[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.JtUfg5AARs/springsettings.1259284.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5ddc01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4087 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259284/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 198ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f54830] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f54830] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 570ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 637ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 103ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] WhiteDeath, spectator, false, allyTeamID, 1, customKeys.elo, , 1771, nil [f=-000001] isave, spectator, false, allyTeamID, 0, customKeys.elo,
, 2171, nil [f=-000001] Team 0, 1, 2171 [f=-000001] Team 1, 1, 1771 [f=-000001] firstAllyTeamMean, 2171 [f=-000001] secondAllyTeamMean, 1771 [f=-000001] lowerWinChance, 0.09090909 [f=-000001] autoHandicapValue, 1.14999998 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259284/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (227ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259284/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53815330,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ac92bb618c634c02a67c273c2c9ceb70 [f=-000001] Connection attempt from isave [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: isave changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from WhiteDeath [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: WhiteDeath changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiteDeath" string="[Game::Load][lua{Rules,Gaia}={000000013e29bcf0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="isave" string="[Game::Load][lua{Rules,Gaia}={00000000a63705c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player ReadThisToBlowMe with number 2 to team 0 [f=-000001] > SPRINGIE:User ReadThisToBlowMe|turretaaflak|2_3||False|||RO [f=-000001] Allies: I choose: you, pikachu ! [f=-000001] Connection attempt from ReadThisToBlowMe [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReadThisToBlowMe" string="[Game::Load][lua{Rules,Gaia}={00000000e8d1c8a0,0000000000000000}]" [f=-000001] !predict [f=-000001] > Team WhiteDeath has a 9.1% chance to win [f=-000001] > Team isave has a 90.9% chance to win [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [977,-17.060425,5573]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5294,-17.060669,751]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] isave, team: 1, elo:2171, userid: 428039 [f=0000000] [0] WhiteDeath, team: 0, elo:1771, userid: 466338 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [5184,-1,752]: 1 finished unit Hovercraft Platform [f=0000012] [12] Event [992,-1,5408]: 0 finished unit Hovercraft Platform [f=0000199] [199] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0000360] [360] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0000394] [394] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000505] [505] Event [991.950928,0,5440]: 0 finished unit Quill [f=0000507] [507] Event [5184,0,720]: 1 finished unit Quill [f=0000689] [689] Event [5370.8042,59.9368591,641.347351]: 1 finished unit Firefly [f=0000735] [735] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000754] [754] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000841] [841] Event [648,0,5432]: 0 finished unit Wind/Tidal Generator [f=0000976] [976] Event [680,0,5512]: 0 finished unit Wind/Tidal Generator [f=0001093] [1093] Event [991.950928,0,5440]: 0 finished unit Bolas [f=0001145] [1145] Event [712,0,5576]: 0 finished unit Wind/Tidal Generator [f=0001199] [1199] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0001297] [1297] Event [760,0,5640]: 0 finished unit Wind/Tidal Generator [f=0001428] [1428] Event [856,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001478] [1478] Event [5184,0,720]: 1 finished unit Claymore [f=0001564] [1564] Event [920,0,5656]: 0 finished unit Wind/Tidal Generator [f=0001778] [1778] Event [1000,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001833] [1833] Event [991.950928,0,5440]: 0 finished unit Bolas [f=0001961] [1961] Event [1064,0,5736]: 0 finished unit Wind/Tidal Generator [f=0002081] [2081] Event [1064,0,5624]: 0 finished unit Wind/Tidal Generator [f=0002144] [2144] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0002185] [2185] Event [984,0,5592]: 0 finished unit Wind/Tidal Generator [f=0002406] [2406] Event [888,0,5560]: 0 finished unit Wind/Tidal Generator [f=0002416] [2416] Event [3096,-1,1624]: 1 finished unit Urchin [f=0002420] [2420] Event [991.950928,0,5440]: 0 finished unit Bolas [f=0002614] [2614] Event [808,0,5544]: 0 finished unit Wind/Tidal Generator [f=0002665] [2665] Event [3176,0,1624]: 1 finished unit Wind/Tidal Generator [f=0002672] [2672] Event [5184,0,720]: 1 finished unit Bolas [f=0002830] [2830] Event [760,0,5480]: 0 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0002988] [2988] Event [991.950928,0,5440]: 0 finished unit Bolas [f=0003016] [3016] Event [3256,0,1560]: 1 finished unit Wind/Tidal Generator [f=0003045] [3045] Event [712,0,5384]: 0 finished unit Wind/Tidal Generator [f=0003316] [3316] Event [3336,0,1512]: 1 finished unit Wind/Tidal Generator [f=0003479] [3479] Event [991.950928,0,5440]: 0 finished unit Bolas [f=0003520] [3520] Event [5184,0,720]: 1 finished unit Bolas [f=0003595] [3595] Event [4741.40039,0,1906.35803]: 1 lost unit Bolas [f=0003597] [3597] Event [4710.20605,0,1931.66895]: 0 lost unit Bolas [f=0003612] [3612] Event [3416,0,1448]: 1 finished unit Wind/Tidal Generator [f=0003824] [3824] Event [2845.1936,0,3022.77026]: 0 lost unit Bolas [f=0003913] [3913] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0003916] [3916] Event [3496,0,1384]: 1 finished unit Wind/Tidal Generator [f=0003997] [3997] Event [3171.33179,0,3127.29321]: 1 lost unit Claymore [f=0004334] [4334] Event [5184,0,720]: 1 finished unit Bolas [f=0004457] [4457] Event [824,0,5368]: 0 finished unit Caretaker [f=0004518] [4518] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0004531] [4531] Event [3144,-1,1528]: 1 finished unit Metal Extractor [f=0004754] [4754] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0004815] [4815] Event [3464,0,1304]: 1 finished unit Wind/Tidal Generator [f=0004834] [4834] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0004944] [4944] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0005055] [5055] Event [3384,0,1336]: 1 finished unit Wind/Tidal Generator [f=0005149] [5149] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0005201] [5201] Event [2144,-5,160]: 1 finished unit Lotus [f=0005282] [5282] Event [5184,0,720]: 1 finished unit Bolas [f=0005381] [5381] Event [4328,9.33815002,4984]: 0 finished unit Solar Collector [f=0005400] [5400] Event [3304,0,1368]: 1 finished unit Wind/Tidal Generator [f=0005659] [5659] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0005700] [5700] Event [3224,0,1400]: 1 finished unit Wind/Tidal Generator [f=0005761] [5761] Event [2656,-5,192]: 1 finished unit Lotus [f=0005772] [5772] Event [991.950928,0,5440]: 0 finished unit Halberd [f=0005900] [5900] Event [5184,0,720]: 1 finished unit Bolas [f=0005989] [5989] Event [3144,0,1432]: 1 finished unit Wind/Tidal Generator [f=0006183] [6183] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0006275] [6275] Event [3064,0,1464]: 1 finished unit Wind/Tidal Generator [f=0006351] [6351] Event [3171.9209,0,1894.27209]: 0 lost unit Bolas [f=0006499] [6499] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0006522] [6522] Event [3096,-1,1624]: 1 lost unit Urchin [f=0006604] [6604] Event [2984,0,1496]: 1 finished unit Wind/Tidal Generator [f=0006608] [6608] Event [356.760773,-84.514259,3671.02856]: 0 finished unit Engineer Commander [f=0006608] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006608] [6608] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006692] [6692] Event [2654.0813,0,2016.64661]: 0 lost unit Scalpel [f=0006723] [6723] Event [2664.22559,0,1888.68579]: 1 lost unit Bolas [f=0006792] [6792] Event [2835.34473,0,1815.58704]: 0 lost unit Bolas [f=0006814] [6814] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0006833] [6833] Event [2832.89307,0,1875.56982]: 0 lost unit Bolas [f=0006989] [6989] Event [1736,17.6873016,1224]: 1 finished unit Metal Extractor [f=0007069] [7069] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0007097] [7097] Event [2624.771,0,2444.28711]: 1 lost unit Bolas [f=0007110] [7110] Event [2586.77197,0,2544.11279]: 1 lost unit Bolas [f=0007128] [7128] Event [991.950928,0,5440]: 0 finished unit Scalpel [f=0007304] [7304] Event [1808,17.324295,1296]: 1 finished unit Lotus [f=0007547] [7547] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0007593] [7593] Event [5184,0,720]: 1 finished unit Bolas [f=0007704] [7704] Event [5752,-1,5400]: 0 finished unit Metal Extractor [f=0007747] [7747] Event [3144,-1,1528]: 1 lost unit Metal Extractor [f=0007773] [7773] Event [3176,0,1624]: 1 lost unit Wind/Tidal Generator [f=0007902] [7902] Event [3256,0,1560]: 1 lost unit Wind/Tidal Generator [f=0007968] [7968] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0008013] [8013] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0008025] [8025] Event [3144,0,1432]: 1 lost unit Wind/Tidal Generator [f=0008133] [8133] Event [3336,0,1512]: 1 lost unit Wind/Tidal Generator [f=0008145] [8145] Event [5704,0,3544]: 1 finished unit Wind/Tidal Generator [f=0008156] [8156] Event [5184,0,720]: 1 finished unit Bolas [f=0008385] [8385] Event [5768,0,3464]: 1 finished unit Wind/Tidal Generator [f=0008521] [8521] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0008534] [8534] Event [512,-5,784]: 1 finished unit Lotus [f=0008670] [8670] Event [5832,0,3384]: 1 finished unit Wind/Tidal Generator [f=0008716] [8716] Event [5184,0,720]: 1 finished unit Bolas [f=0008909] [8909] Event [408,-1,744]: 1 finished unit Metal Extractor [f=0008925] [8925] Event [5896,0,3304]: 1 finished unit Wind/Tidal Generator [f=0008942] [8942] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0008945] [8945] Event [4862.96826,0,989.812561]: 1 lost unit Bolas [f=0009039] [9039] Event [4913.24512,0,1093.56274]: 0 lost unit Scalpel [f=0009138] [9138] Event [4945.68994,0,1008.10175]: 0 lost unit Scalpel [f=0009141] [9141] Event [4867.43848,0,1002.04004]: 0 lost unit Halberd [f=0009195] [9195] Event [5976,0,3224]: 1 finished unit Wind/Tidal Generator [f=0009297] [9297] Event [5184,0,720]: 1 finished unit Bolas [f=0009305] [9305] Event [5168,62.3936462,4048]: 0 finished unit Lotus [f=0009363] [9363] Event [991.950928,0,5440]: 0 finished unit Claymore [f=0009465] [9465] Event [6040,0,3144]: 1 finished unit Wind/Tidal Generator [f=0009485] [9485] Event [4693.26318,0,1028.2196]: 1 lost unit Bolas [f=0009570] [9570] Event [4816.44971,0,1260.69922]: 1 lost unit Bolas [f=0009653] [9653] Event [4667.44629,0,1318.93787]: 1 lost unit Bolas [f=0009720] [9720] Event [5184,0,720]: 1 finished unit Quill [f=0009735] [9735] Event [6104,0,3064]: 1 finished unit Wind/Tidal Generator [f=0009747] [9747] Event [4749.45361,0,1091.78101]: 0 lost unit Scalpel [f=0009798] [9798] Event [408,-1,2664]: 0 finished unit Urchin [f=0009804] [9804] Event [4768.10156,0,1210.96851]: 1 lost unit Bolas [f=0009899] [9899] Event [991.950928,0,5440]: 0 finished unit Quill [f=0010072] [10072] Event [616,-1,2680]: 0 finished unit Urchin [f=0010112] [10112] Event [5062.50732,0,809.423889]: 1 lost unit Quill [f=0010191] [10191] Event [991.950928,0,5440]: 0 finished unit Halberd [f=0010292] [10292] Event [5184,0,720]: 1 lost unit Bolas [f=0010390] [10390] Event [5184,0,720]: 1 lost unit Bolas [f=0010426] [10426] Event [undefined]: isave resigned [f=0010426] game_message: isave has been destroyed! [f=0010426] game_message: WhiteDeath wins! [f=0010426] Submitting stats [f=0010426] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010426] Part| Total Time|Time of the last 0.5s [f=0010426] Draw 25831.42ms 25.20% [f=0010426] Lua::Callins::Synced 4487.89ms 7.80% [f=0010426] Lua::Callins::Unsynced 32113.40ms 30.90% [f=0010426] Lua::CollectGarbage::Synced 341.31ms 2.00% [f=0010426] Lua::CollectGarbage::Unsynced 1042.67ms 0.60% [f=0010426] Misc::Profiler::AddTime 83.35ms 0.00% [f=0010426] Sim 31003.90ms 57.70% [f=0010426] [10426] Received game_message: isave has been destroyed! [f=0010426] [10426] Received game_message: WhiteDeath wins! [f=0010427] [10427] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010427] [10427] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010427] [10427] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010427] [10427] Game End Stats Values: 2,2145,2060,2060,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.58666611,7.4666667,7.4666667,8.58666611,1275,1275,1275,1275,7.64750051,5.9000001,5.9000001,7.64750051,0,0,0,0,0,0,0,0,870,785,785,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010427] [10427] Game End Stats Values: 3,2390,2270,2270,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.19999886,8,8,9.19999886,1275,1275,1275,1275,12.5924997,8.85000038,8.85000038,12.5924997,0,0,0,0,0,0,0,0,1115,995,995,1115,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010427] [10427] Game End Stats Values: 4,2675,2355,2355,2675,0.65304792,0,0,0.65304792,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.0519991,8,8,12.0519991,1275,1275,1275,1275,14.7060375,11.1000004,11.1000004,14.7060375,180,0,0,180,0,0,0,0,1220,1080,1080,1220,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010427] [10427] Game End Stats Values: 5,2780,2655,2655,2780,1.83469176,0,0,1.83469176,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.2839985,8,8,16.2839985,1275,1275,1275,1275,14.7412767,12.75,12.75,14.7412767,180,300,300,180,0,0,0,0,1325,1080,1080,1325,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010427] [10427] Game End Stats Values: 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9,3735,3060,3060,3735,99.6543427,0,0,99.6543427,0,0,0,0,0,0,0,0,0,0,0,0,180,180,180,180,0,120,120,0,28.5199909,11.04,11.04,28.5199909,1275,1275,1275,1275,23.3869362,12.75,12.75,23.3869362,720,480,480,720,180,180,180,180,1740,1185,1185,1740,180,180,180,180,0,0,0,0,180,180,180,180 [f=0010427] [10427] Game End Stats Values: 10,3555,2915,2915,3555,173.525681,0,0,173.525681,0,0,0,0,0,0,0,0,154.210876,0,0,154.210876,480.000275,360,360,480.000275,0,120,120,0,28.5199909,12.8800011,12.8800011,28.5199909,1275,1275,1275,1275,24.7622509,13.1999998,13.1999998,24.7622509,540,180,180,540,480,360,360,480,1740,1340,1340,1740,360,480,480,360,0,0,0,0,490.024994,480.000275,480.000275,490.024994 [f=0010427] [10427] Game End Stats Values: 11,3735,3095,3095,3735,209.518646,0,0,209.518646,0,0,0,0,0,0,0,0,173.329071,0,0,173.329071,480.000275,360,360,480.000275,0,120,120,0,28.5199928,14,14,28.5199928,1275,1275,1275,1275,22.2370281,15,15,22.2370281,540,360,360,540,480,360,360,480,1920,1340,1340,1920,360,480,480,360,0,0,0,0,490.024994,480.000275,480.000275,490.024994 [f=0010427] [10427] Game End Stats Values: 12,4260,3300,3300,4260,228.769592,0.52241802,0.52241802,228.769592,0,0,0,0,0,0,0,0,173.329071,0,0,173.329071,480.000275,360,360,480.000275,0,120,120,0,28.5199909,14.2399998,14.2399998,28.5199909,1275,1275,1275,1275,21.1208916,17.5848293,17.5848293,21.1208916,980,360,360,980,480,360,360,480,2005,1545,1545,2005,360,480,480,360,0,0,0,0,490.024994,480.000275,480.000275,490.024994 [f=0010427] [10427] Game End Stats Values: 13,4550,3605,3605,4550,268.533112,1.96703434,1.96703434,268.533112,0,0,0,0,0,0,0,0,193.897552,0,0,193.897552,480.000275,360,360,480.000275,0,210,210,0,28.5199909,15.9999981,15.9999981,28.5199909,1275,1275,1275,1275,24.9034023,19.5963078,19.5963078,24.9034023,1200,540,540,1200,480,360,360,480,2075,1580,1580,2075,360,480,480,360,0,0,0,0,490.024994,480.000275,480.000275,490.024994 [f=0010427] [10427] Game End Stats Values: 14,4845,3765,3765,4845,313.983032,3.8836751,3.8836751,313.983032,0,0,0,0,0,0,0,0,296.921417,13.9613647,13.9613647,296.921417,480.000275,360,360,480.000275,0,300,300,0,30.666666,17.8400002,17.8400002,30.666666,1275,1275,1275,1275,26.3174953,19.6277752,19.6277752,26.3174953,1410,540,540,1410,480,360,360,480,2160,1650,1650,2160,360,480,480,360,0,0,0,0,490.024994,480.000275,480.000275,490.024994 [f=0010427] [10427] Game End Stats Values: 15,5145,4015,4015,5145,344.491272,17.5147247,17.5147247,344.491272,0,0,0,0,0,0,0,0,303.907959,231.08725,231.08725,303.907959,480.000275,435.735931,435.735931,480.000275,0,300,300,0,30.8199997,19.5199986,19.5199986,30.8199997,1275,1275,1275,1275,27.0463867,20.4087353,20.4087353,27.0463867,1710,720,720,1710,480,360,360,480,2160,1720,1720,2160,360,480,480,360,0,0,0,0,565.760925,480.000275,480.000275,565.760925 [f=0010427] [10427] Game End Stats Values: 16,5195,3750,3750,5195,360.224548,43.5828056,43.5828056,360.224548,0,0,0,0,0,0,0,0,303.907959,513.819092,513.819092,303.907959,896.41571,836.218018,836.218018,896.41571,0,180,180,0,30.8199997,21.2834282,21.2834282,30.8199997,1505,1275,1275,1505,26.0613842,21.2378731,21.2378731,26.0613842,1530,540,540,1530,780,760,760,780,2160,1755,1755,2160,760,780,780,760,0,0,0,0,967.744629,925.561584,925.561584,967.744629 [f=0010427] [10427] Game End Stats Values: 17,5360,3475,3475,5360,395.134918,67.0770264,67.0770264,395.134918,0,0,0,0,0,0,0,0,303.907959,673.986206,673.986206,303.907959,1281.91565,1049.79846,1049.79846,1281.91565,0,180,180,0,30.8199997,22.3519096,22.3519096,30.8199997,1505,1275,1275,1505,27.8573589,21.96628,21.96628,27.8573589,1610,180,180,1610,1140,1120,1120,1140,2245,1840,1840,2245,1120,1140,1140,1120,0,0,0,0,1182.43298,1311.06165,1311.06165,1182.43298 [f=0010427] [10427] Game End Stats Values: 18,5660,3745,3745,5660,434.227875,87.9627838,87.9627838,434.227875,0,0,0,0,0,0,0,0,303.907959,834.129822,834.129822,303.907959,1281.91565,1059.64685,1059.64685,1281.91565,0,270,270,0,30.8199997,22.3999958,22.3999958,30.8199997,1505,1275,1275,1505,30.2061977,23.1423855,23.1423855,30.2061977,1910,360,360,1910,1140,1120,1120,1140,2245,1840,1840,2245,1120,1140,1140,1120,0,0,0,0,1192.28137,1311.06165,1311.06165,1192.28137 [f=0010427] [10427] Game End Stats Values: 19,6130,3555,3555,6130,469.303619,97.3099289,97.3099289,469.303619,0,0,0,0,0,0,0,0,396.60434,974.732178,974.732178,396.60434,1481.80078,1059.64685,1059.64685,1481.80078,0,270,270,0,30.8199997,21.1999989,21.1999989,30.8199997,1505,1275,1275,1505,32.1808815,20.8731422,20.8731422,32.1808815,2210,360,360,2210,1330,1120,1120,1330,2415,1650,1650,2415,1120,1330,1330,1120,0,0,0,0,1197.57202,1514.61658,1514.61658,1197.57202 [f=0010427] [10427] Game End Stats Values: 20,6430,3860,3860,6430,528.538391,97.3099289,97.3099289,528.538391,0,0,0,0,0,0,0,0,648.058472,1013.39923,1013.39923,648.058472,1516.12378,1059.64685,1059.64685,1516.12378,0,360,360,0,30.8199997,19.1200008,19.1200008,30.8199997,1505,1275,1275,1505,36.7239799,19.5,19.5,36.7239799,2510,540,540,2510,1365,1120,1120,1365,2415,1685,1685,2415,1120,1365,1365,1120,0,0,0,0,1213.46252,1548.93958,1548.93958,1213.46252 [f=0010427] [10427] Game End Stats Values: 21,6730,4015,4015,6730,577.79248,97.3099289,97.3099289,577.79248,0,0,0,0,0,0,0,0,861.281921,1013.39923,1013.39923,861.281921,1696.12378,1333.95544,1333.95544,1696.12378,0,360,360,0,30.8199997,20.8799992,20.8799992,30.8199997,1505,1275,1275,1505,36.0586052,19.7999992,19.7999992,36.0586052,2810,540,540,2810,1545,1120,1120,1545,2415,1840,1840,2415,1120,1545,1545,1120,0,0,0,0,1487.77112,1728.9397,1728.9397,1487.77112 [f=0010427] [10427] Game End Stats Values: 22,6470,4230,4230,6470,616.827515,97.3099289,97.3099289,616.827515,0,0,0,0,0,0,0,0,1028.95483,1121.47766,1121.47766,1028.95483,1738.66199,1641.03442,1641.03442,1738.66199,90,360,360,90,30.8199997,22.9599991,22.9599991,30.8199997,1505,1275,1275,1505,35.3773346,21.8833332,21.8833332,35.3773346,2460,720,720,2460,1545,1770,1770,1545,2415,1875,1875,2415,1770,1547,1547,1770,0,0,0,0,1795.97351,1811.77148,1811.77148,1795.97351 [f=0010427] [10427] Game End Stats Values: 23,6495,3705,3705,6495,683.304016,97.3099289,97.3099289,683.304016,0,0,0,0,0,0,0,0,1352.12476,1260.23071,1260.23071,1352.12476,2283.29736,2181.26636,2181.26636,2283.29736,210,360,360,210,30.8199997,24.960001,24.960001,30.8199997,1505,1275,1275,1505,37.2067757,21.75,21.75,37.2067757,2240,0,0,2240,2265,1990,1990,2265,2540,2070,2070,2540,1990,2267,2267,1990,0,0,0,0,2336.20532,2356.83496,2356.83496,2336.20532 [f=0010427] [10427] Game End Stats Values: 24,6825,3580,3580,6825,713.605591,97.3099289,97.3099289,713.605591,0,0,0,0,0,0,0,0,1448.86292,1537.47766,1537.47766,1448.86292,2547.82227,2181.26636,2181.26636,2547.82227,330,360,360,330,30.8199997,26,26,30.8199997,1505,1275,1275,1505,34.7950974,28.6610832,28.6610832,34.7950974,2450,0,0,2450,2414,1990,1990,2414,2540,1945,1945,2540,1990,2519.66626,2519.66626,1990,0,0,0,0,2336.20532,2621.35986,2621.35986,2336.20532 [f=0010427] [10427] Game End Stats Values: 25,6825,3580,3580,6825,718.907898,97.3099289,97.3099289,718.907898,0,0,0,0,0,0,0,0,1466.23706,1559.06091,1559.06091,1466.23706,2692.01392,2181.26636,2181.26636,2692.01392,330,360,360,330,30.8199978,26,26,30.8199978,1505,1275,1275,1505,34.5424271,21.75,21.75,34.5424271,2450,0,0,2450,2442.66675,1990,1990,2442.66675,2540,1945,1945,2540,1990,2548.33301,2548.33301,1990,0,0,0,0,2336.20532,2765.55151,2765.55151,2336.20532 [f=0010468] [10468] Event [5184,-1,752]: 1 lost unit Hovercraft Platform [f=0010491] [10491] Event [991.950928,0,5440]: 0 finished unit Halberd [f=0010555] Spectator isave left the game: normal quit [f=0010555] [10555] Event [undefined]: isave quit [f=0010633] Player WhiteDeath left the game: normal quit [f=0010633] [10633] Event [undefined]: WhiteDeath quit [f=0010650] Spectator ReadThisToBlowMe left the game: normal quit [f=0010650] [10650] Event [undefined]: ReadThisToBlowMe quit [f=0010656] No clients connected, shutting down server [f=0010656] Server shutdown [f=0010656] [10656] all players disconnected [f=0010760] [10760] Event [5024,83.950882,4064]: 0 finished unit Lotus [f=0010790] [10790] Event [991.950928,0,5440]: 0 finished unit Halberd [f=0011723] [11723] Event [5640,-1,3480]: 0 finished unit Metal Extractor [f=0012368] [12368] Event [6008,-1,3048]: 0 finished unit Metal Extractor [f=0013740] Autoquit sending quit command. [f=0013740] [QuitAction] user exited to system [f=0013740] [SpringApp::Kill][1] fromRun=1 [f=0013740] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013740] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013740] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013740] [ThreadPool::SetThreadCount][2] workers=0 [f=0013740] [SpringApp::Kill][2] [f=0013740] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013740] [Game::KillLua][3] dtor=0 luaUI=0x52f4f5d0 [f=0013740] Start widgetHandler:Shutdown [f=0013740] Shutdown - SaveOrderList Complete [f=0013740] Writing last game win data [f=0013740] Shutdown - SaveConfigData Complete [f=0013740] Shutdown Widget - Save/Load API [f=0013740] Shutdown Widget - Chili Highlight [f=0013740] Shutdown Widget - Draw After Chili [f=0013740] Shutdown Widget - EPIC Menu [f=0013740] Shutdown Widget - Chili Widget Selector [f=0013740] Shutdown Widget - Chili Minimap [f=0013740] Shutdown Widget - Local Team Colors [f=0013740] Shutdown Widget - Display Keys 2 [f=0013740] Shutdown Widget - Save Game Menu [f=0013740] Shutdown Widget - Unit Icons [f=0013740] Shutdown Widget - Noises [f=0013740] Shutdown Widget - HealthBars [f=0013740] Shutdown Widget - Win Counter [f=0013740] Shutdown Widget - BuildETA [f=0013740] Shutdown Widget - SpringRTS Replay Stats [f=0013740] Shutdown Widget - Modular Comm Info [f=0013740] Shutdown Widget - Stereo3D [f=0013740] Shutdown Widget - Showeco and Grid Drawer [f=0013740] Shutdown Widget - Point Tracker [f=0013740] Shutdown Widget - Missile Silo Range [f=0013740] Shutdown Widget - MetalFeatures (new) [f=0013740] Shutdown Widget - MinimapEvents [f=0013740] Shutdown Widget - Local Widgets Config [f=0013740] Shutdown Widget - Highlight Geos [f=0013740] Shutdown Widget - Grab Input [f=0013740] Input grabbing is disabled! [f=0013740] Shutdown Widget - Defense Range Zero-K [f=0013740] Shutdown Widget - Darkening [f=0013740] Shutdown Widget - Context Menu [f=0013740] Shutdown Widget - Chili Spectator Panels [f=0013740] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013740] Shutdown Widget - Chili Nuke Warning [f=0013740] Shutdown Widget - Chili EndGame Window [f=0013740] Shutdown Widget - Chili Economy Panel Default [f=0013740] Shutdown Widget - CameraShake [f=0013740] Shutdown Widget - State Reverse and Latency [f=0013740] Shutdown Widget - Music Player v2 [f=0013740] Shutdown Widget - Attack AoE [f=0013740] Shutdown Widget - Map Edge Extension [f=0013740] Shutdown Widget - Selection Send [f=0013740] Shutdown Widget - LupsManager [f=0013740] Shutdown Widget - Newton Firezone [f=0013740] Shutdown Widget - Chili Pro Console [f=0013740] Shutdown Widget - Persistent Build Height [f=0013740] Shutdown Widget - Lasso Terraform GUI [f=0013740] Shutdown Widget - Lups [f=0013740] Shutdown Widget - Chili Framework [f=0013740] Shutdown Widget - Mex Placement Handler [f=0013740] Shutdown Widget - Chili Core Selector [f=0013740] Shutdown Widget - Custom Markers [f=0013740] Shutdown Widget - Select Keys [f=0013740] Shutdown Widget - Pause Screen [f=0013740] Shutdown Widget - Text To Speech Control [f=0013740] Shutdown Widget - Layout Handler [f=0013740] End widgetHandler:Shutdown [f=0013740] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1130475,108630866} {int,ext,rec}Allocs={15042165,0,0} {chunk,block}Bytes={108630866,0} [f=0013740] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013740] [Game::KillLua][2] dtor=0 luaRules=0x53815330 [f=0013740] Start gadgetHandler:Shutdown [f=0013740] Shutdown - StartSetup [f=0013740] Shutdown - UnitMorph [f=0013740] Shutdown - Carrier Drones [f=0013740] Shutdown - LupsNanoSpray [f=0013740] Shutdown - Missile Silo Controller [f=0013740] Shutdown - Modular Comm Info [f=0013740] Shutdown - Terrain Texture Handler [f=0013740] Shutdown - UnitCloakShield [f=0013740] Shutdown - Starlight Handler [f=0013740] End gadgetHandler:Shutdown [f=0013740] Start gadgetHandler:Shutdown [f=0013740] Shutdown - Save/Load [f=0013740] Shutdown - Teleport Throw [f=0013740] Shutdown - UnitMorph [f=0013740] Shutdown - Modular Comm Info [f=0013740] Shutdown - Retreat Command [f=0013740] Shutdown - Shockwaves [f=0013740] Shutdown - UnitCloakShield [f=0013740] Shutdown - Lups Cloak FX [f=0013740] Shutdown - Lups [f=0013740] Shutdown - Lups Shield [f=0013740] End gadgetHandler:Shutdown [f=0013740] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15042196,0,0} {chunk,block}Bytes={0,0} [f=0013740] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15042196,0,0} {chunk,block}Bytes={0,0} [f=0013740] [Game::KillLua][4] dtor=0 [f=0013740] [Game::~CGame][1] [f=0013740] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013740] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013740] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013740] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013740] [Game::KillLua][4] dtor=1 [f=0013740] [Game::KillMisc][1] [f=0013740] [Game::KillMisc][2] [f=0013740] [Game::KillMisc][3] [f=0013740] [Game::KillRendering][1] [f=0013740] [3DOParser::Kill] allocated 1 pieces [f=0013740] [S3OParser::Kill] allocated 238 pieces [f=0013740] [AssParser::Kill] allocated 0 pieces [f=0013740] [Game::KillInterface][1] [f=0013740] [Game::KillInterface][2] [f=0013740] [Game::KillSimulation][1] [f=0013740] [Game::KillSimulation][2] [f=0013740] [CCollisionHandler] dis-/continuous tests: 0/274099 [f=0013740] [Game::KillSimulation][3] [f=0013740] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013740] [~CPathCache(24x24)] cacheHits=2 hitPercentage=10% numHashColls=0 maxCacheSize=3 [f=0013740] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013740] [~CPathCache(48x48)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013740] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013740] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013740] [LosHandler::Kill] raycast instance cache-{hits,misses}={2153,6802}; shared=0%; cached=24% [f=0013740] [Game::KillSimulation][4] [f=0013740] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013740] [Game::~CGame][2] [f=0013740] [Game::~CGame][3] [f=0013740] [SpringApp::Kill][3] [f=0013740] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144907 bytes sent 125502 bytes recv'd [f=0013740] [SpringApp::Kill][4] font=0x44e89aa0 [f=0013740] [SpringApp::Kill][5] [f=0013740] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44f096e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2145ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=40ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=31ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4677 inflSize=29kb readTime=30ms file="unitpics/pw_interception.png" indx=6604 inflSize=9kb readTime=29ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luaui/widgets/gui_darkening.lua" indx=4708 inflSize=3kb readTime=16ms file="luaui/widgets/unit_transport_ai.lua" indx=4847 inflSize=32kb readTime=15ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=13ms file="luarules/gadgets/weapon_trail_burnout.lua" indx=1885 inflSize=4kb readTime=12ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28234384 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x45030c40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45020ef0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f00cf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5ddc01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]