[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6pwiVqZo8n/springsettings.1258786.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe1f401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4123 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1258786/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45c71600] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45c71600] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 490ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 630ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 93ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] VVilk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1258786/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1258786/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51b84000,0x51bddf60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2f43ba61253c8a337874f96abf54ffe2 [f=-000001] Connection attempt from dawidzawadka [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dawidzawadka changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from SHIFTHOLDER [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SHIFTHOLDER changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dawidzawadka" string="[Game::Load][lua{Rules,Gaia}={00000000da0b97a0,00000000e8832420}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SHIFTHOLDER" string="[Game::Load][lua{Rules,Gaia}={0000000077e71450,000000007765e330}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hello there! :) [f=-000001] [0] Event [4751,46.331543,3344]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1211,47.4501953,463]: 1 finished unit Engineer Commander [f=0000000] [0] SHIFTHOLDER, team: 0, elo:1646, userid: 542876 [f=0000000] [0] dawidzawadka, team: 1, elo:1607, userid: 547293 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4760,46.3260803,3256]: 0 finished unit Shieldbot Factory [f=0000012] [12] Event [1016,48.0750809,344]: 1 finished unit Shieldbot Factory [f=0000228] [228] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000284] [284] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000468] [468] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000510] [510] Event [4840,46.3544617,3432]: 0 finished unit Solar Collector [f=0000551] [551] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0000656] [656] Event [1112,46.3450012,536]: 1 finished unit Solar Collector [f=0000689] [689] Event [4818.07422,123.365501,3361.89551]: 0 finished unit Firefly [f=0000730] [730] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0000836] [836] Event [1032,46.3450012,584]: 1 finished unit Solar Collector [f=0000839] [839] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000938] [938] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0000961] [961] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0000972] hi I suck [f=0001119] [1119] Event [984,46.3260803,504]: 1 finished unit Solar Collector [f=0001185] [1185] Event [5000,46.3686523,3544]: 0 finished unit Solar Collector [f=0001207] [1207] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0001406] [1406] Event [1064,46.3260803,456]: 1 finished unit Solar Collector [f=0001576] [1576] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0001592] [1592] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001699] [1699] Event [1464,46.3308105,616]: 1 finished unit Solar Collector [f=0001727] [1727] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001824] you are higher lvl then i am [f=0001844] [1844] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0001914] no worries [f=0001921] [1921] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0001937] [1937] Event [1384,46.5815125,664]: 1 finished unit Solar Collector [f=0002158] [2158] Event [1272,47.1065674,760]: 1 finished unit Solar Collector [f=0002162] its just for fun right [f=0002175] [2175] Event [1336,46.8795166,584]: 1 finished unit Solar Collector [f=0002177] I have no idea how I won those though haha [f=0002296] [2296] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0002537] [2537] Event [1416,46.4443359,536]: 1 finished unit Solar Collector [f=0002537] [2537] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0002679] [2679] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0002971] [2971] Event [1192,46.803833,808]: 1 finished unit Solar Collector [f=0002992] [2992] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0003070] [3070] Event [4712,74.75,2216]: 0 finished unit Solar Collector [f=0003127] [3127] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0003128] [3128] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0003277] [3277] Event [3512,74.286438,3144]: 0 finished unit Solar Collector [f=0003447] [3447] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0003489] [3489] Event [4712,75.487915,2280]: 0 finished unit Metal Extractor [f=0003505] [3505] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0003615] [3615] Event [1000,52.7118835,248]: 1 finished unit Caretaker [f=0003774] [3774] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0003786] [3786] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0003826] [3826] Event [1144,47.5464783,728]: 1 finished unit Solar Collector [f=0003832] [3832] Event [3512,74.4519958,3224]: 0 finished unit Solar Collector [f=0004111] [4111] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0004181] [4181] Event [264,17.9494629,2024]: 1 lost unit Metal Extractor [f=0004237] [4237] Event [4424,16.3790283,1784]: 0 finished unit Solar Collector [f=0004244] [4244] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0004405] [4405] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0004446] [4446] Event [408,17.1358643,1944]: 1 lost unit Metal Extractor [f=0004609] [4609] Event [4424,16.0384521,1848]: 0 finished unit Metal Extractor [f=0004637] [4637] Event [3568,74.286438,3136]: 0 finished unit Lotus [f=0004647] [4647] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0004670] [4670] Event [391.529266,17.4818573,2088.05273]: 1 lost unit Convict [f=0004808] [4808] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0004840] [4840] Event [5784,17.8217468,2040]: 0 finished unit Solar Collector [f=0005023] [5023] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0005062] [5062] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0005084] [5084] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0005105] [5105] Event [1224,47.2200928,680]: 1 finished unit Solar Collector [f=0005152] [5152] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0005167] [5167] Event [912,63.1514893,304]: 1 finished unit Advanced Radar [f=0005261] [5261] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0005392] [5392] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0005501] [5501] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0005668] [5668] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0005741] [5741] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0005765] [5765] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0005800] [5800] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0005981] [5981] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0005993] [5993] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006005] [6005] Event [4268.38574,29.7844524,2199.76807]: 0 finished unit Guardian Commander [f=0006005] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006005] [6005] Received game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [f=0006006] [6006] Event [5688,16.856781,1848]: 0 finished unit Solar Collector [f=0006116] [6116] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006250] [6250] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006356] [6356] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0006384] [6384] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006441] [6441] Event [5768,17.1547852,1848]: 0 finished unit Solar Collector [f=0006519] [6519] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006654] [6654] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0006731] [6731] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0006857] [6857] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0006861] [6861] Event [2376,75.4926453,952]: 1 finished unit Caretaker [f=0006882] [6882] Event [4120,16.0431824,1960]: 0 finished unit Solar Collector [f=0006883] [6883] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0007107] [7107] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0007215] [7215] Event [2648,74.286438,3592]: 0 finished unit Metal Extractor [f=0007228] [7228] Event [4040,14.1416321,1960]: 0 finished unit Solar Collector [f=0007364] [7364] Event [408,13.0744133,1944]: 1 finished unit Metal Extractor [f=0007467] [7467] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0007491] [7491] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0007649] [7649] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0007665] [7665] Event [4128,15.9706526,2016]: 0 finished unit Lotus [f=0007822] [7822] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0007968] [7968] Event [1028,46.3459473,344]: 1 finished unit Convict [f=0007994] [7994] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0008167] [8167] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0008169] [8169] Event [4048,15.2863464,2016]: 0 finished unit Lotus [f=0008268] [8268] Event [4696,46.3260803,3400]: 0 finished unit Caretaker [f=0008275] [8275] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0008285] [8285] Event [360,17.8220139,2008]: 1 finished unit Caretaker [f=0008368] [8368] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0008409] [8409] Event [264,14.1616211,2024]: 1 finished unit Metal Extractor [f=0008490] [8490] Event [1096,74.286438,3736]: 0 finished unit Metal Extractor [f=0008507] [8507] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0008629] [8629] Event [4696,46.3497314,3448]: 0 finished unit Caretaker [f=0008632] [8632] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0008633] [8633] Event [2712,74.286438,1048]: 1 finished unit Stinger [f=0008693] [8693] Event [4480,16.8930454,1824]: 0 finished unit Lotus [f=0008798] [8798] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0008834] [8834] Event [4696,46.4396057,3496]: 0 finished unit Caretaker [f=0008906] [8906] Event [1028,46.3459473,344]: 1 finished unit Rogue [f=0008916] [8916] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0009052] [9052] Event [440,17.5376854,2024]: 1 finished unit Caretaker [f=0009162] [9162] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0009191] [9191] Event [4696,46.382843,3544]: 0 finished unit Caretaker [f=0009208] [9208] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0009274] [9274] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0009319] [9319] Event [1028,46.3459473,344]: 1 finished unit Rogue [f=0009402] [9402] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0009440] [9440] Event [824,75.5021057,3448]: 0 finished unit Metal Extractor [f=0009525] [9525] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0009877] [9877] Event [1028,46.3459473,344]: 1 finished unit Rogue [f=0010001] [10001] Event [4336,15.9343872,1856]: 0 finished unit Picket [f=0010021] [10021] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0010150] [10150] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0010257] [10257] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0010260] [10260] Event [4272,15.9343872,1888]: 0 finished unit Picket [f=0010301] [10301] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0010347] [10347] Event [3607.35498,74.286438,656.368042]: 1 lost unit Bandit [f=0010417] [10417] Event [4344,15.9343872,1800]: 0 finished unit Solar Collector [f=0010439] [10439] Event [3721.41992,70.7405624,886.052307]: 0 lost unit Rogue [f=0010445] [10445] Event [632,75.5021057,3608]: 0 finished unit Metal Extractor [f=0010463] [10463] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0010487] [10487] Event [1028,46.3459473,344]: 1 finished unit Rogue [f=0010488] [10488] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0010505] [10505] Event [5032,46.3355408,3256]: 0 finished unit Solar Collector [f=0010572] [10572] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0010666] [10666] Event [4264,16.9939575,1832]: 0 finished unit Solar Collector [f=0010729] [10729] Event [3688,74.286438,840]: 1 lost unit Metal Extractor [f=0010752] [10752] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0010755] [10755] Event [5128,46.7423401,3144]: 0 finished unit Solar Collector [f=0010814] [10814] Event [392,15.4157982,2088]: 1 finished unit Stinger [f=0010861] [10861] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0010933] [10933] Event [5208,71.8551025,3000]: 0 finished unit Solar Collector [f=0010936] [10936] Event [4433.1709,44.1108894,687.485352]: 1 lost unit Bandit [f=0010942] [10942] Event [1496,75.4973755,1832]: 1 finished unit Solar Collector [f=0010951] [10951] Event [4184,17.1500549,1864]: 0 finished unit Solar Collector [f=0011108] [11108] Event [5288,74.286438,2888]: 0 finished unit Solar Collector [f=0011259] [11259] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0011263] [11263] Event [1928,75.5021057,1160]: 1 finished unit Stinger [f=0011291] [11291] Event [5384,74.286438,2744]: 0 finished unit Solar Collector [f=0011324] [11324] Event [1416,74.5276794,1880]: 1 finished unit Solar Collector [f=0011342] [11342] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0011405] [11405] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0011469] [11469] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0011498] [11498] Event [5480,75.3318176,2616]: 0 finished unit Solar Collector [f=0011534] [11534] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0011624] [11624] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0011691] [11691] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0011703] [11703] Event [5592,65.5780945,2456]: 0 finished unit Solar Collector [f=0011768] [11768] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0011788] [11788] Event [3560,74.286438,520]: 1 finished unit Solar Collector [f=0011800] [11800] Event [2280,75.5021057,888]: 1 finished unit Solar Collector [f=0011813] [11813] Event [1368,74.5229492,1800]: 1 finished unit Solar Collector [f=0011895] [11895] Event [5672,23.0013428,2280]: 0 finished unit Solar Collector [f=0011967] [11967] Event [1028,46.3459473,344]: 1 finished unit Bandit [f=0012054] [12054] Event [5768,17.2588501,2232]: 0 finished unit Solar Collector [f=0012086] [12086] Event [552,17.192627,2072]: 1 finished unit Stinger [f=0012124] [12124] Event [3544,74.286438,680]: 1 finished unit Caretaker [f=0012163] [12163] Event [2200,75.5021057,936]: 1 finished unit Solar Collector [f=0012201] [12201] Event [1448,75.5021057,1752]: 1 finished unit Solar Collector [f=0012291] [12291] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0012377] [12377] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0012429] [12429] Event [3480,74.286438,568]: 1 finished unit Solar Collector [f=0012441] [12441] Event [2152,75.360199,856]: 1 finished unit Solar Collector [f=0012445] [12445] Event [4184,16.8378601,1928]: 0 finished unit Gauss [f=0012468] [12468] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0012527] [12527] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0012587] [12587] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0012670] [12670] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0012694] [12694] Event [3464,74.286438,680]: 1 finished unit Caretaker [f=0012726] [12726] Event [2232,75.5021057,808]: 1 finished unit Solar Collector [f=0012760] [12760] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0012787] [12787] Event [3432,74.286438,488]: 1 finished unit Solar Collector [f=0012789] [12789] Event [1256,74.286438,1880]: 1 finished unit Caretaker [f=0012795] [12795] Event [791.586548,74.286438,2617.08862]: 0 lost unit Bandit [f=0012922] [12922] Event [547.662109,30.2434216,2378.2666]: 0 lost unit Convict [f=0012938] [12938] Event [3949.11597,9.05936146,1266.06958]: 1 lost unit Bandit [f=0012988] [12988] Event [424,17.1595154,2184]: 1 lost unit Metal Extractor [f=0013018] [13018] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0013026] [13026] Event [672.003174,74.2881775,2586.93555]: 0 lost unit Rogue [f=0013048] [13048] Event [3767.35986,13.0402822,1311.00024]: 0 lost unit Bandit [f=0013053] [13053] Event [552,17.192627,2072]: 1 lost unit Stinger [f=0013082] [13082] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013122] [13122] Event [2632,74.286438,936]: 1 finished unit Solar Collector [f=0013133] [13133] Event [3745.09839,4.19123268,1403.17517]: 0 lost unit Bandit [f=0013140] [13140] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013145] [13145] Event [472,16.3402901,1960]: 1 finished unit Solar Collector [f=0013161] [13161] Event [793.339661,71.2169647,2415.54712]: 0 lost unit Rogue [f=0013172] [13172] Event [440,18.1269035,2024]: 1 lost unit Caretaker [f=0013200] [13200] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013220] [13220] Event [392,17.5005875,2088]: 1 lost unit Stinger [f=0013260] [13260] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013260] [13260] Event [360,17.8220139,2008]: 1 lost unit Caretaker [f=0013341] [13341] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0013401] [13401] Event [264,14.1616211,2024]: 1 lost unit Metal Extractor [f=0013431] [13431] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0013462] [13462] Event [2552,74.286438,984]: 1 finished unit Solar Collector [f=0013552] [13552] Event [344,17.8675804,1928]: 1 lost unit Solar Collector [f=0013570] [13570] Event [408,13.0744133,1944]: 1 lost unit Metal Extractor [f=0013590] wow... [f=0013676] [13676] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0013736] [13736] Event [357.372498,16.332037,1952.6875]: 1 lost unit Convict [f=0013745] [13745] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013805] [13805] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013812] [13812] Event [472,15.7154045,1960]: 1 lost unit Solar Collector [f=0013827] [13827] Event [424,16.4036331,1880]: 1 lost unit Solar Collector [f=0013865] [13865] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0013879] [13879] Event [2504,74.286438,904]: 1 finished unit Solar Collector [f=0013903] [13903] Event [3512,74.286438,440]: 1 finished unit Solar Collector [f=0013925] [13925] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0014012] [14012] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0014069] [14069] Event [3736,74.286438,632]: 1 finished unit Stinger [f=0014107] [14107] Event [3900.05103,17.161356,1119.84375]: 0 lost unit Rogue [f=0014116] [14116] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0014167] [14167] Event [1416,74.0688477,1976]: 1 finished unit Stinger [f=0014208] [14208] Event [2584,74.560791,856]: 1 finished unit Solar Collector [f=0014268] [14268] Event [857.786194,41.2018013,1994.74316]: 0 lost unit Bandit [f=0014339] [14339] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0014381] [14381] Event [4049.11548,12.8499422,1120.77734]: 0 lost unit Rogue [f=0014405] [14405] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0014472] [14472] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0014535] [14535] Event [592,24.6474609,2320]: 0 lost unit Advanced Radar [f=0014539] [14539] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0014600] [14600] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0014605] [14605] Event [3752,70.0072632,856]: 1 finished unit Solar Collector [f=0014687] [14687] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0014764] [14764] Event [3672,71.9638977,904]: 1 finished unit Solar Collector [f=0014768] [14768] Event [2456,73.6856995,3256]: 0 finished unit Metal Extractor [f=0014824] [14824] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0014868] [14868] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0015057] [15057] Event [4728.23828,69.5193405,730.882629]: 1 lost unit Bandit [f=0015075] [15075] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0015099] [15099] Event [4634.56445,74.286438,456.596954]: 0 lost unit Bandit [f=0015161] [15161] Event [2320,74.2817078,3488]: 0 finished unit Picket [f=0015188] [15188] Event [4434.7002,74.286438,431.719879]: 1 lost unit Bandit [f=0015199] [15199] Event [1028,46.3459473,344]: 1 finished unit Thug [f=0015208] [15208] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0015235] [15235] Event [4343.86914,39.8132401,688.577087]: 0 lost unit Bandit [f=0015274] [15274] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0015302] [15302] Event [3304,74.286438,888]: 1 finished unit Stinger [f=0015306] [15306] Event [4422.09912,75.0930405,464.575531]: 1 lost unit Bandit [f=0015344] [15344] Event [3624,74.286438,824]: 1 finished unit Solar Collector [f=0015346] [15346] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0015358] [15358] Event [4630.73486,70.7281036,627.305664]: 0 lost unit Bandit [f=0015395] [15395] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0015425] [15425] Event [4579.42578,70.8358231,592.892029]: 1 lost unit Bandit [f=0015467] [15467] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0015487] [15487] Event [1028,46.3459473,344]: 1 finished unit Thug [f=0015529] [15529] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0015532] [15532] Event [2464,57.6123962,3088]: 0 finished unit Picket [f=0015616] [15616] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0015623] [15623] Event [4500.9668,67.7536392,587.0849]: 1 lost unit Bandit [f=0015706] [15706] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0015876] [15876] Event [4286.28955,46.7729073,656.140808]: 0 lost unit Bandit [f=0015928] [15928] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0015958] [15958] Event [1028,46.3459473,344]: 1 finished unit Thug [f=0015994] [15994] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016054] [16054] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016103] [16103] Event [3704,74.286438,776]: 1 finished unit Solar Collector [f=0016104] [16104] Event [3736,74.286438,632]: 1 lost unit Stinger [f=0016110] [16110] Event [3735.43433,71.5144043,592.13739]: 0 lost unit Bandit [f=0016113] [16113] Event [3704.60425,71.0859756,582.2146]: 0 lost unit Bandit [f=0016114] [16114] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016115] [16115] Event [3744.47534,69.0102844,586.962036]: 0 lost unit Bandit [f=0016130] [16130] Event [3698.9021,71.9578934,564.944336]: 0 lost unit Bandit [f=0016152] gg [f=0016166] [16166] Event [264,11.2159405,2024]: 1 finished unit Metal Extractor [f=0016174] [16174] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016189] [16189] Event [3600,74.4692383,672]: 1 finished unit Aegis [f=0016239] [16239] Event [3872.86914,64.5763626,761.069397]: 0 lost unit Bandit [f=0016261] [16261] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0016284] [16284] Event [3600,71.6430817,672]: 1 lost unit Aegis [f=0016351] [16351] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0016356] what i di wrong [f=0016418] ? [f=0016573] [16573] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0016604] I have no idea [f=0016639] [16639] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016699] [16699] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016759] [16759] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016819] [16819] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0016906] [16906] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0016996] [16996] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0017027] [17027] Event [3392,74.286438,704]: 1 finished unit Aegis [f=0017055] [17055] Event [undefined]: dawidzawadka resigned [f=0017055] game_message: dawidzawadka has been destroyed! [f=0017055] game_message: SHIFTHOLDER wins! [f=0017055] Submitting stats [f=0017055] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017055] Part| Total Time|Time of the last 0.5s [f=0017055] Draw 21620.55ms 12.00% [f=0017055] Lua::Callins::Synced 11930.95ms 20.40% [f=0017055] Lua::Callins::Unsynced 29996.65ms 18.80% [f=0017055] Lua::CollectGarbage::Synced 524.27ms 0.20% [f=0017055] Lua::CollectGarbage::Unsynced 1033.45ms 0.40% [f=0017055] Misc::Profiler::AddTime 86.50ms 0.00% [f=0017055] Sim 57234.84ms 78.00% [f=0017055] [17055] Received game_message: dawidzawadka has been destroyed! [f=0017055] [17055] Received game_message: SHIFTHOLDER wins! [f=0017056] [17056] Game End Stats Header: 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Values: 31,8655,12645,8655,12645,993.48645,431.890381,993.48645,431.890381,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,756.401855,2119.63965,756.401855,2119.63965,900,960,900,960,55.4666672,54,55.4666672,54,1675,1505,1675,1505,29.5157433,40.2189331,29.5157433,40.2189331,1380,4555,1380,4555,705,1976.16711,705,1976.16711,4700,5625,4700,5625,2051.16699,705,2051.16699,705,117.622078,0.0030089,117.622078,0.0030089,2344.29883,879.679321,2344.29883,879.679321 [f=0017056] [17056] Game End Stats Values: 32,8520,13285,8520,13285,1096.38867,504.988892,1096.38867,504.988892,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,756.401855,2361.47241,756.401855,2361.47241,900,960,900,960,58.1333351,54,58.1333351,54,1675,1505,1675,1505,27.3934765,40.87323,27.3934765,40.87323,1380,5195,1380,5195,705,2279.83398,705,2279.83398,4565,5625,4565,5625,2358.83374,705,2358.83374,705,117.622078,0.0030089,117.622078,0.0030089,2599.15527,917.159607,2599.15527,917.159607 [f=0017056] [17056] Game End Stats Values: 33,9490,13550,9490,13550,1211.32288,570.355286,1211.32288,570.355286,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1027.88306,2555.3186,1027.88306,2555.3186,1800,960,1800,960,62.6666679,54,62.6666679,54,1675,1505,1675,1505,29.6178188,40.3577538,29.6178188,40.3577538,1380,5340,1380,5340,1020,2279.83398,1020,2279.83398,4635,5745,4635,5745,2358.83374,1020,2358.83374,1020,155.789246,0.0030089,155.789246,0.0030089,2846.84766,1192.14978,2846.84766,1192.14978 [f=0017056] [17056] Game End Stats Values: 34,9630,14175,9630,14175,1337.58936,641.525269,1337.58936,641.525269,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1036.1709,2555.3186,1036.1709,2555.3186,1800,960,1800,960,65.0666656,54,65.0666656,54,1675,1505,1675,1505,30.6622276,40.8779984,30.6622276,40.8779984,1380,5760,1380,5760,1028.16663,2279.83398,1028.16663,2279.83398,4775,5950,4775,5950,2358.83374,1028.16663,2358.83374,1028.16663,181.122833,0.0030089,181.122833,0.0030089,2846.84766,1200.43762,2846.84766,1200.43762 [f=0017056] [17056] Game End Stats Values: 35,9655,14710,9655,14710,1430.66748,707.139404,1430.66748,707.139404,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1337.94031,2811.54224,1337.94031,2811.54224,1800,1060,1800,1060,68,54,68,54,1675,1505,1675,1505,26.2052212,44.9076042,26.2052212,44.9076042,1405,6025,1405,6025,1178.16663,2429.83398,1178.16663,2429.83398,4775,6120,4775,6120,2508.83374,1178.16663,2508.83374,1178.16663,181.122833,0.0030089,181.122833,0.0030089,3106.86523,1506.00122,3106.86523,1506.00122 [f=0017056] [17056] Game End Stats Values: 36,10125,15285,10125,15285,1520.90112,762.513489,1520.90112,762.513489,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1430.0155,2922.71362,1430.0155,2922.71362,2250,1160,2250,1160,69.5999985,54,69.5999985,54,1675,1505,1675,1505,29.5089092,47.2916069,29.5089092,47.2916069,1355,6295,1355,6295,1253.16663,2654.83398,1253.16663,2654.83398,4845,6325,4845,6325,2733.83374,1253.16663,2733.83374,1253.16663,245.521851,0.0030089,245.521851,0.0030089,3221.83057,1601.87061,3221.83057,1601.87061 [f=0017056] [17056] Game End Stats Values: 37,10530,15400,10530,15400,1639.90027,835.921021,1639.90027,835.921021,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1694.23206,3665.94629,1694.23206,3665.94629,2325,1160,2325,1160,69.5999985,54,69.5999985,54,1675,1505,1675,1505,28.9999523,48.8938408,28.9999523,48.8938408,1530,6410,1530,6410,1478.16663,3104.83398,1478.16663,3104.83398,5000,6325,5000,6325,3183.83374,1778.16663,3183.83374,1778.16663,261.9216,0.0030089,261.9216,0.0030089,4229.96729,2073.21973,4229.96729,2073.21973 [f=0017056] [17056] Game End Stats Values: 38,10005,15980,10005,15980,1768.9718,903.717407,1768.9718,903.717407,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1786.5885,3817.94019,1786.5885,3817.94019,1800,1160,1800,1160,68.5333328,54,68.5333328,54,1675,1505,1675,1505,31.711422,48.5197601,31.711422,48.5197601,1530,6870,1530,6870,1553.16663,3629.83398,1553.16663,3629.83398,5000,6445,5000,6445,3708.83374,1853.16663,3708.83374,1853.16663,267.121521,0.0030089,267.121521,0.0030089,4381.9624,2167.47314,4381.9624,2167.47314 [f=0017056] [17056] Game End Stats Values: 39,10530,16445,10530,16445,1884.46069,984.481201,1884.46069,984.481201,0,0,0,0,0,0,0,0,0,567.305847,0,567.305847,1801.6394,3830.67358,1801.6394,3830.67358,2325,1160,2325,1160,71.4285736,54,71.4285736,54,1675,1505,1675,1505,30.249197,49.7688522,30.249197,49.7688522,1530,7215,1530,7215,1553.16663,3629.83398,1553.16663,3629.83398,5000,6565,5000,6565,3708.83374,1853.16663,3708.83374,1853.16663,267.121521,0.0030089,267.121521,0.0030089,4394.6958,2182.52393,4394.6958,2182.52393 [f=0017057] [17057] Event [3624,74.286438,824]: 1 lost unit Solar Collector [f=0017077] [17077] Event [3304,74.286438,888]: 1 lost unit Stinger [f=0017081] [17081] Event [3704,74.3766937,776]: 1 lost unit Solar Collector [f=0017092] [17092] Event [4018.49316,62.937851,612.653198]: 1 lost unit Rogue [f=0017098] [17098] Event [4006.95313,55.2829437,678.048157]: 1 lost unit Rogue [f=0017100] [17100] Event [3072.4624,74.286438,627.513977]: 1 lost unit Convict [f=0017101] [17101] Event [3752,70.2330933,856]: 1 lost unit Solar Collector [f=0017103] [17103] Event [3497.54419,74.9434509,731.271729]: 1 lost unit Convict [f=0017104] [17104] Event [3218.47681,74.286438,670.46283]: 1 lost unit Convict [f=0017104] [17104] Event [496.496307,6.39838219,2065.64453]: 1 lost unit Bandit [f=0017157] Player SHIFTHOLDER left the game: normal quit [f=0017157] [17157] Event [undefined]: SHIFTHOLDER quit [f=0017218] [17218] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0017283] [17283] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0017332] Spectator dawidzawadka left the game: normal quit [f=0017332] [17332] Event [undefined]: dawidzawadka quit [f=0017338] No clients connected, shutting down server [f=0017338] Server shutdown [f=0017338] [17338] all players disconnected [f=0017343] [17343] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0017403] [17403] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0017463] [17463] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0017550] [17550] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0017640] [17640] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0017862] [17862] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0017928] [17928] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0017988] [17988] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0018048] [18048] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0018108] [18108] Event [4748,46.3204041,3256]: 0 finished unit Bandit [f=0018195] [18195] Event [4748,46.3204041,3256]: 0 finished unit Rogue [f=0018285] [18285] Event [4748,46.3204041,3256]: 0 finished unit Convict [f=0018507] [18507] Event [4748,46.3204041,3256]: 0 finished unit Racketeer [f=0018568] Autoquit sending quit command. [f=0018568] [QuitAction] user exited to system [f=0018568] [SpringApp::Kill][1] fromRun=1 [f=0018568] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018568] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018568] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018568] [ThreadPool::SetThreadCount][2] workers=0 [f=0018568] [SpringApp::Kill][2] [f=0018568] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018568] [Game::KillLua][3] dtor=0 luaUI=0x524cdd30 [f=0018568] Start widgetHandler:Shutdown [f=0018568] Shutdown - SaveOrderList Complete [f=0018568] Writing last game win data [f=0018568] Shutdown - SaveConfigData Complete [f=0018568] Shutdown Widget - Save/Load API [f=0018568] Shutdown Widget - Chili Highlight [f=0018568] Shutdown Widget - Draw After Chili [f=0018568] Shutdown Widget - EPIC Menu [f=0018568] Shutdown Widget - Chili Widget Selector [f=0018568] Shutdown Widget - Chili Minimap [f=0018568] Shutdown Widget - Local Team Colors [f=0018568] Shutdown Widget - Display Keys 2 [f=0018568] Shutdown Widget - Save Game Menu [f=0018568] Shutdown Widget - Unit Icons [f=0018568] Shutdown Widget - Noises [f=0018568] Shutdown Widget - HealthBars [f=0018568] Shutdown Widget - Win Counter [f=0018568] Shutdown Widget - BuildETA [f=0018568] Shutdown Widget - SpringRTS Replay Stats [f=0018568] Shutdown Widget - Modular Comm Info [f=0018568] Shutdown Widget - Stereo3D [f=0018568] Shutdown Widget - Showeco and Grid Drawer [f=0018568] Shutdown Widget - Point Tracker [f=0018568] Shutdown Widget - Missile Silo Range [f=0018568] Shutdown Widget - MetalFeatures (new) [f=0018568] Shutdown Widget - MinimapEvents [f=0018568] Shutdown Widget - Local Widgets Config [f=0018568] Shutdown Widget - Highlight Geos [f=0018568] Shutdown Widget - Grab Input [f=0018568] Input grabbing is disabled! [f=0018568] Shutdown Widget - Defense Range Zero-K [f=0018568] Shutdown Widget - Darkening [f=0018568] Shutdown Widget - Context Menu [f=0018568] Shutdown Widget - Chili Spectator Panels [f=0018568] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018568] Shutdown Widget - Chili Nuke Warning [f=0018568] Shutdown Widget - Chili EndGame Window [f=0018568] Shutdown Widget - Chili Economy Panel Default [f=0018568] Shutdown Widget - CameraShake [f=0018568] Shutdown Widget - State Reverse and Latency [f=0018568] Shutdown Widget - Music Player v2 [f=0018568] Shutdown Widget - Attack AoE [f=0018568] Shutdown Widget - UnitShapes [f=0018568] Shutdown Widget - Map Edge Extension [f=0018568] Shutdown Widget - Selection Send [f=0018568] Shutdown Widget - LupsManager [f=0018568] Shutdown Widget - Newton Firezone [f=0018568] Shutdown Widget - Chili Pro Console [f=0018568] Shutdown Widget - Persistent Build Height [f=0018568] Shutdown Widget - Lasso Terraform GUI [f=0018568] Shutdown Widget - Lups [f=0018568] Shutdown Widget - Chili Framework [f=0018568] Shutdown Widget - Mex Placement Handler [f=0018568] Shutdown Widget - Chili Core Selector [f=0018568] Shutdown Widget - Custom Markers [f=0018568] Shutdown Widget - Select Keys [f=0018568] Shutdown Widget - Pause Screen [f=0018568] Shutdown Widget - Text To Speech Control [f=0018568] Shutdown Widget - Layout Handler [f=0018568] End widgetHandler:Shutdown [f=0018568] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2347295,195806948} {int,ext,rec}Allocs={18757462,0,0} {chunk,block}Bytes={195806948,0} [f=0018568] [Game::KillLua][1] dtor=0 luaGaia=0x51bddf60 [f=0018568] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2110328,181635051} {int,ext,rec}Allocs={18757463,0,0} {chunk,block}Bytes={181635051,0} [f=0018568] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2110328,181635051} {int,ext,rec}Allocs={18757463,0,0} {chunk,block}Bytes={181635051,0} [f=0018568] [Game::KillLua][2] dtor=0 luaRules=0x51b84000 [f=0018568] Start gadgetHandler:Shutdown [f=0018568] Shutdown - StartSetup [f=0018568] Shutdown - UnitMorph [f=0018568] Shutdown - Carrier Drones [f=0018568] Shutdown - LupsNanoSpray [f=0018568] Shutdown - Missile Silo Controller [f=0018568] Shutdown - Modular Comm Info [f=0018568] Shutdown - Terrain Texture Handler [f=0018568] Shutdown - UnitCloakShield [f=0018568] Shutdown - Starlight Handler [f=0018568] End gadgetHandler:Shutdown [f=0018568] Start gadgetHandler:Shutdown [f=0018568] Shutdown - Save/Load [f=0018568] Shutdown - Teleport Throw [f=0018568] Shutdown - UnitMorph [f=0018568] Shutdown - Modular Comm Info [f=0018568] Shutdown - Retreat Command [f=0018568] Shutdown - Shockwaves [f=0018568] Shutdown - UnitCloakShield [f=0018568] Shutdown - Lups Cloak FX [f=0018568] Shutdown - Lups [f=0018568] Shutdown - Lups Shield [f=0018568] End gadgetHandler:Shutdown [f=0018568] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18757501,0,0} {chunk,block}Bytes={0,0} [f=0018568] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18757501,0,0} {chunk,block}Bytes={0,0} [f=0018568] [Game::KillLua][4] dtor=0 [f=0018568] [Game::~CGame][1] [f=0018568] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018568] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018568] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018568] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018568] [Game::KillLua][4] dtor=1 [f=0018568] [Game::KillMisc][1] [f=0018568] [Game::KillMisc][2] [f=0018568] [Game::KillMisc][3] [f=0018568] [Game::KillRendering][1] [f=0018568] [3DOParser::Kill] allocated 1 pieces [f=0018568] [S3OParser::Kill] allocated 318 pieces [f=0018568] [AssParser::Kill] allocated 28 pieces [f=0018568] [Game::KillInterface][1] [f=0018568] [Game::KillInterface][2] [f=0018568] [Game::KillSimulation][1] [f=0018568] [Game::KillSimulation][2] [f=0018568] [CCollisionHandler] dis-/continuous tests: 0/1423169 [f=0018568] [Game::KillSimulation][3] [f=0018568] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018568] [~CPathCache(24x16)] cacheHits=138 hitPercentage=43% numHashColls=0 maxCacheSize=9 [f=0018568] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018568] [~CPathCache(48x32)] cacheHits=169 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018568] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018568] [LosHandler::Kill] raycast instance cache-{hits,misses}={15222,19067}; shared=7%; cached=37% [f=0018568] [Game::KillSimulation][4] [f=0018568] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018568] [Game::~CGame][2] [f=0018568] [Game::~CGame][3] [f=0018568] [SpringApp::Kill][3] [f=0018568] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196005 bytes sent 157909 bytes recv'd [f=0018568] [SpringApp::Kill][4] font=0x45bb4aa0 [f=0018568] [SpringApp::Kill][5] [f=0018568] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45c28c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2215ms file="luaui/images/commands/bold/action.png" indx=3134 inflSize=5kb readTime=34ms file="bitmaps/loadpictures/communication.png" indx=513 inflSize=2799kb readTime=29ms file="bitmaps/pd/shield2.png" indx=572 inflSize=119kb readTime=26ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=23ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=21ms file="unitpics/pw_dropdepot.png" indx=6593 inflSize=10kb readTime=19ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1879 inflSize=11kb readTime=19ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4678 inflSize=55kb readTime=18ms file="luaui/widgets/gui_chili_crudeplayerlist_old.lua" indx=4677 inflSize=29kb readTime=17ms file="luaui/widgets/gui_custom_markers.lua" indx=4706 inflSize=15kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33094421 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x45d080b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d275e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45c28570) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe1f401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]