[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vv4VsOHbc6/springsettings.1257548.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f530801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4219 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1257548/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 237ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44cfa960] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44cfa960] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 767ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 838ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 11ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 684ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 137ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 28ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 28ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1257548/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854365e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854365e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-4854365e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854366e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854366e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-4854366e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (177ms, checksum 763c30ae)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12033,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1257548/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x584c9d20,0x62b90c60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb61b761266a3bad87538c9bdbab37ef [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001094de0e0,00000000fa20cc40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d1596680,00000000d0066e30}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [5159,311.927246,469]: 0 finished unit Engineer Commander [f=-000001] [0] Event [923,313.627441,3720]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:3029, userid: 529075 [f=0000000] [0] izirayd, team: 1, elo:3026, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [5008,310.829163,432]: 0 finished unit Hovercraft Platform [f=0000013] [13] Event [1056,313.440704,3648]: 1 finished unit Rover Assembly [f=0000192] [192] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Dart [f=0000227] [227] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000228] [228] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000452] [452] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000453] [453] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000531] [531] Event [5040,310.615845,432]: 0 finished unit Quill [f=0000558] [558] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Mason [f=0000808] [808] Event [824,315.356445,3320]: 1 finished unit Solar Collector [f=0000985] [985] Event [904,313.928223,3320]: 1 finished unit Solar Collector [f=0001057] [1057] Event [5208,311.804199,584]: 0 finished unit Solar Collector [f=0001086] [1086] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0001090] [1090] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0001459] [1459] Event [5667.94189,310.507996,1251.58777]: 1 lost unit Dart [f=0001491] [1491] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0001518] [1518] Event [5256,312.078857,456]: 0 finished unit Solar Collector [f=0001622] [1622] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0001806] [1806] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001983] [1983] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0002019] [2019] Event [5224,309.524536,328]: 0 finished unit Solar Collector [f=0002053] [2053] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002319] [2319] Event [5856,312.838745,1280]: 0 finished unit Lotus [f=0002419] [2419] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002480] [2480] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0002524] [2524] Event [5224,309.597778,232]: 0 finished unit Solar Collector [f=0002610] [2610] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0002697] [2697] Event [2280,312.490845,2632]: 1 finished unit Solar Collector [f=0002957] [2957] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0003017] [3017] Event [5224,310.842896,136]: 0 finished unit Solar Collector [f=0003058] [3058] Event [208,312.957764,2704]: 1 finished unit Lotus [f=0003169] [3169] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0003242] [3242] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0003286] [3286] Event [2352,312.774658,2704]: 1 finished unit Lotus [f=0003482] [3482] Event [5224,311.080933,40]: 0 finished unit Solar Collector [f=0003560] [3560] Event [40,313.049316,2664]: 1 finished unit Solar Collector [f=0003628] [3628] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0003759] [3759] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Dart [f=0003774] [3774] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0003898] [3898] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Dart [f=0004007] [4007] Event [120,313.241577,2664]: 1 finished unit Solar Collector [f=0004022] [4022] Event [5872,468.295288,2960]: 0 finished unit Radar Tower [f=0004069] [4069] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0004255] [4255] Event [2280,313.278198,2024]: 1 finished unit Solar Collector [f=0004331] [4331] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0004456] [4456] Event [200,313.388062,2648]: 1 finished unit Solar Collector [f=0004532] [4532] Event [2256,311.914063,1824]: 1 finished unit Lotus [f=0004607] [4607] Event [6088,310.861206,3272]: 0 finished unit Metal Extractor [f=0004607] [4607] Event [5048,310.522461,232]: 0 finished unit Caretaker [f=0004666] [4666] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0004768] [4768] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0004929] [4929] Event [4840,312.783813,168]: 0 finished unit Solar Collector [f=0004996] [4996] Event [280,313.314819,2648]: 1 finished unit Solar Collector [f=0005080] [5080] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0005100] [5100] Event [2336,309.735107,1376]: 1 finished unit Lotus [f=0005104] [5104] Event [5768,308.114624,3464]: 0 finished unit Metal Extractor [f=0005357] [5357] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0005375] [5375] Event [4840,313.168335,88]: 0 finished unit Solar Collector [f=0005434] [5434] Event [5120.95801,309.336639,2929.60425]: 1 lost unit Dart [f=0005446] [5446] Event [312,312.866211,2728]: 1 finished unit Solar Collector [f=0005476] [5476] Event [5568,308.343506,3424]: 0 finished unit Lotus [f=0005507] [5507] Event [2448,311.080933,1760]: 1 finished unit Radar Tower [f=0005533] [5533] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0005535] [5535] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0005635] [5635] Event [4920,312.738037,40]: 0 finished unit Solar Collector [f=0005794] [5794] Event [5040,310.615845,432]: 0 finished unit Quill [f=0005926] [5926] Event [392,312.884521,2808]: 1 finished unit Solar Collector [f=0005996] [5996] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0006048] [6048] Event [2248,310.15625,1400]: 1 lost unit Metal Extractor [f=0006123] [6123] Event [2036.57654,310.111237,1260.6311]: 0 lost unit Bolas [f=0006150] [6150] Event [4936,310.275269,216]: 0 finished unit Caretaker [f=0006279] [6279] Event [1868.07764,309.612854,936.008789]: 0 lost unit Bolas [f=0006415] [6415] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0006421] [6421] Event [472,313.150024,2872]: 1 finished unit Solar Collector [f=0006512] [6512] Event [2248,305.643616,1400]: 1 finished unit Metal Extractor [f=0006533] [6533] Event [4600,308.380127,3208]: 0 finished unit Metal Extractor [f=0006626] [6626] Event [5016,312.243652,40]: 0 finished unit Solar Collector [f=0006766] [6766] Event [4552,310.192871,3112]: 0 finished unit Solar Collector [f=0006822] [6822] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0006838] [6838] Event [2400.81689,308.937042,4004.49927]: 1 lost unit Dart [f=0006876] [6876] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0006916] [6916] Event [552,313.278198,2952]: 1 finished unit Solar Collector [f=0007007] [7007] Event [4672,309.039307,3120]: 0 finished unit Lotus [f=0007048] [7048] Event [5040,310.615845,432]: 0 finished unit Mace [f=0007073] [7073] Event [5128,312.051392,40]: 0 finished unit Solar Collector [f=0007196] [7196] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Mason [f=0007428] [7428] Event [632,314.321899,3016]: 1 finished unit Solar Collector [f=0007476] [7476] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0007530] [7530] Event [3024,312.1521,1504]: 1 finished unit Lotus [f=0007666] [7666] Event [3239.90332,311.74765,1222.66101]: 0 lost unit Bolas [f=0007671] [7671] Event [3184.21045,310.999969,1319.73767]: 1 lost unit Fencer [f=0007672] [7672] Event [5040,310.615845,432]: 0 finished unit Mace [f=0007710] [7710] Event [2352,312.774658,2704]: 1 lost unit Lotus [f=0007742] [7742] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Mason [f=0007813] [7813] Event [2312,311.646118,2744]: 1 lost unit Metal Extractor [f=0007834] [7834] Event [3288.84351,312.189972,1544.9718]: 1 lost unit Fencer [f=0007866] [7866] Event [5144,310.321045,360]: 0 finished unit Caretaker [f=0007951] [7951] Event [312,312.783813,3208]: 1 finished unit Solar Collector [f=0007970] [7970] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0008054] [8054] Event [3992,308.224487,3720]: 0 finished unit Metal Extractor [f=0008079] [8079] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0008194] [8194] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0008404] [8404] Event [5040,310.615845,432]: 0 finished unit Mace [f=0008502] [8502] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0008670] [8670] Event [2920,310.31189,1416]: 1 finished unit Stinger [f=0008673] [8673] Event [3624,308.261108,3928]: 0 finished unit Metal Extractor [f=0008791] [8791] Event [920,312.298584,3912]: 1 finished unit Solar Collector [f=0008849] [8849] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0008906] [8906] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0008915] [8915] Event [3600,308.425903,3840]: 0 finished unit Lotus [f=0008966] [8966] Event [1112,312.463379,3480]: 1 finished unit Caretaker [f=0009003] [9003] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0009139] [9139] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0009151] [9151] Event [3600,308.526611,3728]: 0 finished unit Lotus [f=0009219] [9219] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0009341] [9341] Event [3688,308.572388,3832]: 0 finished unit Solar Collector [f=0009341] [9341] Event [1208,312.5,3464]: 1 finished unit Caretaker [f=0009412] [9412] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0009436] [9436] Event [1320,311.080933,4056]: 1 finished unit Solar Collector [f=0009521] [9521] Event [3688,308.389282,3736]: 0 finished unit Solar Collector [f=0009572] [9572] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0009644] [9644] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0009664] [9664] Event [3274.39868,310.283997,2522.57813]: 1 lost unit Scorcher [f=0009701] [9701] Event [3688,308.709717,3640]: 0 finished unit Solar Collector [f=0009715] [9715] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0009772] [9772] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Mason [f=0009946] [9946] Event [3584,308.828735,3616]: 0 finished unit Lotus [f=0009946] [9946] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0010059] [10059] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Mason [f=0010096] [10096] Event [1368,310.559082,3976]: 1 finished unit Solar Collector [f=0010100] [10100] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0010300] [10300] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0010354] [10354] Event [3584,309.469604,3440]: 0 finished unit Lotus [f=0010425] [10425] Event [1400,311.593628,3896]: 1 finished unit Solar Collector [f=0010426] [10426] Event [5040,310.615845,432]: 0 finished unit Mace [f=0010578] [10578] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0010605] [10605] Event [2912,308.47168,912]: 1 finished unit Lotus [f=0010622] [10622] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0010712] [10712] Event [3568,310.760498,3280]: 0 finished unit Lotus [f=0010829] [10829] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0010906] [10906] Event [5040,310.615845,432]: 0 finished unit Mace [f=0010965] [10965] Event [2816,308.984375,784]: 1 finished unit Lotus [f=0011105] [11105] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0011217] [11217] Event [2864,309.423828,752]: 1 finished unit Picket [f=0011222] [11222] Event [3618.33252,311.432037,1106.13586]: 1 lost unit Scorcher [f=0011248] [11248] Event [3872,309.368896,1888]: 0 finished unit Picket [f=0011265] [11265] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0011281] [11281] Event [3705.15894,312.825989,994.380615]: 1 lost unit Scorcher [f=0011318] [11318] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0011324] [11324] Event [3591.1167,313.494019,1059.80627]: 1 lost unit Scorcher [f=0011335] [11335] Event [5040,310.615845,432]: 0 finished unit Mace [f=0011400] [11400] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Scorcher [f=0011507] [11507] Event [5040,310.615845,432]: 0 finished unit Bolas [f=0011566] [11566] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0011611] [11611] Event [3288,311.767578,1112]: 1 lost unit Metal Extractor [f=0011696] [11696] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0011746] [11746] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0011804] [11804] Event [2152,308.636475,440]: 0 lost unit Metal Extractor [f=0011825] [11825] Event [3952,310.632324,1808]: 0 finished unit Lotus [f=0011834] [11834] Event [1096,312.738037,1608]: 1 lost unit Metal Extractor [f=0011868] [11868] Event [2536,308.984375,232]: 0 lost unit Metal Extractor [f=0011926] [11926] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0011926] [11926] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0012076] [12076] Event [3536,311.785889,3152]: 0 finished unit Lotus [f=0012106] [12106] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0012257] [12257] Event [2536,304.471741,232]: 1 finished unit Metal Extractor [f=0012286] [12286] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0012316] [12316] Event [3568,310.522461,3072]: 0 finished unit Lotus [f=0012364] [12364] Event [2864,309.423828,752]: 1 lost unit Picket [f=0012382] [12382] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0012394] [12394] Event [424,312.280273,760]: 0 finished unit Metal Extractor [f=0012406] [12406] Event [2910.68262,310.711456,519.358154]: 0 lost unit Scalpel [f=0012408] [12408] Event [2816,307.918701,784]: 1 lost unit Lotus [f=0012430] [12430] Event [3808,312.490845,1712]: 0 finished unit Lotus [f=0012483] [12483] Event [2496,309.318542,320]: 1 lost unit Lotus [f=0012494] [12494] Event [2656,309.130859,832]: 1 lost unit Picket [f=0012525] [12525] Event [208,312.957764,2704]: 1 lost unit Lotus [f=0012537] [12537] Event [2536,304.471741,232]: 1 lost unit Metal Extractor [f=0012583] [12583] Event [385.355835,311.57608,2418.90503]: 0 lost unit Scalpel [f=0012619] [12619] Event [590.006348,313.893555,2788.2666]: 1 lost unit Fencer [f=0012646] [12646] Event [3504,308.984375,2992]: 0 finished unit Lotus [f=0012689] [12689] Event [456.590759,312.650055,2449.10693]: 0 lost unit Scalpel [f=0012691] [12691] Event [5040,310.615845,432]: 0 finished unit Halberd [f=0012760] [12760] Event [2375.50903,311.308685,932.533203]: 1 lost unit Scorcher [f=0012790] [12790] Event [1560,308.572388,952]: 1 finished unit Metal Extractor [f=0012825] [12825] Event [2263.49878,311.697449,830.726074]: 0 lost unit Scalpel [f=0012826] [12826] Event [2337.99219,312.027649,1077.1311]: 1 lost unit Engineer Commander [f=0012911] [12911] Event [3632,312.747192,3104]: 0 finished unit Picket [f=0012945] [12945] Event [1905.00818,308.63327,707.065857]: 1 lost unit Mason [f=0013001] [13001] Event [1953.86572,308.906036,663.618958]: 1 lost unit Mason [f=0013045] [13045] Event [3984,312.728882,1552]: 0 finished unit Lotus [f=0013082] [13082] Event [72,311.538696,952]: 0 finished unit Metal Extractor [f=0013086] [13086] Event [1560,308.572388,952]: 1 lost unit Metal Extractor [f=0013106] [13106] Event [5040,310.615845,432]: 0 finished unit Halberd [f=0013165] [13165] Event [3632,310.787964,3312]: 0 finished unit Picket [f=0013203] [13203] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0013329] [13329] Event [5040,310.615845,432]: 0 finished unit Halberd [f=0013385] [13385] Event [1784,310.119629,3800]: 1 finished unit Storage [f=0013524] [13524] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Fencer [f=0013540] [13540] Event [3680,309.176636,3456]: 0 finished unit Picket [f=0013604] [13604] Event [5040,310.615845,432]: 0 finished unit Halberd [f=0013627] [13627] Event [3776,313.873291,1520]: 0 finished unit Lotus [f=0013780] [13780] Event [5040,310.615845,432]: 0 finished unit Halberd [f=0013910] [13910] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Ravager [f=0013976] [13976] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0014156] [14156] Event [2064.1748,313.585999,3365.50146]: 1 lost unit Fencer [f=0014175] [14175] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0014179] [14179] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0014204] [14204] Event [1923.86157,313.542389,3302.42358]: 1 lost unit Fencer [f=0014254] [14254] Event [1799.54358,312.221497,3197.21851]: 1 lost unit Fencer [f=0014289] [14289] Event [2255.9978,313.848114,2837.22046]: 1 lost unit Mason [f=0014292] [14292] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Ravager [f=0014295] [14295] Event [1831.39209,313.142029,3273.28003]: 0 lost unit Bolas [f=0014324] [14324] Event [1689.57251,312.646912,3239.03076]: 1 lost unit Scorcher [f=0014341] [14341] Event [862.227356,312.366028,2457.25]: 0 lost unit Mace [f=0014354] [14354] Event [2312,307.656555,2744]: 1 lost unit Metal Extractor [f=0014373] [14373] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0014427] [14427] Event [802.552185,311.414978,2523.93457]: 0 lost unit Mace [f=0014428] [14428] Event [1784,310.119629,3800]: 1 lost unit Storage [f=0014465] [14465] Event [2280,312.490845,2632]: 1 lost unit Solar Collector [f=0014528] [14528] Event [801.992859,310.874969,2623.99829]: 0 lost unit Mace [f=0014567] [14567] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0014574] [14574] Event [1728.01196,308.992157,3785.01514]: 0 lost unit Bolas [f=0014595] [14595] Event [1584.88318,310.172638,3877.13232]: 1 lost unit Scorcher [f=0014599] [14599] Event [1722.62915,308.015747,3777.52856]: 0 lost unit Bolas [f=0014621] [14621] Event [1645.25745,310.588409,3776.30298]: 1 lost unit Scorcher [f=0014664] [14664] Event [1800.11853,312.476837,3688.87646]: 0 lost unit Bolas [f=0014676] [14676] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Ravager [f=0014690] [14690] Event [1889.23682,313.395935,3604.9082]: 0 lost unit Bolas [f=0014744] [14744] Event [2264,312.948608,2088]: 1 lost unit Metal Extractor [f=0014745] [14745] Event [3359.42236,312.1875,1512.18018]: 0 lost unit Scalpel [f=0014763] [14763] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0014791] [14791] Event [3024,312.1521,1504]: 1 lost unit Lotus [f=0014800] [14800] Event [2280,312.732239,2024]: 1 lost unit Solar Collector [f=0014847] [14847] Event [1192,312.142944,3928]: 1 finished unit Storage [f=0014858] [14858] Event [2920,310.31189,1416]: 1 lost unit Stinger [f=0014900] [14900] Event [2256,311.914063,1824]: 1 lost unit Lotus [f=0014927] [14927] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0014941] [14941] Event [2448,311.080933,1760]: 1 lost unit Radar Tower [f=0014958] [14958] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0015139] [15139] Event [2248,305.643616,1400]: 1 lost unit Metal Extractor [f=0015152] [15152] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0015176] [15176] Event [2336,310.352478,1376]: 1 lost unit Lotus [f=0015240] [15240] Event [3334.04395,311.232208,3136.29126]: 1 lost unit Scorcher [f=0015249] [15249] Event [3329.3894,310.550415,3306.16479]: 1 lost unit Scorcher [f=0015260] [15260] Event [3363.35962,310.218628,3089.32983]: 1 lost unit Scorcher [f=0015278] [15278] Event [3439.81396,311.259888,3196.81543]: 1 lost unit Scorcher [f=0015302] [15302] Event [3377.28516,310.922302,3283.29688]: 1 lost unit Scorcher [f=0015302] [15302] Event [3456.81421,310.198608,3335.82275]: 1 lost unit Scorcher [f=0015314] [15314] Event [1073.99231,313.915985,3647.97046]: 1 finished unit Ravager [f=0015338] [15338] Event [3538.49707,310.464691,3308.68506]: 1 lost unit Scorcher [f=0015347] [15347] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0015351] [15351] Event [3461.65918,311.07132,3253.23682]: 1 lost unit Scorcher [f=0015421] [15421] Event [3596.99438,312.701141,3125.90161]: 1 lost unit Scorcher [f=0015445] [15445] Event [3503.40894,311.289429,3165.17627]: 1 lost unit Scorcher [f=0015540] !resign [f=0015540] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0015541] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0015541] > Poll: Resign team 2? [END:SUCCESS] [f=0015541] [15541] Event [undefined]: izirayd resigned [f=0015541] game_message: izirayd has been destroyed! [f=0015541] game_message: PRO_Clopse wins! [f=0015541] Submitting stats [f=0015541] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015541] Part| Total Time|Time of the last 0.5s [f=0015541] Draw 13852.37ms 14.19% [f=0015541] Lua::Callins::Synced 8760.27ms 24.88% [f=0015541] Lua::Callins::Unsynced 20320.98ms 21.18% [f=0015541] Lua::CollectGarbage::Synced 325.18ms 0.10% [f=0015541] Lua::CollectGarbage::Unsynced 689.68ms 2.00% [f=0015541] Misc::Profiler::AddTime 64.38ms 0.00% [f=0015541] Sim 36530.21ms 71.13% [f=0015541] [15541] Received game_message: izirayd has been destroyed! [f=0015541] [15541] Received game_message: PRO_Clopse wins! [f=0015541] > Team 2 resigned [f=0015542] [15542] Game End Stats Header: 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32,7630,11905,7630,11905,771.493835,297.461304,771.493835,297.461304,0,0,0,0,0,0,0,0,613.929749,0,613.929749,0,2257.21216,4069.58252,2257.21216,4069.58252,810,1750,810,1750,38,38,38,38,55,1330,55,1330,19.2811871,38.2787666,19.2811871,38.2787666,3390,5010,3390,5010,1590,3625.2002,1590,3625.2002,3375,3815,3375,3815,3625.2002,1590,3625.2002,1590,390.125397,16.3999939,390.125397,16.3999939,4097.24707,2297.94019,4097.24707,2297.94019 [f=0015542] [15542] Game End Stats Values: 33,7195,12070,7195,12070,817.091431,305.174774,817.091431,305.174774,0,0,0,0,0,0,0,0,613.929749,0,613.929749,0,2911.64282,5039.92236,2911.64282,5039.92236,810,1750,810,1750,38,38,38,38,55,1330,55,1330,22.1430092,39.1545296,22.1430092,39.1545296,3075,5090,3075,5090,2170,4341.03369,2170,4341.03369,3255,3900,3255,3900,4341.03369,2170,4341.03369,2170,424.289978,16.3999939,424.289978,16.3999939,5102.90967,2957.84155,5102.90967,2957.84155 [f=0015542] [15542] Game End Stats Values: 34,6870,10770,6870,10770,871.877808,317.278198,871.877808,317.278198,0,0,0,0,0,0,0,0,615.279114,0,615.279114,0,4449.90283,6266.39551,4449.90283,6266.39551,720,1750,720,1750,35.8666649,38,35.8666649,38,55,1330,55,1330,20.2063274,40.7188873,20.2063274,40.7188873,3065,3790,3065,3790,3910,5016.03369,3910,5016.03369,3030,3900,3030,3900,5016.03369,3910,5016.03369,3910,424.289978,16.3999939,424.289978,16.3999939,6415.95459,4527.14355,6415.95459,4527.14355 [f=0015542] [15542] Game End Stats Values: 35,5495,11210,5495,11210,903.106506,325.231384,903.106506,325.231384,0,0,0,0,0,0,0,0,615.279114,0,615.279114,0,5055.83057,7374.8999,5055.83057,7374.8999,90,1750,90,1750,34,38,34,38,0,1330,0,1330,14.6794109,41.1199913,14.6794109,41.1199913,2545,4230,2545,4230,3910,6391.03369,3910,6391.03369,2860,3900,2860,3900,6391.03369,3910,6391.03369,3910,424.289978,31.3999367,424.289978,31.3999367,7542.56201,5176.00244,7542.56201,5176.00244 [f=0015542] [15542] Game End Stats Values: 36,4965,11430,4965,11430,928.872681,329.355469,928.872681,329.355469,0,0,0,0,0,0,0,0,615.279114,0,615.279114,0,5813.28516,7803.83301,5813.28516,7803.83301,90,1750,90,1750,34,38,34,38,0,1330,0,1330,13.3409119,43.0183945,13.3409119,43.0183945,2015,4450,2015,4450,3910,7171.03369,3910,7171.03369,2860,3900,2860,3900,7171.03369,3910,7171.03369,3910,424.289978,50.5667419,424.289978,50.5667419,7978.76758,5959.3999,7978.76758,5959.3999 [f=0015543] [15543] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0015578] [15578] Event [822.507141,312.015808,1595.20288]: 1 lost unit Mason [f=0015585] [15585] Event [2494.2019,312.520905,2848.09912]: 1 lost unit Fencer [f=0015757] [15757] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0015850] No clients connected, shutting down server [f=0015850] Server shutdown [f=0015850] [15850] all players disconnected [f=0015929] [15929] Event [1560,304.059753,952]: 0 finished unit Metal Extractor [f=0016058] [16058] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0016064] [16064] Event [3784,311.968994,3160]: 0 finished unit Caretaker [f=0016283] [16283] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0016519] [16519] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0016784] [16784] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0016934] [16934] Event [2152,304.12384,440]: 0 finished unit Metal Extractor [f=0017031] [17031] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0017262] [17262] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0017476] [17476] Event [3656,312.82959,3208]: 0 finished unit Stinger [f=0017491] [17491] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0017733] [17733] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0017977] [17977] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0018219] [18219] Event [5040,310.615845,432]: 0 finished unit Scalpel [f=0018306] Autoquit sending quit command. [f=0018306] [QuitAction] user exited to system [f=0018306] [SpringApp::Kill][1] fromRun=1 [f=0018306] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018306] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018306] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018306] [ThreadPool::SetThreadCount][2] workers=0 [f=0018306] [SpringApp::Kill][2] [f=0018306] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018306] [Game::KillLua][3] dtor=0 luaUI=0x58e16f90 [f=0018306] Start widgetHandler:Shutdown [f=0018306] Shutdown - SaveOrderList Complete [f=0018306] Writing last game win data [f=0018306] Shutdown - SaveConfigData Complete [f=0018306] Shutdown Widget - Chili Highlight [f=0018306] Shutdown Widget - Save/Load API [f=0018306] Shutdown Widget - Draw After Chili [f=0018306] Shutdown Widget - EPIC Menu [f=0018306] Shutdown Widget - Chili Minimap [f=0018306] Shutdown Widget - Chili Widget Selector [f=0018306] Shutdown Widget - Local Team Colors [f=0018306] Shutdown Widget - Display Keys 2 [f=0018306] Shutdown Widget - Save Game Menu [f=0018306] Shutdown Widget - HealthBars [f=0018306] Shutdown Widget - Noises [f=0018306] Shutdown Widget - Unit Icons [f=0018306] Shutdown Widget - Win Counter [f=0018306] Shutdown Widget - SpringRTS Replay Stats [f=0018306] Shutdown Widget - BuildETA [f=0018306] Shutdown Widget - Modular Comm Info [f=0018306] Shutdown Widget - Music Player v2 [f=0018306] Shutdown Widget - State Reverse and Latency [f=0018306] Shutdown Widget - CameraShake [f=0018306] Shutdown Widget - Chili Economy Panel Default [f=0018306] Shutdown Widget - Chili EndGame Window [f=0018306] Shutdown Widget - Chili Nuke Warning [f=0018306] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018306] Shutdown Widget - Chili Spectator Panels [f=0018306] Shutdown Widget - Context Menu [f=0018306] Shutdown Widget - Darkening [f=0018306] Shutdown Widget - Defense Range Zero-K [f=0018306] Shutdown Widget - Grab Input [f=0018306] Input grabbing is disabled! [f=0018306] Shutdown Widget - Highlight Geos [f=0018306] Shutdown Widget - Local Widgets Config [f=0018306] Shutdown Widget - MinimapEvents [f=0018306] Shutdown Widget - MetalFeatures (new) [f=0018306] Shutdown Widget - Missile Silo Range [f=0018306] Shutdown Widget - Point Tracker [f=0018306] Shutdown Widget - Showeco and Grid Drawer [f=0018306] Shutdown Widget - Stereo3D [f=0018306] Shutdown Widget - Attack AoE [f=0018306] Shutdown Widget - UnitShapes [f=0018306] Shutdown Widget - Map Edge Extension [f=0018306] Shutdown Widget - Selection Send [f=0018306] Shutdown Widget - LupsManager [f=0018306] Shutdown Widget - Newton Firezone [f=0018306] Shutdown Widget - Chili Pro Console [f=0018306] Shutdown Widget - Persistent Build Height [f=0018306] Shutdown Widget - Lasso Terraform GUI [f=0018306] Shutdown Widget - Chili Framework [f=0018306] Shutdown Widget - Lups [f=0018306] Shutdown Widget - Custom Markers [f=0018306] Shutdown Widget - Chili Core Selector [f=0018306] Shutdown Widget - Mex Placement Handler [f=0018306] Shutdown Widget - Select Keys [f=0018306] Shutdown Widget - Pause Screen [f=0018306] Shutdown Widget - Layout Handler [f=0018306] Shutdown Widget - Text To Speech Control [f=0018306] End widgetHandler:Shutdown [f=0018306] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={575614,72344787} {int,ext,rec}Allocs={14104591,0,0} {chunk,block}Bytes={72344787,0} [f=0018306] [Game::KillLua][1] dtor=0 luaGaia=0x62b90c60 [f=0018306] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508593,66857346} {int,ext,rec}Allocs={14104593,0,0} {chunk,block}Bytes={66857346,0} [f=0018306] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={508593,66857346} {int,ext,rec}Allocs={14104593,0,0} {chunk,block}Bytes={66857346,0} [f=0018306] [Game::KillLua][2] dtor=0 luaRules=0x584c9d20 [f=0018306] Start gadgetHandler:Shutdown [f=0018306] Shutdown - StartSetup [f=0018306] Shutdown - UnitMorph [f=0018306] Shutdown - Carrier Drones [f=0018306] Shutdown - LupsNanoSpray [f=0018306] Shutdown - Missile Silo Controller [f=0018306] Shutdown - Modular Comm Info [f=0018306] Shutdown - Terrain Texture Handler [f=0018306] Shutdown - UnitCloakShield [f=0018306] Shutdown - Starlight Handler [f=0018306] End gadgetHandler:Shutdown [f=0018306] Start gadgetHandler:Shutdown [f=0018306] Shutdown - Save/Load [f=0018306] Shutdown - Teleport Throw [f=0018306] Shutdown - UnitMorph [f=0018306] Shutdown - Modular Comm Info [f=0018306] Shutdown - Retreat Command [f=0018306] Shutdown - Shockwaves [f=0018306] Shutdown - UnitCloakShield [f=0018306] Shutdown - Lups Cloak FX [f=0018306] Shutdown - Lups [f=0018306] Shutdown - Lups Shield [f=0018306] End gadgetHandler:Shutdown [f=0018306] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14104624,0,0} {chunk,block}Bytes={0,0} [f=0018306] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14104624,0,0} {chunk,block}Bytes={0,0} [f=0018306] [Game::KillLua][4] dtor=0 [f=0018306] [Game::~CGame][1] [f=0018306] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018306] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018306] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018306] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018306] [Game::KillLua][4] dtor=1 [f=0018306] [Game::KillMisc][1] [f=0018306] [Game::KillMisc][2] [f=0018306] [Game::KillMisc][3] [f=0018306] [Game::KillRendering][1] [f=0018306] [3DOParser::Kill] allocated 1 pieces [f=0018306] [S3OParser::Kill] allocated 369 pieces [f=0018306] [AssParser::Kill] allocated 23 pieces [f=0018306] [Game::KillInterface][1] [f=0018306] [Game::KillInterface][2] [f=0018306] [Game::KillSimulation][1] [f=0018306] [Game::KillSimulation][2] [f=0018306] [CCollisionHandler] dis-/continuous tests: 0/186946 [f=0018306] [Game::KillSimulation][3] [f=0018306] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018306] [~CPathCache(24x16)] cacheHits=85 hitPercentage=30% numHashColls=0 maxCacheSize=20 [f=0018306] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018306] [~CPathCache(48x32)] cacheHits=128 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018306] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018306] [LosHandler::Kill] raycast instance cache-{hits,misses}={6085,15754}; shared=2%; cached=26% [f=0018306] [Game::KillSimulation][4] [f=0018306] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018306] [Game::~CGame][2] [f=0018306] [Game::~CGame][3] [f=0018306] [SpringApp::Kill][3] [f=0018306] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 194616 bytes sent 245562 bytes recv'd [f=0018306] [SpringApp::Kill][4] font=0x44c28aa0 [f=0018306] [SpringApp::Kill][5] [f=0018306] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x44cad080) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2440ms file="bitmaps/loadpictures/facplop.png" indx=516 inflSize=3075kb readTime=49ms file="luaui/widgets/unit_terraform_draw.lua" indx=4846 inflSize=6kb readTime=37ms file="bitmaps/cc/bluering.tga" indx=425 inflSize=256kb readTime=31ms file="scripts/amphassault.lua" indx=5657 inflSize=11kb readTime=24ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=23ms file="luaui/layout.lua" indx=3855 inflSize=5kb readTime=23ms file="objects3d/cormist_512.s3o" indx=5127 inflSize=56kb readTime=16ms file="luaui/configs/keyboard_layout.lua" indx=2908 inflSize=1kb readTime=16ms file="icons/amphraider.png" indx=954 inflSize=1kb readTime=16ms file="luaui/widgets/api_lag_monitor.lua" indx=3883 inflSize=4kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 32766267 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44d940a0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c9eea0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44cf8340) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f530801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]