[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Djjdp15NBA/springsettings.1259778.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7effc001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4037 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259778/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451060f0] using map "Trojan Hills v05" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Trojan Hills v05", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451060f0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 511ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 576ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] aidofx was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259778/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 42 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990763 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990763 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe-61990763.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=305e6f9d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=61990773 [f=-000001] [Path] [PathEstimator::ReadFile] hash=61990773 file="cache/104dev-maintenance/paths/Trojan Hills v05.pe2-61990773.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum 44a1c341)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259778/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a00770,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0acbbc61a3a4c8facb18ab74bf54ffe2 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000000b0ba1830,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=922fe6e7302ead34c6737f93dc739cff8cc0cc509f4b77a8fa5932af3677f15a90bae68f35de0e6261d1829a1bb78056b7423293df209cb866c873729d364b2c" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000005928fe20,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=576d5bc6e0ef14254a01e538e5f909f0d1d8091afa15704dec853d98dcc2f89c2e033a79953615f9332588d978c665c87cdc4999d7e5dd61fe51d5534893f164]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ed34677b1f5271f6efba1b1428af2dad921b4d9153cae7557b1daf915738f7b2ef6004e2da31e200cafaef14025f8d8d91c3e0c3a24e7ecf52c3dce0ec47038b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000060d11010,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: [18+ content]! [f=-000001] rrrematch gl hf [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [4171,509.797852,1094]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1875,509.759277,4935]: 1 finished unit Recon Commander [f=0000000] [0] izirayd, team: 1, elo:3020, userid: 352411 [f=0000000] [0] Maspy, team: 0, elo:2912, userid: 518109 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4168,506.201996,1216]: 0 finished unit Cloakbot Factory [f=0000094] [94] Event [1864,505.732849,4840]: 1 finished unit Spider Factory [f=0000227] [227] Event [3992,502.915344,1160]: 0 finished unit Metal Extractor [f=0000230] [230] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0000322] [322] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0000424] [424] Event [1768,513.061646,4904]: 1 finished unit Metal Extractor [f=0000455] [455] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0000527] [527] Event [4184,511.11969,824]: 0 finished unit Metal Extractor [f=0000710] [710] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0000829] [829] Event [2104,503.242645,4920]: 1 finished unit Metal Extractor [f=0000847] [847] Event [1864.05518,503.563416,4804]: 1 finished unit Weaver [f=0000857] [857] Event [4392,513.345337,1256]: 0 finished unit Metal Extractor [f=0000940] [940] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0000956] [956] Event [4360,515.941895,1160]: 0 finished unit Wind/Tidal Generator [f=0001023] [1023] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0001047] [1047] Event [4344,518.298462,1048]: 0 finished unit Wind/Tidal Generator [f=0001103] [1103] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0001106] [1106] Event [2040,495.21286,4648]: 1 finished unit Wind/Tidal Generator [f=0001137] [1137] Event [4280,516.247437,936]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [4184,511.970673,888]: 0 finished unit Wind/Tidal Generator [f=0001256] [1256] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0001394] [1394] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0001454] [1454] Event [1928,513.454468,5224]: 1 finished unit Metal Extractor [f=0001493] [1493] Event [3376,490.27063,400]: 0 finished unit Radar Tower [f=0001516] [1516] Event [3157.75684,426.098419,580.125671]: 1 lost unit Flea [f=0001558] [1558] Event [4176,543.185181,1024]: 0 finished unit Lotus [f=0001600] [1600] Event [1976,511.381531,5176]: 1 finished unit Wind/Tidal Generator [f=0001647] [1647] Event [4024,505.206451,1064]: 0 finished unit Wind/Tidal Generator [f=0001749] [1749] Event [2024,509.014038,5112]: 1 finished unit Wind/Tidal Generator [f=0001767] [1767] Event [4072,507.89032,952]: 0 finished unit Wind/Tidal Generator [f=0001875] [1875] Event [4360,515.941895,1160]: 0 lost unit Wind/Tidal Generator [f=0001880] [1880] Event [4393.33838,515.906677,1174.52905]: 1 lost unit Flea [f=0001898] [1898] Event [2056,507.061157,5048]: 1 finished unit Wind/Tidal Generator [f=0002047] [2047] Event [2104,504.890076,4984]: 1 finished unit Wind/Tidal Generator [f=0002110] [2110] Event [4392,514.486145,1160]: 0 finished unit Wind/Tidal Generator [f=0002197] [2197] Event [1864,516.181946,5176]: 1 finished unit Wind/Tidal Generator [f=0002209] [2209] Event [4408,522.30249,968]: 0 finished unit Wind/Tidal Generator [f=0002226] [2226] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0002308] [2308] Event [4360,519.389526,872]: 0 finished unit Wind/Tidal Generator [f=0002322] [2322] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0002347] [2347] Event [1832,517.011108,5112]: 1 finished unit Wind/Tidal Generator [f=0002378] [2378] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0002412] [2412] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0002497] [2497] Event [1784,517.960266,5048]: 1 finished unit Wind/Tidal Generator [f=0002515] [2515] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0002598] [2598] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0002622] [2622] Event [2696,358.553772,536]: 0 finished unit Metal Extractor [f=0002695] [2695] Event [1752,517.40387,4984]: 1 finished unit Wind/Tidal Generator [f=0002804] [2804] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0002874] [2874] Event [1864,720.854187,3704]: 1 finished unit Metal Extractor [f=0002931] [2931] Event [1704,516.978394,4920]: 1 finished unit Wind/Tidal Generator [f=0002956] [2956] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0002984] [2984] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0003137] [3137] Event [1992,716.861084,3560]: 1 finished unit Wind/Tidal Generator [f=0003171] [3171] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0003181] [3181] Event [5035.3252,449.570801,3221.88574]: 1 lost unit Flea [f=0003284] [3284] Event [2024,715.879211,3624]: 1 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [1776,514.54541,4944]: 1 finished unit Lotus [f=0003411] [3411] Event [5984.66992,360.384827,3378.0835]: 1 lost unit Flea [f=0003434] [3434] Event [1928,718.770386,3560]: 1 finished unit Wind/Tidal Generator [f=0003456] [3456] Event [2448,343.672485,448]: 0 finished unit Lotus [f=0003483] [3483] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0003582] [3582] Event [5224,483.266357,2008]: 0 finished unit Metal Extractor [f=0003812] [3812] Event [1864.05518,503.563416,4804]: 1 finished unit Weaver [f=0004072] [4072] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0004081] [4081] Event [3432,510.377808,1640]: 0 finished unit Metal Extractor [f=0004316] [4316] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0004332] [4332] Event [3384,510.825134,1720]: 0 finished unit Wind/Tidal Generator [f=0004379] [4379] Event [1672,720.101379,3224]: 1 finished unit Metal Extractor [f=0004417] [4417] Event [5120,471.679932,2080]: 0 finished unit Lotus [f=0004421] [4421] Event [2752,498.234924,4912]: 1 finished unit Radar Tower [f=0004437] [4437] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0004460] [4460] Event [3464,510.159607,1752]: 0 finished unit Wind/Tidal Generator [f=0004526] [4526] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0004531] [4531] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0004542] [4542] Event [2903.18066,348.46405,926.832886]: 0 lost unit Glaive [f=0004618] [4618] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0004624] [4624] Event [3004.34375,322.070068,845.444702]: 0 lost unit Glaive [f=0004638] [4638] Event [2744,503.962708,4456]: 1 finished unit Metal Extractor [f=0004708] [4708] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0004716] [4716] Event [5240,475.378418,2072]: 0 finished unit Wind/Tidal Generator [f=0004795] [4795] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0004857] [4857] Event [3376,511.07605,1824]: 0 finished unit Lotus [f=0004876] [4876] Event [3126.15039,422.990509,539.630615]: 0 lost unit Glaive [f=0004893] [4893] Event [1928,693.088135,2920]: 1 finished unit Metal Extractor [f=0004945] [4945] Event [3376,490.27063,400]: 0 lost unit Radar Tower [f=0004972] [4972] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0004996] [4996] Event [2472,345.26535,248]: 0 finished unit Metal Extractor [f=0005009] [5009] Event [5304,486.986694,1992]: 0 finished unit Wind/Tidal Generator [f=0005117] [5117] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0005280] [5280] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0005324] [5324] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0005324] [5324] Event [4673.96777,703.217468,3154.10278]: 1 lost unit Flea [f=0005362] [5362] Event [1952,685.647522,2768]: 1 finished unit Lotus [f=0005376] [5376] Event [2901.44092,366.694916,602.354858]: 1 lost unit Venom [f=0005432] [5432] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0005497] [5497] Event [3136,495.1474,3600]: 1 finished unit Lotus [f=0005582] [5582] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0005714] [5714] Event [2248,334.769897,696]: 0 finished unit Metal Extractor [f=0005767] [5767] Event [2112,648.313354,2832]: 1 finished unit Lotus [f=0005847] [5847] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0005851] [5851] Event [3240,496.762085,3736]: 1 finished unit Metal Extractor [f=0005891] [5891] Event [2749.9895,516.644958,4744.62354]: 0 lost unit Glaive [f=0005927] [5927] Event [2936,499.227753,2520]: 0 finished unit Metal Extractor [f=0006064] [6064] Event [4167.96191,354.092316,5527.5]: 1 lost unit Flea [f=0006105] [6105] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0006110] [6110] Event [4233.37305,358.67395,5644.06543]: 1 lost unit Flea [f=0006143] [6143] Event [4248.78809,358.758545,5726.14795]: 1 lost unit Flea [f=0006145] [6145] Event [3836.24878,332.273438,5260.84912]: 0 lost unit Glaive [f=0006226] [6226] Event [3712,339.897614,5472]: 1 finished unit Lotus [f=0006241] [6241] Event [2800,512.003418,2432]: 0 finished unit Picket [f=0006395] [6395] Event [4304,720.155945,2928]: 0 finished unit Radar Tower [f=0006460] [6460] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0006531] [6531] Event [2832,504.81369,2512]: 0 finished unit Picket [f=0006580] [6580] Event [3480,350.731262,5496]: 1 finished unit Metal Extractor [f=0006641] [6641] Event [1864.05518,503.563416,4804]: 1 finished unit Weaver [f=0006644] [6644] Event [2240,336.864624,576]: 0 finished unit Lotus [f=0006896] [6896] Event [2880,497.285767,2624]: 0 finished unit Picket [f=0007015] [7015] Event [4272,720.090454,2880]: 0 finished unit Lotus [f=0007040] [7040] Event [2896,495.071045,3344]: 1 finished unit Lotus [f=0007090] [7090] Event [3768,346.323608,5880]: 1 finished unit Metal Extractor [f=0007217] [7217] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0007231] [7231] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0007272] [7272] Event [2344,337.879272,616]: 0 finished unit Solar Collector [f=0007305] [7305] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0007341] [7341] Event [2976,495.08194,2768]: 0 finished unit Picket [f=0007395] [7395] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0007485] [7485] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0007540] [7540] Event [4008,346.97821,5528]: 1 finished unit Metal Extractor [f=0007547] [7547] Event [2488,343.585205,584]: 0 finished unit Wind/Tidal Generator [f=0007558] [7558] Event [2136,499.064087,4776]: 1 finished unit Caretaker [f=0007575] [7575] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0007635] [7635] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0007660] [7660] Event [4058.62012,667.800842,2981.4812]: 1 lost unit Flea [f=0007663] [7663] Event [3056,495.071045,2784]: 0 finished unit Picket [f=0007714] [7714] Event [4552,713.588135,2904]: 0 finished unit Metal Extractor [f=0007789] [7789] Event [2896,495.071045,3344]: 1 lost unit Lotus [f=0007824] [7824] Event [4008,505.522827,984]: 0 finished unit Wind/Tidal Generator [f=0007828] [7828] Event [3040,495.071045,3504]: 1 finished unit Picket [f=0007843] [7843] Event [2600,350.982208,536]: 0 finished unit Wind/Tidal Generator [f=0007862] [7862] Event [1464.25806,526.237305,5426.88672]: 0 lost unit Glaive [f=0007879] [7879] Event [2040,501.486145,4840]: 1 finished unit Caretaker [f=0007906] [7906] Event [4000,352.204132,5664]: 1 finished unit Lotus [f=0007947] [7947] Event [3200,495.071045,2928]: 0 lost unit Picket [f=0007967] [7967] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0008155] [8155] Event [2680,358.902893,440]: 0 finished unit Wind/Tidal Generator [f=0008251] [8251] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0008271] [8271] Event [3072,495.071045,3056]: 0 finished unit Lotus [f=0008318] [8318] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0008321] [8321] Event [2008,676.603088,2792]: 1 finished unit Stinger [f=0008348] [8348] Event [4088,508.523102,872]: 0 finished unit Wind/Tidal Generator [f=0008365] [8365] Event [4296,708.438599,3160]: 0 finished unit Metal Extractor [f=0008409] [8409] Event [2584,351.647705,328]: 0 finished unit Wind/Tidal Generator [f=0008418] [8418] Event [3040,495.071045,3504]: 1 lost unit Picket [f=0008617] [8617] Event [4120,508.632202,792]: 0 finished unit Wind/Tidal Generator [f=0008648] [8648] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0008764] [8764] Event [4104,506.973877,1112]: 0 finished unit Caretaker [f=0008789] [8789] Event [3168,495.071045,2800]: 0 finished unit Picket [f=0008814] [8814] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0008852] [8852] Event [4104,351.560425,5544]: 1 finished unit Stardust [f=0008871] [8871] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0008873] [8873] Event [3072,495.114685,3696]: 1 finished unit Lotus [f=0008919] [8919] Event [4008,505.784668,744]: 0 finished unit Wind/Tidal Generator [f=0009035] [9035] Event [5299.14502,373.647614,5458.29102]: 1 lost unit Flea [f=0009101] [9101] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0009216] [9216] Event [3232,495.071045,3008]: 0 finished unit Picket [f=0009228] [9228] Event [2192,336.744629,448]: 0 finished unit Lotus [f=0009235] [9235] Event [4360,718.606689,2520]: 0 finished unit Metal Extractor [f=0009288] [9288] Event [2992,495.08194,3728]: 1 finished unit Picket [f=0009321] [9321] Event [3896,503.853607,712]: 0 finished unit Wind/Tidal Generator [f=0009335] [9335] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0009353] [9353] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0009543] [9543] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0009587] [9587] Event [3328,495.071045,3040]: 0 finished unit Picket [f=0009587] [9587] Event [3816,349.520264,5800]: 1 finished unit Solar Collector [f=0009627] [9627] Event [3827.89404,574.161499,3726.90112]: 1 lost unit Venom [f=0009699] [9699] Event [3136,495.1474,3600]: 1 lost unit Lotus [f=0009711] [9711] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0009724] [9724] Event [2112,648.313354,2832]: 1 lost unit Lotus [f=0009733] [9733] Event [2912,495.071045,3712]: 1 finished unit Picket [f=0009902] [9902] Event [3848,348.876587,5672]: 1 finished unit Solar Collector [f=0009912] [9912] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0010025] [10025] Event [3408,495.071045,3056]: 0 finished unit Picket [f=0010161] [10161] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0010178] [10178] Event [2816,495.071045,3712]: 1 finished unit Picket [f=0010207] [10207] Event [3912,343.53064,5528]: 1 finished unit Solar Collector [f=0010288] [10288] Event [3777.0542,341.591827,6029.41846]: 0 lost unit Glaive [f=0010296] [10296] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0010342] [10342] Event [3464,495.071045,2984]: 0 finished unit Metal Extractor [f=0010360] [10360] Event [3809.59521,347.072357,5881.69629]: 1 lost unit Flea [f=0010366] [10366] Event [3768,346.323608,5880]: 1 lost unit Metal Extractor [f=0010374] [10374] Event [3072,495.071045,3056]: 0 lost unit Lotus [f=0010392] [10392] Event [3773.7854,343.23761,5935.67578]: 1 lost unit Flea [f=0010398] [10398] Event [3909.17041,343.458282,5982.2666]: 0 lost unit Glaive [f=0010400] [10400] Event [4448,720.723267,3008]: 0 finished unit Lotus [f=0010404] [10404] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0010407] [10407] Event [4038.27539,347.863861,5922.34375]: 0 lost unit Glaive [f=0010420] [10420] Event [3590.72583,350.324951,5859.58105]: 1 lost unit Flea [f=0010437] [10437] Event [3537.05396,353.091156,5858.5835]: 1 lost unit Flea [f=0010488] [10488] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0010496] [10496] Event [3752,343.967041,5560]: 1 finished unit Solar Collector [f=0010521] [10521] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0010567] [10567] Event [2868.32544,495.157349,3462.94629]: 1 lost unit Recluse [f=0010616] [10616] Event [3784,502.664429,664]: 0 finished unit Wind/Tidal Generator [f=0010628] [10628] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0010694] [10694] Event [3384,495.071045,2968]: 0 finished unit Wind/Tidal Generator [f=0010735] [10735] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0010795] [10795] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0010812] [10812] Event [3496,495.114685,2856]: 0 finished unit Wind/Tidal Generator [f=0010837] [10837] Event [2837.82935,495.283661,3455.73975]: 1 lost unit Recluse [f=0010856] [10856] Event [3608,346.399994,5544]: 1 finished unit Solar Collector [f=0010909] [10909] Event [2969.25781,495.071045,3542.03906]: 1 lost unit Weaver [f=0010914] [10914] Event [3248,495.071045,2944]: 0 finished unit Picket [f=0010940] [10940] Event [3108.05005,495.071045,3305.85229]: 0 lost unit Glaive [f=0010944] [10944] Event [4168,503.831787,1225.59998]: 0 finished unit Conjurer [f=0011020] [11020] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0011036] [11036] Event [2799.25513,495.160645,3438.62646]: 1 lost unit Recluse [f=0011056] [11056] Event [2056,507.061157,5048]: 1 lost unit Wind/Tidal Generator [f=0011080] [11080] Event [2024,508.830017,5112]: 1 lost unit Wind/Tidal Generator [f=0011104] [11104] Event [1864,516.181946,5176]: 1 lost unit Wind/Tidal Generator [f=0011105] [11105] Event [3672,505.555573,616]: 0 finished unit Wind/Tidal Generator [f=0011138] [11138] Event [1976,511.381531,5176]: 1 lost unit Wind/Tidal Generator [f=0011164] [11164] Event [1832,517.011108,5112]: 1 lost unit Wind/Tidal Generator [f=0011194] [11194] Event [1752,517.40387,4984]: 1 lost unit Wind/Tidal Generator [f=0011233] [11233] Event [1704,517.182251,4920]: 1 lost unit Wind/Tidal Generator [f=0011255] [11255] Event [1864.05518,503.578064,4804]: 1 finished unit Venom [f=0011266] [11266] Event [1742.22351,511.94101,4861.57373]: 0 lost unit Glaive [f=0011282] [11282] Event [1720.36389,512.33606,4835.3125]: 0 lost unit Glaive [f=0011292] [11292] Event [4528,719.457703,3200]: 0 finished unit Lotus [f=0011312] [11312] Event [1688.41504,514.08728,4842.62451]: 0 lost unit Glaive [f=0011339] [11339] Event [3072,495.114685,3696]: 1 lost unit Lotus [f=0011390] [11390] Event [3560,512.876221,584]: 0 finished unit Wind/Tidal Generator [f=0011394] [11394] Event [3768,342.262024,5880]: 1 finished unit Metal Extractor [f=0011490] [11490] Event [2912,495.071045,3712]: 1 lost unit Picket [f=0011512] [11512] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0011588] [11588] Event [2080,505.551697,5104]: 1 finished unit Lotus [f=0011588] [11588] Event [1864.05518,503.563416,4804]: 1 finished unit Venom [f=0011600] [11600] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0011601] [11601] Event [3072,495.071045,3392]: 0 lost unit Lotus [f=0011670] [11670] Event [2992,495.08194,3728]: 1 lost unit Picket [f=0011689] [11689] Event [3448,508.304901,536]: 0 finished unit Wind/Tidal Generator [f=0011690] [11690] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0011698] [11698] Event [3848,347.847046,5896]: 1 finished unit Solar Collector [f=0011760] [11760] Event [3240,496.762085,3736]: 1 lost unit Metal Extractor [f=0011780] [11780] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0011851] [11851] Event [4592,713.533569,3104]: 0 finished unit Lotus [f=0011870] [11870] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0011923] [11923] Event [2816,495.071045,3712]: 1 lost unit Picket [f=0011929] [11929] Event [3072,495.071045,3392]: 0 finished unit Lotus [f=0012004] [12004] Event [3336,493.189331,488]: 0 finished unit Wind/Tidal Generator [f=0012057] [12057] Event [3848,343.18573,5976]: 1 finished unit Solar Collector [f=0012101] [12101] Event [1832,512.194031,4936]: 1 finished unit Wind/Tidal Generator [f=0012138] [12138] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0012182] [12182] Event [1848,513.434448,4984]: 1 finished unit Wind/Tidal Generator [f=0012186] [12186] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0012280] [12280] Event [2344,339.264832,344]: 0 finished unit Stinger [f=0012304] [12304] Event [3224,465.286621,456]: 0 finished unit Wind/Tidal Generator [f=0012325] [12325] Event [1880,513.560913,5032]: 1 finished unit Wind/Tidal Generator [f=0012402] [12402] Event [3848,339.101196,6056]: 1 finished unit Solar Collector [f=0012469] [12469] Event [3976,501.202454,1240]: 0 finished unit Caretaker [f=0012475] [12475] Event [1912,513.987915,5080]: 1 finished unit Wind/Tidal Generator [f=0012589] [12589] Event [3112,436.30957,408]: 0 finished unit Wind/Tidal Generator [f=0012595] [12595] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0012633] [12633] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0012638] [12638] Event [1944,512.232056,5128]: 1 finished unit Wind/Tidal Generator [f=0012736] [12736] Event [3928,334.911743,6104]: 1 finished unit Solar Collector [f=0012772] [12772] Event [4085.04126,588.897888,4042.71045]: 1 lost unit Venom [f=0012808] [12808] Event [3880,501.126099,1128]: 0 finished unit Caretaker [f=0012821] [12821] Event [1976,507.319946,5176]: 1 finished unit Wind/Tidal Generator [f=0012825] [12825] Event [4967.01123,586.951904,2922.94312]: 0 lost unit Conjurer [f=0012849] [12849] Event [4238.40234,583.159607,4101.38525]: 0 lost unit Reaver [f=0012858] [12858] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0012966] [12966] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0012986] [12986] Event [2056,509.475098,5192]: 1 finished unit Wind/Tidal Generator [f=0013015] [13015] Event [3107.88574,495.239899,3485.5188]: 0 finished unit Engineer Commander [f=0013015] [13015] Event [3107.88574,495.239899,3485.5188]: 0 lost unit Engineer Commander [f=0013015] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013015] [13015] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013026] [13026] Event [3000,410.027313,360]: 0 finished unit Wind/Tidal Generator [f=0013070] [13070] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0013121] [13121] Event [2744,503.962708,4456]: 1 lost unit Metal Extractor [f=0013135] [13135] Event [2088,508.353516,5144]: 1 finished unit Wind/Tidal Generator [f=0013162] [13162] Event [3776,343.732056,5952]: 1 finished unit Lotus [f=0013168] [13168] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0013232] [13232] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0013271] [13271] Event [2287.5769,499.79306,4688.01611]: 1 lost unit Recluse [f=0013273] [13273] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0013349] [13349] Event [2059.87988,496.300415,4681.97949]: 0 lost unit Glaive [f=0013354] [13354] Event [2136,499.064087,4776]: 1 lost unit Caretaker [f=0013355] [13355] Event [2102.62305,494.747803,4610.90869]: 1 lost unit Recluse [f=0013356] [13356] Event [2106.42334,497.754333,4730.56299]: 0 lost unit Glaive [f=0013361] [13361] Event [2184.22192,498.786896,4774.76172]: 0 lost unit Glaive [f=0013368] [13368] Event [2178.56689,497.005768,4761.06934]: 0 lost unit Glaive [f=0013370] [13370] Event [2191.74243,502.786682,4885.19141]: 0 lost unit Glaive [f=0013392] [13392] Event [2040,495.21286,4648]: 1 lost unit Wind/Tidal Generator [f=0013398] [13398] Event [2144,502.075256,4880]: 1 finished unit Lotus [f=0013401] [13401] Event [2888,388.338165,328]: 0 finished unit Wind/Tidal Generator [f=0013402] [13402] Event [2091.33057,497.368896,4703.66357]: 0 lost unit Glaive [f=0013449] [13449] Event [2219.19604,501.375214,4817.1416]: 0 lost unit Glaive [f=0013468] [13468] Event [2040,501.486145,4840]: 1 lost unit Caretaker [f=0013475] [13475] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0013482] [13482] Event [2104.94775,496.125977,4676.771]: 0 lost unit Glaive [f=0013506] [13506] Event [2176.14258,495.578278,4760.75391]: 0 lost unit Glaive [f=0013531] [13531] Event [3776,340.661316,6064]: 1 finished unit Lotus [f=0013557] [13557] Event [2311.23071,510.780914,4982.35254]: 0 lost unit Glaive [f=0013666] [13666] Event [2024,715.879211,3624]: 1 lost unit Wind/Tidal Generator [f=0013708] [13708] Event [4168,503.831787,1225.59998]: 0 finished unit Reaver [f=0013755] [13755] Event [2613.99878,492.385986,4149.40625]: 0 lost unit Sling [f=0013849] [13849] Event [2758.5957,489.026154,4192.51807]: 1 lost unit Venom [f=0013863] [13863] Event [2776,370.631165,280]: 0 finished unit Wind/Tidal Generator [f=0013867] [13867] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0013869] [13869] Event [2856.94482,491.618317,4132.08594]: 1 lost unit Venom [f=0013912] [13912] Event [2688,491.557983,4112]: 0 lost unit Lotus [f=0013950] [13950] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0013967] [13967] Event [2422.02222,497.794891,4366.13672]: 1 lost unit Recluse [f=0014009] [14009] Event [2413.16528,498.089905,4384.40283]: 1 lost unit Recluse [f=0014040] [14040] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014115] [14115] Event [2795.20313,493.136719,4343.31592]: 0 lost unit Sling [f=0014130] [14130] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014131] [14131] Event [2550.51953,491.805084,4006.79907]: 1 lost unit Flea [f=0014161] [14161] Event [2664,358.281006,248]: 0 finished unit Wind/Tidal Generator [f=0014178] [14178] Event [2850.2373,490.36734,4147.80078]: 1 lost unit Venom [f=0014207] [14207] Event [2752.70288,490.835968,4123.41748]: 1 lost unit Venom [f=0014220] [14220] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014251] [14251] Event [2842.42603,494.065338,3955.27271]: 0 lost unit Sling [f=0014263] [14263] Event [2638.94336,493.982117,3978.46997]: 1 lost unit Venom [f=0014303] [14303] Event [2536.40845,491.636292,4040.91382]: 1 lost unit Flea [f=0014305] [14305] Event [2553.20947,492.25769,4022.95337]: 1 lost unit Flea [f=0014310] [14310] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014338] [14338] Event [2552,350.949463,200]: 0 finished unit Wind/Tidal Generator [f=0014342] [14342] Event [2484.67798,490.452972,4151.88818]: 1 lost unit Flea [f=0014345] [14345] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014396] [14396] Event [2410.75391,491.635986,4307.1709]: 1 lost unit Flea [f=0014400] [14400] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014404] [14404] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014464] [14464] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014473] [14473] Event [2880,494.502106,3936]: 0 finished unit Lotus [f=0014490] [14490] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014498] [14498] Event [2433.95483,489.804504,4259.73877]: 1 lost unit Flea [f=0014524] [14524] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014551] [14551] Event [2440,344.556213,152]: 0 finished unit Wind/Tidal Generator [f=0014580] [14580] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014582] [14582] Event [2425.09473,490.729187,4281.58105]: 1 lost unit Flea [f=0014584] [14584] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014643] [14643] Event [4919.58008,497.228119,2569.65723]: 1 lost unit Flea [f=0014644] [14644] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014670] [14670] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014675] [14675] Event [2429.75049,490.056458,4268.36963]: 1 lost unit Flea [f=0014703] [14703] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014760] [14760] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014763] [14763] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014823] [14823] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014850] [14850] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014883] [14883] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014897] [14897] Event [2380.27612,501.757111,4492.87695]: 1 lost unit Flea [f=0014929] [14929] Event [3000,496.456604,4200]: 0 finished unit Caretaker [f=0014940] [14940] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0014943] [14943] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0014988] [14988] Event [2912,493.194519,4112]: 0 finished unit Lotus [f=0015003] [15003] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015030] [15030] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0015063] [15063] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015120] [15120] Event [1864.05518,503.563416,4804]: 1 finished unit Flea [f=0015122] [15122] Event [1960,507.312073,4952]: 1 finished unit Caretaker [f=0015123] [15123] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015183] [15183] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015194] [15194] Event [2120,507.62854,5096]: 1 finished unit Wind/Tidal Generator [f=0015243] [15243] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015299] [15299] Event [2752,498.234924,4912]: 1 lost unit Radar Tower [f=0015303] [15303] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015363] [15363] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015413] [15413] Event [3624,348.920227,5864]: 1 finished unit Caretaker [f=0015423] [15423] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015483] [15483] Event [4168,503.831787,1225.59998]: 0 finished unit Glaive [f=0015541] [15541] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0015566] [15566] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0015630] [15630] Event [2257.34229,497.451416,4610.76416]: 0 lost unit Glaive [f=0015639] [15639] Event [2255.27271,501.618683,4795.18262]: 0 lost unit Glaive [f=0015671] [15671] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0015688] [15688] Event [2238.07324,503.609558,4873.13672]: 0 lost unit Glaive [f=0015697] [15697] Event [2133.8125,501.037292,4831.52539]: 1 lost unit Flea [f=0015714] [15714] Event [2258.08081,506.629181,4943.15186]: 1 lost unit Flea [f=0015727] [15727] Event [2287.75513,509.646606,4994.22998]: 1 lost unit Flea [f=0015732] [15732] Event [2144,502.075256,4880]: 1 lost unit Lotus [f=0015732] [15732] Event [2115.45483,498.524658,4722.09229]: 1 lost unit Flea [f=0015746] [15746] Event [2252.59619,507.966156,5002.75]: 1 lost unit Flea [f=0015765] [15765] Event [2405.01929,503.689453,4639.64746]: 0 lost unit Sling [f=0015778] [15778] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0015780] [15780] Event [2250.80933,506.426758,4945.90527]: 1 lost unit Flea [f=0015798] [15798] Event [1957.51685,494.727112,4635.2207]: 1 lost unit Recluse [f=0015828] [15828] Event [2381.93433,512.115234,4907.53125]: 1 lost unit Flea [f=0015847] [15847] Event [2744,499.901123,4456]: 0 finished unit Metal Extractor [f=0015882] [15882] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0015891] [15891] Event [1929.44617,499.600403,4746.12646]: 0 lost unit Glaive [f=0015912] [15912] Event [2104,502.062225,4920]: 1 lost unit Metal Extractor [f=0015925] [15925] Event [2104,505.215088,4984]: 1 lost unit Wind/Tidal Generator [f=0015940] [15940] Event [2120,507.678101,5096]: 1 lost unit Wind/Tidal Generator [f=0015954] [15954] Event [1996.88464,492.504944,4625.07275]: 0 lost unit Glaive [f=0015971] [15971] Event [1864.05518,503.563416,4804]: 1 finished unit Recluse [f=0015989] [15989] Event [4168,503.831787,1225.59998]: 0 finished unit Sling [f=0016023] [16023] Event [2279.85474,510.96344,5121.54736]: 0 lost unit Glaive [f=0016025] [16025] Event [1864.05518,503.563416,4804]: 1 lost unit Recluse [f=0016037] [16037] Event [1864.05518,503.563416,4804]: 1 lost unit Recluse [f=0016051] [16051] Event [2205.47217,507.184479,5018.99414]: 0 lost unit Glaive [f=0016061] [16061] Event [2288,498.158569,4592]: 0 finished unit Lotus [f=0016070] [16070] Event [1939.43921,498.591492,4723.63232]: 0 lost unit Glaive [f=0016071] [16071] Event [2080,505.551697,5104]: 1 lost unit Lotus [f=0016072] [16072] Event [1864.05518,503.563416,4804]: 1 lost unit Recluse [f=0016076] [16076] Event [2088,508.353516,5144]: 1 lost unit Wind/Tidal Generator [f=0016080] [16080] Event [1864.05518,503.563416,4804]: 1 lost unit Recluse [f=0016088] [16088] Event [904,361.303101,760]: 0 finished unit Metal Extractor [f=0016104] [16104] Event [1864.05518,503.563416,4804]: 1 lost unit Recluse [f=0016125] [16125] Event [1960,507.312073,4952]: 1 lost unit Caretaker [f=0016128] [16128] Event [1864.05518,503.566711,4804]: 1 lost unit Recluse [f=0016130] [16130] Event [1936.07349,505.746429,4876.63184]: 1 lost unit Weaver [f=0016134] [16134] Event [2056,508.963928,5192]: 1 lost unit Wind/Tidal Generator [f=0016152] fucking glaive imba [f=0016156] [16156] Event [2040.05225,497.174774,4797.67578]: 0 lost unit Glaive [f=0016206] [16206] Event [1976,507.781372,5176]: 1 lost unit Wind/Tidal Generator [f=0016221] !resign [f=0016222] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0016222] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0016222] > Poll: Resign team 1? [END:SUCCESS] [f=0016222] [16222] Event [undefined]: izirayd resigned [f=0016222] game_message: izirayd has been destroyed! [f=0016222] game_message: Maspy wins! [f=0016222] Submitting stats [f=0016222] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016222] Part| Total Time|Time of the last 0.5s [f=0016222] Draw 34279.23ms 23.31% [f=0016222] Lua::Callins::Synced 13445.64ms 20.82% [f=0016222] Lua::Callins::Unsynced 42974.34ms 27.69% [f=0016222] Lua::CollectGarbage::Synced 570.53ms 0.40% [f=0016222] Lua::CollectGarbage::Unsynced 1401.31ms 0.70% [f=0016222] Misc::Profiler::AddTime 126.63ms 0.00% [f=0016222] Sim 53086.32ms 61.65% [f=0016222] [16222] Received game_message: izirayd has been destroyed! [f=0016222] [16222] Received game_message: Maspy wins! [f=0016222] > Team 1 resigned [f=0016223] [16223] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0016223] [16223] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0016223] [16223] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016223] [16223] Game End Stats Values: 2,2060,2110,2110,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.3659606,5.5999999,5.5999999,6.3659606,0,50,50,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0016223] [16223] Game End Stats Values: 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34,11330,5725,5725,11330,1187.66089,709.26593,709.26593,1187.66089,0,0,0,0,0,0,0,0,116.26767,463.40332,463.40332,116.26767,6173.36426,4081.6167,4081.6167,6173.36426,2530,1390,1390,2530,88.194664,52.6595001,52.6595001,88.194664,1560,1330,1330,1560,38.9520187,30.0310078,30.0310078,38.9520187,2965,150,150,2965,5970,2235.19995,2235.19995,5970,4275,2855,2855,4275,2430.2002,6399.66748,6399.66748,2430.2002,95.2259216,70.0000534,70.0000534,95.2259216,4397.06055,6574.3623,6574.3623,4397.06055 [f=0016223] [16223] Game End Stats Values: 35,12055,5960,5960,12055,1325.84937,807.219971,807.219971,1325.84937,0,0,0,0,0,0,0,0,116.26767,568.542786,568.542786,116.26767,6253.36426,4081.6167,4081.6167,6253.36426,2620,1390,1390,2620,98.8011398,55.797966,55.797966,98.8011398,1560,1275,1275,1560,40.1062813,30.1643734,30.1643734,40.1062813,3420,225,225,3420,6050,2235.19995,2235.19995,6050,4455,3070,3070,4455,2430.2002,6485.66748,6485.66748,2430.2002,95.2259216,70.0000534,70.0000534,95.2259216,4397.06055,6654.3623,6654.3623,4397.06055 [f=0016223] [16223] Game End Stats Values: 36,12320,6205,6205,12320,1431.84033,895.468079,895.468079,1431.84033,0,0,0,0,0,0,0,0,116.26767,670.224182,670.224182,116.26767,6730.12842,4399.4917,4399.4917,6730.12842,2620,1300,1300,2620,79.6174698,51.7361526,51.7361526,79.6174698,1560,1275,1275,1560,37.9597435,31.2506466,31.2506466,37.9597435,3685,380,380,3685,6265,2430.19995,2430.19995,6265,4455,3250,3250,4455,2625.2002,6700.66748,6700.66748,2625.2002,95.2259216,112.33371,112.33371,95.2259216,4714.93555,7159.15576,7159.15576,4714.93555 [f=0016223] [16223] Game End Stats Values: 37,12390,5490,5490,12390,1502.14514,937.170959,937.170959,1502.14514,0,0,0,0,0,0,0,0,134.82016,688.87085,688.87085,134.82016,7655.18262,4770.94531,4770.94531,7655.18262,2710,1210,1210,2710,54.5311737,41.7462883,41.7462883,54.5311737,1560,1275,1275,1560,42.7348213,25.9263515,25.9263515,42.7348213,3495,330,330,3495,7255.66699,2920.19995,2920.19995,7255.66699,4625,2675,2675,4625,3115.2002,7734.33447,7734.33447,3115.2002,189.891891,116.667076,116.667076,189.891891,5104.38965,8160.21826,8160.21826,5104.38965 [f=0016223] [16223] Game End Stats Values: 38,12390,5455,5455,12390,1509.45898,940.966003,940.966003,1509.45898,0,0,0,0,0,0,0,0,186.856903,688.87085,688.87085,186.856903,7688.37793,4770.94531,4770.94531,7688.37793,2710,1210,1210,2710,54.5311661,38.1470261,38.1470261,54.5311661,1560,1275,1275,1560,52.037323,25.1142159,25.1142159,52.037323,3495,330,330,3495,7290.66699,2920.19995,2920.19995,7290.66699,4625,2640,2640,4625,3115.2002,7769.33447,7769.33447,3115.2002,197.558441,116.667076,116.667076,197.558441,5104.38965,8208.2832,8208.2832,5104.38965 [f=0016236] [16236] Event [1944,511.156372,5128]: 1 lost unit Wind/Tidal Generator [f=0016241] [16241] Event [2008,676.603088,2792]: 1 lost unit Stinger [f=0016257] [16257] Event [1274.37146,475.669403,4128.8667]: 1 lost unit Recon Commander [f=0016259] [16259] Event [1928,513.80957,5224]: 1 lost unit Metal Extractor [f=0016262] [16262] Event [1912,513.335449,5080]: 1 lost unit Wind/Tidal Generator [f=0016268] [16268] Event [1776,513.718506,4944]: 1 lost unit Lotus [f=0016314] Spectator nr1_rANDY_FAN left the game: normal quit [f=0016314] [16314] Event [undefined]: nr1_rANDY_FAN quit [f=0016413] Player Maspy left the game: normal quit [f=0016413] [16413] Event [undefined]: Maspy quit [f=0016483] No clients connected, shutting down server [f=0016483] Server shutdown [f=0016483] [16483] all players disconnected [f=0016538] [16538] Event [584,402.095703,552]: 0 finished unit Metal Extractor [f=0016585] [16585] Event [2224,500.999908,4816]: 0 finished unit Lotus [f=0016765] [16765] Event [2240,503.532867,4864]: 0 finished unit Lotus [f=0016973] [16973] Event [616,357.473694,1016]: 0 finished unit Metal Extractor [f=0017005] [17005] Event [2240,505.85199,4928]: 0 finished unit Lotus [f=0017318] [17318] Event [848,357.96463,832]: 0 finished unit Lotus [f=0018577] Autoquit sending quit command. [f=0018577] [QuitAction] user exited to system [f=0018577] [SpringApp::Kill][1] fromRun=1 [f=0018577] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018577] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018577] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018577] [ThreadPool::SetThreadCount][2] workers=0 [f=0018577] [SpringApp::Kill][2] [f=0018577] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018577] [Game::KillLua][3] dtor=0 luaUI=0x5348e630 [f=0018577] Start widgetHandler:Shutdown [f=0018577] Shutdown - SaveOrderList Complete [f=0018577] Writing last game win data [f=0018577] Shutdown - SaveConfigData Complete [f=0018577] Shutdown Widget - Save/Load API [f=0018577] Shutdown Widget - Chili Highlight [f=0018577] Shutdown Widget - Draw After Chili [f=0018577] Shutdown Widget - EPIC Menu [f=0018577] Shutdown Widget - Chili Widget Selector [f=0018577] Shutdown Widget - Chili Minimap [f=0018577] Shutdown Widget - Local Team Colors [f=0018577] Shutdown Widget - Display Keys 2 [f=0018577] Shutdown Widget - Save Game Menu [f=0018577] Shutdown Widget - Unit Icons [f=0018577] Shutdown Widget - Noises [f=0018577] Shutdown Widget - HealthBars [f=0018577] Shutdown Widget - Win Counter [f=0018577] Shutdown Widget - BuildETA [f=0018577] Shutdown Widget - SpringRTS Replay Stats [f=0018577] Shutdown Widget - Modular Comm Info [f=0018577] Shutdown Widget - Stereo3D [f=0018577] Shutdown Widget - Showeco and Grid Drawer [f=0018577] Shutdown Widget - Point Tracker [f=0018577] Shutdown Widget - Missile Silo Range [f=0018577] Shutdown Widget - MetalFeatures (new) [f=0018577] Shutdown Widget - MinimapEvents [f=0018577] Shutdown Widget - Local Widgets Config [f=0018577] Shutdown Widget - Highlight Geos [f=0018577] Shutdown Widget - Grab Input [f=0018577] Input grabbing is disabled! [f=0018577] Shutdown Widget - Defense Range Zero-K [f=0018577] Shutdown Widget - Darkening [f=0018577] Shutdown Widget - Context Menu [f=0018577] Shutdown Widget - Chili Spectator Panels [f=0018577] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018577] Shutdown Widget - Chili Nuke Warning [f=0018577] Shutdown Widget - Chili EndGame Window [f=0018577] Shutdown Widget - Chili Economy Panel Default [f=0018577] Shutdown Widget - CameraShake [f=0018577] Shutdown Widget - State Reverse and Latency [f=0018577] Shutdown Widget - Music Player v2 [f=0018577] Shutdown Widget - Attack AoE [f=0018577] Shutdown Widget - Map Edge Extension [f=0018577] Shutdown Widget - Selection Send [f=0018577] Shutdown Widget - LupsManager [f=0018577] Shutdown Widget - Newton Firezone [f=0018577] Shutdown Widget - Chili Pro Console [f=0018577] Shutdown Widget - Persistent Build Height [f=0018577] Shutdown Widget - Lasso Terraform GUI [f=0018577] Shutdown Widget - Lups [f=0018577] Shutdown Widget - Chili Framework [f=0018577] Shutdown Widget - Mex Placement Handler [f=0018577] Shutdown Widget - Chili Core Selector [f=0018577] Shutdown Widget - Custom Markers [f=0018577] Shutdown Widget - Select Keys [f=0018577] Shutdown Widget - Pause Screen [f=0018577] Shutdown Widget - Text To Speech Control [f=0018577] Shutdown Widget - Layout Handler [f=0018577] End widgetHandler:Shutdown [f=0018577] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={309320,53105501} {int,ext,rec}Allocs={16941877,0,0} {chunk,block}Bytes={53105501,0} [f=0018577] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0018577] [Game::KillLua][2] dtor=0 luaRules=0x52a00770 [f=0018577] Start gadgetHandler:Shutdown [f=0018577] Shutdown - StartSetup [f=0018577] Shutdown - UnitMorph [f=0018577] Shutdown - Carrier Drones [f=0018577] Shutdown - LupsNanoSpray [f=0018577] Shutdown - Missile Silo Controller [f=0018577] Shutdown - Modular Comm Info [f=0018577] Shutdown - Terrain Texture Handler [f=0018577] Shutdown - UnitCloakShield [f=0018577] Shutdown - Starlight Handler [f=0018577] End gadgetHandler:Shutdown [f=0018577] Start gadgetHandler:Shutdown [f=0018577] Shutdown - Save/Load [f=0018577] Shutdown - Teleport Throw [f=0018577] Shutdown - UnitMorph [f=0018577] Shutdown - Modular Comm Info [f=0018577] Shutdown - Retreat Command [f=0018577] Shutdown - Shockwaves [f=0018577] Shutdown - UnitCloakShield [f=0018577] Shutdown - Lups Cloak FX [f=0018577] Shutdown - Lups [f=0018577] Shutdown - Lups Shield [f=0018577] End gadgetHandler:Shutdown [f=0018577] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16941939,0,0} {chunk,block}Bytes={0,0} [f=0018577] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16941939,0,0} {chunk,block}Bytes={0,0} [f=0018577] [Game::KillLua][4] dtor=0 [f=0018577] [Game::~CGame][1] [f=0018577] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018577] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018577] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018577] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018577] [Game::KillLua][4] dtor=1 [f=0018577] [Game::KillMisc][1] [f=0018577] [Game::KillMisc][2] [f=0018577] [Game::KillMisc][3] [f=0018577] [Game::KillRendering][1] [f=0018577] [3DOParser::Kill] allocated 1 pieces [f=0018577] [S3OParser::Kill] allocated 355 pieces [f=0018577] [AssParser::Kill] allocated 8 pieces [f=0018577] [Game::KillInterface][1] [f=0018577] [Game::KillInterface][2] [f=0018577] [Game::KillSimulation][1] [f=0018577] [Game::KillSimulation][2] [f=0018577] [CCollisionHandler] dis-/continuous tests: 0/592768 [f=0018577] [Game::KillSimulation][3] [f=0018577] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018577] [~CPathCache(24x24)] cacheHits=625 hitPercentage=54% numHashColls=0 maxCacheSize=37 [f=0018577] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018577] [~CPathCache(48x48)] cacheHits=181 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018577] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018577] [LosHandler::Kill] raycast instance cache-{hits,misses}={9110,18344}; shared=2%; cached=31% [f=0018577] [Game::KillSimulation][4] [f=0018577] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018577] [Game::~CGame][2] [f=0018577] [Game::~CGame][3] [f=0018577] [SpringApp::Kill][3] [f=0018577] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 197805 bytes sent 292593 bytes recv'd [f=0018577] [SpringApp::Kill][4] font=0x4503caa0 [f=0018577] [SpringApp::Kill][5] [f=0018577] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x450a9f80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2226ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=30ms file="unitpics/plateship.png" indx=6587 inflSize=8kb readTime=21ms file="bitmaps/cc/3explo.tga" indx=422 inflSize=64kb readTime=21ms file="luaui/widgets/gui_darkening.lua" indx=4708 inflSize=3kb readTime=18ms file="bitmaps/pd/burncircle.tga" indx=553 inflSize=256kb readTime=17ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=16ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=15ms file="modoptions.lua" indx=4902 inflSize=25kb readTime=14ms file="luaui/widgets/dbg_animator.lua" indx=4617 inflSize=11kb readTime=13ms file="unitpics/platespider.png" indx=6588 inflSize=11kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 30327042 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=11 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/trojan_hills_v05.sd7 (0x451a2d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451959d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x450bc060) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7effc001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]