[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.c2eaPL3cyY/springsettings.1261251.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff75001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3985 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261251/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c75490] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c75490] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 629ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 705ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 126ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 122ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] LeojEspino was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261251/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (189ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261251/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b9d370,0x520e2750}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9e41bf61e17f266ca3143cf87b2b8cda [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from LooChenChanCZ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LooChenChanCZ changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000d163bf50,00000000634d8ca0}]" [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LooChenChanCZ" string="[Game::Load][lua{Rules,Gaia}={000000009320c430,0000000112519640}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1327,46.3575439,765]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4750,46.4707642,3429]: 1 finished unit Guardian Commander [f=0000000] [0] isave, team: 1, elo:2192, userid: 428039 [f=0000000] [0] LooChenChanCZ, team: 0, elo:2171, userid: 440263 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4752,46.3260803,3328]: 1 finished unit Tank Foundry [f=0000031] [31] Event [1472,46.2314758,800]: 0 finished unit Rover Assembly [f=0000257] [257] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000270] [270] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000445] [445] Event [1256,46.8132935,680]: 0 finished unit Solar Collector [f=0000552] [552] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Scorcher [f=0000615] [615] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000625] [625] Event [1320,46.4916382,568]: 0 finished unit Solar Collector [f=0000664] [664] Event [4752.04297,47.64608,3300]: 1 finished unit Welder [f=0000689] [689] Event [4885.6543,123.425629,3439.87061]: 1 finished unit Firefly [f=0000844] [844] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001035] [1035] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001077] [1077] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Scorcher [f=0001168] [1168] Event [5000,47.5464783,3432]: 1 finished unit Solar Collector [f=0001232] [1232] Event [1208,46.3497314,552]: 0 finished unit Solar Collector [f=0001543] [1543] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0001592] [1592] Event [5000,46.3450012,3560]: 1 finished unit Solar Collector [f=0001618] [1618] Event [1112,47.2153625,600]: 0 finished unit Solar Collector [f=0001727] [1727] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Mason [f=0001888] [1888] Event [4840,46.3639221,3528]: 1 finished unit Solar Collector [f=0002108] [2108] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002182] [2182] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0002323] [2323] Event [4728,46.3497314,3608]: 1 finished unit Solar Collector [f=0002325] [2325] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Scorcher [f=0002544] [2544] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0002806] [2806] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002827] [2827] Event [4102.09326,159.958801,3133.52661]: 1 lost unit Firefly [f=0002912] [2912] Event [4904,47.4897156,3672]: 1 finished unit Solar Collector [f=0003078] [3078] Event [2946.1958,38.0460739,1249.91382]: 0 lost unit Scorcher [f=0003149] [3149] Event [3760.51758,151.640625,3242.35669]: 1 finished unit Firefly [f=0003229] [3229] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0003246] [3246] Event [3320.30127,74.3911819,3726.56885]: 0 lost unit Scorcher [f=0003256] [3256] Event [3688,74.2911682,3192]: 1 finished unit Solar Collector [f=0003337] [3337] Event [1336,46.3260803,872]: 0 finished unit Caretaker [f=0003399] [3399] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003408] [3408] Event [5096,46.3355408,3672]: 1 finished unit Solar Collector [f=0003449] [3449] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Ripper [f=0003665] [3665] Event [3760,75.3507385,3168]: 1 finished unit Lotus [f=0003866] [3866] Event [5128,46.3591919,3464]: 1 finished unit Solar Collector [f=0003972] [3972] Event [3832,75.4973755,3224]: 1 finished unit Solar Collector [f=0003980] [3980] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0004509] [4509] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0004519] [4519] Event [496,17.4054871,1888]: 0 finished unit Lotus [f=0004633] [4633] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004681] [4681] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Dominatrix [f=0005208] [5208] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0005499] [5499] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0005564] [5564] Event [1336,46.3260803,872]: 0 lost unit Caretaker [f=0005570] [5570] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0005596] [5596] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0005946] [5946] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0005953] [5953] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Dominatrix [f=0006060] [6060] Event [1205.19812,46.9974899,493.034912]: 0 lost unit Scorcher [f=0006247] [6247] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0006273] lol [f=0006493] [6493] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0006540] [6540] Event [4840,46.5862427,3352]: 1 finished unit Caretaker [f=0006637] [6637] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Fencer [f=0006933] [6933] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0007082] [7082] Event [464,16.7148743,2000]: 0 finished unit Lotus [f=0007170] [7170] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Mason [f=0007232] [7232] Event [4840,46.3544617,3416]: 1 finished unit Caretaker [f=0007337] [7337] Event [2712,74.286438,1064]: 0 finished unit Stinger [f=0007424] [7424] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0007446] [7446] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0007646] [7646] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0007673] [7673] Event [4832,74.2533264,2880]: 1 finished unit Radar Tower [f=0008013] [8013] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0008076] [8076] Event [880,69.9819336,2352]: 0 finished unit Radar Tower [f=0008104] [8104] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0008335] [8335] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0008473] [8473] Event [4752.04297,47.64608,3300]: 1 finished unit Kodachi [f=0008572] [8572] Event [2448,70.8144531,3200]: 1 finished unit Lotus [f=0008799] [8799] Event [2280,75.5021057,872]: 0 finished unit Solar Collector [f=0008921] [8921] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0009075] [9075] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0009085] [9085] Event [2271.80957,95.0772018,2306.86841]: 1 lost unit Firefly [f=0009248] [9248] Event [2576,74.286438,3600]: 1 finished unit Lotus [f=0009249] [9249] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0009389] [9389] Event [2543.57495,151.286438,3471.81665]: 1 finished unit Firefly [f=0009409] [9409] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Dominatrix [f=0009465] [9465] Event [1048,42.2646103,520]: 0 finished unit Metal Extractor [f=0009587] [9587] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0009604] [9604] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0009825] [9825] Event [2440,74.4094238,1048]: 0 finished unit Caretaker [f=0010000] [10000] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0010009] [10009] Event [2408,74.3432007,872]: 0 finished unit Solar Collector [f=0010042] [10042] Event [1962.88403,16.2029305,2137.1814]: 0 lost unit Kodachi [f=0010043] [10043] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0010121] [10121] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Fencer [f=0010134] [10134] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0010148] [10148] Event [1128,46.846138,488]: 0 finished unit Solar Collector [f=0010223] [10223] Event [1687.77148,16.9308071,2205.69214]: 0 lost unit Kodachi [f=0010306] [10306] Event [1282.65613,74.286438,2151.01733]: 1 lost unit Kodachi [f=0010430] [10430] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0010483] [10483] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0010648] [10648] Event [5664,17.1689758,1984]: 1 finished unit Lotus [f=0010790] [10790] Event [1048,42.2646103,520]: 0 lost unit Metal Extractor [f=0010831] [10831] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0010907] [10907] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0010960] [10960] Event [1489.99231,45.9570198,799.970337]: 0 finished unit Badger [f=0010992] [10992] Event [1192,47.0072327,408]: 0 lost unit Solar Collector [f=0010995] [10995] Event [1400,43.2153854,600]: 0 lost unit Metal Extractor [f=0011028] [11028] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011042] [11042] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011056] [11056] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011072] [11072] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011086] [11086] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011096] [11096] Event [1391.49951,43.9314919,548.731445]: 0 finished unit Claw [f=0011102] [11102] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011116] [11116] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011132] [11132] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011135] [11135] Event [1705.36938,55.7236633,918.897949]: 0 lost unit Badger [f=0011146] [11146] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011151] [11151] Event [1607.55774,45.6071625,693.04657]: 1 lost unit Kodachi [f=0011162] [11162] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011171] [11171] Event [5824,17.1784363,1856]: 1 finished unit Lotus [f=0011176] [11176] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011192] [11192] Event [1489.99231,45.9570198,799.970337]: 0 lost unit Badger [f=0011219] [11219] Event [1411.15027,42.886261,643.022034]: 1 lost unit Kodachi [f=0011286] [11286] Event [1489.99231,45.3119202,799.970337]: 0 lost unit Badger [f=0011307] [11307] Event [1460.91321,46.7388115,661.485046]: 1 lost unit Kodachi [f=0011326] [11326] Event [1472,45.3119202,800]: 0 lost unit Rover Assembly [f=0011339] [11339] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0011424] [11424] Event [1341.12537,49.5631256,662.869019]: 1 lost unit Blitz [f=0011555] [11555] Event [5720,17.1784363,1992]: 1 finished unit Solar Collector [f=0011596] [11596] Event [1432,71.402832,1816]: 0 finished unit Metal Extractor [f=0011648] [11648] Event [1389.57373,47.0534515,393.996338]: 0 lost unit Blitz [f=0011648] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=0011648] > SPRINGIE:User Hazy_uhyR|hoveraa|0_1||False|||DK [f=0011670] Connection attempt from Hazy_uhyR [f=0011670] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011670] -> Connection established (given id 2) [f=0011689] [11689] Event [1332.98621,46.3297653,283.219116]: 1 lost unit Blitz [f=0011694] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0011694] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011768] [11768] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0011933] [11933] Event [5800,17.362915,2088]: 1 finished unit Solar Collector [f=0012138] [12138] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0012475] [12475] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0012616] [12616] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0012721] [12721] Event [880,69.9819336,2352]: 0 finished unit Sparrow [f=0012721] game_message: Morph complete: Radar Tower -> Sparrow [f=0012721] [12721] Received game_message: Morph complete: Radar Tower -> Sparrow [f=0012737] [12737] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0012808] [12808] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0012895] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=0012917] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=0012917] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={0000000060ff9040,00000000c2abe390}]" [f=0013074] [13074] Event [3084.15356,17.0111313,1458.99695]: 0 finished unit Engineer Commander [f=0013074] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013074] [13074] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013095] [13095] Event [2321.53076,103.358757,2215.75049]: 1 lost unit Firefly [f=0013193] [13193] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0013262] [13262] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0013289] [13289] Event [3184,16.9844971,1504]: 0 finished unit Radar Tower [f=0013324] [13324] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0013409] [13409] Event [2990.21997,97.6269531,2674.56592]: 1 finished unit Firefly [f=0013477] [13477] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0013574] [13574] Event [2253.37622,103.243721,2517.87915]: 1 lost unit Firefly [f=0013575] [13575] Event [1904,16.0952148,2176]: 0 finished unit Lotus [f=0013639] [13639] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0013889] [13889] Event [3274.40942,92.9343872,2516.20142]: 1 finished unit Firefly [f=0013999] [13999] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0014021] [14021] Event [2448,70.8144531,3200]: 0 lost unit Lotus [f=0014093] [14093] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0014126] [14126] Event [2171.99463,6.61514139,2646.44897]: 0 lost unit Fencer [f=0014152] [14152] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0014180] [14180] Event [2067.57153,7.73117828,2707.88599]: 0 lost unit Fencer [f=0014232] [14232] Event [2180.68677,4.86112642,2641.99487]: 0 lost unit Blitz [f=0014247] [14247] Event [2128.51025,6.80783176,2641.77881]: 0 lost unit Blitz [f=0014258] [14258] Event [1953.40613,11.8061857,2554.55054]: 0 lost unit Ripper [f=0014344] [14344] Event [3344,15.9343872,2480]: 1 finished unit Lotus [f=0014349] [14349] Event [1833.06262,15.9350185,2501.46655]: 0 lost unit Blitz [f=0014427] [14427] Event [1823.61072,15.9390411,2228.36401]: 0 lost unit Dominatrix [f=0014451] [14451] Event [1432,40.7314949,696]: 0 finished unit Caretaker [f=0014464] [14464] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0014497] [14497] Event [1767.41541,18.2602081,2084.40332]: 0 lost unit Dominatrix [f=0014560] [14560] Event [1892.75024,29.294651,1881.14038]: 0 lost unit Dominatrix [f=0014596] [14596] Event [1743.44531,18.0941486,2109.04932]: 1 lost unit Blitz [f=0014622] [14622] Event [1904,16.0952148,2176]: 0 lost unit Lotus [f=0014624] [14624] Event [1720,16.0100708,2248]: 0 lost unit Metal Extractor [f=0014661] [14661] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0014685] [14685] Event [1890.85376,17.0008316,2346.42236]: 0 lost unit Mason [f=0014699] [14699] Event [2056,15.9343872,2088]: 0 lost unit Metal Extractor [f=0014824] [14824] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0014893] [14893] Event [1432,71.402832,1816]: 0 lost unit Metal Extractor [f=0014947] gg [f=0014955] [14955] Event [2816,16.9844971,2656]: 1 finished unit Lotus [f=0015081] !resign [f=0015082] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015082] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015082] > Poll: Resign team 2? [END:SUCCESS] [f=0015082] [15082] Event [undefined]: LooChenChanCZ resigned [f=0015082] game_message: LooChenChanCZ has been destroyed! [f=0015082] game_message: isave wins! [f=0015082] Submitting stats [f=0015082] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015082] Part| Total Time|Time of the last 0.5s [f=0015082] Draw 27848.19ms 33.10% [f=0015082] Lua::Callins::Synced 8191.14ms 7.00% [f=0015082] Lua::Callins::Unsynced 38311.12ms 42.90% [f=0015082] Lua::CollectGarbage::Synced 462.25ms 1.80% [f=0015082] Lua::CollectGarbage::Unsynced 1113.22ms 1.40% [f=0015082] Misc::Profiler::AddTime 102.90ms 0.00% [f=0015082] Sim 41832.73ms 45.10% [f=0015082] [15082] Received game_message: LooChenChanCZ has been destroyed! [f=0015082] [15082] Received game_message: isave wins! [f=0015082] > Team 2 resigned [f=0015083] [15083] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015083] [15083] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015083] [15083] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015083] [15083] Game End Stats Values: 2,2130,2060,2060,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,0,0,0,0,0,0,0,855,785,785,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015083] [15083] Game End Stats Values: 3,2415,2330,2330,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.9333334,8,8,10.9333334,1275,1275,1275,1275,8,9.0666666,9.0666666,8,130,0,0,130,0,0,0,0,1010,1055,1055,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015083] [15083] Game End Stats Values: 4,2615,2485,2485,2615,5.85005951,0.00034756,0.00034756,5.85005951,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,8.66666698,8.66666698,12.2666664,1275,1275,1275,1275,10.3900051,11.2000227,11.2000227,10.3900051,260,0,0,260,0,0,0,0,1080,1210,1210,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015083] [15083] Game End Stats Values: 5,2805,2725,2725,2805,16.0972939,2.64126348,2.64126348,16.0972939,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.666667,10.666667,10.666667,14.666667,1275,1275,1275,1275,10.6831493,12.1760607,12.1760607,10.6831493,260,170,170,260,0,0,0,0,1270,1280,1280,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015083] [15083] Game End Stats Values: 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8,2890,3105,3105,2890,58.2808762,9.84581375,9.84581375,58.2808762,0,0,0,0,0,0,0,0,0,0,0,0,324.719452,355.115753,355.115753,324.719452,0,0,0,0,16,16.7999992,16.7999992,16,1275,1275,1275,1275,12.9705019,15.4842081,15.4842081,12.9705019,260,170,170,260,0,130,130,0,1355,1660,1660,1355,130,170,170,130,0,0,0,0,355.115753,326.966766,326.966766,355.115753 [f=0015083] [15083] Game End Stats Values: 9,3265,3415,3415,3265,72.8436356,12.4112597,12.4112597,72.8436356,0,0,0,0,0,0,0,0,0,0,0,0,324.719452,361.074097,361.074097,324.719452,0,0,0,0,16,20,20,16,1275,1275,1275,1275,13.6375179,16.17103,16.17103,13.6375179,370,340,340,370,0,260,260,0,1620,1800,1800,1620,260,170,170,260,0,0,0,0,361.074097,326.966766,326.966766,361.074097 [f=0015083] [15083] Game End Stats Values: 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the game: normal quit [f=0015210] [15210] Event [undefined]: LooChenChanCZ quit [f=0015211] [15211] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0015251] Spectator Hazy_uhyR left the game: normal quit [f=0015251] [15251] Event [undefined]: Hazy_uhyR quit [f=0015257] Player isave left the game: normal quit [f=0015257] [15257] Event [undefined]: isave quit [f=0015263] No clients connected, shutting down server [f=0015263] Server shutdown [f=0015263] [15263] all players disconnected [f=0015589] [15589] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0015661] [15661] Event [4384,15.9533081,1792]: 1 finished unit Lotus [f=0015921] [15921] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0016247] [16247] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0016562] [16562] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0016877] [16877] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0017192] [17192] Event [4752.04297,47.64608,3300]: 1 finished unit Blitz [f=0017334] Autoquit sending quit command. [f=0017334] [QuitAction] user exited to system [f=0017334] [SpringApp::Kill][1] fromRun=1 [f=0017334] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017334] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017334] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017334] [ThreadPool::SetThreadCount][2] workers=0 [f=0017334] [SpringApp::Kill][2] [f=0017334] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017334] [Game::KillLua][3] dtor=0 luaUI=0x524d5da0 [f=0017334] Start widgetHandler:Shutdown [f=0017334] Shutdown - SaveOrderList Complete [f=0017334] Writing last game win data [f=0017334] Shutdown - SaveConfigData Complete [f=0017334] Shutdown Widget - Chili Highlight [f=0017334] Shutdown Widget - Save/Load API [f=0017334] Shutdown Widget - Draw After Chili [f=0017334] Shutdown Widget - EPIC Menu [f=0017334] Shutdown Widget - Chili Minimap [f=0017334] Shutdown Widget - Chili Widget Selector [f=0017334] Shutdown Widget - Local Team Colors [f=0017334] Shutdown Widget - Display Keys 2 [f=0017334] Shutdown Widget - Save Game Menu [f=0017334] Shutdown Widget - HealthBars [f=0017334] Shutdown Widget - Noises [f=0017334] Shutdown Widget - Unit Icons [f=0017334] Shutdown Widget - Win Counter [f=0017334] Shutdown Widget - SpringRTS Replay Stats [f=0017334] Shutdown Widget - BuildETA [f=0017334] Shutdown Widget - Modular Comm Info [f=0017334] Shutdown Widget - Music Player v2 [f=0017334] Shutdown Widget - State Reverse and Latency [f=0017334] Shutdown Widget - CameraShake [f=0017334] Shutdown Widget - Chili Economy Panel Default [f=0017334] Shutdown Widget - Chili EndGame Window [f=0017334] Shutdown Widget - Chili Nuke Warning [f=0017334] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017334] Shutdown Widget - Chili Spectator Panels [f=0017334] Shutdown Widget - Context Menu [f=0017334] Shutdown Widget - Darkening [f=0017334] Shutdown Widget - Defense Range Zero-K [f=0017334] Shutdown Widget - Grab Input [f=0017334] Input grabbing is disabled! [f=0017334] Shutdown Widget - Highlight Geos [f=0017334] Shutdown Widget - Local Widgets Config [f=0017334] Shutdown Widget - MinimapEvents [f=0017334] Shutdown Widget - MetalFeatures (new) [f=0017334] Shutdown Widget - Missile Silo Range [f=0017334] Shutdown Widget - Point Tracker [f=0017334] Shutdown Widget - Showeco and Grid Drawer [f=0017334] Shutdown Widget - Stereo3D [f=0017334] Shutdown Widget - Attack AoE [f=0017334] Shutdown Widget - UnitShapes [f=0017334] Shutdown Widget - Map Edge Extension [f=0017334] Shutdown Widget - Selection Send [f=0017334] Shutdown Widget - LupsManager [f=0017334] Shutdown Widget - Newton Firezone [f=0017334] Shutdown Widget - Chili Pro Console [f=0017334] Shutdown Widget - Persistent Build Height [f=0017334] Shutdown Widget - Lasso Terraform GUI [f=0017334] Shutdown Widget - Chili Framework [f=0017334] Shutdown Widget - Lups [f=0017334] Shutdown Widget - Custom Markers [f=0017334] Shutdown Widget - Chili Core Selector [f=0017334] Shutdown Widget - Mex Placement Handler [f=0017334] Shutdown Widget - Select Keys [f=0017334] Shutdown Widget - Pause Screen [f=0017334] Shutdown Widget - Layout Handler [f=0017334] Shutdown Widget - Text To Speech Control [f=0017334] End widgetHandler:Shutdown [f=0017334] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1165476,112236521} {int,ext,rec}Allocs={16567730,0,0} {chunk,block}Bytes={112236521,0} [f=0017334] [Game::KillLua][1] dtor=0 luaGaia=0x520e2750 [f=0017334] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={939598,98628156} {int,ext,rec}Allocs={16567731,0,0} {chunk,block}Bytes={98628156,0} [f=0017334] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={939598,98628156} {int,ext,rec}Allocs={16567731,0,0} {chunk,block}Bytes={98628156,0} [f=0017334] [Game::KillLua][2] dtor=0 luaRules=0x51b9d370 [f=0017334] Start gadgetHandler:Shutdown [f=0017334] Shutdown - StartSetup [f=0017334] Shutdown - UnitMorph [f=0017334] Shutdown - Carrier Drones [f=0017334] Shutdown - LupsNanoSpray [f=0017334] Shutdown - Missile Silo Controller [f=0017334] Shutdown - Modular Comm Info [f=0017334] Shutdown - Terrain Texture Handler [f=0017334] Shutdown - UnitCloakShield [f=0017334] Shutdown - Starlight Handler [f=0017334] End gadgetHandler:Shutdown [f=0017334] Start gadgetHandler:Shutdown [f=0017334] Shutdown - Save/Load [f=0017334] Shutdown - Teleport Throw [f=0017334] Shutdown - UnitMorph [f=0017334] Shutdown - Modular Comm Info [f=0017334] Shutdown - Retreat Command [f=0017334] Shutdown - Shockwaves [f=0017334] Shutdown - UnitCloakShield [f=0017334] Shutdown - Lups Cloak FX [f=0017334] Shutdown - Lups [f=0017334] Shutdown - Lups Shield [f=0017334] End gadgetHandler:Shutdown [f=0017334] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16567769,0,0} {chunk,block}Bytes={0,0} [f=0017334] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16567769,0,0} {chunk,block}Bytes={0,0} [f=0017334] [Game::KillLua][4] dtor=0 [f=0017334] [Game::~CGame][1] [f=0017334] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017334] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017334] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017334] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017334] [Game::KillLua][4] dtor=1 [f=0017334] [Game::KillMisc][1] [f=0017334] [Game::KillMisc][2] [f=0017334] [Game::KillMisc][3] [f=0017334] [Game::KillRendering][1] [f=0017334] [3DOParser::Kill] allocated 1 pieces [f=0017334] [S3OParser::Kill] allocated 437 pieces [f=0017334] [AssParser::Kill] allocated 31 pieces [f=0017334] [Game::KillInterface][1] [f=0017334] [Game::KillInterface][2] [f=0017334] [Game::KillSimulation][1] [f=0017334] [Game::KillSimulation][2] [f=0017334] [CCollisionHandler] dis-/continuous tests: 0/2080157 [f=0017334] [Game::KillSimulation][3] [f=0017334] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017334] [~CPathCache(24x16)] cacheHits=10 hitPercentage=22% numHashColls=0 maxCacheSize=4 [f=0017334] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017334] [~CPathCache(48x32)] cacheHits=42 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017334] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017334] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017334] [LosHandler::Kill] raycast instance cache-{hits,misses}={4737,11380}; shared=0%; cached=29% [f=0017334] [Game::KillSimulation][4] [f=0017334] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0017334] [Game::~CGame][2] [f=0017334] [Game::~CGame][3] [f=0017334] [SpringApp::Kill][3] [f=0017334] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 184179 bytes sent 193239 bytes recv'd [f=0017334] [SpringApp::Kill][4] font=0x45badaa0 [f=0017334] [SpringApp::Kill][5] [f=0017334] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45c2b7b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2565ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=83ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=48ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=38ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=30ms file="luaui/configs/keyboard_layout.lua" indx=2908 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=19ms file="unitpics/chickenbroodqueen.png" indx=6421 inflSize=11kb readTime=19ms file="objects3d/corleveler_512.s3o" indx=5124 inflSize=83kb readTime=19ms file="luaui/widgets/api_set_springsettings.lua" indx=3890 inflSize=0kb readTime=18ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 41580974 bytes cached in 2824 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45d17670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d166e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c26b50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff75001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]