[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.H2UqWR6LTa/springsettings.1260072.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7dac01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4006 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1260072/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a79710] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a79710] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 513ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 131ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] generalops was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1260072/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (260ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1260072/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x542ed8f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2b52bd612cbe86105e5aee421a42524b [f=-000001] Connection attempt from WND [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WND changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from FiGaJski [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: FiGaJski changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WND" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WND" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="FiGaJski" string="[Game::Load][lua{Rules,Gaia}={00000000cf2e9ab0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WND" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WND" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WND" string="[Game::Load][lua{Rules,Gaia}={00000000cd011e30,0000000000000000}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Khomar to jest zwier! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [749,-17.058838,5468]: 0 finished unit Recon Commander [f=-000001] [0] Event [5150,-17.060852,578]: 1 finished unit Recon Commander [f=0000000] [0] FiGaJski, team: 1, elo:1733, userid: 548330 [f=0000000] [0] WND, team: 0, elo:1437, userid: 539128 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [5032,-17.063141,632]: 1 finished unit Amphbot Factory [f=0000364] [364] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000420] [420] Event [608,0,5568]: 0 finished unit Shipyard [f=0000507] [507] Event [5096,0,488]: 1 finished unit Wind/Tidal Generator [f=0000642] [642] Event [5176,0,504]: 1 finished unit Wind/Tidal Generator [f=0000687] [687] Event [5032,-17.063141,668]: 1 finished unit Conch [f=0000777] [777] Event [5240,0,504]: 1 finished unit Wind/Tidal Generator [f=0000932] [932] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0000935] [935] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0001048] [1048] Event [608,0,5560]: 0 finished unit Hunter [f=0001157] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0001157] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0001159] [1159] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0001170] Connection attempt from Danielsonx [f=0001170] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001170] -> Connection established (given id 2) [f=0001195] [1195] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0001221] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0001221] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001331] [1331] Event [5368,0,584]: 1 finished unit Wind/Tidal Generator [f=0001376] [1376] Event [608,0,5560]: 0 finished unit Hunter [f=0001428] [1428] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0001441] [1441] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0001526] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0001560] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0001560] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000011d22c130,0000000000000000}]" [f=0001570] [1570] Event [5432,0,664]: 1 finished unit Wind/Tidal Generator [f=0001891] [1891] Event [5480,0,712]: 1 finished unit Wind/Tidal Generator [f=0001906] [1906] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0002178] [2178] Event [608,0,5560]: 0 finished unit Mariner [f=0002314] [2314] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0002400] [2400] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0002629] [2629] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0002867] [2867] Event [5344,-5,2240]: 1 finished unit Lotus [f=0003019] [3019] Event [608,0,5560]: 0 finished unit Mariner [f=0003071] [3071] Event [5352,0,696]: 1 finished unit Wind/Tidal Generator [f=0003143] [3143] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0003266] [3266] Event [5288,0,616]: 1 finished unit Wind/Tidal Generator [f=0003491] [3491] Event [5176,0,600]: 1 finished unit Wind/Tidal Generator [f=0003757] [3757] Event [760,-1,5464]: 0 finished unit Urchin [f=0003864] [3864] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0004002] [4002] Event [6008,-1,3048]: 1 finished unit Metal Extractor [f=0004019] [4019] Event [5120,-5,640]: 1 finished unit Lotus [f=0004226] [4226] Event [5400,0,760]: 1 finished unit Wind/Tidal Generator [f=0004235] [4235] Event [1032,-1,5608]: 0 finished unit Urchin [f=0004385] [4385] Event [5032,-17.063141,668]: 1 finished unit Conch [f=0004421] [4421] Event [5464,0,824]: 1 finished unit Wind/Tidal Generator [f=0004585] [4585] Event [5304,0,744]: 1 finished unit Wind/Tidal Generator [f=0004667] [4667] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0004706] [4706] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0004925] [4925] Event [5656,0,3432]: 1 finished unit Wind/Tidal Generator [f=0004957] [4957] Event [872,-17.063141,5496]: 0 finished unit Energy Pylon [f=0004973] [4973] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0004978] [4978] Event [5376,-5,896]: 1 finished unit Lotus [f=0005082] [5082] Event [5736,0,3368]: 1 finished unit Wind/Tidal Generator [f=0005231] [5231] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0005271] [5271] Event [5816,0,3304]: 1 finished unit Wind/Tidal Generator [f=0005481] [5481] Event [5880,0,3224]: 1 finished unit Wind/Tidal Generator [f=0005487] [5487] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0005625] [5625] Event [696,0,5416]: 0 finished unit Caretaker [f=0005691] [5691] Event [5960,0,3144]: 1 finished unit Wind/Tidal Generator [f=0005730] [5730] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0005976] [5976] Event [5160,0,696]: 1 finished unit Caretaker [f=0006164] [6164] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0006226] [6226] Event [5584,-5,3408]: 1 finished unit Lotus [f=0006470] [6470] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0006581] [6581] Event [4920,-17.063141,632]: 1 finished unit Amphbot Plate [f=0006691] [6691] Event [5888,-5,3456]: 1 finished unit Lotus [f=0006768] [6768] Event [5032,-17.063141,668]: 1 finished unit Conch [f=0006918] [6918] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0006998] [6998] Event [456,0,5432]: 0 finished unit Wind/Tidal Generator [f=0007055] [7055] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0007204] [7204] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0007340] [7340] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0007603] [7603] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0007935] [7935] Event [744,-14.17099,5768]: 0 finished unit Storage [f=0008351] [8351] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0008597] [8597] Event [4872,0,488]: 1 finished unit Caretaker [f=0008618] [8618] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0009031] [Game::ClientReadNet] added new player Mc_Giggle with number 3 to team 0 [f=0009031] > SPRINGIE:User Mc_Giggle|turretlaser|5_5||False|||AU [f=0009040] > SPRINGIE:User Mc_Giggle|turretlaser|5_5||False|||AU [f=0009054] Connection attempt from Mc_Giggle [f=0009054] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009054] -> Connection established (given id 3) [f=0009315] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0009315] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009336] [9336] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0009542] [9542] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0009671] [9671] Event [4928,0,544]: 1 finished unit Advanced Radar [f=0009688] [9688] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0009760] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0009804] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0009804] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={00000000686bffe0,0000000000000000}]" [f=0009804] Spectator Mc_Giggle left the game: normal quit [f=0009804] [9804] Event [undefined]: Mc_Giggle quit [f=0009810] Connection attempt from Mc_Giggle [f=0009810] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0009810] -> Connection established (given id 3) [f=0009841] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0009841] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0009914] [9914] Event [5032,-17.063141,668]: 1 finished unit Conch [f=0009972] [9972] Event [928,-17.063141,5576]: 0 finished unit Fusion Reactor [f=0010090] [10090] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0010127] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0010143] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0010143] [Game::ClientReadNet][LOGMSG] sender="Mc_Giggle" string="[Game::Load][lua{Rules,Gaia}={0000000069c5f070,0000000000000000}]" [f=0010582] [10582] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0010587] [10587] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0010745] [10745] Event [1048,-14.239426,5784]: 0 finished unit Energy Pylon [f=0011105] [11105] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0011159] [11159] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0011252] [11252] Event [936,0,5768]: 0 finished unit Caretaker [f=0011386] [11386] Event [816,0,5760]: 0 finished unit Strider Hub [f=0011408] [11408] Event [1016,-17.045288,5688]: 0 finished unit Storage [f=0011410] [11410] Event [2032,-5,112]: 1 finished unit Lotus [f=0011571] [11571] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0011722] [11722] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0011892] [11892] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0012197] [12197] Event [2352,-5,144]: 1 finished unit Lotus [f=0012415] [12415] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0012864] Spectator Mc_Giggle left the game: normal quit [f=0012864] [12864] Event [undefined]: Mc_Giggle quit [f=0013573] [13573] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0013773] [13773] Event [5752,-1,5400]: 1 finished unit Metal Extractor [f=0014107] [14107] Event [4952,-12.293472,416]: 1 finished unit Fusion Reactor [f=0014146] [14146] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0014181] [14181] Event [4408,20.255127,4920]: 1 finished unit Metal Extractor [f=0014401] [14401] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0014655] [14655] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0015592] [15592] Event [952,84.2246246,2024]: 1 finished unit Stinger [f=0015716] [15716] Event [5032,-17.063141,668]: 1 finished unit Bulkhead [f=0016017] [16017] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0016232] [16232] Event [4288,9.84695435,4768]: 1 finished unit Advanced Radar [f=0016283] [16283] Event [5032,-17.063141,668]: 1 finished unit Bulkhead [f=0016543] [16543] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0017120] [17120] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0017254] [17254] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0017481] [17481] Event [5144,-9.1305542,384]: 1 finished unit Fusion Reactor [f=0017694] [17694] Event [5032,-17.063141,668]: 1 finished unit Archer [f=0017954] [17954] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0018076] [18076] Event [776,6.6394043,5960]: 0 finished unit Singularity Reactor [f=0018195] [18195] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0018450] [18450] Event [5032,-17.063141,668]: 1 finished unit Duck [f=0018601] [18601] Event [504,-1,2664]: 1 finished unit Metal Extractor [f=0018644] [18644] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0018902] [18902] Event [5032,-17.063141,668]: 1 finished unit Bulkhead [f=0019261] [19261] Event [136,-1,3096]: 1 finished unit Metal Extractor [f=0019578] [19578] Event [696,0,5656]: 0 finished unit Caretaker [f=0020249] Spectator Danielsonx left the game: normal quit [f=0020249] [20249] Event [undefined]: Danielsonx quit [f=0021130] [21130] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0021256] [21256] Event [760,6.72271729,3944]: 1 finished unit Metal Extractor [f=0021429] [21429] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0021627] [21627] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0022123] [22123] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0022186] [22186] Event [5048,7.96051025,168]: 1 finished unit Caretaker [f=0022618] [22618] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0023113] [23113] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0023356] [23356] Event [816,-17.054214,5680]: 0 finished unit Funnelweb [f=0023608] [23608] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0023938] [23938] Event [926.709717,-17.063141,5457.28857]: 1 lost unit Limpet [f=0024103] [24103] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0024237] [24237] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0024618] [24618] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0024697] [24697] Event [4992,3.90197754,256]: 1 finished unit Big Bertha [f=0024920] [24920] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0025423] [25423] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0025884] [25884] Event [936,-1,5400]: 0 lost unit Urchin [f=0025887] [25887] Event [1001.44208,-24.430967,5490.91406]: 1 lost unit Limpet [f=0025918] [25918] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0025924] [25924] Event [1032,-1,5608]: 0 lost unit Urchin [f=0025976] [25976] Event [872,-20.022964,5496]: 0 lost unit Energy Pylon [f=0025987] [25987] Event [928,-24.304638,5576]: 0 lost unit Fusion Reactor [f=0026046] [26046] Event [696,0,5416]: 0 lost unit Caretaker [f=0026076] [26076] Event [803.114624,0,5588.4248]: 0 lost unit Hunter [f=0026168] [26168] Event [696,0,5656]: 0 lost unit Caretaker [f=0026182] [26182] Event [825.2547,-29.014824,5571.7832]: 1 lost unit Duck [f=0026184] [26184] Event [688.187866,0.00130507,5696.36816]: 0 lost unit Hunter [f=0026228] Player WND left the game: normal quit [f=0026228] [26228] Event [undefined]: WND quit [f=0026270] [26270] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026374] [26374] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026399] [26399] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0026436] [26436] Event [816,0,5760]: 0 lost unit Strider Hub [f=0026442] [26442] Event [744,-16.897554,5768]: 0 lost unit Storage [f=0026460] [26460] Event [720.001465,-16.96118,5712.00049]: 0 lost unit Detriment [f=0026472] [26472] Event [883.348816,-12.984302,5609.74121]: 1 lost unit Archer [f=0026477] [26477] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026528] [26528] Event [861.149292,-30.133244,5623.50977]: 1 lost unit Archer [f=0026547] [26547] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026591] [26591] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026604] [26604] Event [616,-1,5368]: 0 lost unit Metal Extractor [f=0026610] [26610] Event [819.114075,-13.007512,5565.91064]: 1 lost unit Archer [f=0026641] [26641] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026646] [26646] Event [830.095398,-11.190254,5846.13135]: 0 lost unit Recon Commander [f=0026653] [26653] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0026677] [26677] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026716] [26716] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026749] [26749] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026769] [26769] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0026786] [26786] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026793] [26793] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026819] [26819] Event [608,-45,5560]: 0 lost unit Seawolf [f=0026826] [26826] Event [776,6.6394043,5960]: 0 lost unit Singularity Reactor [f=0026826] [26826] Event [608,0,5568]: 0 lost unit Shipyard [f=0026826] [26826] Event [753.720459,-13.636406,5537.77637]: 1 lost unit Archer [f=0026826] [26826] Event [844.878235,-13.632678,5560.83105]: 1 lost unit Archer [f=0026826] [26826] Event [927.884827,-17.732708,5578.46924]: 1 lost unit Bulkhead [f=0026826] [26826] Event [954.757019,-17.108891,5691.99951]: 1 lost unit Bulkhead [f=0026826] [26826] Event [1013.5733,-18.576109,5684.52783]: 1 lost unit Bulkhead [f=0026988] [26988] Event [528.685547,0,5340.56104]: 0 lost unit Mariner [f=0027002] game_message: WND has been destroyed! [f=0027002] [27002] Event [undefined]: WND resigned [f=0027002] game_message: FiGaJski wins! [f=0027002] Submitting stats [f=0027002] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027002] Part| Total Time|Time of the last 0.5s [f=0027002] Draw 31591.63ms 23.65% [f=0027002] Lua::Callins::Synced 11952.88ms 18.06% [f=0027002] Lua::Callins::Unsynced 41383.18ms 30.04% [f=0027002] Lua::CollectGarbage::Synced 515.09ms 0.20% [f=0027002] Lua::CollectGarbage::Unsynced 1241.47ms 1.50% [f=0027002] Misc::Profiler::AddTime 135.17ms 0.00% [f=0027002] Sim 61092.61ms 60.28% [f=0027002] [27002] Event [488.233521,0,5326.73926]: 0 lost unit Mariner [f=0027002] [27002] Received game_message: WND has been destroyed! [f=0027002] [27002] Received game_message: FiGaJski wins! [f=0027003] [27003] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0027003] [27003] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0027003] [27003] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027003] [27003] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.75,5.75,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0027003] [27003] Game End Stats Values: 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[27003] Game End Stats Values: 61,200,26425,26425,200,5139.65381,3332.78662,3332.78662,5139.65381,0,0,0,0,0,0,0,0,83.5868073,671.371277,671.371277,83.5868073,4782.25391,8399.26953,8399.26953,4782.25391,0,1080,1080,0,169.879974,98.4000092,98.4000092,169.879974,0,8075,8075,0,11.4871817,52.9122353,52.9122353,11.4871817,0,11240,11240,0,1770,9636.58984,9636.58984,1770,200,6030,6030,200,16070.8379,5836.00049,5836.00049,16070.8379,0,1791.75195,1791.75195,0,16397.7773,8641.53809,8641.53809,16397.7773 [f=0027003] [27003] Game End Stats Values: 62,200,26425,26425,200,5139.65381,3341.37183,3341.37183,5139.65381,0,0,0,0,0,0,0,0,83.5868073,684.208801,684.208801,83.5868073,4782.25391,8445.71582,8445.71582,4782.25391,0,1080,1080,0,2,98.3999939,98.3999939,2,0,8075,8075,0,2,52.8351059,52.8351059,2,0,11240,11240,0,1770,9636.58984,9636.58984,1770,200,6030,6030,200,16070.8379,5836.00049,5836.00049,16070.8379,0,1791.75195,1791.75195,0,16444.2227,8641.53809,8641.53809,16444.2227 [f=0027213] Player FiGaJski left the game: normal quit [f=0027213] [27213] Event [undefined]: FiGaJski quit [f=0027219] No clients connected, shutting down server [f=0027219] Server shutdown [f=0027219] [27219] all players disconnected [f=0027268] [27268] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0027763] [27763] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0028258] [28258] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0028701] [28701] Event [4920,-17.063141,666]: 1 finished unit Grizzly [f=0028727] [28727] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0028981] [28981] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0029474] [29474] Event [5032,-17.063141,668]: 1 finished unit Limpet [f=0029712] Autoquit sending quit command. [f=0029712] [QuitAction] user exited to system [f=0029712] [SpringApp::Kill][1] fromRun=1 [f=0029712] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0029712] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029712] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0029712] [ThreadPool::SetThreadCount][2] workers=0 [f=0029712] [SpringApp::Kill][2] [f=0029712] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0029712] [Game::KillLua][3] dtor=0 luaUI=0x53cbcea0 [f=0029712] Start widgetHandler:Shutdown [f=0029712] Shutdown - SaveOrderList Complete [f=0029712] Writing last game win data [f=0029712] Shutdown - SaveConfigData Complete [f=0029712] Shutdown Widget - Chili Highlight [f=0029712] Shutdown Widget - Save/Load API [f=0029712] Shutdown Widget - Draw After Chili [f=0029712] Shutdown Widget - EPIC Menu [f=0029712] Shutdown Widget - Chili Minimap [f=0029712] Shutdown Widget - Chili Widget Selector [f=0029712] Shutdown Widget - Local Team Colors [f=0029712] Shutdown Widget - Display Keys 2 [f=0029712] Shutdown Widget - Save Game Menu [f=0029712] Shutdown Widget - HealthBars [f=0029712] Shutdown Widget - Noises [f=0029712] Shutdown Widget - Unit Icons [f=0029712] Shutdown Widget - Win Counter [f=0029712] Shutdown Widget - SpringRTS Replay Stats [f=0029712] Shutdown Widget - BuildETA [f=0029712] Shutdown Widget - Modular Comm Info [f=0029712] Shutdown Widget - Music Player v2 [f=0029712] Shutdown Widget - State Reverse and Latency [f=0029712] Shutdown Widget - CameraShake [f=0029712] Shutdown Widget - Chili Economy Panel Default [f=0029712] Shutdown Widget - Chili EndGame Window [f=0029712] Shutdown Widget - Chili Nuke Warning [f=0029712] Shutdown Widget - Chili Selections & CursorTip v2 [f=0029712] Shutdown Widget - Chili Spectator Panels [f=0029712] Shutdown Widget - Context Menu [f=0029712] Shutdown Widget - Darkening [f=0029712] Shutdown Widget - Defense Range Zero-K [f=0029712] Shutdown Widget - Grab Input [f=0029712] Input grabbing is disabled! [f=0029712] Shutdown Widget - Highlight Geos [f=0029712] Shutdown Widget - Local Widgets Config [f=0029712] Shutdown Widget - MinimapEvents [f=0029712] Shutdown Widget - MetalFeatures (new) [f=0029712] Shutdown Widget - Missile Silo Range [f=0029712] Shutdown Widget - Point Tracker [f=0029712] Shutdown Widget - Showeco and Grid Drawer [f=0029712] Shutdown Widget - Stereo3D [f=0029712] Shutdown Widget - Attack AoE [f=0029712] Shutdown Widget - Map Edge Extension [f=0029712] Shutdown Widget - Selection Send [f=0029712] Shutdown Widget - LupsManager [f=0029712] Shutdown Widget - Newton Firezone [f=0029712] Shutdown Widget - Chili Pro Console [f=0029712] Shutdown Widget - Persistent Build Height [f=0029712] Shutdown Widget - Lasso Terraform GUI [f=0029712] Shutdown Widget - Chili Framework [f=0029712] Shutdown Widget - Lups [f=0029712] Shutdown Widget - Custom Markers [f=0029712] Shutdown Widget - Chili Core Selector [f=0029712] Shutdown Widget - Mex Placement Handler [f=0029712] Shutdown Widget - Select Keys [f=0029712] Shutdown Widget - Pause Screen [f=0029712] Shutdown Widget - Layout Handler [f=0029712] Shutdown Widget - Text To Speech Control [f=0029712] End widgetHandler:Shutdown [f=0029712] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1222612,116164311} {int,ext,rec}Allocs={18031441,0,0} {chunk,block}Bytes={116164311,0} [f=0029712] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0029712] [Game::KillLua][2] dtor=0 luaRules=0x542ed8f0 [f=0029712] Start gadgetHandler:Shutdown [f=0029712] Shutdown - StartSetup [f=0029712] Shutdown - UnitMorph [f=0029712] Shutdown - Carrier Drones [f=0029712] Shutdown - LupsNanoSpray [f=0029712] Shutdown - Missile Silo Controller [f=0029712] Shutdown - Modular Comm Info [f=0029712] Shutdown - Terrain Texture Handler [f=0029712] Shutdown - UnitCloakShield [f=0029712] Shutdown - Starlight Handler [f=0029712] End gadgetHandler:Shutdown [f=0029712] Start gadgetHandler:Shutdown [f=0029712] Shutdown - Save/Load [f=0029712] Shutdown - Teleport Throw [f=0029712] Shutdown - UnitMorph [f=0029712] Shutdown - Modular Comm Info [f=0029712] Shutdown - Retreat Command [f=0029712] Shutdown - Shockwaves [f=0029712] Shutdown - UnitCloakShield [f=0029712] Shutdown - Lups Cloak FX [f=0029712] Shutdown - Lups [f=0029712] Shutdown - Lups Shield [f=0029712] End gadgetHandler:Shutdown [f=0029712] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18031472,0,0} {chunk,block}Bytes={0,0} [f=0029712] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18031472,0,0} {chunk,block}Bytes={0,0} [f=0029712] [Game::KillLua][4] dtor=0 [f=0029712] [Game::~CGame][1] [f=0029712] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0029712] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0029712] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0029712] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0029712] [Game::KillLua][4] dtor=1 [f=0029712] [Game::KillMisc][1] [f=0029712] [Game::KillMisc][2] [f=0029712] [Game::KillMisc][3] [f=0029712] [Game::KillRendering][1] [f=0029712] [3DOParser::Kill] allocated 1 pieces [f=0029712] [S3OParser::Kill] allocated 401 pieces [f=0029712] [AssParser::Kill] allocated 90 pieces [f=0029712] [Game::KillInterface][1] [f=0029712] [Game::KillInterface][2] [f=0029712] [Game::KillSimulation][1] [f=0029712] [Game::KillSimulation][2] [f=0029712] [CCollisionHandler] dis-/continuous tests: 0/216665 [f=0029712] [Game::KillSimulation][3] [f=0029712] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029712] [~CPathCache(24x24)] cacheHits=10 hitPercentage=25% numHashColls=0 maxCacheSize=8 [f=0029712] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0029712] [~CPathCache(48x48)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0029712] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029712] [~CRectangleOverlapHandler] 0% overlap reduction [f=0029712] [LosHandler::Kill] raycast instance cache-{hits,misses}={11004,8779}; shared=10%; cached=46% [f=0029712] [Game::KillSimulation][4] [f=0029712] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0029712] [Game::~CGame][2] [f=0029712] [Game::~CGame][3] [f=0029712] [SpringApp::Kill][3] [f=0029712] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 311522 bytes sent 193312 bytes recv'd [f=0029712] [SpringApp::Kill][4] font=0x459b1aa0 [f=0029712] [SpringApp::Kill][5] [f=0029712] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x447567c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2806ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=60ms file="objects3d/funnelweb.dae" indx=5242 inflSize=1500kb readTime=55ms file="scripts/plates.lua" indx=5844 inflSize=0kb readTime=28ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=26ms file="luaui/widgets/api_set_springsettings.lua" indx=3890 inflSize=0kb readTime=21ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=21ms file="luaui/widgets/api_lag_monitor.lua" indx=3883 inflSize=4kb readTime=19ms file="luarules/gadgets/unit_windmill_control.lua" indx=1866 inflSize=9kb readTime=19ms file="luaui/widgets/gui_point_tracker.lua" indx=4737 inflSize=8kb readTime=17ms file="luaui/configs/lang/healthbars.en.json" indx=2921 inflSize=0kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 37894502 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45afa9c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45b095d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a217b0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7dac01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]