[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.psIqiNzflE/springsettings.1258833.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d4c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4115 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1258833/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 235ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x455416d0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x455416d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 542ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 613ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 700ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 91ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 79ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] jimfuori10 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1258833/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1258833/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x514bb5d0,0x51a36320}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 335dba619fb3fa467dfd64917b2b8cda [f=-000001] Connection attempt from Orfelius [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Orfelius changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Orfelius" string="[Game::Load][lua{Rules,Gaia}={00000000eaa88e50,00000000e2cc7e80}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={000000014dba6e20,00000000f0b01d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000ca2f6620,00000000b774fe60}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Smarty! [f=-000001] [0] Event [4914,46.4916382,3454]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1209,46.5948486,623]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2976, userid: 352411 [f=0000000] [0] Orfelius, team: 0, elo:2457, userid: 236556 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4776,46.3260803,3352]: 0 finished unit Amphbot Factory [f=0000009] [9] Event [1320,46.4301453,728]: 1 finished unit Amphbot Factory [f=0000227] [227] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000228] [228] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000282] [282] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0000373] [373] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0000452] [452] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000453] [453] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000641] [641] Event [1144,47.5370178,664]: 1 finished unit Solar Collector [f=0000677] [677] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000719] [Game::ClientReadNet] added new player Hazy_uhyR with number 3 to team 0 [f=0000719] > SPRINGIE:User Hazy_uhyR|hoveraa|0_1||False|||DK [f=0000740] [740] Event [1320,46.3648682,764]: 1 finished unit Conch [f=0000747] Connection attempt from Hazy_uhyR [f=0000747] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000747] -> Connection established (given id 3) [f=0000754] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000754] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000859] [859] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000881] [881] Event [4776.05518,46.3260803,3316]: 0 finished unit Conch [f=0000947] [947] Event [4872,47.2342834,3368]: 0 finished unit Solar Collector [f=0001071] [1071] Event [1352,46.3591919,520]: 1 finished unit Solar Collector [f=0001100] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=0001103] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=0001103] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000638d1420,00000000d0326440}]" [f=0001324] [1324] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0001490] [1490] Event [4816,46.4017639,3424]: 0 finished unit Lotus [f=0001557] izirayd added point: +2 lel [f=0001583] [1583] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0001785] [1785] Event [4872,46.340271,3448]: 0 finished unit Solar Collector [f=0001839] [1839] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0001985] [1985] Event [400,17.4385986,2112]: 1 finished unit Lotus [f=0002130] [2130] Event [4808,46.657196,3528]: 0 finished unit Solar Collector [f=0002262] [2262] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0002349] [2349] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0002500] [2500] Event [2408,74.707428,792]: 1 finished unit Solar Collector [f=0002782] [2782] Event [4952,47.5039063,3416]: 0 finished unit Solar Collector [f=0002810] [2810] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0002864] [2864] Event [2488,74.5560608,792]: 1 finished unit Solar Collector [f=0003082] [3082] Event [4776.05518,46.3260803,3316]: 0 finished unit Buoy [f=0003234] [3234] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0003246] [3246] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0003501] [3501] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003575] [3575] Event [344,17.7744446,2184]: 1 finished unit Solar Collector [f=0003650] [3650] Event [4776.05518,46.3260803,3316]: 0 finished unit Buoy [f=0003702] [3702] Event [2504,74.286438,952]: 1 finished unit Solar Collector [f=0003705] [3705] Event [2800,10.5561218,1728]: 0 finished unit Lotus [f=0003829] [3829] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0003883] [3883] Event [456,17.1547852,2104]: 1 finished unit Solar Collector [f=0003884] [3884] Event [2216,75.5021057,936]: 1 finished unit Solar Collector [f=0003948] [3948] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0003998] [3998] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0004125] [4125] Event [2432,74.75,992]: 1 finished unit Lotus [f=0004161] [4161] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0004278] [4278] Event [344,17.8312073,2040]: 1 finished unit Solar Collector [f=0004302] [4302] Event [5096,46.3260803,3576]: 0 lost unit Metal Extractor [f=0004365] [4365] Event [2336,75.5021057,1024]: 1 finished unit Lotus [f=0004530] [4530] Event [1320,46.3648682,764]: 1 finished unit Conch [f=0004572] [4572] Event [488,16.0526428,1960]: 1 finished unit Solar Collector [f=0004812] [4812] Event [4463.0625,46.7399788,3962.36621]: 1 lost unit Duck [f=0004899] [4899] Event [2105.35303,75.5021057,1093.90686]: 1 finished unit Engineer Commander [f=0004986] [4986] Event [584,28.4505615,1816]: 1 finished unit Solar Collector [f=0005028] [5028] Event [1320,46.3648682,764]: 1 finished unit Limpet [f=0005080] [5080] Event [2501.68213,16.4329605,1600.25574]: 0 finished unit Engineer Commander [f=0005080] game_message: Morph complete: Smarty lvl 1 -> Smarty lvl 2 [f=0005080] [5080] Received game_message: Morph complete: Smarty lvl 1 -> Smarty lvl 2 [f=0005201] [5201] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0005342] [5342] Event [2064,75.4075012,1264]: 1 finished unit Lotus [f=0005401] [5401] Event [680,71.5523682,1672]: 1 finished unit Solar Collector [f=0005448] [5448] Event [2145.09692,17.2371616,1827.70105]: 1 lost unit Limpet [f=0005457] [5457] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0005564] [5564] Event [2075.34155,16.5751514,2107.1521]: 1 lost unit Duck [f=0005573] [5573] Event [2169.45532,14.9529066,1999.10938]: 0 lost unit Buoy [f=0005633] [5633] Event [1320,46.3648682,764]: 1 finished unit Buoy [f=0005664] [5664] Event [2070.84424,14.1535521,2196.54419]: 0 lost unit Duck [f=0005711] [5711] Event [5096,42.2646103,3576]: 0 finished unit Metal Extractor [f=0005713] [5713] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0005831] [5831] Event [776,74.9581299,1528]: 1 finished unit Solar Collector [f=0005967] [5967] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0006130] [6130] Event [1320,46.3648682,764]: 1 finished unit Buoy [f=0006221] [6221] Event [872,74.286438,1384]: 1 finished unit Solar Collector [f=0006223] [6223] Event [4776.05518,46.3260803,3316]: 0 finished unit Duck [f=0006228] [6228] Event [1984,17.2033081,1984]: 0 finished unit Lotus [f=0006580] [6580] Event [1936,71.675354,1488]: 1 finished unit Lotus [f=0006624] [6624] Event [1320,46.3648682,764]: 1 finished unit Buoy [f=0006626] [6626] Event [968,74.286438,1240]: 1 finished unit Solar Collector [f=0006750] [6750] Event [4648,46.3260803,3464]: 0 finished unit Caretaker [f=0006782] [6782] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0006859] [6859] Event [1744,74.3905029,1568]: 1 finished unit Lotus [f=0006877] [6877] Event [1744,74.3905029,1568]: 1 lost unit Lotus [f=0006881] [6881] Event [1954.8783,29.2974491,1814.58691]: 0 lost unit Engineer Commander [f=0006914] [6914] Event [1931.95984,54.2815399,1658.91528]: 0 lost unit Duck [f=0006928] [6928] Event [2021.52576,48.1092148,1640.43445]: 0 lost unit Duck [f=0006954] [6954] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0006958] [6958] Event [2035.80408,44.5743942,1644.78284]: 0 lost unit Duck [f=0007013] [7013] Event [1809.26587,54.07127,1792.44397]: 0 lost unit Buoy [f=0007032] [7032] Event [2016.125,54.7819824,1612.40173]: 0 lost unit Duck [f=0007046] [7046] Event [1967.12524,63.5416183,1585.82776]: 0 lost unit Duck [f=0007046] [7046] Event [undefined]: Orfelius resigned [f=0007046] game_message: Orfelius has been destroyed! [f=0007046] game_message: izirayd wins! [f=0007046] Submitting stats [f=0007046] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007046] Part| Total Time|Time of the last 0.5s [f=0007046] Draw 16755.40ms 10.58% [f=0007046] Lua::Callins::Synced 3747.05ms 41.52% [f=0007046] Lua::Callins::Unsynced 22702.61ms 16.47% [f=0007046] Lua::CollectGarbage::Synced 331.56ms 0.10% [f=0007046] Lua::CollectGarbage::Unsynced 943.40ms 1.60% [f=0007046] Misc::Profiler::AddTime 62.69ms 0.00% [f=0007046] Sim 18674.47ms 78.34% [f=0007046] [7046] Received game_message: Orfelius has been destroyed! [f=0007046] [7046] Received game_message: izirayd wins! [f=0007047] [7047] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007047] [7047] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007047] [7047] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007047] [7047] Game End Stats Values: 2,2140,2140,2140,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,80,80,80,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007047] [7047] Game End Stats Values: 3,2460,2530,2530,2460,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.9333334,8.9333334,8,1275,1275,1275,1275,10.5333338,9.73333359,9.73333359,10.5333338,80,80,80,80,0,0,0,0,1105,1175,1175,1105,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007047] [7047] Game End Stats Values: 4,2530,2680,2680,2530,4.9272666,2.31638074,2.31638074,4.9272666,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,0,0,0,0,9.60000038,11.0666666,11.0666666,9.60000038,1275,1275,1275,1275,12.3284855,12.1544256,12.1544256,12.3284855,80,160,160,80,0,0,0,0,1175,1245,1245,1175,0,0,0,0,0,0,0,0,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 5,2690,2760,2760,2690,10.6097307,6.3306489,6.3306489,10.6097307,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,90,0,0,90,10,12,12,10,1275,1275,1275,1275,12.3788309,12.2676182,12.2676182,12.3788309,80,240,240,80,0,0,0,0,1245,1245,1245,1245,0,0,0,0,0,0,0,0,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 6,2760,2930,2930,2760,25.4838409,6.49743271,6.49743271,25.4838409,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,90,90,90,90,12.2666664,12,12,12.2666664,1275,1275,1275,1275,12.9916077,12.0111189,12.0111189,12.9916077,80,320,320,80,0,0,0,0,1315,1245,1245,1315,0,0,0,0,0,0,0,0,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 7,2760,3165,3165,2760,36.0656738,7.25849581,7.25849581,36.0656738,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,90,90,90,90,14,12.666667,12.666667,14,1275,1275,1275,1275,12.7054567,13.3840694,13.3840694,12.7054567,80,400,400,80,0,0,0,0,1315,1400,1400,1315,0,0,0,0,0,0,0,0,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 8,3110,3320,3320,3110,47.8649483,7.89115286,7.89115286,47.8649483,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,90,90,90,90,15.4666662,15.0666666,15.0666666,15.4666662,1275,1275,1275,1275,14.4399576,15.3755102,15.3755102,14.4399576,360,400,400,360,0,0,0,0,1385,1555,1555,1385,0,0,0,0,36.3999939,0,0,36.3999939,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 9,3110,3645,3645,3110,54.4673157,7.92626381,7.92626381,54.4673157,0,0,0,0,0,0,0,0,0,0,0,0,57.7819901,57.7821579,57.7821579,57.7819901,90,90,90,90,16,16,16,16,1275,1275,1275,1275,17.986845,19.0690098,19.0690098,17.986845,360,400,400,360,0,0,0,0,1385,1880,1880,1385,0,0,0,0,108.000267,0,0,108.000267,57.7821579,57.7819901,57.7819901,57.7821579 [f=0007047] [7047] Game End Stats Values: 10,3640,3935,3935,3640,56.8995018,9.99517727,9.99517727,56.8995018,0,0,0,0,0,0,0,0,0,0,0,0,69.4486923,76.2002411,76.2002411,69.4486923,180,90,90,180,16,20.2666664,20.2666664,16,1275,1275,1275,1275,20.188839,22.137928,22.137928,20.188839,800,480,480,800,0,0,0,0,1385,2090,2090,1385,0,0,0,0,239.998627,0,0,239.998627,76.2002411,69.4486923,69.4486923,76.2002411 [f=0007047] [7047] Game End Stats Values: 11,3635,4185,4185,3635,75.0192108,12.9805918,12.9805918,75.0192108,0,0,0,0,0,0,0,0,90.3379822,0,0,90.3379822,87.7820816,142.782166,142.782166,87.7820816,180,270,270,180,16,24.7999992,24.7999992,16,1275,1275,1275,1275,15.8479004,22.1990261,22.1990261,15.8479004,880,480,480,880,0,85,85,0,1300,2160,2160,1300,85,0,0,85,278.398041,0,0,278.398041,142.782166,87.7820816,87.7820816,142.782166 [f=0007047] [7047] Game End Stats Values: 12,3635,4400,4400,3635,93.8279724,32.6861,32.6861,93.8279724,0,0,0,0,0,0,0,0,109.142181,0,0,109.142181,149.44873,200.564392,200.564392,149.44873,180,270,270,180,16,27.4666672,27.4666672,16,1275,1350,1350,1275,11.2539167,23.3137016,23.3137016,11.2539167,880,400,400,880,80,85,85,80,1300,2380,2380,1300,85,80,80,85,278.398041,0,0,278.398041,200.564392,149.44873,149.44873,200.564392 [f=0007047] [7047] Game End Stats Values: 13,3945,4720,4720,3945,109.571068,59.8576431,59.8576431,109.571068,0,0,0,0,0,0,0,0,124.213226,0,0,124.213226,237.44873,229.278091,229.278091,237.44873,180,360,360,180,16,29.6000004,29.6000004,16,1505,1350,1350,1505,13.316206,23.8114376,23.8114376,13.316206,960,560,560,960,80,85,85,80,1300,2450,2450,1300,85,80,80,85,312.398041,0,0,312.398041,229.278091,237.44873,237.44873,229.278091 [f=0007047] [7047] Game End Stats Values: 14,3830,4900,4900,3830,115.60408,101.766174,101.766174,115.60408,0,0,0,0,0,0,0,0,124.213226,0,0,124.213226,487.507996,672.699585,672.699585,487.507996,180,360,360,180,15.5932035,31.7333336,31.7333336,15.5932035,1505,1350,1350,1505,13.5176706,24.7939053,24.7939053,13.5176706,760,600,600,760,320,445,445,320,1385,2590,2590,1385,445,320,320,445,370.732391,0,0,370.732391,672.699585,487.507996,487.507996,672.699585 [f=0007047] [7047] Game End Stats Values: 15,4080,5250,5250,4080,126.881851,154.480835,154.480835,126.881851,0,0,0,0,0,0,0,0,223.758942,0,0,223.758942,516.399109,701.590698,701.590698,516.399109,270,360,360,270,16,34,34,16,1505,1350,1350,1505,19.076292,25.5143089,25.5143089,19.076292,920,880,880,920,320,445,445,320,1385,2660,2660,1385,445,320,320,445,452.867157,0,0,452.867157,701.590698,516.399109,516.399109,701.590698 [f=0007047] [7047] Game End Stats Values: 16,4080,5690,5690,4080,145.414886,192.113708,192.113708,145.414886,0,0,0,0,0,0,0,0,223.758942,0,0,223.758942,1009.98993,1518.51941,1518.51941,1009.98993,270,450,450,270,15.9222593,36.2713737,36.2713737,15.9222593,1505,1350,1350,1505,13.1837072,24.4231052,24.4231052,13.1837072,920,1160,1160,920,320,445,445,320,1385,2730,2730,1385,445,320,320,445,452.867157,0,0,452.867157,1518.51941,1009.98993,1009.98993,1518.51941 [f=0007047] [7047] Game End Stats Values: 17,1995,5850,5850,1995,147.327789,226.725723,226.725723,147.327789,0,0,0,0,0,0,0,0,597.865479,0,0,597.865479,1669.9425,2617.20605,2617.20605,1669.9425,270,450,450,270,12.0373173,36.8825951,36.8825951,12.0373173,0,1350,1350,0,9.54950237,24.7162628,24.7162628,9.54950237,160,1320,1320,160,410,2630,2630,410,1565,2730,2730,1565,2710,410,410,2710,452.867157,0,0,452.867157,2898.90894,1763.37024,1763.37024,2898.90894 [f=0007053] [7053] Event [1048,59.4429932,1048]: 1 finished unit Solar Collector [f=0007055] [7055] Event [1933.79944,65.9623032,1593.41064]: 1 lost unit Duck [f=0007139] Spectator nr1_rANDY_FAN left the game: normal quit [f=0007139] [7139] Event [undefined]: nr1_rANDY_FAN quit [f=0007149] Spectator Hazy_uhyR left the game: normal quit [f=0007149] [7149] Event [undefined]: Hazy_uhyR quit [f=0007198] Spectator Orfelius left the game: normal quit [f=0007198] [7198] Event [undefined]: Orfelius quit [f=0007204] Player izirayd left the game: normal quit [f=0007204] [7204] Event [undefined]: izirayd quit [f=0007210] No clients connected, shutting down server [f=0007210] Server shutdown [f=0007210] [7210] all players disconnected [f=0007436] [7436] Event [1064,46.3260803,904]: 1 finished unit Solar Collector [f=0007449] [7449] Event [1320,46.3648682,764]: 1 finished unit Buoy [f=0007796] [7796] Event [1064,46.7044983,760]: 1 finished unit Solar Collector [f=0007970] [7970] Event [1320,46.3648682,764]: 1 finished unit Buoy [f=0008150] [8150] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0008318] [8318] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0008470] [8470] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0008620] [8620] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0008770] [8770] Event [1320,46.3648682,764]: 1 finished unit Duck [f=0008900] Autoquit sending quit command. [f=0008900] [QuitAction] user exited to system [f=0008900] [SpringApp::Kill][1] fromRun=1 [f=0008900] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0008900] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008900] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0008900] [ThreadPool::SetThreadCount][2] workers=0 [f=0008900] [SpringApp::Kill][2] [f=0008900] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0008900] [Game::KillLua][3] dtor=0 luaUI=0x52439b20 [f=0008900] Start widgetHandler:Shutdown [f=0008900] Shutdown - SaveOrderList Complete [f=0008900] Writing last game win data [f=0008900] Shutdown - SaveConfigData Complete [f=0008900] Shutdown Widget - Save/Load API [f=0008900] Shutdown Widget - Chili Highlight [f=0008900] Shutdown Widget - Draw After Chili [f=0008900] Shutdown Widget - EPIC Menu [f=0008900] Shutdown Widget - Chili Widget Selector [f=0008900] Shutdown Widget - Chili Minimap [f=0008900] Shutdown Widget - Local Team Colors [f=0008900] Shutdown Widget - Display Keys 2 [f=0008900] Shutdown Widget - Save Game Menu [f=0008900] Shutdown Widget - Unit Icons [f=0008900] Shutdown Widget - Noises [f=0008900] Shutdown Widget - HealthBars [f=0008900] Shutdown Widget - Win Counter [f=0008900] Shutdown Widget - BuildETA [f=0008900] Shutdown Widget - SpringRTS Replay Stats [f=0008900] Shutdown Widget - Modular Comm Info [f=0008900] Shutdown Widget - Stereo3D [f=0008900] Shutdown Widget - Showeco and Grid Drawer [f=0008900] Shutdown Widget - Point Tracker [f=0008900] Shutdown Widget - Missile Silo Range [f=0008900] Shutdown Widget - MetalFeatures (new) [f=0008900] Shutdown Widget - MinimapEvents [f=0008900] Shutdown Widget - Local Widgets Config [f=0008900] Shutdown Widget - Highlight Geos [f=0008900] Shutdown Widget - Grab Input [f=0008900] Input grabbing is disabled! [f=0008900] Shutdown Widget - Defense Range Zero-K [f=0008900] Shutdown Widget - Darkening [f=0008900] Shutdown Widget - Context Menu [f=0008900] Shutdown Widget - Chili Spectator Panels [f=0008900] Shutdown Widget - Chili Selections & CursorTip v2 [f=0008900] Shutdown Widget - Chili Nuke Warning [f=0008900] Shutdown Widget - Chili EndGame Window [f=0008900] Shutdown Widget - Chili Economy Panel Default [f=0008900] Shutdown Widget - CameraShake [f=0008900] Shutdown Widget - State Reverse and Latency [f=0008900] Shutdown Widget - Music Player v2 [f=0008900] Shutdown Widget - Attack AoE [f=0008900] Shutdown Widget - UnitShapes [f=0008900] Shutdown Widget - Map Edge Extension [f=0008900] Shutdown Widget - Selection Send [f=0008900] Shutdown Widget - LupsManager [f=0008900] Shutdown Widget - Newton Firezone [f=0008900] Shutdown Widget - Chili Pro Console [f=0008900] Shutdown Widget - Persistent Build Height [f=0008900] Shutdown Widget - Lasso Terraform GUI [f=0008900] Shutdown Widget - Lups [f=0008900] Shutdown Widget - Chili Framework [f=0008900] Shutdown Widget - Mex Placement Handler [f=0008900] Shutdown Widget - Chili Core Selector [f=0008900] Shutdown Widget - Custom Markers [f=0008900] Shutdown Widget - Select Keys [f=0008900] Shutdown Widget - Pause Screen [f=0008900] Shutdown Widget - Text To Speech Control [f=0008900] Shutdown Widget - Layout Handler [f=0008900] End widgetHandler:Shutdown [f=0008900] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={860143,92370011} {int,ext,rec}Allocs={11877625,0,0} {chunk,block}Bytes={92370011,0} [f=0008900] [Game::KillLua][1] dtor=0 luaGaia=0x51a36320 [f=0008900] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={710348,82603902} {int,ext,rec}Allocs={11877626,0,0} {chunk,block}Bytes={82603902,0} [f=0008900] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={710348,82603902} {int,ext,rec}Allocs={11877626,0,0} {chunk,block}Bytes={82603902,0} [f=0008900] [Game::KillLua][2] dtor=0 luaRules=0x514bb5d0 [f=0008900] Start gadgetHandler:Shutdown [f=0008900] Shutdown - StartSetup [f=0008900] Shutdown - UnitMorph [f=0008900] Shutdown - Carrier Drones [f=0008900] Shutdown - LupsNanoSpray [f=0008900] Shutdown - Missile Silo Controller [f=0008900] Shutdown - Modular Comm Info [f=0008900] Shutdown - Terrain Texture Handler [f=0008900] Shutdown - UnitCloakShield [f=0008900] Shutdown - Starlight Handler [f=0008900] End gadgetHandler:Shutdown [f=0008900] Start gadgetHandler:Shutdown [f=0008900] Shutdown - Save/Load [f=0008900] Shutdown - Teleport Throw [f=0008900] Shutdown - UnitMorph [f=0008900] Shutdown - Modular Comm Info [f=0008900] Shutdown - Retreat Command [f=0008900] Shutdown - Shockwaves [f=0008900] Shutdown - UnitCloakShield [f=0008900] Shutdown - Lups Cloak FX [f=0008900] Shutdown - Lups [f=0008900] Shutdown - Lups Shield [f=0008900] End gadgetHandler:Shutdown [f=0008900] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11877657,0,0} {chunk,block}Bytes={0,0} [f=0008900] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11877657,0,0} {chunk,block}Bytes={0,0} [f=0008900] [Game::KillLua][4] dtor=0 [f=0008900] [Game::~CGame][1] [f=0008900] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0008900] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0008900] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0008900] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0008900] [Game::KillLua][4] dtor=1 [f=0008900] [Game::KillMisc][1] [f=0008900] [Game::KillMisc][2] [f=0008900] [Game::KillMisc][3] [f=0008900] [Game::KillRendering][1] [f=0008900] [3DOParser::Kill] allocated 1 pieces [f=0008900] [S3OParser::Kill] allocated 153 pieces [f=0008900] [AssParser::Kill] allocated 0 pieces [f=0008900] [Game::KillInterface][1] [f=0008900] [Game::KillInterface][2] [f=0008900] [Game::KillSimulation][1] [f=0008900] [Game::KillSimulation][2] [f=0008900] [CCollisionHandler] dis-/continuous tests: 0/1374864 [f=0008900] [Game::KillSimulation][3] [f=0008900] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008900] [~CPathCache(24x16)] cacheHits=14 hitPercentage=25% numHashColls=0 maxCacheSize=11 [f=0008900] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0008900] [~CPathCache(48x32)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0008900] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008900] [~CRectangleOverlapHandler] 0% overlap reduction [f=0008900] [LosHandler::Kill] raycast instance cache-{hits,misses}={1247,5165}; shared=1%; cached=18% [f=0008900] [Game::KillSimulation][4] [f=0008900] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0008900] [Game::~CGame][2] [f=0008900] [Game::~CGame][3] [f=0008900] [SpringApp::Kill][3] [f=0008900] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 95109 bytes sent 110670 bytes recv'd [f=0008900] [SpringApp::Kill][4] font=0x45474aa0 [f=0008900] [SpringApp::Kill][5] [f=0008900] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x454e2cb0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2166ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=22ms file="bitmaps/loadpictures/cooperation.png" indx=515 inflSize=2500kb readTime=21ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=20ms file="objects3d/lotus_d.s3o" indx=5310 inflSize=50kb readTime=18ms file="luaui/widgets/unit_ghostsite.lua" indx=4823 inflSize=6kb readTime=18ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1877 inflSize=2kb readTime=17ms file="luaui/widgets/gui_contextmenu.lua" indx=4705 inflSize=68kb readTime=13ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=13ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=13ms file="scripts/cloakbomb.lua" indx=5734 inflSize=10kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 28516982 bytes cached in 2791 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4561b1e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4560f850) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454f50a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d4c01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]