[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eTGWVds1sU/springsettings.1257834.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdf9401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4188 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1257834/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dd9e10] using map "Mecharavaged v1.01" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mecharavaged v1.01", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dd9e10] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 667ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 33ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 106ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] insertnamehere, spectator, false, allyTeamID, 1, customKeys.elo, , 1466, nil [f=-000001] ka__, spectator, false, allyTeamID, 0, customKeys.elo,
, 2052, nil [f=-000001] Team 0, 1, 2052 [f=-000001] Team 1, 1, 1466 [f=-000001] firstAllyTeamMean, 2052 [f=-000001] secondAllyTeamMean, 1466 [f=-000001] lowerWinChance, 0.03314082 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] whodies was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1257834/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 30, 55 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82116c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82116c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe-b82116c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=813e967f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c9dd3cb2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=fea228da [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b82117c [f=-000001] [Path] [PathEstimator::ReadFile] hash=b82117c file="cache/104dev-maintenance/paths/Mecharavaged v1.01.pe2-b82117c.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (203ms, checksum e8789e7b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1257834/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bf7fc0,0x5dc4a780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 88d3b7616bf4fe48d623c7f74596f592 [f=-000001] Connection attempt from ka__ [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ka__ changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from insertnamehere [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: insertnamehere changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ka__" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ka__" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ka__" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ka__" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ka__" string="[Game::Load][lua{Rules,Gaia}={00000000a0db0bd0,00000000a5e36d80}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="insertnamehere" string="[Game::Load][lua{Rules,Gaia}={00000000ff552aa0,000000013813e140}]" [f=-000001] Allies: I choose: PapaDoc! [f=-000001] Allies: I choose: Gunner! [f=-000001] [0] Event [1578,337.115326,4316]: 0 finished unit Strike Commander [f=-000001] [0] Event [4602,337.115021,1693]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ka__, team: 1, elo:2052, userid: 456211 [f=0000000] [0] insertnamehere, team: 0, elo:1466, userid: 537698 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1600,337.115021,4432]: 0 finished unit Hovercraft Platform [f=0000006] [6] Event [4472,337.115021,1640]: 1 finished unit Jumpbot Factory [f=0000219] [219] Event [1528,337.115021,4344]: 0 finished unit Metal Extractor [f=0000270] [270] Event [4616,337.115021,1800]: 1 finished unit Metal Extractor [f=0000422] [422] Event [1568,337.115021,4432]: 0 finished unit Dagger [f=0000526] [526] Event [4552,337.115021,1848]: 1 finished unit Solar Collector [f=0000595] [595] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0000742] [742] Event [1568,337.115021,4432]: 0 finished unit Quill [f=0000781] [781] Event [4664,337.115021,1880]: 1 finished unit Solar Collector [f=0000849] [849] Event [1528,337.115021,4856]: 0 finished unit Metal Extractor [f=0001025] [1025] Event [4720,337.115021,1840]: 1 finished unit Radar Tower [f=0001059] [1059] Event [1568,337.115021,4432]: 0 finished unit Quill [f=0001314] [1314] Event [1000,337.115021,4856]: 0 finished unit Metal Extractor [f=0001366] [1366] Event [1568,337.115021,4432]: 0 finished unit Quill [f=0001534] [1534] Event [4616,337.115021,1272]: 1 finished unit Metal Extractor [f=0001593] [1593] Event [4448,337.115021,1640]: 1 finished unit Pyro [f=0001705] [1705] Event [4784.78467,337.115021,1512.97339]: 0 lost unit Dagger [f=0001841] [1841] Event [2184,211.864014,5160]: 0 finished unit Metal Extractor [f=0002024] [2024] Event [1568,337.115021,4432]: 0 finished unit Quill [f=0002026] [2026] Event [1000,337.115021,4344]: 0 finished unit Metal Extractor [f=0002204] [2204] Event [4520,337.115021,1288]: 1 finished unit Wind/Tidal Generator [f=0002329] [2329] Event [1000,337.115021,4408]: 0 finished unit Solar Collector [f=0002357] [2357] Event [5112,337.115021,1272]: 1 finished unit Metal Extractor [f=0002369] [2369] Event [4424,337.115021,1336]: 1 finished unit Wind/Tidal Generator [f=0002459] [2459] Event [2520,211.864014,5240]: 0 finished unit Metal Extractor [f=0002564] [2564] Event [4328,337.115021,1320]: 1 finished unit Wind/Tidal Generator [f=0002647] [2647] Event [1016,337.115021,4488]: 0 finished unit Solar Collector [f=0002695] [2695] Event [568,121.165009,2536]: 0 finished unit Metal Extractor [f=0002804] [2804] Event [4232,337.115021,1320]: 1 finished unit Wind/Tidal Generator [f=0002852] [2852] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0002980] [2980] Event [1032,337.115021,4568]: 0 finished unit Solar Collector [f=0002984] [2984] Event [4184,213.30368,1288]: 1 finished unit Wind/Tidal Generator [f=0003156] [3156] Event [2904,213.30368,5224]: 0 finished unit Metal Extractor [f=0003355] [3355] Event [4104,213.30368,1240]: 1 finished unit Wind/Tidal Generator [f=0003397] [3397] Event [1048,337.115021,4648]: 0 finished unit Solar Collector [f=0003460] [3460] Event [600,121.165009,2232]: 0 finished unit Metal Extractor [f=0003574] [3574] Event [3944,121.165009,4920]: 0 finished unit Metal Extractor [f=0003575] [3575] Event [4040,211.864014,1176]: 1 finished unit Wind/Tidal Generator [f=0003691] [3691] Event [5176,337.115021,1800]: 1 finished unit Metal Extractor [f=0003765] [3765] Event [1048,337.115021,4728]: 0 finished unit Solar Collector [f=0003791] [3791] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0003872] [3872] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0004035] [4035] Event [3960,210.424347,984]: 1 finished unit Metal Extractor [f=0004127] [4127] Event [1064,337.115021,4808]: 0 finished unit Solar Collector [f=0004158] [4158] Event [5064,337.115021,1816]: 1 finished unit Solar Collector [f=0004195] [4195] Event [568,121.165009,1928]: 0 finished unit Metal Extractor [f=0004207] [4207] Event [4040,121.165009,4744]: 0 finished unit Metal Extractor [f=0004422] [4422] Event [1096,337.115021,4888]: 0 finished unit Solar Collector [f=0004437] [4437] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0004499] [4499] Event [3624,208.98468,904]: 1 finished unit Metal Extractor [f=0004681] [4681] Event [4872,337.115021,1848]: 1 finished unit Solar Collector [f=0004682] [4682] Event [1176,337.115021,4888]: 0 finished unit Solar Collector [f=0004698] [4698] Event [4216,121.165009,4744]: 0 finished unit Metal Extractor [f=0004898] [4898] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0004929] [4929] Event [4448,337.115021,1640]: 1 finished unit Pyro [f=0004950] [4950] Event [4776,337.115021,1848]: 1 finished unit Wind/Tidal Generator [f=0004952] [4952] Event [1256,337.115021,4888]: 0 finished unit Solar Collector [f=0005039] [5039] Event [3240,213.30368,936]: 1 finished unit Metal Extractor [f=0005195] [5195] Event [3272,211.864014,888]: 1 finished unit Wind/Tidal Generator [f=0005223] [5223] Event [1336,337.115021,4904]: 0 finished unit Solar Collector [f=0005309] [5309] Event [3352,211.864014,856]: 1 finished unit Wind/Tidal Generator [f=0005350] [5350] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0005429] [5429] Event [3448,213.30368,856]: 1 finished unit Wind/Tidal Generator [f=0005506] [5506] Event [5176,337.115021,1672]: 1 finished unit Solar Collector [f=0005515] [5515] Event [1416,337.115021,4904]: 0 finished unit Solar Collector [f=0005607] [5607] Event [4448,337.115021,1640]: 1 finished unit Pyro [f=0005624] [5624] Event [3544,211.864014,872]: 1 finished unit Wind/Tidal Generator [f=0005629] [5629] Event [2184,211.864014,5208]: 0 finished unit Wind/Tidal Generator [f=0005763] [5763] Event [1000,337.115021,4344]: 0 lost unit Metal Extractor [f=0005796] [5796] Event [3864,121.165009,4904]: 0 finished unit Wind/Tidal Generator [f=0005812] [5812] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0005817] [5817] Event [1416,337.115021,4632]: 0 finished unit Caretaker [f=0005824] [5824] Event [2264,213.30368,5224]: 0 finished unit Wind/Tidal Generator [f=0005990] [5990] Event [1000,337.115021,4856]: 0 lost unit Metal Extractor [f=0005991] [5991] Event [3912,121.165009,4824]: 0 finished unit Wind/Tidal Generator [f=0006001] [6001] Event [5176,337.115021,1496]: 1 finished unit Solar Collector [f=0006019] [6019] Event [2344,213.30368,5240]: 0 finished unit Wind/Tidal Generator [f=0006044] [6044] Event [3200,214.743347,1072]: 1 finished unit Lotus [f=0006186] [6186] Event [3944,121.165009,4744]: 0 finished unit Wind/Tidal Generator [f=0006214] [6214] Event [2424,213.30368,5272]: 0 finished unit Wind/Tidal Generator [f=0006265] [6265] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0006396] [6396] Event [4056,121.165009,4680]: 0 finished unit Wind/Tidal Generator [f=0006449] [6449] Event [3504,207.545013,1200]: 1 finished unit Lotus [f=0006499] [6499] Event [2504,213.30368,5288]: 0 finished unit Wind/Tidal Generator [f=0006526] [6526] Event [5192,337.115021,1336]: 1 finished unit Solar Collector [f=0006588] [6588] Event [1416,337.115021,4632]: 0 lost unit Caretaker [f=0006621] [6621] Event [4136,121.165009,4680]: 0 finished unit Wind/Tidal Generator [f=0006652] [6652] Event [1528,337.115021,4856]: 0 lost unit Metal Extractor [f=0006694] [6694] Event [2568,211.864014,5288]: 0 finished unit Wind/Tidal Generator [f=0006776] [6776] Event [1272,337.115021,4344]: 0 finished unit Caretaker [f=0006797] [6797] Event [1364.81921,337.115021,5189.87842]: 0 lost unit Bolas [f=0006810] [6810] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0006830] [6830] Event [4216,121.165009,4680]: 0 finished unit Wind/Tidal Generator [f=0006934] [6934] Event [2648,213.30368,5288]: 0 finished unit Wind/Tidal Generator [f=0007140] [7140] Event [3336,208.98468,1064]: 1 finished unit Solar Collector [f=0007159] [7159] Event [2728,211.864014,5288]: 0 finished unit Wind/Tidal Generator [f=0007255] [7255] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0007369] [7369] Event [2808,211.864014,5272]: 0 finished unit Wind/Tidal Generator [f=0007479] [7479] Event [1000,335.954742,4856]: 0 finished unit Metal Extractor [f=0007544] [7544] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0007579] [7579] Event [2888,214.743347,5272]: 0 finished unit Wind/Tidal Generator [f=0007621] [7621] Event [5032,337.115021,1272]: 1 finished unit Solar Collector [f=0007766] [7766] Event [1688,337.115021,4712]: 0 finished unit Caretaker [f=0007769] [7769] Event [3608,206.105347,1128]: 1 finished unit Caretaker [f=0007780] [7780] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0007959] [7959] Event [1000,335.954742,4856]: 0 lost unit Metal Extractor [f=0008049] [8049] Event [1528,335.954742,4856]: 0 finished unit Metal Extractor [f=0008049] [8049] Event [1096,337.155609,4888]: 0 lost unit Solar Collector [f=0008130] [8130] Event [4872,337.115021,1272]: 1 finished unit Solar Collector [f=0008166] [8166] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0008210] [8210] Event [1064,337.115021,4808]: 0 lost unit Solar Collector [f=0008264] [8264] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0008361] [8361] Event [1752,337.115021,4296]: 0 finished unit Caretaker [f=0008465] [8465] Event [1272,337.115021,4344]: 0 lost unit Caretaker [f=0008486] [8486] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0008547] [8547] Event [1540.68176,337.115021,4198.11182]: 1 lost unit Pyro [f=0008640] [8640] Event [4712,337.115021,1288]: 1 finished unit Solar Collector [f=0008984] [8984] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0009013] [9013] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0009024] [9024] Event [1000,335.954742,4344]: 0 finished unit Metal Extractor [f=0009284] [9284] Event [4992,337.115021,1392]: 1 finished unit Lotus [f=0009404] [9404] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0009469] [9469] Event [520,121.165009,1960]: 0 finished unit Wind/Tidal Generator [f=0009637] [9637] Event [3504,208.98468,984]: 1 finished unit Fusion Reactor [f=0009664] [9664] Event [520,121.165009,2040]: 0 finished unit Wind/Tidal Generator [f=0009819] [9819] Event [1000,335.138702,4856]: 0 finished unit Metal Extractor [f=0009859] [9859] Event [520,121.165009,2120]: 0 finished unit Wind/Tidal Generator [f=0009859] [9859] Event [2723.95532,207.545013,3619.95703]: 0 lost unit Scalpel [f=0009903] [9903] Event [2624.0083,213.30368,3326.96704]: 1 lost unit Moderator [f=0009944] [9944] Event [5008,337.115021,1664]: 1 finished unit Lotus [f=0009957] [9957] Event [1568,337.115021,4432]: 0 finished unit Lance [f=0010028] [10028] Event [2624.00049,213.30368,3100.30688]: 1 lost unit Moderator [f=0010099] [10099] Event [520,121.165009,2200]: 0 finished unit Wind/Tidal Generator [f=0010124] [10124] Event [4448,337.115021,1640]: 1 finished unit Moderator [f=0010154] [10154] Event [2200,121.165009,1224]: 1 finished unit Metal Extractor [f=0010170] [10170] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0010309] [10309] Event [520,121.165009,2280]: 0 finished unit Wind/Tidal Generator [f=0010420] [10420] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0010484] [10484] Event [2104,121.165009,1400]: 1 finished unit Metal Extractor [f=0010519] [10519] Event [520,121.165009,2360]: 0 finished unit Wind/Tidal Generator [f=0010590] [10590] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0010679] [10679] Event [3888,335.675354,2448]: 1 finished unit Picket [f=0010744] [10744] Event [520,121.165009,2440]: 0 finished unit Wind/Tidal Generator [f=0010752] [10752] Event [1416,333.652191,4632]: 0 finished unit Caretaker [f=0010832] [10832] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0010874] [10874] Event [1928,121.165009,1400]: 1 finished unit Metal Extractor [f=0010969] [10969] Event [520,121.165009,2520]: 0 finished unit Wind/Tidal Generator [f=0010989] [10989] Event [3888,335.675354,2400]: 1 finished unit Radar Tower [f=0011003] [11003] Event [1272,333.652191,4344]: 0 finished unit Caretaker [f=0011042] [11042] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0011134] [11134] Event [1064,335.954742,4808]: 0 finished unit Solar Collector [f=0011167] [11167] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0011190] [11190] Event [2032,214.743347,1248]: 1 finished unit Picket [f=0011396] [11396] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0011423] [11423] Event [1096,336.11557,4888]: 0 finished unit Solar Collector [f=0011474] [11474] Event [2032,121.165009,1472]: 1 finished unit Lotus [f=0011580] [11580] Event [4744,337.115021,1624]: 1 finished unit Caretaker [f=0011624] [11624] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0011650] [11650] Event [3752,213.30368,2584]: 1 finished unit Metal Extractor [f=0011730] [11730] Event [1928,121.165009,1496]: 1 finished unit Solar Collector [f=0011757] [11757] Event [4448,337.115021,1640]: 1 finished unit Jack [f=0011871] [11871] Event [2648.47827,213.389755,2905.50146]: 1 lost unit Moderator [f=0011890] [11890] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0011955] [11955] Event [2104,121.165009,1496]: 1 finished unit Solar Collector [f=0011975] [11975] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0012003] [Game::ClientReadNet] added new player Godde with number 2 to team 0 [f=0012003] > SPRINGIE:User Godde|commsupport|7_7|donator_1,player_elo|False|EV0||SE [f=0012018] Connection attempt from Godde [f=0012018] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0012018] -> Connection established (given id 2) [f=0012028] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9800655de74d24e53b582b141a877c0b049c0e0de9b5a6dcf16b5065db72cdb4527d906d4355b0df1ebbb3b78f8b0453abab9f55450ac533cafd26610afc93b8" [f=0012028] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0012034] [12034] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0012040] [12040] Event [2603.40039,207.545013,3548.62549]: 0 lost unit Scalpel [f=0012186] [12186] Event [2486.91089,213.30368,3154.19556]: 1 lost unit Moderator [f=0012215] [12215] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0012246] [12246] Event [2448.84888,213.456436,3070.85767]: 1 lost unit Moderator [f=0012269] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=16464f309d426756b866a951a0fe951f89ff1e7b41738481d77792099003a39f66b76a16f8caf8a4b3dabb7454a68830cae7fb26bf7b2a276384aa07195dbb82]" [f=0012270] [12270] Event [2216,121.165009,1352]: 1 finished unit Solar Collector [f=0012282] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=d2324f4b9f809c528464ef9912593d97f695d8dfc00a5d66e9a6cf776a79dc0b83a9da8448719279d14277747fbd19dc784a1c9b3ab563b27faad0c5c76eb5a6]" [f=0012282] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={0000000128b77540,00000000cdd46400}]" [f=0012290] [12290] Event [2371.1897,214.613037,2981.53442]: 1 lost unit Moderator [f=0012305] [12305] Event [1472,448.922089,4192]: 0 finished unit Advanced Radar [f=0012316] [12316] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0012440] [12440] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0012470] [12470] Event [3160,211.864014,2664]: 1 lost unit Stinger [f=0012665] [12665] Event [4448,337.115021,1640]: 1 finished unit Constable [f=0012680] [12680] Event [2304,121.165009,1264]: 1 finished unit Radar Tower [f=0012832] [12832] Event [1568,337.115021,4432]: 0 finished unit Lance [f=0012963] [12963] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013083] [13083] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013203] [13203] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013323] [13323] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013443] [13443] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013563] [13563] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0013580] [13580] Event [4448,337.115021,1640]: 1 finished unit Jack [f=0013640] [13640] Event [3864,213.30368,1608]: 1 finished unit Caretaker [f=0013672] Spectator Godde left the game: normal quit [f=0013672] [13672] Event [undefined]: Godde quit [f=0013788] [13788] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0013807] [13807] Event [3704,213.30368,1688]: 1 finished unit Stinger [f=0014013] [14013] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0014238] [14238] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0014377] [14377] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0014508] [14508] Event [4448,337.115021,1640]: 1 finished unit Jack [f=0014512] [14512] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0015005] [15005] Event [1568,337.115021,4432]: 0 finished unit Lance [f=0015125] [15125] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015230] [15230] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015349] [15349] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015435] [15435] Event [2648,121.165009,1208]: 1 finished unit Energy Pylon [f=0015469] [15469] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015586] [15586] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015696] [15696] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0015926] [15926] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0016038] [16038] Event [4448,337.115021,1640]: 1 finished unit Jack [f=0016156] [16156] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0016206] [16206] Event [3144,213.30368,1048]: 1 finished unit Solar Collector [f=0016238] [16238] Event [4728,337.115021,1512]: 1 finished unit Caretaker [f=0016388] [16388] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0016541] [16541] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0016696] [16696] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0016974] [16974] Event [3736,206.105347,1016]: 1 finished unit Solar Collector [f=0017094] [17094] Event [3848,214.743347,1800]: 1 finished unit Cerberus [f=0017166] [17166] Event [4408,337.115021,1864]: 1 finished unit Wind/Tidal Generator [f=0017236] [17236] Event [3880,207.545013,1064]: 1 finished unit Solar Collector [f=0017240] [17240] Event [4448,337.115021,1640]: 1 finished unit Jack [f=0017380] [17380] Event [3960,207.545013,1112]: 1 finished unit Wind/Tidal Generator [f=0017384] [17384] Event [1568,337.115021,4432]: 0 finished unit Lance [f=0017462] [17462] Event [4328,337.115021,1848]: 1 finished unit Solar Collector [f=0017470] [17470] Event [4008,208.98468,1128]: 1 finished unit Wind/Tidal Generator [f=0017516] [17516] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0017523] [17523] Event [4248,337.115021,1864]: 1 finished unit Wind/Tidal Generator [f=0017578] [17578] Event [4200,213.30368,1864]: 1 finished unit Wind/Tidal Generator [f=0017620] [17620] Event [4104,213.30368,1160]: 1 finished unit Wind/Tidal Generator [f=0017635] [17635] Event [4152,213.30368,1864]: 1 finished unit Wind/Tidal Generator [f=0017653] [17653] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0017706] [17706] Event [4104,213.30368,1864]: 1 finished unit Wind/Tidal Generator [f=0017785] [17785] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0017897] [17897] Event [4280,314.080353,1736]: 1 finished unit Energy Pylon [f=0017920] [17920] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0018057] [18057] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0018101] [18101] Event [3784.54663,207.447296,3406.83911]: 0 lost unit Mace [f=0018192] [18192] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0018381] [18381] Event [4662.56055,208.553467,2994.39722]: 0 lost unit Scalpel [f=0018489] [18489] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0018554] [18554] Event [4448,337.115021,1640]: 1 finished unit Firewalker [f=0018577] [18577] Event [4396.77344,207.545013,2485.45264]: 0 lost unit Bolas [f=0018580] [18580] Event [4351.06592,316.935059,2468.86987]: 1 lost unit Pyro [f=0018586] [18586] Event [4371.23584,361.272278,2447.97046]: 1 lost unit Pyro [f=0018640] [18640] Event [3752,213.30368,2584]: 1 lost unit Metal Extractor [f=0018697] [18697] Event [3888,335.675354,2448]: 1 lost unit Picket [f=0018716] [18716] Event [3888,335.675354,2400]: 1 lost unit Radar Tower [f=0018786] [18786] Event [4023.84497,239.941589,2179.72485]: 1 lost unit Constable [f=0018787] [18787] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0018799] [18799] Event [3851.26514,213.891266,2266.18335]: 0 lost unit Bolas [f=0018826] [18826] Event [4008,213.30368,2280]: 1 lost unit Gauss [f=0018861] [18861] Event [4008.80762,320.959534,1863.64746]: 1 lost unit Constable [f=0018896] [18896] Event [4104,213.30368,1864]: 1 lost unit Wind/Tidal Generator [f=0018925] [18925] Event [4152,212.795563,1864]: 1 lost unit Wind/Tidal Generator [f=0018942] [18942] Event [4200,213.324127,1864]: 1 lost unit Wind/Tidal Generator [f=0018945] [18945] Event [3950.01318,214.743347,1940.88892]: 0 lost unit Bolas [f=0018960] [18960] Event [4248,336.780548,1864]: 1 lost unit Wind/Tidal Generator [f=0019004] [19004] Event [3848,214.743347,1800]: 1 lost unit Cerberus [f=0019018] [19018] Event [3974.27759,216.325912,1691.42004]: 1 lost unit Constable [f=0019066] [19066] Event [4212.00293,292.48642,1709.54724]: 1 lost unit Constable [f=0019070] [19070] Event [4029.03931,229.529831,1639.91113]: 1 lost unit Constable [f=0019086] [19086] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0019088] [19088] Event [4022.41382,227.473526,1609.9541]: 1 lost unit Constable [f=0019129] [19129] Event [4616,337.115021,1800]: 1 lost unit Metal Extractor [f=0019138] [19138] Event [3864,213.30368,1608]: 1 lost unit Caretaker [f=0019180] [19180] Event [3886.54907,211.076874,1902.00427]: 1 lost unit Jack [f=0019181] [19181] Event [3949.97339,212.753067,1770.56165]: 0 lost unit Bolas [f=0019214] [19214] Event [4138.41553,213.1745,1925.82581]: 0 lost unit Mace [f=0019251] [19251] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0019274] [19274] Event [4280,314.369659,1736]: 1 lost unit Energy Pylon [f=0019310] [19310] Event [3854.9458,212.053162,1896.66748]: 1 lost unit Jack [f=0019315] [19315] Event [3904.31812,211.034531,1861.453]: 1 lost unit Jack [f=0019334] [19334] Event [3904.03662,212.47818,1748.62463]: 0 lost unit Bolas [f=0019387] [19387] Event [3952.76294,211.820358,1824.20508]: 0 lost unit Bolas [f=0019390] [19390] Event [4009.4873,213.730835,1846.79834]: 0 lost unit Mace [f=0019399] [19399] Event [3704,213.30368,1688]: 1 lost unit Stinger [f=0019413] [19413] Event [1568,337.115021,4432]: 0 finished unit Scalpel [f=0019438] [19438] Event [undefined]: ka__ resigned [f=0019438] game_message: ka__ has been destroyed! [f=0019438] game_message: insertnamehere wins! [f=0019438] Submitting stats [f=0019438] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019438] Part| Total Time|Time of the last 0.5s [f=0019438] Draw 30721.23ms 8.86% [f=0019438] Lua::Callins::Synced 9713.39ms 25.50% [f=0019438] Lua::Callins::Unsynced 38938.95ms 13.65% [f=0019438] Lua::CollectGarbage::Synced 519.79ms 0.30% [f=0019438] Lua::CollectGarbage::Unsynced 1185.79ms 1.10% [f=0019438] Misc::Profiler::AddTime 108.60ms 0.00% [f=0019438] Sim 51559.68ms 76.79% [f=0019438] [19438] Received game_message: ka__ has been destroyed! [f=0019438] [19438] Received game_message: insertnamehere wins! [f=0019439] [19439] Game End Stats Header: 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Game End Stats Values: 30,13310,8365,8365,13310,2024.45496,1940.61499,1940.61499,2024.45496,0,0,0,0,0,0,0,0,3275.35962,935.022461,935.022461,3275.35962,1805.8894,2344.01904,2344.01904,1805.8894,0,650,650,0,81.397377,90.0131378,90.0131378,81.397377,1675,1440,1440,1675,50.359333,38.856369,38.856369,50.359333,7000,1040,1040,7000,1724.49988,1540,1540,1724.49988,4635,5235,5235,4635,1540,1964.49988,1964.49988,1540,425.830475,32.000721,32.000721,425.830475,2646.54199,2047.89648,2047.89648,2646.54199 [f=0019439] [19439] Game End Stats Values: 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43,21290,14940,14940,21290,3513.02515,3931.98657,3931.98657,3513.02515,0,0,0,0,0,0,0,0,3275.35962,988.105347,988.105347,3275.35962,3337.77905,4048.00366,4048.00366,3337.77905,0,3500,3500,0,53.4404297,93.8465195,93.8465195,53.4404297,1675,1385,1385,1675,44.8274689,37.2815514,37.2815514,44.8274689,14980,3900,3900,14980,2871.47876,2520,2520,2871.47876,4635,6155,6155,4635,2700,3331.47876,3331.47876,2700,425.830475,32.000721,32.000721,425.830475,4710.76758,3593.74097,3593.74097,4710.76758 [f=0019439] [19439] Game End Stats Values: 44,20970,9475,9475,20970,3578.80103,4106.46094,4106.46094,3578.80103,0,0,0,0,0,0,0,0,3275.35962,988.105347,988.105347,3275.35962,9089.27051,6222.99561,6222.99561,9089.27051,0,1000,1000,0,53.8176231,89.4726944,89.4726944,53.8176231,1675,1385,1385,1675,44.3850746,36.8316307,36.8316307,44.3850746,14660,2100,2100,14660,8301.47852,3460,3460,8301.47852,4635,4990,4990,4635,3640,8796.47852,8796.47852,3640,425.830475,32.000721,32.000721,425.830475,7246.6748,9614.5332,9614.5332,7246.6748 [f=0019439] [19439] Game End Stats Values: 45,20610,9025,9025,20610,3587.68213,4140.60303,4140.60303,3587.68213,0,0,0,0,0,0,0,0,3275.35962,988.105347,988.105347,3275.35962,9784.06055,6576.04639,6576.04639,9784.06055,0,550,550,0,55.905407,89.1639175,89.1639175,55.905407,1675,1385,1385,1675,42.9603539,35.380619,35.380619,42.9603539,14300,2100,2100,14300,8751.47852,4040,4040,8751.47852,4635,4990,4990,4635,4220,9246.47852,9246.47852,4220,425.830475,32.000721,32.000721,425.830475,7607.08838,10315.9531,10315.9531,7607.08838 [f=0019448] [19448] Event [3923.1543,211.940933,1804.3999]: 1 lost unit Jack [f=0019485] [19485] Event [3450.41382,214.743347,1522.02869]: 1 lost unit Jack [f=0019640] Player insertnamehere left the game: normal quit [f=0019640] [19640] Event [undefined]: insertnamehere quit [f=0019722] No clients connected, shutting down server [f=0019722] Server shutdown [f=0019722] [19722] all players disconnected [f=0019942] [19942] Event [3832,121.165009,4392]: 0 finished unit Geothermal Generator [f=0020101] [20101] Event [1568,337.115021,4432]: 0 finished unit Lance [f=0020223] [20223] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020328] [20328] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020433] [20433] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020538] [20538] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020644] [20644] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020748] [20748] Event [1568,337.115021,4432]: 0 finished unit Bolas [f=0020980] [20980] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0021213] [21213] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0021428] [21428] Event [1568,337.115021,4432]: 0 finished unit Mace [f=0021461] Autoquit sending quit command. [f=0021461] [QuitAction] user exited to system [f=0021461] [SpringApp::Kill][1] fromRun=1 [f=0021461] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021461] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021461] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021461] [ThreadPool::SetThreadCount][2] workers=0 [f=0021461] [SpringApp::Kill][2] [f=0021461] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021461] [Game::KillLua][3] dtor=0 luaUI=0x5516f590 [f=0021461] Start widgetHandler:Shutdown [f=0021461] Shutdown - SaveOrderList Complete [f=0021461] Writing last game win data [f=0021461] Shutdown - SaveConfigData Complete [f=0021461] Shutdown Widget - Chili Highlight [f=0021461] Shutdown Widget - Save/Load API [f=0021461] Shutdown Widget - Draw After Chili [f=0021461] Shutdown Widget - EPIC Menu [f=0021461] Shutdown Widget - Chili Minimap [f=0021461] Shutdown Widget - Chili Widget Selector [f=0021461] Shutdown Widget - Local Team Colors [f=0021461] Shutdown Widget - Display Keys 2 [f=0021461] Shutdown Widget - Save Game Menu [f=0021461] Shutdown Widget - HealthBars [f=0021461] Shutdown Widget - Noises [f=0021461] Shutdown Widget - Unit Icons [f=0021461] Shutdown Widget - Win Counter [f=0021461] Shutdown Widget - SpringRTS Replay Stats [f=0021461] Shutdown Widget - BuildETA [f=0021461] Shutdown Widget - Modular Comm Info [f=0021461] Shutdown Widget - Music Player v2 [f=0021461] Shutdown Widget - State Reverse and Latency [f=0021461] Shutdown Widget - CameraShake [f=0021461] Shutdown Widget - Chili Economy Panel Default [f=0021461] Shutdown Widget - Chili EndGame Window [f=0021461] Shutdown Widget - Chili Nuke Warning [f=0021461] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021461] Shutdown Widget - Chili Spectator Panels [f=0021461] Shutdown Widget - Context Menu [f=0021461] Shutdown Widget - Darkening [f=0021461] Shutdown Widget - Defense Range Zero-K [f=0021461] Shutdown Widget - Grab Input [f=0021461] Input grabbing is disabled! [f=0021461] Shutdown Widget - Highlight Geos [f=0021461] Shutdown Widget - Local Widgets Config [f=0021461] Shutdown Widget - MinimapEvents [f=0021461] Shutdown Widget - MetalFeatures (new) [f=0021461] Shutdown Widget - Missile Silo Range [f=0021461] Shutdown Widget - Point Tracker [f=0021461] Shutdown Widget - Showeco and Grid Drawer [f=0021461] Shutdown Widget - Stereo3D [f=0021461] Shutdown Widget - Attack AoE [f=0021461] Shutdown Widget - UnitShapes [f=0021461] Shutdown Widget - Map Edge Extension [f=0021461] Shutdown Widget - Selection Send [f=0021461] Shutdown Widget - LupsManager [f=0021461] Shutdown Widget - Newton Firezone [f=0021461] Shutdown Widget - Chili Pro Console [f=0021461] Shutdown Widget - Persistent Build Height [f=0021461] Shutdown Widget - Lasso Terraform GUI [f=0021461] Shutdown Widget - Chili Framework [f=0021461] Shutdown Widget - Lups [f=0021461] Shutdown Widget - Custom Markers [f=0021461] Shutdown Widget - Chili Core Selector [f=0021461] Shutdown Widget - Mex Placement Handler [f=0021461] Shutdown Widget - Select Keys [f=0021461] Shutdown Widget - Pause Screen [f=0021461] Shutdown Widget - Layout Handler [f=0021461] Shutdown Widget - Text To Speech Control [f=0021461] End widgetHandler:Shutdown [f=0021461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1720358,146711479} {int,ext,rec}Allocs={20767352,0,0} {chunk,block}Bytes={146711479,0} [f=0021461] [Game::KillLua][1] dtor=0 luaGaia=0x5dc4a780 [f=0021461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1481631,132448967} {int,ext,rec}Allocs={20767353,0,0} {chunk,block}Bytes={132448967,0} [f=0021461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1481631,132448967} {int,ext,rec}Allocs={20767353,0,0} {chunk,block}Bytes={132448967,0} [f=0021461] [Game::KillLua][2] dtor=0 luaRules=0x52bf7fc0 [f=0021461] Start gadgetHandler:Shutdown [f=0021461] Shutdown - StartSetup [f=0021461] Shutdown - UnitMorph [f=0021461] Shutdown - Carrier Drones [f=0021461] Shutdown - LupsNanoSpray [f=0021461] Shutdown - Missile Silo Controller [f=0021461] Shutdown - Modular Comm Info [f=0021461] Shutdown - Terrain Texture Handler [f=0021461] Shutdown - UnitCloakShield [f=0021461] Shutdown - Starlight Handler [f=0021461] End gadgetHandler:Shutdown [f=0021461] Start gadgetHandler:Shutdown [f=0021461] Shutdown - Save/Load [f=0021461] Shutdown - Teleport Throw [f=0021461] Shutdown - UnitMorph [f=0021461] Shutdown - Modular Comm Info [f=0021461] Shutdown - Retreat Command [f=0021461] Shutdown - Shockwaves [f=0021461] Shutdown - UnitCloakShield [f=0021461] Shutdown - Lups Cloak FX [f=0021461] Shutdown - Lups [f=0021461] Shutdown - Lups Shield [f=0021461] End gadgetHandler:Shutdown [f=0021461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20767385,0,0} {chunk,block}Bytes={0,0} [f=0021461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20767385,0,0} {chunk,block}Bytes={0,0} [f=0021461] [Game::KillLua][4] dtor=0 [f=0021461] [Game::~CGame][1] [f=0021461] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021461] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021461] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021461] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021461] [Game::KillLua][4] dtor=1 [f=0021461] [Game::KillMisc][1] [f=0021461] [Game::KillMisc][2] [f=0021461] [Game::KillMisc][3] [f=0021461] [Game::KillRendering][1] [f=0021461] [3DOParser::Kill] allocated 1 pieces [f=0021461] [S3OParser::Kill] allocated 380 pieces [f=0021461] [AssParser::Kill] allocated 64 pieces [f=0021461] [Game::KillInterface][1] [f=0021461] [Game::KillInterface][2] [f=0021461] [Game::KillSimulation][1] [f=0021461] [Game::KillSimulation][2] [f=0021461] [CCollisionHandler] dis-/continuous tests: 0/358067 [f=0021461] [Game::KillSimulation][3] [f=0021461] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021461] [~CPathCache(24x24)] cacheHits=408 hitPercentage=57% numHashColls=0 maxCacheSize=37 [f=0021461] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021461] [~CPathCache(48x48)] cacheHits=210 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021461] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021461] [LosHandler::Kill] raycast instance cache-{hits,misses}={8450,11742}; shared=1%; cached=41% [f=0021461] [Game::KillSimulation][4] [f=0021461] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0021461] [Game::~CGame][2] [f=0021461] [Game::~CGame][3] [f=0021461] [SpringApp::Kill][3] [f=0021461] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 228210 bytes sent 197525 bytes recv'd [f=0021461] [SpringApp::Kill][4] font=0x44d0eaa0 [f=0021461] [SpringApp::Kill][5] [f=0021461] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44d7c210) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2467ms file="objects3d/gauss.dae" indx=5247 inflSize=1556kb readTime=61ms file="unittextures/gauss3_tex1.png" indx=7266 inflSize=1103kb readTime=42ms file="bitmaps/other/bubble.tga" indx=534 inflSize=13kb readTime=22ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=21ms file="luaui/widgets/api_set_springsettings.lua" indx=3890 inflSize=0kb readTime=21ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4808 inflSize=6kb readTime=20ms file="bitmaps/cc/bigexplo.tga" indx=423 inflSize=256kb readTime=20ms file="objects3d/lmt2.s3o" indx=5298 inflSize=111kb readTime=19ms file="luarules/gadgets/api_saveload.lua" indx=1664 inflSize=37kb readTime=16ms file="objects3d/m-5.s3o" indx=5312 inflSize=124kb readTime=16ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 35560717 bytes cached in 2833 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=105 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Mecharavaged_V1.01.sd7 (0x44e68ed0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45006210) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d8ddc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdf9401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]