[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cPHS7rECUI/springsettings.1261371.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f658c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3981 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261371/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463788b0] using map "Faultline v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Faultline v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463788b0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 589ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 657ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 677ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Map Seed Generator Loaded gadget: Save/Load [f=-000001] ###MAPSEED### [f=-000001] 4502977 Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Map Seed Generator Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 185ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] isave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261371/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 238 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2980a04c [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9df5851c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6a7c744d [f=-000001] [Path] [PathEstimator::ReadFile] hash=6a7c744d file="cache/104dev-maintenance/paths/Faultline v1.0.pe-6a7c744d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e1423984 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=2980a04c [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=9df5851c [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6a7c745d [f=-000001] [Path] [PathEstimator::ReadFile] hash=6a7c745d file="cache/104dev-maintenance/paths/Faultline v1.0.pe2-6a7c745d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum 43e6991a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261371/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8b4db4d7e37aa37b5367f1c7c27f9cca9df9238855bcd47d2e7b395e4fc8dd26abaf9ac6d05c16663b7226a6d5f33791483ac53450c5d04eb00797ea7744a3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c95b4b664f1cc8b09fe11ba22540a069ffcc6b9e6f21b3225e9df5865cd3d7c02d3edc06aea2a42819edcc1b929bf436f68bad84fd9360c536ea4de5bd3306bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x536e0140,0x5e7c4850}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 726ebf61d733969bb36b2be64596f592 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kwaszati [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Kwaszati changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8b4db4d7e37aa37b5367f1c7c27f9cca9df9238855bcd47d2e7b395e4fc8dd26abaf9ac6d05c16663b7226a6d5f33791483ac53450c5d04eb00797ea7744a3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c95b4b664f1cc8b09fe11ba22540a069ffcc6b9e6f21b3225e9df5865cd3d7c02d3edc06aea2a42819edcc1b929bf436f68bad84fd9360c536ea4de5bd3306bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kwaszati" string="[Game::Load][lua{Rules,Gaia}={0x60cb0d10,0x64408e60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7a8b4db4d7e37aa37b5367f1c7c27f9cca9df9238855bcd47d2e7b395e4fc8dd26abaf9ac6d05c16663b7226a6d5f33791483ac53450c5d04eb00797ea7744a3]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c95b4b664f1cc8b09fe11ba22540a069ffcc6b9e6f21b3225e9df5865cd3d7c02d3edc06aea2a42819edcc1b929bf436f68bad84fd9360c536ea4de5bd3306bc]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={0000000060999840,000000005d9be410}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] Allies: I choose: Zlorker! [f=-000001] u2 [f=-000001] [0] Event [2874,80.5498047,1235]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2431,80.9902344,4876]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 0, elo:2085, userid: 492723 [f=0000000] [0] Kwaszati, team: 1, elo:1487, userid: 502387 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [2448,80.0815201,4736]: 1 finished unit Rover Assembly [f=0000007] [7] Event [2736,90.5473099,1184]: 0 finished unit Hovercraft Platform [f=0000287] [287] Event [2888,81.0367584,1528]: 0 finished unit Metal Extractor [f=0000333] [333] Event [2232,83.2429504,4616]: 1 finished unit Metal Extractor [f=0000502] [502] Event [2736,82.4219513,1152]: 0 finished unit Quill [f=0000587] [587] Event [3176,82.974472,1384]: 0 finished unit Metal Extractor [f=0000723] [723] Event [1944,80.2391052,4776]: 1 finished unit Metal Extractor [f=0000756] [756] Event [2736,82.4219513,1152]: 0 finished unit Dagger [f=0000775] [775] Event [3096,80.783844,1432]: 0 finished unit Solar Collector [f=0001023] [1023] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0001083] [1083] Event [3016,80.0173187,1464]: 0 finished unit Solar Collector [f=0001212] [1212] Event [2736,82.4219513,1152]: 0 finished unit Dagger [f=0001232] [1232] Event [2600,95.2194214,5096]: 1 finished unit Metal Extractor [f=0001425] [1425] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0001503] [1503] Event [2920,80.5426025,1448]: 0 finished unit Solar Collector [f=0001546] [1546] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Dart [f=0001772] [1772] Event [2832,82.9238892,4624]: 1 finished unit Radar Tower [f=0001791] [1791] Event [2520,95.5268097,1048]: 0 finished unit Metal Extractor [f=0001914] [1914] Event [3096,80.3986359,1336]: 0 finished unit Solar Collector [f=0001996] [1996] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Fencer [f=0002000] [2000] Event [2664,95.3400421,5112]: 1 finished unit Solar Collector [f=0002188] [2188] Event [2736,82.4219513,1152]: 0 finished unit Bolas [f=0002441] [2441] Event [2584,96.8847656,5160]: 1 finished unit Solar Collector [f=0002794] [2794] Event [2536,95.1104736,5080]: 1 finished unit Solar Collector [f=0002864] [2864] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Fencer [f=0003008] [3008] Event [2616,94.7758484,5032]: 1 finished unit Solar Collector [f=0003009] [3009] Event [2856,88.9199066,1128]: 0 finished unit Caretaker [f=0003169] [3169] Event [3384,80.7254791,680]: 0 finished unit Metal Extractor [f=0003190] [3190] Event [3282.75562,80.93853,1354.73181]: 1 lost unit Dart [f=0003195] [3195] Event [2736,82.4219513,1152]: 0 finished unit Bolas [f=0003360] [3360] Event [2800,81.8499756,1408]: 0 finished unit Lotus [f=0003385] [3385] Event [3515.83838,79.9978638,1223.64465]: 1 lost unit Scorcher [f=0003565] [3565] Event [2008,80.2274323,4792]: 1 finished unit Solar Collector [f=0003631] [3631] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0003689] [3689] Event [2338.54346,91.196022,792.057678]: 1 lost unit Scorcher [f=0003805] [3805] Event [1928,82.3324585,4840]: 1 finished unit Solar Collector [f=0004015] [4015] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Mason [f=0004045] [4045] Event [1880,80.0445557,4760]: 1 finished unit Solar Collector [f=0004225] [4225] Event [1960,80.4219818,4712]: 1 finished unit Solar Collector [f=0004409] [4409] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0004418] [4418] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0004480] [4480] Event [2296,79.9978638,4632]: 1 finished unit Solar Collector [f=0004485] [4485] Event [3280,80.776062,1424]: 0 finished unit Lotus [f=0004681] [4681] Event [2883.61255,31.0801926,1936.38928]: 1 lost unit Fencer [f=0004710] [4710] Event [2826.66187,66.0270996,1807.04712]: 0 lost unit Dagger [f=0004711] [4711] Event [4072,139.996948,808]: 0 finished unit Metal Extractor [f=0004732] [4732] Event [3057.94653,30.4143314,1896.09241]: 1 lost unit Fencer [f=0004786] [4786] Event [2216,80.5542755,4680]: 1 finished unit Solar Collector [f=0004786] [4786] Event [2939.5249,30.4799747,1987.52954]: 1 lost unit Scorcher [f=0005069] [5069] Event [3000.60571,32.0056076,2575.89233]: 1 lost unit Scorcher [f=0005129] [5129] Event [2168,79.9978638,4600]: 1 finished unit Solar Collector [f=0005138] [5138] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Fencer [f=0005172] [5172] Event [3176,95.1377106,4248]: 1 finished unit Metal Extractor [f=0005354] [5354] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0005355] [5355] Event [4248,139.996948,728]: 0 finished unit Metal Extractor [f=0005392] [5392] Event [2248,79.9978638,4552]: 1 finished unit Solar Collector [f=0005678] [5678] Event [2088,80.7138062,4680]: 1 finished unit Solar Collector [f=0005736] [5736] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0005755] [5755] Event [3099.96851,95.5900803,4051.32251]: 1 lost unit Fencer [f=0005855] [5855] Event [3408,88.4413147,4080]: 1 lost unit Picket [f=0005973] [5973] Event [3176,95.1377106,4248]: 1 lost unit Metal Extractor [f=0006015] [6015] Event [3193.81958,94.8473587,4183.94238]: 1 lost unit Scorcher [f=0006023] [6023] Event [3085.89185,94.5751114,4128.43799]: 1 lost unit Mason [f=0006051] [6051] Event [2184,79.9978638,4792]: 1 finished unit Solar Collector [f=0006125] [6125] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0006166] [6166] Event [2447.99805,80.6429672,4718.00781]: 1 finished unit Scorcher [f=0006212] [6212] Event [2832,82.9238892,4624]: 1 lost unit Radar Tower [f=0006251] [6251] Event [2584,94.9976349,968]: 0 finished unit Solar Collector [f=0006315] [6315] Event [2861.08813,84.9898987,4435.11963]: 1 lost unit Scorcher [f=0006495] [6495] Event [2544,80.2196503,4784]: 1 finished unit Lotus [f=0006498] [6498] Event [2736,82.4219513,1152]: 0 finished unit Quill [f=0006517] [6517] Event [2664,95.1960754,936]: 0 finished unit Solar Collector [f=0006538] [6538] Event [2544,80.2196503,4784]: 1 lost unit Lotus [f=0006559] [6559] Event [2447.99805,80.8863449,4718.00781]: 1 lost unit Fencer [f=0006576] [6576] Event [2447.99805,80.5699539,4718.00781]: 1 lost unit Fencer [f=0006593] [6593] Event [2447.99805,80.5699539,4718.00781]: 1 lost unit Fencer [f=0006625] [6625] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006636] [6636] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006651] [6651] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006724] [6724] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006730] [6730] Event [2280,80.3013611,4904]: 1 finished unit Solar Collector [f=0006744] [6744] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006755] [6755] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006765] [6765] Event [2744,95.5968475,888]: 0 finished unit Solar Collector [f=0006770] [6770] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006782] [6782] Event [2736,82.4219513,1152]: 0 finished unit Quill [f=0006785] [6785] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006800] [6800] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006815] [6815] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006830] [6830] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006845] [6845] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006860] [6860] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006875] [6875] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006890] [6890] Event [2824,95.6629944,856]: 0 finished unit Solar Collector [f=0006890] [6890] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006905] [6905] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006912] [6912] Event [2376,82.997818,5016]: 1 finished unit Solar Collector [f=0006920] [6920] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006935] [6935] Event [2447.99805,80.6429672,4718.00781]: 1 lost unit Fencer [f=0006943] [6943] Event [2448,79.9978638,4736]: 1 lost unit Rover Assembly [f=0007128] [7128] Event [2904,94.5540619,808]: 0 finished unit Solar Collector [f=0007394] [7394] Event [2984,94.487915,776]: 0 finished unit Solar Collector [f=0007493] [7493] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0007611] [7611] Event [3064,93.3906555,728]: 0 finished unit Solar Collector [f=0007987] [7987] Event [3144,92.4140167,696]: 0 finished unit Solar Collector [f=0008309] [8309] Event [2392,82.2193909,4888]: 1 finished unit Caretaker [f=0008364] [8364] Event [3224,82.3052216,648]: 0 finished unit Solar Collector [f=0008418] [8418] Event [1864,79.9822998,808]: 0 finished unit Metal Extractor [f=0008452] [8452] Event [2456,81.7772675,4968]: 1 finished unit Storage [f=0008462] [8462] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0008608] [8608] Event [2672,93.5385132,4960]: 1 finished unit Picket [f=0008674] [8674] Event [3304,80.1573944,616]: 0 finished unit Solar Collector [f=0008751] [8751] Event [2640,81.4131165,4848]: 1 finished unit Picket [f=0008905] [8905] Event [2456,81.7772675,4968]: 1 lost unit Storage [f=0009000] [9000] Event [2392,82.5071716,4888]: 1 lost unit Caretaker [f=0009052] [9052] Event [1304,33.3798981,1192]: 0 finished unit Metal Extractor [f=0009083] [9083] Event [3360,81.7967987,624]: 0 finished unit Lotus [f=0009084] [9084] Event [2512,82.0411682,4608]: 1 finished unit Picket [f=0009085] [9085] Event [2512,82.0411682,4608]: 1 lost unit Picket [f=0009128] [9128] Event [1944,80.2391052,4776]: 1 lost unit Metal Extractor [f=0009200] [9200] Event [2072,80.4414368,632]: 0 finished unit Metal Extractor [f=0009238] [9238] Event [2640,81.4131165,4848]: 1 lost unit Picket [f=0009289] [9289] Event [2232,83.2429504,4616]: 1 lost unit Metal Extractor [f=0009333] [9333] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0009462] [9462] Event [2507.97632,80.8341446,4877.07373]: 1 lost unit Engineer Commander [f=0009498] [9498] Event [2672,93.8814545,4960]: 1 lost unit Picket [f=0009542] [9542] Event [2248,79.9978638,4552]: 1 lost unit Solar Collector [f=0009565] [9565] Event [2536,95.8666229,5080]: 1 lost unit Solar Collector [f=0009634] [9634] Event [2296,80.0353241,4632]: 1 lost unit Solar Collector [f=0009666] [9666] Event [2600,95.2194214,5096]: 1 lost unit Metal Extractor [f=0009673] [9673] Event [2616,94.5849228,5032]: 1 lost unit Solar Collector [f=0009680] [9680] Event [2376,82.997818,5016]: 1 lost unit Solar Collector [f=0009681] [9681] Event [2168,80.0534821,4600]: 1 lost unit Solar Collector [f=0009692] [9692] Event [2664,94.9224091,5112]: 1 lost unit Solar Collector [f=0009693] [9693] Event [2584,96.5738449,5160]: 1 lost unit Solar Collector [f=0009694] [9694] Event [2008,80.2941895,4792]: 1 lost unit Solar Collector [f=0009695] game_message: Kwaszati has been destroyed! [f=0009695] [9695] Event [undefined]: Kwaszati resigned [f=0009695] game_message: Jack500 wins! [f=0009695] Submitting stats [f=0009695] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009695] Part| Total Time|Time of the last 0.5s [f=0009695] Draw 9470.70ms 9.85% [f=0009695] Lua::Callins::Synced 4291.84ms 22.59% [f=0009695] Lua::Callins::Unsynced 12338.82ms 16.12% [f=0009695] Lua::CollectGarbage::Synced 316.44ms 0.00% [f=0009695] Lua::CollectGarbage::Unsynced 450.27ms 1.99% [f=0009695] Misc::Profiler::AddTime 32.74ms 0.00% [f=0009695] Sim 18671.10ms 78.71% [f=0009695] [9695] Event [1880,80.1193008,4760]: 1 lost unit Solar Collector [f=0009695] [9695] Received game_message: Kwaszati has been destroyed! [f=0009695] [9695] Received game_message: Jack500 wins! [f=0009696] [9696] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Values: 9,3055,3510,3055,3510,10.7805824,47.3278084,10.7805824,47.3278084,0,0,0,0,0,0,0,0,0,0,0,0,311.862244,256.671875,311.862244,256.671875,0,90,0,90,16,17.1166611,16,17.1166611,1330,1275,1330,1275,12.4981031,15.8001957,12.4981031,15.8001957,420,520,420,520,0,170,0,170,1305,1625,1305,1625,170,0,170,0,0,19.166666,0,19.166666,256.671875,311.862244,256.671875,311.862244 [f=0009696] [9696] Game End Stats Values: 10,3315,3510,3315,3510,15.197443,62.2828751,15.197443,62.2828751,0,0,0,0,0,0,0,0,0,0,0,0,349.373596,299.999786,349.373596,299.999786,0,90,0,90,18.9333324,18.4944572,18.9333324,18.4944572,1330,1275,1330,1275,12.2944574,17.4914589,12.2944574,17.4914589,420,520,420,520,0,300,0,300,1565,1625,1565,1625,300,0,300,0,0,56.6663857,0,56.6663857,299.999786,351.797424,299.999786,351.797424 [f=0009696] [9696] Game End Stats Values: 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13,3475,4490,3475,4490,74.4987335,64.3758011,74.4987335,64.3758011,0,0,0,0,0,0,0,0,0,0,0,0,498.984192,849.999939,498.984192,849.999939,0,180,0,180,29.0666676,16,29.0666676,16,1330,1275,1330,1275,15.0638266,16.0055523,15.0638266,16.0055523,145,1240,145,1240,80,850,80,850,2000,1795,2000,1795,850,80,850,80,0,60.1663322,0,60.1663322,849.999939,505.972412,849.999939,505.972412 [f=0009696] [9696] Game End Stats Values: 14,3530,4490,3530,4490,117.684883,65.1047058,117.684883,65.1047058,0,0,0,0,0,0,0,0,0,0,0,0,569.001648,1043.3501,569.001648,1043.3501,0,180,0,180,32.4000015,18.0833454,32.4000015,18.0833454,1330,1275,1330,1275,16.8630581,23.5986099,16.8630581,23.5986099,130,1240,130,1240,80,995,80,995,2070,1795,2070,1795,995,80,995,80,0,145.832565,0,145.832565,1044.07349,575.989868,1044.07349,575.989868 [f=0009696] [9696] Game End Stats Values: 15,3340,4960,3340,4960,169.160431,65.1050797,169.160431,65.1050797,0,0,0,0,0,0,0,0,0,0,0,0,594.58728,1534.45154,594.58728,1534.45154,0,180,0,180,34.9333344,18.2499409,34.9333344,18.2499409,1275,1275,1275,1275,16.1489792,20.2499657,16.1489792,20.2499657,130,1640,130,1640,80,1449.66663,80,1449.66663,1935,1865,1935,1865,1449.66663,80,1449.66663,80,0,179.580505,0,179.580505,1535.17493,603.249695,1535.17493,603.249695 [f=0009696] [9696] Game End Stats Values: 16,3280,5155,3280,5155,220.023132,65.1050797,220.023132,65.1050797,0,0,0,0,0,0,0,0,0,0,0,0,606.688232,2156.30957,606.688232,2156.30957,0,180,0,180,36,21.2166805,36,21.2166805,1275,1275,1275,1275,15.3908443,20.4166813,15.3908443,20.4166813,0,1640,0,1640,80,1826.57141,80,1826.57141,2005,2060,2005,2060,1826.57141,80,1826.57141,80,0,215.911621,0,215.911621,2165.33496,622.891541,2165.33496,622.891541 [f=0009696] [9696] Game End Stats Values: 17,2650,5490,2650,5490,286.604126,65.6004639,286.604126,65.6004639,0,0,0,0,0,0,0,0,0,0,0,0,606.688232,2537.67163,606.688232,2537.67163,0,180,0,180,38.1333351,25.5666637,38.1333351,25.5666637,1275,1275,1275,1275,16.4387341,20.5330238,16.4387341,20.5330238,0,1640,0,1640,80,2539.63696,80,2539.63696,1375,2395,1375,2395,2539.63696,80,2539.63696,80,0,253.409332,0,253.409332,2555.27295,645.574463,2555.27295,645.574463 [f=0009696] [9696] Game End Stats Values: 18,2650,6030,2650,6030,360.088928,70.59935,360.088928,70.59935,0,0,0,0,0,0,0,0,0,0,0,0,606.688232,2537.67163,606.688232,2537.67163,0,180,0,180,40,27.9332943,40,27.9332943,1275,1275,1275,1275,16.898983,19.3332176,16.898983,19.3332176,0,2040,0,2040,80,2539.63696,80,2539.63696,1375,2535,1375,2535,2539.63696,80,2539.63696,80,0,268.410675,0,268.410675,2555.27295,645.574463,2555.27295,645.574463 [f=0009696] [9696] Game End Stats Values: 19,2650,6100,2650,6100,431.675293,90.2218704,431.675293,90.2218704,0,0,0,0,0,0,0,0,73.7738037,0,73.7738037,0,606.688232,2537.67163,606.688232,2537.67163,0,180,0,180,40,32.766674,40,32.766674,1275,1275,1275,1275,16.7724209,21.8081684,16.7724209,21.8081684,0,2040,0,2040,80,2539.63696,80,2539.63696,1375,2605,1375,2605,2539.63696,80,2539.63696,80,0,305.915253,0,305.915253,2555.27295,645.574463,2555.27295,645.574463 [f=0009696] [9696] Game End Stats Values: 20,2930,6655,2930,6655,494.500519,119.433594,494.500519,119.433594,0,0,0,0,0,0,0,0,115.382233,0,115.382233,0,606.688232,2537.67163,606.688232,2537.67163,0,180,0,180,40,35.0832748,40,35.0832748,1275,1275,1275,1275,16.1883488,23.008503,16.1883488,23.008503,0,2440,0,2440,80,2539.63696,80,2539.63696,1655,2760,1655,2760,2539.63696,80,2539.63696,80,0,355.503418,0,355.503418,2555.27295,645.574463,2555.27295,645.574463 [f=0009696] [9696] Game End Stats Values: 21,3030,6725,3030,6725,543.143982,153.621765,543.143982,153.621765,0,0,0,0,0,0,0,0,115.382233,0,115.382233,0,784.973999,2959.68579,784.973999,2959.68579,200,180,200,180,38.4000015,37.283329,38.4000015,37.283329,1275,1275,1275,1275,15.2428923,25.1847725,15.2428923,25.1847725,0,2440,0,2440,80,2639.63696,80,2639.63696,1555,2830,1555,2830,2639.63696,80,2639.63696,80,0,389.840668,0,389.840668,2984.16797,823.860229,2984.16797,823.860229 [f=0009696] [9696] Game End Stats Values: 22,2580,7385,2580,7385,593.499329,204.01236,593.499329,204.01236,0,0,0,0,0,0,0,0,260.397461,0,260.397461,0,985.546814,4657.00781,985.546814,4657.00781,100,270,100,270,32.6666679,38.4166756,32.6666679,38.4166756,1275,1275,1275,1275,13.6236973,28.3093758,13.6236973,28.3093758,0,2840,0,2840,80,3189.63696,80,3189.63696,1205,3000,1205,3000,3189.63696,80,3189.63696,80,0,426.178436,0,426.178436,4730.43115,1024.43298,4730.43115,1024.43298 [f=0009696] [9696] Game End Stats Values: 23,70,7385,70,7385,601.448975,225.064026,601.448975,225.064026,0,0,0,0,0,0,0,0,805.84729,0,805.84729,0,1015.26111,5044.88672,1015.26111,5044.88672,0,270,0,270,21.1111107,36.5555801,21.1111107,36.5555801,0,1275,0,1275,5.77219391,26.8946495,5.77219391,26.8946495,0,2840,0,2840,80,4899.63672,80,4899.63672,70,3000,70,3000,5705.63672,80,5705.63672,80,0,428.845428,0,428.845428,5257.52197,1054.14722,5257.52197,1054.14722 [f=0009704] gg [f=0009787] [9787] Event [776,30.9246826,1160]: 0 finished unit Metal Extractor [f=0009810] [9810] Event [2480,96.6279602,1088]: 0 finished unit Lotus [f=0009859] Player Jack500 left the game: normal quit [f=0009859] [9859] Event [undefined]: Jack500 quit [f=0009903] Spectator Kwaszati left the game: normal quit [f=0009903] [9903] Event [undefined]: Kwaszati quit [f=0009909] No clients connected, shutting down server [f=0009909] Server shutdown [f=0009909] [9909] all players disconnected [f=0009970] [9970] Event [2736,82.4219513,1152]: 0 finished unit Mace [f=0010401] [10401] Event [696,31.7340088,952]: 0 finished unit Metal Extractor [f=0014262] Autoquit sending quit command. [f=0014262] [QuitAction] user exited to system [f=0014262] [SpringApp::Kill][1] fromRun=1 [f=0014262] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014262] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014262] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014262] [ThreadPool::SetThreadCount][2] workers=0 [f=0014262] [SpringApp::Kill][2] [f=0014262] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014262] [Game::KillLua][3] dtor=0 luaUI=0x53778020 [f=0014262] Start widgetHandler:Shutdown [f=0014262] Shutdown - SaveOrderList Complete [f=0014262] Writing last game win data [f=0014262] Shutdown - SaveConfigData Complete [f=0014262] Shutdown Widget - Chili Highlight [f=0014262] Shutdown Widget - Save/Load API [f=0014262] Shutdown Widget - Draw After Chili [f=0014262] Shutdown Widget - EPIC Menu [f=0014262] Shutdown Widget - Chili Minimap [f=0014262] Shutdown Widget - Chili Widget Selector [f=0014262] Shutdown Widget - Local Team Colors [f=0014262] Shutdown Widget - Display Keys 2 [f=0014262] Shutdown Widget - Save Game Menu [f=0014262] Shutdown Widget - HealthBars [f=0014262] Shutdown Widget - Noises [f=0014262] Shutdown Widget - Unit Icons [f=0014262] Shutdown Widget - Win Counter [f=0014262] Shutdown Widget - SpringRTS Replay Stats [f=0014262] Shutdown Widget - BuildETA [f=0014262] Shutdown Widget - Modular Comm Info [f=0014262] Shutdown Widget - Music Player v2 [f=0014262] Shutdown Widget - State Reverse and Latency [f=0014262] Shutdown Widget - CameraShake [f=0014262] Shutdown Widget - Chili Economy Panel Default [f=0014262] Shutdown Widget - Chili EndGame Window [f=0014262] Shutdown Widget - Chili Nuke Warning [f=0014262] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014262] Shutdown Widget - Chili Spectator Panels [f=0014262] Shutdown Widget - Context Menu [f=0014262] Shutdown Widget - Darkening [f=0014262] Shutdown Widget - Defense Range Zero-K [f=0014262] Shutdown Widget - Grab Input [f=0014262] Input grabbing is disabled! [f=0014262] Shutdown Widget - Highlight Geos [f=0014262] Shutdown Widget - Local Widgets Config [f=0014262] Shutdown Widget - MinimapEvents [f=0014262] Shutdown Widget - MetalFeatures (new) [f=0014262] Shutdown Widget - Missile Silo Range [f=0014262] Shutdown Widget - Point Tracker [f=0014262] Shutdown Widget - Showeco and Grid Drawer [f=0014262] Shutdown Widget - Stereo3D [f=0014262] Shutdown Widget - Attack AoE [f=0014262] Shutdown Widget - UnitShapes [f=0014262] Shutdown Widget - Map Edge Extension [f=0014262] Shutdown Widget - Selection Send [f=0014262] Shutdown Widget - LupsManager [f=0014262] Shutdown Widget - Newton Firezone [f=0014262] Shutdown Widget - Chili Pro Console [f=0014262] Shutdown Widget - Persistent Build Height [f=0014262] Shutdown Widget - Lasso Terraform GUI [f=0014262] Shutdown Widget - Chili Framework [f=0014262] Shutdown Widget - Lups [f=0014262] Shutdown Widget - Custom Markers [f=0014262] Shutdown Widget - Chili Core Selector [f=0014262] Shutdown Widget - Mex Placement Handler [f=0014262] Shutdown Widget - Select Keys [f=0014262] Shutdown Widget - Pause Screen [f=0014262] Shutdown Widget - Layout Handler [f=0014262] Shutdown Widget - Text To Speech Control [f=0014262] End widgetHandler:Shutdown [f=0014262] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={828963,95340871} {int,ext,rec}Allocs={9428655,0,0} {chunk,block}Bytes={95340871,0} [f=0014262] [Game::KillLua][1] dtor=0 luaGaia=0x5e7c4850 [f=0014262] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631165,83138688} {int,ext,rec}Allocs={9428656,0,0} {chunk,block}Bytes={83138688,0} [f=0014262] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631165,83138688} {int,ext,rec}Allocs={9428656,0,0} {chunk,block}Bytes={83138688,0} [f=0014262] [Game::KillLua][2] dtor=0 luaRules=0x536e0140 [f=0014262] Start gadgetHandler:Shutdown [f=0014262] Shutdown - StartSetup [f=0014262] Shutdown - UnitMorph [f=0014262] Shutdown - Carrier Drones [f=0014262] Shutdown - LupsNanoSpray [f=0014262] Shutdown - Missile Silo Controller [f=0014262] Shutdown - Modular Comm Info [f=0014262] Shutdown - Terrain Texture Handler [f=0014262] Shutdown - UnitCloakShield [f=0014262] Shutdown - Starlight Handler [f=0014262] End gadgetHandler:Shutdown [f=0014262] Start gadgetHandler:Shutdown [f=0014262] Shutdown - Save/Load [f=0014262] Shutdown - Teleport Throw [f=0014262] Shutdown - UnitMorph [f=0014262] Shutdown - Modular Comm Info [f=0014262] Shutdown - Retreat Command [f=0014262] Shutdown - Shockwaves [f=0014262] Shutdown - UnitCloakShield [f=0014262] Shutdown - Lups Cloak FX [f=0014262] Shutdown - Lups [f=0014262] Shutdown - Lups Shield [f=0014262] End gadgetHandler:Shutdown [f=0014262] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9428687,0,0} {chunk,block}Bytes={0,0} [f=0014262] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9428687,0,0} {chunk,block}Bytes={0,0} [f=0014262] [Game::KillLua][4] dtor=0 [f=0014262] [Game::~CGame][1] [f=0014262] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014262] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014262] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014262] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014262] [Game::KillLua][4] dtor=1 [f=0014262] [Game::KillMisc][1] [f=0014262] [Game::KillMisc][2] [f=0014262] [Game::KillMisc][3] [f=0014262] [Game::KillRendering][1] [f=0014262] [3DOParser::Kill] allocated 1 pieces [f=0014262] [S3OParser::Kill] allocated 310 pieces [f=0014262] [AssParser::Kill] allocated 31 pieces [f=0014262] [Game::KillInterface][1] [f=0014262] [Game::KillInterface][2] [f=0014262] [Game::KillSimulation][1] [f=0014262] [Game::KillSimulation][2] [f=0014262] [CCollisionHandler] dis-/continuous tests: 0/749585 [f=0014262] [Game::KillSimulation][3] [f=0014262] [~CPathCache(20x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014262] [~CPathCache(20x24)] cacheHits=10 hitPercentage=33% numHashColls=0 maxCacheSize=6 [f=0014262] [~CPathCache(40x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014262] [~CPathCache(40x48)] cacheHits=1 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014262] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014262] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014262] [LosHandler::Kill] raycast instance cache-{hits,misses}={392,3699}; shared=0%; cached=10% [f=0014262] [Game::KillSimulation][4] [f=0014262] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014262] [Game::~CGame][2] [f=0014262] [Game::~CGame][3] [f=0014262] [SpringApp::Kill][3] [f=0014262] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 150770 bytes sent 89667 bytes recv'd [f=0014262] [SpringApp::Kill][4] font=0x462aeaa0 [f=0014262] [SpringApp::Kill][5] [f=0014262] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4631cb00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2129ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=32ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=22ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=16ms file="luaui/images/commands/states/traj_low.png" indx=3296 inflSize=0kb readTime=16ms file="luaui/configs/teamcolorconfig.lua" indx=2984 inflSize=4kb readTime=15ms file="luarules/gadgets/api_subdir_gadgets.lua" indx=1665 inflSize=1kb readTime=14ms file="bitmaps/other/foam.tga" indx=541 inflSize=12kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=444 inflSize=9kb readTime=12ms file="scripts/dynamiccommander.lua" indx=5754 inflSize=11kb readTime=10ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31633164 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=108 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Faultline_v1.0.sd7 (0x4644c3d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46446890) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4632a840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f658c01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]