[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Xs7tSRe7bY/springsettings.1256936.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d6c01bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4256 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256936/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fddbb0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fddbb0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 110ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 552ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 619ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 107ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Nodanyel39 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256936/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835a1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835a1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-b24835a1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b24835b1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b24835b1 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-b24835b1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (152ms, checksum 40206c98)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256936/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525dda60,0x521e5780}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 352cb6615f64457f1e95190f9a071acf [f=-000001] Connection attempt from Skrid [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Skrid changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={00000000db0f8730,00000000dbe1f010}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7cc601e3c220b58cba29b9c31a399cd60726ec7bce2465d74f5d17fc4722b34be4584a4319457d2a0fca918fff6818920bd59b891f2597c6b00e5d7084066553]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c35a6ab58c8b4004e0e3207749e5201a59ee4e44c48b515d2310804610417573f4ef97ea6c28a895cd0374253e002b90bc8d65d0c98f3bdbbffab8a30bbdc921]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={000000010227f110,00000000f7d0ab70}]" [f=-000001] Allies: I choose: llt! [f=-000001] hi [f=-000001] Allies: !predict [f=-000001] > Team Skrid has a 3.9% chance to win [f=-000001] > Team Pootis has a 96.1% chance to win [f=-000001] 0_0 [f=-000001] Allies: I choose: Guardian! [f=-000001] you've fallen into my trap [f=-000001] pootis [f=-000001] Allies: I choose: Masks are useless! [f=-000001] I know [f=-000001] but that's also my trap [f=-000001] so its now our trap [f=-000001] [0] Event [1301,46.3883057,669]: 0 finished unit Strike Commander [f=-000001] [0] Event [4798,46.3317261,3370]: 1 finished unit Guardian Commander [f=0000000] [0] Pootis, team: 1, elo:2694, userid: 419050 [f=0000000] [0] Skrid, team: 0, elo:2140, userid: 524522 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000011] [11] Event [1272,46.3686523,528]: 0 finished unit Cloakbot Factory [f=0000031] [31] Event [4872,46.3284454,3464]: 1 finished unit Amphbot Factory [f=0000273] [273] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0000300] [300] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000448] [448] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0000511] [511] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0000540] [540] Event [1400,46.340271,504]: 0 finished unit Solar Collector [f=0000548] you're a fun player to watch [f=0000570] [570] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000689] [689] Event [4798,123.329628,3370]: 1 finished unit Firefly [f=0000694] thanks [f=0000796] [796] Event [4872,47.2626648,3352]: 1 finished unit Solar Collector [f=0000869] [869] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000947] meme lord and rage lord in one [f=0000975] [975] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000985] better than all the other blues [f=0001020] [1020] Event [4760,46.5484009,3432]: 1 finished unit Solar Collector [f=0001086] [1086] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0001198] perpl no more [f=0001244] [1244] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0001258] [1258] Event [5032,47.541748,3464]: 1 finished unit Solar Collector [f=0001444] [1444] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0001485] [1485] Event [1032,46.6619263,680]: 0 finished unit Solar Collector [f=0001663] [1663] Event [5160,46.3308105,3592]: 1 finished unit Solar Collector [f=0001704] [1704] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0001710] [1710] Event [1144,46.6477356,472]: 0 finished unit Solar Collector [f=0001768] [1768] Event [4258.33496,74.3552094,3066.73389]: 0 lost unit Glaive [f=0001875] [1875] Event [4208,67.0586548,2544]: 1 finished unit Radar Tower [f=0002126] [2126] Event [1248,46.4963684,816]: 0 finished unit Lotus [f=0002178] [2178] Event [4928,70.4679871,3568]: 1 finished unit Lotus [f=0002207] [2207] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0002598] [2598] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0002692] [2692] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0002863] [2863] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0003077] [3077] Event [1272,46.3308105,537.599976]: 0 finished unit Conjurer [f=0003114] [3114] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0003370] [3370] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0003482] [3482] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0003616] [3616] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0003632] [3632] Event [5808,17.6893005,1904]: 1 finished unit Lotus [f=0003693] cloak reaver [f=0003715] lol [f=0003728] [3728] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0003871] [3871] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0004037] [4037] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0004046] [4046] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0004348] [4348] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0004387] [4387] Event [3832,75.5021057,3160]: 1 finished unit Solar Collector [f=0004394] [4394] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0004683] [4683] Event [3672,74.3100891,3112]: 1 finished unit Solar Collector [f=0004746] [4746] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0004781] [4781] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0005066] [5066] Event [5832,18.3657227,1992]: 1 finished unit Solar Collector [f=0005087] [5087] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0005351] [5351] Event [5656,17.1973572,1944]: 1 finished unit Solar Collector [f=0005393] [5393] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0005478] [5478] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0005537] [5537] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0005636] [5636] Event [5640,16.0952148,2056]: 1 finished unit Solar Collector [f=0005646] [5646] Event [2624,45.9145508,2960]: 1 finished unit Lotus [f=0005820] [5820] Event [1888,60.1809082,1664]: 1 finished unit Radar Tower [f=0005890] [5890] Event [4836,46.6657066,3464]: 1 finished unit Limpet [f=0005951] [5951] Event [5816,17.1547852,2136]: 1 finished unit Solar Collector [f=0005987] [5987] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0006153] [6153] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0006165] [6165] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0006312] [6312] Event [5720,17.4906311,2232]: 1 finished unit Solar Collector [f=0006453] [6453] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0006508] [6508] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0006596] [6596] Event [5624,16.4452515,2168]: 1 finished unit Solar Collector [f=0006631] [6631] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0006689] [6689] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0006768] [6768] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0006918] [6918] Event [4424,17.6278076,1976]: 1 finished unit Solar Collector [f=0006929] [6929] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0006985] [6985] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0007065] [7065] Event [2520,74.286438,3304]: 1 finished unit Solar Collector [f=0007095] [7095] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0007188] [7188] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0007247] [7247] Event [4248,16.941925,2008]: 1 finished unit Solar Collector [f=0007289] [7289] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0007301] [7301] Event [5944,17.1547852,2120]: 1 finished unit Solar Collector [f=0007349] [7349] Event [2616,74.286438,3464]: 1 finished unit Solar Collector [f=0007358] [7358] Event [1767.10852,107.506073,2379.58887]: 1 lost unit Firefly [f=0007380] [7380] Event [1720,16.0100708,2248]: 1 lost unit Metal Extractor [f=0007402] [7402] Event [1877.30566,93.0102005,2192.61694]: 1 lost unit Firefly [f=0007452] [7452] Event [4836,46.6657066,3464]: 1 finished unit Conch [f=0007523] [7523] Event [1907.02625,17.1223106,2298.10718]: 0 lost unit Reaver [f=0007584] [7584] Event [2040.00195,16.0011463,2008.78723]: 1 lost unit Guardian Commander [f=0007595] [7595] Event [2056,13.6088963,2088]: 1 lost unit Metal Extractor [f=0007610] [7610] Event [1992,18.7229881,2216]: 1 lost unit Solar Collector [f=0007627] [7627] Event [4168,17.0932922,2120]: 1 finished unit Solar Collector [f=0007715] [7715] Event [5944,17.2399292,1976]: 1 finished unit Solar Collector [f=0007849] [7849] Event [1888,60.1809082,1664]: 1 lost unit Radar Tower [f=0007862] [7862] Event [4696,46.3497314,3560]: 1 finished unit Caretaker [f=0008005] [8005] Event [2936,17.7744446,2664]: 1 finished unit Storage [f=0008029] [8029] Event [5752,17.1453247,1832]: 1 finished unit Solar Collector [f=0008086] [8086] Event [4344,21.322113,2072]: 1 finished unit Storage [f=0008116] [8116] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0008145] [8145] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0008457] [8457] Event [2912,12.7604065,2480]: 1 finished unit Radar Tower [f=0008476] [8476] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0008485] [8485] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0008487] [8487] Event [4536,67.105957,2136]: 1 finished unit Solar Collector [f=0008595] [8595] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0008613] [8613] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0008641] [8641] Event [4600,45.8908997,3368]: 1 finished unit Solar Collector [f=0008765] [8765] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0008872] [8872] Event [4424,52.9058228,3368]: 1 finished unit Solar Collector [f=0008922] [8922] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0008951] [8951] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0009012] [9012] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0009051] [9051] Event [4088,15.9343872,2024]: 1 lost unit Metal Extractor [f=0009093] [9093] Event [4448,50.1197205,2128]: 1 finished unit Lotus [f=0009094] [9094] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0009101] [9101] Event [4208,67.0586548,2544]: 1 lost unit Radar Tower [f=0009159] [9159] Event [4218.44971,47.823494,2372.76074]: 0 lost unit Glaive [f=0009188] [9188] Event [2254.58203,16.3883324,2007.04407]: 1 lost unit Duck [f=0009215] [9215] Event [4346.84863,75.4747391,2647.35376]: 0 lost unit Glaive [f=0009228] [9228] Event [4600,75.4926453,2296]: 1 finished unit Solar Collector [f=0009229] [9229] Event [4836,46.6657066,3464]: 1 finished unit Duck [f=0009249] [9249] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0009303] [9303] Event [4232,74.286438,3336]: 1 finished unit Solar Collector [f=0009462] [9462] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0009483] [9483] Event [4016,56.4582214,2592]: 1 finished unit Radar Tower [f=0009558] [9558] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0009708] [9708] Event [4056,74.4803772,3272]: 1 finished unit Solar Collector [f=0009748] [9748] Event [840,75.8095703,3512]: 1 finished unit Solar Collector [f=0009888] [9888] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0009975] [9975] Event [5584,74.2817078,1488]: 1 finished unit Lotus [f=0010003] [10003] Event [4088,11.8729362,2024]: 1 finished unit Metal Extractor [f=0010033] [10033] Event [696,75.5021057,3640]: 1 finished unit Solar Collector [f=0010096] [10096] Event [2984,16.3837585,2552]: 1 finished unit Solar Collector [f=0010218] [10218] Event [4836,46.6657066,3464]: 1 finished unit Archer [f=0010299] [10299] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0010397] [10397] Event [3944,75.5021057,3032]: 1 finished unit Solar Collector [f=0010444] [10444] Event [4192,17.6572189,1824]: 1 finished unit Lotus [f=0010473] [10473] Event [848,75.9451675,3568]: 1 finished unit Lotus [f=0010616] [10616] Event [1789.14502,74.286438,3881.42041]: 0 lost unit Glaive [f=0010622] [10622] Event [3496,75.4122314,3272]: 1 finished unit Solar Collector [f=0010625] [10625] Event [2832,10.7879028,2512]: 1 finished unit Lotus [f=0010667] [10667] Event [4836,46.6657066,3464]: 1 finished unit Buoy [f=0010682] [10682] Event [4056,75.5021057,2904]: 1 finished unit Solar Collector [f=0010737] [10737] Event [840,75.5021057,3688]: 1 finished unit Solar Collector [f=0010750] [10750] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0010840] [10840] Event [2661.01831,74.286438,3945.15894]: 0 lost unit Glaive [f=0010920] [10920] Event [5184,75.7669983,560]: 1 finished unit Lotus [f=0010997] [10997] Event [3352,74.6932373,3336]: 1 finished unit Solar Collector [f=0011030] [11030] Event [2752,7.99234009,2592]: 1 finished unit Lotus [f=0011077] [11077] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0011087] [11087] Event [4168,75.4737244,2776]: 1 finished unit Solar Collector [f=0011112] [11112] Event [968,74.9013672,3736]: 1 finished unit Solar Collector [f=0011117] [11117] Event [4836,46.6657066,3464]: 1 finished unit Buoy [f=0011159] [11159] Event [5136,75.5021057,704]: 1 finished unit Radar Tower [f=0011372] [11372] Event [3208,74.286438,3400]: 1 finished unit Solar Collector [f=0011404] [11404] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0011442] [11442] Event [1096,74.4425354,3624]: 1 finished unit Solar Collector [f=0011491] [11491] Event [4296,75.0338135,2648]: 1 finished unit Solar Collector [f=0011504] [11504] Event [3160,15.9343872,2488]: 1 finished unit Solar Collector [f=0011566] [11566] Event [4836,46.6657066,3464]: 1 finished unit Buoy [f=0011610] [11610] Event [5088,75.3223572,464]: 1 finished unit Lotus [f=0011761] [11761] Event [3064,74.286438,3464]: 1 finished unit Solar Collector [f=0011834] [11834] Event [3272,15.9343872,2520]: 1 finished unit Solar Collector [f=0011881] [11881] Event [4408,74.3100891,2520]: 1 finished unit Solar Collector [f=0011941] [11941] Event [1036.8175,74.2845535,1816.41541]: 0 lost unit Glaive [f=0011967] [11967] Event [1240,74.286438,3720]: 1 finished unit Solar Collector [f=0012014] [12014] Event [1368.3241,74.286438,1890.27991]: 0 lost unit Glaive [f=0012054] [12054] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0012151] [12151] Event [2920,74.286438,3544]: 1 finished unit Solar Collector [f=0012212] [12212] Event [3416,17.8974304,2648]: 1 finished unit Solar Collector [f=0012228] [12228] Event [4706.2334,53.979248,3052.47827]: 1 lost unit Conch [f=0012236] [12236] Event [4736,46.3355408,3160]: 1 lost unit Fusion Reactor [f=0012256] [12256] Event [4520,75.4595337,2392]: 1 finished unit Solar Collector [f=0012271] [12271] Event [1477.74304,61.2476768,2036.27478]: 1 lost unit Duck [f=0012308] [12308] Event [1434.76196,69.8596191,2024.50037]: 1 lost unit Duck [f=0012340] [12340] Event [1423.56897,69.0096359,2047.08752]: 1 lost unit Duck [f=0012367] [12367] Event [4872,47.2626648,3352]: 1 lost unit Solar Collector [f=0012372] [12372] Event [1432,74.286438,3720]: 1 finished unit Solar Collector [f=0012393] [12393] Event [1592.57104,74.991272,1814.5824]: 0 lost unit Reaver [f=0012426] [12426] Event [4936,46.8763885,3352]: 1 lost unit Metal Extractor [f=0012438] [12438] Event [4785.19336,46.3292923,3251.80591]: 0 lost unit Reaver [f=0012484] [12484] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0012519] [12519] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0012541] [12541] Event [2776,74.286438,3608]: 1 finished unit Solar Collector [f=0012602] [12602] Event [4832.65283,46.8803978,3268.4021]: 0 lost unit Reaver [f=0012638] [12638] Event [4928,70.4679871,3568]: 1 lost unit Lotus [f=0012682] [12682] Event [3480,45.961853,2808]: 1 finished unit Solar Collector [f=0012748] [12748] Event [4861.82813,46.3260803,3208.80957]: 0 lost unit Conjurer [f=0012762] [12762] Event [1624,74.286438,3704]: 1 finished unit Solar Collector [f=0012906] [12906] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0012960] [12960] Event [1238.64136,53.4719048,1037.9032]: 1 lost unit Duck [f=0012966] [12966] Event [1300.56189,47.7685509,985.16925]: 1 lost unit Duck [f=0012991] [12991] Event [1238.29419,47.5908394,979.882568]: 1 lost unit Duck [f=0013032] [13032] Event [1269.7771,46.3260803,871.603271]: 1 lost unit Duck [f=0013044] [13044] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0013058] [13058] Event [1248,46.4963684,816]: 0 lost unit Lotus [f=0013059] [13059] Event [4872,46.6657066,3464]: 1 lost unit Amphbot Factory [f=0013123] [13123] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0013132] [13132] Event [1400,47.2768555,600]: 0 lost unit Metal Extractor [f=0013136] [13136] Event [1446.91272,46.1271935,560.648193]: 1 lost unit Duck [f=0013167] [13167] Event [1816,74.286438,3704]: 1 finished unit Solar Collector [f=0013255] [13255] Event [3064,74.286438,3096]: 1 finished unit Caretaker [f=0013305] [13305] Event [5096,46.3260803,3576]: 1 lost unit Metal Extractor [f=0013332] [13332] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0013333] [13333] Event [1540.63062,46.0544853,720.320068]: 1 lost unit Archer [f=0013423] [13423] Event [1126.83691,46.1632385,178.083298]: 1 lost unit Duck [f=0013444] [13444] Event [5160,75.4122314,392]: 1 finished unit Solar Collector [f=0013445] [13445] Event [1334.93481,46.3260803,235.144455]: 1 lost unit Duck [f=0013556] [13556] Event [2008,74.286438,3688]: 1 finished unit Solar Collector [f=0013583] [13583] Event [3080,74.286438,3176]: 1 finished unit Storage [f=0013655] [13655] Event [1175.4176,46.4001312,371.02887]: 1 lost unit Archer [f=0013695] [13695] Event [3144,74.286438,3208]: 1 finished unit Storage [f=0013835] [13835] Event [3000,73.9174805,3096]: 1 finished unit Storage [f=0013851] [13851] Event [5288,75.5635986,472]: 1 finished unit Solar Collector [f=0013935] [13935] Event [5547.19971,83.3424759,3688.63916]: 0 lost unit Strike Commander [f=0013961] [13961] Event [2200,74.286438,3688]: 1 finished unit Solar Collector [f=0013977] [13977] Event [1272,46.3308105,537.599976]: 0 finished unit Reaver [f=0014030] [14030] Event [2984,74.286438,3208]: 1 finished unit Caretaker [f=0014107] [14107] Event [2525.00854,-12.692932,2348.47925]: 0 lost unit Ronin [f=0014198] [14198] Event [2912,12.7604065,2480]: 1 lost unit Radar Tower [f=0014230] [14230] Event [5416,75.5021057,568]: 1 finished unit Solar Collector [f=0014251] [14251] Event [2624,45.9145508,2960]: 1 lost unit Lotus [f=0014270] [14270] Event [2585.84595,21.6622066,2829.81128]: 0 lost unit Reaver [f=0014271] [14271] Event [2904,71.3773499,3016]: 1 finished unit Stardust [f=0014321] [14321] Event [2515.46094,3.48793292,2621.49536]: 0 lost unit Ronin [f=0014366] [14366] Event [2392,74.286438,3688]: 1 finished unit Solar Collector [f=0014368] [14368] Event [2740.2832,20.8063736,2764.96631]: 0 lost unit Ronin [f=0014382] [14382] Event [2745.41455,18.496151,2739.2627]: 0 lost unit Ronin [f=0014452] [14452] Event [2541.28979,20.8702965,2847.82324]: 0 lost unit Reaver [f=0014643] [14643] Event [1272,46.3308105,537.599976]: 0 finished unit Conjurer [f=0014699] [14699] Event [3096,74.286438,3304]: 1 finished unit Caretaker [f=0014756] [14756] Event [2584,74.286438,3672]: 1 finished unit Solar Collector [f=0014816] [14816] Event [3048,74.286438,3224]: 1 finished unit Caretaker [f=0014935] [14935] Event [2586.96655,-12.67815,1970.6499]: 1 lost unit Archer [f=0014978] [14978] Event [2968,74.286438,3336]: 1 finished unit Caretaker [f=0015233] [15233] Event [2856,74.286438,3304]: 1 finished unit Amphbot Factory [f=0015248] [15248] Event [1272,46.3308105,537.599976]: 0 finished unit Ronin [f=0015316] [15316] Event [2920,74.286438,3400]: 1 finished unit Caretaker [f=0015420] [15420] Event [2984,74.286438,3416]: 1 finished unit Caretaker [f=0015687] [15687] Event [5136,75.5021057,704]: 1 lost unit Radar Tower [f=0015692] [15692] Event [2896,74.2627869,3160]: 1 finished unit Fusion Reactor [f=0015713] [15713] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0015767] [15767] Event [5501.53857,75.5021057,821.285217]: 0 lost unit Glaive [f=0015853] [15853] Event [2712,74.286438,3208]: 1 finished unit Solar Collector [f=0015858] [15858] Event [5407.44238,75.5021057,1116.04443]: 0 lost unit Glaive [f=0015870] [15870] Event [1400,43.2153854,600]: 0 finished unit Metal Extractor [f=0015944] [15944] Event [2820,74.286438,3304]: 1 finished unit Archer [f=0015978] [15978] Event [2632,74.286438,3320]: 1 finished unit Solar Collector [f=0016000] [16000] Event [4800,74.286438,240]: 1 finished unit Radar Tower [f=0016058] [16058] Event [2820,74.286438,3304]: 1 finished unit Archer [f=0016095] [16095] Event [1272,46.3308105,537.599976]: 0 finished unit Glaive [f=0016116] [16116] Event [undefined]: Skrid resigned [f=0016116] game_message: Skrid has been destroyed! [f=0016116] game_message: Pootis wins! [f=0016116] Submitting stats [f=0016116] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0016116] Part| Total Time|Time of the last 0.5s [f=0016116] Draw 21366.16ms 23.40% [f=0016116] Lua::Callins::Synced 14542.02ms 11.60% [f=0016116] Lua::Callins::Unsynced 28381.82ms 31.20% [f=0016116] Lua::CollectGarbage::Synced 432.26ms 0.10% [f=0016116] Lua::CollectGarbage::Unsynced 912.48ms 0.90% [f=0016116] Misc::Profiler::AddTime 85.92ms 0.10% [f=0016116] Sim 49332.77ms 60.00% [f=0016116] [16116] Received game_message: Skrid has been destroyed! [f=0016116] [16116] Received game_message: Pootis wins! [f=0016117] [16117] Game End Stats Header: 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33,2320,10175,10175,2320,54.2917557,2236.72754,2236.72754,54.2917557,0,0,0,0,0,0,0,0,1929.56921,1710.90283,1710.90283,1929.56921,4737.68262,3951.9519,3951.9519,4737.68262,0,1030,1030,0,8.21765995,111.599998,111.599998,8.21765995,0,110,110,0,8.30784035,57.9130516,57.9130516,8.30784035,1240,1640,1640,1240,4099,3435,3435,4099,1080,7395,7395,1080,3495.19751,4497.33301,4497.33301,3495.19751,17.8033333,672.328735,672.328735,17.8033333,4815.09326,4995.65869,4995.65869,4815.09326 [f=0016117] [16117] Game End Stats Values: 34,2230,10605,10605,2230,63.2107582,2487.34863,2487.34863,63.2107582,0,0,0,0,0,0,0,0,1934.80188,1710.90283,1710.90283,1934.80188,4737.68262,4080.63159,4080.63159,4737.68262,0,1030,1030,0,8,116.133331,116.133331,8,0,110,110,0,6.59459972,64.5368729,64.5368729,6.59459972,1030,1640,1640,1030,4099,3645,3645,4099,1200,7825,7825,1200,3705.19751,4497.33301,4497.33301,3705.19751,17.8033333,800.987549,800.987549,17.8033333,4943.77295,4995.65869,4995.65869,4943.77295 [f=0016117] [16117] Game End Stats Values: 35,2320,11285,11285,2320,72.0766068,2706.22412,2706.22412,72.0766068,0,0,0,0,0,0,0,0,1937.17712,1710.90283,1710.90283,1937.17712,5009.72021,4199.72461,4199.72461,5009.72021,0,1030,1030,0,8,118,118,8,0,110,110,0,6.5910573,58.491684,58.491684,6.5910573,1120,1440,1440,1120,4299,3645,3645,4299,1200,8705,8705,1200,3705.19751,4697.33301,4697.33301,3705.19751,17.8033333,861.3172,861.3172,17.8033333,5102.56396,5267.69629,5267.69629,5102.56396 [f=0016117] [16117] Game End Stats Values: 36,2385,12590,12590,2385,80.988945,2872.24243,2872.24243,80.988945,0,0,0,0,0,0,0,0,1937.58948,1710.90283,1710.90283,1937.58948,5088.51709,4300.05371,4300.05371,5088.51709,0,1030,1030,0,8,118,118,8,0,55,55,0,6.59415674,51.2234306,51.2234306,6.59415674,1185,1440,1440,1185,4354,3645,3645,4354,1200,10065,10065,1200,3705.19751,4752.33301,4752.33301,3705.19751,17.8033333,881.982605,881.982605,17.8033333,5202.89307,5346.49316,5346.49316,5202.89307 [f=0016117] [16117] Game End Stats Values: 37,2405,13185,13185,2405,86.1620789,3140.18433,3140.18433,86.1620789,0,0,0,0,0,0,0,0,1943.92993,1710.90283,1710.90283,1943.92993,5095.95361,4329.70068,4329.70068,5095.95361,0,1030,1030,0,8,154.846161,154.846161,8,0,110,110,0,7.62870264,65.9698944,65.9698944,7.62870264,1120,1840,1840,1120,4354,3775,3775,4354,1285,10205,10205,1285,3835.19751,4752.33301,4752.33301,3835.19751,17.8033333,933.312805,933.312805,17.8033333,5232.56787,5353.92969,5353.92969,5232.56787 [f=0016123] [16123] Event [1717.53601,15.8964586,2790.61938]: 0 lost unit Reaver [f=0016164] [16164] Event [2820,74.286438,3304]: 1 finished unit Archer [f=0016225] Player Pootis left the game: normal quit [f=0016225] [16225] Event [undefined]: Pootis quit [f=0016269] [16269] Event [2820,74.286438,3304]: 1 finished unit Archer [f=0016401] No clients connected, shutting down server [f=0016401] Server shutdown [f=0016401] [16401] all players disconnected [f=0016404] [16404] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0016539] [16539] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0016674] [16674] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0016809] [16809] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0016944] [16944] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0016958] [16958] Event [4936,42.2056732,3352]: 1 finished unit Metal Extractor [f=0016960] [16960] Event [4664,74.286438,312]: 1 finished unit Stardust [f=0017079] [17079] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0017214] [17214] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0017223] [17223] Event [5096,42.2646103,3576]: 1 finished unit Metal Extractor [f=0017349] [17349] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0017484] [17484] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0017619] [17619] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0017753] [17753] Event [2820,74.286438,3304]: 1 finished unit Buoy [f=0018473] Autoquit sending quit command. [f=0018473] [QuitAction] user exited to system [f=0018473] [SpringApp::Kill][1] fromRun=1 [f=0018473] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018473] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018473] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018473] [ThreadPool::SetThreadCount][2] workers=0 [f=0018473] [SpringApp::Kill][2] [f=0018473] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018473] [Game::KillLua][3] dtor=0 luaUI=0x529b3ca0 [f=0018473] Start widgetHandler:Shutdown [f=0018473] Shutdown - SaveOrderList Complete [f=0018473] Writing last game win data [f=0018473] Shutdown - SaveConfigData Complete [f=0018473] Shutdown Widget - Save/Load API [f=0018473] Shutdown Widget - Chili Highlight [f=0018473] Shutdown Widget - Draw After Chili [f=0018473] Shutdown Widget - EPIC Menu [f=0018473] Shutdown Widget - Chili Widget Selector [f=0018473] Shutdown Widget - Chili Minimap [f=0018473] Shutdown Widget - Local Team Colors [f=0018473] Shutdown Widget - Display Keys 2 [f=0018473] Shutdown Widget - Save Game Menu [f=0018473] Shutdown Widget - Unit Icons [f=0018473] Shutdown Widget - Noises [f=0018473] Shutdown Widget - HealthBars [f=0018473] Shutdown Widget - Win Counter [f=0018473] Shutdown Widget - BuildETA [f=0018473] Shutdown Widget - SpringRTS Replay Stats [f=0018473] Shutdown Widget - Modular Comm Info [f=0018473] Shutdown Widget - Stereo3D [f=0018473] Shutdown Widget - Showeco and Grid Drawer [f=0018473] Shutdown Widget - Point Tracker [f=0018473] Shutdown Widget - Missile Silo Range [f=0018473] Shutdown Widget - MetalFeatures (new) [f=0018473] Shutdown Widget - MinimapEvents [f=0018473] Shutdown Widget - Local Widgets Config [f=0018473] Shutdown Widget - Highlight Geos [f=0018473] Shutdown Widget - Grab Input [f=0018473] Input grabbing is disabled! [f=0018473] Shutdown Widget - Defense Range Zero-K [f=0018473] Shutdown Widget - Darkening [f=0018473] Shutdown Widget - Context Menu [f=0018473] Shutdown Widget - Chili Spectator Panels [f=0018473] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018473] Shutdown Widget - Chili Nuke Warning [f=0018473] Shutdown Widget - Chili EndGame Window [f=0018473] Shutdown Widget - Chili Economy Panel Default [f=0018473] Shutdown Widget - CameraShake [f=0018473] Shutdown Widget - State Reverse and Latency [f=0018473] Shutdown Widget - Music Player v2 [f=0018473] Shutdown Widget - Attack AoE [f=0018473] Shutdown Widget - Map Edge Extension [f=0018473] Shutdown Widget - Selection Send [f=0018473] Shutdown Widget - LupsManager [f=0018473] Shutdown Widget - Newton Firezone [f=0018473] Shutdown Widget - Chili Pro Console [f=0018473] Shutdown Widget - Persistent Build Height [f=0018473] Shutdown Widget - Lasso Terraform GUI [f=0018473] Shutdown Widget - Lups [f=0018473] Shutdown Widget - Chili Framework [f=0018473] Shutdown Widget - Mex Placement Handler [f=0018473] Shutdown Widget - Chili Core Selector [f=0018473] Shutdown Widget - Custom Markers [f=0018473] Shutdown Widget - Select Keys [f=0018473] Shutdown Widget - Pause Screen [f=0018473] Shutdown Widget - Text To Speech Control [f=0018473] Shutdown Widget - Layout Handler [f=0018473] End widgetHandler:Shutdown [f=0018473] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={631847,72973985} {int,ext,rec}Allocs={16161123,0,0} {chunk,block}Bytes={72973985,0} [f=0018473] [Game::KillLua][1] dtor=0 luaGaia=0x521e5780 [f=0018473] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395147,58804712} {int,ext,rec}Allocs={16161124,0,0} {chunk,block}Bytes={58804712,0} [f=0018473] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={395147,58804712} {int,ext,rec}Allocs={16161124,0,0} {chunk,block}Bytes={58804712,0} [f=0018473] [Game::KillLua][2] dtor=0 luaRules=0x525dda60 [f=0018473] Start gadgetHandler:Shutdown [f=0018473] Shutdown - StartSetup [f=0018473] Shutdown - UnitMorph [f=0018473] Shutdown - Carrier Drones [f=0018473] Shutdown - LupsNanoSpray [f=0018473] Shutdown - Missile Silo Controller [f=0018473] Shutdown - Modular Comm Info [f=0018473] Shutdown - Terrain Texture Handler [f=0018473] Shutdown - UnitCloakShield [f=0018473] Shutdown - Starlight Handler [f=0018473] End gadgetHandler:Shutdown [f=0018473] Start gadgetHandler:Shutdown [f=0018473] Shutdown - Save/Load [f=0018473] Shutdown - Teleport Throw [f=0018473] Shutdown - UnitMorph [f=0018473] Shutdown - Modular Comm Info [f=0018473] Shutdown - Retreat Command [f=0018473] Shutdown - Shockwaves [f=0018473] Shutdown - UnitCloakShield [f=0018473] Shutdown - Lups Cloak FX [f=0018473] Shutdown - Lups [f=0018473] Shutdown - Lups Shield [f=0018473] End gadgetHandler:Shutdown [f=0018473] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16161156,0,0} {chunk,block}Bytes={0,0} [f=0018473] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16161156,0,0} {chunk,block}Bytes={0,0} [f=0018473] [Game::KillLua][4] dtor=0 [f=0018473] [Game::~CGame][1] [f=0018473] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018473] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018473] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018473] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018473] [Game::KillLua][4] dtor=1 [f=0018473] [Game::KillMisc][1] [f=0018473] [Game::KillMisc][2] [f=0018473] [Game::KillMisc][3] [f=0018473] [Game::KillRendering][1] [f=0018473] [3DOParser::Kill] allocated 1 pieces [f=0018473] [S3OParser::Kill] allocated 328 pieces [f=0018473] [AssParser::Kill] allocated 37 pieces [f=0018473] [Game::KillInterface][1] [f=0018473] [Game::KillInterface][2] [f=0018473] [Game::KillSimulation][1] [f=0018473] [Game::KillSimulation][2] [f=0018473] [CCollisionHandler] dis-/continuous tests: 0/1756180 [f=0018473] [Game::KillSimulation][3] [f=0018473] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018473] [~CPathCache(24x16)] cacheHits=30 hitPercentage=16% numHashColls=0 maxCacheSize=14 [f=0018473] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018473] [~CPathCache(48x32)] cacheHits=19 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018473] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018473] [LosHandler::Kill] raycast instance cache-{hits,misses}={5900,15641}; shared=2%; cached=25% [f=0018473] [Game::KillSimulation][4] [f=0018473] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0018473] [Game::~CGame][2] [f=0018473] [Game::~CGame][3] [f=0018473] [SpringApp::Kill][3] [f=0018473] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196511 bytes sent 179416 bytes recv'd [f=0018473] [SpringApp::Kill][4] font=0x45f07aa0 [f=0018473] [SpringApp::Kill][5] [f=0018473] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x45f76970) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2228ms file="unitpics/amphsupport.png" indx=6390 inflSize=10kb readTime=20ms file="objects3d/strikecom_dead_1.dae" indx=5569 inflSize=1986kb readTime=19ms file="bitmaps/loadpictures/cooperation.png" indx=515 inflSize=2500kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="luarules/gadgets/weapon_projectile_retarget.lua" indx=1879 inflSize=11kb readTime=15ms file="luaui/widgets/gui_contextmenu.lua" indx=4705 inflSize=68kb readTime=14ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=14ms file="luarules/gadgets/weapon_reaim_time.lua" indx=1880 inflSize=3kb readTime=14ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3884 inflSize=4kb readTime=14ms file="bitmaps/gpl/sporetrail2.tga" indx=495 inflSize=37kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 33140870 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x4606c220) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4605caa0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f82cf0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d6c01c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]