[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.BdJaORTCPy/springsettings.1260458.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fca6801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 3970 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1260458/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 249ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4641ddc0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4641ddc0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 564ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 634ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 97ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Brackman was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1260458/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (285ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1260458/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54e9c720,0x5f6686d0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4b15be61a007bcd2628bcf2148b97af0 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000c8a23b80,00000000ca9f5fc0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000da9d0410,00000000ce860130}]" [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=-000001] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] gl hf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000ef18c090,00000000fb303b50}]" [f=-000001] [0] Event [501,91.184082,462]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4975,11.7997437,3849]: 1 finished unit Guardian Commander [f=0000000] [0] isave, team: 1, elo:2155, userid: 428039 [f=0000000] [0] Jack500, team: 0, elo:2143, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4880,11.796875,3840]: 1 finished unit Tank Foundry [f=0000009] [9] Event [496,91.171875,592]: 0 finished unit Hovercraft Platform [f=0000227] [227] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0000270] [270] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0000452] [452] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0000509] [509] Event [464,91.171875,592]: 0 finished unit Quill [f=0000609] [609] Event [4880.04297,13.1168747,3812]: 1 finished unit Welder [f=0000630] [630] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0000640] [640] Event [312,91.171875,360]: 0 finished unit Solar Collector [f=0000689] [689] Event [5072.10107,88.796875,3845.3291]: 1 finished unit Firefly [f=0000850] [850] Event [344,91.171875,264]: 0 finished unit Solar Collector [f=0000915] [915] Event [464,91.171875,592]: 0 finished unit Quill [f=0001090] [1090] Event [216,91.171875,408]: 0 finished unit Solar Collector [f=0001156] [1156] Event [5256,15.8431396,3912]: 1 finished unit Solar Collector [f=0001191] [1191] Event [4880.04297,13.1168747,3812]: 1 finished unit Welder [f=0001270] [1270] Event [216,91.171875,504]: 0 finished unit Solar Collector [f=0001480] [1480] Event [216,91.171875,584]: 0 finished unit Solar Collector [f=0001534] [1534] Event [5176,11.796875,3832]: 1 finished unit Solar Collector [f=0001797] [1797] Event [504,91.171875,296]: 0 finished unit Solar Collector [f=0002178] [2178] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0002223] [2223] Event [5096,11.796875,3768]: 1 finished unit Solar Collector [f=0002227] [2227] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0002229] [2229] Event [584,91.171875,312]: 0 finished unit Solar Collector [f=0002696] [2696] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0002743] [2743] Event [664,91.171875,312]: 0 finished unit Solar Collector [f=0003060] [3060] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0003071] [3071] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0003260] [3260] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0003343] [3343] Event [4712,212.885376,1320]: 0 finished unit Metal Extractor [f=0003410] [3410] Event [360,91.171875,504]: 0 finished unit Caretaker [f=0003603] [3603] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0003666] [3666] Event [1290.04431,11.796875,2064.00781]: 0 lost unit Quill [f=0003714] [3714] Event [1288,11.796875,2136]: 0 lost unit Metal Extractor [f=0003830] [3830] Event [1144,11.855011,2008]: 0 lost unit Metal Extractor [f=0003937] [3937] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0003962] [3962] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0004059] [4059] Event [5560,103.915283,3432]: 1 finished unit Energy Pylon [f=0004125] [4125] Event [672,91.171875,752]: 0 finished unit Lotus [f=0004171] [4171] Event [4640,213.920197,1328]: 0 finished unit Lotus [f=0004332] [4332] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0004356] [4356] Event [464,91.171875,592]: 0 finished unit Mace [f=0004479] [4479] Event [6840,91.171875,4792]: 1 finished unit Solar Collector [f=0004623] [4623] Event [496,91.171875,864]: 0 finished unit Lotus [f=0004813] [4813] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0004814] [4814] Event [5944,13.6417236,3176]: 1 finished unit Solar Collector [f=0005001] [5001] Event [6760,91.171875,4712]: 1 finished unit Solar Collector [f=0005083] [5083] Event [4816,210.513428,1296]: 0 finished unit Lotus [f=0005164] [5164] Event [5928,11.796875,3096]: 1 finished unit Solar Collector [f=0005406] [5406] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0005413] [Game::ClientReadNet] added new player Hazy_uhyR with number 3 to team 0 [f=0005413] > SPRINGIE:User Hazy_uhyR|hoveraa|0_1||False|||DK [f=0005429] Connection attempt from Hazy_uhyR [f=0005429] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005429] -> Connection established (given id 3) [f=0005436] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005436] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005475] [5475] Event [6688,91.171875,4752]: 1 finished unit Lotus [f=0005507] [5507] Event [5976,11.796875,2984]: 1 finished unit Solar Collector [f=0005569] [5569] Event [464,91.171875,592]: 0 finished unit Mace [f=0005802] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0005819] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0005819] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000fa9340f0,000000013d359650}]" [f=0005826] [5826] Event [976,93.1833801,752]: 0 finished unit Lotus [f=0005935] [5935] Event [4880.04297,13.1168747,3812]: 1 finished unit Kodachi [f=0006074] [6074] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0006174] [6174] Event [4776,216.640961,1384]: 0 finished unit Solar Collector [f=0006427] [6427] Event [1040,91.171875,400]: 0 finished unit Lotus [f=0006464] [6464] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0006507] [6507] Event [4880.04297,13.1168747,3812]: 1 finished unit Welder [f=0006547] [6547] Event [4173.74805,20.1416073,2782.75391]: 1 lost unit Kodachi [f=0006600] [6600] Event [1829.63928,13.7716618,1911.22424]: 1 lost unit Kodachi [f=0006612] [6612] Event [4218.86865,15.9492044,2676.38867]: 1 lost unit Kodachi [f=0006711] [6711] Event [1899.00562,14.7676888,1833.1626]: 1 lost unit Kodachi [f=0006771] [6771] Event [464,91.171875,592]: 0 finished unit Mace [f=0007235] [7235] Event [6296,101.213898,4152]: 1 finished unit Energy Pylon [f=0007306] [7306] Event [5896,11.796875,2984]: 1 lost unit Metal Extractor [f=0007319] [7319] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0007432] [7432] Event [6024,12.4518738,3128]: 1 lost unit Metal Extractor [f=0007556] [7556] Event [5976,11.796875,2984]: 1 lost unit Solar Collector [f=0007664] [7664] Event [5928,11.863203,3096]: 1 lost unit Solar Collector [f=0007775] [7775] Event [4880.04297,13.1168747,3812]: 1 finished unit Ogre [f=0007931] [7931] Event [464,91.171875,592]: 0 finished unit Mace [f=0007954] [7954] Event [5944,13.6417236,3176]: 1 lost unit Solar Collector [f=0008001] [8001] Event [6240,87.1992493,816]: 1 finished unit Lotus [f=0008147] [8147] Event [4723.4502,183.925598,1075.50757]: 1 lost unit Kodachi [f=0008160] [8160] Event [4664,210.76535,1272]: 0 finished unit Caretaker [f=0008368] [8368] Event [464,91.171875,592]: 0 finished unit Quill [f=0008373] [8373] Event [5812.91553,11.9638596,2703.72681]: 0 lost unit Mace [f=0008376] [8376] Event [6224,87.5713196,752]: 1 finished unit Lotus [f=0008542] [8542] Event [4789.81055,195.643021,1136.91162]: 1 lost unit Kodachi [f=0008797] [8797] Event [6792,91.171875,4648]: 1 finished unit Energy Pylon [f=0008882] [8882] Event [464,91.171875,592]: 0 finished unit Quill [f=0008967] [8967] Event [5560,103.915283,3432]: 1 lost unit Energy Pylon [f=0009272] [9272] Event [1832,137.800812,968]: 0 finished unit Stinger [f=0009362] [9362] Event [6848,87.1992493,160]: 1 finished unit Lotus [f=0009362] [9362] Event [6024,11.4173279,3128]: 1 finished unit Metal Extractor [f=0009757] [9757] Event [464,91.171875,592]: 0 finished unit Bolas [f=0009799] [9799] Event [7008,87.1992493,304]: 1 finished unit Lotus [f=0009847] [9847] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0009879] [9879] Event [6296,101.213898,4152]: 1 lost unit Energy Pylon [f=0009947] [9947] Event [5896,10.4893017,2984]: 1 finished unit Metal Extractor [f=0010126] [10126] Event [7048,87.1992493,120]: 1 finished unit Solar Collector [f=0010150] [10150] Event [4568,211.156799,1352]: 0 finished unit Stinger [f=0010275] [10275] Event [6688,91.171875,4752]: 1 lost unit Lotus [f=0010293] [10293] Event [464,91.171875,592]: 0 finished unit Bolas [f=0010313] [10313] Event [6792,91.171875,4648]: 1 lost unit Energy Pylon [f=0010417] [10417] Event [6760,86.7640686,4712]: 1 lost unit Solar Collector [f=0010446] [10446] Event [5912,37.8008118,3832]: 1 finished unit Geothermal Generator [f=0010468] [10468] Event [6744,91.6414642,4824]: 1 lost unit Metal Extractor [f=0010576] [10576] Event [5928,10.5047894,3096]: 1 finished unit Solar Collector [f=0010596] [10596] Event [6968,87.1992493,200]: 1 finished unit Solar Collector [f=0010599] [10599] Event [6872,91.171875,4696]: 1 lost unit Metal Extractor [f=0010679] [10679] Event [6804.62842,86.3731918,4583.00879]: 0 lost unit Mace [f=0010883] [10883] Event [464,91.171875,592]: 0 finished unit Bolas [f=0010930] [10930] Event [6888,87.1992493,280]: 1 finished unit Solar Collector [f=0010949] [10949] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0010952] [10952] Event [5976,10.3757477,2984]: 1 finished unit Solar Collector [f=0011487] [11487] Event [464,91.171875,592]: 0 finished unit Bolas [f=0011545] [11545] Event [6744,90.1909637,4824]: 1 finished unit Metal Extractor [f=0011715] [11715] Event [6776,87.1992493,744]: 1 finished unit Energy Pylon [f=0011766] [11766] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0011776] [11776] Event [4968,11.796875,3880]: 1 finished unit Caretaker [f=0011819] [11819] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0011966] [11966] Event [6376,11.855011,2584]: 1 finished unit Energy Pylon [f=0012122] [12122] Event [4968,11.796875,3832]: 1 finished unit Caretaker [f=0012205] [12205] Event [464,91.171875,592]: 0 finished unit Bolas [f=0012238] [12238] Event [4904,204.304504,1352]: 0 finished unit Stinger [f=0012281] [12281] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0012327] [12327] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0012637] [12637] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0012680] [12680] Event [6792,85.5278778,4648]: 1 finished unit Energy Pylon [f=0012844] [12844] Event [2040,11.796875,1288]: 0 finished unit Solar Collector [f=0012941] [12941] Event [464,91.171875,592]: 0 finished unit Scalpel [f=0012972] [12972] Event [4052.85742,15.046133,3003.04761]: 0 lost unit Bolas [f=0012975] [12975] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0013004] [13004] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0013062] [13062] Event [3944.21411,13.78125,2711.44141]: 0 lost unit Bolas [f=0013276] [13276] Event [1944,13.3975525,1240]: 0 finished unit Solar Collector [f=0013331] [13331] Event [6648,14.7734375,1800]: 1 finished unit Energy Pylon [f=0013440] [13440] Event [6776,18.9863586,1256]: 1 finished unit Solar Collector [f=0013552] [13552] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0013567] [13567] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0013580] [13580] Event [464,91.171875,592]: 0 finished unit Scalpel [f=0013595] [13595] Event [2040,11.971283,1112]: 0 finished unit Solar Collector [f=0013779] [13779] Event [4656,217.109924,1392]: 0 finished unit Advanced Radar [f=0013969] [13969] Event [464,91.171875,592]: 0 finished unit Scalpel [f=0013978] [13978] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0014065] [14065] Event [3936,12.7851868,4704]: 1 finished unit Lotus [f=0014142] [14142] Event [3381.07715,17.6873455,4156.57471]: 1 lost unit Blitz [f=0014144] [14144] Event [3333.30273,13.0278444,4146.42773]: 0 lost unit Mace [f=0014154] [14154] Event [6296,95.1200714,4152]: 1 finished unit Energy Pylon [f=0014230] [14230] Event [3380.52759,17.4511147,4195.3291]: 0 lost unit Bolas [f=0014280] [14280] Event [3308.30078,11.6778936,4285.00195]: 1 lost unit Blitz [f=0014320] [14320] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0014325] [14325] Event [464,91.171875,592]: 0 finished unit Scalpel [f=0014343] [14343] Event [3193.84814,0,4240.73926]: 0 lost unit Mace [f=0014366] [14366] Event [3185.35425,0,4043.96558]: 0 lost unit Bolas [f=0014646] [14646] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0014685] [14685] Event [464,91.171875,592]: 0 finished unit Scalpel [f=0014896] [14896] Event [6688,89.0940094,4752]: 1 finished unit Lotus [f=0014974] [14974] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0015305] [15305] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0015311] [15311] Event [6760,85.9620667,4712]: 1 finished unit Solar Collector [f=0015325] [15325] Event [2224,11.796875,1312]: 0 finished unit Faraday [f=0015445] [15445] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0015529] [15529] Event [464,91.171875,592]: 0 finished unit Mace [f=0015631] [15631] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0015682] [15682] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0015706] [15706] Event [1725.45569,11.8442936,2049.2356]: 0 lost unit Bolas [f=0015749] [15749] Event [1828.14526,11.9022398,2114.51758]: 1 lost unit Blitz [f=0015774] [15774] Event [1898.79785,11.796875,1984.8407]: 0 lost unit Scalpel [f=0015868] [15868] Event [1829.20837,28.7709274,1808.20374]: 0 lost unit Scalpel [f=0015907] [15907] Event [1773.79797,38.6889915,1810.43896]: 0 lost unit Scalpel [f=0015935] [15935] Event [1729.8811,55.9362297,1774.9873]: 0 lost unit Scalpel [f=0015981] [15981] Event [1712.31409,76.0498123,1705.44153]: 0 lost unit Scalpel [f=0016013] [16013] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0016085] [16085] Event [1660.61255,126.593941,1514.3512]: 1 lost unit Blitz [f=0016100] [16100] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0016254] [16254] Event [1152.36914,137.800812,1282.96106]: 1 lost unit Blitz [f=0016296] [16296] Event [1056.57849,137.800812,1261.87891]: 1 lost unit Blitz [f=0016441] [16441] Event [1141.20935,125.167618,918.741272]: 1 lost unit Blitz [f=0016468] [16468] Event [3776,17.5523376,3488]: 1 finished unit Lotus [f=0016485] [16485] Event [1120.73694,125.853714,953.567871]: 1 lost unit Blitz [f=0016504] [16504] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0016506] [16506] Event [1135.97009,126.601921,946.667358]: 1 lost unit Blitz [f=0016744] [16744] Event [2160,11.796875,1392]: 0 finished unit Faraday [f=0016784] [16784] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0016811] [16811] Event [6992,188.40625,1776]: 1 finished unit Advanced Radar [f=0016815] [16815] Event [464,91.171875,592]: 0 finished unit Mace [f=0016893] [16893] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0016918] [16918] Event [3856,14.940094,3312]: 1 finished unit Lotus [f=0017162] [17162] Event [4704,217.280457,1392]: 0 finished unit Aegis [f=0017225] [17225] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0017509] [17509] Event [2248,12.7580566,1400]: 0 finished unit Stardust [f=0017555] [17555] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0017606] [17606] Event [464,91.171875,592]: 0 finished unit Mace [f=0017885] [17885] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0018050] [18050] Event [4792,11.796875,3864]: 1 finished unit Caretaker [f=0018239] [18239] Event [464,91.171875,592]: 0 finished unit Mace [f=0018243] [18243] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0018358] [18358] Event [4792,11.796875,3816]: 1 finished unit Caretaker [f=0018414] [18414] Event [6872,89.7213745,4696]: 1 finished unit Metal Extractor [f=0018529] [18529] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0018541] [18541] Event [1942.88269,11.796875,1894.9281]: 0 finished unit Engineer Commander [f=0018541] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0018541] [18541] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0018742] [18742] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0018870] [18870] Event [464,91.171875,592]: 0 finished unit Mace [f=0018952] [18952] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0019170] [19170] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0019451] [19451] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0019563] [19563] Event [4768,205.478851,1200]: 0 finished unit Faraday [f=0019727] [19727] Event [5560,97.8214569,3432]: 1 finished unit Energy Pylon [f=0019732] [19732] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0019958] [19958] Event [464,91.171875,592]: 0 finished unit Mace [f=0019972] [19972] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0020214] [20214] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0020477] [20477] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0020510] [20510] Event [1877.38818,11.8587809,2019.17322]: 1 lost unit Blitz [f=0020519] [20519] Event [1856.52283,15.1227198,1872.58069]: 0 lost unit Mace [f=0020583] [20583] Event [4688,206.45166,1200]: 0 finished unit Faraday [f=0020633] [20633] Event [1798.72803,39.6115875,1781.74438]: 0 lost unit Mace [f=0020701] [20701] Event [1694.49731,27.439888,1950.88708]: 0 lost unit Engineer Commander [f=0020774] [20774] Event [1528,63.0588226,1944]: 0 lost unit Stinger [f=0020789] [20789] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0020821] [20821] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0020869] [20869] Event [3424,13.7928772,1744]: 0 finished unit Lotus [f=0020975] [20975] Event [464,91.171875,592]: 0 finished unit Mace [f=0021098] [21098] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0021406] [21406] Event [2384,211.66452,3808]: 1 finished unit Lotus [f=0021408] [21408] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0021444] [21444] Event [3320,13.2657776,4216]: 1 finished unit Caretaker [f=0021590] [21590] Event [3456,15.3005371,1680]: 0 finished unit Lotus [f=0021640] [21640] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0021787] [21787] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0021801] [21801] Event [464,91.171875,592]: 0 finished unit Mace [f=0021826] [21826] Event [2496,203.920807,3936]: 1 finished unit Lotus [f=0021840] [21840] Event [3424,13.7401199,1744]: 0 lost unit Lotus [f=0021868] [21868] Event [3456,15.2435741,1680]: 0 lost unit Lotus [f=0021876] [21876] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0021898] [21898] Event [3488,16.4516296,1584]: 0 lost unit Lotus [f=0021912] [21912] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0021932] [21932] Event [3504,13.9711609,1456]: 0 lost unit Lotus [f=0021934] [21934] Event [584,91.171875,392]: 0 finished unit Storage [f=0021967] [21967] Event [3498.10254,17.1345596,1571.99609]: 0 lost unit Quill [f=0022242] [22242] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0022747] [22747] Event [5032,11.796875,3936]: 1 finished unit Fusion Reactor [f=0022766] [22766] Event [4168,15.1803894,4328]: 1 finished unit Energy Pylon [f=0022775] [22775] Event [4592,208.056213,1264]: 0 finished unit Picket [f=0022825] [22825] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0022950] [22950] Event [4888,11.796875,3960]: 1 finished unit Caretaker [f=0023127] [23127] Event [464,91.171875,592]: 0 finished unit Mace [f=0023131] [23131] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0023302] [23302] Event [4832,201.215546,1216]: 0 finished unit Picket [f=0023317] [23317] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0023400] [23400] Event [2496,203.920807,3936]: 1 lost unit Lotus [f=0023486] [23486] Event [440,91.171875,472]: 0 finished unit Caretaker [f=0023512] [23512] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0023532] [23532] Event [2384,211.66452,3808]: 1 lost unit Lotus [f=0023657] [23657] Event [2465.90576,208.566925,3899.60547]: 1 lost unit Welder [f=0023690] [23690] Event [2456,212.832581,3800]: 1 lost unit Metal Extractor [f=0023695] [23695] Event [2197.75366,13.7283192,1845.23279]: 1 lost unit Blitz [f=0023733] [23733] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0023733] [23733] Event [2600,208.904999,3816]: 1 lost unit Energy Pylon [f=0023887] [23887] Event [1870.28772,35.8891029,1729.00476]: 1 lost unit Blitz [f=0023945] [23945] Event [1736.04382,75.9753723,1683.90942]: 1 lost unit Blitz [f=0023967] [23967] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0024217] [24217] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0024218] [24218] Event [464,91.171875,592]: 0 finished unit Mace [f=0024232] [24232] Event [813.649658,91.171875,851.969482]: 0 lost unit Mace [f=0024238] [24238] Event [976,93.1833801,752]: 0 lost unit Lotus [f=0024290] [24290] Event [672,91.171875,752]: 0 lost unit Lotus [f=0024297] [24297] Event [4024,188.40625,3560]: 1 finished unit Energy Pylon [f=0024318] [24318] Event [496,91.171875,864]: 0 lost unit Lotus [f=0024370] [24370] Event [685.858826,91.2066116,632.006531]: 0 lost unit Mace [f=0024376] [24376] Event [676.859131,91.171875,493.559814]: 1 lost unit Blitz [f=0024407] [24407] Event [1040,91.171875,400]: 0 lost unit Lotus [f=0024445] [24445] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0024450] [24450] Event [440,91.171875,472]: 0 lost unit Caretaker [f=0024474] [24474] Event [584,91.171875,392]: 0 lost unit Storage [f=0024562] [24562] Event [312,91.171875,584]: 0 finished unit Caretaker [f=0024609] [24609] Event [664,91.2381744,312]: 0 lost unit Solar Collector [f=0024641] [24641] Event [584,91.1649475,312]: 0 lost unit Solar Collector [f=0024657] [24657] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0024658] [24658] Event [496,91.171875,592]: 0 lost unit Hovercraft Platform [f=0024667] [24667] Event [424,91.171875,296]: 0 lost unit Metal Extractor [f=0024675] [24675] Event [456.893127,88.4126892,517.801819]: 0 lost unit Quill [f=0024699] [24699] Event [360,91.6719818,504]: 0 lost unit Caretaker [f=0024705] [24705] Event [312,91.8918762,584]: 0 lost unit Caretaker [f=0024751] [24751] Event [296,91.171875,424]: 0 lost unit Metal Extractor [f=0024811] [24811] Event [312,91.0444641,360]: 0 lost unit Solar Collector [f=0024868] [24868] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0024869] [24869] Event [539.613403,91.7103424,748.746521]: 1 lost unit Blitz [f=0024952] [24952] Event [738.69635,91.2328415,849.223572]: 0 lost unit Mace [f=0024985] [24985] Event [851.859741,95.2106476,920.798584]: 0 lost unit Mace [f=0024992] [24992] Event [913.685059,94.0403976,842.25238]: 1 lost unit Blitz [f=0025049] [25049] Event [919.170837,90.8624268,771.923096]: 0 lost unit Mace [f=0025077] [25077] Event [964.833801,95.678299,809.580261]: 0 lost unit Mace [f=0025080] [25080] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0025260] gg [f=0025317] [25317] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0025318] [25318] Event [undefined]: Jack500 resigned [f=0025318] game_message: Jack500 has been destroyed! [f=0025318] game_message: isave wins! [f=0025318] Submitting stats [f=0025318] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0025318] Part| Total Time|Time of the last 0.5s [f=0025318] Draw 34407.74ms 28.44% [f=0025318] Lua::Callins::Synced 11522.48ms 10.28% [f=0025318] Lua::Callins::Unsynced 43273.25ms 35.13% [f=0025318] Lua::CollectGarbage::Synced 555.76ms 2.40% [f=0025318] Lua::CollectGarbage::Unsynced 1280.40ms 0.90% [f=0025318] Misc::Profiler::AddTime 121.00ms 0.00% [f=0025318] Sim 59091.31ms 52.00% [f=0025318] [25318] Received game_message: Jack500 has been destroyed! [f=0025318] [25318] Received game_message: isave wins! [f=0025319] [25319] Game End Stats Header: 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51,9150,16090,16090,9150,1290.63025,2111.61865,2111.61865,1290.63025,0,0,0,0,0,0,0,0,423.30484,461.002045,461.002045,423.30484,6067.59961,7424.40723,7424.40723,6067.59961,3675,900,900,3675,26,55,55,26,400,1675,1675,400,15.67418,47.0160141,47.0160141,15.67418,2400,7700,7700,2400,5330,7243.30273,7243.30273,5330,2675,5815,5815,2675,7491.30273,5330,5330,7491.30273,1185.59192,861.814209,861.814209,1185.59192,7664.68652,6904.05225,6904.05225,7664.68652 [f=0025319] [25319] Game End Stats Values: 52,9250,17590,17590,9250,1320.77808,2186.48877,2186.48877,1320.77808,0,0,0,0,0,0,0,0,423.30484,461.002045,461.002045,423.30484,6067.59961,7424.40723,7424.40723,6067.59961,3775,900,900,3775,26,66.6666641,66.6666641,26,400,1675,1675,400,15.5098534,49.002491,49.002491,15.5098534,2400,8000,8000,2400,5330,7243.30273,7243.30273,5330,2675,7015,7015,2675,7491.30273,5330,5330,7491.30273,1185.59192,989.806396,989.806396,1185.59192,7664.68652,6904.05225,6904.05225,7664.68652 [f=0025319] [25319] Game End Stats Values: 53,9750,18370,18370,9750,1357.07959,2322.42822,2322.42822,1357.07959,0,0,0,0,0,0,0,0,423.30484,461.002045,461.002045,423.30484,6157.42383,7542.99023,7542.99023,6157.42383,3875,900,900,3875,26,90,90,26,400,1675,1675,400,15.9200993,53.3627281,53.3627281,15.9200993,2800,8600,8600,2800,5330,7243.30273,7243.30273,5330,2675,7195,7195,2675,7491.30273,5330,5330,7491.30273,1185.59192,1122.14966,1122.14966,1185.59192,7783.26953,6993.87646,6993.87646,7783.26953 [f=0025319] [25319] Game End Stats Values: 54,9930,18220,18220,9930,1393.59167,2454.48022,2454.48022,1393.59167,0,0,0,0,0,0,0,0,423.30484,461.002045,461.002045,423.30484,7192.479,7701.47266,7701.47266,7192.479,3875,720,720,3875,26,90,90,26,400,1675,1675,400,15.9341459,52.6144562,52.6144562,15.9341459,2800,8900,8900,2800,6274.00195,7243.30273,7243.30273,6274.00195,2855,6925,6925,2855,7491.30273,6274.00195,6274.00195,7491.30273,1185.59192,1253.8324,1253.8324,1185.59192,7944.2207,8039.39355,8039.39355,7944.2207 [f=0025319] [25319] Game End Stats Values: 55,9750,18420,18420,9750,1435.95496,2609.21387,2609.21387,1435.95496,0,0,0,0,0,0,0,0,423.30484,461.002045,461.002045,423.30484,7932.9834,8343.38184,8343.38184,7932.9834,3695,720,720,3695,26,90,90,26,400,1675,1675,400,16.3242302,42.4711418,42.4711418,16.3242302,2800,8900,8900,2800,6874.00195,7823.30273,7823.30273,6874.00195,2855,7125,7125,2855,8071.30273,6874.00195,6874.00195,8071.30273,1185.59192,1253.8324,1253.8324,1185.59192,8586.12988,8785.63574,8785.63574,8586.12988 [f=0025319] [25319] Game End Stats Values: 56,7660,18720,18720,7660,1478.60254,2763.4104,2763.4104,1478.60254,0,0,0,0,0,0,0,0,511.44574,461.002045,461.002045,511.44574,8085.83008,10546.002,10546.002,8085.83008,3515,720,720,3515,23.0666676,90,90,23.0666676,400,1675,1675,400,15.9431887,42.2797318,42.2797318,15.9431887,2400,9200,9200,2400,7174.00195,9968.30273,9968.30273,7174.00195,1345,7125,7125,1345,10394.6357,7174.00195,7174.00195,10394.6357,1185.59192,1253.8324,1253.8324,1185.59192,10955.999,9114.45117,9114.45117,10955.999 [f=0025319] [25319] Game End Stats Values: 57,5905,18720,18720,5905,1523.35754,2921.0188,2921.0188,1523.35754,0,0,0,0,0,0,0,0,700.700745,461.002045,461.002045,700.700745,8737.08496,12384.7021,12384.7021,8737.08496,3515,720,720,3515,14.2666664,90,90,14.2666664,400,1675,1675,400,12.6169901,42.5072289,42.5072289,12.6169901,800,9200,9200,800,7774.00195,11723.3027,11723.3027,7774.00195,1190,7125,7125,1190,12149.6357,7774.00195,7774.00195,12149.6357,1185.59192,1253.8324,1253.8324,1185.59192,12809.5459,9766.75391,9766.75391,12809.5459 [f=0025319] [25319] Game End Stats Values: 58,5905,19020,19020,5905,1535.23547,2961.53394,2961.53394,1535.23547,0,0,0,0,0,0,0,0,750.578674,461.002045,461.002045,750.578674,8737.08496,12384.7021,12384.7021,8737.08496,3515,720,720,3515,20,90,90,20,400,1675,1675,400,12.4694881,42.1287346,42.1287346,12.4694881,800,9500,9500,800,7774.00195,11723.3027,11723.3027,7774.00195,1190,7125,7125,1190,12149.6357,7774.00195,7774.00195,12149.6357,1185.59192,1253.8324,1253.8324,1185.59192,12809.5459,9766.75391,9766.75391,12809.5459 [f=0025320] [25320] Event [344,91.171875,264]: 0 lost unit Solar Collector [f=0025340] [25340] Event [216,91.171875,408]: 0 lost unit Solar Collector [f=0025346] [25346] Event [216,91.171875,584]: 0 lost unit Solar Collector [f=0025354] [25354] Event [216,91.1911926,504]: 0 lost unit Solar Collector [f=0025367] [25367] Event [504,91.1741638,296]: 0 lost unit Solar Collector [f=0025426] Spectator Jack500 left the game: normal quit [f=0025426] [25426] Event [undefined]: Jack500 quit [f=0025432] Player isave left the game: normal quit [f=0025432] [25432] Event [undefined]: isave quit [f=0025432] Spectator Hazy_uhyR left the game: normal quit [f=0025432] [25432] Event [undefined]: Hazy_uhyR quit [f=0025477] Spectator Danielsonx left the game: normal quit [f=0025477] [25477] Event [undefined]: Danielsonx quit [f=0025483] No clients connected, shutting down server [f=0025483] Server shutdown [f=0025483] [25483] all players disconnected [f=0025565] [25565] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0025657] [25657] Event [4824,12.7890625,3480]: 1 finished unit Energy Pylon [f=0025851] [25851] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0026058] [26058] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0026264] [26264] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0026470] [26470] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0026675] [26675] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0026881] [26881] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0027088] [27088] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0027293] [27293] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0027499] [27499] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0027705] [27705] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0027910] [27910] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0028117] [28117] Event [4880.04297,13.1168747,3812]: 1 finished unit Blitz [f=0028190] Autoquit sending quit command. [f=0028190] [QuitAction] user exited to system [f=0028190] [SpringApp::Kill][1] fromRun=1 [f=0028190] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0028190] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028190] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0028190] [ThreadPool::SetThreadCount][2] workers=0 [f=0028190] [SpringApp::Kill][2] [f=0028190] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0028190] [Game::KillLua][3] dtor=0 luaUI=0x53dfeb00 [f=0028190] Start widgetHandler:Shutdown [f=0028190] Shutdown - SaveOrderList Complete [f=0028190] Writing last game win data [f=0028190] Shutdown - SaveConfigData Complete [f=0028190] Shutdown Widget - Save/Load API [f=0028190] Shutdown Widget - Chili Highlight [f=0028190] Shutdown Widget - Draw After Chili [f=0028190] Shutdown Widget - EPIC Menu [f=0028190] Shutdown Widget - Chili Widget Selector [f=0028190] Shutdown Widget - Chili Minimap [f=0028190] Shutdown Widget - Local Team Colors [f=0028190] Shutdown Widget - Display Keys 2 [f=0028190] Shutdown Widget - Save Game Menu [f=0028190] Shutdown Widget - Unit Icons [f=0028190] Shutdown Widget - Noises [f=0028190] Shutdown Widget - HealthBars [f=0028190] Shutdown Widget - Win Counter [f=0028190] Shutdown Widget - BuildETA [f=0028190] Shutdown Widget - SpringRTS Replay Stats [f=0028190] Shutdown Widget - Modular Comm Info [f=0028190] Shutdown Widget - Stereo3D [f=0028190] Shutdown Widget - Showeco and Grid Drawer [f=0028190] Shutdown Widget - Point Tracker [f=0028190] Shutdown Widget - Missile Silo Range [f=0028190] Shutdown Widget - MetalFeatures (new) [f=0028190] Shutdown Widget - MinimapEvents [f=0028190] Shutdown Widget - Local Widgets Config [f=0028190] Shutdown Widget - Highlight Geos [f=0028190] Shutdown Widget - Grab Input [f=0028190] Input grabbing is disabled! [f=0028190] Shutdown Widget - Defense Range Zero-K [f=0028190] Shutdown Widget - Darkening [f=0028190] Shutdown Widget - Context Menu [f=0028190] Shutdown Widget - Chili Spectator Panels [f=0028190] Shutdown Widget - Chili Selections & CursorTip v2 [f=0028190] Shutdown Widget - Chili Nuke Warning [f=0028190] Shutdown Widget - Chili EndGame Window [f=0028190] Shutdown Widget - Chili Economy Panel Default [f=0028190] Shutdown Widget - CameraShake [f=0028190] Shutdown Widget - State Reverse and Latency [f=0028190] Shutdown Widget - Music Player v2 [f=0028190] Shutdown Widget - Attack AoE [f=0028190] Shutdown Widget - Map Edge Extension [f=0028190] Shutdown Widget - Selection Send [f=0028190] Shutdown Widget - LupsManager [f=0028190] Shutdown Widget - Newton Firezone [f=0028190] Shutdown Widget - Chili Pro Console [f=0028190] Shutdown Widget - Persistent Build Height [f=0028190] Shutdown Widget - Lasso Terraform GUI [f=0028190] Shutdown Widget - Lups [f=0028190] Shutdown Widget - Chili Framework [f=0028190] Shutdown Widget - Mex Placement Handler [f=0028190] Shutdown Widget - Chili Core Selector [f=0028190] Shutdown Widget - Custom Markers [f=0028190] Shutdown Widget - Select Keys [f=0028190] Shutdown Widget - Pause Screen [f=0028190] Shutdown Widget - Text To Speech Control [f=0028190] Shutdown Widget - Layout Handler [f=0028190] End widgetHandler:Shutdown [f=0028190] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1658303,146445322} {int,ext,rec}Allocs={20957898,0,0} {chunk,block}Bytes={146445322,0} [f=0028190] [Game::KillLua][1] dtor=0 luaGaia=0x5f6686d0 [f=0028190] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1424862,132425445} {int,ext,rec}Allocs={20957899,0,0} {chunk,block}Bytes={132425445,0} [f=0028190] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1424862,132425445} {int,ext,rec}Allocs={20957899,0,0} {chunk,block}Bytes={132425445,0} [f=0028190] [Game::KillLua][2] dtor=0 luaRules=0x54e9c720 [f=0028190] Start gadgetHandler:Shutdown [f=0028190] Shutdown - StartSetup [f=0028190] Shutdown - UnitMorph [f=0028190] Shutdown - Carrier Drones [f=0028190] Shutdown - LupsNanoSpray [f=0028190] Shutdown - Missile Silo Controller [f=0028190] Shutdown - Modular Comm Info [f=0028190] Shutdown - Terrain Texture Handler [f=0028190] Shutdown - UnitCloakShield [f=0028190] Shutdown - Starlight Handler [f=0028190] End gadgetHandler:Shutdown [f=0028190] Start gadgetHandler:Shutdown [f=0028190] Shutdown - Save/Load [f=0028190] Shutdown - Teleport Throw [f=0028190] Shutdown - UnitMorph [f=0028190] Shutdown - Modular Comm Info [f=0028190] Shutdown - Retreat Command [f=0028190] Shutdown - Shockwaves [f=0028190] Shutdown - UnitCloakShield [f=0028190] Shutdown - Lups Cloak FX [f=0028190] Shutdown - Lups [f=0028190] Shutdown - Lups Shield [f=0028190] End gadgetHandler:Shutdown [f=0028190] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20957937,0,0} {chunk,block}Bytes={0,0} [f=0028190] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20957937,0,0} {chunk,block}Bytes={0,0} [f=0028190] [Game::KillLua][4] dtor=0 [f=0028190] [Game::~CGame][1] [f=0028190] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0028190] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0028190] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0028190] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0028190] [Game::KillLua][4] dtor=1 [f=0028190] [Game::KillMisc][1] [f=0028190] [Game::KillMisc][2] [f=0028190] [Game::KillMisc][3] [f=0028190] [Game::KillRendering][1] [f=0028190] [3DOParser::Kill] allocated 19 pieces [f=0028190] [S3OParser::Kill] allocated 423 pieces [f=0028190] [AssParser::Kill] allocated 11 pieces [f=0028190] [Game::KillInterface][1] [f=0028190] [Game::KillInterface][2] [f=0028190] [Game::KillSimulation][1] [f=0028190] [Game::KillSimulation][2] [f=0028190] [CCollisionHandler] dis-/continuous tests: 0/347812 [f=0028190] [Game::KillSimulation][3] [f=0028190] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028190] [~CPathCache(28x20)] cacheHits=49 hitPercentage=35% numHashColls=0 maxCacheSize=8 [f=0028190] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0028190] [~CPathCache(56x40)] cacheHits=223 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0028190] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028190] [~CRectangleOverlapHandler] 0% overlap reduction [f=0028190] [LosHandler::Kill] raycast instance cache-{hits,misses}={15657,18566}; shared=1%; cached=45% [f=0028190] [Game::KillSimulation][4] [f=0028190] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0028190] [Game::~CGame][2] [f=0028190] [Game::~CGame][3] [f=0028190] [SpringApp::Kill][3] [f=0028190] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 296085 bytes sent 292002 bytes recv'd [f=0028190] [SpringApp::Kill][4] font=0x4634baa0 [f=0028190] [SpringApp::Kill][5] [f=0028190] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4641bdb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2302ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=52ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=40ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=25ms file="luaui/widgets/unit_cloaker_guard.lua" indx=4815 inflSize=9kb readTime=25ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="luaui/widgets/gui_display_dps.lua" indx=4710 inflSize=10kb readTime=19ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=16ms file="bitmaps/smoke/new_dirta.png" indx=591 inflSize=19kb readTime=15ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=455 inflSize=4kb readTime=14ms file="gamedata/explosions.lua" indx=869 inflSize=1kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39195847 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x464ab2a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464b7b50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463c3920) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fca6801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]