[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2Lz48T4eXl/springsettings.1259441.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f0ba801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4069 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259441/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c2f8e0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c2f8e0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 503ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 675ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 112ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259441/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259441/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51305cc0,0x5122d8c0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8ddabb61a299b2d4f6eef14548b97af0 [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_elo,player_level|False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={000000012e250000,000000012e9851c0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000135a313f0,00000000d094efd0}]" [f=-000001] Allies: I choose: Zeta! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000ed99c8b0,0000000158ca7300}]" [f=-000001] [Game::ClientReadNet] added new player Hazy_uhyR with number 3 to team 0 [f=-000001] > SPRINGIE:User Hazy_uhyR|hoveraa|0_1||False|||DK [f=-000001] Connection attempt from Hazy_uhyR [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000d8d62690,00000000b7301690}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [363,195.768188,877]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3733,195.765564,5353]: 1 finished unit Recon Commander [f=0000000] [0] Maspy, team: 0, elo:2800, userid: 518109 [f=0000000] [0] therxyy, team: 1, elo:2673, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000006] [6] Event [3696,195.761719,5232]: 1 finished unit Rover Assembly [f=0000018] [18] Event [224,195.761719,848]: 0 finished unit Tank Foundry [f=0000165] [Hazy_uhyR] Allies: I think maspy just ranked down. pretty sure he was purple before the end of that game [f=0000207] [207] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Dart [f=0000302] [302] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0000337] [337] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Dart [f=0000359] [359] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000557] [557] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000574] [574] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0000713] [713] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Mason [f=0000778] [778] Event [3864,195.761719,5352]: 1 finished unit Solar Collector [f=0001067] [1067] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0001174] [1174] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0001261] [1261] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0001272] [1272] Event [792,338.818359,1384]: 0 finished unit Wind/Tidal Generator [f=0001370] [1370] Event [3264,338.818359,4624]: 1 finished unit Radar Tower [f=0001407] [1407] Event [856,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0001407] [1407] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0001450] [1450] Event [3912,195.761719,5256]: 1 finished unit Solar Collector [f=0001606] [1606] Event [920,338.818359,1432]: 0 finished unit Wind/Tidal Generator [f=0001616] [1616] Event [3272,338.818359,4664]: 1 finished unit Wind/Tidal Generator [f=0001852] [1852] Event [3304,338.302734,4712]: 1 finished unit Wind/Tidal Generator [f=0001957] [1957] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001987] [1987] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0002242] [2242] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0002289] [2289] Event [984,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0002314] [2314] Event [1416.95325,195.761719,1145.76843]: 1 lost unit Dart [f=0002427] [2427] Event [984,338.818359,1496]: 0 finished unit Wind/Tidal Generator [f=0002444] [2444] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002517] [2517] Event [904,338.818359,1480]: 0 finished unit Wind/Tidal Generator [f=0002608] [2608] Event [840,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0002614] [2614] Event [3688,195.761719,5448]: 1 lost unit Metal Extractor [f=0002632] [2632] Event [224,197.081726,876]: 0 finished unit Welder [f=0002651] [2651] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002762] [2762] Event [1024,338.818359,1488]: 0 finished unit Radar Tower [f=0002773] [2773] Event [3647.72437,195.761719,5318.71826]: 1 lost unit Scorcher [f=0002857] [2857] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0002877] [2877] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002886] [2886] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002896] [2896] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002920] [2920] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002942] [2942] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002956] [2956] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002977] [2977] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0002986] [2986] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0003006] [3006] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0003016] [3016] Event [3695.99805,196.406815,5214.00781]: 1 lost unit Scorcher [f=0003232] [3232] Event [3928,195.761719,5112]: 1 lost unit Metal Extractor [f=0003274] [3274] Event [518.44519,195.761719,2063.66846]: 1 lost unit Dart [f=0003303] [3303] Event [3648,195.761719,4208]: 1 finished unit Lotus [f=0003535] [3535] Event [3493.43921,195.761719,5198.30225]: 0 lost unit Kodachi [f=0003595] [3595] Event [3688,194.859161,5448]: 1 finished unit Metal Extractor [f=0003742] [3742] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0003932] [3932] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004003] [4003] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0004082] [4082] Event [504,195.761719,664]: 0 finished unit Solar Collector [f=0004200] [4200] Event [1584,195.761719,1856]: 0 finished unit Lotus [f=0004203] [4203] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0004308] [4308] Event [3928,194.859161,5112]: 1 finished unit Metal Extractor [f=0004326] [4326] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0004642] [4642] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0004836] [4836] Event [360,195.761719,776]: 0 finished unit Caretaker [f=0004847] [4847] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0004862] [4862] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0004921] [4921] Event [3552,195.761719,3728]: 1 finished unit Lotus [f=0004987] [4987] Event [424,195.761719,616]: 0 finished unit Solar Collector [f=0005017] [5017] Event [2985.44385,195.761719,5302.62109]: 0 lost unit Kodachi [f=0005017] [5017] Event [3127.80151,195.761719,5183.74951]: 1 lost unit Scorcher [f=0005052] [5052] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0005100] [5100] Event [1168,195.761719,2464]: 0 finished unit Lotus [f=0005178] [Game::ClientReadNet] added new player Dave[tB] with number 4 to team 0 [f=0005179] > SPRINGIE:User Dave[tB]|turretaaclose|6_7||False|TheGBC|Dynasty|US [f=0005184] [5184] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0005199] Connection attempt from Dave[tB] [f=0005199] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005199] -> Connection established (given id 4) [f=0005211] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0005211] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005380] [5380] Event [1000,195.761719,2520]: 0 finished unit Solar Collector [f=0005444] [5444] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0005531] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0005545] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0005545] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000cea0d410,00000000ccf32d20}]" [f=0005551] [5551] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0005581] [5581] Event [40,195.761719,1112]: 0 finished unit Solar Collector [f=0005588] [5588] Event [2833.53369,195.761719,4889.74072]: 1 lost unit Scorcher [f=0005834] [5834] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0005923] [Dave[tB]] Allies: nah [f=0005939] [5939] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0005963] [5963] Event [136,195.761719,1112]: 0 finished unit Solar Collector [f=0006000] [6000] Event [3744,195.761719,3392]: 1 finished unit Lotus [f=0006236] [6236] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0006304] [6304] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0006422] [6422] Event [256,195.761719,1040]: 0 finished unit Lotus [f=0006527] [6527] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0006540] [6540] Event [3848,195.761719,3432]: 1 finished unit Metal Extractor [f=0006613] [6613] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Mason [f=0006766] [6766] Event [1104,195.761719,3104]: 0 finished unit Lotus [f=0006772] [Dave[tB]] Allies: i'd be surprised if therxyy can beat him here [f=0006844] [6844] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0006923] [6923] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0006927] [Dave[tB]] Allies: i think this is a good map for masper [f=0007006] [7006] Event [3928,195.761719,3512]: 1 finished unit Solar Collector [f=0007126] [7126] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0007331] [7331] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0007350] [7350] Event [976,195.761719,3296]: 0 finished unit Lotus [f=0007356] [7356] Event [3688,194.859161,5448]: 1 lost unit Metal Extractor [f=0007438] [7438] Event [3647.43994,195.248184,5487.60254]: 1 lost unit Scorcher [f=0007456] [7456] Event [3864,195.761719,3624]: 1 finished unit Solar Collector [f=0007514] [7514] Event [3901.56445,195.761719,3315.08716]: 0 lost unit Kodachi [f=0007530] [7530] Event [3744,195.761719,3392]: 1 lost unit Lotus [f=0007543] [7543] Event [1032,195.761719,3176]: 0 finished unit Solar Collector [f=0007558] [7558] Event [4004.13403,195.761719,5464.4585]: 0 lost unit Kodachi [f=0007620] [ATOSTIC] Allies: i also have troubel scorcher koda [f=0007632] [7632] Event [3945.44873,195.761719,5596.64209]: 1 lost unit Scorcher [f=0007649] [7649] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0007654] [7654] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0007675] [7675] Event [3873.63159,195.761719,5585.73291]: 0 lost unit Kodachi [f=0007722] [7722] Event [3908.24438,195.761719,5836.98828]: 0 lost unit Kodachi [f=0007728] [7728] Event [3848,195.761719,3432]: 1 lost unit Metal Extractor [f=0007734] [7734] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0007878] [7878] Event [3843.72388,195.761719,3272.49561]: 1 lost unit Scorcher [f=0007912] [7912] Event [3456,195.81665,5200]: 1 finished unit Rover Plate [f=0007916] [7916] Event [3716.04248,195.761719,2948.35352]: 1 lost unit Scorcher [f=0007923] [7923] Event [3868.77856,195.761719,2919.48804]: 0 lost unit Kodachi [f=0007936] [7936] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0008112] [8112] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0008127] [Dave[tB]] Allies: who doesnt [f=0008137] [8137] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0008159] [8159] Event [3768,195.761719,3560]: 1 finished unit Metal Extractor [f=0008282] [8282] Event [224,197.081726,876]: 0 finished unit Welder [f=0008305] [8305] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0008313] [8313] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0008493] [8493] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0008569] [8569] Event [792,195.761719,3896]: 0 finished unit Solar Collector [f=0008589] [8589] Event [224,197.081726,876]: 0 finished unit Welder [f=0008755] [8755] Event [888,195.791016,3768]: 0 finished unit Solar Collector [f=0008758] [ATOSTIC] Allies: some gud koda micro and so many raiders suck [f=0008789] [8789] Event [2488,195.761719,4280]: 1 finished unit Solar Collector [f=0008884] [8884] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0008925] [8925] Event [3848,194.859161,3432]: 1 finished unit Metal Extractor [f=0009023] [9023] Event [3688,194.031372,5448]: 1 finished unit Metal Extractor [f=0009030] [9030] Event [1056,195.761719,3856]: 0 finished unit Lotus [f=0009034] [9034] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0009086] [9086] Event [224,197.081726,876]: 0 finished unit Welder [f=0009128] [9128] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0009258] [9258] Event [3684.86353,195.778915,3342.60205]: 1 lost unit Scorcher [f=0009264] [9264] Event [3848,194.859161,3432]: 1 lost unit Metal Extractor [f=0009357] [9357] Event [3776,195.29007,3424]: 1 lost unit Lotus [f=0009369] [9369] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0009376] [9376] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Mason [f=0009408] [9408] Event [360,195.761719,1960]: 0 finished unit Solar Collector [f=0009412] [9412] Event [1144,195.761719,216]: 0 finished unit Solar Collector [f=0009543] [9543] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0009637] [9637] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0009644] [9644] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0009786] [9786] Event [1336,195.761719,216]: 0 finished unit Solar Collector [f=0009792] [9792] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0009814] [9814] Event [3044.13452,195.761719,5948.4751]: 1 lost unit Mason [f=0009931] [9931] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0010017] [10017] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0010101] [10101] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0010102] [10102] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0010114] [10114] Event [3614.02002,195.761719,5798.39258]: 0 lost unit Kodachi [f=0010140] [10140] Event [1464,195.761719,248]: 0 finished unit Solar Collector [f=0010171] [10171] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0010186] [10186] Event [3798.08789,195.959732,3501.97388]: 0 lost unit Kodachi [f=0010217] [10217] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0010245] [10245] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0010442] [10442] Event [3982.56519,195.762924,3420.77466]: 1 lost unit Scorcher [f=0010488] [10488] Event [1256,195.761719,168]: 0 finished unit Solar Collector [f=0010510] [10510] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0010517] [10517] Event [1993.11621,195.761719,5448.59863]: 0 lost unit Kodachi [f=0010538] [10538] Event [4026.92358,195.761719,3644.97095]: 0 lost unit Kodachi [f=0010580] [10580] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0010607] [10607] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0010608] [10608] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0010624] [10624] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0010812] [10812] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0010855] [10855] Event [1344,195.761719,112]: 0 finished unit Lotus [f=0010883] [10883] Event [224,197.081726,876]: 0 finished unit Welder [f=0010978] ATOSTIC added point: its like wut [f=0011009] [11009] Event [3048,195.761719,3720]: 1 finished unit Metal Extractor [f=0011072] [11072] Event [2320,195.761719,1184]: 0 finished unit Lotus [f=0011079] [11079] Event [2576,195.761719,1728]: 0 finished unit Lotus [f=0011140] [11140] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0011185] [11185] Event [1024,195.761719,4560]: 0 finished unit Lotus [f=0011193] [11193] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0011257] [11257] Event [1040,195.761719,4336]: 0 finished unit Lotus [f=0011356] ATOSTIC added point: ^2 koda vs huge scorcher line [f=0011415] [11415] Event [2936,195.761719,6072]: 1 lost unit Metal Extractor [f=0011448] [11448] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0011450] [11450] Event [2996.63599,195.761719,6024.02393]: 0 lost unit Kodachi [f=0011518] [11518] Event [3320.39136,195.761719,6060.7334]: 0 lost unit Kodachi [f=0011528] [11528] Event [184,195.761719,648]: 0 finished unit Caretaker [f=0011538] [11538] Event [3048,195.761719,3720]: 1 lost unit Metal Extractor [f=0011542] [11542] Event [1792,195.761719,5072]: 1 finished unit Lotus [f=0011715] [11715] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0011856] [11856] Event [1136,195.761719,4480]: 0 finished unit Lotus [f=0011897] [11897] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0011921] [11921] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0011988] [11988] Event [2412.24902,195.761719,3922.93018]: 1 lost unit Scorcher [f=0012006] [12006] Event [224,197.081726,876]: 0 finished unit Ogre [f=0012012] [12012] Event [1954.15808,195.761719,3988.8916]: 1 lost unit Scorcher [f=0012033] [12033] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0012054] [12054] Event [2078.16821,195.761719,3741.88525]: 0 lost unit Kodachi [f=0012120] [12120] Event [1344,195.761719,4320]: 0 finished unit Lotus [f=0012299] [12299] Event [2576,195.761719,1984]: 0 finished unit Lotus [f=0012300] [12300] Event [2547.09985,195.761719,4444.88672]: 1 lost unit Scorcher [f=0012302] [12302] Event [2912,193.371094,432]: 0 finished unit Lotus [f=0012304] [12304] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0012424] [12424] Event [1344,195.761719,4320]: 0 lost unit Lotus [f=0012428] [12428] Event [3568,195.761719,5344]: 1 finished unit Rover Plate [f=0012474] [12474] Event [1392,195.761719,4176]: 0 finished unit Lotus [f=0012482] [12482] Event [1750.90039,195.761719,3904.73755]: 0 lost unit Kodachi [f=0012518] [12518] Event [1552,195.761719,4272]: 1 lost unit Lotus [f=0012542] [12542] Event [224,197.081726,876]: 0 finished unit Ogre [f=0012569] [12569] Event [3048,194.859161,3720]: 1 finished unit Metal Extractor [f=0012677] [12677] Event [2960,188.390625,320]: 0 finished unit Lotus [f=0012692] [12692] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Scorcher [f=0012759] [12759] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0012795] [12795] Event [1624,195.761719,4536]: 1 lost unit Metal Extractor [f=0012821] [12821] Event [1440,195.769958,4400]: 0 finished unit Lotus [f=0012913] [12913] Event [2244.54663,195.761719,3133.20166]: 1 lost unit Scorcher [f=0012953] [12953] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0012961] [12961] Event [1996.64026,195.761719,3577.74121]: 1 lost unit Scorcher [f=0012973] [12973] Event [2904,192.914063,312]: 0 finished unit Solar Collector [f=0012976] [12976] Event [2013.0166,195.761719,3086.29688]: 0 lost unit Kodachi [f=0012997] [12997] Event [200,195.761719,568]: 0 finished unit Solar Collector [f=0013033] [13033] Event [1779.37622,195.761719,3854.3772]: 0 lost unit Kodachi [f=0013052] [13052] Event [1741.27136,195.761719,3459.85303]: 1 lost unit Scorcher [f=0013062] [13062] Event [3456.02759,195.81665,5182]: 1 finished unit Scorcher [f=0013073] [13073] Event [1514.93701,195.761719,3304.53247]: 0 lost unit Kodachi [f=0013146] [13146] Event [1442.20776,195.761719,3102.90894]: 1 lost unit Scorcher [f=0013150] ATOSTIC added point: [f=0013163] [13163] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0013172] ATOSTIC added point: [f=0013186] [13186] Event [1576,195.761719,344]: 0 finished unit Solar Collector [f=0013187] [13187] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0013204] [13204] Event [296,195.761719,552]: 0 finished unit Solar Collector [f=0013271] [13271] Event [3568.02759,195.761719,5326]: 1 finished unit Scorcher [f=0013280] [13280] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0013297] [13297] Event [2936,189.808594,184]: 0 finished unit Solar Collector [f=0013382] [13382] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0013394] [13394] Event [3848,194.031372,3432]: 1 finished unit Metal Extractor [f=0013442] [13442] Event [408,195.761719,504]: 0 finished unit Solar Collector [f=0013548] [13548] Event [1672,195.761719,376]: 0 finished unit Solar Collector [f=0013628] [13628] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0013674] [13674] Event [488,195.761719,472]: 0 finished unit Solar Collector [f=0013710] [13710] Event [3048,173.742188,248]: 0 finished unit Solar Collector [f=0013748] [13748] Event [3296,195.755859,1760]: 0 finished unit Lotus [f=0013905] [13905] Event [1840,195.761719,4064]: 0 finished unit Lotus [f=0013935] [13935] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0013936] [13936] Event [1848,195.761719,456]: 0 finished unit Solar Collector [f=0013977] [13977] Event [3008.35083,195.761719,2784.95215]: 0 lost unit Kodachi [f=0013999] [13999] Event [3064,173.273438,344]: 0 finished unit Solar Collector [f=0014138] [14138] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0014164] [14164] Event [2632,195.761719,4200]: 1 lost unit Metal Extractor [f=0014204] [14204] Event [3176,195.761719,2968]: 1 finished unit Metal Extractor [f=0014242] [14242] Event [2320,195.761719,4512]: 1 finished unit Lotus [f=0014265] [14265] Event [1896,195.761719,552]: 0 finished unit Solar Collector [f=0014296] [14296] Event [3048,180.521484,472]: 0 finished unit Solar Collector [f=0014333] [14333] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0014340] [14340] Event [3176,195.269775,2968]: 1 lost unit Metal Extractor [f=0014482] [14482] Event [3392.83301,199.908691,2510.18164]: 1 lost unit Mason [f=0014493] [14493] Event [3397.92993,197.368378,2571.7041]: 1 lost unit Scorcher [f=0014502] [14502] Event [3387.86816,196.014862,2654.59277]: 0 lost unit Kodachi [f=0014519] [14519] Event [312,195.761719,648]: 0 finished unit Caretaker [f=0014534] [14534] Event [3377.20361,196.893631,2600.06812]: 1 lost unit Scorcher [f=0014556] [14556] Event [3356.36987,196.514908,2599.10254]: 1 lost unit Scorcher [f=0014584] [14584] Event [3199.81519,195.761719,2804.06201]: 1 lost unit Scorcher [f=0014591] [14591] Event [2808,195.662109,280]: 0 finished unit Solar Collector [f=0014595] [14595] Event [1944,195.761719,648]: 0 finished unit Solar Collector [f=0014611] [14611] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0014618] [14618] Event [3695.99805,196.406815,5214.00781]: 1 finished unit Fencer [f=0014620] [14620] Event [2954.55884,195.761719,2490.94971]: 1 lost unit Scorcher [f=0014644] [14644] Event [2975.69067,195.171463,2522.32861]: 1 lost unit Scorcher [f=0014677] [14677] Event [3128.24487,195.761719,2558.64307]: 1 lost unit Scorcher [f=0014692] [14692] Event [3688,195.852203,5368]: 1 finished unit Caretaker [f=0014722] [14722] Event [2160,195.761719,4544]: 1 finished unit Lotus [f=0014752] [14752] Event [3206.27393,195.761734,2361.74561]: 0 lost unit Kodachi [f=0014753] [14753] Event [3212.78931,195.768936,2328.2356]: 1 lost unit Scorcher [f=0014755] [14755] Event [3196.64771,195.779236,2298.06323]: 1 lost unit Scorcher [f=0014772] [14772] Event [224,197.081726,876]: 0 finished unit Kodachi [f=0014803] [14803] Event [3456.02759,195.81665,5182]: 1 finished unit Fencer [f=0014822] [14822] Event [3568.02759,195.761719,5326]: 1 finished unit Fencer [f=0014841] [14841] Event [3369.30078,196.193588,2694.67285]: 1 lost unit Scorcher [f=0014852] [14852] Event [2921.64966,195.804306,2591.38037]: 1 lost unit Scorcher [f=0014856] ATOSTIC added point: [f=0014902] [14902] Event [104,195.761719,696]: 0 finished unit Caretaker [f=0014902] [14902] Event [3048,193.164215,3720]: 1 lost unit Metal Extractor [f=0014940] [14940] Event [1992,195.761719,744]: 0 finished unit Solar Collector [f=0014940] lmao [f=0014981] [14981] Event [2776,195.755859,200]: 0 finished unit Solar Collector [f=0015021] legit [f=0015072] just play tanks [f=0015097] [15097] Event [2096,195.761719,4656]: 1 finished unit Lotus [f=0015138] [15138] Event [3029.07178,195.761719,4053.06274]: 1 lost unit Fencer [f=0015165] [15165] Event [2384,195.761719,3984]: 0 finished unit Lotus [f=0015183] [15183] Event [224,197.081726,876]: 0 finished unit Ogre [f=0015202] easiest way to beat me [f=0015222] [15222] Event [3320.00195,195.761719,4069.97925]: 1 lost unit Scorcher [f=0015233] [15233] Event [3336.00635,195.204056,4040.42017]: 1 lost unit Scorcher [f=0015239] yeah and be amazing like me [f=0015263] [15263] Event [2488,195.761719,4280]: 1 lost unit Solar Collector [f=0015272] [15272] Event [40,195.761719,840]: 0 finished unit Caretaker [f=0015285] [15285] Event [2040,195.761719,840]: 0 finished unit Solar Collector [f=0015288] [15288] Event [undefined]: therxyy resigned [f=0015288] game_message: therxyy has been destroyed! [f=0015288] game_message: Maspy wins! [f=0015288] Submitting stats [f=0015288] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015288] Part| Total Time|Time of the last 0.5s [f=0015288] Draw 25954.33ms 16.95% [f=0015288] Lua::Callins::Synced 10302.85ms 22.03% [f=0015288] Lua::Callins::Unsynced 35678.98ms 23.13% [f=0015288] Lua::CollectGarbage::Synced 478.21ms 0.30% [f=0015288] Lua::CollectGarbage::Unsynced 1063.90ms 0.30% [f=0015288] Misc::Profiler::AddTime 99.39ms 0.00% [f=0015288] Sim 36194.96ms 72.08% [f=0015288] [15288] Received game_message: therxyy has been destroyed! [f=0015288] [15288] Received game_message: Maspy wins! [f=0015289] [15289] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 30,5800,9265,5800,9265,58.631443,625.945435,58.631443,625.945435,0,0,0,0,0,0,0,0,379.761078,213.463257,379.761078,213.463257,2969.3772,4220.68066,2969.3772,4220.68066,270,1530,270,1530,19.911768,40.8266525,19.911768,40.8266525,1330,1330,1330,1330,27.0962944,44.9241219,27.0962944,44.9241219,1690,1510,1690,1510,2810,2893.40063,2810,2893.40063,2510,4895,2510,4895,3027.06714,2980,3027.06714,2980,534.955933,0,534.955933,0,4491.95117,3417.85107,4491.95117,3417.85107 [f=0015289] [15289] Game End Stats Values: 31,5885,9885,5885,9885,59.3893967,626.569397,59.3893967,626.569397,0,0,0,0,0,0,0,0,681.197632,213.463257,681.197632,213.463257,3082.95825,4289.75244,3082.95825,4289.75244,270,1530,270,1530,19.8215008,47.3107796,19.8215008,47.3107796,1330,1330,1330,1330,38.9172287,46.0415916,38.9172287,46.0415916,1690,1680,1690,1680,2980,3153.40063,2980,3153.40063,2595,5345,2595,5345,3476.06763,3150,3476.06763,3150,534.955933,0,534.955933,0,4584.43652,3536.9541,4584.43652,3536.9541 [f=0015289] [15289] Game End Stats Values: 32,5885,10685,5885,10685,59.7879639,641.966614,59.7879639,641.966614,0,0,0,0,0,0,0,0,800.83667,213.463257,800.83667,213.463257,3211.15454,4400.61523,3211.15454,4400.61523,270,1710,270,1710,20.1611118,57.1658707,20.1611118,57.1658707,1330,1330,1330,1330,28.0265713,49.0264816,28.0265713,49.0264816,1690,2020,1690,2020,2980,3153.40063,2980,3153.40063,2595,5625,2595,5625,3476.06763,3150,3476.06763,3150,534.955933,3.19525957,534.955933,3.19525957,4695.29932,3665.15039,4695.29932,3665.15039 [f=0015289] [15289] Game End Stats Values: 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34,5175,11385,5175,11385,62.0725861,797.511658,62.0725861,797.511658,0,0,0,0,0,0,0,0,1037.62109,336.879852,1037.62109,336.879852,4296.37598,5818.68018,4296.37598,5818.68018,450,1710,450,1710,19.8645229,71.1941299,19.8645229,71.1941299,1330,1330,1330,1330,26.078022,53.9120293,26.078022,53.9120293,825,2190,825,2190,3490,4743.40039,3490,4743.40039,2570,6155,2570,6155,5066.06738,3660,5066.06738,3660,534.955933,147.985825,534.955933,147.985825,6180.18945,4827.53516,6180.18945,4827.53516 [f=0015289] [15289] Game End Stats Values: 35,4575,12545,4575,12545,63.1882973,836.743408,63.1882973,836.743408,0,0,0,0,0,0,0,0,1108.34473,336.879852,1108.34473,336.879852,4310.6084,6216.0918,4310.6084,6216.0918,540,1800,540,1800,20.6715164,76.9517517,20.6715164,76.9517517,1330,1330,1330,1330,24.4743824,50.6154556,24.4743824,50.6154556,290,2690,290,2690,3490,5433.40039,3490,5433.40039,2415,6725,2415,6725,5756.06738,3660,5756.06738,3660,534.955933,147.985825,534.955933,147.985825,6577.60107,4841.76758,6577.60107,4841.76758 [f=0015317] [15317] Event [2218.60034,195.798645,4627.36865]: 1 lost unit Recon Commander [f=0015327] [15327] Event [3848,192.533569,3432]: 1 lost unit Metal Extractor [f=0015364] [15364] Event [3240,195.761719,1688]: 0 finished unit Solar Collector [f=0015375] [15375] Event [2792,195.755859,88]: 0 finished unit Solar Collector [f=0015428] Spectator therxyy left the game: normal quit [f=0015428] [15428] Event [undefined]: therxyy quit [f=0015434] Player Maspy left the game: normal quit [f=0015434] [15434] Event [undefined]: Maspy quit [f=0015434] Spectator ATOSTIC left the game: normal quit [f=0015434] [15434] Event [undefined]: ATOSTIC quit [f=0015451] Spectator Hazy_uhyR left the game: normal quit [f=0015451] [15451] Event [undefined]: Hazy_uhyR quit [f=0015493] No clients connected, shutting down server [f=0015493] Server shutdown [f=0015493] [15493] all players disconnected [f=0015496] [15496] Event [2544,195.761719,3968]: 0 finished unit Lotus [f=0015603] [15603] Event [224,197.081726,876]: 0 finished unit Ogre [f=0015725] [15725] Event [2088,195.761719,936]: 0 finished unit Solar Collector [f=0015760] [15760] Event [3224,195.703125,1560]: 0 finished unit Solar Collector [f=0015796] [15796] Event [2656,195.761719,3840]: 0 finished unit Lotus [f=0016079] [16079] Event [2136,195.761719,1032]: 0 finished unit Solar Collector [f=0016409] [16409] Event [2184,195.761719,1128]: 0 finished unit Solar Collector [f=0016525] [16525] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0016588] [16588] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0016754] [16754] Event [2232,195.761719,1224]: 0 finished unit Solar Collector [f=0018294] Autoquit sending quit command. [f=0018294] [QuitAction] user exited to system [f=0018294] [SpringApp::Kill][1] fromRun=1 [f=0018294] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018294] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018294] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018294] [ThreadPool::SetThreadCount][2] workers=0 [f=0018294] [SpringApp::Kill][2] [f=0018294] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018294] [Game::KillLua][3] dtor=0 luaUI=0x51775cb0 [f=0018294] Start widgetHandler:Shutdown [f=0018294] Shutdown - SaveOrderList Complete [f=0018294] Writing last game win data [f=0018294] Shutdown - SaveConfigData Complete [f=0018294] Shutdown Widget - Save/Load API [f=0018294] Shutdown Widget - Chili Highlight [f=0018294] Shutdown Widget - Draw After Chili [f=0018294] Shutdown Widget - EPIC Menu [f=0018294] Shutdown Widget - Chili Widget Selector [f=0018294] Shutdown Widget - Chili Minimap [f=0018294] Shutdown Widget - Local Team Colors [f=0018294] Shutdown Widget - Display Keys 2 [f=0018294] Shutdown Widget - Save Game Menu [f=0018294] Shutdown Widget - Unit Icons [f=0018294] Shutdown Widget - Noises [f=0018294] Shutdown Widget - HealthBars [f=0018294] Shutdown Widget - Win Counter [f=0018294] Shutdown Widget - BuildETA [f=0018294] Shutdown Widget - SpringRTS Replay Stats [f=0018294] Shutdown Widget - Modular Comm Info [f=0018294] Shutdown Widget - Stereo3D [f=0018294] Shutdown Widget - Showeco and Grid Drawer [f=0018294] Shutdown Widget - Point Tracker [f=0018294] Shutdown Widget - Missile Silo Range [f=0018294] Shutdown Widget - MetalFeatures (new) [f=0018294] Shutdown Widget - MinimapEvents [f=0018294] Shutdown Widget - Local Widgets Config [f=0018294] Shutdown Widget - Highlight Geos [f=0018294] Shutdown Widget - Grab Input [f=0018294] Input grabbing is disabled! [f=0018294] Shutdown Widget - Defense Range Zero-K [f=0018294] Shutdown Widget - Darkening [f=0018294] Shutdown Widget - Context Menu [f=0018294] Shutdown Widget - Chili Spectator Panels [f=0018294] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018294] Shutdown Widget - Chili Nuke Warning [f=0018294] Shutdown Widget - Chili EndGame Window [f=0018294] Shutdown Widget - Chili Economy Panel Default [f=0018294] Shutdown Widget - CameraShake [f=0018294] Shutdown Widget - State Reverse and Latency [f=0018294] Shutdown Widget - Music Player v2 [f=0018294] Shutdown Widget - Attack AoE [f=0018294] Shutdown Widget - Map Edge Extension [f=0018294] Shutdown Widget - Selection Send [f=0018294] Shutdown Widget - LupsManager [f=0018294] Shutdown Widget - Newton Firezone [f=0018294] Shutdown Widget - Chili Pro Console [f=0018294] Shutdown Widget - Persistent Build Height [f=0018294] Shutdown Widget - Lasso Terraform GUI [f=0018294] Shutdown Widget - Lups [f=0018294] Shutdown Widget - Chili Framework [f=0018294] Shutdown Widget - Mex Placement Handler [f=0018294] Shutdown Widget - Chili Core Selector [f=0018294] Shutdown Widget - Custom Markers [f=0018294] Shutdown Widget - Select Keys [f=0018294] Shutdown Widget - Pause Screen [f=0018294] Shutdown Widget - Text To Speech Control [f=0018294] Shutdown Widget - Layout Handler [f=0018294] End widgetHandler:Shutdown [f=0018294] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={789067,86283885} {int,ext,rec}Allocs={16953279,0,0} {chunk,block}Bytes={86283885,0} [f=0018294] [Game::KillLua][1] dtor=0 luaGaia=0x5122d8c0 [f=0018294] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={554119,72209920} {int,ext,rec}Allocs={16953280,0,0} {chunk,block}Bytes={72209920,0} [f=0018294] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={554119,72209920} {int,ext,rec}Allocs={16953280,0,0} {chunk,block}Bytes={72209920,0} [f=0018294] [Game::KillLua][2] dtor=0 luaRules=0x51305cc0 [f=0018294] Start gadgetHandler:Shutdown [f=0018294] Shutdown - StartSetup [f=0018294] Shutdown - UnitMorph [f=0018294] Shutdown - Carrier Drones [f=0018294] Shutdown - LupsNanoSpray [f=0018294] Shutdown - Missile Silo Controller [f=0018294] Shutdown - Modular Comm Info [f=0018294] Shutdown - Terrain Texture Handler [f=0018294] Shutdown - UnitCloakShield [f=0018294] Shutdown - Starlight Handler [f=0018294] End gadgetHandler:Shutdown [f=0018294] Start gadgetHandler:Shutdown [f=0018294] Shutdown - Save/Load [f=0018294] Shutdown - Teleport Throw [f=0018294] Shutdown - UnitMorph [f=0018294] Shutdown - Modular Comm Info [f=0018294] Shutdown - Retreat Command [f=0018294] Shutdown - Shockwaves [f=0018294] Shutdown - UnitCloakShield [f=0018294] Shutdown - Lups Cloak FX [f=0018294] Shutdown - Lups [f=0018294] Shutdown - Lups Shield [f=0018294] End gadgetHandler:Shutdown [f=0018294] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16953312,0,0} {chunk,block}Bytes={0,0} [f=0018294] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16953312,0,0} {chunk,block}Bytes={0,0} [f=0018294] [Game::KillLua][4] dtor=0 [f=0018294] [Game::~CGame][1] [f=0018294] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018294] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018294] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018294] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018294] [Game::KillLua][4] dtor=1 [f=0018294] [Game::KillMisc][1] [f=0018294] [Game::KillMisc][2] [f=0018294] [Game::KillMisc][3] [f=0018294] [Game::KillRendering][1] [f=0018294] [3DOParser::Kill] allocated 1 pieces [f=0018294] [S3OParser::Kill] allocated 329 pieces [f=0018294] [AssParser::Kill] allocated 21 pieces [f=0018294] [Game::KillInterface][1] [f=0018294] [Game::KillInterface][2] [f=0018294] [Game::KillSimulation][1] [f=0018294] [Game::KillSimulation][2] [f=0018294] [CCollisionHandler] dis-/continuous tests: 0/216370 [f=0018294] [Game::KillSimulation][3] [f=0018294] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018294] [~CPathCache(16x24)] cacheHits=58 hitPercentage=25% numHashColls=0 maxCacheSize=13 [f=0018294] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018294] [~CPathCache(32x48)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018294] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018294] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018294] [LosHandler::Kill] raycast instance cache-{hits,misses}={5331,18037}; shared=0%; cached=22% [f=0018294] [Game::KillSimulation][4] [f=0018294] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018294] [Game::~CGame][2] [f=0018294] [Game::~CGame][3] [f=0018294] [SpringApp::Kill][3] [f=0018294] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192518 bytes sent 384544 bytes recv'd [f=0018294] [SpringApp::Kill][4] font=0x44b63aa0 [f=0018294] [SpringApp::Kill][5] [f=0018294] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44bd7930) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2248ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=49ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=35ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=34ms file="luaui/widgets/gui_ingame_guide.lua" indx=4724 inflSize=5kb readTime=33ms file="bitmaps/loadpictures/windgen.png" indx=532 inflSize=2589kb readTime=29ms file="unitpics/shiparty.png" indx=6634 inflSize=10kb readTime=24ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=23ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4810 inflSize=4kb readTime=22ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=575 inflSize=192kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 42023826 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44ccffa0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ccf260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c3a470) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f0ba801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]