[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ECgOMF8zsc/springsettings.1259988.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6eb401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4026 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259988/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x467e3a10] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x467e3a10] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 563ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 742ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 57ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Errorpotato was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259988/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (241ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12029,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259988/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x550a8840,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8f25bd610e0e9b04201cda014596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|0_1||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000fa4f2ee0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={000000011a4d3df0,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000cf41fd00,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Pirate! [f=-000001] [0] Event [5325,-17.05542,700]: 0 finished unit Engineer Commander [f=-000001] [0] Event [709,-17.063141,5471]: 1 finished unit Guardian Commander [f=0000000] [0] Maspy, team: 0, elo:2962, userid: 518109 [f=0000000] [0] PRO_Clopse, team: 1, elo:2911, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [5168,0,784]: 0 finished unit Shipyard [f=0000091] [91] Event [832,0,5344]: 1 finished unit Shipyard [f=0000106] wta [f=0000175] watah [f=0000195] gl hf [f=0000227] [227] Event [5320,-1,520]: 0 finished unit Metal Extractor [f=0000330] [330] Event [5176,0,784]: 0 finished unit Hunter [f=0000375] [375] Event [616,-1,5368]: 1 finished unit Metal Extractor [f=0000452] [452] Event [5528,-1,776]: 0 finished unit Metal Extractor [f=0000543] [543] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0000552] [552] Event [5480,0,696]: 0 finished unit Wind/Tidal Generator [f=0000642] [642] Event [5432,0,616]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [772.605957,59.9368591,5517.18066]: 1 finished unit Firefly [f=0000735] [735] Event [824,-1,5624]: 1 finished unit Metal Extractor [f=0000863] [863] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0000997] [997] Event [5032,-1,472]: 0 finished unit Metal Extractor [f=0001088] [1088] Event [5176,0,784]: 0 finished unit Mariner [f=0001103] [1103] Event [5128,0,504]: 0 finished unit Wind/Tidal Generator [f=0001134] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 3 to team 0 [f=0001134] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0001148] Connection attempt from nr1_rANDY_FAN [f=0001148] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001148] -> Connection established (given id 3) [f=0001154] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0001154] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001199] [1199] Event [5192,0,504]: 0 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [1128,-1,5688]: 1 finished unit Metal Extractor [f=0001302] [1302] Event [5240,0,520]: 0 finished unit Wind/Tidal Generator [f=0001392] [1392] Event [5416,0,536]: 0 finished unit Wind/Tidal Generator [f=0001394] [1394] Event [1224,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001477] [1477] Event [824.000061,0,5343.98779]: 1 finished unit Mariner [f=0001479] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0001495] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0001495] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000a4b20c80,0000000000000000}]" [f=0001604] [1604] Event [1336,0,5688]: 1 finished unit Wind/Tidal Generator [f=0001723] [1723] Event [664,0,5432]: 1 finished unit Wind/Tidal Generator [f=0001846] [1846] Event [5176,0,784]: 0 finished unit Hunter [f=0001920] [1920] Event [4984,-1,840]: 0 finished unit Urchin [f=0001948] [1948] Event [712,0,5496]: 1 finished unit Wind/Tidal Generator [f=0002023] [2023] Event [4952,0,456]: 0 finished unit Wind/Tidal Generator [f=0002081] [2081] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0002110] [2110] Event [760,0,5544]: 1 finished unit Wind/Tidal Generator [f=0002129] [2129] Event [4872,0,456]: 0 finished unit Wind/Tidal Generator [f=0002204] [2204] Event [479.537415,0,5152.75488]: 1 lost unit Hunter [f=0002282] [2282] Event [5384,10.0790405,2200]: 0 finished unit Metal Extractor [f=0002290] [2290] Event [824,0,5544]: 1 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [4760,0,440]: 0 finished unit Wind/Tidal Generator [f=0002448] [2448] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0002470] [2470] Event [888,0,5592]: 1 finished unit Wind/Tidal Generator [f=0002578] [2578] Event [5488,63.9944458,2304]: 0 finished unit Radar Tower [f=0002650] [2650] Event [888,0,5656]: 1 finished unit Wind/Tidal Generator [f=0002770] [2770] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0002845] [2845] Event [952,0,5672]: 1 finished unit Wind/Tidal Generator [f=0002943] [2943] Event [5456,18.112793,2272]: 0 finished unit Lotus [f=0002981] [2981] Event [5176,0,784]: 0 finished unit Mariner [f=0003010] [3010] Event [1000,0,5704]: 1 finished unit Wind/Tidal Generator [f=0003085] [3085] Event [1070.79382,0,4207.90332]: 0 lost unit Hunter [f=0003087] [3087] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0003189] [3189] Event [1064,0,5704]: 1 finished unit Wind/Tidal Generator [f=0003224] [3224] Event [5464,0,776]: 0 finished unit Wind/Tidal Generator [f=0003297] [3297] Event [5176,0,784]: 0 finished unit Hunter [f=0003353] [3353] Event [1000,0,5592]: 1 finished unit Wind/Tidal Generator [f=0003389] [3389] Event [5400,0,728]: 0 finished unit Wind/Tidal Generator [f=0003408] [3408] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0003518] [3518] Event [1000,0,5496]: 1 finished unit Wind/Tidal Generator [f=0003584] [3584] Event [5320,0,616]: 0 finished unit Wind/Tidal Generator [f=0003615] [3615] Event [5176,0,784]: 0 finished unit Hunter [f=0003683] [3683] Event [1000,0,5416]: 1 finished unit Wind/Tidal Generator [f=0003690] [3690] Event [2624,19.6183777,6016]: 1 finished unit Radar Tower [f=0003709] [Game::ClientReadNet] added new player Wesley with number 4 to team 0 [f=0003709] > SPRINGIE:User Wesley|spideraa|5_6||False|TheGBC|Dynasty|NL [f=0003721] Connection attempt from Wesley [f=0003721] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003721] -> Connection established (given id 4) [f=0003727] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0003727] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003731] [3731] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0003749] [3749] Event [5256,0,600]: 0 finished unit Wind/Tidal Generator [f=0003848] [3848] Event [1000,0,5352]: 1 finished unit Wind/Tidal Generator [f=0003856] [3856] Event [5768,-1,3208]: 0 finished unit Urchin [f=0003916] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0003927] [3927] Event [5176,0,568]: 0 finished unit Wind/Tidal Generator [f=0003927] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0003927] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[Game::Load][lua{Rules,Gaia}={00000000e8fae790,0000000000000000}]" [f=0003942] [3942] Event [5176,0,784]: 0 finished unit Hunter [f=0004048] [4048] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0004059] [Game::ClientReadNet] added new player GoogleFrog with number 5 to team 0 [f=0004060] > SPRINGIE:User GoogleFrog|chicken_dragon|7_6|dev_adv,donator_1|True|RSN|Empire|AU [f=0004081] Connection attempt from GoogleFrog [f=0004081] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004081] -> Connection established (given id 5) [f=0004138] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=0004138] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004225] [4225] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0004256] [4256] Event [5176,0,784]: 0 finished unit Hunter [f=0004376] [4376] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0004526] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=0004557] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=0004557] [Game::ClientReadNet][LOGMSG] sender="GoogleFrog" string="[Game::Load][lua{Rules,Gaia}={00000000e9f393f0,0000000000000000}]" [f=0004592] [4592] Event [920,0,5400]: 1 finished unit Caretaker [f=0004593] [4593] Event [5176,0,784]: 0 finished unit Hunter [f=0004647] [4647] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0004664] [4664] Event [3544,-1,6024]: 1 finished unit Metal Extractor [f=0004698] [4698] Event [1000,0,5272]: 1 finished unit Wind/Tidal Generator [f=0004719] [4719] Event [5304,0,728]: 0 finished unit Caretaker [f=0004745] [4745] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0004869] [4869] Event [1000,0,5208]: 1 finished unit Wind/Tidal Generator [f=0004884] [4884] Event [3511.51025,0,4403.12744]: 0 lost unit Hunter [f=0005007] [5007] Event [5176,0,784]: 0 finished unit Hunter [f=0005117] [5117] Event [2600,-1,120]: 0 finished unit Metal Extractor [f=0005138] [5138] Event [5176,0,784]: 0 finished unit Hunter [f=0005144] [5144] Event [1000,0,5144]: 1 finished unit Wind/Tidal Generator [f=0005273] [5273] Event [5176,0,784]: 0 finished unit Hunter [f=0005297] [5297] Event [4024,-1,6056]: 1 finished unit Metal Extractor [f=0005321] [5321] Event [984,0,5080]: 1 finished unit Wind/Tidal Generator [f=0005341] [5341] Event [5447.18213,0,3112.62061]: 1 lost unit Hunter [f=0005343] [5343] Event [2793.51416,0,4135.16846]: 1 lost unit Hunter [f=0005354] [5354] Event [824.000061,0,5343.98779]: 1 finished unit Mariner [f=0005374] [5374] Event [2925.78198,-0.0631796,4190.43555]: 1 lost unit Hunter [f=0005374] [5374] Event [3086.24854,0,4243.03125]: 0 lost unit Hunter [f=0005385] [5385] Event [5659.03271,0,3135.42432]: 0 lost unit Hunter [f=0005446] [5446] Event [2488,0,120]: 0 finished unit Wind/Tidal Generator [f=0005516] [5516] Event [5596.67432,0,3202.42847]: 1 lost unit Hunter [f=0005518] [5518] Event [5615.09424,0,3165.48413]: 1 lost unit Hunter [f=0005518] [5518] Event [5176,0,784]: 0 finished unit Hunter [f=0005538] [5538] Event [5768,-1,3208]: 0 lost unit Urchin [f=0005548] [5548] Event [2392,0,88]: 0 finished unit Wind/Tidal Generator [f=0005688] [5688] Event [2280,0,72]: 0 finished unit Wind/Tidal Generator [f=0005724] [5724] Event [920,0,5272]: 1 finished unit Caretaker [f=0005757] [5757] Event [5176,0,784]: 0 finished unit Hunter [f=0005765] [5765] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0005840] [5840] Event [1064,0,5096]: 1 finished unit Wind/Tidal Generator [f=0005861] [5861] Event [6008,-1,3048]: 0 lost unit Metal Extractor [f=0005862] [5862] Event [2216,0,104]: 0 finished unit Wind/Tidal Generator [f=0005946] [5946] Event [5464,-1,3640]: 0 finished unit Urchin [f=0005973] [5973] Event [824.000061,0,5343.98779]: 1 finished unit Hunter [f=0005993] [5993] Event [1064,0,5176]: 1 finished unit Wind/Tidal Generator [f=0006007] [6007] Event [5973.33057,0,3265.93628]: 1 lost unit Hunter [f=0006056] [6056] Event [undefined]: PRO_Clopse resigned [f=0006056] game_message: PRO_Clopse has been destroyed! [f=0006056] game_message: Maspy wins! [f=0006056] Submitting stats [f=0006056] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0006056] Part| Total Time|Time of the last 0.5s [f=0006056] Draw 17274.97ms 21.29% [f=0006056] Lua::Callins::Synced 2126.65ms 10.89% [f=0006056] Lua::Callins::Unsynced 20840.80ms 27.92% [f=0006056] Lua::CollectGarbage::Synced 260.59ms 0.00% [f=0006056] Lua::CollectGarbage::Unsynced 639.62ms 0.59% [f=0006056] Misc::Profiler::AddTime 56.79ms 0.00% [f=0006056] Sim 16084.43ms 63.07% [f=0006056] [6056] Received game_message: PRO_Clopse has been destroyed! [f=0006056] [6056] Received game_message: Maspy wins! [f=0006057] [6057] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0006057] [6057] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0006057] [6057] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006057] [6057] Game End Stats Values: 2,2060,2160,2060,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.75,6.5,5.75,6.5,0,100,0,100,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006057] [6057] Game End Stats Values: 3,2345,2315,2345,2315,0,0.37405112,0,0.37405112,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.35999966,8,9.35999966,1275,1275,1275,1275,8.85000038,10.2249365,8.85000038,10.2249365,200,100,200,100,0,0,0,0,870,940,870,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006057] [6057] Game End Stats Values: 4,2430,2705,2430,2705,0,0.88831365,0,0.88831365,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.2800007,8,11.2800007,1275,1275,1275,1275,11.1000004,12.0342855,11.1000004,12.0342855,200,100,200,100,0,0,0,0,955,1330,955,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006057] [6057] Game End Stats Values: 5,2735,2740,2735,2740,1.20443606,4.23980522,1.20443606,4.23980522,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.44000053,14.9599972,9.44000053,14.9599972,1275,1275,1275,1275,12.8302946,12.9734335,12.8302946,12.9734335,200,100,200,100,0,0,0,0,1260,1365,1260,1365,0,0,0,0,0,0,0,0,0,0,0,0 [f=0006057] [6057] Game End Stats Values: 6,2805,3030,2805,3030,3.07161474,11.7187347,3.07161474,11.7187347,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,105.424179,61.1388931,105.424179,0,120,0,120,12.5600004,15.9199972,12.5600004,15.9199972,1275,1275,1275,1275,12.8744783,13.2485952,12.8744783,13.2485952,200,200,200,200,0,100,0,100,1330,1435,1330,1435,100,0,100,0,0,0,0,0,105.424179,61.1388931,105.424179,61.1388931 [f=0006057] [6057] Game End Stats Values: 7,3010,3205,3010,3205,5.29179335,23.021204,5.29179335,23.021204,0,0,0,0,0,0,0,0,0,0,0,0,61.1388931,105.424179,61.1388931,105.424179,0,120,0,120,15.4399967,18.4799995,15.4399967,18.4799995,1275,1330,1275,1330,17.5646801,15.3034964,17.5646801,15.3034964,300,200,300,200,0,100,0,100,1435,1555,1435,1555,100,0,100,0,75.6666565,0,75.6666565,0,105.424179,61.1388931,105.424179,61.1388931 [f=0006057] [6057] Game End Stats Values: 8,3280,3395,3280,3395,13.3224306,33.8942184,13.3224306,33.8942184,0,0,0,0,0,0,0,0,0,0,0,0,100,166.56308,100,166.56308,0,210,0,210,18.5600014,18.7999992,18.5600014,18.7999992,1275,1330,1275,1330,18.6409531,18.0582008,18.6409531,18.0582008,500,100,500,100,100,100,100,100,1505,1755,1505,1755,100,100,100,100,160.999878,35.1999893,160.999878,35.1999893,166.56308,100,166.56308,100 [f=0006057] [6057] Game End Stats Values: 9,3485,3600,3485,3600,29.4069881,42.4569283,29.4069881,42.4569283,0,0,0,0,0,0,0,0,0,0,0,0,100,166.56308,100,166.56308,0,210,0,210,21.5999985,20.1600018,21.5999985,20.1600018,1275,1330,1275,1330,20.1334,21.9308567,20.1334,21.9308567,600,200,600,200,100,100,100,100,1610,1860,1610,1860,100,100,100,100,246.665237,140.400146,246.665237,140.400146,166.56308,100,166.56308,100 [f=0006057] [6057] Game End Stats Values: 10,3810,3990,3810,3990,45.405117,48.3313408,45.405117,48.3313408,0,0,0,0,0,0,0,0,0,0,0,0,100,166.56308,100,166.56308,0,330,0,330,24.8800011,23.2799988,24.8800011,23.2799988,1330,1330,1330,1330,13.8165426,20.6982803,13.8165426,20.6982803,800,400,800,400,100,100,100,100,1680,1930,1680,1930,100,100,100,100,246.665237,210.799072,246.665237,210.799072,166.56308,100,166.56308,100 [f=0006057] [6057] Game End Stats Values: 11,3910,4175,3910,4175,72.0726166,54.668129,72.0726166,54.668129,0,0,0,0,0,0,0,0,0,0,0,0,100,166.56308,100,166.56308,0,330,0,330,26,24.7999973,26,24.7999973,1330,1330,1330,1330,14.527833,16.6224518,14.527833,16.6224518,900,500,900,500,100,100,100,100,1680,2015,1680,2015,100,100,100,100,246.665237,210.799072,246.665237,210.799072,166.56308,100,166.56308,100 [f=0006057] [6057] Game End Stats Values: 12,4345,4440,4345,4440,84.1700516,72.5948105,84.1700516,72.5948105,0,0,0,0,0,0,0,0,0,0,0,0,261.138885,227.701965,261.138885,227.701965,0,330,0,330,26.6400032,24.7999973,26.6400032,24.7999973,1330,1330,1330,1330,14.7564945,27.3062172,14.7564945,27.3062172,1000,500,1000,500,200,100,200,100,2015,2280,2015,2280,100,321.666565,100,321.666565,246.665237,210.799072,246.665237,210.799072,227.701965,261.138885,227.701965,261.138885 [f=0006057] [6057] Game End Stats Values: 13,4400,4625,4400,4625,121.341003,76.5863113,121.341003,76.5863113,0,0,0,0,0,0,0,0,0,0,0,0,361.138885,466.56308,361.138885,466.56308,0,330,0,330,29.0400028,24.7999973,29.0400028,24.7999973,1330,1330,1330,1330,17.7780647,20.9661007,17.7780647,20.9661007,700,600,700,600,300,400,300,400,2370,2365,2370,2365,400,521.666565,400,521.666565,246.665237,210.799072,246.665237,210.799072,527.701782,482.085052,527.701782,482.085052 [f=0006057] [6057] Game End Stats Values: 14,4515,4810,4515,4810,159.237839,89.3853836,159.237839,89.3853836,0,0,0,0,0,0,0,0,0,0,0,0,558.519653,594.961853,558.519653,594.961853,0,210,0,210,30.7999992,26.7999973,30.7999992,26.7999973,1330,1330,1330,1330,20.865345,22.6032715,20.865345,22.6032715,600,800,600,800,300,600,300,600,2585,2470,2585,2470,600,641.666565,600,641.666565,266.998749,210.799072,266.998749,210.799072,656.100525,695.889465,656.100525,695.889465 [f=0006057] [6057] Game End Stats Values: 15,4550,4880,4550,4880,174.279968,106.553749,174.279968,106.553749,0,0,0,0,0,0,0,0,0,0,0,0,668.96344,818.871277,668.96344,818.871277,0,330,0,330,32.0000038,29.2571468,32.0000038,29.2571468,1330,1330,1330,1330,19.9226894,23.34548,19.9226894,23.34548,600,800,600,800,385,700,385,700,2620,2420,2620,2420,700,726.666565,700,726.666565,266.998749,222.549072,266.998749,222.549072,880.009949,806.333252,880.009949,806.333252 [f=0006080] [6080] Event [3544,-1,6024]: 1 lost unit Metal Extractor [f=0006101] [6101] Event [5345.55371,0,3962.42163]: 1 lost unit Hunter [f=0006102] [6102] Event [4024,-1,6056]: 1 lost unit Metal Extractor [f=0006104] [6104] Event [5385.91357,0,3960.28174]: 1 lost unit Hunter [f=0006165] Spectator PRO_Clopse left the game: normal quit [f=0006165] [6165] Event [undefined]: PRO_Clopse quit [f=0006171] Spectator Hazy_uhyR left the game: normal quit [f=0006171] [6171] Event [undefined]: Hazy_uhyR quit [f=0006178] Spectator nr1_rANDY_FAN left the game: normal quit [f=0006178] [6178] Event [undefined]: nr1_rANDY_FAN quit [f=0006182] [6182] Event [2120,-1,88]: 0 finished unit Metal Extractor [f=0006189] Player Maspy left the game: normal quit [f=0006189] [6189] Event [undefined]: Maspy quit [f=0006195] Spectator GoogleFrog left the game: normal quit [f=0006195] [6195] Event [undefined]: GoogleFrog quit [f=0006243] No clients connected, shutting down server [f=0006243] Server shutdown [f=0006243] [6243] all players disconnected [f=0010014] Autoquit sending quit command. [f=0010014] [QuitAction] user exited to system [f=0010014] [SpringApp::Kill][1] fromRun=1 [f=0010014] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010014] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010014] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010014] [ThreadPool::SetThreadCount][2] workers=0 [f=0010014] [SpringApp::Kill][2] [f=0010014] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010014] [Game::KillLua][3] dtor=0 luaUI=0x547e4710 [f=0010014] Start widgetHandler:Shutdown [f=0010014] Shutdown - SaveOrderList Complete [f=0010014] Writing last game win data [f=0010014] Shutdown - SaveConfigData Complete [f=0010014] Shutdown Widget - Chili Highlight [f=0010014] Shutdown Widget - Save/Load API [f=0010014] Shutdown Widget - Draw After Chili [f=0010014] Shutdown Widget - EPIC Menu [f=0010014] Shutdown Widget - Chili Minimap [f=0010014] Shutdown Widget - Chili Widget Selector [f=0010014] Shutdown Widget - Local Team Colors [f=0010014] Shutdown Widget - Display Keys 2 [f=0010014] Shutdown Widget - Save Game Menu [f=0010014] Shutdown Widget - HealthBars [f=0010014] Shutdown Widget - Noises [f=0010014] Shutdown Widget - Unit Icons [f=0010014] Shutdown Widget - Win Counter [f=0010014] Shutdown Widget - SpringRTS Replay Stats [f=0010014] Shutdown Widget - BuildETA [f=0010014] Shutdown Widget - Modular Comm Info [f=0010014] Shutdown Widget - Music Player v2 [f=0010014] Shutdown Widget - State Reverse and Latency [f=0010014] Shutdown Widget - CameraShake [f=0010014] Shutdown Widget - Chili Economy Panel Default [f=0010014] Shutdown Widget - Chili EndGame Window [f=0010014] Shutdown Widget - Chili Nuke Warning [f=0010014] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010014] Shutdown Widget - Chili Spectator Panels [f=0010014] Shutdown Widget - Context Menu [f=0010014] Shutdown Widget - Darkening [f=0010014] Shutdown Widget - Defense Range Zero-K [f=0010014] Shutdown Widget - Grab Input [f=0010014] Input grabbing is disabled! [f=0010014] Shutdown Widget - Highlight Geos [f=0010014] Shutdown Widget - Local Widgets Config [f=0010014] Shutdown Widget - MinimapEvents [f=0010014] Shutdown Widget - MetalFeatures (new) [f=0010014] Shutdown Widget - Missile Silo Range [f=0010014] Shutdown Widget - Point Tracker [f=0010014] Shutdown Widget - Showeco and Grid Drawer [f=0010014] Shutdown Widget - Stereo3D [f=0010014] Shutdown Widget - Attack AoE [f=0010014] Shutdown Widget - UnitShapes [f=0010014] Shutdown Widget - Map Edge Extension [f=0010014] Shutdown Widget - Selection Send [f=0010014] Shutdown Widget - LupsManager [f=0010014] Shutdown Widget - Newton Firezone [f=0010014] Shutdown Widget - Chili Pro Console [f=0010014] Shutdown Widget - Persistent Build Height [f=0010014] Shutdown Widget - Lasso Terraform GUI [f=0010014] Shutdown Widget - Chili Framework [f=0010014] Shutdown Widget - Lups [f=0010014] Shutdown Widget - Custom Markers [f=0010014] Shutdown Widget - Chili Core Selector [f=0010014] Shutdown Widget - Mex Placement Handler [f=0010014] Shutdown Widget - Select Keys [f=0010014] Shutdown Widget - Pause Screen [f=0010014] Shutdown Widget - Layout Handler [f=0010014] Shutdown Widget - Text To Speech Control [f=0010014] End widgetHandler:Shutdown [f=0010014] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={657986,77821259} {int,ext,rec}Allocs={10605892,0,0} {chunk,block}Bytes={77821259,0} [f=0010014] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010014] [Game::KillLua][2] dtor=0 luaRules=0x550a8840 [f=0010014] Start gadgetHandler:Shutdown [f=0010014] Shutdown - StartSetup [f=0010014] Shutdown - UnitMorph [f=0010014] Shutdown - Carrier Drones [f=0010014] Shutdown - LupsNanoSpray [f=0010014] Shutdown - Missile Silo Controller [f=0010014] Shutdown - Modular Comm Info [f=0010014] Shutdown - Terrain Texture Handler [f=0010014] Shutdown - UnitCloakShield [f=0010014] Shutdown - Starlight Handler [f=0010014] End gadgetHandler:Shutdown [f=0010014] Start gadgetHandler:Shutdown [f=0010014] Shutdown - Save/Load [f=0010014] Shutdown - Teleport Throw [f=0010014] Shutdown - UnitMorph [f=0010014] Shutdown - Modular Comm Info [f=0010014] Shutdown - Retreat Command [f=0010014] Shutdown - Shockwaves [f=0010014] Shutdown - UnitCloakShield [f=0010014] Shutdown - Lups Cloak FX [f=0010014] Shutdown - Lups [f=0010014] Shutdown - Lups Shield [f=0010014] End gadgetHandler:Shutdown [f=0010014] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10605923,0,0} {chunk,block}Bytes={0,0} [f=0010014] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10605923,0,0} {chunk,block}Bytes={0,0} [f=0010014] [Game::KillLua][4] dtor=0 [f=0010014] [Game::~CGame][1] [f=0010014] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010014] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010014] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010014] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010014] [Game::KillLua][4] dtor=1 [f=0010014] [Game::KillMisc][1] [f=0010014] [Game::KillMisc][2] [f=0010014] [Game::KillMisc][3] [f=0010014] [Game::KillRendering][1] [f=0010014] [3DOParser::Kill] allocated 1 pieces [f=0010014] [S3OParser::Kill] allocated 173 pieces [f=0010014] [AssParser::Kill] allocated 13 pieces [f=0010014] [Game::KillInterface][1] [f=0010014] [Game::KillInterface][2] [f=0010014] [Game::KillSimulation][1] [f=0010014] [Game::KillSimulation][2] [f=0010014] [CCollisionHandler] dis-/continuous tests: 0/25253 [f=0010014] [Game::KillSimulation][3] [f=0010014] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010014] [~CPathCache(24x24)] cacheHits=9 hitPercentage=22% numHashColls=0 maxCacheSize=6 [f=0010014] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010014] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010014] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010014] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010014] [LosHandler::Kill] raycast instance cache-{hits,misses}={1740,6570}; shared=0%; cached=21% [f=0010014] [Game::KillSimulation][4] [f=0010014] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0010014] [Game::~CGame][2] [f=0010014] [Game::~CGame][3] [f=0010014] [SpringApp::Kill][3] [f=0010014] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 105338 bytes sent 124516 bytes recv'd [f=0010014] [SpringApp::Kill][4] font=0x46718aa0 [f=0010014] [SpringApp::Kill][5] [f=0010014] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x467860c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2102ms file="unitpics/energyheavygeo.png" indx=6496 inflSize=10kb readTime=26ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=22ms file="bitmaps/loadpictures/fkeys.png" indx=519 inflSize=4463kb readTime=20ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="gamedata/unitdefs_checks.lua" indx=940 inflSize=3kb readTime=17ms file="luaui/widgets/unit_dynamic_avoidance_ex.lua" indx=4822 inflSize=126kb readTime=15ms file="luarules/utilities/istargetreachable.lua" indx=1951 inflSize=1kb readTime=15ms file="bitmaps/pd/burncircle.tga" indx=553 inflSize=256kb readTime=14ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4680 inflSize=55kb readTime=13ms file="bitmaps/pd/shockwave.tga" indx=577 inflSize=256kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30702343 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x468bac50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46a52390) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46798b80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6eb401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]