[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VoXmZX5Jr3/springsettings.1256989.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f500c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4258 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256989/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 229ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45430250] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45430250] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 507ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 108ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Pootis was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256989/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (182ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256989/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x513405a0,0x5a93ca30}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 203cb66122dfb2f8bcaef5f04e5162e7 [f=-000001] Connection attempt from eqdw [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: eqdw changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Schickelmooser [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Schickelmooser changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="eqdw" string="[Game::Load][lua{Rules,Gaia}={000000007a105d50,000000007ac08f60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] Allies: I choose: Soban! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Schickelmooser" string="[Game::Load][lua{Rules,Gaia}={00000000c9de67c0,000000005bb0e5c0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] !predict [f=-000001] > Team Schickelmooser has a 70.5% chance to win [f=-000001] > Team eqdw has a 29.5% chance to win [f=-000001] [0] Event [1222,46.3426361,554]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4645,46.3271484,3202]: 1 finished unit Strike Commander [f=0000000] [0] Schickelmooser, team: 0, elo:1880, userid: 458821 [f=0000000] [0] eqdw, team: 1, elo:1728, userid: 438157 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [1328,47.1999893,352]: 0 finished unit Hovercraft Platform [f=0000151] [151] Event [4600,45.4438934,3344]: 1 finished unit Cloakbot Factory [f=0000258] [258] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000384] [Game::ClientReadNet] added new player LordSwan3x with number 2 to team 0 [f=0000384] > SPRINGIE:User LordSwan3x|shieldscout|4_4||False|||BR [f=0000406] Connection attempt from LordSwan3x [f=0000406] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000406] -> Connection established (given id 2) [f=0000445] [445] Event [1112,47.2153625,600]: 0 finished unit Solar Collector [f=0000445] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0000446] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000488] [488] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0000502] [502] Event [1296,46.4282532,352]: 0 finished unit Quill [f=0000625] [625] Event [1240,46.5484009,648]: 0 finished unit Solar Collector [f=0000694] [694] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0000820] [820] Event [1400,46.3260803,712]: 0 finished unit Solar Collector [f=0000889] [889] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0001037] [1037] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0001084] [1084] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0001175] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=0001181] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=0001181] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={0000000067cb59b0,0000000059b2d030}]" [f=0001262] [1262] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001295] [1295] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0001566] [1566] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0001672] [1672] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Conjurer [f=0001675] [1675] Event [1280,46.7754517,704]: 0 finished unit Lotus [f=0001914] [1914] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0001961] [1961] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0002049] [2049] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Conjurer [f=0002155] [2155] Event [1592,46.0469971,744]: 0 finished unit Solar Collector [f=0002308] [2308] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0002363] [2363] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0002488] [2488] Event [344,17.3960266,2008]: 0 finished unit Solar Collector [f=0002537] [2537] Event [1792,69.2865906,880]: 0 finished unit Radar Tower [f=0002715] [2715] Event [2976,0,2112]: 1 finished unit Radar Tower [f=0002730] [2730] Event [1768,64.1259155,776]: 0 finished unit Solar Collector [f=0002744] [2744] Event [574.595825,22.4481907,1843.74243]: 1 lost unit Glaive [f=0002862] [2862] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0002927] [2927] Event [424,17.1595154,2072]: 0 finished unit Solar Collector [f=0003025] [3025] Event [1944,74.286438,824]: 0 finished unit Solar Collector [f=0003166] [3166] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0003244] [3244] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Knight [f=0003430] [3430] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0003525] [3525] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0003565] [3565] Event [2120,74.6932373,840]: 0 finished unit Solar Collector [f=0003589] [3589] Event [4680,46.3497314,3480]: 1 finished unit Solar Collector [f=0003703] [3703] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0003857] [3857] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0004140] [4140] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004150] [4150] Event [2344,75.4169617,872]: 0 finished unit Solar Collector [f=0004244] [4244] Event [3400,15.3856812,2392]: 1 finished unit Solar Collector [f=0004339] [4339] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0004442] [4442] Event [1296,46.4282532,352]: 0 finished unit Bolas [f=0004465] [4465] Event [2520,74.3479309,840]: 0 finished unit Solar Collector [f=0004710] [4710] Event [352,17.8658962,2064]: 0 finished unit Lotus [f=0004742] [4742] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0004774] [4774] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Reaver [f=0004856] [4856] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0004863] [4863] Event [4952,46.8227539,3288]: 1 finished unit Solar Collector [f=0005013] [5013] Event [1296,46.4282532,352]: 0 finished unit Bolas [f=0005077] [5077] Event [2872,15.4755554,2552]: 1 finished unit Solar Collector [f=0005100] [5100] Event [2672,74.286438,976]: 0 finished unit Lotus [f=0005218] [5218] Event [4872,47.1585999,3336]: 1 finished unit Solar Collector [f=0005252] [5252] Event [2592,74.286438,1040]: 0 finished unit Radar Tower [f=0005280] [5280] Event [416,17.1532078,2016]: 0 finished unit Lotus [f=0005576] [5576] Event [1296,46.4282532,352]: 0 finished unit Bolas [f=0005614] [5614] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0005655] [5655] Event [2688,75.5021057,608]: 0 finished unit Lotus [f=0005925] [5925] Event [2688,75.5021057,544]: 0 finished unit Lotus [f=0005977] [5977] Event [5112,46.3308105,3512]: 1 finished unit Solar Collector [f=0006225] [6225] Event [3776,75.4642639,3056]: 1 finished unit Radar Tower [f=0006284] [6284] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0006383] [6383] Event [1296,46.4282532,352]: 0 finished unit Quill [f=0006408] [6408] Event [5032,46.340271,3560]: 1 finished unit Solar Collector [f=0006435] [6435] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Knight [f=0006554] [6554] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0006751] [6751] Event [5085.39063,74.286438,292.875641]: 1 lost unit Glaive [f=0006790] [6790] Event [3298.75415,74.286438,558.064148]: 0 finished unit Engineer Commander [f=0006790] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006790] [6790] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006858] [6858] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0006875] [6875] Event [3592,74.286438,3112]: 1 finished unit Solar Collector [f=0007001] [7001] Event [3544,74.286438,600]: 0 finished unit Solar Collector [f=0007004] [7004] Event [1584,74.9912415,1824]: 0 finished unit Lotus [f=0007090] [7090] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Reaver [f=0007229] [7229] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0007238] [7238] Event [3608,74.286438,744]: 0 finished unit Solar Collector [f=0007455] [7455] Event [3944,75.5021057,3160]: 1 finished unit Solar Collector [f=0007487] [7487] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0007491] [7491] Event [4920,46.3591919,3480]: 1 finished unit Solar Collector [f=0007574] [7574] Event [1456,73.6573181,1968]: 0 finished unit Lotus [f=0007782] [7782] Event [1288,46.3308105,552]: 0 finished unit Caretaker [f=0007856] [7856] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Ronin [f=0007881] [7881] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0008070] [8070] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0008130] [8130] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0008142] [8142] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Ronin [f=0008159] [8159] Event [3016,74.286438,616]: 0 finished unit Energy Pylon [f=0008218] [8218] Event [3768,75.4500732,3160]: 1 finished unit Solar Collector [f=0008235] [8235] Event [1160,46.6524658,504]: 0 finished unit Caretaker [f=0008245] [8245] Event [4744,47.267395,3496]: 1 lost unit Metal Extractor [f=0008288] [8288] Event [3228.45508,74.286438,658.512756]: 0 finished unit Engineer Commander [f=0008288] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008288] [8288] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0008293] [8293] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0008383] [8383] Event [1296,46.4282532,352]: 0 finished unit Dagger [f=0008427] [8427] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Ronin [f=0008541] [8541] Event [4936,47.5464783,3352]: 1 lost unit Metal Extractor [f=0008638] [8638] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0008671] [8671] Event [4546.84668,45.6118164,3272.73486]: 1 lost unit Glaive [f=0008861] [8861] Event [4652.13184,74.286438,2873.85938]: 1 lost unit Conjurer [f=0008863] [8863] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0008962] [8962] Event [3731.10889,74.7304382,3031.66138]: 1 finished unit Strike Commander [f=0008985] [8985] Event [904,73.8607178,1752]: 0 finished unit Energy Pylon [f=0009073] [9073] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0009283] [9283] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0009422] [9422] Event [3632,74.286438,624]: 0 finished unit Lotus [f=0009434] [9434] Event [4824.18506,74.2931213,2353.7395]: 0 lost unit Bolas [f=0009479] [9479] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Glaive [f=0009542] [9542] Event [3600,74.286438,512]: 0 finished unit Lotus [f=0009831] [9831] Event [4985.67432,74.1522369,944.158325]: 0 lost unit Bolas [f=0009835] [9835] Event [4970.37549,73.6297455,970.950073]: 0 lost unit Bolas [f=0010102] [10102] Event [2743.92603,74.286438,3501.29395]: 1 finished unit Strike Commander [f=0010140] [10140] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0010210] [10210] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Conjurer [f=0010363] [10363] Event [2664,74.286438,3528]: 1 finished unit Solar Collector [f=0010438] [10438] Event [3752,69.9535522,856]: 0 finished unit Stinger [f=0010566] [10566] Event [896,46.3591919,520]: 0 finished unit Fusion Reactor [f=0010587] [10587] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Conjurer [f=0010588] [10588] Event [1240,52.678772,1032]: 0 finished unit Energy Pylon [f=0010812] [10812] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0010851] [10851] Event [3816,74.286438,472]: 0 finished unit Stardust [f=0011054] [11054] Event [2472,71.4908752,3192]: 1 finished unit Solar Collector [f=0011126] [11126] Event [4744,43.205925,3496]: 1 finished unit Metal Extractor [f=0011213] [11213] Event [3776,74.286438,672]: 0 finished unit Picket [f=0011269] [11269] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0011331] [11331] Event [3792,74.286438,576]: 0 finished unit Picket [f=0011386] [11386] Event [2520,74.286438,3400]: 1 finished unit Solar Collector [f=0011571] [11571] Event [3824,74.286438,368]: 0 finished unit Picket [f=0011769] [11769] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0011777] [11777] Event [3824,74.286438,320]: 0 finished unit Picket [f=0011796] [11796] Event [3743.19238,4.90227461,1399.0575]: 1 lost unit Ronin [f=0011811] [11811] Event [1001.74365,75.505806,3556.0481]: 1 lost unit Glaive [f=0011901] [11901] Event [1211.55737,74.286438,3648.94897]: 1 lost unit Glaive [f=0011978] [11978] Event [4936,43.4850082,3352]: 1 finished unit Metal Extractor [f=0012173] [12173] Event [1189.29297,74.1864319,3263.53223]: 1 lost unit Glaive [f=0012236] [12236] Event [1089.18335,74.4820251,2999.32617]: 1 lost unit Glaive [f=0012687] [12687] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0012898] [12898] Event [2756.54614,-12.692932,1956.77173]: 1 lost unit Ronin [f=0012921] [12921] Event [2698.3772,0,2039.10779]: 0 lost unit Dagger [f=0012921] [12921] Event [2711.17334,-12.561807,2071.34351]: 1 lost unit Ronin [f=0012926] [12926] Event [3280,12.6799927,1584]: 0 finished unit Picket [f=0012932] [12932] Event [2692.56616,0,1975.63635]: 0 lost unit Dagger [f=0012943] [12943] Event [1604.44897,33.2058601,3281.27246]: 1 finished unit Strike Commander [f=0012956] [12956] Event [2833.97583,-12.692932,1970.23755]: 1 lost unit Conjurer [f=0013018] [13018] Event [4744,46.3260803,3272]: 1 finished unit Caretaker [f=0013053] [13053] Event [1158.52405,74.2264633,3220.79688]: 0 lost unit Dagger [f=0013080] [13080] Event [2752.62036,-12.587346,2078.65723]: 1 lost unit Reaver [f=0013108] [13108] Event [1248.06152,73.2383118,3277.19702]: 0 lost unit Dagger [f=0013112] [13112] Event [1271.68994,69.2063675,3213.16406]: 0 lost unit Dagger [f=0013138] [13138] Event [2672.42969,-12.689361,2043.25769]: 1 lost unit Knight [f=0013150] [13150] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Knight [f=0013156] [13156] Event [3184,14.4301758,1616]: 0 finished unit Picket [f=0013201] [13201] Event [2976,0,2112]: 1 lost unit Radar Tower [f=0013222] [13222] Event [1276.71008,70.5042801,3244.8833]: 0 lost unit Dagger [f=0013277] [13277] Event [1255.22009,69.8729248,3199.35791]: 0 lost unit Dagger [f=0013449] [13449] Event [3360,10.3858337,1552]: 0 finished unit Picket [f=0013499] [13499] Event [1040,47.5370178,280]: 0 finished unit Fusion Reactor [f=0013617] [13617] Event [3288,16.8898926,1480]: 0 finished unit Metal Extractor [f=0013653] [13653] Event [987.244934,75.5021057,3019.70679]: 0 lost unit Dagger [f=0013664] [13664] Event [1090.23364,75.0446091,3063.6123]: 0 lost unit Dagger [f=0013730] [13730] Event [3384,15.9343872,2456]: 1 lost unit Metal Extractor [f=0013798] [13798] Event [2872,15.4755554,2552]: 1 lost unit Solar Collector [f=0013951] [13951] Event [2856,16.3222656,2616]: 1 lost unit Metal Extractor [f=0013989] [13989] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0014052] [14052] Event [931.456543,75.5021057,3378.77173]: 1 finished unit Strike Commander [f=0014079] [14079] Event [2904,15.9343872,1592]: 0 finished unit Solar Collector [f=0014169] [14169] Event [3032,16.8000183,1544]: 0 finished unit Solar Collector [f=0014304] [14304] Event [3208,17.1405945,1496]: 0 finished unit Solar Collector [f=0014520] [14520] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0014605] [14605] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0014635] [14635] Event [3288,17.5899658,1368]: 0 finished unit Solar Collector [f=0014769] [14769] Event [3165.36646,17.1547852,1403.01538]: 0 finished unit Engineer Commander [f=0014769] game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014769] [14769] Received game_message: Morph complete: Engineer lvl 3 -> Engineer lvl 4 [f=0014812] [14812] Event [3304,42.991272,1208]: 0 finished unit Solar Collector [f=0014818] [14818] Event [840,75.5021057,3384]: 1 finished unit Solar Collector [f=0014831] [14831] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Knight [f=0014967] [14967] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0014999] [14999] Event [3304,64.5800171,1096]: 0 finished unit Solar Collector [f=0015162] [15162] Event [3440,8.55523682,1504]: 0 finished unit Picket [f=0015294] [15294] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0015331] [15331] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0015733] [15733] Event [4352,289.173065,3328]: 1 finished unit Advanced Radar [f=0015817] [15817] Event [512,75.5068359,3296]: 1 finished unit Picket [f=0015861] [15861] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0015870] [15870] Event [3240,12.4482117,1608]: 0 finished unit Stinger [f=0015957] [15957] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Reaver [f=0015998] [15998] Event [648,75.5021057,3544]: 1 finished unit Solar Collector [f=0016073] [16073] Event [3024,13.9476929,1664]: 0 finished unit Radar Tower [f=0016295] [16295] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Reaver [f=0016302] [16302] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0016382] [16382] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0016543] [16543] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0016612] [16612] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Ronin [f=0016726] [16726] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0016767] [16767] Event [1112,74.286438,3672]: 1 finished unit Solar Collector [f=0016886] [16886] Event [4536,46.4017639,3528]: 1 finished unit Solar Collector [f=0016945] [16945] Event [2728,10.1540527,1752]: 0 finished unit Stinger [f=0016959] [16959] Event [1976,16.0762939,2072]: 0 finished unit Solar Collector [f=0017023] [17023] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0017053] [17053] Event [4600.01465,45.6118164,3334.3999]: 1 finished unit Ronin [f=0017100] [17100] Event [824,75.5021057,3448]: 1 lost unit Metal Extractor [f=0017113] [17113] Event [1112,74.286438,3672]: 1 lost unit Solar Collector [f=0017207] [17207] Event [1848,16.350647,2136]: 0 finished unit Solar Collector [f=0017269] [17269] Event [1159.65161,74.286438,3831.44067]: 1 lost unit Strike Commander [f=0017282] [17282] Event [1096,62.8710976,3736]: 1 lost unit Metal Extractor [f=0017285] [17285] Event [632,75.5021057,3608]: 1 lost unit Metal Extractor [f=0017307] [17307] Event [840,75.5021057,3384]: 1 lost unit Solar Collector [f=0017331] [17331] Event [4376,66.0416565,3560]: 1 finished unit Solar Collector [f=0017361] [17361] Event [undefined]: eqdw resigned [f=0017361] game_message: eqdw has been destroyed! [f=0017361] game_message: Schickelmooser wins! [f=0017361] Submitting stats [f=0017361] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017361] Part| Total Time|Time of the last 0.5s [f=0017361] Draw 30460.12ms 10.31% [f=0017361] Lua::Callins::Synced 11662.19ms 51.73% [f=0017361] Lua::Callins::Unsynced 41017.67ms 14.81% [f=0017361] Lua::CollectGarbage::Synced 509.46ms 1.50% [f=0017361] Lua::CollectGarbage::Unsynced 1289.72ms 0.84% [f=0017361] Misc::Profiler::AddTime 117.96ms 0.00% [f=0017361] Sim 50749.16ms 77.79% [f=0017361] [17361] Received game_message: eqdw has been destroyed! [f=0017361] [17361] Received game_message: Schickelmooser wins! [f=0017362] [17362] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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35,8155,13630,8155,13630,542.624512,2356.73413,542.624512,2356.73413,0,0,0,0,0,0,0,0,0,1085.41284,0,1085.41284,1556.76978,2966.93091,1556.76978,2966.93091,0,2370,0,2370,38,115.199997,38,115.199997,3765,3315,3765,3315,25.1598644,45.0921173,25.1598644,45.0921173,1455,1600,1455,1600,1260,1985,1260,1985,2935,6345,2935,6345,2075,1260,2075,1260,516.333069,0.003024,516.333069,0.003024,3023.82617,1663.41968,3023.82617,1663.41968 [f=0017362] [17362] Game End Stats Values: 36,8555,14030,8555,14030,596.573792,2549.05078,596.573792,2549.05078,0,0,0,0,0,0,0,0,0,1085.41284,0,1085.41284,1556.76978,2966.93091,1556.76978,2966.93091,0,2370,0,2370,38,116,38,116,4165,3315,4165,3315,27.4632778,44.8210945,27.4632778,44.8210945,1455,2000,1455,2000,1260,1985,1260,1985,2935,6345,2935,6345,2075,1260,2075,1260,516.333069,0.003024,516.333069,0.003024,3023.82617,1663.41968,3023.82617,1663.41968 [f=0017362] [17362] Game End Stats Values: 37,8935,14935,8935,14935,648.812012,2757.23779,648.812012,2757.23779,0,0,0,0,0,0,0,0,0,1085.41284,0,1085.41284,1556.76978,2966.93091,1556.76978,2966.93091,100,2820,100,2820,38.6666679,116,38.6666679,116,4165,3370,4165,3370,27.4825478,45.8790932,27.4825478,45.8790932,1665,2400,1665,2400,1260,1985,1260,1985,3005,6345,3005,6345,2075,1260,2075,1260,516.333069,0.003024,516.333069,0.003024,3023.82617,1663.41968,3023.82617,1663.41968 [f=0017362] [17362] Game End Stats Values: 38,9320,15420,9320,15420,695.956177,2983.17798,695.956177,2983.17798,0,0,0,0,0,0,0,0,0,1085.41284,0,1085.41284,1556.76978,2966.93091,1556.76978,2966.93091,100,2820,100,2820,40,116,40,116,4165,3370,4165,3370,27.4096012,47.996006,27.4096012,47.996006,1965,2800,1965,2800,1260,1985,1260,1985,3090,6430,3090,6430,2075,1260,2075,1260,516.333069,0.003024,516.333069,0.003024,3023.82617,1663.41968,3023.82617,1663.41968 [f=0017362] [17362] Game End Stats Values: 39,9550,16425,9550,16425,745.370361,3156.96069,745.370361,3156.96069,0,0,0,0,0,0,0,0,0,1085.41284,0,1085.41284,2023.05554,4816.24121,2023.05554,4816.24121,100,3270,100,3270,41.4666672,116.400002,41.4666672,116.400002,4165,3370,4165,3370,30.4053879,47.052166,30.4053879,47.052166,2055,3200,2055,3200,1260,1985,1260,1985,3230,6585,3230,6585,2075,1260,2075,1260,533.332031,0.003024,533.332031,0.003024,4873.13867,2129.70532,4873.13867,2129.70532 [f=0017362] [17362] Game End Stats Values: 40,5515,16495,5515,16495,772.764709,3291.66406,772.764709,3291.66406,0,0,0,0,0,0,0,0,145.805756,1085.41284,145.805756,1085.41284,2578.11328,7191.15381,2578.11328,7191.15381,100,3270,100,3270,38.6666679,123.351822,38.6666679,123.351822,455,3370,455,3370,43.9416809,50.9670715,43.9416809,50.9670715,2055,3200,2055,3200,1260,6005,1260,6005,2905,6655,2905,6655,6180,1260,6180,1260,533.332031,0.00396736,533.332031,0.00396736,7313.45898,2684.76318,7313.45898,2684.76318 [f=0017377] [17377] Event [648,75.0155792,3544]: 1 lost unit Solar Collector [f=0017401] [17401] Event [2328,18.30896,1656]: 0 finished unit Energy Pylon [f=0017458] [17458] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0017530] Player Schickelmooser left the game: normal quit [f=0017530] [17530] Event [undefined]: Schickelmooser quit [f=0017536] Spectator LordSwan3x left the game: normal quit [f=0017536] [17536] Event [undefined]: LordSwan3x quit [f=0017604] [17604] Event [1816,15.9391174,2216]: 0 finished unit Solar Collector [f=0017664] No clients connected, shutting down server [f=0017664] Server shutdown [f=0017664] [17664] all players disconnected [f=0017893] [17893] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0018328] [18328] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0018763] [18763] Event [1296,46.4282532,352]: 0 finished unit Mace [f=0019185] Autoquit sending quit command. [f=0019185] [QuitAction] user exited to system [f=0019185] [SpringApp::Kill][1] fromRun=1 [f=0019185] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019185] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019185] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019185] [ThreadPool::SetThreadCount][2] workers=0 [f=0019185] [SpringApp::Kill][2] [f=0019185] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019185] [Game::KillLua][3] dtor=0 luaUI=0x51c8d590 [f=0019185] Start widgetHandler:Shutdown [f=0019185] Shutdown - SaveOrderList Complete [f=0019185] Writing last game win data [f=0019185] Shutdown - SaveConfigData Complete [f=0019185] Shutdown Widget - Save/Load API [f=0019185] Shutdown Widget - Chili Highlight [f=0019185] Shutdown Widget - Draw After Chili [f=0019185] Shutdown Widget - EPIC Menu [f=0019185] Shutdown Widget - Chili Widget Selector [f=0019185] Shutdown Widget - Chili Minimap [f=0019185] Shutdown Widget - Local Team Colors [f=0019185] Shutdown Widget - Display Keys 2 [f=0019185] Shutdown Widget - Save Game Menu [f=0019185] Shutdown Widget - Unit Icons [f=0019185] Shutdown Widget - Noises [f=0019185] Shutdown Widget - HealthBars [f=0019185] Shutdown Widget - Win Counter [f=0019185] Shutdown Widget - BuildETA [f=0019185] Shutdown Widget - SpringRTS Replay Stats [f=0019185] Shutdown Widget - Modular Comm Info [f=0019185] Shutdown Widget - Stereo3D [f=0019185] Shutdown Widget - Showeco and Grid Drawer [f=0019185] Shutdown Widget - Point Tracker [f=0019185] Shutdown Widget - Missile Silo Range [f=0019185] Shutdown Widget - MetalFeatures (new) [f=0019185] Shutdown Widget - MinimapEvents [f=0019185] Shutdown Widget - Local Widgets Config [f=0019185] Shutdown Widget - Highlight Geos [f=0019185] Shutdown Widget - Grab Input [f=0019185] Input grabbing is disabled! [f=0019185] Shutdown Widget - Defense Range Zero-K [f=0019185] Shutdown Widget - Darkening [f=0019185] Shutdown Widget - Context Menu [f=0019185] Shutdown Widget - Chili Spectator Panels [f=0019185] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019185] Shutdown Widget - Chili Nuke Warning [f=0019185] Shutdown Widget - Chili EndGame Window [f=0019185] Shutdown Widget - Chili Economy Panel Default [f=0019185] Shutdown Widget - CameraShake [f=0019185] Shutdown Widget - State Reverse and Latency [f=0019185] Shutdown Widget - Music Player v2 [f=0019185] Shutdown Widget - Attack AoE [f=0019185] Shutdown Widget - Map Edge Extension [f=0019185] Shutdown Widget - Selection Send [f=0019185] Shutdown Widget - LupsManager [f=0019185] Shutdown Widget - Newton Firezone [f=0019185] Shutdown Widget - Chili Pro Console [f=0019185] Shutdown Widget - Persistent Build Height [f=0019185] Shutdown Widget - Lasso Terraform GUI [f=0019185] Shutdown Widget - Lups [f=0019185] Shutdown Widget - Chili Framework [f=0019185] Shutdown Widget - Mex Placement Handler [f=0019185] Shutdown Widget - Chili Core Selector [f=0019185] Shutdown Widget - Custom Markers [f=0019185] Shutdown Widget - Select Keys [f=0019185] Shutdown Widget - Pause Screen [f=0019185] Shutdown Widget - Text To Speech Control [f=0019185] Shutdown Widget - Layout Handler [f=0019185] End widgetHandler:Shutdown [f=0019185] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1590135,139912403} {int,ext,rec}Allocs={18885028,0,0} {chunk,block}Bytes={139912403,0} [f=0019185] [Game::KillLua][1] dtor=0 luaGaia=0x5a93ca30 [f=0019185] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1347791,125461122} {int,ext,rec}Allocs={18885029,0,0} {chunk,block}Bytes={125461122,0} [f=0019185] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1347791,125461122} {int,ext,rec}Allocs={18885029,0,0} {chunk,block}Bytes={125461122,0} [f=0019185] [Game::KillLua][2] dtor=0 luaRules=0x513405a0 [f=0019185] Start gadgetHandler:Shutdown [f=0019185] Shutdown - StartSetup [f=0019185] Shutdown - UnitMorph [f=0019185] Shutdown - Carrier Drones [f=0019185] Shutdown - LupsNanoSpray [f=0019185] Shutdown - Missile Silo Controller [f=0019185] Shutdown - Modular Comm Info [f=0019185] Shutdown - Terrain Texture Handler [f=0019185] Shutdown - UnitCloakShield [f=0019185] Shutdown - Starlight Handler [f=0019185] End gadgetHandler:Shutdown [f=0019185] Start gadgetHandler:Shutdown [f=0019185] Shutdown - Save/Load [f=0019185] Shutdown - Teleport Throw [f=0019185] Shutdown - UnitMorph [f=0019185] Shutdown - Modular Comm Info [f=0019185] Shutdown - Retreat Command [f=0019185] Shutdown - Shockwaves [f=0019185] Shutdown - UnitCloakShield [f=0019185] Shutdown - Lups Cloak FX [f=0019185] Shutdown - Lups [f=0019185] Shutdown - Lups Shield [f=0019185] End gadgetHandler:Shutdown [f=0019185] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18885061,0,0} {chunk,block}Bytes={0,0} [f=0019185] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18885061,0,0} {chunk,block}Bytes={0,0} [f=0019185] [Game::KillLua][4] dtor=0 [f=0019185] [Game::~CGame][1] [f=0019185] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019185] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019185] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019185] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019185] [Game::KillLua][4] dtor=1 [f=0019185] [Game::KillMisc][1] [f=0019185] [Game::KillMisc][2] [f=0019185] [Game::KillMisc][3] [f=0019185] [Game::KillRendering][1] [f=0019185] [3DOParser::Kill] allocated 1 pieces [f=0019185] [S3OParser::Kill] allocated 416 pieces [f=0019185] [AssParser::Kill] allocated 136 pieces [f=0019185] [Game::KillInterface][1] [f=0019185] [Game::KillInterface][2] [f=0019185] [Game::KillSimulation][1] [f=0019185] [Game::KillSimulation][2] [f=0019185] [CCollisionHandler] dis-/continuous tests: 0/1752028 [f=0019185] [Game::KillSimulation][3] [f=0019185] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019185] [~CPathCache(24x16)] cacheHits=18 hitPercentage=25% numHashColls=0 maxCacheSize=5 [f=0019185] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019185] [~CPathCache(48x32)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019185] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019185] [LosHandler::Kill] raycast instance cache-{hits,misses}={2609,9269}; shared=4%; cached=18% [f=0019185] [Game::KillSimulation][4] [f=0019185] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019185] [Game::~CGame][2] [f=0019185] [Game::~CGame][3] [f=0019185] [SpringApp::Kill][3] [f=0019185] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 202972 bytes sent 170228 bytes recv'd [f=0019185] [SpringApp::Kill][4] font=0x45365aa0 [f=0019185] [SpringApp::Kill][5] [f=0019185] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x453d2c50) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2201ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4690 inflSize=31kb readTime=33ms file="luarules/configs/jump_defs.lua" indx=1270 inflSize=0kb readTime=29ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=20ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1873 inflSize=1kb readTime=18ms file="objects3d/strikecom_dead_1.dae.lua" indx=5570 inflSize=0kb readTime=17ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=16ms file="objects3d/strikecom_3.dae" indx=5563 inflSize=1000kb readTime=16ms file="bitmaps/pd/burncircle.tga" indx=553 inflSize=256kb readTime=15ms file="bitmaps/pd/lightningball4.tga" indx=563 inflSize=48kb readTime=15ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4778 inflSize=27kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 35519992 bytes cached in 2826 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x454ca8e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454b0750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453d2fd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f500c01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]