[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.dOfQtb5zOF/springsettings.1259514.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f159801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4063 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259514/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4614e660] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4614e660] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 565ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 631ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 142ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] rtwfroody was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259514/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a6f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a6f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-78fb3a6f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=78fb3a7f [f=-000001] [Path] [PathEstimator::ReadFile] hash=78fb3a7f file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-78fb3a7f.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (212ms, checksum 06f6906d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259514/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a3da530,0x59e1f950}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 840abc613595c28306a866f64596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Kshatriya [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kshatriya changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kshatriya" string="[Game::Load][lua{Rules,Gaia}={00000000db2180c0,00000000c59d34f0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f2e7f310,00000000f32d7760}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: ATOSTIC! [f=-000001] [0] Event [5440,241.489624,2199]: 0 finished unit Engineer Commander [f=-000001] [0] Event [721,241.480713,3219]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2861, userid: 529075 [f=0000000] [0] Kshatriya, team: 1, elo:2494, userid: 221327 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [688,241.485596,3088]: 1 finished unit Tank Foundry [f=0000022] [22] Event [5296,241.483307,2224]: 0 finished unit Hovercraft Platform [f=0000091] [Game::ClientReadNet] added new player Arteries with number 2 to team 0 [f=0000091] > SPRINGIE:User Arteries|staticradar|5_4||False|||US [f=0000103] Connection attempt from Arteries [f=0000103] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000103] -> Connection established (given id 2) [f=0000165] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0000165] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000171] [Game::ClientReadNet] added new player Errorpotato with number 3 to team 0 [f=0000171] > SPRINGIE:User Errorpotato|shipriot|5_5||False|||AU [f=0000190] Connection attempt from Errorpotato [f=0000190] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000190] -> Connection established (given id 3) [f=0000202] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0000202] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000242] [242] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0000270] [270] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0000467] [467] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0000476] [476] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0000499] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0000505] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0000505] [Game::ClientReadNet][LOGMSG] sender="Arteries" string="[Game::Load][lua{Rules,Gaia}={00000000616ff640,000000009a1458b0}]" [f=0000602] [602] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0000655] [655] Event [5640,241.320801,2200]: 0 finished unit Solar Collector [f=0000662] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0000686] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0000686] [Game::ClientReadNet][LOGMSG] sender="Errorpotato" string="[Game::Load][lua{Rules,Gaia}={0000000067452630,00000000667a5ac0}]" [f=0000689] [689] Event [878.451233,318.494751,3374.45752]: 1 finished unit Firefly [f=0000705] [705] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0000835] [835] Event [5512,241.47644,1992]: 0 finished unit Solar Collector [f=0000975] [975] Event [1048,241.439819,3432]: 1 finished unit Solar Collector [f=0001127] [1127] Event [5456,241.494751,2048]: 0 finished unit Lotus [f=0001138] oh my text broke again [f=0001176] [1176] Event [716,242.805603,3088]: 1 finished unit Welder [f=0001183] damn [f=0001379] gl hf [f=0001453] [1453] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0001485] [1485] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0001755] [1755] Event [680,241.47644,3224]: 1 finished unit Solar Collector [f=0001773] [Game::ClientReadNet] added new player Aquanim with number 4 to team 0 [f=0001773] > SPRINGIE:User Aquanim|planefighter|7_6|dev_game|True|RSN|Empire|AU [f=0001792] Connection attempt from Aquanim [f=0001792] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001792] -> Connection established (given id 4) [f=0001802] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0001802] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001938] [1938] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0001949] [1949] Event [4469.24561,241.311996,1510.49609]: 1 lost unit Kodachi [f=0002012] [2012] Event [5904,241.494751,3104]: 0 finished unit Lotus [f=0002072] [2072] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0002170] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0002190] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0002190] [Game::ClientReadNet][LOGMSG] sender="Aquanim" string="[Game::Load][lua{Rules,Gaia}={00000000e0874aa0,00000000e29d3410}]" [f=0002219] [2219] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0002392] this computer is so bad [f=0002510] [2510] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002524] [2524] Event [5880,241.494751,3016]: 0 finished unit Solar Collector [f=0002655] godde on an alt? [f=0002884] [2884] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0002921] :P [f=0002951] ? [f=0002958] [2958] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0002980] [2980] Event [6040,241.494751,3016]: 0 finished unit Solar Collector [f=0003005] [3005] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0003123] [3123] Event [360,241.485596,2952]: 1 finished unit Solar Collector [f=0003145] [3145] Event [5464,241.485596,968]: 0 finished unit Solar Collector [f=0003294] [3294] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0003350] ah he always has troubles when he loses with windows [f=0003437] [3437] Event [5800,241.47644,3016]: 0 finished unit Solar Collector [f=0003554] [3554] Event [5527.71973,229.695511,2559.56958]: 1 lost unit Kodachi [f=0003616] [3616] Event [2424,240.560913,3384]: 1 finished unit Metal Extractor [f=0003668] [3668] Event [472,241.47644,3064]: 1 finished unit Solar Collector [f=0003767] [3767] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0003784] [3784] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0003879] [3879] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0003902] [3902] Event [5720,241.485596,3016]: 0 finished unit Solar Collector [f=0003915] luckily doesnt happen too often [f=0003970] [3970] Event [5112,241.485596,696]: 0 finished unit Solar Collector [f=0004093] [4093] Event [568,241.47644,3128]: 1 finished unit Solar Collector [f=0004152] [4152] Event [2408,238.949585,3256]: 1 finished unit Solar Collector [f=0004200] [4200] Event [5440,241.485596,880]: 0 finished unit Lotus [f=0004383] [4383] Event [5640,241.220093,3016]: 0 finished unit Solar Collector [f=0004489] [4489] Event [2296,241.494751,3288]: 1 finished unit Solar Collector [f=0004512] [4512] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0004527] [4527] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0004568] [4568] Event [672,241.485596,2912]: 1 finished unit Lotus [f=0004630] [4630] Event [5104,241.485596,560]: 0 finished unit Lotus [f=0004804] [4804] Event [2496,237.93335,3216]: 1 finished unit Lotus [f=0004930] [4930] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0004950] [4950] Event [5712,241.485596,2960]: 0 finished unit Lotus [f=0005018] [5018] Event [4265.42773,236.632782,2386.44336]: 0 lost unit Bolas [f=0005062] [5062] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0005120] [5120] Event [816,241.494751,3216]: 1 finished unit Lotus [f=0005172] [5172] Event [2512,238.208008,3120]: 1 finished unit Lotus [f=0005486] [5486] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0005597] [5597] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0005603] [5603] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0005819] [5819] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0005845] [5845] Event [4296,241.485596,1224]: 0 finished unit Solar Collector [f=0005878] [5878] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0005902] [5902] Event [600,241.485596,3032]: 1 finished unit Caretaker [f=0005972] [5972] Event [5928,241.403198,3928]: 0 lost unit Metal Extractor [f=0006040] [6040] Event [716,242.805603,3088]: 1 finished unit Welder [f=0006207] [6207] Event [5144,241.567993,2408]: 0 finished unit Caretaker [f=0006276] [6276] Event [2896,241.494751,2544]: 1 finished unit Lotus [f=0006319] [6319] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0006482] [6482] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0006581] [6581] Event [3849.17236,241.494751,814.849792]: 1 lost unit Kodachi [f=0006646] [6646] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0006654] [6654] Event [5256,239.306641,2424]: 0 finished unit Caretaker [f=0006673] [6673] Event [2928,241.494751,2672]: 1 finished unit Lotus [f=0006676] [6676] Event [6088,241.494751,3144]: 0 finished unit Solar Collector [f=0006731] [6731] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0006819] [6819] Event [5368,233.291626,2440]: 0 finished unit Solar Collector [f=0006906] [6906] Event [2784,241.485596,2576]: 1 finished unit Radar Tower [f=0006976] [6976] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0007052] [7052] Event [5528,240.579224,2424]: 0 finished unit Solar Collector [f=0007081] [7081] Event [904,241.494751,3512]: 1 finished unit Solar Collector [f=0007217] [7217] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0007285] [7285] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0007304] [7304] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0007343] [7343] Event [5640,235.626221,2392]: 0 finished unit Solar Collector [f=0007442] [7442] Event [3546.34302,337.50174,2510.7959]: 1 lost unit Firefly [f=0007538] [7538] Event [2888,241.494751,2760]: 1 finished unit Solar Collector [f=0007546] [7546] Event [776,241.494751,3480]: 1 finished unit Solar Collector [f=0007665] [7665] Event [3680,241.412354,960]: 0 finished unit Lotus [f=0007689] [7689] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0007726] [7726] Event [5408,339.405823,3120]: 0 finished unit Radar Tower [f=0007769] [7769] Event [2933.66235,318.47644,2644.35303]: 1 finished unit Firefly [f=0007827] [7827] Event [5560,241.467285,2136]: 0 finished unit Solar Collector [f=0007863] [7863] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0007866] [7866] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0007915] [7915] Event [696,241.47644,3416]: 1 finished unit Solar Collector [f=0007953] [7953] Event [3648,241.366577,848]: 0 finished unit Lotus [f=0008208] [8208] Event [5480,241.403198,2232]: 0 finished unit Caretaker [f=0008231] [8231] Event [616,241.485596,3336]: 1 finished unit Solar Collector [f=0008281] [8281] Event [3016.48901,257.568481,1878.6991]: 1 lost unit Firefly [f=0008328] [8328] Event [4256,241.485596,1984]: 0 finished unit Lotus [f=0008387] [8387] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0008456] [8456] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0008552] [8552] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0008573] [8573] Event [5528,241.494751,1864]: 0 finished unit Solar Collector [f=0008609] [8609] Event [3147.5271,318.485596,2540.23242]: 1 finished unit Firefly [f=0008731] [8731] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0008739] [8739] Event [716,242.805603,3088]: 1 finished unit Ogre [f=0008784] [8784] Event [4264,241.485596,1912]: 0 finished unit Solar Collector [f=0008792] [8792] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0008793] [8793] Event [536,241.357422,3272]: 1 finished unit Solar Collector [f=0008825] [8825] Event [688,241.467285,1856]: 1 finished unit Lotus [f=0008856] [8856] Event [4048.34204,241.485596,1972.15149]: 1 lost unit Kodachi [f=0008893] [8893] Event [4232.83203,241.47644,2011.66724]: 0 lost unit Scalpel [f=0008923] [8923] Event [4339.30664,241.485596,2042.41113]: 1 lost unit Kodachi [f=0008964] [8964] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0008982] [8982] Event [4256,241.715851,1984]: 0 lost unit Lotus [f=0009068] [9068] Event [4667.56738,241.467468,2175.84229]: 1 lost unit Kodachi [f=0009069] [9069] Event [5656,241.45813,1736]: 0 finished unit Solar Collector [f=0009088] [9088] Event [4662.95215,240.978104,2076.29053]: 0 lost unit Scalpel [f=0009203] [9203] Event [4818.76758,239.86441,2176.05713]: 0 lost unit Scalpel [f=0009226] [9226] Event [4652.66211,239.17662,2022.38403]: 1 lost unit Kodachi [f=0009227] [9227] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0009271] [9271] Event [784,241.494751,1984]: 1 finished unit Lotus [f=0009283] [9283] Event [3936,342.674255,1744]: 0 finished unit Radar Tower [f=0009326] [9326] Event [4710.7998,241.372238,2215.93286]: 1 lost unit Blitz [f=0009332] [9332] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0009336] [9336] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0009458] [9458] Event [728,241.485596,3288]: 1 finished unit Caretaker [f=0009519] [9519] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0009596] [9596] Event [5768,238.034058,1576]: 0 finished unit Solar Collector [f=0009653] [9653] Event [4311.77686,230.963974,2364.22656]: 1 lost unit Blitz [f=0009670] [9670] Event [1338.10107,239.155334,2204.68652]: 0 lost unit Bolas [f=0009672] [9672] Event [608,241.320801,1984]: 1 finished unit Lotus [f=0009689] [9689] Event [1397.38196,239.79895,2241.10962]: 0 lost unit Bolas [f=0009715] [9715] Event [3816,241.494751,664]: 0 finished unit Solar Collector [f=0009749] [9749] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0009751] [9751] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0009816] [9816] Event [1282.95593,241.302643,2522.84888]: 0 lost unit Bolas [f=0009895] [9895] Event [3912,241.494751,728]: 0 finished unit Solar Collector [f=0009949] [9949] Event [848.987305,236.044449,2410.86328]: 0 lost unit Bolas [f=0010004] [10004] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0010055] [10055] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0010075] [10075] Event [3736,241.47644,808]: 0 finished unit Solar Collector [f=0010101] [10101] Event [5816,241.485596,1432]: 0 finished unit Solar Collector [f=0010234] [10234] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0010278] [10278] Event [3392,262.107849,2704]: 1 finished unit Picket [f=0010398] Spectator Errorpotato left the game: normal quit [f=0010398] [10398] Event [undefined]: Errorpotato quit [f=0010415] [10415] Event [716,242.805603,3088]: 1 finished unit Blitz [f=0010429] [10429] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0010574] [10574] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0010598] [10598] Event [888,241.494751,3624]: 1 finished unit Solar Collector [f=0010610] [10610] Event [5800,241.485596,1256]: 0 finished unit Solar Collector [f=0010621] [10621] Event [664,241.467285,2168]: 1 finished unit Solar Collector [f=0010624] [10624] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0010790] [10790] Event [3376,241.485596,2528]: 1 finished unit Picket [f=0010802] [10802] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0010809] [10809] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0010880] [10880] Event [808,241.494751,3608]: 1 finished unit Solar Collector [f=0010968] [10968] Event [600,240.789795,2088]: 1 finished unit Solar Collector [f=0010986] [10986] Event [5328,241.480103,2224]: 0 finished unit Mace [f=0011023] [11023] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0011089] [11089] Event [5720,241.494751,1112]: 0 finished unit Solar Collector [f=0011144] [11144] Event [5232,236.761475,3776]: 0 finished unit Lotus [f=0011255] [11255] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0011300] [11300] Event [728,241.494751,3592]: 1 finished unit Solar Collector [f=0011319] [11319] Event [520,238.253784,2008]: 1 finished unit Solar Collector [f=0011330] [11330] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0011383] [11383] Event [2474.03979,329.679535,1491.979]: 1 lost unit Firefly [f=0011409] [11409] Event [5328,241.480103,2224]: 0 finished unit Mace [f=0011452] [Game::ClientReadNet] added new player Dave[tB] with number 5 to team 0 [f=0011453] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0011462] [11462] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0011473] Connection attempt from Dave[tB] [f=0011473] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0011473] -> Connection established (given id 5) [f=0011478] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0011478] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0011573] [11573] Event [5640,241.485596,1016]: 0 finished unit Solar Collector [f=0011613] [11613] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0011649] [11649] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0011685] [11685] Event [456,241.348267,1928]: 1 finished unit Solar Collector [f=0011699] [11699] Event [3620.12183,318.492981,2397.86792]: 1 finished unit Firefly [f=0011717] [11717] Event [5296,241.137695,3680]: 0 finished unit Lotus [f=0011813] [11813] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0011822] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0011834] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0011834] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000c7e4d240,000000009c899290}]" [f=0011843] [11843] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0011869] [11869] Event [4098.49805,327.420471,2163.11963]: 1 lost unit Firefly [f=0011915] [11915] Event [2664,238.4552,808]: 0 finished unit Metal Extractor [f=0012009] [12009] Event [4328,241.110229,2280]: 0 finished unit Solar Collector [f=0012015] [12015] Event [808,241.494751,3352]: 1 finished unit Caretaker [f=0012031] [12031] Event [376,241.47644,1848]: 1 finished unit Solar Collector [f=0012069] [12069] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0012132] [12132] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012158] [12158] Event [5352,241.485596,824]: 0 finished unit Solar Collector [f=0012179] [12179] Event [3350.05664,318.467285,2508.40503]: 1 finished unit Firefly [f=0012258] [12258] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0012274] [12274] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012348] [12348] Event [5184,241.45813,3616]: 0 finished unit Lotus [f=0012391] [12391] Event [3870.43555,330.267334,2235.44678]: 1 lost unit Firefly [f=0012433] [12433] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012453] [12453] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0012502] [12502] Event [2252.69165,235.661148,2050.13647]: 1 lost unit Blitz [f=0012554] [12554] Event [2148.18652,240.732483,1950.46973]: 1 lost unit Blitz [f=0012568] [12568] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012583] [12583] Event [2061.41675,241.485596,1902.93811]: 0 lost unit Scalpel [f=0012676] [12676] Event [2097.06494,241.485596,1768.92407]: 0 lost unit Scalpel [f=0012678] [12678] Event [2424,241.494751,328]: 0 finished unit Metal Extractor [f=0012681] [12681] Event [5272,241.47644,696]: 0 finished unit Solar Collector [f=0012703] [12703] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012719] [12719] Event [3111.57397,318.257568,2473.25635]: 1 finished unit Firefly [f=0012725] [12725] Event [2088.47388,241.485596,1598.13147]: 0 lost unit Scalpel [f=0012732] [12732] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0012739] [12739] Event [2134.49902,241.496246,1571.61621]: 0 lost unit Scalpel [f=0012757] [12757] Event [2124.21899,241.494293,1504.39893]: 0 lost unit Scalpel [f=0012786] [12786] Event [4416,241.485596,2080]: 0 finished unit Lotus [f=0012802] [12802] Event [3453.38403,329.625153,2354.81543]: 1 lost unit Firefly [f=0012840] [12840] Event [3376,241.485596,2528]: 1 lost unit Picket [f=0012844] [12844] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0012902] [12902] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0012946] [12946] Event [5296,241.485596,3472]: 0 finished unit Lotus [f=0012947] [12947] Event [2416,241.47644,528]: 0 finished unit Lotus [f=0012952] [12952] Event [3392,262.107849,2704]: 1 lost unit Picket [f=0012967] [12967] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0012983] [12983] Event [3352.06299,241.93248,2482.55005]: 0 lost unit Scalpel [f=0012984] [12984] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0013002] [13002] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0013076] [13076] Event [2936,241.47644,1208]: 0 lost unit Metal Extractor [f=0013088] [13088] Event [1643.05652,241.485596,3015.85181]: 0 lost unit Bolas [f=0013105] [13105] Event [3220.01831,241.494751,2680.02222]: 0 lost unit Scalpel [f=0013109] [13109] Event [3142.34106,318.514496,2744.34326]: 1 finished unit Firefly [f=0013125] [13125] Event [3141.86157,316.101044,2747.53613]: 1 lost unit Firefly [f=0013138] [13138] Event [3178.57422,241.494751,2732.4436]: 1 lost unit Guardian Commander [f=0013151] [13151] Event [3194.60791,230.932388,2667.98657]: 0 lost unit Scalpel [f=0013152] [13152] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0013186] [13186] Event [2544,241.815186,640]: 0 finished unit Lotus [f=0013190] [13190] Event [4968,241.485596,712]: 0 finished unit Solar Collector [f=0013225] [13225] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0013227] [13227] Event [2928,242.716217,2672]: 1 lost unit Lotus [f=0013230] [13230] Event [3100.57471,233.776321,2675.78906]: 0 lost unit Scalpel [f=0013251] [13251] Event [3224,241.731415,2904]: 1 lost unit Metal Extractor [f=0013280] [13280] Event [2664,238.4552,808]: 0 lost unit Metal Extractor [f=0013291] [13291] Event [2759.57153,241.312225,721.717468]: 1 lost unit Kodachi [f=0013337] [13337] Event [2656,241.485596,528]: 0 lost unit Lotus [f=0013341] [13341] Event [2896,241.494751,2544]: 1 lost unit Lotus [f=0013342] [13342] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0013359] [13359] Event [2784,241.642609,2576]: 1 lost unit Radar Tower [f=0013360] [13360] Event [2566.90356,239.620819,668.054565]: 1 lost unit Kodachi [f=0013364] [13364] Event [2618.42358,241.311432,654.733704]: 1 lost unit Kodachi [f=0013379] [13379] Event [2544,242.045441,640]: 0 lost unit Lotus [f=0013387] [13387] Event [4432,238.079834,1872]: 0 finished unit Lotus [f=0013423] [13423] Event [2350.89185,241.494751,633.968567]: 1 lost unit Kodachi [f=0013461] [13461] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0013463] [13463] Event [2411.40747,241.485596,561.144958]: 1 lost unit Kodachi [f=0013471] [13471] Event [2416,241.572449,528]: 0 lost unit Lotus [f=0013555] [13555] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0013593] [13593] Event [2688,241.494751,656]: 0 finished unit Lotus [f=0013600] [Game::ClientReadNet] added new player rtwfroody with number 6 to team 0 [f=0013600] > SPRINGIE:User rtwfroody|cloakaa|6_6|donator_2|False|||US [f=0013609] [13609] Event [2688,237.820831,656]: 0 lost unit Lotus [f=0013609] Connection attempt from rtwfroody [f=0013609] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0013609] -> Connection established (given id 6) [f=0013615] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0013615] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0013617] [13617] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0013663] [13663] Event [2808,241.47644,2680]: 1 lost unit Metal Extractor [f=0013703] [13703] Event [4808,241.485596,712]: 0 finished unit Solar Collector [f=0013705] [13705] Event [2603.84546,241.655518,604.579773]: 1 lost unit Blitz [f=0013774] [13774] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0013802] [13802] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0013810] [13810] Event [2637.39014,242.194183,556.451721]: 0 lost unit Engineer Commander [f=0013822] [13822] Event [2496,237.93335,3216]: 1 lost unit Lotus [f=0013867] [13867] Event [2424,238.461319,328]: 0 lost unit Metal Extractor [f=0013879] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=ddd828e908d2abd35844ee691ffa215443bf1a4b1d4898c89aa6a9709406b2f1bcc9f16ead30dfbf61b8a2693a1191d7afbc9aa8a5e26c5979024d542ab6ca03]" [f=0013888] [13888] Event [5080,241.403198,2296]: 0 finished unit Storage [f=0013892] [13892] Event [2792.15503,241.440155,3295.99268]: 0 lost unit Mace [f=0013893] [13893] Event [2512,238.208008,3120]: 1 lost unit Lotus [f=0013893] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=291e6784fcbc169675dae33cb10d3d704bbe0372e6f6099fd83b5946237685a4ca093e9dd39ab076f13fb4b9a630408405fb000b5a58c2b0e97a6a7b443c5a12]" [f=0013893] [Game::ClientReadNet][LOGMSG] sender="rtwfroody" string="[Game::Load][lua{Rules,Gaia}={0x5a760460,0x727f11a0}]" [f=0013974] [13974] Event [4528,241.293335,2096]: 0 finished unit Lotus [f=0014011] [14011] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0014023] [14023] Event [2376,240.085449,3160]: 1 lost unit Metal Extractor [f=0014070] [14070] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0014100] [14100] Event [3272.67261,238.679047,203.352921]: 1 lost unit Kodachi [f=0014101] [14101] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0014198] [14198] Event [4680,241.485596,824]: 0 finished unit Solar Collector [f=0014295] [14295] Event [864,241.494751,3424]: 1 finished unit Radar Tower [f=0014322] [14322] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0014409] [14409] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0014492] [14492] Event [2296,241.494751,3288]: 1 lost unit Solar Collector [f=0014572] [14572] Event [2408,239.121246,3256]: 1 lost unit Solar Collector [f=0014617] [14617] Event [4688,237.823486,1824]: 0 finished unit Lotus [f=0014674] [14674] Event [3648,241.366577,848]: 0 lost unit Lotus [f=0014676] [14676] Event [5328,241.480103,2224]: 0 finished unit Mace [f=0014690] [14690] Event [4584,240.982056,904]: 0 finished unit Solar Collector [f=0014705] [14705] Event [3614.3208,241.16246,959.198975]: 1 lost unit Kodachi [f=0014720] [14720] Event [3680,241.569366,960]: 0 lost unit Lotus [f=0014752] [14752] Event [3784,241.47644,952]: 0 lost unit Metal Extractor [f=0014869] [14869] Event [3917.03589,241.494751,471.214111]: 0 lost unit Scalpel [f=0014870] [14870] Event [4141.64795,241.494751,1220.16943]: 1 lost unit Kodachi [f=0014875] [14875] Event [4173.45215,241.499908,1265.19165]: 1 lost unit Kodachi [f=0014892] [14892] Event [4204.77637,241.494751,1354.56897]: 0 lost unit Scalpel [f=0014918] [14918] Event [4234.71777,241.669601,1289.1604]: 1 lost unit Kodachi [f=0014958] [14958] Event [4405.67529,241.485596,1487.1886]: 0 lost unit Scalpel [f=0014961] [14961] Event [4342.62744,241.515411,1378.06055]: 1 lost unit Kodachi [f=0015025] [15025] Event [4584.22119,241.449631,1479.64856]: 1 lost unit Kodachi [f=0015073] [15073] Event [984,241.494751,3256]: 1 finished unit Stinger [f=0015101] [15101] Event [4376,241.45813,1208]: 0 lost unit Metal Extractor [f=0015128] [15128] Event [5328,241.480103,2224]: 0 finished unit Mace [f=0015169] [15169] Event [4520,234.188843,1048]: 0 finished unit Solar Collector [f=0015169] [15169] Event [4490.18701,241.456299,1258.14832]: 1 lost unit Kodachi [f=0015173] [15173] Event [4435.98877,241.786453,1265.1311]: 1 lost unit Kodachi [f=0015174] [15174] Event [4377.23779,241.301437,1279.51758]: 0 lost unit Scalpel [f=0015214] [15214] Event [4784,240.240479,2016]: 0 finished unit Lotus [f=0015284] [15284] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0015299] [15299] Event [2888,241.494751,2760]: 1 lost unit Solar Collector [f=0015331] [15331] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0015354] [15354] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0015380] [15380] Event [4551.68994,234.675476,1137.02197]: 0 lost unit Quill [f=0015392] [15392] Event [3609.9668,242.038498,378.879425]: 1 lost unit Ogre [f=0015467] [15467] Event [1523.06726,241.431442,3195.67749]: 0 lost unit Scalpel [f=0015475] [15475] Event [4745.89795,241.717575,919.619873]: 1 lost unit Kodachi [f=0015498] [15498] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0015509] [15509] Event [5123.85107,241.494461,939.874451]: 1 lost unit Kodachi [f=0015586] [15586] Event [1332.87415,237.211548,3397.24243]: 0 lost unit Mace [f=0015606] [15606] Event [1295.39026,237.530792,3373.05225]: 0 lost unit Scalpel [f=0015621] [15621] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0015683] [15683] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0015782] [15782] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0015805] [15805] Event [824,241.494751,3256]: 1 finished unit Storage [f=0015947] [15947] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0016004] [16004] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0016113] [16113] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0016125] [16125] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0016237] [16237] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0016263] [16263] Event [3784,238.227234,952]: 0 finished unit Metal Extractor [f=0016375] how do i deal with scalpel [f=0016398] [16398] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0016421] [16421] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0016474] [16474] Event [3736,236.724854,3800]: 0 lost unit Metal Extractor [f=0016505] [16505] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0016562] [16562] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0016610] [16610] Event [4328,241.421509,3992]: 0 lost unit Metal Extractor [f=0016654] [16654] Event [3648,241.45813,1168]: 0 finished unit Radar Tower [f=0016658] [16658] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0016686] [16686] Event [5328,241.480103,2224]: 0 finished unit Quill [f=0016724] [Arteries] you dont lol [f=0016841] [16841] Event [3256,236.957092,2488]: 0 finished unit Metal Extractor [f=0016847] [16847] Event [5328,241.480103,2224]: 0 finished unit Bolas [f=0016850] [16850] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0017042] [17042] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0017071] [17071] Event [3828.27124,240.131821,3290.1936]: 1 lost unit Kodachi [f=0017081] [17081] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0017188] [17188] Event [3725.92236,240.073944,2968.46948]: 1 lost unit Kodachi [f=0017206] [17206] Event [3673.34448,240.769608,2950.40991]: 1 lost unit Kodachi [f=0017207] [17207] Event [3931.33154,241.45813,2911.49316]: 0 lost unit Scalpel [f=0017207] [17207] Event [3736.71582,236.877853,2980.43481]: 1 lost unit Kodachi [f=0017237] [17237] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0017309] [17309] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0017361] [17361] Event [716,242.805603,3088]: 1 finished unit Kodachi [f=0017414] game_message: Kshatriya has been destroyed! [f=0017414] [17414] Event [undefined]: Kshatriya resigned [f=0017414] game_message: PRO_Clopse wins! [f=0017414] Submitting stats [f=0017414] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017414] Part| Total Time|Time of the last 0.5s [f=0017414] Draw 26100.11ms 18.34% [f=0017414] Lua::Callins::Synced 9669.92ms 15.43% [f=0017414] Lua::Callins::Unsynced 36749.90ms 26.65% [f=0017414] Lua::CollectGarbage::Synced 535.57ms 0.10% [f=0017414] Lua::CollectGarbage::Unsynced 1188.31ms 0.50% [f=0017414] Misc::Profiler::AddTime 106.60ms 0.00% [f=0017414] Sim 43533.69ms 68.44% [f=0017414] [17414] Received game_message: Kshatriya has been destroyed! [f=0017414] [17414] Received game_message: PRO_Clopse wins! [f=0017415] [17415] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017415] [17415] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017415] [17415] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017415] [17415] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.36499929,6.36499929,6.36499929,6.36499929,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017415] [17415] Game End Stats Values: 3,2315,2410,2315,2410,0,0.08155669,0,0.08155669,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,8,9.0666666,1275,1275,1275,1275,9.05999851,10.2894354,9.05999851,10.2894354,170,0,170,0,0,0,0,0,870,1135,870,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017415] [17415] Game End Stats Values: 4,2570,2500,2570,2500,0.36147839,1.77417624,0.36147839,1.77417624,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,9.46666622,12,9.46666622,12,1275,1275,1275,1275,10.6140995,10.7028408,10.6140995,10.7028408,170,0,170,0,0,0,0,0,1125,1135,1125,1135,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017415] [17415] Game End Stats Values: 5,2640,2765,2640,2765,0.60083711,2.29334211,0.60083711,2.29334211,0,0,0,0,0,0,0,0,0,0,0,0,48.4005394,42.5,48.4005394,42.5,0,90,0,90,10,12,10,12,1275,1275,1275,1275,10.605957,12.1546106,10.605957,12.1546106,170,180,170,180,0,0,0,0,1195,1220,1195,1220,0,0,0,0,0,0,0,0,42.5,48.4005394,42.5,48.4005394 [f=0017415] [17415] Game End Stats Values: 6,2725,2940,2725,2940,0.95136523,2.29334211,0.95136523,2.29334211,0,0,0,0,0,0,0,0,0,0,0,0,142.728912,164.466003,142.728912,164.466003,0,180,0,180,12,12,12,12,1275,1275,1275,1275,11.2253675,12.8849983,11.2253675,12.8849983,170,180,170,180,0,170,0,170,1280,1305,1280,1305,170,0,170,0,0,0,0,0,170,152.821426,170,152.821426 [f=0017415] [17415] Game End Stats Values: 7,2810,3010,2810,3010,0.95752096,3.91231799,0.95752096,3.91231799,0,0,0,0,0,0,0,0,0,0,0,0,142.728912,164.466003,142.728912,164.466003,0,180,0,180,12,12.5333338,12,12.5333338,1275,1275,1275,1275,13.6504097,15.2879324,13.6504097,15.2879324,170,180,170,180,0,170,0,170,1365,1375,1365,1375,170,0,170,0,0,0,0,0,170,152.821426,170,152.821426 [f=0017415] [17415] Game End Stats Values: 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38,5625,10295,5625,10295,882.151428,1672.79968,882.151428,1672.79968,0,0,0,0,0,0,0,0,112.385597,0,112.385597,0,8839.22461,8052.29883,8839.22461,8052.29883,900,1260,900,1260,38,70,38,70,55,110,55,110,23.650425,45.7023506,23.650425,45.7023506,1190,3560,1190,3560,8251.4668,8180,8251.4668,8180,3480,5365,3480,5365,9061.66602,8691.4668,9061.66602,8691.4668,130,911.744446,130,911.744446,9684.31934,10156.4102,9684.31934,10156.4102 [f=0017415] [17415] Game End Stats Values: 39,5965,10960,5965,10960,926.975769,1796.82849,926.975769,1796.82849,0,0,0,0,0,0,0,0,112.385597,0,112.385597,0,8839.22461,8357.79004,8839.22461,8357.79004,900,1260,900,1260,38,70,38,70,55,165,55,165,26.2582512,44.2573967,26.2582512,44.2573967,1530,3960,1530,3960,8251.4668,8350,8251.4668,8350,3480,5575,3480,5575,9231.66602,8691.4668,9231.66602,8691.4668,242.5,997.588257,242.5,997.588257,9989.81055,10156.4102,9989.81055,10156.4102 [f=0017415] [17415] Game End Stats Values: 40,170,10960,170,10960,969.68634,1877.29053,969.68634,1877.29053,0,0,0,0,0,0,0,0,112.385597,0,112.385597,0,9051.12402,8654.0918,9051.12402,8654.0918,0,1260,0,1260,38,70,38,70,0,165,0,165,25.1423531,44.6194572,25.1423531,44.6194572,170,3960,170,3960,8471.4668,8860,8471.4668,8860,0,5575,0,5575,15296.333,8911.4668,15296.333,8911.4668,289.25,1048.41882,289.25,1048.41882,10319.0557,10445.4531,10319.0557,10445.4531 [f=0017417] [17417] Event [2936,238.227234,1208]: 0 finished unit Metal Extractor [f=0017432] [17432] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0017504] [17504] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0017596] Spectator Kshatriya left the game: normal quit [f=0017596] [17596] Event [undefined]: Kshatriya quit [f=0017602] Player PRO_Clopse left the game: normal quit [f=0017602] [17602] Event [undefined]: PRO_Clopse quit [f=0017602] Spectator rtwfroody left the game: normal quit [f=0017602] [17602] Event [undefined]: rtwfroody quit [f=0017627] [17627] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0017642] Spectator Arteries left the game: normal quit [f=0017642] [17642] Event [undefined]: Arteries quit [f=0017648] No clients connected, shutting down server [f=0017648] Server shutdown [f=0017648] [17648] all players disconnected [f=0017725] [17725] Event [3224,238.482208,2904]: 0 finished unit Metal Extractor [f=0017822] [17822] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0017859] [17859] Event [4376,238.208923,1208]: 0 finished unit Metal Extractor [f=0018017] [18017] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0018092] [18092] Event [2664,236.616669,808]: 0 finished unit Metal Extractor [f=0018149] [18149] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0018212] [18212] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0018385] [18385] Event [2808,236.039581,2680]: 0 finished unit Metal Extractor [f=0018407] [18407] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0018602] [18602] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0018797] [18797] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0018929] [18929] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0018992] [18992] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0019187] [19187] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0019328] [19328] Event [2376,237.298889,3160]: 0 finished unit Metal Extractor [f=0019382] [19382] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0019577] [19577] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0019772] [19772] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0019967] [19967] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0020123] [20123] Event [2424,237.31842,3384]: 0 finished unit Metal Extractor [f=0020162] [20162] Event [5328,241.480103,2224]: 0 finished unit Scalpel [f=0020318] Autoquit sending quit command. [f=0020318] [QuitAction] user exited to system [f=0020318] [SpringApp::Kill][1] fromRun=1 [f=0020318] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0020318] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020318] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0020318] [ThreadPool::SetThreadCount][2] workers=0 [f=0020318] [SpringApp::Kill][2] [f=0020318] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0020318] [Game::KillLua][3] dtor=0 luaUI=0x5a671bc0 [f=0020318] Start widgetHandler:Shutdown [f=0020318] Shutdown - SaveOrderList Complete [f=0020318] Writing last game win data [f=0020318] Shutdown - SaveConfigData Complete [f=0020318] Shutdown Widget - Chili Highlight [f=0020318] Shutdown Widget - Save/Load API [f=0020318] Shutdown Widget - Draw After Chili [f=0020318] Shutdown Widget - EPIC Menu [f=0020318] Shutdown Widget - Chili Minimap [f=0020318] Shutdown Widget - Chili Widget Selector [f=0020318] Shutdown Widget - Local Team Colors [f=0020318] Shutdown Widget - Display Keys 2 [f=0020318] Shutdown Widget - Save Game Menu [f=0020318] Shutdown Widget - HealthBars [f=0020318] Shutdown Widget - Noises [f=0020318] Shutdown Widget - Unit Icons [f=0020318] Shutdown Widget - Win Counter [f=0020318] Shutdown Widget - SpringRTS Replay Stats [f=0020318] Shutdown Widget - BuildETA [f=0020318] Shutdown Widget - Modular Comm Info [f=0020318] Shutdown Widget - Music Player v2 [f=0020318] Shutdown Widget - State Reverse and Latency [f=0020318] Shutdown Widget - CameraShake [f=0020318] Shutdown Widget - Chili Economy Panel Default [f=0020318] Shutdown Widget - Chili EndGame Window [f=0020318] Shutdown Widget - Chili Nuke Warning [f=0020318] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020318] Shutdown Widget - Chili Spectator Panels [f=0020318] Shutdown Widget - Context Menu [f=0020318] Shutdown Widget - Darkening [f=0020318] Shutdown Widget - Defense Range Zero-K [f=0020318] Shutdown Widget - Grab Input [f=0020318] Input grabbing is disabled! [f=0020318] Shutdown Widget - Highlight Geos [f=0020318] Shutdown Widget - Local Widgets Config [f=0020318] Shutdown Widget - MinimapEvents [f=0020318] Shutdown Widget - MetalFeatures (new) [f=0020318] Shutdown Widget - Missile Silo Range [f=0020318] Shutdown Widget - Point Tracker [f=0020318] Shutdown Widget - Showeco and Grid Drawer [f=0020318] Shutdown Widget - Stereo3D [f=0020318] Shutdown Widget - Attack AoE [f=0020318] Shutdown Widget - Map Edge Extension [f=0020318] Shutdown Widget - Selection Send [f=0020318] Shutdown Widget - LupsManager [f=0020318] Shutdown Widget - Newton Firezone [f=0020318] Shutdown Widget - Chili Pro Console [f=0020318] Shutdown Widget - Persistent Build Height [f=0020318] Shutdown Widget - Lasso Terraform GUI [f=0020318] Shutdown Widget - Chili Framework [f=0020318] Shutdown Widget - Lups [f=0020318] Shutdown Widget - Custom Markers [f=0020318] Shutdown Widget - Chili Core Selector [f=0020318] Shutdown Widget - Mex Placement Handler [f=0020318] Shutdown Widget - Select Keys [f=0020318] Shutdown Widget - Pause Screen [f=0020318] Shutdown Widget - Layout Handler [f=0020318] Shutdown Widget - Text To Speech Control [f=0020318] End widgetHandler:Shutdown [f=0020318] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2041498,168864179} {int,ext,rec}Allocs={19952419,0,0} {chunk,block}Bytes={168864179,0} [f=0020318] [Game::KillLua][1] dtor=0 luaGaia=0x59e1f950 [f=0020318] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1788607,153895543} {int,ext,rec}Allocs={19952420,0,0} {chunk,block}Bytes={153895543,0} [f=0020318] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1788607,153895543} {int,ext,rec}Allocs={19952420,0,0} {chunk,block}Bytes={153895543,0} [f=0020318] [Game::KillLua][2] dtor=0 luaRules=0x5a3da530 [f=0020318] Start gadgetHandler:Shutdown [f=0020318] Shutdown - StartSetup [f=0020318] Shutdown - UnitMorph [f=0020318] Shutdown - Carrier Drones [f=0020318] Shutdown - LupsNanoSpray [f=0020318] Shutdown - Missile Silo Controller [f=0020318] Shutdown - Modular Comm Info [f=0020318] Shutdown - Terrain Texture Handler [f=0020318] Shutdown - UnitCloakShield [f=0020318] Shutdown - Starlight Handler [f=0020318] End gadgetHandler:Shutdown [f=0020318] Start gadgetHandler:Shutdown [f=0020318] Shutdown - Save/Load [f=0020318] Shutdown - Teleport Throw [f=0020318] Shutdown - UnitMorph [f=0020318] Shutdown - Modular Comm Info [f=0020318] Shutdown - Retreat Command [f=0020318] Shutdown - Shockwaves [f=0020318] Shutdown - UnitCloakShield [f=0020318] Shutdown - Lups Cloak FX [f=0020318] Shutdown - Lups [f=0020318] Shutdown - Lups Shield [f=0020318] End gadgetHandler:Shutdown [f=0020318] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19952452,0,0} {chunk,block}Bytes={0,0} [f=0020318] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19952452,0,0} {chunk,block}Bytes={0,0} [f=0020318] [Game::KillLua][4] dtor=0 [f=0020318] [Game::~CGame][1] [f=0020318] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0020318] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0020318] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0020318] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0020318] [Game::KillLua][4] dtor=1 [f=0020318] [Game::KillMisc][1] [f=0020318] [Game::KillMisc][2] [f=0020318] [Game::KillMisc][3] [f=0020318] [Game::KillRendering][1] [f=0020318] [3DOParser::Kill] allocated 1 pieces [f=0020318] [S3OParser::Kill] allocated 351 pieces [f=0020318] [AssParser::Kill] allocated 33 pieces [f=0020318] [Game::KillInterface][1] [f=0020318] [Game::KillInterface][2] [f=0020318] [Game::KillSimulation][1] [f=0020318] [Game::KillSimulation][2] [f=0020318] [CCollisionHandler] dis-/continuous tests: 0/744596 [f=0020318] [Game::KillSimulation][3] [f=0020318] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020318] [~CPathCache(24x16)] cacheHits=81 hitPercentage=25% numHashColls=0 maxCacheSize=54 [f=0020318] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020318] [~CPathCache(48x32)] cacheHits=150 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020318] [~CRectangleOverlapHandler] 0% overlap reduction [f=0020318] [LosHandler::Kill] raycast instance cache-{hits,misses}={6951,16811}; shared=0%; cached=29% [f=0020318] [Game::KillSimulation][4] [f=0020318] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0020318] [Game::~CGame][2] [f=0020318] [Game::~CGame][3] [f=0020318] [SpringApp::Kill][3] [f=0020318] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 215283 bytes sent 322603 bytes recv'd [f=0020318] [SpringApp::Kill][4] font=0x460daaa0 [f=0020318] [SpringApp::Kill][5] [f=0020318] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x46148fc0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2253ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=41ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=24ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=21ms file="bitmaps/loadpictures/fire.png" indx=517 inflSize=3301kb readTime=21ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=19ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=19ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luarules/utilities/istargetreachable.lua" indx=1951 inflSize=1kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 40752057 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x4623dc00) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4622f730) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46158970) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f159801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]