[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8YoA6ZSNGz/springsettings.1259262.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f014801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4084 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1259262/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 212ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46385150] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46385150] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 534ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 596ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 20ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 644ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 120ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 103ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Maspy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1259262/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (275ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1259262/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53ab6440,0x548c2f80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a186bb61e0f1c8e218ed4cc6bf54ffe2 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={00000000c9ab3ac0,00000000c8002450}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000f2009580,00000000ed99bb90}]" [f=-000001] hm... [f=-000001] ye [f=-000001] Allies: I choose: Engineer! [f=-000001] whatever [f=-000001] whtat do you think? [f=-000001] Allies: I choose: Guardian! [f=-000001] glaves evrywhere [f=-000001] Allies: I choose: Rocket Launcher! [f=-000001] but Daggers and Kodas are scary... [f=-000001] ya [f=-000001] > Game will be force started in 60 seconds [f=-000001] but they have trouble klimbing hills [f=-000001] yes [f=-000001] Allies: I choose: Guardian! [f=-000001] > Game will be force started in 40 seconds [f=-000001] so what are you doing then? [f=-000001] > Game will be force started in 20 seconds [f=-000001] [0] Event [3076,43.2833252,5828]: 0 finished unit Guardian Commander [f=-000001] [0] Event [3295,43.2849121,396]: 1 finished unit Guardian Commander [f=0000000] [0] Godde, team: 0, elo:3505, userid: 86744 [f=0000000] [0] ATOSTIC, team: 1, elo:2966, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [2968,43.28125,5824]: 0 finished unit Cloakbot Factory [f=0000024] [24] Event [3264,43.28125,528]: 1 finished unit Hovercraft Platform [f=0000269] [269] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0000285] [285] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0000394] [394] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0000478] [478] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Conjurer [f=0000569] [569] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0000652] [652] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0000660] [660] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0000676] [676] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0000689] [689] Event [3104.67407,120.28125,5801.79688]: 0 finished unit Firefly [f=0000689] [689] Event [3195.55103,120.28125,303.130524]: 1 finished unit Firefly [f=0000795] [795] Event [3064,43.28125,5736]: 0 finished unit Solar Collector [f=0000890] [890] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0000904] [904] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0001064] [1064] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0001156] [1156] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0001167] [1167] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0001207] [1207] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0001452] [1452] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0001477] [1477] Event [3131.43066,43.28125,3165.78809]: 0 lost unit Glaive [f=0001561] [1561] Event [3064,43.28125,424]: 1 finished unit Solar Collector [f=0001595] [1595] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0001710] [1710] Event [2872,43.28125,5784]: 0 finished unit Solar Collector [f=0001764] [1764] Event [2954.6665,61.1351852,4380.45654]: 0 lost unit Glaive [f=0001848] [1848] Event [3139.36646,67.1607895,4383.20557]: 0 lost unit Glaive [f=0001969] [1969] Event [3154.22876,43.28125,5022.07617]: 1 lost unit Dagger [f=0001991] [1991] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0001992] [1992] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0001997] [1997] Event [3134.19824,43.28125,5302.979]: 0 lost unit Glaive [f=0002025] [2025] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0002075] [2075] Event [3048,43.28125,312]: 1 finished unit Solar Collector [f=0002230] [2230] Event [2840,43.28125,5864]: 0 finished unit Solar Collector [f=0002261] [2261] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0002301] [2301] Event [3034.0166,132.598969,5161.69922]: 0 lost unit Firefly [f=0002318] [2318] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0002449] [2449] Event [3239.25513,43.28125,5542.08057]: 1 lost unit Dagger [f=0002472] [2472] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0002507] [2507] Event [3255.11914,43.28125,5435.46875]: 0 lost unit Glaive [f=0002527] [2527] Event [3032,43.28125,184]: 1 finished unit Solar Collector [f=0002558] [2558] Event [3192.15454,43.28125,5557.0835]: 1 lost unit Dagger [f=0002609] [2609] Event [3375.68042,120.28125,5390.22314]: 0 finished unit Firefly [f=0002669] [2669] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0002719] [2719] Event [2840,43.28125,5944]: 0 finished unit Solar Collector [f=0002747] [2747] Event [3504.12817,43.28125,6118.75098]: 1 lost unit Dagger [f=0002796] [2796] Event [3264,43.28125,496]: 1 finished unit Quill [f=0002849] [2849] Event [3152,43.28125,432]: 1 finished unit Radar Tower [f=0002866] [2866] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0003083] [3083] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0003118] [3118] Event [2232.63745,131.362747,5200.23779]: 0 lost unit Firefly [f=0003239] [3239] Event [2170.25757,43.28125,5449.37109]: 1 lost unit Dagger [f=0003294] [3294] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0003419] [3419] Event [3837.16797,120.28125,4970.82422]: 0 finished unit Firefly [f=0003426] [3426] Event [2896,43.28125,5840]: 0 finished unit Lotus [f=0003504] [3504] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0003605] [3605] Event [3264,43.28125,496]: 1 finished unit Quill [f=0003715] [3715] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0003865] [3865] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0003925] [3925] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0004007] [4007] Event [2840,43.28125,6024]: 0 finished unit Solar Collector [f=0004087] [4087] Event [1224,43.28125,168]: 1 finished unit Metal Extractor [f=0004122] [4122] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0004137] [4137] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0004324] [4324] Event [2152,43.28125,1336]: 1 finished unit Metal Extractor [f=0004324] [4324] Event [2992,43.28125,432]: 1 finished unit Lotus [f=0004417] [4417] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Conjurer [f=0004484] [4484] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0004508] [4508] Event [1652.39453,196.156769,939.109924]: 1 lost unit Firefly [f=0004565] [4565] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0004577] [4577] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0004728] [4728] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0004782] [4782] Event [3760,43.28125,3888]: 0 finished unit Lotus [f=0004829] [4829] Event [2243.33643,120.28125,1293.52979]: 1 finished unit Firefly [f=0004869] [4869] Event [1247.53601,43.9838257,274.212799]: 1 lost unit Dagger [f=0004892] [4892] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0004921] [4921] Event [2208,43.28125,1424]: 1 finished unit Lotus [f=0004947] [4947] Event [937.83551,43.7929497,101.190338]: 1 lost unit Dagger [f=0004978] [4978] Event [1200,46.6015625,304]: 1 lost unit Lotus [f=0005040] [5040] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0005101] [5101] Event [3845.48389,43.28125,3682.49316]: 1 lost unit Dagger [f=0005104] [5104] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0005126] [5126] Event [3400,43.28125,440]: 1 lost unit Metal Extractor [f=0005133] [5133] Event [1777.20557,53.207859,304.395996]: 1 lost unit Dagger [f=0005190] [5190] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0005194] [5194] Event [3439.4812,42.034481,479.178772]: 0 lost unit Glaive [f=0005224] [5224] Event [3868.28149,43.3520851,3679.87036]: 1 lost unit Dagger [f=0005385] [5385] Event [2944,43.28125,5696]: 0 finished unit Radar Tower [f=0005399] [5399] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0005432] [5432] Event [2368,43.28125,1344]: 1 finished unit Lotus [f=0005453] [5453] Event [1224,43.28125,168]: 1 lost unit Metal Extractor [f=0005494] [5494] Event [3328,43.28125,368]: 1 finished unit Lotus [f=0005519] [5519] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0005606] [5606] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0005758] [5758] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0005798] [5798] Event [1812.67249,43.28125,1361.93689]: 1 lost unit Quill [f=0005825] [5825] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0005879] [5879] Event [1441.85657,131.785904,1369.35608]: 1 lost unit Firefly [f=0005938] [5938] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006009] [6009] Event [1196.37158,139.664825,1291.43066]: 0 lost unit Glaive [f=0006088] [6088] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006091] [6091] Event [2024,43.28125,1432]: 1 finished unit Solar Collector [f=0006209] [6209] Event [2153.19629,120.28125,1370.854]: 1 finished unit Firefly [f=0006209] [6209] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0006272] [6272] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0006297] [6297] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006381] welp [f=0006427] [6427] Event [2056,43.28125,1320]: 1 finished unit Solar Collector [f=0006505] [6505] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006620] [6620] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0006626] i dont get that [f=0006716] [6716] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006782] [6782] Event [2088,43.28125,1208]: 1 finished unit Solar Collector [f=0006869] [6869] Event [4144,161.484375,3264]: 0 finished unit Lotus [f=0006906] [6906] Event [3112,43.28125,5816]: 0 finished unit Solar Collector [f=0006924] [6924] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0006926] [6926] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0006963] [6963] Event [1292.02246,134.254623,1546.95935]: 1 lost unit Firefly [f=0007137] [7137] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0007142] [7142] Event [2136,43.28125,1480]: 1 finished unit Solar Collector [f=0007216] [7216] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0007239] [7239] Event [3160,43.28125,344]: 1 finished unit Caretaker [f=0007289] [7289] Event [2117.69165,120.28125,1338.72644]: 1 finished unit Firefly [f=0007347] [7347] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0007375] what? [f=0007401] [7401] Event [3112,43.28125,5896]: 0 finished unit Solar Collector [f=0007401] [7401] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0007469] [7469] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0007627] how to use raiders [f=0007649] [7649] Event [2232,43.28125,1256]: 1 finished unit Solar Collector [f=0007689] [7689] Event [3208,43.28125,280]: 1 finished unit Solar Collector [f=0007721] [7721] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Conjurer [f=0007754] [7754] Event [3872,43.28125,2752]: 0 finished unit Lotus [f=0007776] [7776] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0007945] [7945] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0008097] [8097] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Conjurer [f=0008121] [8121] Event [3400,39.21978,440]: 1 finished unit Metal Extractor [f=0008170] [8170] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0008307] [8307] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0008339] [8339] Event [1153.99146,176.0233,1446.62256]: 1 lost unit Firefly [f=0008360] [8360] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0008375] [8375] Event [3096,43.28125,6056]: 0 finished unit Solar Collector [f=0008430] [8430] Event [2952,43.28125,5928]: 0 finished unit Caretaker [f=0008495] [8495] Event [3320,43.28125,248]: 1 finished unit Solar Collector [f=0008509] [8509] Event [4133.94092,130.029282,2496.71191]: 0 lost unit Firefly [f=0008562] [8562] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Imp [f=0008604] [8604] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0008669] [8669] Event [2250.01587,120.28125,2188.35962]: 1 finished unit Firefly [f=0008763] [8763] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Imp [f=0008764] [8764] Event [5014.92969,43.28125,2789.88623]: 0 lost unit Glaive [f=0008770] [8770] Event [5009.03027,43.28125,2866.50562]: 0 lost unit Glaive [f=0008787] [8787] Event [5002.19092,42.7851219,2862.7561]: 0 lost unit Glaive [f=0008809] [8809] Event [4923.25732,43.28125,2877.57251]: 0 lost unit Glaive [f=0008819] [8819] Event [4266.72363,120.28125,2783.46289]: 0 finished unit Firefly [f=0008833] [8833] Event [4955.66064,43.28125,3023.27051]: 1 lost unit Dagger [f=0008855] [8855] Event [3224,43.28125,120]: 1 finished unit Solar Collector [f=0008857] [8857] Event [4989.43848,43.28125,2997.57568]: 0 lost unit Glaive [f=0008870] [8870] Event [4941.07715,43.9453125,3102.07031]: 1 lost unit Dagger [f=0008871] [8871] Event [4911.68701,43.28125,3052.61304]: 0 lost unit Glaive [f=0008877] [8877] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0008894] [8894] Event [4867.32568,43.8467827,3086.81299]: 0 lost unit Glaive [f=0008948] [8948] Event [4841.45459,141.416061,3007.59082]: 0 lost unit Firefly [f=0008972] [8972] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0008997] [8997] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009116] [9116] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009216] [9216] Event [2344,43.28125,2312]: 1 finished unit Metal Extractor [f=0009235] [9235] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009241] [9241] Event [3080,43.28125,72]: 1 finished unit Solar Collector [f=0009247] [9247] Event [3848,43.28125,2680]: 0 lost unit Metal Extractor [f=0009269] [9269] Event [4274.18213,120.28125,2980.74414]: 0 finished unit Firefly [f=0009307] [9307] Event [4192,43.9453125,3008]: 0 finished unit Lotus [f=0009313] [9313] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0009317] [9317] Event [3776.9187,43.3761024,2648.90967]: 1 lost unit Dagger [f=0009333] [9333] Event [3872,43.3046722,2752]: 0 lost unit Lotus [f=0009355] [9355] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009406] [9406] Event [3642.39722,130.00209,2737.51953]: 0 lost unit Firefly [f=0009438] [9438] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0009475] [9475] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009494] [9494] Event [2752,194.023438,4160]: 0 finished unit Radar Tower [f=0009595] [9595] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009617] [9617] Event [3264,43.28125,496]: 1 finished unit Dagger [f=0009669] [9669] Event [4920,43.28125,5976]: 0 finished unit Metal Extractor [f=0009705] [9705] Event [2888,43.28125,72]: 1 finished unit Solar Collector [f=0009715] [9715] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009719] [9719] Event [4274.18213,120.28125,2980.74414]: 0 finished unit Firefly [f=0009815] [9815] Event [undefined]: ATOSTIC resigned [f=0009815] game_message: ATOSTIC has been destroyed! [f=0009815] game_message: Godde wins! [f=0009815] Submitting stats [f=0009815] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009815] Part| Total Time|Time of the last 0.5s [f=0009815] Draw 12340.46ms 11.50% [f=0009815] Lua::Callins::Synced 4352.52ms 19.40% [f=0009815] Lua::Callins::Unsynced 15724.73ms 18.50% [f=0009815] Lua::CollectGarbage::Synced 215.90ms 0.10% [f=0009815] Lua::CollectGarbage::Unsynced 527.01ms 2.20% [f=0009815] Misc::Profiler::AddTime 46.32ms 0.00% [f=0009815] Sim 19755.33ms 74.60% [f=0009815] [9815] Received game_message: ATOSTIC has been destroyed! [f=0009815] [9815] Received game_message: Godde wins! [f=0009816] [9816] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009816] [9816] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009816] [9816] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009816] [9816] Game End Stats Values: 2,2140,2060,2140,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.26666689,6.13333321,6.26666689,80,0,80,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009816] [9816] Game End Stats Values: 3,2305,2465,2305,2465,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.26666641,8,8.26666641,1275,1275,1275,1275,8.9333334,9.33333302,8.9333334,9.33333302,160,130,160,130,0,0,0,0,870,1060,870,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009816] [9816] Game End Stats Values: 4,2550,2615,2550,2615,0,0.21457042,0,0.21457042,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10,8,10,1275,1275,1275,1275,11.0666666,10.4143047,11.0666666,10.4143047,320,195,320,195,0,0,0,0,955,1145,955,1145,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009816] [9816] Game End Stats Values: 5,2700,2620,2700,2620,0.50212824,0.3637625,0.50212824,0.3637625,0,0,0,0,0,0,0,0,0,0,0,0,130,39.1999931,130,39.1999931,0,0,0,0,8.80000019,10.2666664,8.80000019,10.2666664,1275,1275,1275,1275,12.0334749,12.0099459,12.0334749,12.0099459,400,130,400,130,130,0,130,0,1025,1215,1025,1215,0,130,0,130,0,0,0,0,68.5359955,130,68.5359955,130 [f=0009816] [9816] Game End Stats Values: 6,2770,2710,2770,2710,1.46498084,0.3637625,1.46498084,0.3637625,0,0,0,0,0,0,0,0,0,0,0,0,260,103.600029,260,103.600029,0,0,0,0,10.5333338,12,10.5333338,12,1275,1275,1275,1275,12.0641909,12.9333334,12.0641909,12.9333334,400,65,400,65,260,0,260,0,1095,1370,1095,1370,80,260,80,260,0,0,0,0,167.726135,260,167.726135,260 [f=0009816] [9816] Game End Stats Values: 7,2760,2840,2760,2840,2.77303457,0.71000397,2.77303457,0.71000397,0,0,0,0,0,0,0,0,0,0,0,0,438.428772,225.666916,438.428772,225.666916,0,0,0,0,12.5333338,13.8666668,12.5333338,13.8666668,1275,1275,1275,1275,12.087203,14.0230827,12.087203,14.0230827,320,195,320,195,325,160,325,160,1165,1370,1165,1370,240,325,240,325,0,0,0,0,299.59967,438.428772,299.59967,438.428772 [f=0009816] [9816] Game End Stats Values: 8,2860,3040,2860,3040,12.1374331,3.32214427,12.1374331,3.32214427,0,0,0,0,0,0,0,0,0,0,0,0,458.428772,246.067444,458.428772,246.067444,0,0,0,0,14,15.7333336,14,15.7333336,1330,1275,1330,1275,12.6242933,14.1741438,12.6242933,14.1741438,240,325,240,325,325,240,325,240,1290,1440,1290,1440,320,325,320,325,0,0,0,0,320.000092,458.428772,320.000092,458.428772 [f=0009816] [9816] Game End Stats Values: 9,2780,3260,2780,3260,26.4485836,7.70740175,26.4485836,7.70740175,0,0,0,0,0,0,0,0,0,0,0,0,489.518555,326.067169,489.518555,326.067169,0,90,0,90,14,16,14,16,1330,1275,1330,1275,12.9540768,14.2923517,12.9540768,14.2923517,160,455,160,455,325,320,325,320,1290,1440,1290,1440,400,325,400,325,0,0,0,0,399.999756,492.485931,399.999756,492.485931 [f=0009816] [9816] Game End Stats Values: 10,2985,3460,2985,3460,28.1827583,12.4607773,28.1827583,12.4607773,0,0,0,0,0,0,0,0,0,0,0,0,489.518555,326.067169,489.518555,326.067169,0,90,0,90,14,16,14,16,1330,1275,1330,1275,12.115612,14.3168907,12.115612,14.3168907,240,585,240,585,325,320,325,320,1415,1510,1415,1510,400,325,400,325,0,0,0,0,399.999756,492.485931,399.999756,492.485931 [f=0009816] [9816] Game End Stats Values: 11,3325,3730,3325,3730,28.3841724,18.8948631,28.3841724,18.8948631,0,0,0,0,0,0,0,0,0,0,0,0,498.562042,341.233704,498.562042,341.233704,90,90,90,90,14,18,14,18,1330,1275,1330,1275,14.1467609,14.4289389,14.1467609,14.4289389,320,650,320,650,325,320,325,320,1585,1715,1585,1715,400,325,400,325,0,0,0,0,415.16629,501.529419,415.16629,501.529419 [f=0009816] [9816] Game End Stats Values: 12,3335,4015,3335,4015,28.8108177,20.7345276,28.8108177,20.7345276,0,0,0,0,0,0,0,0,0,0,0,0,627.865112,558.675049,627.865112,558.675049,180,180,180,180,14,18,14,18,1330,1275,1330,1275,16.0284443,15.9893103,16.0284443,15.9893103,240,845,240,845,325,480,325,480,1585,1715,1585,1715,560,325,560,325,0,0,0,0,632.966248,636.767273,632.966248,636.767273 [f=0009816] [9816] Game End Stats Values: 13,3090,4135,3090,4135,29.1560955,26.3330154,29.1560955,26.3330154,0,0,0,0,0,0,0,0,0,0,0,0,772.255615,1019.40973,772.255615,1019.40973,180,180,180,180,14,18,14,18,1330,1330,1330,1330,14.9563513,16.3732319,14.9563513,16.3732319,80,910,80,910,390,877.333496,390,877.333496,1500,1715,1500,1715,957.333496,455,957.333496,455,0,0,0,0,1097.19739,794.6297,1097.19739,794.6297 [f=0009816] [9816] Game End Stats Values: 14,3220,4265,3220,4265,29.6209316,36.7630272,29.6209316,36.7630272,0,0,0,0,0,0,0,0,0,0,0,0,790.342529,1172.97229,790.342529,1172.97229,360,180,360,180,14,18,14,18,1330,1330,1330,1330,12.4309893,16.6953335,12.4309893,16.6953335,240,1040,240,1040,390,1087.3335,390,1087.3335,1290,1715,1290,1715,1167.3335,455,1167.3335,455,0,0,0,0,1250.76013,820.298096,1250.76013,820.298096 [f=0009816] [9816] Game End Stats Values: 15,3370,4480,3370,4480,30.2181358,42.2623329,30.2181358,42.2623329,0,0,0,0,0,0,0,0,0,0,0,0,837.255554,1218.87256,837.255554,1218.87256,360,180,360,180,14.666667,18,14.666667,18,1330,1330,1330,1330,12.039814,16.6332874,12.039814,16.6332874,320,1170,320,1170,455,1087.3335,455,1087.3335,1360,1800,1360,1800,1167.3335,520,1167.3335,520,0,4.83333302,0,4.83333302,1299.46045,867.211121,1299.46045,867.211121 [f=0009816] [9816] Game End Stats Values: 16,3520,4610,3520,4610,31.1409111,51.749897,31.1409111,51.749897,0,0,0,0,0,0,0,0,0,0,0,0,837.255554,1218.87256,837.255554,1218.87256,360,180,360,180,17.2000008,18,17.2000008,18,1330,1330,1330,1330,12.0615187,22.8991718,12.0615187,22.8991718,400,1300,400,1300,455,1087.3335,455,1087.3335,1430,1800,1430,1800,1167.3335,520,1167.3335,520,0,64.333519,0,64.333519,1299.46045,867.211121,1299.46045,867.211121 [f=0009816] [9816] Game End Stats Values: 17,3740,4900,3740,4900,33.1347466,58.1356964,33.1347466,58.1356964,0,0,0,0,0,0,0,0,0,0,0,0,855.342468,1238.87183,855.342468,1238.87183,360,270,360,270,19.6000004,19.0666676,19.6000004,19.0666676,1330,1330,1330,1330,12.1329222,20.1590538,12.1329222,20.1590538,480,1430,480,1430,455,1087.3335,455,1087.3335,1570,1870,1570,1870,1167.3335,520,1167.3335,520,0,90.3331223,0,90.3331223,1319.45972,885.298035,1319.45972,885.298035 [f=0009816] [9816] Game End Stats Values: 18,4150,5120,4150,5120,40.8497963,60.0388641,40.8497963,60.0388641,0,0,0,0,0,0,0,0,0,0,0,0,855.342468,1238.87183,855.342468,1238.87183,360,270,360,270,22,20.9333324,22,20.9333324,1330,1330,1330,1330,12.5143366,18.7935448,12.5143366,18.7935448,640,1495,640,1495,455,1087.3335,455,1087.3335,1820,2025,1820,2025,1167.3335,520,1167.3335,520,0,90.3331223,0,90.3331223,1319.45972,885.298035,1319.45972,885.298035 [f=0009816] [9816] Game End Stats Values: 19,4380,5450,4380,5450,57.0838966,67.9706726,57.0838966,67.9706726,0,0,0,0,0,0,0,0,0,0,0,0,855.342468,1238.87183,855.342468,1238.87183,360,360,360,360,25.4666672,22,25.4666672,22,1330,1330,1330,1330,18.6822815,20.5287876,18.6822815,20.5287876,800,1495,800,1495,455,1087.3335,455,1087.3335,1890,2265,1890,2265,1167.3335,520,1167.3335,520,84.5000839,90.3331223,84.5000839,90.3331223,1319.45972,885.298035,1319.45972,885.298035 [f=0009816] [9816] Game End Stats Values: 20,4695,5765,4695,5765,77.506546,78.4178772,77.506546,78.4178772,0,0,0,0,0,0,0,0,0,0,0,0,884.385925,1258.87109,884.385925,1258.87109,360,360,360,360,26,22.5333328,26,22.5333328,1330,1330,1330,1330,15.0948439,20.6964817,15.0948439,20.6964817,960,1560,960,1560,455,1087.3335,455,1087.3335,2045,2515,2045,2515,1167.3335,520,1167.3335,520,84.5000839,90.3331223,84.5000839,90.3331223,1339.45898,914.341492,1339.45898,914.341492 [f=0009816] [9816] Game End Stats Values: 21,4765,5680,4765,5680,109.609154,94.3089828,109.609154,94.3089828,0,0,0,0,0,0,0,0,0,0,0,0,1335.61206,1465.06006,1335.61206,1465.06006,360,360,360,360,28.3999996,24,28.3999996,24,1330,1330,1330,1330,16.140173,21.0594082,16.140173,21.0594082,960,1475,960,1475,910,1247.3335,910,1247.3335,2115,2515,2115,2515,1327.3335,975,1327.3335,975,84.5000839,90.3331223,84.5000839,90.3331223,1602.34082,1389.34204,1602.34082,1389.34204 [f=0009816] [9816] Game End Stats Values: 22,5000,5790,5000,5790,148.547516,100.224792,148.547516,100.224792,0,0,0,0,0,0,0,0,0,0,0,0,1527.64612,1540.78674,1527.64612,1540.78674,360,360,360,360,30.666666,24,30.666666,24,1330,1330,1330,1330,17.3958912,19.7277222,17.3958912,19.7277222,1040,1670,1040,1670,1085,1327.3335,1085,1327.3335,2270,2430,2270,2430,1407.3335,1150,1407.3335,1150,84.5000839,90.3331223,84.5000839,90.3331223,1679.61389,1584.34229,1679.61389,1584.34229 [f=0009816] [9816] Game End Stats Values: 23,5150,6005,5150,6005,187.273575,106.255821,187.273575,106.255821,0,0,0,0,0,0,0,0,0,0,0,0,1527.64612,1708.78967,1527.64612,1708.78967,360,360,360,360,32.4615402,24,32.4615402,24,1330,1385,1330,1385,20.9789314,19.0793076,20.9789314,19.0793076,1120,1745,1120,1745,1085,1327.3335,1085,1327.3335,2340,2515,2340,2515,1407.3335,1270,1407.3335,1270,110.500282,90.3331223,110.500282,90.3331223,1847.61682,1602.14673,1847.61682,1602.14673 [f=0009822] [9822] Event [3245.98193,43.28125,3685.42578]: 1 lost unit Dagger [f=0009828] [9828] Event [3236.93359,43.3157005,3708.58911]: 1 lost unit Dagger [f=0009833] [9833] Event [3231.25171,43.2999115,3665.98071]: 1 lost unit Dagger [f=0009835] [9835] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0009848] [9848] Event [3250.65625,43.28125,3625.01514]: 1 lost unit Dagger [f=0009849] [9849] Event [3221.96265,43.292141,3689.1709]: 1 lost unit Dagger [f=0009852] [9852] Event [3199.25952,43.2812576,3679.06079]: 1 lost unit Dagger [f=0009852] [9852] Event [3230.43335,43.2949677,3640.90576]: 1 lost unit Dagger [f=0009854] [9854] Event [3218.01294,43.2954292,3665.35913]: 1 lost unit Dagger [f=0009859] [9859] Event [3251.38867,43.3419113,3649.0708]: 1 lost unit Dagger [f=0009955] [9955] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010044] Player Godde left the game: normal quit [f=0010044] [10044] Event [undefined]: Godde quit [f=0010076] [10076] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010101] No clients connected, shutting down server [f=0010101] Server shutdown [f=0010101] [10101] all players disconnected [f=0010196] [10196] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010315] [10315] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010433] [10433] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010554] [10554] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010674] [10674] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010794] [10794] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0010866] [10866] Event [5912,43.28125,5288]: 0 finished unit Metal Extractor [f=0010914] [10914] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011034] [11034] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011154] [11154] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011274] [11274] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011394] [11394] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011514] [11514] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011635] [11635] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011755] [11755] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011875] [11875] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0011994] [11994] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012113] [12113] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012233] [12233] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012353] [12353] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012440] [12440] Event [4968,45.2734375,3656]: 0 finished unit Metal Extractor [f=0012474] [12474] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012594] [12594] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012714] [12714] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012834] [12834] Event [2968.01465,43.28125,5814.3999]: 0 finished unit Glaive [f=0012870] Autoquit sending quit command. [f=0012870] [QuitAction] user exited to system [f=0012870] [SpringApp::Kill][1] fromRun=1 [f=0012870] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012870] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012870] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012870] [ThreadPool::SetThreadCount][2] workers=0 [f=0012870] [SpringApp::Kill][2] [f=0012870] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012870] [Game::KillLua][3] dtor=0 luaUI=0x54a314c0 [f=0012870] Start widgetHandler:Shutdown [f=0012870] Shutdown - SaveOrderList Complete [f=0012870] Writing last game win data [f=0012870] Shutdown - SaveConfigData Complete [f=0012870] Shutdown Widget - Save/Load API [f=0012870] Shutdown Widget - Chili Highlight [f=0012870] Shutdown Widget - Draw After Chili [f=0012870] Shutdown Widget - EPIC Menu [f=0012870] Shutdown Widget - Chili Widget Selector [f=0012870] Shutdown Widget - Chili Minimap [f=0012870] Shutdown Widget - Local Team Colors [f=0012870] Shutdown Widget - Display Keys 2 [f=0012870] Shutdown Widget - Save Game Menu [f=0012870] Shutdown Widget - Unit Icons [f=0012870] Shutdown Widget - Noises [f=0012870] Shutdown Widget - HealthBars [f=0012870] Shutdown Widget - Win Counter [f=0012870] Shutdown Widget - BuildETA [f=0012870] Shutdown Widget - SpringRTS Replay Stats [f=0012870] Shutdown Widget - Modular Comm Info [f=0012870] Shutdown Widget - Stereo3D [f=0012870] Shutdown Widget - Showeco and Grid Drawer [f=0012870] Shutdown Widget - Point Tracker [f=0012870] Shutdown Widget - Missile Silo Range [f=0012870] Shutdown Widget - MetalFeatures (new) [f=0012870] Shutdown Widget - MinimapEvents [f=0012870] Shutdown Widget - Local Widgets Config [f=0012870] Shutdown Widget - Highlight Geos [f=0012870] Shutdown Widget - Grab Input [f=0012870] Input grabbing is disabled! [f=0012870] Shutdown Widget - Defense Range Zero-K [f=0012870] Shutdown Widget - Darkening [f=0012870] Shutdown Widget - Context Menu [f=0012870] Shutdown Widget - Chili Spectator Panels [f=0012870] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012870] Shutdown Widget - Chili Nuke Warning [f=0012870] Shutdown Widget - Chili EndGame Window [f=0012870] Shutdown Widget - Chili Economy Panel Default [f=0012870] Shutdown Widget - CameraShake [f=0012870] Shutdown Widget - State Reverse and Latency [f=0012870] Shutdown Widget - Music Player v2 [f=0012870] Shutdown Widget - Attack AoE [f=0012870] Shutdown Widget - Map Edge Extension [f=0012870] Shutdown Widget - Selection Send [f=0012870] Shutdown Widget - LupsManager [f=0012870] Shutdown Widget - Newton Firezone [f=0012870] Shutdown Widget - Chili Pro Console [f=0012870] Shutdown Widget - Persistent Build Height [f=0012870] Shutdown Widget - Lasso Terraform GUI [f=0012870] Shutdown Widget - Lups [f=0012870] Shutdown Widget - Chili Framework [f=0012870] Shutdown Widget - Mex Placement Handler [f=0012870] Shutdown Widget - Chili Core Selector [f=0012870] Shutdown Widget - Custom Markers [f=0012870] Shutdown Widget - Select Keys [f=0012870] Shutdown Widget - Pause Screen [f=0012870] Shutdown Widget - Text To Speech Control [f=0012870] Shutdown Widget - Layout Handler [f=0012870] End widgetHandler:Shutdown [f=0012870] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={591599,69506324} {int,ext,rec}Allocs={10507635,0,0} {chunk,block}Bytes={69506324,0} [f=0012870] [Game::KillLua][1] dtor=0 luaGaia=0x548c2f80 [f=0012870] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406386,57960899} {int,ext,rec}Allocs={10507636,0,0} {chunk,block}Bytes={57960899,0} [f=0012870] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={406386,57960899} {int,ext,rec}Allocs={10507636,0,0} {chunk,block}Bytes={57960899,0} [f=0012870] [Game::KillLua][2] dtor=0 luaRules=0x53ab6440 [f=0012870] Start gadgetHandler:Shutdown [f=0012870] Shutdown - StartSetup [f=0012870] Shutdown - UnitMorph [f=0012870] Shutdown - Carrier Drones [f=0012870] Shutdown - LupsNanoSpray [f=0012870] Shutdown - Missile Silo Controller [f=0012870] Shutdown - Modular Comm Info [f=0012870] Shutdown - Terrain Texture Handler [f=0012870] Shutdown - UnitCloakShield [f=0012870] Shutdown - Starlight Handler [f=0012870] End gadgetHandler:Shutdown [f=0012870] Start gadgetHandler:Shutdown [f=0012870] Shutdown - Save/Load [f=0012870] Shutdown - Teleport Throw [f=0012870] Shutdown - UnitMorph [f=0012870] Shutdown - Modular Comm Info [f=0012870] Shutdown - Retreat Command [f=0012870] Shutdown - Shockwaves [f=0012870] Shutdown - UnitCloakShield [f=0012870] Shutdown - Lups Cloak FX [f=0012870] Shutdown - Lups [f=0012870] Shutdown - Lups Shield [f=0012870] End gadgetHandler:Shutdown [f=0012870] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10507704,0,0} {chunk,block}Bytes={0,0} [f=0012870] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10507704,0,0} {chunk,block}Bytes={0,0} [f=0012870] [Game::KillLua][4] dtor=0 [f=0012870] [Game::~CGame][1] [f=0012870] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012870] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012870] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012870] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012870] [Game::KillLua][4] dtor=1 [f=0012870] [Game::KillMisc][1] [f=0012870] [Game::KillMisc][2] [f=0012870] [Game::KillMisc][3] [f=0012870] [Game::KillRendering][1] [f=0012870] [3DOParser::Kill] allocated 19 pieces [f=0012870] [S3OParser::Kill] allocated 203 pieces [f=0012870] [AssParser::Kill] allocated 0 pieces [f=0012870] [Game::KillInterface][1] [f=0012870] [Game::KillInterface][2] [f=0012870] [Game::KillSimulation][1] [f=0012870] [Game::KillSimulation][2] [f=0012870] [CCollisionHandler] dis-/continuous tests: 0/459252 [f=0012870] [Game::KillSimulation][3] [f=0012870] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012870] [~CPathCache(24x24)] cacheHits=136 hitPercentage=44% numHashColls=0 maxCacheSize=22 [f=0012870] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012870] [~CPathCache(48x48)] cacheHits=65 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012870] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012870] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012870] [LosHandler::Kill] raycast instance cache-{hits,misses}={10051,15464}; shared=6%; cached=33% [f=0012870] [Game::KillSimulation][4] [f=0012870] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012870] [Game::~CGame][2] [f=0012870] [Game::~CGame][3] [f=0012870] [SpringApp::Kill][3] [f=0012870] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135420 bytes sent 171329 bytes recv'd [f=0012870] [SpringApp::Kill][4] font=0x462b8aa0 [f=0012870] [SpringApp::Kill][5] [f=0012870] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4632e3e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2080ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=29ms file="bitmaps/loadpictures/selectionkeys.png" indx=528 inflSize=2340kb readTime=23ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=19ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="bitmaps/gpl/plasmashot.png" indx=491 inflSize=1kb readTime=16ms file="bitmaps/cc/pinknovaexplo.tga" indx=435 inflSize=64kb readTime=16ms file="luarules/gadgets/unit_tactical_ai.lua" indx=1846 inflSize=46kb readTime=12ms file="luaui/widgets/unit_icons.lua" indx=4826 inflSize=9kb readTime=12ms file="scripts/fakeunit_los.lua" indx=5780 inflSize=0kb readTime=11ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28763558 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x46420fe0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46432380) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46331510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f014801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]