[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.heGQg0EtxM/springsettings.1258606.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f226401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4131 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1258606/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ec2aa0] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ec2aa0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 589ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 691ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 29ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 64ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Shno, spectator, false, allyTeamID, 1, customKeys.elo, , 1610, nil [f=-000001] TROGLODITA, spectator, false, allyTeamID, 0, customKeys.elo,
, 2108, nil [f=-000001] Team 0, 1, 2108 [f=-000001] Team 1, 1, 1610 [f=-000001] firstAllyTeamMean, 2108 [f=-000001] secondAllyTeamMean, 1610 [f=-000001] lowerWinChance, 0.05382352 [f=-000001] autoHandicapValue, 1.20000005 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1258606/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (248ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1258606/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525debc0,0x5289d310}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0ad3b961a4dfbb63aa127bb34596f592 [f=-000001] Connection attempt from TROGLODITA [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TROGLODITA changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Shno [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Shno changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shno" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shno" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TROGLODITA" string="[Game::Load][lua{Rules,Gaia}={00000000eada2d70,00000000ebc20080}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shno" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shno" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Shno" string="[Game::Load][lua{Rules,Gaia}={00000000e067fe70,00000000743f5420}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [3008,43.2856445,5757]: 0 finished unit Recon Commander [f=-000001] [0] Event [3277,43.2866211,447]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] TROGLODITA, team: 1, elo:2108, userid: 460887 [f=0000000] [0] Shno, team: 0, elo:1610, userid: 516605 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [3168,43.28125,512]: 1 finished unit Tank Foundry [f=0000060] [60] Event [3000,43.28125,5592]: 0 finished unit Jumpbot Factory [f=0000228] [228] Event [3400,43.28125,440]: 1 finished unit Metal Extractor [f=0000416] [416] Event [3368,43.28125,344]: 1 finished unit Solar Collector [f=0000564] [564] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0000708] [708] Event [3144,43.28125,200]: 1 finished unit Metal Extractor [f=0000748] [748] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0000982] [982] Event [3224,43.28125,200]: 1 finished unit Solar Collector [f=0001106] [1106] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0001301] [1301] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0001358] [1358] Event [3572.28247,85.2481384,4383.55029]: 0 finished unit Recon Commander [f=0001358] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001358] [1358] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0001377] [1377] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0001416] [1416] Event [2936,43.28125,424]: 1 finished unit Metal Extractor [f=0001420] [Game::ClientReadNet] added new player Sortale with number 2 to team 0 [f=0001420] > SPRINGIE:User Sortale|factorycloak|7_6|donator_2|False|RSN|Empire|AU [f=0001437] Connection attempt from Sortale [f=0001437] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0001437] -> Connection established (given id 2) [f=0001495] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0001495] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0001608] [1608] Event [3032,43.28125,376]: 1 finished unit Solar Collector [f=0001680] [1680] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0001709] [1709] Event [3202.7627,59.21875,4440.95752]: 1 lost unit Kodachi [f=0001840] [1840] Event [2744,43.28125,5704]: 0 finished unit Metal Extractor [f=0001880] [1880] Event [3008,43.28125,512]: 1 finished unit Lotus [f=0001908] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0001940] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0001940] [Game::ClientReadNet][LOGMSG] sender="Sortale" string="[Game::Load][lua{Rules,Gaia}={0000000065afb030,0000000063ffb830}]" [f=0001967] [1967] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0002267] [2267] Event [3536,43.28125,448]: 1 finished unit Lotus [f=0002277] [2277] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0002544] [2544] Event [3168,44.6012497,540]: 1 finished unit Welder [f=0002611] [2611] Event [2800,103.28125,5536]: 0 finished unit Lotus [f=0002699] [2699] Event [3800,43.28125,3832]: 0 finished unit Metal Extractor [f=0002862] [2862] Event [3000,43.28125,5944]: 0 finished unit Metal Extractor [f=0002912] [2912] Event [3552,43.28125,928]: 1 finished unit Radar Tower [f=0003133] [3133] Event [2728,43.28125,5640]: 0 finished unit Solar Collector [f=0003360] [3360] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0003381] [3381] Event [3208,43.28125,5720]: 0 finished unit Metal Extractor [f=0003432] [3432] Event [4661.48926,54.5695724,4801.79736]: 0 lost unit Puppy [f=0003456] [3456] Event [4573.5376,33.28125,4742.09717]: 0 lost unit Puppy [f=0003482] [3482] Event [2152,43.28125,1336]: 1 finished unit Metal Extractor [f=0003496] [3496] Event [2808,43.28125,5688]: 0 finished unit Solar Collector [f=0003501] [3501] Event [3680,103.28125,3776]: 0 finished unit Lotus [f=0003892] [3892] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0003909] [3909] Event [2760,43.28125,5768]: 0 finished unit Solar Collector [f=0004115] [4115] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0004157] [4157] Event [4648,43.28125,1352]: 1 finished unit Metal Extractor [f=0004247] [4247] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0004276] [4276] Event [3232,103.28125,5536]: 0 finished unit Lotus [f=0004372] [4372] Event [2680,43.28125,5720]: 0 finished unit Solar Collector [f=0004618] [4618] Event [1224,43.28125,168]: 1 finished unit Metal Extractor [f=0004727] [4727] Event [4840,46.6015625,744]: 1 finished unit Metal Extractor [f=0004928] [4928] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0004944] [4944] Event [4856,43.9453125,824]: 1 finished unit Solar Collector [f=0005066] [5066] Event [4856.87061,45.8990364,3688.46338]: 0 finished unit Recon Commander [f=0005066] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005066] [5066] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0005125] [5125] Event [4744,43.28125,760]: 1 finished unit Solar Collector [f=0005144] [5144] Event [3192,43.28125,5656]: 0 finished unit Solar Collector [f=0005205] [5205] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0005267] [5267] Event [4704,43.28125,928]: 1 finished unit Radar Tower [f=0005286] [5286] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0005407] [5407] Event [4968,45.2734375,3656]: 0 finished unit Metal Extractor [f=0005454] [5454] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0005618] [5618] Event [232,43.9453125,856]: 1 finished unit Metal Extractor [f=0005667] [5667] Event [3272,43.28125,5704]: 0 finished unit Solar Collector [f=0005699] [5699] Event [3992,43.28125,4808]: 0 finished unit Metal Extractor [f=0005912] [5912] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0005927] [5927] Event [4840,43.28125,984]: 1 finished unit Solar Collector [f=0006037] [6037] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0006081] [6081] Event [3224,43.28125,5784]: 0 finished unit Solar Collector [f=0006130] [6130] Event [4792,43.28125,1320]: 1 finished unit Solar Collector [f=0006170] [6170] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0006264] [6264] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0006327] [6327] Event [2802.16772,44.8475952,3869.0376]: 0 lost unit Puppy [f=0006505] [6505] Event [4696,43.28125,1496]: 1 finished unit Solar Collector [f=0006532] [6532] Event [3144,43.28125,5736]: 0 finished unit Solar Collector [f=0006533] [6533] Event [4807.18164,43.28125,5905.7793]: 0 lost unit Constable [f=0006539] [6539] Event [344,43.28125,1992]: 1 finished unit Metal Extractor [f=0006568] [6568] Event [4920,43.28125,5976]: 0 lost unit Metal Extractor [f=0006765] [6765] Event [5384,15.8984375,3640]: 0 finished unit Caretaker [f=0007038] [7038] Event [4936,43.28125,1192]: 1 finished unit Storage [f=0007196] [7196] Event [184,43.28125,2616]: 1 finished unit Metal Extractor [f=0007298] [7298] Event [2984,43.28125,5880]: 0 finished unit Solar Collector [f=0007299] [7299] Event [4880,43.28125,1456]: 1 finished unit Picket [f=0007308] [7308] Event [1100.04077,43.28125,3504.61426]: 0 lost unit Puppy [f=0007410] [7410] Event [5347.85645,103.434677,5590.34717]: 0 lost unit Puppy [f=0007425] [7425] Event [5226.96924,64.9442291,5724.02881]: 0 lost unit Puppy [f=0007554] [7554] Event [4800,43.28125,1440]: 1 finished unit Picket [f=0007621] [7621] Event [296,43.9453125,2616]: 1 finished unit Solar Collector [f=0007630] [7630] Event [5600,103.945313,3616]: 0 finished unit Lotus [f=0007705] [7705] Event [3132.5769,43.28125,3398.09644]: 0 lost unit Puppy [f=0007792] [7792] Event [3064,43.28125,5928]: 0 finished unit Solar Collector [f=0007821] [7821] Event [3339.84546,43.28125,3112.16724]: 0 lost unit Puppy [f=0008083] [8083] Event [5494.73145,43.9453125,3665.74561]: 0 finished unit Recon Commander [f=0008083] game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0008083] [8083] Received game_message: Morph complete: Recon lvl 3 -> Recon lvl 4 [f=0008102] [8102] Event [288,82.4609375,2832]: 1 finished unit Lotus [f=0008136] [8136] Event [4664,43.28125,1208]: 1 finished unit Solar Collector [f=0008272] [8272] Event [3016,43.28125,6008]: 0 finished unit Solar Collector [f=0008380] [8380] Event [4760,43.28125,1096]: 1 finished unit Solar Collector [f=0008501] [8501] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0008687] [8687] Event [480,54.5703125,2800]: 1 finished unit Lotus [f=0008736] [8736] Event [2936,43.28125,5960]: 0 finished unit Solar Collector [f=0008754] [8754] Event [5960,43.28125,3528]: 0 finished unit Metal Extractor [f=0008866] [8866] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0008969] [8969] Event [3168,44.6012497,540]: 1 finished unit Minotaur [f=0009229] [9229] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0009352] [9352] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0009367] [9367] Event [232,43.28125,2472]: 1 finished unit Solar Collector [f=0009486] [9486] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0009503] [9503] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0009619] [9619] Event [3000.03687,43.28125,5568]: 0 finished unit Puppy [f=0009687] [9687] Event [232,43.28125,2376]: 1 finished unit Solar Collector [f=0009752] [9752] Event [5640,43.28125,2280]: 1 finished unit Metal Extractor [f=0009907] [9907] Event [5800,43.28125,4152]: 0 finished unit Metal Extractor [f=0009933] [9933] Event [5473.18555,43.28125,2315.77734]: 1 finished unit Engineer Commander [f=0009954] [9954] Event [1632,103.28125,4544]: 0 finished unit Lotus [f=0009978] [9978] Event [3014.61572,43.28125,6083.28369]: 0 lost unit Constable [f=0010047] [10047] Event [232,43.28125,2232]: 1 finished unit Solar Collector [f=0010075] [10075] Event [4968,45.2734375,3656]: 0 lost unit Metal Extractor [f=0010076] [10076] Event [3168,44.6012497,540]: 1 finished unit Welder [f=0010155] [10155] Event [1496,43.28125,4792]: 0 finished unit Metal Extractor [f=0010216] [10216] Event [5807.02344,43.28125,4066.4502]: 0 finished unit Recon Commander [f=0010216] game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0010216] [10216] Received game_message: Morph complete: Recon lvl 4 -> Recon lvl 5 [f=0010324] [10324] Event [3000,43.28125,5944]: 0 lost unit Metal Extractor [f=0010379] [10379] Event [5600,103.28125,4048]: 0 finished unit Lotus [f=0010391] [10391] Event [248,43.28125,2088]: 1 finished unit Solar Collector [f=0010418] [10418] Event [2936,42.7947617,5960]: 0 lost unit Solar Collector [f=0010574] [10574] Event [3236.46997,43.28125,5971.75879]: 0 lost unit Puppy [f=0010653] [10653] Event [3127.96924,43.2967834,5946.24561]: 0 lost unit Puppy [f=0010701] [10701] Event [2996.81104,49.024353,6094.50146]: 0 lost unit Puppy [f=0010796] [10796] Event [248,43.28125,1944]: 1 finished unit Solar Collector [f=0010824] [10824] Event [3016,43.28125,6008]: 0 lost unit Solar Collector [f=0010844] [10844] Event [1304,49.2578125,5400]: 0 finished unit Metal Extractor [f=0010872] [10872] Event [3299.47437,52.1547813,3847.28638]: 0 lost unit Puppy [f=0010942] [10942] Event [3000.03687,43.28125,5568]: 0 finished unit Pyro [f=0010978] [10978] Event [3618.79224,43.28125,3827.62891]: 1 lost unit Kodachi [f=0011141] [11141] Event [5336,43.28125,2728]: 1 finished unit Stinger [f=0011141] [11141] Event [3680,103.28125,3776]: 0 lost unit Lotus [f=0011160] [11160] Event [3398.0708,43.28125,5857.32373]: 1 lost unit Blitz [f=0011171] [11171] Event [264,43.28125,1800]: 1 finished unit Solar Collector [f=0011265] [11265] Event [3800,43.2820129,3832]: 0 lost unit Metal Extractor [f=0011516] [11516] Event [264,43.28125,1656]: 1 finished unit Solar Collector [f=0011588] [11588] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0011594] [11594] Event [5403.82129,43.28125,4327.91162]: 1 lost unit Blitz [f=0011722] [11722] Event [1344,103.28125,5072]: 0 finished unit Lotus [f=0011724] [11724] Event [2952,43.28125,696]: 1 finished unit Caretaker [f=0011727] [11727] Event [5072,103.28125,3872]: 0 finished unit Lotus [f=0011818] [11818] Event [648,41.953125,6024]: 0 finished unit Metal Extractor [f=0011876] [11876] Event [264,43.28125,1512]: 1 finished unit Solar Collector [f=0011892] [11892] Event [3992,43.28125,4808]: 0 lost unit Metal Extractor [f=0011956] [11956] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0011959] [11959] Event [3168,44.6012497,540]: 1 finished unit Emissary [f=0012197] [12197] Event [3160,43.28125,696]: 1 finished unit Caretaker [f=0012217] [12217] Event [4968,41.2119675,3656]: 0 finished unit Metal Extractor [f=0012236] [12236] Event [280,43.28125,1368]: 1 finished unit Solar Collector [f=0012431] [12431] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0012581] [12581] Event [280,44.609375,1224]: 1 finished unit Solar Collector [f=0012600] [12600] Event [3352,43.28125,760]: 1 finished unit Caretaker [f=0012721] [12721] Event [5048.41846,42.2699203,3733.94116]: 0 finished unit Recon Commander [f=0012721] game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0012721] [12721] Received game_message: Morph complete: Recon lvl 5 -> Recon lvl 6 [f=0012795] [12795] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0012941] [12941] Event [296,45.2734375,1080]: 1 finished unit Solar Collector [f=0012995] [12995] Event [3512,43.28125,680]: 1 finished unit Energy Pylon [f=0013210] [13210] Event [3152,103.28125,5888]: 0 finished unit Lotus [f=0013266] [13266] Event [800,107.929688,5904]: 0 finished unit Lotus [f=0013303] [13303] Event [3000.03687,43.28125,5568]: 0 finished unit Constable [f=0013370] [13370] Event [2840,3.28125,5800]: 0 finished unit Caretaker [f=0013545] [13545] Event [3168,44.6012497,540]: 1 finished unit Minotaur [f=0013852] [13852] Event [5176,152.421875,3464]: 0 finished unit Stinger [f=0013868] [13868] Event [5320,47.9296875,3192]: 1 lost unit Metal Extractor [f=0014054] [14054] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0014069] [14069] Event [4120,150.859375,3352]: 1 finished unit Stinger [f=0014073] [14073] Event [3000,38.4610367,5944]: 0 finished unit Metal Extractor [f=0014377] [14377] Event [5320,47.9296875,3192]: 0 finished unit Metal Extractor [f=0014495] [14495] Event [1176,47.9296875,2488]: 1 finished unit Metal Extractor [f=0014512] [14512] Event [520,9.921875,5848]: 0 finished unit Caretaker [f=0014545] [14545] Event [5320,47.9296875,3192]: 0 lost unit Metal Extractor [f=0014630] [14630] Event [5360,113.90625,3488]: 0 finished unit Radar Tower [f=0014647] [14647] Event [4184,43.28125,808]: 1 finished unit Energy Pylon [f=0014799] [14799] Event [4568,43.28125,3048]: 1 finished unit Stardust [f=0015009] [15009] Event [589.295349,61.1775246,5831.71143]: 1 lost unit Blitz [f=0015144] [15144] Event [3000.03687,43.28125,5568]: 0 finished unit Pyro [f=0015153] [15153] Event [5191.70215,43.28125,2868.11694]: 1 lost unit Kodachi [f=0015188] [15188] Event [3168,44.6012497,540]: 1 finished unit Minotaur [f=0015238] [15238] Event [824,44.609375,2952]: 1 finished unit Metal Extractor [f=0015285] [15285] Event [5336,43.28125,2728]: 1 lost unit Stinger [f=0015388] [15388] Event [688,160.390625,5824]: 0 finished unit Lotus [f=0015413] [15413] Event [5362.09961,43.28125,3053.23022]: 0 lost unit Recon Commander [f=0015444] [15444] Event [3000.03687,43.28125,5568]: 0 finished unit Pyro [f=0015446] [15446] Event [5253.61768,36.8116875,2935.51709]: 1 lost unit Blitz [f=0015454] [15454] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0015544] [15544] Event [undefined]: Shno resigned [f=0015544] game_message: Shno has been destroyed! [f=0015544] game_message: TROGLODITA wins! [f=0015544] Submitting stats [f=0015544] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015544] Part| Total Time|Time of the last 0.5s [f=0015544] Draw 24363.05ms 20.94% [f=0015544] Lua::Callins::Synced 7754.71ms 14.76% [f=0015544] Lua::Callins::Unsynced 30760.46ms 26.82% [f=0015544] Lua::CollectGarbage::Synced 387.14ms 0.20% [f=0015544] Lua::CollectGarbage::Unsynced 1023.50ms 0.20% [f=0015544] Misc::Profiler::AddTime 84.51ms 0.00% [f=0015544] Sim 32981.19ms 65.90% [f=0015544] [15544] Received game_message: Shno has been destroyed! [f=0015544] [15544] Received game_message: TROGLODITA wins! [f=0015545] [15545] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015545] [15545] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015545] [15545] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015545] [15545] Game End Stats Values: 2,1975,2130,2130,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.96000004,7.4666667,7.4666667,8.96000004,1275,1275,1275,1275,6.71999931,6.4000001,6.4000001,6.71999931,0,0,0,0,0,0,0,0,700,855,855,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015545] [15545] Game End Stats Values: 3,2115,2385,2385,2115,0,0.00055243,0.00055243,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,10,10,9.60000038,1275,1275,1275,1275,7.19999886,8.66670322,8.66670322,7.19999886,0,170,170,0,0,0,0,0,840,940,940,840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015545] [15545] Game End Stats Values: 4,2255,2625,2625,2255,0,3.24917841,3.24917841,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.60000038,11.4666662,11.4666662,9.60000038,1275,1275,1275,1275,7.19999886,10.2165766,10.2165766,7.19999886,0,340,340,0,0,0,0,0,980,1010,1010,980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015545] [15545] Game End Stats Values: 5,2530,2610,2610,2530,0,7.02926207,7.02926207,0,0,0,0,0,0,0,0,0,0,0,0,0,170,0,0,170,0,0,0,0,9.60000038,12.666667,12.666667,9.60000038,1505,1275,1275,1505,7.19999886,11.7186718,11.7186718,7.19999886,45,170,170,45,170,0,0,170,980,1165,1165,980,45,170,170,45,0,0,0,0,8.4375,170,170,8.4375 [f=0015545] [15545] Game End Stats Values: 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[f=0015545] [15545] Game End Stats Values: 34,9640,11605,11605,9640,643.338623,697.19696,697.19696,643.338623,0,0,0,0,0,0,0,0,550.301514,370.395203,370.395203,550.301514,1751.87671,4220.93555,4220.93555,1751.87671,1260,1680,1680,1260,33.6000023,52,52,33.6000023,4710,1615,1615,4710,32.5187111,34.0347862,34.0347862,32.5187111,265,3640,3640,265,964.266663,1299.80005,1299.80005,964.266663,3405,4670,4670,3405,1738.79993,1173.93335,1173.93335,1738.79993,156.407394,0,0,156.407394,4311.15479,1895.74231,1895.74231,4311.15479 [f=0015545] [15545] Game End Stats Values: 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[f=0015593] [15593] Event [3107.11133,40.1717529,5604.44824]: 0 lost unit Pyro [f=0015593] [15593] Event [688,160.390625,5824]: 0 lost unit Lotus [f=0015851] [15851] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0015855] No clients connected, shutting down server [f=0015855] Server shutdown [f=0015855] [15855] all players disconnected [f=0015954] [15954] Event [5496,43.9453125,120]: 1 finished unit Metal Extractor [f=0016341] [16341] Event [3168,44.6012497,540]: 1 finished unit Blitz [f=0016370] [16370] Event [1752,47.9296875,2952]: 1 finished unit Metal Extractor [f=0016585] [16585] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0016619] [16619] Event [4552,169.453125,3496]: 1 finished unit Stinger [f=0016757] [16757] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0016938] [16938] Event [3168,44.6012497,540]: 1 finished unit Kodachi [f=0017116] [17116] Event [2296,43.28125,3464]: 1 finished unit Metal Extractor [f=0017995] [17995] Event [2344,43.28125,2312]: 1 finished unit Metal Extractor [f=0018426] [18426] Event [5768,47.265625,376]: 1 finished unit Geothermal Generator [f=0018433] Autoquit sending quit command. [f=0018433] [QuitAction] user exited to system [f=0018433] [SpringApp::Kill][1] fromRun=1 [f=0018433] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018433] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018433] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018433] [ThreadPool::SetThreadCount][2] workers=0 [f=0018433] [SpringApp::Kill][2] [f=0018433] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018433] [Game::KillLua][3] dtor=0 luaUI=0x53069d40 [f=0018433] Start widgetHandler:Shutdown [f=0018433] Shutdown - SaveOrderList Complete [f=0018433] Writing last game win data [f=0018433] Shutdown - SaveConfigData Complete [f=0018433] Shutdown Widget - Chili Highlight [f=0018433] Shutdown Widget - Save/Load API [f=0018433] Shutdown Widget - Draw After Chili [f=0018433] Shutdown Widget - EPIC Menu [f=0018433] Shutdown Widget - Chili Minimap [f=0018433] Shutdown Widget - Chili Widget Selector [f=0018433] Shutdown Widget - Local Team Colors [f=0018433] Shutdown Widget - Display Keys 2 [f=0018433] Shutdown Widget - Save Game Menu [f=0018433] Shutdown Widget - HealthBars [f=0018433] Shutdown Widget - Noises [f=0018433] Shutdown Widget - Unit Icons [f=0018433] Shutdown Widget - Win Counter [f=0018433] Shutdown Widget - SpringRTS Replay Stats [f=0018433] Shutdown Widget - BuildETA [f=0018433] Shutdown Widget - Modular Comm Info [f=0018433] Shutdown Widget - Music Player v2 [f=0018433] Shutdown Widget - State Reverse and Latency [f=0018433] Shutdown Widget - CameraShake [f=0018433] Shutdown Widget - Chili Economy Panel Default [f=0018433] Shutdown Widget - Chili EndGame Window [f=0018433] Shutdown Widget - Chili Nuke Warning [f=0018433] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018433] Shutdown Widget - Chili Spectator Panels [f=0018433] Shutdown Widget - Context Menu [f=0018433] Shutdown Widget - Darkening [f=0018433] Shutdown Widget - Defense Range Zero-K [f=0018433] Shutdown Widget - Grab Input [f=0018433] Input grabbing is disabled! [f=0018433] Shutdown Widget - Highlight Geos [f=0018433] Shutdown Widget - Local Widgets Config [f=0018433] Shutdown Widget - MinimapEvents [f=0018433] Shutdown Widget - MetalFeatures (new) [f=0018433] Shutdown Widget - Missile Silo Range [f=0018433] Shutdown Widget - Point Tracker [f=0018433] Shutdown Widget - Showeco and Grid Drawer [f=0018433] Shutdown Widget - Stereo3D [f=0018433] Shutdown Widget - Attack AoE [f=0018433] Shutdown Widget - Map Edge Extension [f=0018433] Shutdown Widget - Selection Send [f=0018433] Shutdown Widget - LupsManager [f=0018433] Shutdown Widget - Newton Firezone [f=0018433] Shutdown Widget - Chili Pro Console [f=0018433] Shutdown Widget - Persistent Build Height [f=0018433] Shutdown Widget - Lasso Terraform GUI [f=0018433] Shutdown Widget - Chili Framework [f=0018433] Shutdown Widget - Lups [f=0018433] Shutdown Widget - Custom Markers [f=0018433] Shutdown Widget - Chili Core Selector [f=0018433] Shutdown Widget - Mex Placement Handler [f=0018433] Shutdown Widget - Select Keys [f=0018433] Shutdown Widget - Pause Screen [f=0018433] Shutdown Widget - Layout Handler [f=0018433] Shutdown Widget - Text To Speech Control [f=0018433] End widgetHandler:Shutdown [f=0018433] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={766678,81192844} {int,ext,rec}Allocs={14628983,0,0} {chunk,block}Bytes={81192844,0} [f=0018433] [Game::KillLua][1] dtor=0 luaGaia=0x5289d310 [f=0018433] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531586,67126395} {int,ext,rec}Allocs={14628984,0,0} {chunk,block}Bytes={67126395,0} [f=0018433] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531586,67126395} {int,ext,rec}Allocs={14628984,0,0} {chunk,block}Bytes={67126395,0} [f=0018433] [Game::KillLua][2] dtor=0 luaRules=0x525debc0 [f=0018433] Start gadgetHandler:Shutdown [f=0018433] Shutdown - StartSetup [f=0018433] Shutdown - UnitMorph [f=0018433] Shutdown - Carrier Drones [f=0018433] Shutdown - LupsNanoSpray [f=0018433] Shutdown - Missile Silo Controller [f=0018433] Shutdown - Modular Comm Info [f=0018433] Shutdown - Terrain Texture Handler [f=0018433] Shutdown - UnitCloakShield [f=0018433] Shutdown - Starlight Handler [f=0018433] End gadgetHandler:Shutdown [f=0018433] Start gadgetHandler:Shutdown [f=0018433] Shutdown - Save/Load [f=0018433] Shutdown - Teleport Throw [f=0018433] Shutdown - UnitMorph [f=0018433] Shutdown - Modular Comm Info [f=0018433] Shutdown - Retreat Command [f=0018433] Shutdown - Shockwaves [f=0018433] Shutdown - UnitCloakShield [f=0018433] Shutdown - Lups Cloak FX [f=0018433] Shutdown - Lups [f=0018433] Shutdown - Lups Shield [f=0018433] End gadgetHandler:Shutdown [f=0018433] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14629016,0,0} {chunk,block}Bytes={0,0} [f=0018433] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14629016,0,0} {chunk,block}Bytes={0,0} [f=0018433] [Game::KillLua][4] dtor=0 [f=0018433] [Game::~CGame][1] [f=0018433] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018433] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018433] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018433] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018433] [Game::KillLua][4] dtor=1 [f=0018433] [Game::KillMisc][1] [f=0018433] [Game::KillMisc][2] [f=0018433] [Game::KillMisc][3] [f=0018433] [Game::KillRendering][1] [f=0018433] [3DOParser::Kill] allocated 1 pieces [f=0018433] [S3OParser::Kill] allocated 527 pieces [f=0018433] [AssParser::Kill] allocated 3 pieces [f=0018433] [Game::KillInterface][1] [f=0018433] [Game::KillInterface][2] [f=0018433] [Game::KillSimulation][1] [f=0018433] [Game::KillSimulation][2] [f=0018433] [CCollisionHandler] dis-/continuous tests: 0/646448 [f=0018433] [Game::KillSimulation][3] [f=0018433] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018433] [~CPathCache(24x24)] cacheHits=51 hitPercentage=26% numHashColls=0 maxCacheSize=9 [f=0018433] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018433] [~CPathCache(48x48)] cacheHits=33 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018433] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018433] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018433] [LosHandler::Kill] raycast instance cache-{hits,misses}={2864,9405}; shared=0%; cached=23% [f=0018433] [Game::KillSimulation][4] [f=0018433] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018433] [Game::~CGame][2] [f=0018433] [Game::~CGame][3] [f=0018433] [SpringApp::Kill][3] [f=0018433] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194695 bytes sent 169244 bytes recv'd [f=0018433] [SpringApp::Kill][4] font=0x44df8aa0 [f=0018433] [SpringApp::Kill][5] [f=0018433] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44e721f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2192ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="unitpics/gunshipheavyskirm.png" indx=6521 inflSize=10kb readTime=33ms file="bitmaps/loadpictures/markers.png" indx=524 inflSize=2489kb readTime=25ms file="luarules/gadgets/feature_fx.lua" indx=1716 inflSize=1kb readTime=24ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luaui/widgets/api_chili.lua" indx=3871 inflSize=11kb readTime=13ms file="luaui/widgets/api_lag_monitor.lua" indx=3883 inflSize=4kb readTime=13ms file="scripts/constants.lua" indx=5746 inflSize=5kb readTime=12ms file="modoptions.lua" indx=4902 inflSize=25kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39173429 bytes cached in 2820 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x44f564c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f60b40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e6b8a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f226401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]