[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Fsfj79fivn/springsettings.1260824.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff64001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4003 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1260824/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4586bb60] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4586bb60] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 557ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 714ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 73ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1260824/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (299ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1260824/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x596e3cc0,0x59ff2240}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0971be61290572681340218d5fc8eb57 [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={000000018abadb70,00000000f58c32c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={00000000ff2473b0,00000000f58c1910}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 2 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000bee90ab0,000000010642a7d0}]" [f=-000001] Allies: I choose: llt! [f=-000001] [0] Event [600,240.409851,2037]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5567,241.481323,2076]: 1 finished unit Engineer Commander [f=0000000] [0] Maspy, team: 0, elo:2838, userid: 518109 [f=0000000] [0] Pootis, team: 1, elo:2696, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000005] Playback continued [f=0000006] [6] Event [656,241.394043,1952]: 0 finished unit Tank Foundry [f=0000011] [11] Event [5680,240.272522,1968]: 1 finished unit Rover Assembly [f=0000227] [227] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0000257] wood you like [f=0000258] [258] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0000452] [452] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0000455] an anti izi classik [f=0000466] [466] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0000562] [562] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0000641] [641] Event [536,237.091064,2024]: 0 finished unit Solar Collector [f=0000677] [677] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0000820] [820] Event [536,241.412354,1928]: 0 finished unit Solar Collector [f=0000915] [915] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000987] [987] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Dart [f=0001116] [1116] Event [592,241.47644,1856]: 0 finished unit Lotus [f=0001253] [1253] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001360] [1360] Event [840,241.467285,2216]: 0 finished unit Solar Collector [f=0001452] [1452] Event [5544,241.467285,1992]: 1 finished unit Solar Collector [f=0001486] [Game::ClientReadNet] added new player Godde with number 3 to team 0 [f=0001486] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=0001502] Connection attempt from Godde [f=0001502] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001502] -> Connection established (given id 3) [f=0001509] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001509] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001568] [1568] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0001649] [1649] Event [5640,241.439819,2152]: 1 finished unit Solar Collector [f=0001777] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0001790] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0001790] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0000000148abdfa0,00000000c9a42c40}]" [f=0001939] [1939] Event [1438.45923,237.071609,2190.42529]: 1 lost unit Dart [f=0002130] [2130] Event [5568,261.47644,2112]: 1 finished unit Lotus [f=0002160] [2160] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0002402] [2402] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0002621] [2621] Event [1864,241.494751,2072]: 0 finished unit Solar Collector [f=0002864] [2864] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0002912] [2912] Event [1952,241.485596,2240]: 0 finished unit Lotus [f=0002952] [2952] Event [392.925323,239.270325,2136.43335]: 0 lost unit Kodachi [f=0003023] [3023] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0003197] [3197] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0003266] [3266] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0003477] [3477] Event [347.20285,241.178238,2158.92627]: 0 lost unit Kodachi [f=0003594] [3594] Event [684,242.787292,1952]: 0 finished unit Welder [f=0003649] [3649] Event [512.465454,236.108734,2075.58936]: 1 lost unit Scorcher [f=0003671] [3671] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0004250] [4250] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0004337] [4337] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0004464] [4464] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0004476] [4476] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0004615] [4615] Event [2280,241.503906,1416]: 0 finished unit Solar Collector [f=0004793] [4793] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0004829] [4829] Event [232,241.494751,1016]: 0 finished unit Solar Collector [f=0004831] [4831] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Mason [f=0004845] [4845] Event [2288,283.283997,1552]: 0 finished unit Lotus [f=0004967] [4967] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0004975] [4975] Event [2288,283.283997,1552]: 0 lost unit Lotus [f=0004984] [4984] Event [4328,241.467285,1960]: 1 lost unit Metal Extractor [f=0004992] [4992] Event [2325.76904,241.485596,1273.56201]: 1 lost unit Scorcher [f=0005112] [5112] Event [2022.94666,241.23233,1390.5415]: 1 lost unit Scorcher [f=0005155] [5155] Event [3272,240.634155,2408]: 1 finished unit Solar Collector [f=0005155] [5155] Event [2025.78088,241.525925,1436.11487]: 1 lost unit Scorcher [f=0005209] [5209] Event [2000.06067,241.88118,1413.64453]: 1 lost unit Scorcher [f=0005244] [5244] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0005335] [5335] Event [3288,241.28418,2264]: 1 finished unit Solar Collector [f=0005351] [5351] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0005620] [5620] Event [3288,241.448975,2120]: 1 finished unit Solar Collector [f=0005647] [5647] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0005698] [5698] Event [1904,241.30249,1424]: 0 finished unit Lotus [f=0005903] [5903] Event [320,241.494751,1072]: 0 finished unit Lotus [f=0005910] [5910] Event [684,242.787292,1952]: 0 finished unit Welder [f=0006021] [6021] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Mason [f=0006030] [6030] Event [2272,257.530823,1568]: 0 finished unit Lotus [f=0006275] [6275] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0006323] [6323] Event [472,241.494751,1000]: 0 finished unit Solar Collector [f=0006336] [6336] Event [4546.36035,241.485596,1407.599]: 1 lost unit Scorcher [f=0006347] [6347] Event [2104,241.485596,1432]: 0 finished unit Solar Collector [f=0006364] [6364] Event [491.661713,241.494751,1083.33179]: 1 lost unit Scorcher [f=0006432] [6432] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0006505] [6505] Event [3352,241.494751,1992]: 1 finished unit Solar Collector [f=0006758] [6758] Event [3424,241.47644,2160]: 1 finished unit Lotus [f=0006804] [6804] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0006834] [6834] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0006852] [6852] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0006870] [6870] Event [881.050415,241.496582,2693.95508]: 1 lost unit Scorcher [f=0006904] [6904] Event [312,241.494751,1208]: 0 finished unit Solar Collector [f=0006918] [6918] Event [1960,241.439819,1096]: 0 finished unit Metal Extractor [f=0006935] [6935] Event [4480,279.255676,3696]: 1 finished unit Lotus [f=0006990] [6990] Event [3392,241.467285,2320]: 1 finished unit Lotus [f=0007047] [7047] Event [5029.54395,241.358902,2101.72119]: 1 lost unit Scorcher [f=0007048] [7048] Event [976,241.503906,2160]: 0 finished unit Lotus [f=0007099] [7099] Event [3213.57617,239.754776,2500.10181]: 0 lost unit Kodachi [f=0007180] [7180] Event [5378.52344,241.485596,2094.20801]: 0 lost unit Kodachi [f=0007184] [7184] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0007237] [7237] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0007256] [7256] Event [5568,261.47644,2112]: 1 lost unit Lotus [f=0007339] [7339] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0007396] [7396] Event [5815.83984,241.252747,2393.86182]: 0 lost unit Kodachi [f=0007446] [7446] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0007502] [7502] Event [5571.17725,237.789902,2422.95703]: 0 lost unit Kodachi [f=0007505] [7505] Event [4448,268.946838,3568]: 1 finished unit Lotus [f=0007555] [7555] Event [2056,241.485596,1064]: 0 finished unit Solar Collector [f=0007640] [7640] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0007740] [7740] Event [4797.95703,238.564194,2407.15234]: 1 lost unit Scorcher [f=0007806] [7806] Event [2168,241.47644,1112]: 0 finished unit Solar Collector [f=0007895] [7895] Event [5094.10645,241.455719,2126.21533]: 0 lost unit Kodachi [f=0007975] [7975] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0008040] [8040] Event [2240,241.494751,1280]: 0 finished unit Lotus [f=0008186] [8186] Event [1952,241.485596,2240]: 0 lost unit Lotus [f=0008243] [8243] Event [2070.35254,240.816711,2281.62744]: 0 lost unit Kodachi [f=0008305] [8305] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0008336] [8336] Event [4200,241.494751,3016]: 1 lost unit Metal Extractor [f=0008463] [8463] Event [1932.85352,239.234253,2267.86255]: 0 lost unit Kodachi [f=0008487] [8487] Event [2192,235.855103,2128]: 1 finished unit Lotus [f=0008528] [8528] Event [1848,241.494751,2168]: 0 lost unit Metal Extractor [f=0008569] [8569] Event [1920,241.494751,1936]: 0 lost unit Lotus [f=0008657] [8657] Event [4162.98682,241.494751,2909.20142]: 0 lost unit Kodachi [f=0008677] [8677] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0008707] [8707] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0008748] [8748] Event [1864,241.494751,2072]: 0 lost unit Solar Collector [f=0008906] [8906] Event [4129.12744,241.698029,2919.75391]: 0 lost unit Kodachi [f=0008918] Pootis added point: op [f=0008945] [8945] Event [1648,241.485596,1872]: 0 finished unit Picket [f=0009036] [9036] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0009153] [9153] Event [2208,235.76355,2048]: 1 finished unit Lotus [f=0009231] [9231] Event [1735.48877,241.494751,1809.15698]: 0 finished unit Engineer Commander [f=0009231] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009231] [9231] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0009274] [9274] Event [1696,241.494751,1712]: 0 finished unit Picket [f=0009448] [9448] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0009448] [9448] Event [1728,241.467285,1616]: 0 finished unit Picket [f=0009536] [9536] Event [2096.05688,241.30658,2206.46509]: 0 lost unit Kodachi [f=0009540] [9540] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0009570] [9570] Event [2227.90991,240.271408,2206.60986]: 1 lost unit Engineer Commander [f=0009582] [9582] Event [2329.51343,234.19931,2145.44214]: 0 lost unit Kodachi [f=0009593] [9593] Event [5432,238.236389,2008]: 1 finished unit Metal Extractor [f=0009749] [9749] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0009769] [9769] Event [1600,241.485596,1680]: 0 finished unit Picket [f=0009774] [9774] Event [2192,235.855103,2128]: 1 lost unit Lotus [f=0009797] [PRO_rANDY] Allies: cooked [f=0009890] [9890] Event [173.172302,241.494751,2048.59546]: 1 lost unit Scorcher [f=0009963] [9963] Event [1920,241.494751,1616]: 0 finished unit Picket [f=0010118] [10118] Event [2208,235.76355,2048]: 1 lost unit Lotus [f=0010209] [10209] Event [2007.71545,241.485596,1903.94177]: 1 lost unit Scorcher [f=0010211] [10211] Event [1728,241.494751,1872]: 0 finished unit Picket [f=0010311] [10311] Event [5448,241.485596,2200]: 1 finished unit Storage [f=0010318] [10318] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0010674] [10674] Event [2895.77661,241.259384,2950.12378]: 1 lost unit Scorcher [f=0010811] [10811] Event [4328,241.421509,3992]: 1 finished unit Metal Extractor [f=0010845] [10845] Event [3427.47241,241.485596,3113.62354]: 0 lost unit Kodachi [f=0010964] [10964] Event [3712.73218,235.707489,3193.28662]: 0 lost unit Kodachi [f=0011134] [11134] Event [5640,235.123596,2280]: 1 finished unit Metal Extractor [f=0011234] [11234] Event [4237.96484,241.47644,3368.00146]: 0 lost unit Kodachi [f=0011337] [11337] Event [684,242.787292,1952]: 0 finished unit Ogre [f=0011401] [11401] Event [600,241.47644,1752]: 0 finished unit Caretaker [f=0011687] [11687] Event [5272,237.301636,3896]: 1 finished unit Metal Extractor [f=0011739] [11739] Event [2048,243.364868,2304]: 0 finished unit Lotus [f=0011836] [11836] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0011876] [11876] Event [712,241.146851,1720]: 0 finished unit Caretaker [f=0011933] [11933] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0011965] [11965] Event [1936,241.483154,2368]: 0 finished unit Lotus [f=0012038] [12038] Event [2047.2915,242.199326,2187.26953]: 0 finished unit Engineer Commander [f=0012038] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012038] [12038] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0012156] [12156] Event [1848,238.729401,2168]: 0 finished unit Metal Extractor [f=0012239] [12239] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0012260] [12260] Event [1928,241.885529,2168]: 0 finished unit Solar Collector [f=0012364] [12364] Event [1896,240.627441,2024]: 0 finished unit Solar Collector [f=0012485] [12485] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0012511] [12511] Event [5928,241.403198,3928]: 1 finished unit Metal Extractor [f=0012564] [12564] Event [3424,236.509247,2160]: 1 lost unit Lotus [f=0012655] [12655] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Scorcher [f=0012702] [12702] Event [3392,238.561905,2320]: 1 lost unit Lotus [f=0012720] [12720] Event [232,240.2771,184]: 0 finished unit Metal Extractor [f=0012754] [12754] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0012762] [12762] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0012956] [12956] Event [3288,241.448975,2120]: 1 lost unit Solar Collector [f=0012966] [12966] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0012992] [12992] Event [3352,241.538391,1992]: 1 lost unit Solar Collector [f=0013025] [13025] Event [3288,241.347046,2264]: 1 lost unit Solar Collector [f=0013053] [13053] Event [2040,243.497467,2072]: 0 finished unit Solar Collector [f=0013129] [13129] Event [3272,237.579803,2408]: 1 lost unit Solar Collector [f=0013176] [13176] Event [344,241.47644,3016]: 0 finished unit Solar Collector [f=0013197] [Godde] Allies: indeed [f=0013244] [13244] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0013307] [13307] Event [592,221.389771,240]: 0 finished unit Lotus [f=0013310] [13310] Event [1976,241.485596,1848]: 0 finished unit Solar Collector [f=0013404] [13404] Event [2088,241.47644,1896]: 0 finished unit Solar Collector [f=0013417] [13417] Event [5960,241.494751,3000]: 1 finished unit Metal Extractor [f=0013629] [13629] Event [2056,241.494751,1672]: 0 finished unit Solar Collector [f=0013710] [13710] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0013726] [13726] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0013899] [13899] Event [5697.99219,239.224808,1967.97034]: 1 finished unit Dominatrix [f=0013956] [13956] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0014034] [14034] Event [640,241.485596,512]: 0 lost unit Lotus [f=0014067] [14067] Event [677.156311,241.794098,440.024017]: 1 lost unit Scorcher [f=0014177] [14177] Event [712,241.485596,3256]: 0 finished unit Solar Collector [f=0014191] [14191] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0014192] [14192] Event [615.171692,241.586105,425.174133]: 1 lost unit Scorcher [f=0014273] [14273] Event [2637.45313,241.494751,3795.28955]: 0 lost unit Kodachi [f=0014428] [14428] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0014478] [14478] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0014678] [14678] Event [684,242.787292,1952]: 0 finished unit Kodachi [f=0014718] [14718] Event [872,240.78064,216]: 0 finished unit Metal Extractor [f=0014724] [14724] Event [5075.24121,241.595505,960.239502]: 1 lost unit Kodachi [f=0014797] [14797] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014806] [14806] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014822] [14822] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014836] [14836] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014881] [14881] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014896] [14896] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014912] [14912] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014926] [14926] Event [5697.99219,239.224808,1967.97034]: 1 lost unit Dominatrix [f=0014994] [14994] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0015025] [15025] Event [5919.2583,237.963531,2232.29736]: 1 lost unit Scorcher [f=0015026] [15026] Event [5957.13477,241.315994,2366.17212]: 0 lost unit Kodachi [f=0015209] [15209] Event [562.299255,241.485596,3028.49927]: 1 lost unit Scorcher [f=0015284] Pootis added point: retarded af ai [f=0015308] [15308] Event [684,242.787292,1952]: 0 finished unit Welder [f=0015500] [15500] Event [4328,241.421509,3992]: 1 lost unit Metal Extractor [f=0015518] [15518] Event [684,242.787292,1952]: 0 finished unit Welder [f=0015520] [15520] Event [1832,237.677002,152]: 0 finished unit Metal Extractor [f=0015659] [15659] Event [5779.88672,241.485596,1316.99768]: 1 lost unit Kodachi [f=0015662] [15662] Event [768,241.494751,3184]: 0 finished unit Lotus [f=0015684] [15684] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0015859] [15859] Event [5496,242.156067,2072]: 1 finished unit Solar Collector [f=0015904] [15904] Event [6058.63184,236.449341,1974.89404]: 1 lost unit Dominatrix [f=0015954] [15954] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0015975] [15975] Event [5697.99219,237.818558,1967.97034]: 1 lost unit Dominatrix [f=0016026] [16026] Event [undefined]: Pootis resigned [f=0016026] game_message: Pootis has been destroyed! [f=0016026] game_message: Maspy wins! [f=0016026] Submitting stats [f=0016026] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016026] Part| Total Time|Time of the last 0.5s [f=0016026] Draw 23038.35ms 23.61% [f=0016026] Lua::Callins::Synced 9013.59ms 15.24% [f=0016026] Lua::Callins::Unsynced 32660.46ms 32.87% [f=0016026] Lua::CollectGarbage::Synced 384.79ms 0.10% [f=0016026] Lua::CollectGarbage::Unsynced 1074.28ms 0.30% [f=0016026] Misc::Profiler::AddTime 93.41ms 0.00% [f=0016026] Sim 34495.91ms 58.47% [f=0016026] [16026] Received game_message: Pootis has been destroyed! [f=0016026] [16026] Received game_message: Maspy wins! [f=0016027] [16027] Game End Stats Header: 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31,2390,8065,2390,8065,232.99939,555.930969,232.99939,555.930969,0,0,0,0,0,0,0,0,98.474144,114.063965,98.474144,114.063965,4685.69189,4213.41699,4685.69189,4213.41699,180,1410,180,1410,6,35.8666649,6,35.8666649,0,1905,0,1905,13.6280022,24.9142513,13.6280022,24.9142513,520,1520,520,1520,3057.80005,4115.1665,3057.80005,4115.1665,1690,3230,1690,3230,4277.5,3057.80005,4277.5,3057.80005,437.169922,1275.39917,437.169922,1275.39917,4489.01465,5019.09131,4489.01465,5019.09131 [f=0016027] [16027] Game End Stats Values: 32,2810,8390,2810,8390,233.002045,585.368103,233.002045,585.368103,0,0,0,0,0,0,0,0,98.474144,114.063965,98.474144,114.063965,4748.5498,4249.73145,4748.5498,4249.73145,180,1410,180,1410,6,41.2000008,6,41.2000008,0,1905,0,1905,15.7701778,27.2404766,15.7701778,27.2404766,940,1690,940,1690,3057.80005,4115.1665,3057.80005,4115.1665,1690,3385,1690,3385,4277.5,3057.80005,4277.5,3057.80005,437.169922,1275.39917,437.169922,1275.39917,4525.3291,5081.94922,4525.3291,5081.94922 [f=0016027] [16027] Game End Stats Values: 33,2550,8630,2550,8630,233.63353,639.759888,233.63353,639.759888,0,0,0,0,0,0,0,0,98.474144,114.063965,98.474144,114.063965,5122.51367,4504.36963,5122.51367,4504.36963,180,1410,180,1410,6,42.7999992,6,42.7999992,0,1905,0,1905,15.8120995,30.2811069,15.8120995,30.2811069,680,1860,680,1860,3309.5498,4375.1665,3309.5498,4375.1665,1690,3455,1690,3455,4537.5,3309.5498,4537.5,3309.5498,437.169922,1275.39917,437.169922,1275.39917,4796.20654,5481.16602,4796.20654,5481.16602 [f=0016027] [16027] Game End Stats Values: 34,2550,8970,2550,8970,233.63353,718.529297,233.63353,718.529297,0,0,0,0,0,0,0,0,247.570343,114.063965,247.570343,114.063965,5225.00146,4805.68945,5225.00146,4805.68945,180,1410,180,1410,6,44,6,44,0,1905,0,1905,15.7700033,34.3542938,15.7700033,34.3542938,680,2030,680,2030,3309.5498,4513.83398,3309.5498,4513.83398,1690,3625,1690,3625,4846.16748,3309.5498,4846.16748,3309.5498,437.169922,1275.39917,437.169922,1275.39917,5105.0791,5598.54395,5105.0791,5598.54395 [f=0016027] [16027] Game End Stats Values: 35,2290,8885,2290,8885,235.394608,829.707947,235.394608,829.707947,0,0,0,0,0,0,0,0,394.216522,157.842499,394.216522,157.842499,5560.79004,5030.72021,5560.79004,5030.72021,180,1410,180,1410,6,44,6,44,0,1905,0,1905,15.8874073,40.0339279,15.8874073,40.0339279,420,1860,420,1860,3479.5498,4785.83398,3479.5498,4785.83398,1690,3710,1690,3710,5118.16748,3479.5498,5118.16748,3479.5498,437.169922,1275.39917,437.169922,1275.39917,5330.10986,5934.33252,5330.10986,5934.33252 [f=0016027] [16027] Game End Stats Values: 36,2205,9345,2205,9345,235.395477,889.619507,235.395477,889.619507,0,0,0,0,0,0,0,0,520.871643,276.650726,520.871643,276.650726,5590.79004,5166.88916,5590.79004,5166.88916,180,1500,180,1500,6,44,6,44,0,1905,0,1905,14.6990576,38.6051102,14.6990576,38.6051102,420,1690,420,1690,3479.5498,5040.83398,3479.5498,5040.83398,1605,4250,1605,4250,5373.16748,3479.5498,5373.16748,3479.5498,437.169922,1275.39917,437.169922,1275.39917,5466.27881,5964.33252,5466.27881,5964.33252 [f=0016027] [16027] Game End Stats Values: 37,1855,9430,1855,9430,236.279984,961.881165,236.279984,961.881165,0,0,0,0,0,0,0,0,587.674194,556.303528,587.674194,556.303528,5590.79004,5769.33447,5590.79004,5769.33447,180,1500,180,1500,7,44,7,44,0,1905,0,1905,13.5634518,45.8151779,13.5634518,45.8151779,0,1690,0,1690,3479.5498,5597.50146,3479.5498,5597.50146,1675,4335,1675,4335,5929.83496,3479.5498,5929.83496,3479.5498,437.169922,1275.39917,437.169922,1275.39917,6068.72412,5964.33252,6068.72412,5964.33252 [f=0016033] [16033] Event [5697.99219,235.840408,1967.97034]: 1 lost unit Dominatrix [f=0016069] [16069] Event [5680,232.426224,1968]: 1 lost unit Rover Assembly [f=0016135] Spectator PRO_rANDY left the game: normal quit [f=0016135] [16135] Event [undefined]: PRO_rANDY quit [f=0016150] [16150] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0016196] [16196] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0016204] Player Maspy left the game: normal quit [f=0016204] [16204] Event [undefined]: Maspy quit [f=0016225] Spectator Pootis left the game: normal quit [f=0016225] [16225] Event [undefined]: Pootis quit [f=0016262] No clients connected, shutting down server [f=0016262] Server shutdown [f=0016262] [16262] all players disconnected [f=0020017] Autoquit sending quit command. [f=0020017] [QuitAction] user exited to system [f=0020017] [SpringApp::Kill][1] fromRun=1 [f=0020017] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020017] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020017] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020017] [ThreadPool::SetThreadCount][2] workers=0 [f=0020017] [SpringApp::Kill][2] [f=0020017] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020017] [Game::KillLua][3] dtor=0 luaUI=0x5997e400 [f=0020017] Start widgetHandler:Shutdown [f=0020017] Shutdown - SaveOrderList Complete [f=0020017] Writing last game win data [f=0020017] Shutdown - SaveConfigData Complete [f=0020017] Shutdown Widget - Chili Highlight [f=0020017] Shutdown Widget - Save/Load API [f=0020017] Shutdown Widget - Draw After Chili [f=0020017] Shutdown Widget - EPIC Menu [f=0020017] Shutdown Widget - Chili Minimap [f=0020017] Shutdown Widget - Chili Widget Selector [f=0020017] Shutdown Widget - Local Team Colors [f=0020017] Shutdown Widget - Display Keys 2 [f=0020017] Shutdown Widget - Save Game Menu [f=0020017] Shutdown Widget - HealthBars [f=0020017] Shutdown Widget - Noises [f=0020017] Shutdown Widget - Unit Icons [f=0020017] Shutdown Widget - Win Counter [f=0020017] Shutdown Widget - SpringRTS Replay Stats [f=0020017] Shutdown Widget - BuildETA [f=0020017] Shutdown Widget - Modular Comm Info [f=0020017] Shutdown Widget - Music Player v2 [f=0020017] Shutdown Widget - State Reverse and Latency [f=0020017] Shutdown Widget - CameraShake [f=0020017] Shutdown Widget - Chili Economy Panel Default [f=0020017] Shutdown Widget - Chili EndGame Window [f=0020017] Shutdown Widget - Chili Nuke Warning [f=0020017] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020017] Shutdown Widget - Chili Spectator Panels [f=0020017] Shutdown Widget - Context Menu [f=0020017] Shutdown Widget - Darkening [f=0020017] Shutdown Widget - Defense Range Zero-K [f=0020017] Shutdown Widget - Grab Input [f=0020017] Input grabbing is disabled! [f=0020017] Shutdown Widget - Highlight Geos [f=0020017] Shutdown Widget - Local Widgets Config [f=0020017] Shutdown Widget - MinimapEvents [f=0020017] Shutdown Widget - MetalFeatures (new) [f=0020017] Shutdown Widget - Missile Silo Range [f=0020017] Shutdown Widget - Point Tracker [f=0020017] Shutdown Widget - Showeco and Grid Drawer [f=0020017] Shutdown Widget - Stereo3D [f=0020017] Shutdown Widget - Attack AoE [f=0020017] Shutdown Widget - Map Edge Extension [f=0020017] Shutdown Widget - Selection Send [f=0020017] Shutdown Widget - LupsManager [f=0020017] Shutdown Widget - Newton Firezone [f=0020017] Shutdown Widget - Chili Pro Console [f=0020017] Shutdown Widget - Persistent Build Height [f=0020017] Shutdown Widget - Lasso Terraform GUI [f=0020017] Shutdown Widget - Chili Framework [f=0020017] Shutdown Widget - Lups [f=0020017] Shutdown Widget - Custom Markers [f=0020017] Shutdown Widget - Chili Core Selector [f=0020017] Shutdown Widget - Mex Placement Handler [f=0020017] Shutdown Widget - Select Keys [f=0020017] Shutdown Widget - Pause Screen [f=0020017] Shutdown Widget - Layout Handler [f=0020017] Shutdown Widget - Text To Speech Control [f=0020017] End widgetHandler:Shutdown [f=0020017] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={556899,66185531} {int,ext,rec}Allocs={15351848,0,0} {chunk,block}Bytes={66185531,0} [f=0020017] [Game::KillLua][1] dtor=0 luaGaia=0x59ff2240 [f=0020017] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307428,51396759} {int,ext,rec}Allocs={15351849,0,0} {chunk,block}Bytes={51396759,0} [f=0020017] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307428,51396759} {int,ext,rec}Allocs={15351849,0,0} {chunk,block}Bytes={51396759,0} [f=0020017] [Game::KillLua][2] dtor=0 luaRules=0x596e3cc0 [f=0020017] Start gadgetHandler:Shutdown [f=0020017] Shutdown - StartSetup [f=0020017] Shutdown - UnitMorph [f=0020017] Shutdown - Carrier Drones [f=0020017] Shutdown - LupsNanoSpray [f=0020017] Shutdown - Missile Silo Controller [f=0020017] Shutdown - Modular Comm Info [f=0020017] Shutdown - Terrain Texture Handler [f=0020017] Shutdown - UnitCloakShield [f=0020017] Shutdown - Starlight Handler [f=0020017] End gadgetHandler:Shutdown [f=0020017] Start gadgetHandler:Shutdown [f=0020017] Shutdown - Save/Load [f=0020017] Shutdown - Teleport Throw [f=0020017] Shutdown - UnitMorph [f=0020017] Shutdown - Modular Comm Info [f=0020017] Shutdown - Retreat Command [f=0020017] Shutdown - Shockwaves [f=0020017] Shutdown - UnitCloakShield [f=0020017] Shutdown - Lups Cloak FX [f=0020017] Shutdown - Lups [f=0020017] Shutdown - Lups Shield [f=0020017] End gadgetHandler:Shutdown [f=0020017] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15351881,0,0} {chunk,block}Bytes={0,0} [f=0020017] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15351881,0,0} {chunk,block}Bytes={0,0} [f=0020017] [Game::KillLua][4] dtor=0 [f=0020017] [Game::~CGame][1] [f=0020017] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020017] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020017] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020017] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020017] [Game::KillLua][4] dtor=1 [f=0020017] [Game::KillMisc][1] [f=0020017] [Game::KillMisc][2] [f=0020017] [Game::KillMisc][3] [f=0020017] [Game::KillRendering][1] [f=0020017] [3DOParser::Kill] allocated 1 pieces [f=0020017] [S3OParser::Kill] allocated 307 pieces [f=0020017] [AssParser::Kill] allocated 21 pieces [f=0020017] [Game::KillInterface][1] [f=0020017] [Game::KillInterface][2] [f=0020017] [Game::KillSimulation][1] [f=0020017] [Game::KillSimulation][2] [f=0020017] [CCollisionHandler] dis-/continuous tests: 0/147976 [f=0020017] [Game::KillSimulation][3] [f=0020017] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020017] [~CPathCache(24x16)] cacheHits=56 hitPercentage=21% numHashColls=0 maxCacheSize=24 [f=0020017] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020017] [~CPathCache(48x32)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020017] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020017] [LosHandler::Kill] raycast instance cache-{hits,misses}={2412,11318}; shared=1%; cached=17% [f=0020017] [Game::KillSimulation][4] [f=0020017] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020017] [Game::~CGame][2] [f=0020017] [Game::~CGame][3] [f=0020017] [SpringApp::Kill][3] [f=0020017] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 210492 bytes sent 268191 bytes recv'd [f=0020017] [SpringApp::Kill][4] font=0x4579daa0 [f=0020017] [SpringApp::Kill][5] [f=0020017] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4580b560) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2521ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=107ms file="scripts/platetank.lua" indx=5848 inflSize=1kb readTime=101ms file="luarules/configs/customcmds.h.lua" indx=1262 inflSize=0kb readTime=47ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=33ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=28ms file="luaui/widgets/unit_global_build_command.lua" indx=4824 inflSize=103kb readTime=26ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=23ms file="luaui/widgets/unit_showallcommands_2.lua" indx=4839 inflSize=11kb readTime=22ms file="unitpics/staticnuke.png" indx=6673 inflSize=10kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 40380846 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x459072e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x458ed1b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45867bc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff64001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]