidal Generator [f=0007965] [7965] Event [2480,213.30368,3216]: 0 finished unit Lotus [f=0008074] [8074] Event [2480,213.30368,3216]: 0 lost unit Lotus [f=0008103] [8103] Event [2376,213.310699,3144]: 0 lost unit Metal Extractor [f=0008125] [8125] Event [2448,213.30368,3264]: 0 lost unit Lotus [f=0008192] [8192] Event [1548,338.435028,4720]: 0 finished unit Welder [f=0008441] [8441] Event [4872,337.115021,1240]: 1 finished unit Wind/Tidal Generator [f=0008475] [8475] Event [4024,227.700348,1768]: 1 finished unit Stinger [f=0008578] [8578] Event [2344,213.30368,3288]: 0 finished unit Stardust [f=0008692] [8692] Event [1528,335.954742,4856]: 0 finished unit Metal Extractor [f=0008756] [8756] Event [4792,337.115021,1224]: 1 finished unit Wind/Tidal Generator [f=0008773] [8773] Event [1548,338.435028,4720]: 0 finished unit Welder [f=0008792] [8792] Event [2112,335.675354,3360]: 0 finished unit Radar Tower [f=0008905] [8905] Event [2783.23242,209.195374,2206.83423]: 1 lost unit Felon [f=0009022] [9022] Event [4712,337.115021,1208]: 1 finished unit Wind/Tidal Generator [f=0009025] [9025] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0009297] [9297] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0009342] [9342] Event [4632,337.115021,1208]: 1 finished unit Wind/Tidal Generator [f=0009507] [9507] Event [1352,337.27005,4840]: 0 finished unit Caretaker [f=0009829] [9829] Event [1368,337.115021,4936]: 0 finished unit Caretaker [f=0009991] [9991] Event [2376,212.150269,3144]: 0 finished unit Metal Extractor [f=0010084] [10084] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0010161] [10161] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0010297] [10297] Event [1720,337.115021,4920]: 0 finished unit Caretaker [f=0010395] [10395] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0010649] [10649] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0010669] [10669] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0010682] [10682] Event [4872,337.115021,1352]: 1 finished unit Caretaker [f=0010718] [10718] Event [3825.12671,214.743347,2207.53271]: 0 lost unit Kodachi [f=0011372] [11372] Event [2456,213.30368,2904]: 0 finished unit Stinger [f=0011393] [11393] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0011619] [11619] Event [4860,337.115021,1480]: 1 finished unit Aspis [f=0011694] [11694] Event [3304,211.864014,872]: 1 finished unit Solar Collector [f=0011903] [11903] Event [1548,338.435028,4720]: 0 finished unit Minotaur [f=0011948] [11948] Event [4860,337.115021,1480]: 1 finished unit Thug [f=0012001] [12001] Event [3432,213.30368,856]: 1 finished unit Solar Collector [f=0012267] [12267] Event [4860,337.115021,1480]: 1 finished unit Thug [f=0012318] [12318] Event [3544,211.864014,872]: 1 finished unit Solar Collector [f=0012398] [12398] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0012574] [12574] Event [3328,207.545013,976]: 1 finished unit Radar Tower [f=0012580] [12580] Event [4860,337.115021,1480]: 1 finished unit Thug [f=0012669] [12669] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [f=0012862] [12862] Event [3296,208.98468,1008]: 1 finished unit Radar Tower [f=0012914] [12914] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0012921] [12921] Event [4860,337.115021,1480]: 1 finished unit Thug [f=0013053] [13053] Event [1128,337.115021,4944]: 0 finished unit Airplane Plant [f=0013086] [13086] Event [2200,121.165009,1224]: 1 lost unit Metal Extractor [f=0013217] [13217] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0013283] [13283] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [f=0013404] [13404] Event [3720,206.105347,952]: 1 finished unit Solar Collector [f=0013413] [13413] Event [4860,337.115021,1480]: 1 finished unit Thug [f=0013414] [13414] Event [1548,338.435028,4720]: 0 finished unit Kodachi [f=0013751] [13751] Event [3328,207.545013,976]: 1 finished unit Sparrow [f=0013761] [13761] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [f=0013892] [13892] Event [3848,208.98468,952]: 1 finished unit Solar Collector [f=0014056] [14056] Event [4860,337.115021,1480]: 1 finished unit Racketeer [f=0014393] [14393] Event [3904,121.165009,4624]: 0 finished unit Lotus [f=0014536] [14536] Event [4860,337.115021,1480]: 1 finished unit Racketeer [f=0014642] [14642] Event [3768,213.30368,3000]: 0 finished unit Metal Extractor [f=0015066] [15066] Event [4860,337.115021,1480]: 1 finished unit Racketeer [f=0015160] [15160] Event [3752,213.30368,2584]: 0 finished unit Metal Extractor [f=0015164] [15164] Event [568,121.165009,2536]: 0 finished unit Metal Extractor [f=0015426] [15426] Event [2381.99487,535.854919,4857.94727]: 1 lost unit Sparrow [f=0015686] [15686] Event [4860,337.115021,1480]: 1 finished unit Racketeer [f=0015751] [15751] Event [3592,207.545013,2584]: 0 finished unit Stardust [f=0015821] [15821] Event [3064,213.30368,1256]: 1 finished unit Stinger [f=0016065] [16065] Event [600,121.165009,2232]: 0 finished unit Metal Extractor [f=0016069] [16069] Event [3592,207.718201,2584]: 0 lost unit Stardust [f=0016105] [16105] Event [3672,208.98468,2600]: 0 lost unit Stinger [f=0016133] [16133] Event [4860,337.115021,1480]: 1 finished unit Racketeer [f=0016146] [16146] Event [3752,213.663483,2584]: 0 lost unit Metal Extractor [f=0016188] [16188] Event [3496.29858,210.252838,2679.39038]: 0 lost unit Ogre [f=0016228] [16228] Event [3463.30591,212.986069,2721.22754]: 0 lost unit Ogre [f=0016279] [16279] Event [4860,337.115021,1480]: 1 finished unit Rogue [f=0016428] [16428] Event [4860,337.115021,1480]: 1 finished unit Rogue [f=0016585] [16585] Event [4860,337.115021,1480]: 1 finished unit Rogue [f=0016747] [16747] Event [4860,337.115021,1480]: 1 finished unit Rogue [f=0016915] [16915] Event [4860,337.115021,1480]: 1 finished unit Rogue [f=0017018] [17018] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0017020] [17020] Event [1548,338.435028,4720]: 0 finished unit Minotaur [f=0017042] [17042] Event [568,121.165009,1928]: 0 finished unit Metal Extractor [f=0017120] [17120] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0017248] [17248] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0017397] [17397] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0017548] [17548] Event [1148.80212,340.485382,4982]: 0 finished unit Likho [f=0017554] [17554] Event [4860,337.115021,1480]: 1 finished unit Bandit [f=0017627] [17627] Event [3004.47437,214.108887,1100.6864]: 0 lost unit Kodachi [f=0017969] [17969] Event [3480,213.30368,3288]: 0 finished unit Stinger [f=0018039] [18039] Event [1384,337.115326,4648]: 0 finished unit Thresher [f=0018124] [18124] Event [2640,152.837677,1312]: 1 finished unit Lotus [f=0018250] [18250] Event [3744,213.558502,2736]: 0 lost unit Aegis [f=0018504] [18504] Event [3599.92822,213.350723,2818.31152]: 1 lost unit Bandit [f=0018539] [18539] Event [3554.6897,213.66832,3116.68408]: 0 lost unit Minotaur [f=0018555] [18555] Event [3619.00952,208.529678,2695.16772]: 1 lost unit Rogue [f=0018555] [18555] Event [3620.93042,213.050003,2719.18701]: 1 lost unit Rogue [f=0018555] [18555] Event [3653.65771,213.378098,2719.61401]: 1 lost unit Thug [f=0018556] [18556] Event [3595.58643,212.046906,2703.94409]: 1 lost unit Rogue [f=0018557] [18557] Event [3637.08545,209.034943,2667.96851]: 1 lost unit Thug [f=0018557] [18557] Event [3693.44434,213.703033,2718.21704]: 1 lost unit Aspis [f=0018558] [18558] Event [3704.0376,214.071716,2740.51221]: 1 lost unit Bandit [f=0018558] [18558] Event [3695.24512,213.645126,2764.32349]: 1 lost unit Bandit [f=0018559] [18559] Event [3586.57886,208.494034,2684.21802]: 1 lost unit Rogue [f=0018559] [18559] Event [3606.56934,206.336578,2669.1731]: 1 lost unit Rogue [f=0018561] [18561] Event [3725.03711,213.854492,2775.53003]: 1 lost unit Bandit [f=0018594] [18594] Event [3595.03027,213.848999,3030.96606]: 0 lost unit Kodachi [f=0018692] [18692] Event [3588.30225,205.476715,2645.35791]: 1 lost unit Racketeer [f=0018890] [18890] Event [1548,338.435028,4720]: 0 finished unit Minotaur [f=0018935] [18935] Event [872,121.165009,2088]: 0 finished unit Stardust [f=0019030] [19030] Event [3832,121.165009,4408]: 0 finished unit Geothermal Generator [f=0019161] [19161] Event [2656,142.76001,1408]: 1 finished unit Lotus [f=0019178] [19178] Event [1148.5,341.115021,4982]: 0 finished unit Owl [f=0019270] [19270] Event [664,121.165009,1976]: 0 finished unit Wind/Tidal Generator [f=0019296] [19296] Event [4860,337.115021,1480]: 1 finished unit Aspis [f=0019545] [19545] Event [3400,213.30368,3240]: 0 finished unit Stardust [f=0019572] [19572] Event [664,121.165009,2056]: 0 finished unit Wind/Tidal Generator [f=0019638] [19638] Event [4880,337.115021,1696]: 1 finished unit Chainsaw [f=0019699] [19699] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0019851] [19851] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0019883] [19883] Event [680,121.165009,2136]: 0 finished unit Wind/Tidal Generator [f=0020048] [20048] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020121] [20121] Event [3496,213.30368,3192]: 0 finished unit Caretaker [f=0020165] [20165] Event [1148.5,341.115021,4982]: 0 finished unit Raven [f=0020189] [20189] Event [2704,135.561676,1552]: 1 finished unit Lotus [f=0020194] [20194] Event [680,121.165009,2216]: 0 finished unit Wind/Tidal Generator [f=0020237] [20237] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020401] [20401] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020440] [20440] Event [1548,338.435028,4720]: 0 finished unit Minotaur [f=0020477] [20477] Event [680,121.165009,2312]: 0 finished unit Wind/Tidal Generator [f=0020560] [20560] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020696] [20696] Event [1256,337.115021,5080]: 0 finished unit Airpad [f=0020741] [20741] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020749] [20749] Event [664,121.165009,2392]: 0 finished unit Wind/Tidal Generator [f=0020891] [20891] Event [5592,121.165009,4216]: 0 finished unit Metal Extractor [f=0020922] [20922] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0020977] [20977] Event [664,121.165009,2472]: 0 finished unit Wind/Tidal Generator [f=0021102] [21102] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0021202] [21202] Event [648,121.165009,2552]: 0 finished unit Wind/Tidal Generator [f=0021274] [21274] Event [4860,337.115021,1480]: 1 finished unit Vandal [f=0021329] [21329] Event [1548,338.435028,4720]: 0 finished unit Emissary [f=0021334] [21334] Event [5544,121.165009,3912]: 0 finished unit Metal Extractor [f=0021361] [21361] Event [1148.5,341.115021,4982]: 0 finished unit Raven [f=0021478] [21478] Event [2200,119.494354,1224]: 1 finished unit Metal Extractor [f=0021569] [21569] Event [4512,337.115021,1920]: 1 finished unit Advanced Radar [f=0021749] [21749] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0021878] [21878] Event [5576,121.165009,3608]: 0 finished unit Metal Extractor [f=0021939] [21939] Event [1148.5,341.115021,4982]: 0 finished unit Raven [f=0022129] [22129] Event [4860,337.115021,1480]: 1 finished unit Aspis [f=0022177] [22177] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [f=0022326] [22326] Event [3608,213.30368,2888]: 0 finished unit Caretaker [f=0022394] [22394] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0022443] [22443] Event [2200,117.37735,1224]: 1 lost unit Metal Extractor [f=0022556] [22556] Event [2104,118.756638,1400]: 1 lost unit Metal Extractor [f=0022598] [22598] Event [1928,121.165009,1400]: 1 lost unit Metal Extractor [f=0022883] [22883] Event [1148.5,341.115021,4982]: 0 finished unit Raven [f=0023028] [23028] Event [4860,337.115021,1480]: 1 finished unit Aspis [f=0023037] [23037] Event [3688,211.5065,2760]: 0 finished unit Stinger [f=0023154] [23154] Event [1368,337.115021,4296]: 0 finished unit Airpad [f=0023388] [23388] Event [3512,213.552399,2824]: 0 finished unit Stardust [f=0023456] [23456] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0023467] [23467] Event [3688,211.5065,2760]: 0 lost unit Stinger [f=0023512] [23512] Event [3512,213.555298,2824]: 0 lost unit Stardust [f=0023682] [23682] Event [3752,212.505951,2584]: 0 lost unit Metal Extractor [f=0023689] [23689] Event [2544,121.165009,1488]: 1 finished unit Lotus [f=0023692] [23692] Event [3733.20215,213.079895,2837.18896]: 0 lost unit Engineer Commander [f=0023710] [23710] Event [3821.72021,211.225281,2777.66919]: 0 lost unit Emissary [f=0024094] [24094] Event [4860,337.115021,1480]: 1 finished unit Aspis [f=0024402] [24402] Event [3633.07129,510.05661,1942.34814]: 0 lost unit Raven [f=0024415] [24415] Event [3648.72705,469.920197,1889.72693]: 0 lost unit Raven [f=0024432] [24432] Event [3656.09375,440.726807,1856.1853]: 0 lost unit Raven [f=0024456] [24456] Event [3615.86523,438.808167,1842.16125]: 0 lost unit Raven [f=0024613] [24613] Event [2576,121.165009,1584]: 1 finished unit Lotus [f=0024710] [24710] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0025138] [25138] Event [5144,121.165009,3512]: 0 finished unit Stinger [f=0025386] [25386] Event [5096,337.115021,1672]: 1 finished unit Solar Collector [f=0025751] [25751] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0025789] [25789] Event [936,121.165009,2232]: 0 finished unit Geothermal Generator [f=0025901] [25901] Event [5096,337.115021,1592]: 1 finished unit Solar Collector [f=0026014] [26014] Event [1408,337.115021,5120]: 0 finished unit Strider Hub [f=0026020] [26020] Event [3746.14331,213.30368,1623.08606]: 1 lost unit Aspis [f=0026020] [26020] Event [3782.15088,213.30368,1673.68469]: 1 lost unit Felon [f=0026020] [26020] Event [3777.61621,213.30368,1633.66467]: 1 lost unit Felon [f=0026021] [26021] Event [3806.57642,214.487167,1652.25012]: 1 lost unit Racketeer [f=0026023] [26023] Event [3817.61987,213.603836,1630.49451]: 1 lost unit Aspis [f=0026023] [26023] Event [3825.85889,213.660767,1666.86609]: 1 lost unit Racketeer [f=0026023] [26023] Event [3761.5603,213.383041,1599.46655]: 1 lost unit Vandal [f=0026024] [26024] Event [3786.46191,214.351791,1602.07947]: 1 lost unit Bandit [f=0026025] [26025] Event [3809.93066,213.518555,1607.70557]: 1 lost unit Vandal [f=0026025] [26025] Event [3840.49341,213.653778,1647.22974]: 1 lost unit Racketeer [f=0026027] [26027] Event [3540.3833,524.381104,1801.55786]: 0 lost unit Likho [f=0026143] [26143] Event [1548,338.435028,4720]: 0 finished unit Welder [f=0026192] [26192] Event [2304,121.165009,1440]: 1 lost unit Picket [f=0026247] [26247] Event [1148.5,341.115021,4982]: 0 finished unit Likho [f=0026252] [26252] Event [2542.20483,214.743347,1056.00073]: 0 lost unit Kodachi [f=0026253] [26253] Event [5112,337.115021,1512]: 1 finished unit Solar Collector [f=0026293] [26293] Event [2471.7334,214.743347,1042.4552]: 0 lost unit Kodachi [f=0026312] [26312] Event [1288,337.115021,4872]: 0 finished unit Storage [f=0026377] [26377] Event [1040,121.165009,2096]: 0 finished unit Lotus [f=0026395] [26395] Event [1548,338.435028,4720]: 0 finished unit Welder [f=0026398] [26398] Event [5032,121.165009,3608]: 0 finished unit Stardust [f=0026480] [26480] Event [1288,337.117462,4792]: 0 finished unit Storage [f=0026539] [26539] Event [5112,337.115021,1432]: 1 finished unit Solar Collector [f=0026683] [26683] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0026798] [26798] Event [1056,121.165009,2192]: 0 finished unit Lotus [f=0026873] [26873] Event [5112,337.115021,1352]: 1 finished unit Solar Collector [f=0026898] [26898] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0026931] [26931] Event [1288,337.115021,4696]: 0 finished unit Storage [f=0027025] [27025] Event [2272,121.165009,1584]: 1 finished unit Picket [f=0027293] [27293] Event [1088,121.165009,2288]: 0 finished unit Lotus [f=0027378] [27378] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0027651] [27651] Event [2304,121.165009,1504]: 1 finished unit Radar Tower [f=0027788] [27788] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0027894] [27894] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0028506] [28506] Event [760,121.165009,2360]: 0 finished unit Energy Pylon [f=0028564] [28564] Event [4776,337.115021,1648]: 1 finished unit Airplane Plant [f=0028761] [28761] Event [2272,121.165009,1584]: 1 lost unit Picket [f=0028818] [28818] Event [2304,121.165009,1504]: 1 lost unit Radar Tower [f=0028920] [28920] Event [2576,119.216614,1584]: 1 lost unit Lotus [f=0028929] [28929] Event [2544,120.438614,1488]: 1 lost unit Lotus [f=0029008] [29008] Event [2200,116.535751,1224]: 1 lost unit Metal Extractor [f=0029156] [29156] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0029323] [29323] Event [2378.05078,121.165009,1747.85461]: 0 lost unit Ogre [f=0029559] [29559] Event [4504,207.545013,3080]: 0 finished unit Stinger [f=0029771] [29771] Event [3592,211.210175,2920]: 0 finished unit Stinger [f=0029810] [29810] Event [2287.89746,121.165009,1720.54712]: 0 lost unit Ogre [f=0030127] [30127] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0030127] [30127] Event [2549.17969,484.333984,1791.06677]: 0 lost unit Likho [f=0030142] [30142] Event [4755.5,341.115021,1610.00012]: 1 finished unit Raptor [f=0030349] [30349] Event [2183.96802,121.165009,1582.21814]: 0 lost unit Minotaur [f=0030442] [30442] Event [936,121.165009,2232]: 0 finished unit Advanced Geothermal [f=0030442] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0030442] [30442] Received game_message: Morph complete: Geothermal Generator -> Advanced Geothermal [f=0030520] [30520] Event [1548,338.435028,4720]: 0 finished unit Ogre [f=0030847] [30847] Event [3704,210.629883,2920]: 0 finished unit Stinger [f=0030850] [30850] Event [3971.15454,214.744339,1970.09595]: 0 lost unit Ogre [f=0030949] [30949] Event [4024,227.657562,1768]: 1 lost unit Stinger [f=0031008] [31008] Event [3925.73779,213.317871,1923.01978]: 0 lost unit Ogre [f=0031129] [31129] Event [4860,337.115021,1480]: 1 finished unit Felon [f=0031240] [31240] Event [4755.5,341.115021,1610.00012]: 1 finished unit Raptor [f=0031256] [31256] Event [4278.32129,308.260345,1569.84949]: 1 lost unit Felon [f=0031336] [31336] Event [1584,337.115021,5088]: 0 finished unit Scorpion [f=0031610] [31610] Event [4755.5,341.115021,1610.00012]: 1 finished unit Raptor [f=0031627] [31627] Event [4512,337.115021,1920]: 1 lost unit Advanced Radar [f=0031632] [31632] Event [4616,334.662323,1272]: 1 lost unit Metal Extractor [f=0031644] [31644] Event [4632,337.453217,1208]: 1 lost unit Wind/Tidal Generator [f=0031664] [31664] Event [undefined]: Jack500 resigned [f=0031664] game_message: Jack500 has been destroyed! [f=0031664] game_message: LordSwan3x wins! [f=0031664] Submitting stats [f=0031664] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0031664] Part| Total Time|Time of the last 0.5s [f=0031664] Draw 37009.21ms 10.84% [f=0031664] Lua::Callins::Synced 18866.84ms 22.76% [f=0031664] Lua::Callins::Unsynced 49171.34ms 18.03% [f=0031664] Lua::CollectGarbage::Synced 730.76ms 0.79% [f=0031664] Lua::CollectGarbage::Unsynced 1861.23ms 0.99% [f=0031664] Misc::Profiler::AddTime 142.56ms 0.00% [f=0031664] Sim 94115.28ms 76.85% [f=0031664] [31664] Received game_message: Jack500 has been destroyed! [f=0031664] [31664] Received game_message: LordSwan3x wins! [f=0031665] [31665] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0031665] [31665] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0031665] [31665] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031665] [31665] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6,6.26666689,6,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0031665] [31665] Game End Stats Values: 3,2410,2315,2410,2315,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.57777119,8,8.57777119,8,1275,1275,1275,1275,9.22221851,8.53333378,9.22221851,8.53333378,75,170,75,170,0,0,0,0,1060,870,1060,870,0,0,0,0,0.00007889,0,0.00007889,0,0,0,0,0 [f=0031665] [31665] Game End Stats Values: 4,2630,2400,2630,2400,0.74356806,0,0.74356806,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.6666069,8,14.6666069,8,1275,1275,1275,1275,11.7162085,10.1333332,11.7162085,10.1333332,225,170,225,170,0,0,0,0,1130,955,1130,955,0,0,0,0,0.00057889,0,0.00057889,0,0,0,0,0 [f=0031665] [31665] Game End Stats Values: 5,2845,2705,2845,2705,4.52869034,0,4.52869034,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.6223221,8,16.6223221,8,1275,1275,1275,1275,11.763505,12.2666664,11.763505,12.2666664,300,170,300,170,0,0,0,0,1270,1260,1270,1260,0,0,0,0,0.00100111,0,0.00100111,0,0,0,0,0 [f=0031665] [31665] Game End Stats Values: 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12,3965,4235,3965,4235,155.805161,77.5260773,155.805161,77.5260773,0,0,0,0,0,0,0,0,0,0,0,0,369.274017,368.625458,369.274017,368.625458,0,360,0,360,27.9111252,33.5238457,27.9111252,33.5238457,1275,1275,1275,1275,15.9665213,21.9820347,15.9665213,21.9820347,825,680,825,680,255,300,255,300,1865,1920,1865,1920,300,255,300,255,159.400864,0,159.400864,0,385.669861,378.179749,385.669861,378.179749 [f=0031665] [31665] Game End Stats Values: 13,3740,4100,3740,4100,200.485382,134.833481,200.485382,134.833481,0,0,0,0,0,0,0,0,0,0,0,0,551.19751,502.904755,551.19751,502.904755,0,360,0,360,30.9025135,39.9339638,30.9025135,39.9339638,1275,1275,1275,1275,16.9786797,21.8204937,16.9786797,21.8204937,600,510,600,510,460,525,460,525,1865,1955,1865,1955,525,460,525,460,159.400864,0,159.400864,0,533.996765,568.262085,533.996765,568.262085 [f=0031665] [31665] Game End Stats Values: 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69,14515,20605,14515,20605,2921.01025,3123.78149,2921.01025,3123.78149,0,0,0,0,0,0,0,0,0,976.367798,0,976.367798,15363.5605,9442.23828,15363.5605,9442.23828,2070,4300,2070,4300,60.1337242,102.971558,60.1337242,102.971558,1730,395,1730,395,23.6865902,49.313076,23.6865902,49.313076,6805,6050,6805,6050,13625.1992,8399.16602,13625.1992,8399.16602,3910,9860,3910,9860,8474.16602,14115.8672,8474.16602,14115.8672,284.764557,2091.29834,284.764557,2091.29834,9795.37891,16640.6465,9795.37891,16640.6465 [f=0031665] [31665] Game End Stats Values: 70,14065,20055,14065,20055,2951.36084,3337.25391,2951.36084,3337.25391,0,0,0,0,0,0,0,0,0,976.367798,0,976.367798,16435.0215,9892.23438,16435.0215,9892.23438,1620,4750,1620,4750,57.1215401,168.987366,57.1215401,168.987366,1730,395,1730,395,26.0344505,54.6432533,26.0344505,54.6432533,6805,5050,6805,5050,14625.1992,8849.16602,14625.1992,8849.16602,3910,9860,3910,9860,8924.16602,15115.8672,8924.16602,15115.8672,349.76059,2091.29834,349.76059,2091.29834,10245.375,17712.957,10245.375,17712.957 [f=0031665] [31665] Game End Stats Values: 71,14365,23055,14365,23055,2955.07983,3539.98535,2955.07983,3539.98535,0,0,0,0,0,0,0,0,0,976.367798,0,976.367798,16917.1309,10942.7617,16917.1309,10942.7617,1620,4750,1620,4750,50.0931168,157.468689,50.0931168,157.468689,1730,395,1730,395,25.247921,53.5154419,25.247921,53.5154419,7105,8050,7105,8050,14625.1992,9469.16602,14625.1992,9469.16602,3910,9860,3910,9860,9544.16602,15115.8672,9544.16602,15115.8672,424.756012,2091.29834,424.756012,2091.29834,11295.9023,18195.0664,11295.9023,18195.0664 [f=0031665] [31665] Game End Stats Values: 72,14145,23055,14145,23055,2957.28735,3620.70605,2957.28735,3620.70605,0,0,0,0,0,0,0,0,0,976.367798,0,976.367798,16941.2363,11554.4023,16941.2363,11554.4023,1620,4750,1620,4750,50.0931091,157.468674,50.0931091,157.468674,1330,395,1330,395,25.3679047,53.4534721,25.3679047,53.4534721,7405,8050,7405,8050,14625.1992,9954.16602,14625.1992,9954.16602,3790,9860,3790,9860,10064.166,15115.8672,10064.166,15115.8672,452.254333,2091.29834,452.254333,2091.29834,11914.1162,18219.1719,11914.1162,18219.1719 [f=0031706] [31706] Event [3380.89087,547.401855,1445.57336]: 1 lost unit Raptor [f=0031706] [31706] Event [4712,337.238922,1208]: 1 lost unit Wind/Tidal Generator [f=0031713] [31713] Event [4726.07666,334.792908,1679.55798]: 1 lost unit Felon [f=0031812] Player LordSwan3x left the game: normal quit [f=0031812] [31812] Event [undefined]: LordSwan3x quit [f=0031818] Spectator Jack500 left the game: normal quit [f=0031818] [31818] Event [undefined]: Jack500 quit [f=0031824] No clients connected, shutting down server [f=0031824] Server shutdown [f=0031824] [31824] all players disconnected [f=0031992] [31992] Event [4392,208.98468,3064]: 0 finished unit Stinger [f=0032860] [32860] Event [1548,338.435028,4720]: 0 finished unit Cyclops [f=0033379] Autoquit sending quit command. [f=0033379] [QuitAction] user exited to system [f=0033379] [SpringApp::Kill][1] fromRun=1 [f=0033379] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0033379] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033379] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0033379] [ThreadPool::SetThreadCount][2] workers=0 [f=0033379] [SpringApp::Kill][2] [f=0033379] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0033379] [Game::KillLua][3] dtor=0 luaUI=0x54334a40 [f=0033379] Start widgetHandler:Shutdown [f=0033379] Shutdown - SaveOrderList Complete [f=0033379] Writing last game win data [f=0033379] Shutdown - SaveConfigData Complete [f=0033379] Shutdown Widget - Chili Highlight [f=0033379] Shutdown Widget - Save/Load API [f=0033379] Shutdown Widget - Draw After Chili [f=0033379] Shutdown Widget - EPIC Menu [f=0033379] Shutdown Widget - Chili Minimap [f=0033379] Shutdown Widget - Chili Widget Selector [f=0033379] Shutdown Widget - Local Team Colors [f=0033379] Shutdown Widget - Display Keys 2 [f=0033379] Shutdown Widget - Save Game Menu [f=0033379] Shutdown Widget - HealthBars [f=0033379] Shutdown Widget - Noises [f=0033379] Shutdown Widget - Unit Icons [f=0033379] Shutdown Widget - Win Counter [f=0033379] Shutdown Widget - SpringRTS Replay Stats [f=0033379] Shutdown Widget - BuildETA [f=0033379] Shutdown Widget - Modular Comm Info [f=0033379] Shutdown Widget - Music Player v2 [f=0033379] Shutdown Widget - State Reverse and Latency [f=0033379] Shutdown Widget - CameraShake [f=0033379] Shutdown Widget - Chili Economy Panel Default [f=0033379] Shutdown Widget - Chili EndGame Window [f=0033379] Shutdown Widget - Chili Nuke Warning [f=0033379] Shutdown Widget - Chili Selections & CursorTip v2 [f=0033379] Shutdown Widget - Chili Spectator Panels [f=0033379] Shutdown Widget - Context Menu [f=0033379] Shutdown Widget - Darkening [f=0033379] Shutdown Widget - Defense Range Zero-K [f=0033379] Shutdown Widget - Grab Input [f=0033379] Input grabbing is disabled! [f=0033379] Shutdown Widget - Highlight Geos [f=0033379] Shutdown Widget - Local Widgets Config [f=0033379] Shutdown Widget - MinimapEvents [f=0033379] Shutdown Widget - MetalFeatures (new) [f=0033379] Shutdown Widget - Missile Silo Range [f=0033379] Shutdown Widget - Point Tracker [f=0033379] Shutdown Widget - Showeco and Grid Drawer [f=0033379] Shutdown Widget - Stereo3D [f=0033379] Shutdown Widget - Attack AoE [f=0033379] Shutdown Widget - UnitShapes [f=0033379] Shutdown Widget - Map Edge Extension [f=0033379] Shutdown Widget - Selection Send [f=0033379] Shutdown Widget - LupsManager [f=0033379] Shutdown Widget - Newton Firezone [f=0033379] Shutdown Widget - Chili Pro Console [f=0033379] Shutdown Widget - Persistent Build Height [f=0033379] Shutdown Widget - Lasso Terraform GUI [f=0033379] Shutdown Widget - Chili Framework [f=0033379] Shutdown Widget - Lups [f=0033379] Shutdown Widget - Custom Markers [f=0033379] Shutdown Widget - Chili Core Selector [f=0033379] Shutdown Widget - Mex Placement Handler [f=0033379] Shutdown Widget - Select Keys [f=0033379] Shutdown Widget - Pause Screen [f=0033379] Shutdown Widget - Layout Handler [f=0033379] Shutdown Widget - Text To Speech Control [f=0033379] End widgetHandler:Shutdown [f=0033379] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2272413,194027506} {int,ext,rec}Allocs={26259740,0,0} {chunk,block}Bytes={194027506,0} [f=0033379] [Game::KillLua][1] dtor=0 luaGaia=0x5f0e41e0 [f=0033379] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2034844,179814949} {int,ext,rec}Allocs={26259741,0,0} {chunk,block}Bytes={179814949,0} [f=0033379] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2034844,179814949} {int,ext,rec}Allocs={26259741,0,0} {chunk,block}Bytes={179814949,0} [f=0033379] [Game::KillLua][2] dtor=0 luaRules=0x539e6f00 [f=0033379] Start gadgetHandler:Shutdown [f=0033379] Shutdown - StartSetup [f=0033379] Shutdown - UnitMorph [f=0033379] Shutdown - Carrier Drones [f=0033379] Shutdown - LupsNanoSpray [f=0033379] Shutdown - Missile Silo Controller [f=0033379] Shutdown - Modular Comm Info [f=0033379] Shutdown - Terrain Texture Handler [f=0033379] Shutdown - UnitCloakShield [f=0033379] Shutdown - Starlight Handler [f=0033379] End gadgetHandler:Shutdown [f=0033379] Start gadgetHandler:Shutdown [f=0033379] Shutdown - Save/Load [f=0033379] Shutdown - Teleport Throw [f=0033379] Shutdown - UnitMorph [f=0033379] Shutdown - Modular Comm Info [f=0033379] Shutdown - Retreat Command [f=0033379] Shutdown - Shockwaves [f=0033379] Shutdown - UnitCloakShield [f=0033379] Shutdown - Lups Cloak FX [f=0033379] Shutdown - Lups [f=0033379] Shutdown - Lups Shield [f=0033379] End gadgetHandler:Shutdown [f=0033379] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26259779,0,0} {chunk,block}Bytes={0,0} [f=0033379] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={26259779,0,0} {chunk,block}Bytes={0,0} [f=0033379] [Game::KillLua][4] dtor=0 [f=0033379] [Game::~CGame][1] [f=0033379] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0033379] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0033379] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0033379] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0033379] [Game::KillLua][4] dtor=1 [f=0033379] [Game::KillMisc][1] [f=0033379] [Game::KillMisc][2] [f=0033379] [Game::KillMisc][3] [f=0033379] [Game::KillRendering][1] [f=0033379] [3DOParser::Kill] allocated 18 pieces [f=0033379] [S3OParser::Kill] allocated 748 pieces [f=0033379] [AssParser::Kill] allocated 17 pieces [f=0033379] [Game::KillInterface][1] [f=0033379] [Game::KillInterface][2] [f=0033379] [Game::KillSimulation][1] [f=0033379] [Game::KillSimulation][2] [f=0033379] [CCollisionHandler] dis-/continuous tests: 0/250568 [f=0033379] [Game::KillSimulation][3] [f=0033379] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033379] [~CPathCache(24x24)] cacheHits=179 hitPercentage=52% numHashColls=0 maxCacheSize=8 [f=0033379] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0033379] [~CPathCache(48x48)] cacheHits=227 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0033379] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033379] [~CRectangleOverlapHandler] 0% overlap reduction [f=0033379] [LosHandler::Kill] raycast instance cache-{hits,misses}={24108,28911}; shared=5%; cached=40% [f=0033379] [Game::KillSimulation][4] [f=0033379] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0033379] [Game::~CGame][2] [f=0033379] [Game::~CGame][3] [f=0033379] [SpringApp::Kill][3] [f=0033379] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 352904 bytes sent 245868 bytes recv'd [f=0033379] [SpringApp::Kill][4] font=0x45e0daa0 [f=0033379] [SpringApp::Kill][5] [f=0033379] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45e895e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2558ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=79ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=29ms file="luaui/widgets/unit_shield_guard.lua" indx=4837 inflSize=7kb readTime=29ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=26ms file="luaui/widgets/chili/skins/evolved/tech_button_rounded.png" indx=4124 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=22ms file="luaui/widgets/gui_icon_sets.lua" indx=4721 inflSize=3kb readTime=22ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3884 inflSize=4kb readTime=20ms file="luaui/widgets/dbg_stuckkeys.lua" indx=4635 inflSize=1kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 41970095 bytes cached in 2858 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x45f6f220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f835b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45e87370) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f132001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]