[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BR4TseTRVB/springsettings.1261196.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f437001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3989 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1261196/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x458bf6a0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x458bf6a0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 24ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 98ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] lxa4000 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1261196/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (283ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1261196/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5300e6c0,0x5e75de00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: da2bbf61b52e1c7ad5fd562e5ad7d57b [f=-000001] Connection attempt from Scrangos [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Scrangos changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from playerO1 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: playerO1 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="playerO1" string="[Game::Load][lua{Rules,Gaia}={0x6e6c93f0,0x5da024d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Scrangos" string="[Game::Load][lua{Rules,Gaia}={0000000066541d50,00000000c39ae4e0}]" [f=-000001] Allies: I choose: Flying man! [f=-000001] Allies: I choose: Com Com! [f=-000001] [0] Event [1912,32.6497688,999]: 0 finished unit Recon Commander [f=-000001] [0] Event [6050,11.8039551,2867]: 1 finished unit Guardian Commander [f=0000000] [0] Scrangos, team: 1, elo:2130, userid: 250235 [f=0000000] [0] playerO1, team: 0, elo:1813, userid: 253588 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000016] [16] Event [5904,11.796875,2832]: 1 finished unit Rover Assembly [f=0000036] [36] Event [1784,137.800812,984]: 0 finished unit Gunship Plant [f=0000256] [256] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Dart [f=0000330] [330] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000377] [377] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Dart [f=0000453] [453] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0000675] [675] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000689] [689] Event [6003.70068,88.796875,2999.16699]: 1 finished unit Firefly [f=0000901] [901] Event [5960,11.796875,3112]: 1 finished unit Solar Collector [f=0000903] [903] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Scorcher [f=0000993] [993] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0001026] [1026] Event [1784,158.800812,984]: 0 finished unit Wasp [f=0001136] [1136] Event [2136,11.796875,1272]: 0 finished unit Wind/Tidal Generator [f=0001155] [1155] Event [5832,11.796875,2984]: 1 finished unit Solar Collector [f=0001271] [1271] Event [2008,11.796875,1240]: 0 finished unit Wind/Tidal Generator [f=0001286] [1286] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Mason [f=0001456] [1456] Event [6008,14.6842957,3192]: 1 finished unit Solar Collector [f=0001709] [1709] Event [1784,158.800812,984]: 0 finished unit Locust [f=0001805] [1805] Event [6040,11.796875,3064]: 1 finished unit Solar Collector [f=0001950] [1950] Event [2107.42163,116.441422,826.647522]: 1 lost unit Dart [f=0002196] [2196] Event [6088,12.7890625,3144]: 1 finished unit Solar Collector [f=0002612] [2612] Event [1784,158.800812,984]: 0 finished unit Locust [f=0002674] [2674] Event [1856,27.005249,1792]: 0 finished unit Lotus [f=0002797] [2797] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Crasher [f=0002880] [2880] Event [5856,11.796875,3088]: 1 finished unit Picket [f=0003199] [3199] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0003326] [3326] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0003709] [3709] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Crasher [f=0003786] [3786] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003899] [3899] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0003989] [3989] Event [1784,158.800812,984]: 0 finished unit Wasp [f=0004122] [4122] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Scorcher [f=0004292] [4292] Event [2773.11987,39.1028137,1664.3739]: 0 lost unit Locust [f=0004303] [4303] Event [2072,11.796875,1240]: 0 finished unit Wind/Tidal Generator [f=0004340] [4340] Event [5096,11.796875,3880]: 1 finished unit Solar Collector [f=0004514] [4514] Event [5886.00781,12.4419765,2832.02954]: 1 finished unit Scorcher [f=0004554] [4554] Event [2136,11.796875,1272]: 0 lost unit Wind/Tidal Generator [f=0004587] [4587] Event [2072,11.7311287,1240]: 0 lost unit Wind/Tidal Generator [f=0004621] [4621] Event [1784,158.800812,984]: 0 finished unit Gnat [f=0004630] [4630] Event [2136,11.3612175,1320]: 0 lost unit Metal Extractor [f=0004674] [4674] Event [2008,11.5580845,1240]: 0 lost unit Wind/Tidal Generator [f=0004691] [4691] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0004805] [4805] Event [undefined]: playerO1 resigned [f=0004805] game_message: playerO1 has been destroyed! [f=0004805] game_message: Scrangos wins! [f=0004805] Submitting stats [f=0004805] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0004805] Part| Total Time|Time of the last 0.5s [f=0004805] Draw 5640.86ms 11.68% [f=0004805] Lua::Callins::Synced 1280.21ms 12.97% [f=0004805] Lua::Callins::Unsynced 7351.26ms 19.01% [f=0004805] Lua::CollectGarbage::Synced 130.71ms 0.20% [f=0004805] Lua::CollectGarbage::Unsynced 257.94ms 0.20% [f=0004805] Misc::Profiler::AddTime 16.39ms 0.00% [f=0004805] Sim 8194.82ms 75.84% [f=0004805] [4805] Received game_message: playerO1 has been destroyed! [f=0004805] [4805] Received game_message: Scrangos wins! [f=0004806] [4806] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0004806] [4806] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0004806] [4806] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004806] [4806] Game End Stats Values: 2,1975,2140,2140,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6,6,5.5999999,0,80,80,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004806] [4806] Game End Stats Values: 3,2060,2225,2225,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.73333311,8.80000019,8.80000019,7.73333311,0,80,80,0,0,0,0,0,785,870,870,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004806] [4806] Game End Stats Values: 4,2515,2615,2615,2515,0,1.56987011,1.56987011,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21408463,10.3999996,10.3999996,8.21408463,1275,1275,1275,1275,9.33333302,10.1046581,10.1046581,9.33333302,0,210,210,0,0,0,0,0,1240,1130,1130,1240,0,0,0,0,0,0,0,0,0,0,0,0 [f=0004806] [4806] Game End Stats Values: 5,2735,2685,2685,2735,0,11.8933296,11.8933296,0,0,0,0,0,0,0,0,0,0,0,0,0,0,56.7999954,56.7999954,0,0,0,0,0,9.14047813,13.333333,13.333333,9.14047813,1275,1275,1275,1275,10,10.6882305,10.6882305,10,220,210,210,220,0,0,0,0,1240,1200,1200,1240,0,0,0,0,0,0,0,0,56.7999954,0,0,56.7999954 [f=0004806] [4806] Game End Stats Values: 6,2735,2785,2785,2735,1.08104968,28.7288971,28.7288971,1.08104968,0,0,0,0,0,0,0,0,0,0,0,0,47.6000175,82.3999939,82.3999939,47.6000175,0,0,0,0,9.61918068,15.7333336,15.7333336,9.61918068,1275,1275,1275,1275,11.1387358,11.1223707,11.1223707,11.1387358,220,170,170,220,40,0,0,40,1240,1340,1340,1240,0,40,40,0,16,0,0,16,82.3999939,49.3936882,49.3936882,82.3999939 [f=0004806] [4806] Game End Stats Values: 7,3045,2785,2785,3045,1.53750348,46.0759964,46.0759964,1.53750348,0,0,0,0,0,0,0,0,0,0,0,0,47.6000175,82.3999939,82.3999939,47.6000175,90,0,0,90,10.7361593,18,18,10.7361593,1275,1275,1275,1275,10.0304289,11.1564741,11.1564741,10.0304289,440,170,170,440,40,0,0,40,1240,1340,1340,1240,0,40,40,0,16,0,0,16,82.3999939,49.3936882,49.3936882,82.3999939 [f=0004806] [4806] Game End Stats Values: 8,3045,3105,3105,3045,12.4098167,52.8311958,52.8311958,12.4098167,0,0,0,0,0,0,0,0,0,0,0,0,47.6000175,82.3999939,82.3999939,47.6000175,90,100,100,90,10.8743448,18,18,10.8743448,1275,1275,1275,1275,10.7248211,10.4503469,10.4503469,10.7248211,440,390,390,440,40,0,0,40,1240,1340,1340,1240,0,40,40,0,16,0,0,16,82.3999939,49.3936882,49.3936882,82.3999939 [f=0004806] [4806] Game End Stats Values: 9,3130,3190,3190,3130,12.7223988,69.1755371,69.1755371,12.7223988,0,0,0,0,0,0,0,0,0,0,0,0,47.6000175,82.3999939,82.3999939,47.6000175,90,100,100,90,11.4616356,18,18,11.4616356,1275,1275,1275,1275,11.0875063,13.4603777,13.4603777,11.0875063,440,390,390,440,40,0,0,40,1325,1425,1425,1325,0,40,40,0,16,0,0,16,82.3999939,49.3936882,49.3936882,82.3999939 [f=0004806] [4806] Game End Stats Values: 10,3515,3495,3495,3515,13.6633005,84.2617645,84.2617645,13.6633005,0,0,0,0,0,0,0,0,0,0,0,0,47.6000175,82.3999939,82.3999939,47.6000175,90,100,100,90,11.1688328,18,18,11.1688328,1275,1275,1275,1275,12.9960594,13.5390816,13.5390816,12.9960594,440,610,610,440,40,0,0,40,1710,1510,1510,1710,0,40,40,0,16,0,0,16,82.3999939,49.3936882,49.3936882,82.3999939 [f=0004806] [4806] Game End Stats Values: 11,3330,3695,3695,3330,13.8893843,103.897507,103.897507,13.8893843,0,0,0,0,0,0,0,0,0,0,0,0,72.0888062,436.701263,436.701263,72.0888062,90,100,100,90,8.67215157,18.5333328,18.5333328,8.67215157,1275,1275,1275,1275,14.0150728,15.3090487,15.3090487,14.0150728,220,740,740,220,40,0,0,40,1745,1580,1580,1745,220,40,40,220,16,0,0,16,436.701263,73.8824921,73.8824921,436.701263 [f=0004806] [4806] Game End Stats Values: 12,3315,3825,3825,3315,13.9954996,137.737244,137.737244,13.9954996,0,0,0,0,0,0,0,0,0,0,0,0,72.0888062,753.293335,753.293335,72.0888062,90,100,100,90,8.25477028,20,20,8.25477028,1275,1275,1275,1275,13.6460104,17.0763416,17.0763416,13.6460104,310,870,870,310,40,190,190,40,1640,1580,1580,1640,410,40,40,410,16,0,0,16,788.896057,79.6235809,79.6235809,788.896057 [f=0004836] [4836] Event [1702.71265,217.001297,726.614563]: 0 lost unit Wasp [f=0004845] [4845] Event [2092.20068,24.2573891,1238.19666]: 0 lost unit Gnat [f=0004849] [4849] Event [6106.69824,116.165024,2629.77759]: 0 lost unit Locust [f=0004922] Player Scrangos left the game: normal quit [f=0004922] [4922] Event [undefined]: Scrangos quit [f=0004974] Spectator playerO1 left the game: normal quit [f=0004974] [4974] Event [undefined]: playerO1 quit [f=0004980] No clients connected, shutting down server [f=0004980] Server shutdown [f=0004980] [4980] all players disconnected [f=0005294] [5294] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0005714] [5714] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0009379] Autoquit sending quit command. [f=0009379] [QuitAction] user exited to system [f=0009379] [SpringApp::Kill][1] fromRun=1 [f=0009379] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009379] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009379] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009379] [ThreadPool::SetThreadCount][2] workers=0 [f=0009379] [SpringApp::Kill][2] [f=0009379] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009379] [Game::KillLua][3] dtor=0 luaUI=0x5df0d780 [f=0009379] Start widgetHandler:Shutdown [f=0009379] Shutdown - SaveOrderList Complete [f=0009379] Writing last game win data [f=0009379] Shutdown - SaveConfigData Complete [f=0009379] Shutdown Widget - Save/Load API [f=0009379] Shutdown Widget - Chili Highlight [f=0009379] Shutdown Widget - Draw After Chili [f=0009379] Shutdown Widget - EPIC Menu [f=0009379] Shutdown Widget - Chili Widget Selector [f=0009379] Shutdown Widget - Chili Minimap [f=0009379] Shutdown Widget - Local Team Colors [f=0009379] Shutdown Widget - Display Keys 2 [f=0009379] Shutdown Widget - Save Game Menu [f=0009379] Shutdown Widget - Unit Icons [f=0009379] Shutdown Widget - Noises [f=0009379] Shutdown Widget - HealthBars [f=0009379] Shutdown Widget - Win Counter [f=0009379] Shutdown Widget - BuildETA [f=0009379] Shutdown Widget - SpringRTS Replay Stats [f=0009379] Shutdown Widget - Modular Comm Info [f=0009379] Shutdown Widget - Stereo3D [f=0009379] Shutdown Widget - Showeco and Grid Drawer [f=0009379] Shutdown Widget - Point Tracker [f=0009379] Shutdown Widget - Missile Silo Range [f=0009379] Shutdown Widget - MetalFeatures (new) [f=0009379] Shutdown Widget - MinimapEvents [f=0009379] Shutdown Widget - Local Widgets Config [f=0009379] Shutdown Widget - Highlight Geos [f=0009379] Shutdown Widget - Grab Input [f=0009379] Input grabbing is disabled! [f=0009379] Shutdown Widget - Defense Range Zero-K [f=0009379] Shutdown Widget - Darkening [f=0009379] Shutdown Widget - Context Menu [f=0009379] Shutdown Widget - Chili Spectator Panels [f=0009379] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009379] Shutdown Widget - Chili Nuke Warning [f=0009379] Shutdown Widget - Chili EndGame Window [f=0009379] Shutdown Widget - Chili Economy Panel Default [f=0009379] Shutdown Widget - CameraShake [f=0009379] Shutdown Widget - State Reverse and Latency [f=0009379] Shutdown Widget - Music Player v2 [f=0009379] Shutdown Widget - Attack AoE [f=0009379] Shutdown Widget - Map Edge Extension [f=0009379] Shutdown Widget - Selection Send [f=0009379] Shutdown Widget - LupsManager [f=0009379] Shutdown Widget - Newton Firezone [f=0009379] Shutdown Widget - Chili Pro Console [f=0009379] Shutdown Widget - Persistent Build Height [f=0009379] Shutdown Widget - Lasso Terraform GUI [f=0009379] Shutdown Widget - Lups [f=0009379] Shutdown Widget - Chili Framework [f=0009379] Shutdown Widget - Mex Placement Handler [f=0009379] Shutdown Widget - Chili Core Selector [f=0009379] Shutdown Widget - Custom Markers [f=0009379] Shutdown Widget - Select Keys [f=0009379] Shutdown Widget - Pause Screen [f=0009379] Shutdown Widget - Text To Speech Control [f=0009379] Shutdown Widget - Layout Handler [f=0009379] End widgetHandler:Shutdown [f=0009379] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={608107,72268993} {int,ext,rec}Allocs={7434173,0,0} {chunk,block}Bytes={72268993,0} [f=0009379] [Game::KillLua][1] dtor=0 luaGaia=0x5e75de00 [f=0009379] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453649,62260708} {int,ext,rec}Allocs={7434174,0,0} {chunk,block}Bytes={62260708,0} [f=0009379] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={453649,62260708} {int,ext,rec}Allocs={7434174,0,0} {chunk,block}Bytes={62260708,0} [f=0009379] [Game::KillLua][2] dtor=0 luaRules=0x5300e6c0 [f=0009379] Start gadgetHandler:Shutdown [f=0009379] Shutdown - StartSetup [f=0009379] Shutdown - UnitMorph [f=0009379] Shutdown - Carrier Drones [f=0009379] Shutdown - LupsNanoSpray [f=0009379] Shutdown - Missile Silo Controller [f=0009379] Shutdown - Modular Comm Info [f=0009379] Shutdown - Terrain Texture Handler [f=0009379] Shutdown - UnitCloakShield [f=0009379] Shutdown - Starlight Handler [f=0009379] End gadgetHandler:Shutdown [f=0009379] Start gadgetHandler:Shutdown [f=0009379] Shutdown - Save/Load [f=0009379] Shutdown - Teleport Throw [f=0009379] Shutdown - UnitMorph [f=0009379] Shutdown - Modular Comm Info [f=0009379] Shutdown - Retreat Command [f=0009379] Shutdown - Shockwaves [f=0009379] Shutdown - UnitCloakShield [f=0009379] Shutdown - Lups Cloak FX [f=0009379] Shutdown - Lups [f=0009379] Shutdown - Lups Shield [f=0009379] End gadgetHandler:Shutdown [f=0009379] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7434211,0,0} {chunk,block}Bytes={0,0} [f=0009379] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={7434211,0,0} {chunk,block}Bytes={0,0} [f=0009379] [Game::KillLua][4] dtor=0 [f=0009379] [Game::~CGame][1] [f=0009379] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009379] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009379] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009379] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009379] [Game::KillLua][4] dtor=1 [f=0009379] [Game::KillMisc][1] [f=0009379] [Game::KillMisc][2] [f=0009379] [Game::KillMisc][3] [f=0009379] [Game::KillRendering][1] [f=0009379] [3DOParser::Kill] allocated 1 pieces [f=0009379] [S3OParser::Kill] allocated 289 pieces [f=0009379] [AssParser::Kill] allocated 48 pieces [f=0009379] [Game::KillInterface][1] [f=0009379] [Game::KillInterface][2] [f=0009379] [Game::KillSimulation][1] [f=0009379] [Game::KillSimulation][2] [f=0009379] [CCollisionHandler] dis-/continuous tests: 0/62632 [f=0009379] [Game::KillSimulation][3] [f=0009379] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009379] [~CPathCache(28x20)] cacheHits=2 hitPercentage=17% numHashColls=0 maxCacheSize=3 [f=0009379] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009379] [~CPathCache(56x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009379] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009379] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009379] [LosHandler::Kill] raycast instance cache-{hits,misses}={775,3975}; shared=0%; cached=16% [f=0009379] [Game::KillSimulation][4] [f=0009379] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0009379] [Game::~CGame][2] [f=0009379] [Game::~CGame][3] [f=0009379] [SpringApp::Kill][3] [f=0009379] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 99088 bytes sent 57817 bytes recv'd [f=0009379] [SpringApp::Kill][4] font=0x457bdaa0 [f=0009379] [SpringApp::Kill][5] [f=0009379] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4582b850) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2413ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=41ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=37ms file="bitmaps/cc/bigexplo.tga" indx=423 inflSize=256kb readTime=29ms file="bitmaps/gpl/circles.png" indx=441 inflSize=5kb readTime=20ms file="luaui/widgets/unit_state_icons.lua" indx=4843 inflSize=9kb readTime=20ms file="luaui/widgets/gui_chili_highlight.lua" indx=4687 inflSize=6kb readTime=18ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=15ms file="bitmaps/cc/greennovaexplo.tga" indx=432 inflSize=64kb readTime=15ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=15ms file="luaui/widgets/missilesilo_range.lua" indx=4777 inflSize=5kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33133121 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x4593a620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45941eb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x458550d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f437001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]