[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.8p28EQF6OO/springsettings.1258702.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff22801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4125 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1258702/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4507f850] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4507f850] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 738ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 845ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 697ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 145ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1258702/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (251ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1258702/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5279c7b0,0x5dd92c90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ce1bba61ab905c24f083dc7e939337a8 [f=-000001] Connection attempt from speeyx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: speeyx changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from drint3nso [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: drint3nso changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="speeyx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="speeyx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="speeyx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="speeyx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="speeyx" string="[Game::Load][lua{Rules,Gaia}={0000000061968820,000000005eed0020}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="drint3nso" string="[Game::Load][lua{Rules,Gaia}={000000005ee85980,000000005774e140}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3075,43.2854004,5635]: 0 finished unit Strike Commander [f=-000001] [0] Event [3133,43.3056641,564]: 1 finished unit Recon Commander [f=0000000] [0] speeyx, team: 0, elo:1608, userid: 509744 [f=0000000] [0] drint3nso, team: 1, elo:1390, userid: 503979 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000045] [45] Event [3024,43.28125,5472]: 0 finished unit Rover Assembly [f=0000047] [47] Event [3144,43.28125,680]: 1 finished unit Shieldbot Factory [f=0000387] [387] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0000389] [389] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0000755] [755] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0000784] [784] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0000809] [809] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0000996] [996] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0001059] [1059] Event [2952,43.28125,488]: 1 finished unit Solar Collector [f=0001080] [1080] Event [3224,43.28125,5784]: 0 finished unit Solar Collector [f=0001305] [1305] Event [3064,43.28125,5928]: 0 finished unit Solar Collector [f=0001318] [1318] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0001374] [1374] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0001521] [1521] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0001678] [1678] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0001738] [1738] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Mason [f=0001772] [1772] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0001969] [1969] Event [2871.82837,43.28125,5740.22021]: 0 finished unit Strike Commander [f=0001969] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0001969] [1969] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0001984] [1984] Event [3160,43.28125,264]: 1 finished unit Solar Collector [f=0002070] [2070] Event [2808,43.28125,5720]: 0 finished unit Solar Collector [f=0002209] [2209] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0002350] [2350] Event [2984,43.28125,5880]: 0 finished unit Solar Collector [f=0002660] [2660] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0002684] [2684] Event [2728,43.28125,5768]: 0 finished unit Solar Collector [f=0002808] [2808] Event [3144,43.28125,692]: 1 finished unit Convict [f=0003026] [3026] Event [3416,43.28125,504]: 1 finished unit Solar Collector [f=0003083] [3083] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Ripper [f=0003087] [3087] Event [3144,43.28125,5736]: 0 finished unit Solar Collector [f=0003130] [3130] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0003397] [3397] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0003465] [3465] Event [2968,43.28125,5720]: 0 finished unit Solar Collector [f=0003685] [3685] Event [3144,43.28125,692]: 1 finished unit Convict [f=0003736] [3736] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0003863] [3863] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0004144] [4144] Event [3008,43.28125,5616]: 0 finished unit Picket [f=0004149] [4149] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0004151] [4151] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0004438] [4438] Event [3144,43.28125,692]: 1 finished unit Convict [f=0004555] [4555] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0004615] [4615] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0004900] [4900] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0004961] [4961] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0005080] [5080] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0005354] [5354] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0005366] [5366] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0005419] [5419] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0005464] [5464] Event [648,41.953125,6024]: 0 finished unit Metal Extractor [f=0005536] [5536] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0005569] [5569] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0005670] [5670] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0005805] [5805] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0005855] [5855] Event [4056,43.28125,4824]: 0 finished unit Solar Collector [f=0005940] [5940] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0006071] [6071] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0006075] [6075] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0006199] [6199] Event [4080,43.28125,4608]: 0 finished unit Lotus [f=0006504] [6504] Event [3064,43.28125,520]: 1 finished unit Caretaker [f=0006576] [6576] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0006934] [6934] Event [4840,46.6015625,744]: 1 finished unit Metal Extractor [f=0007085] [7085] Event [712,41.953125,6024]: 0 finished unit Solar Collector [f=0007263] [7263] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0007293] [7293] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Mason [f=0007409] [7409] Event [3112,43.28125,520]: 1 finished unit Caretaker [f=0007482] [7482] Event [4643.19287,43.28125,750.800293]: 0 lost unit Dart [f=0007489] [7489] Event [3336.54565,43.28125,825.095764]: 0 lost unit Dart [f=0007590] [7590] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0007667] [7667] Event [784,51.9140625,5856]: 0 finished unit Lotus [f=0007885] [7885] Event [3864,43.28125,3848]: 0 finished unit Solar Collector [f=0007968] [7968] Event [4856,44.609375,808]: 1 finished unit Solar Collector [f=0008377] [8377] Event [3160,43.28125,520]: 1 finished unit Caretaker [f=0008391] [8391] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0008469] [8469] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0008923] [8923] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0008958] [8958] Event [3344,43.28125,640]: 1 finished unit Newton [f=0009152] [9152] Event [1304,49.2578125,5400]: 0 finished unit Metal Extractor [f=0009232] [9232] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0009237] [9237] Event [3304,43.28125,5464]: 0 finished unit Caretaker [f=0009319] [9319] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0009328] [9328] Event [4675.51318,43.28125,1237.02759]: 1 finished unit Recon Commander [f=0009437] [9437] Event [4392,51.9140625,3192]: 0 finished unit Metal Extractor [f=0009566] [9566] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0009605] [9605] Event [1368,45.2734375,5416]: 0 finished unit Solar Collector [f=0009610] [9610] Event [5106.70654,46.6854095,1241.69641]: 1 lost unit Bandit [f=0009679] [9679] Event [4456,48.59375,3208]: 0 finished unit Solar Collector [f=0009705] [9705] Event [4938.93066,53.3469925,663.368713]: 0 lost unit Dart [f=0009781] [9781] Event [4783.69287,43.28125,1241.71704]: 0 lost unit Scorcher [f=0009784] [9784] Event [4648,43.28125,1352]: 1 finished unit Metal Extractor [f=0009788] [9788] Event [2960,43.28125,656]: 1 finished unit Newton [f=0009793] [9793] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0009849] [9849] Event [4716.81348,43.28125,1237.98816]: 0 lost unit Scorcher [f=0009859] [9859] Event [4694.34277,43.2686729,1224.28442]: 0 lost unit Scorcher [f=0009871] [9871] Event [4695.12842,43.616497,1258.37378]: 0 lost unit Scorcher [f=0009877] [9877] Event [4666.13232,43.3723068,1221.27576]: 1 lost unit Recon Commander [f=0009879] [9879] Event [4702.50098,41.8904839,1196.01868]: 0 lost unit Scorcher [f=0009907] [9907] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0010017] [10017] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0010103] [10103] Event [2992,43.28125,608]: 1 finished unit Lotus [f=0010242] [10242] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0010467] [10467] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0010512] [10512] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0010692] [10692] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0010731] [10731] Event [3088,43.28125,416]: 1 finished unit Lotus [f=0010817] [10817] Event [3848,43.28125,2680]: 0 finished unit Metal Extractor [f=0010917] [10917] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0010937] [10937] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0011103] [11103] Event [3941.82739,43.28125,2601.3645]: 0 finished unit Strike Commander [f=0011103] game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011103] [11103] Received game_message: Morph complete: Strike lvl 2 -> Strike lvl 3 [f=0011148] [11148] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0011232] [11232] Event [3864,43.28125,2616]: 0 finished unit Solar Collector [f=0011252] [11252] Event [3296,43.28125,384]: 1 finished unit Lotus [f=0011373] [11373] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0011597] [11597] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0011618] [11618] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0011807] [11807] Event [4260.49561,57.7076073,1984.60681]: 1 lost unit Rogue [f=0011822] [11822] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0011941] [11941] Event [3344,43.28125,576]: 1 finished unit Lotus [f=0012047] [12047] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0012075] [12075] Event [4193.12402,50.9700928,2147.64063]: 1 lost unit Bandit [f=0012139] [12139] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0012437] [12437] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Ripper [f=0012514] [12514] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0012582] [12582] Event [4256,45.2734375,2160]: 0 finished unit Picket [f=0012791] [12791] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0012882] [12882] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Ripper [f=0013159] [13159] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0013241] [13241] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0013462] [13462] Event [4399.85645,43.28125,1546.58728]: 1 lost unit Bandit [f=0013471] [13471] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0013500] [13500] Event [4387.58936,43.28125,1592.89697]: 1 lost unit Bandit [f=0013506] [13506] Event [4377.24854,42.5605927,1905.98315]: 0 lost unit Fencer [f=0013519] [13519] Event [4404.08594,44.0911751,1875.61035]: 0 lost unit Fencer [f=0013546] [13546] Event [4396.76807,45.9285736,1903.99536]: 0 lost unit Fencer [f=0013588] [13588] Event [4470.85938,44.1760178,1877.76465]: 0 lost unit Fencer [f=0013588] [13588] Event [4432.95313,44.1364479,1888.42847]: 0 lost unit Fencer [f=0013589] [13589] Event [4317.36719,45.7098465,1621.25745]: 1 lost unit Rogue [f=0013615] [13615] Event [4478.93066,38.8012505,1817.70349]: 1 lost unit Bandit [f=0013617] [13617] Event [4416.16504,42.4858627,1890.15637]: 0 lost unit Fencer [f=0013620] [13620] Event [4514.23438,43.2629204,1865.72449]: 1 lost unit Bandit [f=0013631] [13631] Event [4519.83252,42.6868439,1868.29492]: 1 lost unit Bandit [f=0013645] [13645] Event [4435.94287,40.7703934,1899.62207]: 1 lost unit Bandit [f=0013666] [13666] Event [4402.78955,44.5131226,1993.74817]: 1 lost unit Bandit [f=0013668] [13668] Event [4383.44629,44.4114685,2008.95886]: 1 lost unit Bandit [f=0013679] [13679] Event [4467.30566,44.6185532,1952.51453]: 0 lost unit Fencer [f=0013699] [13699] Event [4261.2168,48.8084831,1626.58691]: 1 lost unit Rogue [f=0013717] [13717] Event [4451.77441,43.3048477,2054.927]: 1 lost unit Bandit [f=0013717] [13717] Event [4478.19775,43.9418182,1909.26477]: 0 lost unit Fencer [f=0013732] [13732] Event [4453.95117,38.9330101,1950.9707]: 0 lost unit Ripper [f=0013771] [13771] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0013896] [13896] Event [4648,43.28125,1352]: 1 lost unit Metal Extractor [f=0013907] [13907] Event [4403.93262,43.6025314,1667.87048]: 1 lost unit Rogue [f=0013938] [13938] Event [4566.35889,43.28125,2042.00049]: 0 lost unit Fencer [f=0013954] [13954] Event [4615.36182,43.28125,1947.3501]: 0 finished unit Strike Commander [f=0013954] game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013954] [13954] Received game_message: Morph complete: Strike lvl 3 -> Strike lvl 4 [f=0013991] [13991] Event [4256,45.2734375,2160]: 0 lost unit Picket [f=0014004] [14004] Event [4568,42.0324707,1352]: 1 lost unit Stinger [f=0014007] [14007] Event [4378.2627,45.7496796,1735.49243]: 1 lost unit Rogue [f=0014041] [14041] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0014088] [14088] Event [4254.75732,43.28125,1503.39331]: 1 lost unit Rogue [f=0014129] [14129] Event [4580.56641,36.2039337,1288.12317]: 1 lost unit Convict [f=0014205] [14205] Event [4399.60693,44.3256721,1189.98059]: 1 lost unit Convict [f=0014267] [14267] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0014319] [14319] Event [4216.36426,43.28125,1011.03009]: 1 lost unit Convict [f=0014341] [14341] Event [3144,43.28125,692]: 1 finished unit Bandit [f=0014409] [14409] Event [4141.76465,43.28125,1032.39294]: 1 lost unit Rogue [f=0014505] [14505] Event [3985.61108,42.6171875,1262.50281]: 1 lost unit Rogue [f=0014565] [14565] Event [4050.94141,43.9453125,1238.77661]: 1 lost unit Bandit [f=0014594] [14594] Event [3955.78906,56.4014511,1554.60803]: 1 lost unit Rogue [f=0014596] [14596] Event [4128.3042,43.28125,1221.09094]: 1 lost unit Bandit [f=0014845] [14845] Event [3452.3999,43.28125,977.309265]: 1 lost unit Rogue [f=0014916] [14916] Event [3561.05737,41.949894,1019.95959]: 0 lost unit Scorcher [f=0014961] [14961] Event [4568,46.0031509,1432]: 0 finished unit Caretaker [f=0015043] [15043] Event [3040.51733,43.28125,1153.4209]: 1 lost unit Rogue [f=0015059] [15059] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0015162] [15162] Event [3032.17407,45.3024063,1035.52563]: 0 lost unit Scorcher [f=0015162] [15162] Event [3048.99048,43.2812576,1045.33325]: 0 lost unit Scorcher [f=0015192] [15192] Event [3085.78369,43.28125,933.217285]: 0 lost unit Scorcher [f=0015249] [15249] Event [3181.43457,47.5885582,804.122803]: 0 lost unit Scorcher [f=0015262] [15262] Event [3359.73682,56.8981895,1521.61121]: 0 lost unit Scorcher [f=0015273] [15273] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0015299] [15299] Event [3375.26538,43.9453125,1222.95007]: 0 lost unit Scorcher [f=0015479] [15479] Event [3006.74878,44.2159653,1045.90039]: 1 lost unit Bandit [f=0015497] [15497] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0015722] [15722] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0015796] [15796] Event [3715.12427,43.9453125,1073.53467]: 0 lost unit Scorcher [f=0015854] [15854] Event [3048,43.28125,568]: 1 finished unit Stinger [f=0015880] [15880] Event [2939.4187,43.28125,752.746765]: 0 lost unit Scorcher [f=0015895] [15895] Event [3144,43.3140564,692]: 1 lost unit Rogue [f=0015943] [15943] Event [2870.70752,43.28125,885.840515]: 0 lost unit Scorcher [f=0015947] [15947] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0016010] [16010] Event [2890.95972,43.28125,1102.3291]: 0 lost unit Scorcher [f=0016172] [16172] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0016397] [16397] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0016622] [16622] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0016720] [16720] Event [3240,43.28125,552]: 1 finished unit Stinger [f=0016875] [16875] Event [2832,43.28125,5472]: 0 finished unit Rover Plate [f=0016916] [16916] Event [4856,44.609375,808]: 1 lost unit Solar Collector [f=0016959] [16959] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0017016] [17016] Event [4840,46.0609436,744]: 1 lost unit Metal Extractor [f=0017183] [17183] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0017319] [17319] Event [4344,43.28125,1368]: 0 finished unit Shieldbot Factory [f=0017442] [17442] Event [3144,43.28125,692]: 1 finished unit Rogue [f=0017578] [17578] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0017604] [17604] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Ripper [f=0017819] [17819] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0017834] [17834] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0018038] [18038] Event [3144,43.28125,692]: 1 finished unit Convict [f=0018047] [18047] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0018055] [18055] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0018271] [18271] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0018297] [18297] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0018451] [18451] Event [3674.50757,43.28125,803.332581]: 0 lost unit Scorcher [f=0018495] [18495] Event [3442.55859,43.28125,861.975769]: 0 lost unit Scorcher [f=0018496] [18496] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0018518] [18518] Event [3144,43.28125,692]: 1 finished unit Convict [f=0018538] [18538] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0018591] [18591] Event [3344,43.28125,640]: 1 lost unit Newton [f=0018608] [18608] Event [3562.61963,43.28125,782.650818]: 0 lost unit Scorcher [f=0018641] [18641] Event [3402.40381,44.0902634,711.466858]: 0 lost unit Scorcher [f=0018642] [18642] Event [3374.69727,45.0800514,775.846863]: 0 lost unit Ripper [f=0018683] [18683] Event [3344,43.28125,576]: 1 lost unit Lotus [f=0018705] [18705] Event [3388,44.1913834,779.719604]: 0 lost unit Ripper [f=0018705] [18705] Event [3536.00562,43.2814217,663.641663]: 0 lost unit Bandit [f=0018726] [18726] Event [4088,41.953125,1448]: 0 finished unit Gauss [f=0018742] [18742] Event [3490.15576,44.1946831,671.662659]: 0 lost unit Scorcher [f=0018745] [18745] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0018751] [18751] Event [3542.36597,43.2812805,615.793945]: 0 lost unit Bandit [f=0018774] [18774] Event [3321.38306,40.2483788,696.621887]: 0 lost unit Scorcher [f=0018778] [18778] Event [3337.73584,38.3540077,695.33551]: 0 lost unit Scorcher [f=0018800] [18800] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0018800] [18800] Event [3443.38672,42.7389221,646.774048]: 0 lost unit Bandit [f=0018955] [18955] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019011] [19011] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0019160] [19160] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019254] [19254] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0019366] [19366] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019523] [19523] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019623] [19623] Event [3696,43.7141418,1088]: 0 lost unit Picket [f=0019643] [19643] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019751] [19751] Event [3680.67993,43.2915573,848.759521]: 0 lost unit Bandit [f=0019763] [19763] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019883] [19883] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0019923] [19923] Event [3696,53.5802841,1152]: 0 lost unit Picket [f=0020003] [20003] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020112] [20112] Event [3616,36.5910721,1120]: 0 lost unit Picket [f=0020123] [20123] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020179] [20179] Event [3648,44.7374344,1104]: 0 lost unit Picket [f=0020243] [20243] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020305] [20305] Event [3670.39185,43.28125,879.661072]: 0 lost unit Bandit [f=0020363] [20363] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020440] [20440] Event [3572.29224,44.0115967,866.170288]: 0 lost unit Bandit [f=0020447] [20447] Event [3620.96021,43.28125,916.734741]: 0 lost unit Fencer [f=0020451] [20451] Event [3626.14478,42.6171875,994.982849]: 0 lost unit Bandit [f=0020479] [20479] Event [3494.79541,43.28125,933.603577]: 0 lost unit Bandit [f=0020483] [20483] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020488] [20488] Event [3487.36572,42.7324486,936.910156]: 0 lost unit Bandit [f=0020542] [20542] Event [3397.21875,43.2814484,831.672546]: 0 lost unit Bandit [f=0020545] [20545] Event [3407.81494,43.6398697,845.58844]: 0 lost unit Bandit [f=0020603] [20603] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020621] [20621] Event [3262.38818,45.0616722,718.341736]: 0 lost unit Scorcher [f=0020692] [20692] Event [3289.08643,41.7603951,728.560791]: 0 lost unit Bandit [f=0020692] [20692] Event [3269.94165,44.4268608,744.489868]: 0 lost unit Bandit [f=0020712] [20712] Event [3278.02856,42.4667397,556.705322]: 0 lost unit Scorcher [f=0020712] [20712] Event [3240,43.28125,552]: 1 lost unit Stinger [f=0020718] [20718] Event [3301.14844,33.8945274,573.448608]: 1 lost unit Convict [f=0020720] [20720] Event [3232.10181,41.5471001,604.956421]: 0 lost unit Scorcher [f=0020723] [20723] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020742] [20742] Event [3232.24731,38.2128181,582.531067]: 0 lost unit Scorcher [f=0020748] [20748] Event [3246.11865,44.5352554,757.015686]: 0 lost unit Bandit [f=0020756] [20756] Event [3339.38623,42.9037552,782.433716]: 0 lost unit Ripper [f=0020787] [20787] Event [3263.61084,44.7942009,752.00647]: 0 lost unit Scorcher [f=0020816] [20816] Event [3277.18823,43.1558914,746.492371]: 0 lost unit Scorcher [f=0020848] [20848] Event [3276.89502,43.3333817,810.535217]: 0 lost unit Scorcher [f=0020860] [20860] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0020882] [20882] Event [3374.86597,43.28125,399.876923]: 0 lost unit Bandit [f=0020887] [20887] Event [3387.43262,43.1901207,400.054657]: 0 lost unit Bandit [f=0021012] [21012] Event [3437.78467,42.3921623,845.818054]: 0 lost unit Bandit [f=0021034] [21034] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0021220] [21220] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0021280] [21280] Event [3521.75488,43.28125,817.046448]: 0 lost unit Bandit [f=0021407] [21407] Event [3530.64746,73.8731384,801.528015]: 0 lost unit Bandit [f=0021454] [21454] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0021468] [21468] Event [3309.07031,43.28125,877.085999]: 0 lost unit Bandit [f=0021500] [21500] Event [3472.19067,52.2230606,795.687378]: 0 lost unit Bandit [f=0021500] [21500] Event [3479.70776,43.2858353,816.01123]: 0 lost unit Bandit [f=0021632] [21632] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0021812] [21812] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0021887] [21887] Event [3120.17676,44.2099533,791.422363]: 1 lost unit Rogue [f=0021933] [21933] Event [3098.79907,43.3100967,809.629517]: 1 lost unit Rogue [f=0021984] [21984] Event [3427.27075,42.7174301,1132.62598]: 0 lost unit Fencer [f=0021992] [21992] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0021992] [21992] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022087] [22087] Event [3176.5061,43.2873955,938.483521]: 1 lost unit Rogue [f=0022171] [22171] Event [3232,38.7356567,624]: 1 lost unit Newton [f=0022172] [22172] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022216] [22216] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0022350] [22350] Event [3752,43.28125,968]: 0 finished unit Stinger [f=0022374] [22374] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022378] [22378] Event [3416,43.28125,504]: 1 lost unit Solar Collector [f=0022441] [22441] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0022494] [22494] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022543] [22543] Event [undefined]: drint3nso resigned [f=0022543] game_message: drint3nso has been destroyed! [f=0022543] game_message: speeyx wins! [f=0022543] Submitting stats [f=0022543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022543] Part| Total Time|Time of the last 0.5s [f=0022543] Draw 23499.68ms 22.06% [f=0022543] Lua::Callins::Synced 14005.75ms 11.08% [f=0022543] Lua::Callins::Unsynced 29058.42ms 26.95% [f=0022543] Lua::CollectGarbage::Synced 428.51ms 0.00% [f=0022543] Lua::CollectGarbage::Unsynced 944.48ms 0.10% [f=0022543] Misc::Profiler::AddTime 88.90ms 0.00% [f=0022543] Sim 54623.79ms 65.67% [f=0022543] [22543] Received game_message: drint3nso has been destroyed! [f=0022543] [22543] Received game_message: speeyx wins! [f=0022544] [22544] Game End Stats Header: 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Game End Stats Values: 50,2985,8190,2985,8190,159.431992,1734.75952,159.431992,1734.75952,0,0,0,0,0,0,0,0,736.143738,1961.64087,736.143738,1961.64087,9532.85156,6257.39307,9532.85156,6257.39307,920,680,920,680,8,34,8,34,0,2955,0,2955,8,29.1599026,8,29.1599026,240,730,240,730,6558.3335,5705.99951,6558.3335,5705.99951,1825,3825,1825,3825,5837.16602,8653.33398,5837.16602,8653.33398,76.3030014,1078.396,76.3030014,1078.396,6858.19287,11932.6602,6858.19287,11932.6602 [f=0022544] [22544] Game End Stats Values: 51,2795,9125,2795,9125,159.431992,1738.44495,159.431992,1738.44495,0,0,0,0,0,0,0,0,742.310364,1961.64087,742.310364,1961.64087,9532.85156,6332.29785,9532.85156,6332.29785,920,1130,920,1130,7.5999999,34,7.5999999,34,0,2955,0,2955,8,29.1790295,8,29.1790295,120,1215,120,1215,6558.3335,5906.49951,6558.3335,5906.49951,1755,3825,1755,3825,6037.66602,8653.33398,6037.66602,8653.33398,76.3030014,1147.73779,76.3030014,1147.73779,6938.60742,11932.6602,6938.60742,11932.6602 [f=0022544] [22544] Game End Stats Values: 52,2795,9125,2795,9125,159.431992,1741.98047,159.431992,1741.98047,0,0,0,0,0,0,0,0,746.310364,1961.64087,746.310364,1961.64087,9532.85156,6332.29785,9532.85156,6332.29785,920,1130,920,1130,6,34,6,34,0,2955,0,2955,8,25.7677784,8,25.7677784,120,1215,120,1215,6558.3335,5906.49951,6558.3335,5906.49951,1755,3825,1755,3825,6037.66602,8653.33398,6037.66602,8653.33398,76.3030014,1148.07117,76.3030014,1148.07117,6938.60742,11932.6602,6938.60742,11932.6602 [f=0022638] [22638] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022666] [22666] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0022667] Spectator drint3nso left the game: normal quit [f=0022667] [22667] Event [undefined]: drint3nso quit [f=0022794] Player speeyx left the game: normal quit [f=0022794] [22794] Event [undefined]: speeyx quit [f=0022800] [22800] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0022800] No clients connected, shutting down server [f=0022800] Server shutdown [f=0022800] [22800] all players disconnected [f=0022891] [22891] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0022973] [22973] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023102] [23102] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0023170] [23170] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023192] [23192] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Dart [f=0023357] [23357] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023518] [23518] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023567] [23567] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Ripper [f=0023698] [23698] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023878] [23878] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0023999] [23999] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Badger [f=0024058] [24058] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024225] [24225] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0024238] [24238] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024426] [24426] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024436] [24436] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0024561] [24561] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024683] [24683] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Fencer [f=0024696] [24696] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024831] [24831] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0024901] [24901] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0024966] [24966] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0025149] [25149] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0025182] [25182] Event [3023.99805,43.9263496,5454.00781]: 0 finished unit Scorcher [f=0025316] [25316] Event [4344.01855,43.28125,1356]: 0 finished unit Bandit [f=0025415] Autoquit sending quit command. [f=0025415] [QuitAction] user exited to system [f=0025415] [SpringApp::Kill][1] fromRun=1 [f=0025415] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025415] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025415] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025415] [ThreadPool::SetThreadCount][2] workers=0 [f=0025415] [SpringApp::Kill][2] [f=0025415] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025415] [Game::KillLua][3] dtor=0 luaUI=0x530e77c0 [f=0025415] Start widgetHandler:Shutdown [f=0025415] Shutdown - SaveOrderList Complete [f=0025415] Writing last game win data [f=0025415] Shutdown - SaveConfigData Complete [f=0025415] Shutdown Widget - Save/Load API [f=0025415] Shutdown Widget - Chili Highlight [f=0025415] Shutdown Widget - Draw After Chili [f=0025415] Shutdown Widget - EPIC Menu [f=0025415] Shutdown Widget - Chili Widget Selector [f=0025415] Shutdown Widget - Chili Minimap [f=0025415] Shutdown Widget - Local Team Colors [f=0025415] Shutdown Widget - Display Keys 2 [f=0025415] Shutdown Widget - Save Game Menu [f=0025415] Shutdown Widget - Unit Icons [f=0025415] Shutdown Widget - Noises [f=0025415] Shutdown Widget - HealthBars [f=0025415] Shutdown Widget - Win Counter [f=0025415] Shutdown Widget - BuildETA [f=0025415] Shutdown Widget - SpringRTS Replay Stats [f=0025415] Shutdown Widget - Modular Comm Info [f=0025415] Shutdown Widget - Stereo3D [f=0025415] Shutdown Widget - Showeco and Grid Drawer [f=0025415] Shutdown Widget - Point Tracker [f=0025415] Shutdown Widget - Missile Silo Range [f=0025415] Shutdown Widget - MetalFeatures (new) [f=0025415] Shutdown Widget - MinimapEvents [f=0025415] Shutdown Widget - Local Widgets Config [f=0025415] Shutdown Widget - Highlight Geos [f=0025415] Shutdown Widget - Grab Input [f=0025415] Input grabbing is disabled! [f=0025415] Shutdown Widget - Defense Range Zero-K [f=0025415] Shutdown Widget - Darkening [f=0025415] Shutdown Widget - Context Menu [f=0025415] Shutdown Widget - Chili Spectator Panels [f=0025415] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025415] Shutdown Widget - Chili Nuke Warning [f=0025415] Shutdown Widget - Chili EndGame Window [f=0025415] Shutdown Widget - Chili Economy Panel Default [f=0025415] Shutdown Widget - CameraShake [f=0025415] Shutdown Widget - State Reverse and Latency [f=0025415] Shutdown Widget - Music Player v2 [f=0025415] Shutdown Widget - Attack AoE [f=0025415] Shutdown Widget - Map Edge Extension [f=0025415] Shutdown Widget - Selection Send [f=0025415] Shutdown Widget - LupsManager [f=0025415] Shutdown Widget - Newton Firezone [f=0025415] Shutdown Widget - Chili Pro Console [f=0025415] Shutdown Widget - Persistent Build Height [f=0025415] Shutdown Widget - Lasso Terraform GUI [f=0025415] Shutdown Widget - Lups [f=0025415] Shutdown Widget - Chili Framework [f=0025415] Shutdown Widget - Mex Placement Handler [f=0025415] Shutdown Widget - Chili Core Selector [f=0025415] Shutdown Widget - Custom Markers [f=0025415] Shutdown Widget - Select Keys [f=0025415] Shutdown Widget - Pause Screen [f=0025415] Shutdown Widget - Text To Speech Control [f=0025415] Shutdown Widget - Layout Handler [f=0025415] End widgetHandler:Shutdown [f=0025415] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={544443,65511707} {int,ext,rec}Allocs={15223744,0,0} {chunk,block}Bytes={65511707,0} [f=0025415] [Game::KillLua][1] dtor=0 luaGaia=0x5dd92c90 [f=0025415] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307056,51326310} {int,ext,rec}Allocs={15223745,0,0} {chunk,block}Bytes={51326310,0} [f=0025415] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={307056,51326310} {int,ext,rec}Allocs={15223745,0,0} {chunk,block}Bytes={51326310,0} [f=0025415] [Game::KillLua][2] dtor=0 luaRules=0x5279c7b0 [f=0025415] Start gadgetHandler:Shutdown [f=0025415] Shutdown - StartSetup [f=0025415] Shutdown - UnitMorph [f=0025415] Shutdown - Carrier Drones [f=0025415] Shutdown - LupsNanoSpray [f=0025415] Shutdown - Missile Silo Controller [f=0025415] Shutdown - Modular Comm Info [f=0025415] Shutdown - Terrain Texture Handler [f=0025415] Shutdown - UnitCloakShield [f=0025415] Shutdown - Starlight Handler [f=0025415] End gadgetHandler:Shutdown [f=0025415] Start gadgetHandler:Shutdown [f=0025415] Shutdown - Save/Load [f=0025415] Shutdown - Teleport Throw [f=0025415] Shutdown - UnitMorph [f=0025415] Shutdown - Modular Comm Info [f=0025415] Shutdown - Retreat Command [f=0025415] Shutdown - Shockwaves [f=0025415] Shutdown - UnitCloakShield [f=0025415] Shutdown - Lups Cloak FX [f=0025415] Shutdown - Lups [f=0025415] Shutdown - Lups Shield [f=0025415] End gadgetHandler:Shutdown [f=0025415] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15223777,0,0} {chunk,block}Bytes={0,0} [f=0025415] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15223777,0,0} {chunk,block}Bytes={0,0} [f=0025415] [Game::KillLua][4] dtor=0 [f=0025415] [Game::~CGame][1] [f=0025415] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025415] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025415] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025415] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025415] [Game::KillLua][4] dtor=1 [f=0025415] [Game::KillMisc][1] [f=0025415] [Game::KillMisc][2] [f=0025415] [Game::KillMisc][3] [f=0025415] [Game::KillRendering][1] [f=0025415] [3DOParser::Kill] allocated 12 pieces [f=0025415] [S3OParser::Kill] allocated 403 pieces [f=0025415] [AssParser::Kill] allocated 144 pieces [f=0025415] [Game::KillInterface][1] [f=0025415] [Game::KillInterface][2] [f=0025415] [Game::KillSimulation][1] [f=0025415] [Game::KillSimulation][2] [f=0025415] [CCollisionHandler] dis-/continuous tests: 0/1637457 [f=0025415] [Game::KillSimulation][3] [f=0025415] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025415] [~CPathCache(24x24)] cacheHits=53 hitPercentage=15% numHashColls=0 maxCacheSize=10 [f=0025415] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025415] [~CPathCache(48x48)] cacheHits=77 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025415] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025415] [LosHandler::Kill] raycast instance cache-{hits,misses}={21948,14009}; shared=6%; cached=55% [f=0025415] [Game::KillSimulation][4] [f=0025415] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0025415] [Game::~CGame][2] [f=0025415] [Game::~CGame][3] [f=0025415] [SpringApp::Kill][3] [f=0025415] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 268063 bytes sent 180274 bytes recv'd [f=0025415] [SpringApp::Kill][4] font=0x44fbcaa0 [f=0025415] [SpringApp::Kill][5] [f=0025415] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x43d617c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2323ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=52ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=35ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=27ms file="luaui/configs/zk_keys.lua" indx=2989 inflSize=5kb readTime=24ms file="luaui/widgets/unit_global_build_command.lua" indx=4824 inflSize=103kb readTime=19ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=16ms file="objects3d/strikecom_1.dae" indx=5559 inflSize=999kb readTime=15ms file="gamedata/unitdefs_pre.lua" indx=942 inflSize=0kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 40965946 bytes cached in 2835 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x45123a40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45117250) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45082ae0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff22801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]