[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.B3sPNQfhsu/springsettings.1256514.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3c8401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4278 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256514/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x462d0300] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x462d0300] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 594ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 669ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 37ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 101ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 97ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zane247 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256514/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926cf5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926cf5 file="cache/104dev-maintenance/paths/Fallendell_V4.pe-fe926cf5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=fe926d05 [f=-000001] [Path] [PathEstimator::ReadFile] hash=fe926d05 file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-fe926d05.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (223ms, checksum a7e19014)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12031,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256514/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x537c1ec0,0x5e8f2d20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b650b5616148bf6378f666e1bf54ffe2 [f=-000001] Connection attempt from PonziScheme [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PonziScheme changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from LordSwan3x [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: LordSwan3x changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PonziScheme" string="[Game::Load][lua{Rules,Gaia}={0000000105668660,000000007da28140}]" [f=-000001] Allies: I choose: Engy! [f=-000001] glhf [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=745ce8d22c0dc564dbdfe21aedfbbd0b25aa7a58d3bdf41ef1e13a289aa20e2483b08c5bc74a2f9d79ebc0090353f1cc9c42fd17276c81bc63ae7b3e07b25c55]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3384a7424646d8e92df7973cb51e717b7601744bfc5d2f50287cffe64497d30ca567a2df00c3fabe4b5483a942986137c73e461326703ed5929cd500ed6be36e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="LordSwan3x" string="[Game::Load][lua{Rules,Gaia}={00000000c4996510,000000007b7df070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] u2 [f=-000001] [0] Event [5775,5.01777649,2858]: 0 finished unit Engineer Commander [f=-000001] [0] Event [213,4.73779297,2167]: 1 finished unit Engineer Commander [f=0000000] [0] LordSwan3x, team: 0, elo:2584, userid: 470418 [f=0000000] [0] PonziScheme, team: 1, elo:2142, userid: 547305 [f=0000000] [0] ?, team: 2, elo:0 [f=0000002] Playback continued [f=0000012] [12] Event [104,4.35974121,2088]: 1 finished unit Amphbot Factory [f=0000016] [16] Event [5664,5.83602905,2864]: 0 finished unit Tank Foundry [f=0000228] [228] Event [376,4.6496582,2088]: 1 finished unit Metal Extractor [f=0000242] [242] Event [5992,4.00878906,2808]: 0 finished unit Metal Extractor [f=0000306] [306] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0000417] [417] Event [360,6.49597168,2184]: 1 finished unit Solar Collector [f=0000467] [467] Event [5816,4.68017578,3032]: 0 finished unit Metal Extractor [f=0000596] [596] Event [296,5.10742188,2280]: 1 finished unit Solar Collector [f=0000655] [655] Event [5880,4.83276367,2888]: 0 finished unit Solar Collector [f=0000710] [710] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0000766] [766] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0000813] [813] Event [152,3.97827148,2312]: 1 finished unit Metal Extractor [f=0000835] [835] Event [5896,4.7869873,2968]: 0 finished unit Solar Collector [f=0001002] [1002] Event [248,4.57336426,2376]: 1 finished unit Solar Collector [f=0001015] [1015] Event [5976,4.7869873,2888]: 0 finished unit Solar Collector [f=0001198] [1198] Event [376,5.67199707,2360]: 1 finished unit Solar Collector [f=0001245] [1245] Event [5728,8.8458252,3024]: 0 finished unit Lotus [f=0001344] [1344] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0001485] [1485] Event [5792,3.55102539,2720]: 0 finished unit Lotus [f=0001598] [1598] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0001725] [1725] Event [152,52.0587158,3080]: 1 finished unit Metal Extractor [f=0001745] [1745] Event [5636,7.55047226,2864]: 0 finished unit Welder [f=0001903] [1903] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0002015] [2015] Event [216,52.8063965,3064]: 1 finished unit Solar Collector [f=0002173] [2173] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0002250] [2250] Event [1118.39673,38.9392624,2702.02393]: 1 lost unit Duck [f=0002271] [2271] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0002274] [2274] Event [822.91571,52.637619,2874.12183]: 0 lost unit Kodachi [f=0002416] [2416] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0002462] [2462] Event [5944,51.7077637,2040]: 0 finished unit Metal Extractor [f=0002477] [2477] Event [1336,51.8450928,1384]: 1 finished unit Metal Extractor [f=0002665] [2665] Event [5816,52.409668,2056]: 0 finished unit Solar Collector [f=0002670] [2670] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0002815] [2815] Event [1400,52.7148438,1368]: 1 finished unit Solar Collector [f=0002845] [2845] Event [4792,52.8063965,3736]: 0 finished unit Metal Extractor [f=0002961] [2961] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0003144] [3144] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0003153] [3153] Event [1280,101.863403,3760]: 1 finished unit Lotus [f=0003401] [3401] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0003488] [3488] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0003647] [3647] Event [1320,154.750366,1016]: 1 finished unit Metal Extractor [f=0003658] [3658] Event [4824,153.972168,4136]: 0 finished unit Metal Extractor [f=0003752] [3752] Event [4904,101.40564,1640]: 0 finished unit Metal Extractor [f=0003827] [3827] Event [1136,103.282471,3312]: 1 finished unit Lotus [f=0003901] [3901] Event [1384,155.055542,1000]: 1 finished unit Solar Collector [f=0003977] [3977] Event [5112,101.02417,1544]: 0 finished unit Metal Extractor [f=0004138] [4138] Event [1016,154.124756,968]: 1 finished unit Metal Extractor [f=0004173] [4173] Event [232,4.90905762,2072]: 1 finished unit Caretaker [f=0004245] [4245] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0004268] [4268] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0004315] [4315] Event [1080,154.811401,952]: 1 finished unit Solar Collector [f=0004382] [4382] Event [5048,101.085205,1320]: 0 finished unit Metal Extractor [f=0004382] [4382] Event [5112,154.048462,4184]: 0 finished unit Metal Extractor [f=0004465] [4465] Event [832,102.077026,3728]: 1 finished unit Lotus [f=0004482] [4482] Event [4904,101.710815,1592]: 0 finished unit Wind/Tidal Generator [f=0004677] [4677] Event [4984,101.878662,1544]: 0 finished unit Wind/Tidal Generator [f=0004737] [4737] Event [1192,154.033203,648]: 1 finished unit Metal Extractor [f=0004872] [4872] Event [4936,154.185791,4520]: 0 finished unit Metal Extractor [f=0004883] [4883] Event [1016,101.054688,3544]: 1 finished unit Metal Extractor [f=0004887] [4887] Event [4840,101.863403,1272]: 0 finished unit Wind/Tidal Generator [f=0004929] [4929] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0004933] [4933] Event [1256,154.765625,632]: 1 finished unit Solar Collector [f=0004977] [4977] Event [4920,101.863403,1352]: 0 finished unit Wind/Tidal Generator [f=0004999] [4999] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0005049] [5049] Event [4840,154.658813,4456]: 0 finished unit Wind/Tidal Generator [f=0005142] [5142] Event [5000,101.863403,1416]: 0 finished unit Wind/Tidal Generator [f=0005201] [5201] Event [1080,101.817627,3528]: 1 finished unit Solar Collector [f=0005206] [5206] Event [4904,154.811401,4376]: 0 finished unit Wind/Tidal Generator [f=0005207] [5207] Event [1328,172.618408,1184]: 1 finished unit Radar Tower [f=0005297] [5297] Event [2442.09961,29.3670769,1922.18762]: 1 lost unit Duck [f=0005370] [5370] Event [4864,101.787109,1488]: 0 finished unit Lotus [f=0005374] [5374] Event [4968,154.521484,4296]: 0 finished unit Wind/Tidal Generator [f=0005382] [5382] Event [2263.01611,52.90448,2021.21863]: 1 lost unit Duck [f=0005383] [5383] Event [2419.0332,36.2717552,1915.85486]: 0 lost unit Kodachi [f=0005465] [5465] Event [1488,155.635376,1056]: 1 finished unit Lotus [f=0005490] [5490] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0005508] [5508] Event [1280,101.863403,3760]: 1 lost unit Lotus [f=0005522] [5522] Event [2195.32959,53.0998421,2260.19312]: 1 lost unit Duck [f=0005527] [5527] Event [5016,154.811401,4216]: 0 finished unit Wind/Tidal Generator [f=0005567] [5567] Event [2521.31714,47.9630966,2229.55103]: 0 lost unit Kodachi [f=0005610] [5610] Event [4848,102.015991,1600]: 0 finished unit Lotus [f=0005611] [5611] Event [1250.94617,101.802383,3605.8999]: 0 lost unit Kodachi [f=0005645] [5645] Event [2280,51.8450928,2296]: 1 finished unit Metal Extractor [f=0005666] [5666] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0005786] [5786] Event [1240,101.359863,3480]: 1 finished unit Metal Extractor [f=0005872] [5872] Event [4808,154.796143,4200]: 0 finished unit Wind/Tidal Generator [f=0005940] [5940] Event [1216,155.543823,496]: 1 finished unit Lotus [f=0006022] [6022] Event [4888,154.811401,4200]: 0 finished unit Wind/Tidal Generator [f=0006045] [6045] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0006060] [6060] Event [5636,7.55047226,2864]: 0 finished unit Welder [f=0006241] [6241] Event [2344,52.5775146,2280]: 1 finished unit Solar Collector [f=0006300] [6300] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0006394] [6394] Event [1288,101.848145,3560]: 1 finished unit Solar Collector [f=0006405] [6405] Event [912,155.269165,1040]: 1 finished unit Lotus [f=0006557] [6557] Event [4688,55.0799561,3760]: 0 finished unit Lotus [f=0006691] [6691] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0006872] [6872] Event [200,4.80224609,2184]: 1 finished unit Caretaker [f=0006880] [6880] Event [5608,13.3929443,2952]: 0 finished unit Caretaker [f=0007055] [7055] Event [1280,98.0502319,3776]: 1 finished unit Lotus [f=0007124] [7124] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0007230] [7230] Event [1408,52.4707031,1472]: 1 finished unit Lotus [f=0007234] [7234] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0007262] [7262] Event [4704,52.5317383,3648]: 0 finished unit Lotus [f=0007272] [7272] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0007427] [7427] Event [5608,11.0430908,3032]: 0 finished unit Caretaker [f=0007474] [7474] Event [88,4.80224609,2216]: 1 finished unit Caretaker [f=0007511] [7511] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0007607] [7607] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0007696] [7696] Event [3744,53.9508057,944]: 0 finished unit Radar Tower [f=0007712] [7712] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0007749] [7749] Event [1064,101.115723,3816]: 1 finished unit Metal Extractor [f=0007811] [7811] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0007908] [7908] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008011] [8011] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008012] [8012] Event [3528,51.6772461,792]: 0 finished unit Metal Extractor [f=0008057] [8057] Event [1128,101.848145,3800]: 1 finished unit Solar Collector [f=0008084] [8084] Event [6056,4.60388184,2728]: 0 finished unit Wind/Tidal Generator [f=0008097] [8097] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008180] [8180] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008270] [8270] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008297] [8297] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0008319] [8319] Event [6040,3.21533203,2648]: 0 finished unit Wind/Tidal Generator [f=0008360] [8360] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008406] [8406] Event [2591.41431,4.45856667,3451.79028]: 0 lost unit Kodachi [f=0008438] [8438] Event [2578.78955,8.59983158,3390.49561]: 0 lost unit Kodachi [f=0008450] [8450] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008525] [8525] Event [2553.31445,7.84080935,3359.71069]: 1 lost unit Bulkhead [f=0008540] [8540] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008548] [8548] Event [2870.46118,17.9818249,3384.48657]: 0 lost unit Kodachi [f=0008620] [8620] Event [3448,53.2641602,920]: 0 finished unit Solar Collector [f=0008630] [8630] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008702] [8702] Event [3720,101.085205,4888]: 0 finished unit Metal Extractor [f=0008706] [8706] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0008720] [8720] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0008728] [8728] Event [6040,0,2568]: 0 finished unit Wind/Tidal Generator [f=0008806] [8806] Event [2440,101.192017,248]: 1 finished unit Metal Extractor [f=0008827] [8827] Event [3744,53.9508057,944]: 0 lost unit Radar Tower [f=0008872] [8872] Event [3740.5874,46.7871208,1002.10126]: 1 lost unit Duck [f=0008978] [8978] Event [6024,0,2488]: 0 finished unit Wind/Tidal Generator [f=0009003] [9003] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0009015] [9015] Event [2504,101.817627,232]: 1 finished unit Solar Collector [f=0009065] [9065] Event [1816,3.42895508,3112]: 1 finished unit Metal Extractor [f=0009084] [9084] Event [3528,51.6772461,792]: 0 lost unit Metal Extractor [f=0009102] [9102] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0009185] [9185] Event [3448,53.3002472,920]: 0 lost unit Solar Collector [f=0009246] [9246] Event [1880,1.53686523,3096]: 1 finished unit Wind/Tidal Generator [f=0009252] [9252] Event [3178.19336,50.6745071,1070.59595]: 1 lost unit Duck [f=0009310] [9310] Event [3212.62158,40.0722847,1098.05164]: 1 lost unit Duck [f=0009314] [9314] Event [6024,0.92651367,2408]: 0 finished unit Wind/Tidal Generator [f=0009315] [9315] Event [3159.46143,41.1634369,1117.6438]: 1 lost unit Duck [f=0009331] [9331] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0009343] [9343] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0009571] [9571] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0009618] [9618] Event [3112,51.7382813,712]: 1 finished unit Metal Extractor [f=0009661] [9661] Event [6008,17.1313477,2328]: 0 finished unit Wind/Tidal Generator [f=0009698] [9698] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0009703] [9703] Event [2984,51.6162109,4424]: 0 finished unit Metal Extractor [f=0009745] [9745] Event [3771.26758,5.65199375,2201.34277]: 1 lost unit Bulkhead [f=0009804] [9804] Event [3176,52.3944092,696]: 1 finished unit Solar Collector [f=0009842] [9842] Event [3475.42871,8.61637783,2137.67139]: 1 lost unit Bulkhead [f=0009851] [9851] Event [6008,41.9116211,2248]: 0 finished unit Wind/Tidal Generator [f=0009872] [9872] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0009893] [9893] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0009897] [9897] Event [3112,44.1697693,712]: 1 lost unit Metal Extractor [f=0009992] [9992] Event [1792,161.815186,4256]: 1 finished unit Radar Tower [f=0010061] [10061] Event [3148.92114,-3.0005746,2005.52649]: 1 lost unit Bulkhead [f=0010061] [10061] Event [3138.42212,-3.1448772,2036.1106]: 1 lost unit Duck [f=0010076] [10076] Event [5992,53.5540771,2168]: 0 finished unit Wind/Tidal Generator [f=0010076] [10076] Event [3422.57227,16.348877,2063.68774]: 0 lost unit Ogre [f=0010087] [10087] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0010089] [10089] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0010255] [10255] Event [2584,51.75354,4344]: 0 finished unit Metal Extractor [f=0010262] [10262] Event [3367.99438,17.6374741,1785.45764]: 1 lost unit Duck [f=0010284] [10284] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0010298] [10298] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0010301] [10301] Event [5992,53.1268311,2088]: 0 finished unit Wind/Tidal Generator [f=0010410] [10410] Event [3549.39966,6.39945936,2262.10913]: 1 lost unit Duck [f=0010429] [10429] Event [3693.22412,9.35198975,2454.59448]: 0 lost unit Kodachi [f=0010433] [10433] Event [3552.05957,7.28056622,2320.91138]: 1 lost unit Duck [f=0010494] [10494] Event [5636,7.55047226,2864]: 0 finished unit Welder [f=0010506] [10506] Event [3708.80786,8.40265846,2347.93555]: 1 lost unit Duck [f=0010507] [10507] Event [3709.17163,44.3599358,2554.48364]: 0 lost unit Kodachi [f=0010541] [10541] Event [2632,52.4554443,4424]: 0 finished unit Solar Collector [f=0010600] [10600] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0010622] [10622] Event [3112,39.3606949,712]: 1 finished unit Metal Extractor [f=0010639] [10639] Event [3528,47.6157761,792]: 1 finished unit Metal Extractor [f=0010794] [10794] Event [3592,51.7446518,776]: 1 lost unit Solar Collector [f=0010838] [10838] Event [3528,41.9115028,792]: 1 lost unit Metal Extractor [f=0010864] [10864] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0010904] [10904] Event [1936,159.526367,4992]: 1 finished unit Lotus [f=0010908] [10908] Event [3373.26196,53.0734253,866.052063]: 1 lost unit Conch [f=0010943] [10943] Event [4489.40234,7.55343294,2123.72363]: 1 lost unit Duck [f=0010946] [10946] Event [2712,52.4707031,4456]: 0 finished unit Solar Collector [f=0010958] [10958] Event [4492.53418,22.3299789,2026.8783]: 1 lost unit Duck [f=0011003] [11003] Event [4465.88477,22.5031643,1955.95056]: 1 lost unit Duck [f=0011010] [11010] Event [3616,27.6293945,1104]: 0 finished unit Lotus [f=0011011] [11011] Event [4417.4541,7.26134205,2007.66541]: 0 lost unit Kodachi [f=0011037] [11037] Event [4194.34961,5.19805908,1901.83923]: 1 lost unit Duck [f=0011085] [11085] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0011088] [11088] Event [4229.71924,14.1580067,1779.34753]: 1 lost unit Duck [f=0011140] [11140] Event [3981.78809,0.08998902,1713.28284]: 1 lost unit Duck [f=0011191] [11191] Event [3819.36426,-0.419037,1779.33887]: 0 lost unit Kodachi [f=0011250] [11250] Event [3712,28.9583778,1072]: 0 finished unit Lotus [f=0011294] [11294] Event [3551.72266,3.10035133,1642.37244]: 0 lost unit Kodachi [f=0011325] [11325] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0011327] [11327] Event [1800,154.841919,4984]: 1 finished unit Metal Extractor [f=0011346] [11346] Event [3497.05493,-1.8188446,1568.51953]: 0 lost unit Kodachi [f=0011465] [11465] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0011490] [11490] Event [3808,40.3490067,1024]: 0 finished unit Lotus [f=0011589] [11589] Event [3200,53.0408363,752]: 1 finished unit Picket [f=0011611] [11611] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0011619] [11619] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0011651] [11651] Event [2792,52.4859619,4488]: 0 finished unit Solar Collector [f=0011706] [11706] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0011753] [11753] Event [1864,158.244629,4968]: 1 finished unit Solar Collector [f=0011798] [11798] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0011818] [11818] Event [1968,2.36083984,3216]: 1 finished unit Picket [f=0011883] [11883] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0011912] [11912] Event [3616,27.6293945,1104]: 0 lost unit Lotus [f=0011958] [11958] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012033] [12033] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012108] [12108] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012160] [12160] Event [3956.76025,-3.805469,1867.44104]: 0 lost unit Kodachi [f=0012183] [12183] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012191] [12191] Event [3619.38501,3.50475168,1393.03308]: 0 lost unit Ogre [f=0012258] [12258] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012314] [12314] Event [3713.20337,10.3509092,1136.4668]: 0 lost unit Engineer Commander [f=0012340] [12340] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012383] [12383] Event [2096,6.0534668,3472]: 1 finished unit Picket [f=0012438] [12438] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012450] [12450] Event [3264,52.4554443,832]: 1 finished unit Lotus [f=0012500] [12500] Event [3712,28.9583778,1072]: 0 lost unit Lotus [f=0012522] [12522] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012604] [12604] Event [3576,53.8745117,968]: 0 lost unit Stinger [f=0012613] [12613] Event [2872,52.409668,4504]: 0 finished unit Solar Collector [f=0012614] [12614] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012678] [12678] Event [3593.99585,-1.0316528,1633.17944]: 1 lost unit Bulkhead [f=0012706] [12706] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012730] [12730] Event [3593.57861,17.3271351,1781.60144]: 0 lost unit Ogre [f=0012797] [12797] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012841] [12841] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0012883] [12883] Event [3120,52.4859619,4448]: 1 finished unit Lotus [f=0012888] [12888] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012947] [12947] Event [2192,7.0300293,3568]: 1 finished unit Picket [f=0012968] [12968] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0012983] [12983] Event [3808,40.3490067,1024]: 0 lost unit Lotus [f=0013053] [13053] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013066] [13066] Event [5904,-3.223877,2552]: 0 finished unit Fusion Reactor [f=0013128] [13128] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013203] [13203] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013248] [13248] Event [2656,52.7148438,4224]: 0 finished unit Picket [f=0013278] [13278] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013366] [13366] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013366] [13366] Event [2525.33936,52.0332375,4297.33594]: 1 lost unit Conch [f=0013425] [13425] Event [2256,10.0665283,3648]: 1 finished unit Picket [f=0013460] [13460] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013530] [13530] Event [2752,52.5317383,4256]: 0 lost unit Picket [f=0013564] [13564] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013569] [13569] Event [2656,52.7148438,4224]: 0 lost unit Picket [f=0013578] [13578] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0013593] [13593] Event [2742.72827,52.4512634,4349.80762]: 0 lost unit Welder [f=0013597] [13597] Event [2984,51.6162109,4424]: 0 lost unit Metal Extractor [f=0013607] [13607] Event [3528,38.1831017,792]: 1 finished unit Metal Extractor [f=0013610] [13610] Event [2848,52.4401855,4288]: 0 lost unit Picket [f=0013686] [13686] Event [2584,51.75354,4344]: 0 lost unit Metal Extractor [f=0013720] [13720] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0013802] [13802] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013860] [13860] Event [5800,33.8092041,2360]: 0 finished unit Storage [f=0013879] [13879] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013893] [13893] Event [2872,52.409668,4504]: 0 lost unit Solar Collector [f=0013991] [13991] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0013997] [13997] Event [2320,14.720459,3728]: 1 finished unit Picket [f=0014013] [14013] Event [3432,53.5093307,744]: 1 finished unit Solar Collector [f=0014126] [14126] Event [2792,52.4858093,4488]: 0 lost unit Solar Collector [f=0014191] [14191] Event [56,4.80224609,2360]: 1 finished unit Caretaker [f=0014221] [14221] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0014262] [14262] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0014285] [14285] Event [3720,101.085205,4888]: 0 lost unit Metal Extractor [f=0014349] [14349] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0014410] [14410] Event [3832,54.1491699,3000]: 0 finished unit Stinger [f=0014412] [14412] Event [5832,53.5845947,2264]: 0 finished unit Storage [f=0014480] [14480] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0014525] [14525] Event [312,1.70471191,2440]: 1 finished unit Caretaker [f=0014567] [14567] Event [2400,15.0561523,3792]: 1 finished unit Picket [f=0014617] [14617] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0014668] [14668] Event [2712,52.4707031,4456]: 0 lost unit Solar Collector [f=0014677] [14677] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0014742] [14742] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0014837] [14837] Event [4023.96973,145.174606,4376.49268]: 1 lost unit Duck [f=0014846] [14846] Event [4091.38184,149.340454,4340.78662]: 1 lost unit Duck [f=0014854] [14854] Event [4072.06567,146.346634,4371.27148]: 1 lost unit Duck [f=0014859] [14859] Event [5640,3.73413086,2760]: 0 finished unit Caretaker [f=0014867] [14867] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0014907] [14907] Event [3861.12769,101.231407,4167.47803]: 1 lost unit Duck [f=0014972] [14972] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0015004] [15004] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0015075] [15075] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015126] [15126] Event [2480,10.447998,3856]: 1 finished unit Picket [f=0015134] [15134] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0015139] [15139] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015199] [15199] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015214] [15214] Event [4840,101.863403,1272]: 0 lost unit Wind/Tidal Generator [f=0015258] [15258] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015297] [15297] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0015337] [15337] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015390] [15390] Event [3344.87988,-3.017276,3282.39673]: 1 lost unit Duck [f=0015424] [15424] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015439] [15439] Event [4920,101.863403,1352]: 0 lost unit Wind/Tidal Generator [f=0015457] [15457] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0015482] [15482] Event [4376,154.689331,152]: 1 finished unit Metal Extractor [f=0015495] [15495] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015534] [15534] Event [3317.9292,3.68946362,3042.99121]: 1 lost unit Duck [f=0015557] [15557] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015597] [15597] Event [3120,48.5131073,4448]: 1 lost unit Lotus [f=0015604] [15604] Event [4864,101.787109,1488]: 0 lost unit Lotus [f=0015624] [15624] Event [5636,7.55047226,2864]: 0 finished unit Welder [f=0015634] [15634] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015704] [15704] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015710] [15710] Event [3832,54.1491699,3000]: 0 lost unit Stinger [f=0015745] [15745] Event [4440,154.979248,136]: 1 finished unit Solar Collector [f=0015777] [15777] Event [5636,7.55047226,2864]: 0 finished unit Kodachi [f=0015780] [15780] Event [5000,101.863403,1416]: 0 lost unit Wind/Tidal Generator [f=0015783] [15783] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015813] [15813] Event [3981.52295,53.3558083,3013.71729]: 0 lost unit Welder [f=0015826] [15826] Event [4848,102.015991,1600]: 0 lost unit Lotus [f=0015839] [15839] Event [5048,101.523285,1320]: 0 lost unit Metal Extractor [f=0015840] [15840] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015887] [15887] Event [4904,100.530319,1592]: 0 lost unit Wind/Tidal Generator [f=0015900] [15900] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015949] [15949] Event [4984,101.878662,1544]: 0 lost unit Wind/Tidal Generator [f=0015960] [15960] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0015985] [15985] Event [2432,52.4554443,4320]: 1 lost unit Lotus [f=0016020] [16020] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0016023] [16023] Event [4904,101.442642,1640]: 0 lost unit Metal Extractor [f=0016080] [16080] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0016140] [16140] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0016237] [16237] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0016275] [16275] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0016321] [16321] Event [2010.25684,54.3669128,4077.84058]: 0 lost unit Ogre [f=0016367] [16367] Event [5112,101.02417,1544]: 0 lost unit Metal Extractor [f=0016370] [16370] Event [4275.50049,6.9593606,2592.10791]: 1 lost unit Duck [f=0016396] [16396] Event [4290.59961,8.6315918,2627.06592]: 1 lost unit Duck [f=0016431] [16431] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0016606] [16606] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0016693] [16693] Event [2632,52.4554443,4424]: 0 lost unit Solar Collector [f=0016694] [16694] Event [1792,161.815186,4256]: 1 lost unit Radar Tower [f=0016754] [16754] Event [4216.08691,6.96219158,2501.02856]: 0 lost unit Welder [f=0016763] [16763] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0016789] [16789] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0016849] [16849] Event [4460.96143,3.23802471,2195.8125]: 0 lost unit Kodachi [f=0016981] [16981] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0017003] [17003] Event [3454.38916,3.23088551,2365.53638]: 1 lost unit Duck [f=0017051] [17051] Event [3492.90527,4.97025681,2402.91089]: 1 lost unit Duck [f=0017052] [17052] Event [4664.78955,86.5512466,1767.78906]: 1 lost unit Bulkhead [f=0017060] [17060] Event [4707.77588,54.0810242,2121.37964]: 0 lost unit Ogre [f=0017074] [17074] Event [4750.72168,94.6856003,1765.4801]: 0 lost unit Kodachi [f=0017081] [17081] Event [3553.59033,6.77268934,2408.0188]: 1 lost unit Duck [f=0017081] [17081] Event [3571.50049,7.64071226,2384.52515]: 1 lost unit Duck [f=0017124] [17124] Event [4738.35254,101.276634,1725.36646]: 1 lost unit Bulkhead [f=0017127] [17127] Event [3675.12061,8.8601675,2320.77612]: 1 lost unit Duck [f=0017129] [17129] Event [3660.2312,8.06310177,2299.02075]: 1 lost unit Duck [f=0017133] [17133] Event [4721.63477,102.538353,1570.22351]: 0 lost unit Kodachi [f=0017155] [17155] Event [3615.41382,39.0775528,2576.53442]: 0 lost unit Ogre [f=0017164] [17164] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0017171] [17171] Event [4917.11035,101.013535,1541.59314]: 0 lost unit Kodachi [f=0017218] [17218] Event [4944.82275,104.64753,1744.30396]: 0 lost unit Kodachi [f=0017236] [17236] Event [4982.05713,103.907364,1727.48499]: 1 lost unit Bulkhead [f=0017316] [17316] Event [5636,7.55047226,2864]: 0 finished unit Ogre [f=0017343] [17343] Event [4916.17969,81.961441,1930.4762]: 0 lost unit Kodachi [f=0017346] [17346] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0017530] [17530] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0017543] [17543] Event [4965.74121,54.4177818,2264.95361]: 0 lost unit Ogre [f=0017567] gg [f=0017628] [17628] Event [undefined]: LordSwan3x resigned [f=0017628] game_message: LordSwan3x has been destroyed! [f=0017628] game_message: PonziScheme wins! [f=0017628] Submitting stats [f=0017628] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017628] Part| Total Time|Time of the last 0.5s [f=0017628] Draw 20262.23ms 27.70% [f=0017628] Lua::Callins::Synced 12780.92ms 18.10% [f=0017628] Lua::Callins::Unsynced 23895.75ms 30.30% [f=0017628] Lua::CollectGarbage::Synced 395.79ms 0.50% [f=0017628] Lua::CollectGarbage::Unsynced 769.92ms 0.50% [f=0017628] Misc::Profiler::AddTime 81.94ms 0.00% [f=0017628] Sim 49176.52ms 55.50% [f=0017628] [17628] Received game_message: LordSwan3x has been destroyed! [f=0017628] [17628] Received game_message: PonziScheme wins! [f=0017629] [17629] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0017629] [17629] Game End Stats Values: 37,14285,7415,14285,7415,360.654694,1059.59314,360.654694,1059.59314,0,0,0,0,0,0,0,0,0,1520.64075,0,1520.64075,7873.71875,4721.21826,7873.71875,4721.21826,1610,360,1610,360,45.7157059,76.1504898,45.7157059,76.1504898,1385,0,1385,0,44.6243896,32.281044,44.6243896,32.281044,5900,2690,5900,2690,7554.49902,3854.5,7554.49902,3854.5,5390,4365,5390,4365,3919.83325,7894.49902,3919.83325,7894.49902,207.049957,0.00402334,207.049957,0.00402334,5173.63184,8534.63281,5173.63184,8534.63281 [f=0017629] [17629] Game End Stats Values: 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39,14670,6735,14670,6735,389.152069,1322.03748,389.152069,1322.03748,0,0,0,0,0,0,0,0,0,1520.64075,0,1520.64075,9832.30273,5790.8877,9832.30273,5790.8877,1610,360,1610,360,44.7367973,58.3652687,44.7367973,58.3652687,1330,0,1330,0,43.7724037,27.185585,43.7724037,27.185585,6340,2350,6340,2350,9064.49902,4619.5,9064.49902,4619.5,5390,4025,5390,4025,4684.83301,9574.49902,4684.83301,9574.49902,207.049957,0.00402334,207.049957,0.00402334,6255.30127,10771.9014,6255.30127,10771.9014 [f=0017629] [17629] Game End Stats Values: 40,14660,5385,14660,5385,399.086517,1444.53259,399.086517,1444.53259,0,0,0,0,0,0,0,0,0,1520.64075,0,1520.64075,10697.2246,6397.96436,10697.2246,6397.96436,1610,360,1610,360,44.7186661,57.7129478,44.7186661,57.7129478,1330,0,1330,0,43.6622963,27.1663399,43.6622963,27.1663399,6330,1000,6330,1000,10074.499,5239.5,10074.499,5239.5,5390,4025,5390,4025,5384.83301,11424.499,5384.83301,11424.499,207.049957,0.00402334,207.049957,0.00402334,7057.2793,11970.3447,7057.2793,11970.3447 [f=0017629] [17629] Game End Stats Values: 41,14660,5385,14660,5385,403.302979,1468.64929,403.302979,1468.64929,0,0,0,0,0,0,0,0,0,1520.64075,0,1520.64075,10697.2246,6397.96436,10697.2246,6397.96436,1610,360,1610,360,44.6493721,56.7487679,44.6493721,56.7487679,1330,0,1330,0,44.4054871,27.0389309,44.4054871,27.0389309,6330,1000,6330,1000,10074.499,5239.5,10074.499,5239.5,5390,4025,5390,4025,5384.83301,11424.499,5384.83301,11424.499,207.049957,0.00402334,207.049957,0.00402334,7057.2793,11970.3447,7057.2793,11970.3447 [f=0017630] [17630] Event [611.132324,203.080338,4625.45752]: 0 lost unit Ogre [f=0017712] [17712] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0017837] [17837] Event [140,4.50317383,2088]: 1 finished unit Conch [f=0017843] Spectator LordSwan3x left the game: normal quit [f=0017843] [17843] Event [undefined]: LordSwan3x quit [f=0017913] No clients connected, shutting down server [f=0017913] Server shutdown [f=0017913] [17913] all players disconnected [f=0018044] [18044] Event [140,4.50317383,2088]: 1 finished unit Bulkhead [f=0018129] [18129] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018211] [18211] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018246] [18246] Event [2800,52.4401855,4352]: 1 finished unit Lotus [f=0018278] [18278] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018344] [18344] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018406] [18406] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018482] [18482] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018554] [18554] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018641] [18641] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018703] [18703] Event [2584,48.278389,4344]: 1 finished unit Metal Extractor [f=0018756] [18756] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018777] [18777] Event [1744,111.35437,3696]: 1 finished unit Radar Tower [f=0018823] [18823] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018906] [18906] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0018972] [18972] Event [2648,52.4892044,4328]: 1 finished unit Solar Collector [f=0019007] [19007] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019037] [19037] Event [472,206.767578,200]: 1 finished unit Geothermal Generator [f=0019064] [19064] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019123] [19123] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019183] [19183] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019243] [19243] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019277] [19277] Event [2984,47.5547409,4424]: 1 finished unit Metal Extractor [f=0019303] [19303] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019363] [19363] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019368] [19368] Event [3048,52.162323,4408]: 1 finished unit Solar Collector [f=0019423] [19423] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019483] [19483] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019543] [19543] Event [140,4.50317383,2088]: 1 finished unit Duck [f=0019557] Autoquit sending quit command. [f=0019557] [QuitAction] user exited to system [f=0019557] [SpringApp::Kill][1] fromRun=1 [f=0019557] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019557] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019557] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019557] [ThreadPool::SetThreadCount][2] workers=0 [f=0019557] [SpringApp::Kill][2] [f=0019557] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019557] [Game::KillLua][3] dtor=0 luaUI=0x53c337a0 [f=0019557] Start widgetHandler:Shutdown [f=0019557] Shutdown - SaveOrderList Complete [f=0019557] Writing last game win data [f=0019557] Shutdown - SaveConfigData Complete [f=0019557] Shutdown Widget - Save/Load API [f=0019557] Shutdown Widget - Chili Highlight [f=0019557] Shutdown Widget - Draw After Chili [f=0019557] Shutdown Widget - EPIC Menu [f=0019557] Shutdown Widget - Chili Widget Selector [f=0019557] Shutdown Widget - Chili Minimap [f=0019557] Shutdown Widget - Local Team Colors [f=0019557] Shutdown Widget - Display Keys 2 [f=0019557] Shutdown Widget - Save Game Menu [f=0019557] Shutdown Widget - Unit Icons [f=0019557] Shutdown Widget - Noises [f=0019557] Shutdown Widget - HealthBars [f=0019557] Shutdown Widget - Win Counter [f=0019557] Shutdown Widget - BuildETA [f=0019557] Shutdown Widget - SpringRTS Replay Stats [f=0019557] Shutdown Widget - Modular Comm Info [f=0019557] Shutdown Widget - Stereo3D [f=0019557] Shutdown Widget - Showeco and Grid Drawer [f=0019557] Shutdown Widget - Point Tracker [f=0019557] Shutdown Widget - Missile Silo Range [f=0019557] Shutdown Widget - MetalFeatures (new) [f=0019557] Shutdown Widget - MinimapEvents [f=0019557] Shutdown Widget - Local Widgets Config [f=0019557] Shutdown Widget - Highlight Geos [f=0019557] Shutdown Widget - Grab Input [f=0019557] Input grabbing is disabled! [f=0019557] Shutdown Widget - Defense Range Zero-K [f=0019557] Shutdown Widget - Darkening [f=0019557] Shutdown Widget - Context Menu [f=0019557] Shutdown Widget - Chili Spectator Panels [f=0019557] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019557] Shutdown Widget - Chili Nuke Warning [f=0019557] Shutdown Widget - Chili EndGame Window [f=0019557] Shutdown Widget - Chili Economy Panel Default [f=0019557] Shutdown Widget - CameraShake [f=0019557] Shutdown Widget - State Reverse and Latency [f=0019557] Shutdown Widget - Music Player v2 [f=0019557] Shutdown Widget - Attack AoE [f=0019557] Shutdown Widget - Map Edge Extension [f=0019557] Shutdown Widget - Selection Send [f=0019557] Shutdown Widget - LupsManager [f=0019557] Shutdown Widget - Newton Firezone [f=0019557] Shutdown Widget - Chili Pro Console [f=0019557] Shutdown Widget - Persistent Build Height [f=0019557] Shutdown Widget - Lasso Terraform GUI [f=0019557] Shutdown Widget - Lups [f=0019557] Shutdown Widget - Chili Framework [f=0019557] Shutdown Widget - Mex Placement Handler [f=0019557] Shutdown Widget - Chili Core Selector [f=0019557] Shutdown Widget - Custom Markers [f=0019557] Shutdown Widget - Select Keys [f=0019557] Shutdown Widget - Pause Screen [f=0019557] Shutdown Widget - Text To Speech Control [f=0019557] Shutdown Widget - Layout Handler [f=0019557] End widgetHandler:Shutdown [f=0019557] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={541841,75164226} {int,ext,rec}Allocs={15083486,0,0} {chunk,block}Bytes={75164226,0} [f=0019557] [Game::KillLua][1] dtor=0 luaGaia=0x5e8f2d20 [f=0019557] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473900,69618075} {int,ext,rec}Allocs={15083488,0,0} {chunk,block}Bytes={69618075,0} [f=0019557] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={473900,69618075} {int,ext,rec}Allocs={15083488,0,0} {chunk,block}Bytes={69618075,0} [f=0019557] [Game::KillLua][2] dtor=0 luaRules=0x537c1ec0 [f=0019557] Start gadgetHandler:Shutdown [f=0019557] Shutdown - StartSetup [f=0019557] Shutdown - UnitMorph [f=0019557] Shutdown - Carrier Drones [f=0019557] Shutdown - LupsNanoSpray [f=0019557] Shutdown - Missile Silo Controller [f=0019557] Shutdown - Modular Comm Info [f=0019557] Shutdown - Terrain Texture Handler [f=0019557] Shutdown - UnitCloakShield [f=0019557] Shutdown - Starlight Handler [f=0019557] End gadgetHandler:Shutdown [f=0019557] Start gadgetHandler:Shutdown [f=0019557] Shutdown - Save/Load [f=0019557] Shutdown - Teleport Throw [f=0019557] Shutdown - UnitMorph [f=0019557] Shutdown - Modular Comm Info [f=0019557] Shutdown - Retreat Command [f=0019557] Shutdown - Shockwaves [f=0019557] Shutdown - UnitCloakShield [f=0019557] Shutdown - Lups Cloak FX [f=0019557] Shutdown - Lups [f=0019557] Shutdown - Lups Shield [f=0019557] End gadgetHandler:Shutdown [f=0019557] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15083519,0,0} {chunk,block}Bytes={0,0} [f=0019557] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15083519,0,0} {chunk,block}Bytes={0,0} [f=0019557] [Game::KillLua][4] dtor=0 [f=0019557] [Game::~CGame][1] [f=0019557] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019557] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019557] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019557] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019557] [Game::KillLua][4] dtor=1 [f=0019557] [Game::KillMisc][1] [f=0019557] [Game::KillMisc][2] [f=0019557] [Game::KillMisc][3] [f=0019557] [Game::KillRendering][1] [f=0019557] [3DOParser::Kill] allocated 1 pieces [f=0019557] [S3OParser::Kill] allocated 416 pieces [f=0019557] [AssParser::Kill] allocated 3 pieces [f=0019557] [Game::KillInterface][1] [f=0019557] [Game::KillInterface][2] [f=0019557] [Game::KillSimulation][1] [f=0019557] [Game::KillSimulation][2] [f=0019557] [CCollisionHandler] dis-/continuous tests: 0/837941 [f=0019557] [Game::KillSimulation][3] [f=0019557] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019557] [~CPathCache(24x20)] cacheHits=406 hitPercentage=42% numHashColls=0 maxCacheSize=66 [f=0019557] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019557] [~CPathCache(48x40)] cacheHits=490 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019557] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019557] [LosHandler::Kill] raycast instance cache-{hits,misses}={21540,25997}; shared=8%; cached=37% [f=0019557] [Game::KillSimulation][4] [f=0019557] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0019557] [Game::~CGame][2] [f=0019557] [Game::~CGame][3] [f=0019557] [SpringApp::Kill][3] [f=0019557] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206972 bytes sent 415514 bytes recv'd [f=0019557] [SpringApp::Kill][4] font=0x46204aa0 [f=0019557] [SpringApp::Kill][5] [f=0019557] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x462721f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2233ms file="unittextures/bcore_abc_1.tga" indx=7071 inflSize=3210kb readTime=82ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=48ms file="luaui/widgets/gui_chili_chicken.lua" indx=4673 inflSize=18kb readTime=36ms file="luaui/widgets/unit_smart_nanos.lua" indx=4841 inflSize=15kb readTime=32ms file="bitmaps/gpl/groundflash.tga" indx=462 inflSize=188kb readTime=29ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=27ms file="unittextures/bcore_abc_2.tga" indx=7073 inflSize=1800kb readTime=27ms file="luaui/configs/lang/campaign_units.en.json" indx=2909 inflSize=4kb readTime=26ms file="bitmaps/loadpictures/cooperation.png" indx=515 inflSize=2500kb readTime=19ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 44061649 bytes cached in 2825 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x463514b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4637bd60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x462810a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3c8401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]