[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.tO0dBuNudI/springsettings.1260614.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f381001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3964 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1260614/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 215ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45cb09e0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45cb09e0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 607ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 63ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1260614/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (291ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1260614/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5344b900,0x5eb9b4b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 353cbe611e956b2bfe45af90f30d042d [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={00000000b5163840,000000007b240030}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000f5f70290,00000000e6cc0030}]" [f=-000001] Allies: I choose: Soban! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] glhf [f=-000001] [0] Event [4867,11.8056641,3850]: 0 finished unit Strike Commander [f=-000001] [0] Event [453,91.1835938,474]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 1, elo:2081, userid: 492723 [f=0000000] [0] eqdw, team: 0, elo:1721, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [656,91.171875,400]: 1 finished unit Hovercraft Platform [f=0000011] [11] Event [4760,12.6049652,3840]: 0 finished unit Cloakbot Factory [f=0000228] [228] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0000299] [299] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000453] [453] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0000475] [475] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Conjurer [f=0000494] [494] Event [624,91.171875,400]: 1 finished unit Quill [f=0000525] [525] Event [4968,11.796875,3816]: 0 finished unit Solar Collector [f=0000641] [641] Event [296,91.171875,328]: 1 finished unit Solar Collector [f=0000765] [765] Event [5016,11.796875,3736]: 0 finished unit Solar Collector [f=0000843] [843] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Conjurer [f=0000855] [855] Event [328,91.171875,248]: 1 finished unit Solar Collector [f=0001054] [1054] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Glaive [f=0001200] [1200] Event [408,91.171875,216]: 1 finished unit Solar Collector [f=0001239] [1239] Event [624,91.171875,400]: 1 finished unit Bolas [f=0001272] [1272] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0001463] [1463] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Glaive [f=0001561] [1561] Event [488,91.171875,200]: 1 finished unit Solar Collector [f=0001691] [1691] Event [5112,11.796875,3944]: 0 finished unit Solar Collector [f=0001842] [1842] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Glaive [f=0001934] [1934] Event [568,91.171875,200]: 1 finished unit Solar Collector [f=0002116] [2116] Event [5160,11.796875,3864]: 0 finished unit Solar Collector [f=0002141] [2141] Event [4064,178.860321,3328]: 0 finished unit Radar Tower [f=0002226] [2226] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Glaive [f=0002348] [2348] Event [624,91.171875,400]: 1 finished unit Bolas [f=0002449] [2449] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Glaive [f=0002721] [2721] Event [4046.76807,18.2883663,2911.05444]: 0 lost unit Glaive [f=0002797] [2797] Event [4023.20068,13.78125,2724.979]: 0 lost unit Glaive [f=0002827] [2827] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0002907] [2907] Event [504,91.171875,280]: 1 finished unit Caretaker [f=0003292] [3292] Event [4918.73193,12.7890625,3381.90845]: 0 lost unit Glaive [f=0003362] [3362] Event [6680,91.171875,4840]: 0 finished unit Solar Collector [f=0003417] [3417] Event [624,91.171875,400]: 1 finished unit Bolas [f=0003533] [3533] Event [336,91.171875,576]: 1 finished unit Lotus [f=0003536] [3536] Event [5032,11.796875,3800]: 0 lost unit Metal Extractor [f=0003760] [3760] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0003781] [3781] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0004126] [4126] Event [624,91.171875,400]: 1 finished unit Bolas [f=0004130] [4130] Event [5160,11.796875,3864]: 0 lost unit Solar Collector [f=0004142] [4142] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0004175] [4175] Event [784,91.171875,224]: 1 finished unit Lotus [f=0004374] [4374] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Knight [f=0004534] [4534] Event [624,91.171875,400]: 1 finished unit Bolas [f=0004569] [4569] Event [5554.56934,11.844243,3013.146]: 1 lost unit Bolas [f=0004688] [4688] Event [6728,91.171875,4760]: 0 finished unit Solar Collector [f=0004807] [4807] Event [624,91.171875,400]: 1 finished unit Quill [f=0005018] [5018] Event [4760.01465,12.6495361,3830.3999]: 0 finished unit Conjurer [f=0005136] [5136] Event [624,91.171875,400]: 1 finished unit Quill [f=0005253] [5253] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0005348] [5348] Event [5832,11.796875,3000]: 0 finished unit Solar Collector [f=0005611] [5611] Event [4624,212.916382,1312]: 1 finished unit Lotus [f=0005776] [5776] Event [6808,91.171875,4712]: 0 finished unit Solar Collector [f=0006154] [6154] Event [624,91.171875,400]: 1 finished unit Mace [f=0006302] [6302] Event [6856,91.171875,4632]: 0 finished unit Solar Collector [f=0006476] [6476] Event [3906.60791,19.9608612,3315.27197]: 0 lost unit Knight [f=0006622] [6622] Event [4768,213.055908,1328]: 1 finished unit Lotus [f=0006692] [6692] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0006759] [6759] Event [3992,188.40625,3528]: 0 finished unit Stinger [f=0006809] [6809] Event [5032,10.3463554,3800]: 0 finished unit Metal Extractor [f=0006834] [6834] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0007145] [7145] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0007200] [7200] Event [undefined]: eqdw resigned [f=0007200] game_message: eqdw has been destroyed! [f=0007200] game_message: Jack500 wins! [f=0007200] Submitting stats [f=0007200] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007200] Part| Total Time|Time of the last 0.5s [f=0007200] Draw 6744.51ms 19.30% [f=0007200] Lua::Callins::Synced 2171.53ms 10.70% [f=0007200] Lua::Callins::Unsynced 8923.19ms 26.80% [f=0007200] Lua::CollectGarbage::Synced 162.02ms 0.10% [f=0007200] Lua::CollectGarbage::Unsynced 296.26ms 0.30% [f=0007200] Misc::Profiler::AddTime 23.44ms 0.00% [f=0007200] Sim 12997.98ms 66.10% [f=0007200] [7200] Received game_message: eqdw has been destroyed! [f=0007200] [7200] Received game_message: Jack500 wins! [f=0007201] [7201] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007201] [7201] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007201] [7201] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.4000001,6.4000001,6.13333321,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 3,2440,2410,2410,2440,0.65559268,0,0,0.65559268,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,8.9333334,8.9333334,9.86666679,1275,1275,1275,1275,8.04370594,9.73333359,9.73333359,8.04370594,0,0,0,0,0,0,0,0,1165,1135,1135,1165,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 4,2590,2660,2660,2590,4.07232094,1.71406651,1.71406651,4.07232094,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,12.5333338,12.5333338,12,1275,1275,1275,1275,8.36111546,10.1142712,10.1142712,8.36111546,65,180,180,65,0,0,0,0,1250,1205,1205,1250,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 5,2725,2730,2730,2725,7.61098719,9.17772388,9.17772388,7.61098719,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.2666664,14.8000002,14.8000002,12.2666664,1275,1275,1275,1275,11.5470171,10.4975758,10.4975758,11.5470171,130,180,180,130,0,0,0,0,1320,1275,1275,1320,0,0,0,0,24.499979,0,0,24.499979,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 6,2980,2800,2800,2980,15.842104,22.5534477,22.5534477,15.842104,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.3999996,17.2000008,17.2000008,14.3999996,1330,1275,1275,1330,11.7154198,10.891715,10.891715,11.7154198,260,180,180,260,0,0,0,0,1390,1345,1345,1390,0,0,0,0,37.3333244,0,0,37.3333244,0,0,0,0 [f=0007201] [7201] Game End Stats Values: 7,3045,2980,2980,3045,25.4995537,39.8297157,39.8297157,25.4995537,0,0,0,0,0,0,0,0,0,0,0,0,26.25,38.4347839,38.4347839,26.25,0,0,0,0,16,18,18,16,1330,1275,1275,1330,11.1327181,11.1517506,11.1517506,11.1327181,325,360,360,325,0,0,0,0,1390,1345,1345,1390,7.33333349,0,0,7.33333349,37.3333244,0,0,37.3333244,38.4347839,26.25,26.25,38.4347839 [f=0007201] [7201] Game End Stats Values: 8,3000,3160,3160,3000,36.4189949,59.3647003,59.3647003,36.4189949,0,0,0,0,0,0,0,0,0,0,0,0,86.625,130,130,86.625,0,0,0,0,16,18,18,16,1330,1275,1275,1330,11.9279623,11.3023329,11.3023329,11.9279623,195,360,360,195,0,130,130,0,1475,1525,1525,1475,137.333344,0,0,137.333344,37.3333244,0,0,37.3333244,130,89.25,89.25,130 [f=0007201] [7201] Game End Stats Values: 9,2920,3430,3430,2920,49.4029388,80.4198532,80.4198532,49.4029388,0,0,0,0,0,0,0,0,0,0,0,0,110.25,295.391907,295.391907,110.25,0,90,90,0,16.7999992,18,18,16.7999992,1330,1275,1275,1330,12.4144688,11.4036779,11.4036779,12.4144688,130,540,540,130,0,280,280,0,1460,1525,1525,1460,287.333344,0,0,287.333344,37.3333244,0,0,37.3333244,307.635376,115.765961,115.765961,307.635376 [f=0007201] [7201] Game End Stats Values: 10,2835,3515,3515,2835,58.9094048,99.1995239,99.1995239,58.9094048,0,0,0,0,0,0,0,0,0,0,0,0,110.25,417.85202,417.85202,110.25,0,90,90,0,14.112545,18,18,14.112545,1330,1275,1275,1330,9.20172596,12.8853121,12.8853121,9.20172596,130,540,540,130,0,365,365,0,1375,1610,1610,1375,372.333344,0,0,372.333344,37.3333244,0,0,37.3333244,442.338593,119.128761,119.128761,442.338593 [f=0007201] [7201] Game End Stats Values: 11,3200,3785,3785,3200,66.2858505,115.120171,115.120171,66.2858505,0,0,0,0,0,0,0,0,0,0,0,0,110.25,463.237762,463.237762,110.25,0,180,180,0,13.7626657,18,18,13.7626657,1330,1275,1275,1330,9.82509518,14.5613747,14.5613747,9.82509518,480,720,720,480,0,435,435,0,1390,1610,1610,1390,442.333344,0,0,442.333344,37.3333244,0,0,37.3333244,491.01236,119.649765,119.649765,491.01236 [f=0007201] [7201] Game End Stats Values: 12,3270,3910,3910,3270,71.4957504,129.871536,129.871536,71.4957504,0,0,0,0,0,0,0,0,0,0,0,0,170.600235,494.202087,494.202087,170.600235,0,180,180,0,16.5471821,18,18,16.5471821,1330,1275,1275,1330,15.1227827,14.4834242,14.4834242,15.1227827,480,720,720,480,180,435,435,180,1460,1735,1735,1460,442.333344,180,180,442.333344,109.509705,0,0,109.509705,521.976685,180,180,521.976685 [f=0007201] [7201] Game End Stats Values: 13,3545,4035,4035,3545,83.3585815,146.487717,146.487717,83.3585815,0,0,0,0,0,0,0,0,0,0,0,0,170.600235,494.202087,494.202087,170.600235,0,180,180,0,18,18,18,18,1330,1275,1275,1330,13.2464094,14.6077452,14.6077452,13.2464094,480,720,720,480,180,435,435,180,1735,1860,1860,1735,442.333344,180,180,442.333344,143.676575,0,0,143.676575,521.976685,180,180,521.976685 [f=0007201] [7201] Game End Stats Values: 14,3615,4125,4125,3615,102.78524,163.231705,163.231705,102.78524,0,0,0,0,0,0,0,0,0,0,0,0,170.600235,494.202087,494.202087,170.600235,0,270,270,0,20.1333332,18,18,20.1333332,1330,1275,1275,1330,13.5062246,14.6162663,14.6162663,13.5062246,480,720,720,480,180,435,435,180,1805,1860,1860,1805,442.333344,180,180,442.333344,143.676575,0,0,143.676575,521.976685,180,180,521.976685 [f=0007201] [7201] Game End Stats Values: 15,3615,4525,4525,3615,131.668777,176.514801,176.514801,131.668777,0,0,0,0,0,0,0,0,0,0,0,0,228.100235,523.952087,523.952087,228.100235,0,270,270,0,22,19.5388794,19.5388794,22,1330,1275,1275,1330,13.9255695,15.9244242,15.9244242,13.9255695,480,1120,1120,480,180,435,435,180,1805,1860,1860,1805,442.333344,180,180,442.333344,143.676575,0.00085,0.00085,143.676575,551.726563,237.5,237.5,551.726563 [f=0007201] [7201] Game End Stats Values: 16,3420,4615,4615,3420,165.093964,187.531845,187.531845,165.093964,0,0,0,0,0,0,0,0,0,0,0,0,285.60022,844.200806,844.200806,285.60022,0,360,360,0,23.7333336,20.4166756,20.4166756,23.7333336,1330,1275,1275,1330,14.2283459,16.651144,16.651144,14.2283459,130,1120,1120,130,180,785,785,180,1960,1860,1860,1960,792.333374,180,180,792.333374,143.676575,0.00206111,0.00206111,143.676575,871.975281,295.597565,295.597565,871.975281 [f=0007201] [7201] Game End Stats Values: 17,3955,4785,4785,3955,211.999725,194.101242,194.101242,211.999725,0,0,0,0,0,0,0,0,0,0,0,0,285.60022,918.5755,918.5755,285.60022,450,360,360,450,24,20.0444565,20.0444565,24,1330,1275,1275,1330,22.9825993,17.4490891,17.4490891,22.9825993,130,1120,1120,130,180,785,785,180,2045,2030,2030,2045,792.333374,180,180,792.333374,217.178818,0.0030083,0.0030083,217.178818,946.349976,295.597565,295.597565,946.349976 [f=0007201] [7201] Game End Stats Values: 18,3955,4785,4785,3955,215.373718,195.026581,195.026581,215.373718,0,0,0,0,0,0,0,0,0,0,0,0,285.60022,918.5755,918.5755,285.60022,450,360,360,450,23.9546814,17.0419083,17.0419083,23.9546814,1330,1275,1275,1330,29.3803272,18.65555,18.65555,29.3803272,130,1120,1120,130,180,785,785,180,2045,2030,2030,2045,792.333374,180,180,792.333374,217.512161,0.0030083,0.0030083,217.512161,946.349976,295.597565,295.597565,946.349976 [f=0007208] [7208] Event [4760.01465,12.6495361,3830.3999]: 0 lost unit Knight [f=0007236] [7236] Event [4760,12.6495361,3840]: 0 lost unit Cloakbot Factory [f=0007272] [7272] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0007318] Spectator eqdw left the game: normal quit [f=0007318] [7318] Event [undefined]: eqdw quit [f=0007375] [7375] Event [624,91.171875,400]: 1 finished unit Mace [f=0007376] Player Jack500 left the game: normal quit [f=0007376] [7376] Event [undefined]: Jack500 quit [f=0007382] No clients connected, shutting down server [f=0007382] Server shutdown [f=0007382] [7382] all players disconnected [f=0007774] [7774] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0008046] [8046] Event [624,91.171875,400]: 1 finished unit Mace [f=0008682] [8682] Event [624,91.171875,400]: 1 finished unit Mace [f=0009313] [9313] Event [624,91.171875,400]: 1 finished unit Mace [f=0009944] [9944] Event [624,91.171875,400]: 1 finished unit Mace [f=0010574] [10574] Event [624,91.171875,400]: 1 finished unit Mace [f=0011204] [11204] Event [624,91.171875,400]: 1 finished unit Mace [f=0011473] Autoquit sending quit command. [f=0011473] [QuitAction] user exited to system [f=0011473] [SpringApp::Kill][1] fromRun=1 [f=0011473] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011473] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011473] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011473] [ThreadPool::SetThreadCount][2] workers=0 [f=0011473] [SpringApp::Kill][2] [f=0011473] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011473] [Game::KillLua][3] dtor=0 luaUI=0x5332e150 [f=0011473] Start widgetHandler:Shutdown [f=0011473] Shutdown - SaveOrderList Complete [f=0011473] Writing last game win data [f=0011473] Shutdown - SaveConfigData Complete [f=0011473] Shutdown Widget - Chili Highlight [f=0011473] Shutdown Widget - Save/Load API [f=0011473] Shutdown Widget - Draw After Chili [f=0011473] Shutdown Widget - EPIC Menu [f=0011473] Shutdown Widget - Chili Minimap [f=0011473] Shutdown Widget - Chili Widget Selector [f=0011473] Shutdown Widget - Local Team Colors [f=0011473] Shutdown Widget - Display Keys 2 [f=0011473] Shutdown Widget - Save Game Menu [f=0011473] Shutdown Widget - HealthBars [f=0011473] Shutdown Widget - Noises [f=0011473] Shutdown Widget - Unit Icons [f=0011473] Shutdown Widget - Win Counter [f=0011473] Shutdown Widget - SpringRTS Replay Stats [f=0011473] Shutdown Widget - BuildETA [f=0011473] Shutdown Widget - Modular Comm Info [f=0011473] Shutdown Widget - Music Player v2 [f=0011473] Shutdown Widget - State Reverse and Latency [f=0011473] Shutdown Widget - CameraShake [f=0011473] Shutdown Widget - Chili Economy Panel Default [f=0011473] Shutdown Widget - Chili EndGame Window [f=0011473] Shutdown Widget - Chili Nuke Warning [f=0011473] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011473] Shutdown Widget - Chili Spectator Panels [f=0011473] Shutdown Widget - Context Menu [f=0011473] Shutdown Widget - Darkening [f=0011473] Shutdown Widget - Defense Range Zero-K [f=0011473] Shutdown Widget - Grab Input [f=0011473] Input grabbing is disabled! [f=0011473] Shutdown Widget - Highlight Geos [f=0011473] Shutdown Widget - Local Widgets Config [f=0011473] Shutdown Widget - MinimapEvents [f=0011473] Shutdown Widget - MetalFeatures (new) [f=0011473] Shutdown Widget - Missile Silo Range [f=0011473] Shutdown Widget - Point Tracker [f=0011473] Shutdown Widget - Showeco and Grid Drawer [f=0011473] Shutdown Widget - Stereo3D [f=0011473] Shutdown Widget - Attack AoE [f=0011473] Shutdown Widget - Map Edge Extension [f=0011473] Shutdown Widget - Selection Send [f=0011473] Shutdown Widget - LupsManager [f=0011473] Shutdown Widget - Newton Firezone [f=0011473] Shutdown Widget - Chili Pro Console [f=0011473] Shutdown Widget - Persistent Build Height [f=0011473] Shutdown Widget - Lasso Terraform GUI [f=0011473] Shutdown Widget - Chili Framework [f=0011473] Shutdown Widget - Lups [f=0011473] Shutdown Widget - Custom Markers [f=0011473] Shutdown Widget - Chili Core Selector [f=0011473] Shutdown Widget - Mex Placement Handler [f=0011473] Shutdown Widget - Select Keys [f=0011473] Shutdown Widget - Pause Screen [f=0011473] Shutdown Widget - Layout Handler [f=0011473] Shutdown Widget - Text To Speech Control [f=0011473] End widgetHandler:Shutdown [f=0011473] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={759425,86548622} {int,ext,rec}Allocs={8617181,0,0} {chunk,block}Bytes={86548622,0} [f=0011473] [Game::KillLua][1] dtor=0 luaGaia=0x5eb9b4b0 [f=0011473] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586082,75585173} {int,ext,rec}Allocs={8617182,0,0} {chunk,block}Bytes={75585173,0} [f=0011473] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={586082,75585173} {int,ext,rec}Allocs={8617182,0,0} {chunk,block}Bytes={75585173,0} [f=0011473] [Game::KillLua][2] dtor=0 luaRules=0x5344b900 [f=0011473] Start gadgetHandler:Shutdown [f=0011473] Shutdown - StartSetup [f=0011473] Shutdown - UnitMorph [f=0011473] Shutdown - Carrier Drones [f=0011473] Shutdown - LupsNanoSpray [f=0011473] Shutdown - Missile Silo Controller [f=0011473] Shutdown - Modular Comm Info [f=0011473] Shutdown - Terrain Texture Handler [f=0011473] Shutdown - UnitCloakShield [f=0011473] Shutdown - Starlight Handler [f=0011473] End gadgetHandler:Shutdown [f=0011473] Start gadgetHandler:Shutdown [f=0011473] Shutdown - Save/Load [f=0011473] Shutdown - Teleport Throw [f=0011473] Shutdown - UnitMorph [f=0011473] Shutdown - Modular Comm Info [f=0011473] Shutdown - Retreat Command [f=0011473] Shutdown - Shockwaves [f=0011473] Shutdown - UnitCloakShield [f=0011473] Shutdown - Lups Cloak FX [f=0011473] Shutdown - Lups [f=0011473] Shutdown - Lups Shield [f=0011473] End gadgetHandler:Shutdown [f=0011473] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8617213,0,0} {chunk,block}Bytes={0,0} [f=0011473] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8617213,0,0} {chunk,block}Bytes={0,0} [f=0011473] [Game::KillLua][4] dtor=0 [f=0011473] [Game::~CGame][1] [f=0011473] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011473] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011473] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011473] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011473] [Game::KillLua][4] dtor=1 [f=0011473] [Game::KillMisc][1] [f=0011473] [Game::KillMisc][2] [f=0011473] [Game::KillMisc][3] [f=0011473] [Game::KillRendering][1] [f=0011473] [3DOParser::Kill] allocated 1 pieces [f=0011473] [S3OParser::Kill] allocated 254 pieces [f=0011473] [AssParser::Kill] allocated 33 pieces [f=0011473] [Game::KillInterface][1] [f=0011473] [Game::KillInterface][2] [f=0011473] [Game::KillSimulation][1] [f=0011473] [Game::KillSimulation][2] [f=0011473] [CCollisionHandler] dis-/continuous tests: 0/62872 [f=0011473] [Game::KillSimulation][3] [f=0011473] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011473] [~CPathCache(28x20)] cacheHits=2 hitPercentage=8% numHashColls=0 maxCacheSize=5 [f=0011473] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011473] [~CPathCache(56x40)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011473] [LosHandler::Kill] raycast instance cache-{hits,misses}={454,3167}; shared=0%; cached=12% [f=0011473] [Game::KillSimulation][4] [f=0011473] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011473] [Game::~CGame][2] [f=0011473] [Game::~CGame][3] [f=0011473] [SpringApp::Kill][3] [f=0011473] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 120538 bytes sent 74060 bytes recv'd [f=0011473] [SpringApp::Kill][4] font=0x45bdfaa0 [f=0011473] [SpringApp::Kill][5] [f=0011473] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45c615f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2110ms file="luarules/gadgets/unit_target_lookahead.lua" indx=1848 inflSize=1kb readTime=30ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4747 inflSize=7kb readTime=22ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=20ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=17ms file="luarules/utilities/versioncompare.lua" indx=1969 inflSize=1kb readTime=15ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=15ms file="bitmaps/gpl/lightw.png" indx=467 inflSize=28kb readTime=14ms file="luarules/utilities/debugfunctions.lua" indx=1944 inflSize=1kb readTime=14ms file="icons/amphaa.png" indx=950 inflSize=1kb readTime=14ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29101793 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45d7cac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d8a120) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c59cd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f381001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]