[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3GkwaVjQQt/springsettings.1259692.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd2d001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4042 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259692/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46323ba0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46323ba0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 535ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 690ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 137ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] isave was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259692/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b34 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b34 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-52af3b34.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=52af3b44 [f=-000001] [Path] [PathEstimator::ReadFile] hash=52af3b44 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-52af3b44.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (264ms, checksum 9de2af4b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259692/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53abd500,0x5483bb00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b79ebc6112e477dab294eb5b4596f592 [f=-000001] Connection attempt from Krigsmaskin [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Krigsmaskin changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from BallMeat [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: BallMeat changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Krigsmaskin" string="[Game::Load][lua{Rules,Gaia}={000000011b997f80,000000011bc2af10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BallMeat" string="[Game::Load][lua{Rules,Gaia}={00000000b8903960,0000000118ccb130}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [1265,11.8139648,2020]: 0 finished unit Recon Commander [f=-000001] [0] Event [6707,91.1768799,4647]: 1 finished unit Engineer Commander [f=0000000] [0] Krigsmaskin, team: 1, elo:1918, userid: 118539 [f=0000000] [0] BallMeat, team: 0, elo:1876, userid: 401934 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000103] [103] Event [6688,91.171875,4496]: 1 finished unit Tank Foundry [f=0000165] [165] Event [1296,11.796875,2288]: 0 finished unit Hovercraft Platform [f=0000343] [343] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0000530] [530] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000558] [558] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0000658] [658] Event [6856,91.171875,4776]: 1 finished unit Wind/Tidal Generator [f=0000719] [719] Event [1264,11.796875,2288]: 0 finished unit Quill [f=0000763] [763] Event [6808,91.171875,4856]: 1 finished unit Wind/Tidal Generator [f=0000802] [802] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0000853] [853] Event [6792,91.171875,4696]: 1 finished unit Wind/Tidal Generator [f=0000903] [903] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000942] [942] Event [6696,91.171875,4744]: 1 finished unit Wind/Tidal Generator [f=0000965] [965] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0001032] [1032] Event [6792,91.171875,4584]: 1 finished unit Wind/Tidal Generator [f=0001165] [1165] Event [6632,91.171875,4664]: 1 finished unit Wind/Tidal Generator [f=0001221] [1221] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0001478] [1478] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0001502] [1502] Event [856,137.800812,1784]: 0 finished unit Wind/Tidal Generator [f=0001561] [1561] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0001602] [1602] Event [6672,91.171875,4576]: 1 finished unit Lotus [f=0001735] [1735] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0001742] [1742] Event [936,137.800812,1704]: 0 finished unit Wind/Tidal Generator [f=0001982] [1982] Event [1000,137.800812,1624]: 0 finished unit Wind/Tidal Generator [f=0001991] [1991] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0002218] [2218] Event [6464,91.171875,4384]: 1 finished unit Picket [f=0002337] [2337] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0002368] [2368] Event [1080,137.800812,1544]: 0 finished unit Wind/Tidal Generator [f=0002373] [2373] Event [6660,92.4918747,4496]: 1 finished unit Welder [f=0002584] [2584] Event [1264,11.796875,2288]: 0 finished unit Quill [f=0002952] [2952] Event [1160,137.800812,1464]: 0 finished unit Wind/Tidal Generator [f=0003094] [3094] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0003122] [3122] Event [6296.99072,91.171875,4877.13916]: 0 lost unit Dagger [f=0003172] [3172] Event [6632,91.171875,4664]: 1 lost unit Wind/Tidal Generator [f=0003306] [3306] Event [6192,91.171875,4576]: 1 finished unit Picket [f=0003331] [3331] Event [6808,91.171875,4856]: 1 lost unit Wind/Tidal Generator [f=0003391] [3391] Event [1224,137.800812,1384]: 0 finished unit Wind/Tidal Generator [f=0003417] [3417] Event [6856,91.3813019,4776]: 1 lost unit Wind/Tidal Generator [f=0003418] [3418] Event [6919.00391,91.171875,4946.1377]: 0 lost unit Dagger [f=0003430] [3430] Event [6696,91.171875,4744]: 1 lost unit Wind/Tidal Generator [f=0003556] [3556] Event [6843.05859,91.2606659,4929.16553]: 0 lost unit Dagger [f=0003762] [3762] Event [6696,90.7440186,4680]: 1 finished unit Wind/Tidal Generator [f=0003782] [3782] Event [1304,137.800812,1304]: 0 finished unit Wind/Tidal Generator [f=0003787] [3787] Event [1408,11.796875,2336]: 0 finished unit Lotus [f=0003821] [3821] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0003896] [3896] Event [6660,92.4918747,4496]: 1 finished unit Blitz [f=0003951] [3951] Event [6632,91.2221527,4776]: 1 finished unit Wind/Tidal Generator [f=0003977] [3977] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0004051] [4051] Event [1384,137.800812,1224]: 0 finished unit Wind/Tidal Generator [f=0004120] [4120] Event [6568,90.978775,4680]: 1 finished unit Wind/Tidal Generator [f=0004156] [Game::ClientReadNet] added new player kyk220 with number 2 to team 0 [f=0004157] > SPRINGIE:User kyk220|factoryplane|2_2||False|||RU [f=0004162] > SPRINGIE:User kyk220|factoryplane|2_2||False|||RU [f=0004184] Connection attempt from kyk220 [f=0004184] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004184] -> Connection established (given id 2) [f=0004210] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0004210] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0004331] [4331] Event [1464,137.800812,1144]: 0 finished unit Wind/Tidal Generator [f=0004335] [4335] Event [6472,91.171875,4744]: 1 finished unit Wind/Tidal Generator [f=0004568] [4568] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0004579] [4579] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0004614] [4614] Event [2136,11.796875,1320]: 0 lost unit Metal Extractor [f=0004643] [4643] Event [1528,137.800812,1064]: 0 finished unit Wind/Tidal Generator [f=0004662] [4662] Event [2055.85449,11.9122324,1242.07935]: 1 lost unit Kodachi [f=0004707] [4707] Event [2008,11.8743896,1192]: 0 lost unit Metal Extractor [f=0004901] [4901] Event [6660,92.4918747,4496]: 1 finished unit Welder [f=0004906] [4906] Event [1608,137.800812,984]: 0 finished unit Wind/Tidal Generator [f=0004920] [4920] Event [104,12.7890625,3032]: 0 finished unit Metal Extractor [f=0005042] [5042] Event [5792,11.796875,2896]: 1 finished unit Lotus [f=0005176] [5176] Event [1688,137.800812,904]: 0 finished unit Wind/Tidal Generator [f=0005258] [5258] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0005445] [5445] Event [1752,137.800812,824]: 0 finished unit Wind/Tidal Generator [f=0005504] [5504] Event [5680,11.796875,2944]: 1 finished unit Picket [f=0005514] [5514] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0005516] [5516] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0005542] [5542] Event [802.063721,91.171875,283.217285]: 1 lost unit Kodachi [f=0005715] [5715] Event [1832,137.800812,744]: 0 finished unit Wind/Tidal Generator [f=0005898] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0005969] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0005969] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[Game::Load][lua{Rules,Gaia}={0000000067562870,0000000064cf8500}]" [f=0005969] Spectator kyk220 left the game: normal quit [f=0005969] [5969] Event [undefined]: kyk220 quit [f=0005975] Connection attempt from kyk220 [f=0005975] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005975] -> Connection established (given id 2) [f=0005986] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=0005986] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006007] [6007] Event [5920,11.796875,2800]: 1 finished unit Picket [f=0006036] [6036] Event [856,87.1992493,4280]: 0 finished unit Metal Extractor [f=0006073] [6073] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0006087] [6087] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0006265] [6265] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0006440] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=038ce0dbe6b28460b5dfa4c4856e883ad064a99e58db97ef7fb6d8c3114015f666efc059df1d4477e546e6d1594bd20892ac0d720a423e483ccf461a3312990c]" [f=0006470] [6470] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0006472] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9a55ce70ad1d67f8b4cfc01397fb2ca7f79c55c9c81be48731284220e92c2cd7a5f0e6c283aa74ab80b9e50253fda87ff76f3d3659848e7b9869ff7b8bb0ef42]" [f=0006472] [Game::ClientReadNet][LOGMSG] sender="kyk220" string="[Game::Load][lua{Rules,Gaia}={0000000069091c50,00000000be958420}]" [f=0006542] [6542] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0006617] [6617] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0006860] [6860] Event [248,87.1992493,5016]: 0 finished unit Metal Extractor [f=0006944] [6944] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0006957] [6957] Event [5120,21.7458801,3488]: 1 finished unit Picket [f=0007095] [7095] Event [2008,10.4238701,1192]: 0 finished unit Metal Extractor [f=0007200] [7200] Event [3776,12.7890625,4608]: 1 finished unit Picket [f=0007309] [7309] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0007352] Spectator kyk220 left the game: normal quit [f=0007352] [7352] Event [undefined]: kyk220 quit [f=0007412] [7412] Event [104,87.1992493,4872]: 0 finished unit Metal Extractor [f=0007480] [7480] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0007631] [7631] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0007746] [7746] Event [4472.99854,12.7890625,2396.55542]: 0 lost unit Dagger [f=0007845] [7845] Event [2136,10.3463554,1320]: 0 finished unit Metal Extractor [f=0007864] [7864] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0008010] [8010] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0008030] [8030] Event [6660,92.4918747,4496]: 1 finished unit Welder [f=0008097] [8097] Event [5400,137.800812,3992]: 1 finished unit Wind/Tidal Generator [f=0008232] [8232] Event [5352,137.800812,4088]: 1 finished unit Wind/Tidal Generator [f=0008321] [8321] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0008413] [8413] Event [5320,137.800812,4168]: 1 finished unit Wind/Tidal Generator [f=0008477] [8477] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0008493] [8493] Event [1632,12.7890625,4384]: 0 finished unit Radar Tower [f=0008599] [8599] Event [6136,137.800812,3752]: 1 finished unit Wind/Tidal Generator [f=0008828] [8828] Event [6216,137.800812,3752]: 1 finished unit Wind/Tidal Generator [f=0008842] [8842] Event [3552,15.7772522,3984]: 1 finished unit Picket [f=0009001] [9001] Event [4864,11.796875,3792]: 1 finished unit Picket [f=0009011] [9011] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0009041] [9041] Event [6312,137.800812,3752]: 1 finished unit Wind/Tidal Generator [f=0009062] [9062] Event [1632,14.1106873,4304]: 0 finished unit Lotus [f=0009173] [9173] Event [4969.36133,15.7617493,2983.60767]: 0 lost unit Dagger [f=0009220] [9220] Event [4928.35938,15.7617493,2882.82202]: 0 lost unit Dagger [f=0009234] [9234] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0009240] [9240] Event [6408,136.657471,3752]: 1 finished unit Wind/Tidal Generator [f=0009330] [9330] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0009390] [9390] Event [6408,127.68515,3848]: 1 finished unit Wind/Tidal Generator [f=0009540] [9540] Event [6312,133.71579,3848]: 1 finished unit Wind/Tidal Generator [f=0009677] [9677] Event [1584,12.7890625,4512]: 0 finished unit Lotus [f=0009701] [9701] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0009714] [9714] Event [6224,88.6448975,768]: 1 finished unit Picket [f=0009723] [9723] Event [4736,15.7346191,3296]: 1 finished unit Picket [f=0009759] [9759] Event [6216,137.789185,3848]: 1 finished unit Wind/Tidal Generator [f=0009814] [9814] Event [6660,92.4918747,4496]: 1 finished unit Ogre [f=0009916] [9916] Event [6216,131.293457,3944]: 1 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0010097] [10097] Event [3824,25.6719971,4032]: 1 finished unit Picket [f=0010097] [10097] Event [6312,123.778412,3944]: 1 finished unit Wind/Tidal Generator [f=0010228] [10228] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0010269] [10269] Event [6240,87.1992493,528]: 1 finished unit Picket [f=0010330] [10330] Event [6408,115.871918,3944]: 1 finished unit Wind/Tidal Generator [f=0010365] [10365] Event [3664,15.2036438,1440]: 0 finished unit Radar Tower [f=0010375] [10375] Event [4144,189.336426,3504]: 1 finished unit Radar Tower [f=0010472] [10472] Event [6660,92.4918747,4496]: 1 finished unit Kodachi [f=0010604] [10604] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0010651] [10651] Event [3680,16.5368958,4208]: 1 finished unit Picket [f=0010701] [10701] Event [4176,176.531006,3392]: 1 finished unit Picket [f=0010725] [10725] Event [1224,11.796875,2200]: 0 finished unit Caretaker [f=0010739] [10739] Event [4176,176.531006,3392]: 1 lost unit Picket [f=0011090] [11090] Event [1264,11.796875,2288]: 0 finished unit Mace [f=0011206] [11206] Event [4159.77637,21.1017265,2949.03223]: 1 lost unit Kodachi [f=0011209] [11209] Event [4176,178.943085,3408]: 1 finished unit Picket [f=0011249] [11249] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0011722] [11722] Event [1264,11.796875,2288]: 0 finished unit Mace [f=0011830] [11830] Event [4176,178.943085,3408]: 1 lost unit Picket [f=0011882] [11882] Event [4177.85986,16.2966862,2694.7937]: 0 lost unit Dagger [f=0011890] [11890] Event [4193.99561,17.9549484,2742.25513]: 1 lost unit Kodachi [f=0011905] [11905] Event [4160.27686,19.645319,2774.97363]: 1 lost unit Blitz [f=0012004] [12004] Event [3977.6438,12.7890625,2435.80054]: 1 lost unit Kodachi [f=0012023] [12023] Event [1264,11.796875,2288]: 0 finished unit Bolas [f=0012064] [12064] Event [6660,92.4918747,4496]: 1 finished unit Ogre [f=0012088] [12088] Event [4151.45264,13.307991,2541.16138]: 1 lost unit Ogre [f=0012319] [12319] Event [1264,11.796875,2288]: 0 finished unit Bolas [f=0012333] [12333] Event [undefined]: Krigsmaskin resigned [f=0012333] game_message: Krigsmaskin has been destroyed! [f=0012333] game_message: BallMeat wins! [f=0012333] Submitting stats [f=0012333] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012333] Part| Total Time|Time of the last 0.5s [f=0012333] Draw 20751.80ms 12.10% [f=0012333] Lua::Callins::Synced 4544.15ms 19.80% [f=0012333] Lua::Callins::Unsynced 25445.04ms 17.30% [f=0012333] Lua::CollectGarbage::Synced 258.30ms 0.20% [f=0012333] Lua::CollectGarbage::Unsynced 760.84ms 0.50% [f=0012333] Misc::Profiler::AddTime 75.08ms 0.00% [f=0012333] Sim 24973.79ms 78.20% [f=0012333] [12333] Received game_message: Krigsmaskin has been destroyed! [f=0012333] [12333] Received game_message: BallMeat wins! [f=0012334] [12334] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012334] [12334] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012334] [12334] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 2,1975,2060,2060,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.86666679,5.86666679,5.5999999,0,0,0,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 3,2185,2420,2420,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.32668114,9.32668114,8,1275,1275,1275,1275,7.4666667,9.33333302,9.33333302,7.4666667,0,170,170,0,0,0,0,0,910,975,975,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 4,2430,2525,2525,2430,0,7.04258299,7.04258299,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,18.7021809,18.7021809,8,1275,1275,1275,1275,9.73333359,10.4695063,10.4695063,9.73333359,160,170,170,160,0,0,0,0,995,1080,1080,995,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 5,2660,2785,2785,2660,0,29.1717682,29.1717682,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,9.26823711,22.2283401,22.2283401,9.26823711,1275,1275,1275,1275,10,11.4752789,11.4752789,10,320,340,340,320,0,0,0,0,1065,1080,1080,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 6,2775,2885,2885,2775,0,46.6719551,46.6719551,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,190,190,0,12.0813189,18.3825798,18.3825798,12.0813189,1275,1275,1275,1275,10,11.1666784,11.1666784,10,400,340,340,400,0,0,0,0,1100,1080,1080,1100,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012334] [12334] Game End Stats Values: 7,3020,3070,3070,3020,0,55.0657768,55.0657768,0,0,0,0,0,0,0,0,0,0,0,0,0,27.5025005,17.8917809,17.8917809,27.5025005,0,190,190,0,9.26126289,9.40912819,9.40912819,9.26126289,1275,1275,1275,1275,11.4666662,10.5595894,10.5595894,11.4666662,400,340,340,400,0,0,0,0,1345,1265,1265,1345,0,0,0,0,0,0,0,0,17.8917809,27.5025005,27.5025005,17.8917809 [f=0012334] [12334] Game End Stats Values: 8,3060,3070,3070,3060,0,65.0339737,65.0339737,0,0,0,0,0,0,0,0,0,0,0,0,0,27.5025005,110.558395,110.558395,27.5025005,0,190,190,0,9.90974808,9.91508675,9.91508675,9.90974808,1275,1275,1275,1275,12,10.664547,10.664547,12,320,340,340,320,0,80,80,0,1465,1265,1265,1465,80,0,0,80,0,0,0,0,110.558395,27.5025005,27.5025005,110.558395 [f=0012334] [12334] Game End Stats Values: 9,2935,3030,3030,2935,0,66.1982117,66.1982117,0,0,0,0,0,0,0,0,0,0,0,0,0,221.406647,250.483109,250.483109,221.406647,0,290,290,0,12.1121483,10.7379818,10.7379818,12.1121483,1275,1275,1275,1275,14,10.0776167,10.0776167,14,160,340,340,160,140,240,240,140,1500,1125,1125,1500,240,140,140,240,0,0,0,0,257.892578,250.880066,250.880066,257.892578 [f=0012334] [12334] Game End Stats Values: 10,3280,3485,3485,3280,0,67.5164185,67.5164185,0,0,0,0,0,0,0,0,0,0,0,0,0,221.406647,250.483109,250.483109,221.406647,90,290,290,90,12.9537573,9.7424593,9.7424593,12.9537573,1275,1275,1275,1275,14,10.2212133,10.2212133,14,380,640,640,380,140,240,240,140,1535,1280,1280,1535,240,140,140,240,0,0,0,0,257.892578,250.880066,250.880066,257.892578 [f=0012334] [12334] Game End Stats Values: 11,3350,3555,3555,3350,0,68.4054031,68.4054031,0,0,0,0,0,0,0,0,0,0,0,0,0,221.406647,250.483109,250.483109,221.406647,90,290,290,90,13.4165754,10.7948322,10.7948322,13.4165754,1275,1275,1275,1275,14,12.0592651,12.0592651,14,380,640,640,380,140,240,240,140,1605,1350,1350,1605,240,140,140,240,0,0,0,0,257.892578,250.880066,250.880066,257.892578 [f=0012334] [12334] Game End Stats Values: 12,3555,3655,3655,3555,0,69.326561,69.326561,0,0,0,0,0,0,0,0,0,0,0,0,0,386.406647,405.955414,405.955414,386.406647,90,290,290,90,14.8211145,11.7000723,11.7000723,14.8211145,1275,1275,1275,1275,11.7333336,13.5947437,13.5947437,11.7333336,600,470,470,600,140,410,410,140,1590,1620,1620,1590,410,310,310,410,0,7.25,7.25,0,427.892242,420.880066,420.880066,427.892242 [f=0012334] [12334] Game End Stats Values: 13,3670,3745,3745,3670,0,77.650322,77.650322,0,0,0,0,0,0,0,0,0,0,0,0,0,386.406647,405.955414,405.955414,386.406647,90,380,380,90,28.6266823,18.7098579,18.7098579,28.6266823,1275,1275,1275,1275,12,14.954917,14.954917,12,680,470,470,680,140,410,410,140,1625,1620,1620,1625,410,310,310,410,0,7.25,7.25,0,427.892242,420.880066,420.880066,427.892242 [f=0012334] [12334] Game End Stats Values: 14,3820,3845,3845,3820,0,88.937233,88.937233,0,0,0,0,0,0,0,0,0,0,0,0,0,556.406616,587.083618,587.083618,556.406616,90,480,480,90,33.8497581,19.8966465,19.8966465,33.8497581,1275,1275,1275,1275,12,14.7524605,14.7524605,12,760,470,470,760,310,410,410,310,1695,1620,1620,1695,410,480,480,410,0,7.25,7.25,0,613.728149,590.880066,590.880066,613.728149 [f=0012334] [12334] Game End Stats Values: 15,4210,4115,4115,4210,0,102.35379,102.35379,0,0,0,0,0,0,0,0,0,0,0,0,0,556.406616,587.083618,587.083618,556.406616,90,580,580,90,33.6255417,18.7661648,18.7661648,33.6255417,1275,1275,1275,1275,13.7333336,14.8944368,14.8944368,13.7333336,980,640,640,980,310,410,410,310,1865,1620,1620,1865,410,480,480,410,0,7.25,7.25,0,613.728149,590.880066,590.880066,613.728149 [f=0012334] [12334] Game End Stats Values: 16,4295,4370,4370,4295,0,108.491203,108.491203,0,0,0,0,0,0,0,0,0,0,0,0,0,556.406616,587.083618,587.083618,556.406616,90,580,580,90,32.8280983,18.4060116,18.4060116,32.8280983,1275,1275,1275,1275,19.333334,15.0758276,15.0758276,19.333334,980,810,810,980,310,410,410,310,1950,1705,1705,1950,410,480,480,410,34.1666336,7.25,7.25,34.1666336,613.728149,590.880066,590.880066,613.728149 [f=0012334] [12334] Game End Stats Values: 17,4685,4470,4470,4685,0,115.631752,115.631752,0,0,0,0,0,0,0,0,0,0,0,0,0,556.406616,587.083618,587.083618,556.406616,90,680,680,90,32.301178,18.1680355,18.1680355,32.301178,1275,1275,1275,1275,20.1111088,16.4760361,16.4760361,20.1111088,1200,810,810,1200,310,410,410,310,2120,1705,1705,2120,410,480,480,410,46.666729,7.25,7.25,46.666729,613.728149,590.880066,590.880066,613.728149 [f=0012334] [12334] Game End Stats Values: 18,4990,4825,4825,4990,0,123.921951,123.921951,0,0,0,0,0,0,0,0,0,0,0,0,0,556.406616,587.083618,587.083618,556.406616,90,780,780,90,31.9961224,18.030262,18.030262,31.9961224,1275,1275,1275,1275,24.5555592,17.0860157,17.0860157,24.5555592,1420,980,980,1420,310,410,410,310,2205,1790,1790,2205,410,480,480,410,68.3334579,7.25,7.25,68.3334579,613.728149,590.880066,590.880066,613.728149 [f=0012334] [12334] Game End Stats Values: 19,4995,5215,5215,4995,0,124.328125,124.328125,0,0,0,0,0,0,0,0,0,0,0,0,0,583.909119,667.083618,667.083618,583.909119,90,780,780,90,24.4119091,14.6049662,14.6049662,24.4119091,1275,1275,1275,1275,24.9333324,19.0937462,19.0937462,24.9333324,1340,980,980,1340,310,490,490,310,2290,2180,2180,2290,490,480,480,490,68.3334579,7.25,7.25,68.3334579,693.728149,618.382568,618.382568,693.728149 [f=0012334] [12334] Game End Stats Values: 20,5270,5370,5370,5270,0,124.328125,124.328125,0,0,0,0,0,0,0,0,0,73.3317261,0,0,73.3317261,583.909119,667.083618,667.083618,583.909119,90,780,780,90,16.8277111,12.2294769,12.2294769,16.8277111,1330,1275,1275,1330,26,22.1333332,22.1333332,26,1560,980,980,1560,310,490,490,310,2290,2335,2335,2290,490,480,480,490,68.3334579,7.25,7.25,68.3334579,693.728149,618.382568,618.382568,693.728149 [f=0012334] [12334] Game End Stats Values: 21,5270,5540,5540,5270,0,125.76651,125.76651,0,0,0,0,0,0,0,0,0,213.663605,0,0,213.663605,583.909119,667.083618,667.083618,583.909119,90,880,880,90,25.5202465,20.4942665,20.4942665,25.5202465,1330,1275,1275,1330,26,24.09589,24.09589,26,1560,980,980,1560,310,490,490,310,2290,2405,2405,2290,490,480,480,490,68.3334579,7.25,7.25,68.3334579,693.728149,618.382568,618.382568,693.728149 [f=0012334] [12334] Game End Stats Values: 22,5505,5830,5830,5505,0,137.625702,137.625702,0,0,0,0,0,0,0,0,0,347.160339,0,0,347.160339,664.216431,827.083496,827.083496,664.216431,180,980,980,180,40.5346298,36.1396446,36.1396446,40.5346298,1330,1275,1275,1330,26.3999996,25.5906105,25.5906105,26.3999996,1620,980,980,1620,310,650,650,310,2375,2595,2595,2375,650,480,480,650,68.3334579,7.25,7.25,68.3334579,853.728027,698.68988,698.68988,853.728027 [f=0012334] [12334] Game End Stats Values: 23,5815,6600,6600,5815,0,149.669708,149.669708,0,0,0,0,0,0,0,0,0,556.660339,0,0,556.660339,664.216431,827.083496,827.083496,664.216431,270,1180,1180,270,34.586174,35.723774,35.723774,34.586174,1330,1275,1275,1330,28,26.8029366,26.8029366,28,1840,1480,1480,1840,310,650,650,310,2375,2665,2665,2375,650,480,480,650,68.3334579,7.25,7.25,68.3334579,853.728027,698.68988,698.68988,853.728027 [f=0012334] [12334] Game End Stats Values: 24,5975,6905,6905,5975,0,149.669708,149.669708,0,0,0,0,0,0,0,0,0,697.895142,0,0,697.895142,664.216431,827.083496,827.083496,664.216431,270,1380,1380,270,15.9146204,17.0306339,17.0306339,15.9146204,1330,1275,1275,1330,28,26,26,28,2000,1480,1480,2000,310,650,650,310,2375,2770,2770,2375,650,480,480,650,68.3334579,7.25,7.25,68.3334579,853.728027,698.68988,698.68988,853.728027 [f=0012334] [12334] Game End Stats Values: 25,6295,7230,7230,6295,0,151.307785,151.307785,0,0,0,0,0,0,0,0,0,808.83313,0,0,808.83313,764.216431,827.083496,827.083496,764.216431,270,1480,1480,270,18.6980057,21.8155632,21.8155632,18.6980057,1385,1330,1330,1385,28.666666,26.1092033,26.1092033,28.666666,2000,1650,1650,2000,410,650,650,410,2640,2770,2770,2640,650,580,580,650,68.3334579,7.25,7.25,68.3334579,853.728027,798.68988,798.68988,853.728027 [f=0012334] [12334] Game End Stats Values: 26,6780,7160,7160,6780,0,170.789368,170.789368,0,0,0,0,0,0,0,0,0,905.170776,0,0,905.170776,1190.1073,827.083496,827.083496,1190.1073,270,1580,1580,270,35.9685097,45.7635689,45.7635689,35.9685097,1385,1330,1330,1385,30,27.2987747,27.2987747,30,2400,1480,1480,2400,580,650,650,580,2725,2770,2770,2725,650,750,750,650,68.3334579,7.25,7.25,68.3334579,853.728027,1226.71167,1226.71167,853.728027 [f=0012334] [12334] Game End Stats Values: 27,6780,7160,7160,6780,0,196.794983,196.794983,0,0,0,0,0,0,0,0,0,1078.35547,0,0,1078.35547,1190.1073,860.73053,860.73053,1190.1073,270,1580,1580,270,36.571331,46.5982895,46.5982895,36.571331,1385,1330,1330,1385,31.8666668,27.7337093,27.7337093,31.8666668,2400,1480,1480,2400,580,650,650,580,2725,2770,2770,2725,650,750,750,650,68.3334579,7.25,7.25,68.3334579,887.375061,1226.71167,1226.71167,887.375061 [f=0012334] [12334] Game End Stats Values: 28,7280,6420,6420,7280,0,221.376343,221.376343,0,0,0,0,0,0,0,0,0,1296.37134,0,0,1296.37134,2130.75122,1235.2511,1235.2511,2130.75122,270,1480,1480,270,33.5758057,42.4504395,42.4504395,33.5758057,1385,1330,1330,1385,32,27.6387615,27.6387615,32,2900,840,840,2900,1820,730,730,1820,2725,2770,2770,2725,730,1990,1990,730,68.3334579,7.25,7.25,68.3334579,1578.86267,2179.26001,2179.26001,1578.86267 [f=0012334] [12334] Game End Stats Values: 29,7460,6420,6420,7460,0,232.76149,232.76149,0,0,0,0,0,0,0,0,0,1388.04639,0,0,1388.04639,2130.75122,1235.2511,1235.2511,2130.75122,270,1480,1480,270,33.2163506,41.9526939,41.9526939,33.2163506,1385,1330,1330,1385,32,27.6264496,27.6264496,32,3080,840,840,3080,1820,730,730,1820,2725,2770,2770,2725,730,1990,1990,730,68.3334579,7.25,7.25,68.3334579,1578.86267,2179.26001,2179.26001,1578.86267 [f=0012452] Spectator Krigsmaskin left the game: normal quit [f=0012452] [12452] Event [undefined]: Krigsmaskin quit [f=0012611] [12611] Event [1264,11.796875,2288]: 0 finished unit Bolas [f=0012620] No clients connected, shutting down server [f=0012620] Server shutdown [f=0012620] [12620] all players disconnected [f=0012906] [12906] Event [1264,11.796875,2288]: 0 finished unit Bolas [f=0013204] [13204] Event [1264,11.796875,2288]: 0 finished unit Bolas [f=0013353] [13353] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0013440] [13440] Event [3704,11.796875,2440]: 0 finished unit Caretaker [f=0013491] [13491] Event [1264,11.796875,2288]: 0 finished unit Dagger [f=0013837] [13837] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0014052] [14052] Event [1264,11.796875,2288]: 0 finished unit Quill [f=0014402] [14402] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0014762] [14762] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0015123] [15123] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0015483] [15483] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0015843] [15843] Event [1264,11.796875,2288]: 0 finished unit Scalpel [f=0015942] Autoquit sending quit command. [f=0015942] [QuitAction] user exited to system [f=0015942] [SpringApp::Kill][1] fromRun=1 [f=0015942] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0015942] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015942] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0015942] [ThreadPool::SetThreadCount][2] workers=0 [f=0015942] [SpringApp::Kill][2] [f=0015942] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0015942] [Game::KillLua][3] dtor=0 luaUI=0x5440a9c0 [f=0015942] Start widgetHandler:Shutdown [f=0015942] Shutdown - SaveOrderList Complete [f=0015942] Writing last game win data [f=0015942] Shutdown - SaveConfigData Complete [f=0015942] Shutdown Widget - Chili Highlight [f=0015942] Shutdown Widget - Save/Load API [f=0015942] Shutdown Widget - Draw After Chili [f=0015942] Shutdown Widget - EPIC Menu [f=0015942] Shutdown Widget - Chili Minimap [f=0015942] Shutdown Widget - Chili Widget Selector [f=0015942] Shutdown Widget - Local Team Colors [f=0015942] Shutdown Widget - Display Keys 2 [f=0015942] Shutdown Widget - Save Game Menu [f=0015942] Shutdown Widget - HealthBars [f=0015942] Shutdown Widget - Noises [f=0015942] Shutdown Widget - Unit Icons [f=0015942] Shutdown Widget - Win Counter [f=0015942] Shutdown Widget - SpringRTS Replay Stats [f=0015942] Shutdown Widget - BuildETA [f=0015942] Shutdown Widget - Modular Comm Info [f=0015942] Shutdown Widget - Music Player v2 [f=0015942] Shutdown Widget - State Reverse and Latency [f=0015942] Shutdown Widget - CameraShake [f=0015942] Shutdown Widget - Chili Economy Panel Default [f=0015942] Shutdown Widget - Chili EndGame Window [f=0015942] Shutdown Widget - Chili Nuke Warning [f=0015942] Shutdown Widget - Chili Selections & CursorTip v2 [f=0015942] Shutdown Widget - Chili Spectator Panels [f=0015942] Shutdown Widget - Context Menu [f=0015942] Shutdown Widget - Darkening [f=0015942] Shutdown Widget - Defense Range Zero-K [f=0015942] Shutdown Widget - Grab Input [f=0015942] Input grabbing is disabled! [f=0015942] Shutdown Widget - Highlight Geos [f=0015942] Shutdown Widget - Local Widgets Config [f=0015942] Shutdown Widget - MinimapEvents [f=0015942] Shutdown Widget - MetalFeatures (new) [f=0015942] Shutdown Widget - Missile Silo Range [f=0015942] Shutdown Widget - Point Tracker [f=0015942] Shutdown Widget - Showeco and Grid Drawer [f=0015942] Shutdown Widget - Stereo3D [f=0015942] Shutdown Widget - Attack AoE [f=0015942] Shutdown Widget - Map Edge Extension [f=0015942] Shutdown Widget - Selection Send [f=0015942] Shutdown Widget - LupsManager [f=0015942] Shutdown Widget - Newton Firezone [f=0015942] Shutdown Widget - Chili Pro Console [f=0015942] Shutdown Widget - Persistent Build Height [f=0015942] Shutdown Widget - Lasso Terraform GUI [f=0015942] Shutdown Widget - Chili Framework [f=0015942] Shutdown Widget - Lups [f=0015942] Shutdown Widget - Custom Markers [f=0015942] Shutdown Widget - Chili Core Selector [f=0015942] Shutdown Widget - Mex Placement Handler [f=0015942] Shutdown Widget - Select Keys [f=0015942] Shutdown Widget - Pause Screen [f=0015942] Shutdown Widget - Layout Handler [f=0015942] Shutdown Widget - Text To Speech Control [f=0015942] End widgetHandler:Shutdown [f=0015942] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1247052,116559622} {int,ext,rec}Allocs={13270976,0,0} {chunk,block}Bytes={116559622,0} [f=0015942] [Game::KillLua][1] dtor=0 luaGaia=0x5483bb00 [f=0015942] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1033257,103540865} {int,ext,rec}Allocs={13270977,0,0} {chunk,block}Bytes={103540865,0} [f=0015942] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1033257,103540865} {int,ext,rec}Allocs={13270977,0,0} {chunk,block}Bytes={103540865,0} [f=0015942] [Game::KillLua][2] dtor=0 luaRules=0x53abd500 [f=0015942] Start gadgetHandler:Shutdown [f=0015942] Shutdown - StartSetup [f=0015942] Shutdown - UnitMorph [f=0015942] Shutdown - Carrier Drones [f=0015942] Shutdown - LupsNanoSpray [f=0015942] Shutdown - Missile Silo Controller [f=0015942] Shutdown - Modular Comm Info [f=0015942] Shutdown - Terrain Texture Handler [f=0015942] Shutdown - UnitCloakShield [f=0015942] Shutdown - Starlight Handler [f=0015942] End gadgetHandler:Shutdown [f=0015942] Start gadgetHandler:Shutdown [f=0015942] Shutdown - Save/Load [f=0015942] Shutdown - Teleport Throw [f=0015942] Shutdown - UnitMorph [f=0015942] Shutdown - Modular Comm Info [f=0015942] Shutdown - Retreat Command [f=0015942] Shutdown - Shockwaves [f=0015942] Shutdown - UnitCloakShield [f=0015942] Shutdown - Lups Cloak FX [f=0015942] Shutdown - Lups [f=0015942] Shutdown - Lups Shield [f=0015942] End gadgetHandler:Shutdown [f=0015942] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271009,0,0} {chunk,block}Bytes={0,0} [f=0015942] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13271009,0,0} {chunk,block}Bytes={0,0} [f=0015942] [Game::KillLua][4] dtor=0 [f=0015942] [Game::~CGame][1] [f=0015942] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0015942] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0015942] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0015942] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0015942] [Game::KillLua][4] dtor=1 [f=0015942] [Game::KillMisc][1] [f=0015942] [Game::KillMisc][2] [f=0015942] [Game::KillMisc][3] [f=0015942] [Game::KillRendering][1] [f=0015942] [3DOParser::Kill] allocated 1 pieces [f=0015942] [S3OParser::Kill] allocated 352 pieces [f=0015942] [AssParser::Kill] allocated 36 pieces [f=0015942] [Game::KillInterface][1] [f=0015942] [Game::KillInterface][2] [f=0015942] [Game::KillSimulation][1] [f=0015942] [Game::KillSimulation][2] [f=0015942] [CCollisionHandler] dis-/continuous tests: 0/335319 [f=0015942] [Game::KillSimulation][3] [f=0015942] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015942] [~CPathCache(28x20)] cacheHits=8 hitPercentage=10% numHashColls=0 maxCacheSize=8 [f=0015942] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0015942] [~CPathCache(56x40)] cacheHits=82 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0015942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015942] [~CRectangleOverlapHandler] 0% overlap reduction [f=0015942] [LosHandler::Kill] raycast instance cache-{hits,misses}={2455,8836}; shared=1%; cached=21% [f=0015942] [Game::KillSimulation][4] [f=0015942] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0015942] [Game::~CGame][2] [f=0015942] [Game::~CGame][3] [f=0015942] [SpringApp::Kill][3] [f=0015942] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 167572 bytes sent 126352 bytes recv'd [f=0015942] [SpringApp::Kill][4] font=0x46257aa0 [f=0015942] [SpringApp::Kill][5] [f=0015942] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x462c5510) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2781ms file="luaui/widgets/cmd_group_move.lua" indx=4600 inflSize=2kb readTime=161ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=142ms file="luaui/widgets/cmd_layout_handler.lua" indx=4603 inflSize=6kb readTime=60ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=53ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=48ms file="bitmaps/loadpictures/constructionmods.png" indx=514 inflSize=4000kb readTime=19ms file="objects3d/factoryhover.s3o" indx=5215 inflSize=71kb readTime=19ms file="luaui/widgets/api_lag_monitor.lua" indx=3883 inflSize=4kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luaui/widgets/mission_messagebox_zk.lua" indx=4779 inflSize=18kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 41021791 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x463f3620) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x463f1200) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46322690) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd2d001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]