[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.X23H905pxw/springsettings.1256346.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff5a401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4250 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256346/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46906870] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46906870] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 520ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 679ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 65ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Inde_Irae was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256346/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a64 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a64 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-f8fb5a64.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f8fb5a74 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f8fb5a74 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-f8fb5a74.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum 6aa6ea20)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256346/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c265f0,0x5bc07960}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 031eb561d47b6698a057e42924ac5a3e [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={00000001123fec20,0000000117e81180}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={00000000b10d8870,00000000aa46f0d0}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] yo [f=-000001] [0] Event [3807,195.76355,5287]: 0 finished unit Engineer Commander [f=-000001] [0] Event [367,195.772217,881]: 1 finished unit Engineer Commander [f=0000000] [0] Maspy, team: 1, elo:2887, userid: 518109 [f=0000000] [0] DanWarior, team: 0, elo:2682, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] hi [f=0000006] [6] Event [224,195.761719,832]: 1 finished unit Tank Foundry [f=0000012] [12] Event [3680,195.761719,5104]: 0 finished unit Hovercraft Platform [f=0000227] [227] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000228] [228] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000325] [325] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0000452] [452] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000483] [483] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000562] [562] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0000577] [577] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0000640] [640] Event [3784,195.761719,5384]: 0 finished unit Solar Collector [f=0000811] watch me bring the stats down cause im trash so on the next patch hovers remain overpowered cause gf looks only at stats [f=0000853] [853] Event [3896,195.761719,5288]: 0 finished unit Solar Collector [f=0000886] [886] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0000992] [992] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001081] [1081] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0001173] [1173] Event [3848,195.761719,5144]: 0 finished unit Solar Collector [f=0001217] are you hovert [f=0001246] oh no [f=0001268] [1268] Event [808,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0001294] [1294] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0001477] [1477] Event [872,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0001614] there's no reason not to play them lol [f=0001688] [1688] Event [3679.95093,195.761719,5136]: 0 finished unit Quill [f=0001694] [1694] Event [936,335.923828,1416]: 1 finished unit Wind/Tidal Generator [f=0001945] [1945] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0001953] [1953] Event [1016,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0001999] [1999] Event [224,197.081726,860]: 1 finished unit Welder [f=0002196] [2196] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002288] [2288] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0002343] [2343] Event [976,338.818359,1456]: 1 finished unit Radar Tower [f=0002411] [2411] Event [2862.52734,195.761719,5234.35303]: 0 lost unit Dagger [f=0002442] [2442] Event [840,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0002489] [2489] Event [2647.68286,195.761719,4911.47266]: 0 lost unit Dagger [f=0002498] [2498] Event [2484.62915,195.761719,4883.86426]: 1 lost unit Kodachi [f=0002520] [2520] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0002539] [2539] Event [888,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0002637] [2637] Event [936,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0002757] [2757] Event [1000,338.818359,1512]: 1 finished unit Wind/Tidal Generator [f=0002800] [2800] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0002916] [2916] Event [1064,334.113281,1496]: 1 finished unit Wind/Tidal Generator [f=0002959] [2959] Event [3432,195.761719,4696]: 0 finished unit Solar Collector [f=0002994] [2994] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0003151] [3151] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0003156] [3156] Event [2727.76147,195.761719,4628.93213]: 0 lost unit Dagger [f=0003184] [3184] Event [2725.53955,195.761719,4565.54297]: 0 lost unit Dagger [f=0003203] [3203] Event [2877.92065,195.761719,4452.18506]: 0 lost unit Dagger [f=0003272] [3272] Event [2882.19434,195.761719,4260.77783]: 0 lost unit Dagger [f=0003272] [3272] Event [1080,195.761719,1272]: 1 finished unit Solar Collector [f=0003279] [3279] Event [2887.04712,195.759003,4274.46826]: 0 lost unit Dagger [f=0003287] [3287] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003389] [3389] Event [224,197.081726,860]: 1 finished unit Welder [f=0003406] [3406] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0003435] [3435] Event [2911.11572,195.761719,4715.80762]: 1 lost unit Kodachi [f=0003470] [3470] Event [3048,195.761719,4856]: 0 finished unit Solar Collector [f=0003661] [3661] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0003675] [3675] Event [344,195.785156,1992]: 1 finished unit Solar Collector [f=0003936] [3936] Event [440,195.761719,776]: 1 finished unit Solar Collector [f=0004037] [4037] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0004051] [4051] Event [3679.95093,195.761719,5136]: 0 finished unit Quill [f=0004082] [4082] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0004131] [4131] Event [432,195.761719,2048]: 1 finished unit Lotus [f=0004183] [4183] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0004300] [4300] Event [3752,195.761719,4280]: 0 finished unit Solar Collector [f=0004359] [4359] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0004487] [4487] Event [1344,195.761719,2160]: 1 finished unit Lotus [f=0004575] [4575] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0004616] [4616] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0004824] [4824] Event [3072,336.152344,4704]: 0 finished unit Radar Tower [f=0004872] [4872] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0004877] [4877] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0004961] [4961] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0005022] [5022] Event [2872,195.761719,6088]: 0 finished unit Solar Collector [f=0005040] [5040] Event [328,195.761719,712]: 1 finished unit Caretaker [f=0005074] [5074] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0005094] [5094] Event [3128,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0005176] [5176] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0005191] [5191] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0005341] [5341] Event [1168,195.761719,2512]: 1 finished unit Lotus [f=0005431] [5431] Event [3176,338.25,4728]: 0 finished unit Wind/Tidal Generator [f=0005435] [5435] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0005439] [5439] Event [3704,195.761719,3576]: 0 finished unit Solar Collector [f=0005562] [5562] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0005693] [5693] Event [3224,337.810547,4760]: 0 finished unit Wind/Tidal Generator [f=0005696] [5696] Event [3679.95093,195.761719,5136]: 0 finished unit Quill [f=0005762] [5762] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005769] [5769] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0005771] [5771] Event [3360.36646,195.761719,2840.23535]: 0 lost unit Dagger [f=0005810] [5810] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005828] [5828] Event [3595.75732,195.761719,2570.1731]: 1 lost unit Kodachi [f=0005956] [5956] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0005957] [5957] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0005995] [5995] Event [3784,195.761719,3448]: 0 finished unit Solar Collector [f=0006061] [6061] Event [416,195.761719,2800]: 1 finished unit Lotus [f=0006172] [6172] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0006210] [6210] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0006216] [6216] Event [224,197.081726,860]: 1 finished unit Welder [f=0006227] [6227] Event [2584,195.761719,6008]: 0 finished unit Solar Collector [f=0006227] [6227] Event [2484.78149,195.761719,2810.83765]: 0 lost unit Dagger [f=0006276] [6276] Event [2400.69971,195.761719,2771.42212]: 0 lost unit Dagger [f=0006361] [6361] Event [2209.3479,195.761719,2815.21313]: 0 lost unit Dagger [f=0006442] [6442] Event [1889.29883,195.761719,2502.14136]: 0 lost unit Dagger [f=0006444] [6444] Event [1930.34204,195.761719,2484.8064]: 0 lost unit Dagger [f=0006464] [6464] Event [1866.30554,195.768005,2512.50415]: 0 lost unit Dagger [f=0006465] [6465] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0006475] [6475] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0006538] [6538] Event [1984,195.761719,2976]: 1 finished unit Lotus [f=0006720] [6720] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0006780] [6780] Event [1464,195.761719,264]: 1 finished unit Solar Collector [f=0006836] [6836] Event [248,195.761719,648]: 1 finished unit Caretaker [f=0006842] [6842] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0006953] [6953] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0006975] [6975] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0007020] [7020] Event [1984,195.761719,3344]: 1 finished unit Lotus [f=0007045] [7045] Event [3112,195.761719,2984]: 0 finished unit Solar Collector [f=0007072] [7072] Event [1304,195.761719,280]: 1 finished unit Solar Collector [f=0007230] [7230] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0007238] [7238] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0007282] [7282] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0007322] [7322] Event [2184,195.761719,3288]: 1 finished unit Metal Extractor [f=0007368] [7368] Event [3848,195.761719,3432]: 0 lost unit Metal Extractor [f=0007369] [7369] Event [288,195.761719,2896]: 1 finished unit Lotus [f=0007393] [7393] Event [520,195.761719,712]: 1 finished unit Solar Collector [f=0007498] [7498] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0007510] [7510] Event [3768,195.761719,3560]: 0 lost unit Metal Extractor [f=0007558] [Game::ClientReadNet] added new player Anarchid with number 2 to team 0 [f=0007558] > SPRINGIE:User Anarchid|shieldraid|7_7|dev_game,donator_0|True|TheGBC|Dynasty|EE [f=0007567] [7567] Event [1176,195.761719,232]: 1 finished unit Solar Collector [f=0007576] Connection attempt from Anarchid [f=0007576] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0007576] -> Connection established (given id 2) [f=0007584] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0007584] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007585] [7585] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0007642] [7642] Event [632,195.761719,632]: 1 finished unit Solar Collector [f=0007673] [Game::ClientReadNet] added new player Hazy_uhyR with number 3 to team 0 [f=0007673] > SPRINGIE:User Hazy_uhyR|hoveraa|0_0||False|||DK [f=0007688] Connection attempt from Hazy_uhyR [f=0007688] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007688] -> Connection established (given id 3) [f=0007689] [7689] Event [2984,195.761719,3736]: 0 finished unit Solar Collector [f=0007696] [7696] Event [3816,195.761719,4264]: 0 lost unit Metal Extractor [f=0007696] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0007696] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007740] [7740] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0007787] [7787] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0007863] [7863] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0007892] [7892] Event [3495.50781,195.761719,4393.18701]: 0 lost unit Dagger [f=0007917] [7917] Event [3558.58887,195.761719,4286.08154]: 1 lost unit Kodachi [f=0007921] [7921] Event [3416.61157,195.761719,4357.01904]: 0 lost unit Dagger [f=0007972] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0007972] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0007972] [Game::ClientReadNet][LOGMSG] sender="Anarchid" string="[Game::Load][lua{Rules,Gaia}={0x85d5a7a0,0x8d198020}]" [f=0007975] [7975] Event [3336,195.761719,2328]: 0 finished unit Solar Collector [f=0007981] [7981] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0008007] [8007] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0008114] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bc2420f0df677d8300fb7ecdcb6048afba1644b2f8ef6042ab413c6e9c7d914030471cc5ae52f2fee51db0d47924e06642c7603a2ebd5b63bbc31618c363b2a9]" [f=0008124] [8124] Event [3048,195.761719,3720]: 0 lost unit Metal Extractor [f=0008131] [8131] Event [1296,195.761719,176]: 1 finished unit Lotus [f=0008134] [8134] Event [3176,195.761719,2968]: 0 lost unit Metal Extractor [f=0008137] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ae82c930a8c01803606d48377f2942400d9341846c23b4fc92732cee492c931e1c000e121d9405b2b2b26af7c64b22abad291fcce26a6957f291990fd5d656f1]" [f=0008137] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={00000000feb4b2b0,00000000d3585da0}]" [f=0008150] [8150] Event [3544,195.761719,5160]: 0 finished unit Caretaker [f=0008180] [8180] Event [344,195.761719,584]: 1 finished unit Caretaker [f=0008207] [8207] Event [2496,195.761719,3072]: 1 finished unit Picket [f=0008211] [8211] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0008250] [8250] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0008303] [8303] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0008322] [8322] Event [3655.11426,195.761719,3306.01709]: 0 lost unit Dagger [f=0008376] [8376] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0008432] [8432] Event [1784,195.761719,5176]: 0 finished unit Solar Collector [f=0008434] [8434] Event [3966.11792,195.761719,3678.53247]: 0 lost unit Dagger [f=0008460] [8460] Event [3808.74463,195.707108,3618.22998]: 0 lost unit Dagger [f=0008494] [8494] Event [3959.26343,195.761719,3604.9917]: 0 lost unit Dagger [f=0008511] [8511] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0008556] [8556] Event [2743.12402,195.761719,3297.25195]: 0 lost unit Dagger [f=0008569] [8569] Event [728,195.761719,552]: 1 finished unit Solar Collector [f=0008585] [8585] Event [3608,195.761719,5272]: 0 finished unit Caretaker [f=0008600] [8600] Event [3679.95093,195.761719,5136]: 0 finished unit Quill [f=0008618] [8618] Event [3730.5061,195.761719,3342.71094]: 0 lost unit Dagger [f=0008634] [8634] Event [2624,195.761719,3232]: 1 finished unit Picket [f=0008703] [8703] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0008703] [8703] Event [3716.64502,195.62883,3519.99902]: 1 lost unit Kodachi [f=0008714] [8714] Event [3112,195.761719,2984]: 0 lost unit Solar Collector [f=0008763] [8763] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0008774] [8774] Event [3958.5498,195.764038,3578.96143]: 1 lost unit Kodachi [f=0008799] [8799] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0008827] [8827] Event [2568,195.761719,4216]: 0 finished unit Solar Collector [f=0008882] [8882] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0008939] [8939] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0008982] [8982] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0009034] [9034] Event [1848,195.761719,5160]: 0 lost unit Metal Extractor [f=0009062] [9062] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0009132] [9132] Event [3096,195.761719,1672]: 0 finished unit Solar Collector [f=0009144] [9144] Event [3400,195.761719,2312]: 0 lost unit Metal Extractor [f=0009149] [9149] Event [872,195.761719,504]: 1 finished unit Solar Collector [f=0009165] [9165] Event [2736,195.761719,3264]: 1 finished unit Lotus [f=0009168] [9168] Event [3768,195.761719,5240]: 0 finished unit Caretaker [f=0009180] [9180] Event [1959.93042,195.761719,4993.37256]: 0 lost unit Quill [f=0009181] [9181] Event [3679.95093,195.761719,5136]: 0 finished unit Quill [f=0009188] [9188] Event [1104,195.761719,3472]: 1 finished unit Lotus [f=0009194] yeah I lost cause im garbage at this [f=0009246] [9246] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0009261] [9261] Event [3679.95093,195.761719,5136]: 0 finished unit Dagger [f=0009274] [9274] Event [undefined]: DanWarior resigned [f=0009274] game_message: DanWarior has been destroyed! [f=0009274] game_message: Maspy wins! [f=0009274] Submitting stats [f=0009274] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009274] Part| Total Time|Time of the last 0.5s [f=0009274] Draw 16999.60ms 29.95% [f=0009274] Lua::Callins::Synced 4020.16ms 12.44% [f=0009274] Lua::Callins::Unsynced 23590.64ms 38.91% [f=0009274] Lua::CollectGarbage::Synced 273.14ms 2.19% [f=0009274] Lua::CollectGarbage::Unsynced 683.51ms 0.20% [f=0009274] Misc::Profiler::AddTime 65.61ms 0.10% [f=0009274] Sim 16999.17ms 52.84% [f=0009274] [9274] Received game_message: DanWarior has been destroyed! [f=0009274] [9274] Received game_message: Maspy wins! [f=0009275] [9275] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009275] [9275] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009275] [9275] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009275] [9275] Game End Stats Values: 2,2140,2060,2060,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,80,0,0,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009275] [9275] Game End Stats Values: 3,2525,2315,2315,2525,0.02875332,0,0,0.02875332,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,8,8,8.9333334,1275,1275,1275,1275,9.73524952,9.60000038,9.60000038,9.73524952,240,170,170,240,0,0,0,0,1010,870,870,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009275] [9275] Game End Stats Values: 4,2675,2605,2605,2675,2.26635265,0,0,2.26635265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.5333338,8.09227562,8.09227562,12.5333338,1275,1275,1275,1275,10.1491737,11.333333,11.333333,10.1491737,320,340,340,320,0,0,0,0,1080,990,990,1080,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009275] [9275] Game End Stats Values: 5,2800,2675,2675,2800,11.2785759,0,0,11.2785759,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14,10.3062553,10.3062553,14,1275,1275,1275,1275,10.6008148,12,12,10.6008148,320,340,340,320,0,0,0,0,1205,1060,1060,1205,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009275] [9275] Game End Stats Values: 6,2880,2980,2980,2880,19.3244171,0,0,19.3244171,0,0,0,0,0,0,0,0,0,0,0,0,27.5025005,43.8563271,43.8563271,27.5025005,0,0,0,0,14,12.1323662,12.1323662,14,1275,1275,1275,1275,10.5363894,12,12,10.5363894,400,340,340,400,0,0,0,0,1205,1365,1365,1205,0,0,0,0,0,0,0,0,43.8563271,27.5025005,27.5025005,43.8563271 [f=0009275] [9275] Game End Stats Values: 7,2885,2970,2970,2885,28.172533,0,0,28.172533,0,0,0,0,0,0,0,0,0,0,0,0,142.497482,258.083527,258.083527,142.497482,0,0,0,0,14,11.5231619,11.5231619,14,1275,1330,1330,1275,11.2565413,14,14,11.2565413,320,170,170,320,170,160,160,170,1290,1470,1470,1290,160,170,170,160,0,0,0,0,312.50885,169.999985,169.999985,312.50885 [f=0009275] [9275] Game End Stats Values: 8,3120,3040,3040,3120,38.0053368,0,0,38.0053368,0,0,0,0,0,0,0,0,0,0,0,0,197.502487,318.733551,318.733551,197.502487,0,0,0,0,14.666667,16.1505508,16.1505508,14.666667,1275,1330,1330,1275,13.1888533,14,14,13.1888533,400,170,170,400,170,160,160,170,1445,1540,1540,1445,160,170,170,160,0,0,0,0,373.158875,225.00499,225.00499,373.158875 [f=0009275] [9275] Game End Stats Values: 9,2950,3210,3210,2950,50.5883484,5.54631662,5.54631662,50.5883484,0,0,0,0,0,0,0,0,0,0,0,0,307.36615,534.445251,534.445251,307.36615,0,0,0,0,16.3999996,26.5536613,26.5536613,16.3999996,1275,1330,1330,1275,14.8388681,15.5697546,15.5697546,14.8388681,160,0,0,160,340,560,560,340,1515,1880,1880,1515,560,340,340,560,0,0,0,0,602.335815,340,340,602.335815 [f=0009275] [9275] Game End Stats Values: 10,3030,3435,3435,3030,72.038269,15.7372541,15.7372541,72.038269,0,0,0,0,0,0,0,0,0,0,0,0,307.36615,534.445251,534.445251,307.36615,0,0,0,0,18,29.2684879,29.2684879,18,1275,1330,1330,1275,15.4299946,16.6793957,16.6793957,15.4299946,240,0,0,240,340,560,560,340,1515,2105,2105,1515,560,340,340,560,0,0,0,0,602.335815,340,340,602.335815 [f=0009275] [9275] Game End Stats Values: 11,3390,3785,3785,3390,83.0136871,43.3853607,43.3853607,83.0136871,0,0,0,0,0,0,0,0,0,0,0,0,307.36615,534.445251,534.445251,307.36615,0,180,180,0,18.666666,31.2529526,31.2529526,18.666666,1275,1330,1330,1275,17.6650391,19.7098732,19.7098732,17.6650391,320,170,170,320,340,560,560,340,1795,2105,2105,1795,560,340,340,560,22.3333206,0,0,22.3333206,602.335815,340,340,602.335815 [f=0009275] [9275] Game End Stats Values: 12,3690,3955,3955,3690,93.1594543,73.9763489,73.9763489,93.1594543,0,0,0,0,0,0,0,0,0,0,0,0,307.36615,534.445251,534.445251,307.36615,0,180,180,0,20,31.4016304,31.4016304,20,1330,1330,1330,1330,18.2986069,20.0393982,20.0393982,18.2986069,480,340,340,480,340,560,560,340,1880,2105,2105,1880,560,340,340,560,22.3333206,0,0,22.3333206,602.335815,340,340,602.335815 [f=0009275] [9275] Game End Stats Values: 13,3960,4395,4395,3960,107.048309,104.784531,104.784531,107.048309,0,0,0,0,0,0,0,0,0,0,0,0,307.36615,534.445251,534.445251,307.36615,0,270,270,0,22.7415199,34.9123611,34.9123611,22.7415199,1330,1330,1330,1330,19.7259235,22.9872074,22.9872074,19.7259235,560,340,340,560,340,560,560,340,2070,2455,2455,2070,560,340,340,560,22.3333206,0,0,22.3333206,602.335815,340,340,602.335815 [f=0009275] [9275] Game End Stats Values: 14,4315,4650,4650,4315,136.178909,134.891403,134.891403,136.178909,0,0,0,0,0,0,0,0,0,0,0,0,477.36615,705.982544,705.982544,477.36615,0,270,270,0,28.3614826,35.4545555,35.4545555,28.3614826,1330,1330,1330,1330,23.097599,25.0737877,25.0737877,23.097599,480,510,510,480,510,640,640,510,2505,2540,2540,2505,640,510,510,640,42.5000305,0,0,42.5000305,777.379395,510,510,777.379395 [f=0009275] [9275] Game End Stats Values: 15,4455,5095,5095,4455,182.792038,154.053391,154.053391,182.792038,0,0,0,0,0,0,0,0,0,0,0,0,532.371155,776.221497,776.221497,532.371155,0,360,360,0,30.3314266,28.9916821,28.9916821,30.3314266,1330,1330,1330,1330,30.9852982,27.0107975,27.0107975,30.9852982,480,510,510,480,510,800,800,510,2645,2895,2895,2645,800,510,510,800,100.166306,0,0,100.166306,848.418335,565.005005,565.005005,848.418335 [f=0009275] [9275] Game End Stats Values: 16,4295,5270,5270,4295,268.106262,177.080887,177.080887,268.106262,0,0,0,0,0,0,0,0,37.8730164,0,0,37.8730164,642.381165,1067.76392,1067.76392,642.381165,0,450,450,0,32.3120079,26.9327106,26.9327106,32.3120079,1330,1330,1330,1330,34.0431671,30.6018276,30.6018276,34.0431671,320,510,510,320,510,1120,1120,510,2645,2980,2980,2645,1120,510,510,1120,164.50032,0,0,164.50032,1140.66638,675.015015,675.015015,1140.66638 [f=0009275] [9275] Game End Stats Values: 17,4530,5850,5850,4530,327.024567,177.922256,177.922256,327.024567,0,0,0,0,0,0,0,0,130.185486,0,0,130.185486,642.381165,1067.76392,1067.76392,642.381165,0,540,540,0,32.9792252,29.4678478,29.4678478,32.9792252,1330,1330,1330,1330,29.4501076,30.0560913,30.0560913,29.4501076,400,680,680,400,510,1120,1120,510,2800,3300,3300,2800,1120,510,510,1120,164.50032,0,0,164.50032,1140.66638,675.015015,675.015015,1140.66638 [f=0009275] [9275] Game End Stats Values: 18,4605,6575,6575,4605,391.020874,187.856369,187.856369,391.020874,0,0,0,0,0,0,0,0,276.470398,0,0,276.470398,642.381165,1327.39282,1327.39282,642.381165,0,630,630,0,31.9900723,32.6338043,32.6338043,31.9900723,1330,1330,1330,1330,30.3997536,33.4889488,33.4889488,30.3997536,560,1020,1020,560,510,1290,1290,510,2715,3595,3595,2715,1290,510,510,1290,164.50032,32.3999786,32.3999786,164.50032,1404.7821,686.917542,686.917542,1404.7821 [f=0009275] [9275] Game End Stats Values: 19,4830,6575,6575,4830,416.62381,207.752823,207.752823,416.62381,0,0,0,0,0,0,0,0,276.470398,0,0,276.470398,812.381165,1716.36987,1716.36987,812.381165,0,630,630,0,34.1295166,39.8529739,39.8529739,34.1295166,1330,1330,1330,1330,25.5735283,33.8330994,33.8330994,25.5735283,560,1020,1020,560,680,1455,1455,680,2940,3595,3595,2940,1535,680,680,1535,164.50032,32.3999786,32.3999786,164.50032,1823.44067,862.621704,862.621704,1823.44067 [f=0009275] [9275] Game End Stats Values: 20,4755,7370,7370,4755,455.298004,236.878036,236.878036,455.298004,0,0,0,0,0,0,0,0,276.470398,0,0,276.470398,1041.5686,2158.1228,2158.1228,1041.5686,0,820,820,0,36.1356277,42.4054947,42.4054947,36.1356277,1330,1330,1330,1330,25.7782784,35.1416817,35.1416817,25.7782784,320,1360,1360,320,680,1945,1945,680,3105,3860,3860,3105,2025,680,680,2025,164.50032,32.3999786,32.3999786,164.50032,2274.34448,1111.75464,1111.75464,2274.34448 [f=0009275] [9275] Game End Stats Values: 21,5145,7540,7540,5145,473.630737,262.423065,262.423065,473.630737,0,0,0,0,0,0,0,0,276.470398,0,0,276.470398,1156.0481,2527.11865,2527.11865,1156.0481,0,920,920,0,37.388298,42.696331,42.696331,37.388298,1330,1330,1330,1330,25.4888496,35.7029991,35.7029991,25.4888496,320,1360,1360,320,1020,2175,2175,1020,3495,3930,3930,3495,2335,1020,1020,2335,164.50032,32.3999786,32.3999786,164.50032,2675.09351,1237.35156,1237.35156,2675.09351 [f=0009275] [9275] Game End Stats Values: 22,5390,7960,7960,5390,492.635162,280.050446,280.050446,492.635162,0,0,0,0,0,0,0,0,276.470398,0,0,276.470398,1183.55054,2794.69604,2794.69604,1183.55054,0,1100,1100,0,38.8247185,41.2714043,41.2714043,38.8247185,1330,1330,1330,1330,26.9004478,37.9227409,37.9227409,26.9004478,400,1530,1530,400,1020,2470,2470,1020,3660,4000,4000,3660,2630,1020,1020,2630,164.50032,55.6000671,55.6000671,164.50032,2946.74805,1264.854,1264.854,2946.74805 [f=0009287] [9287] Event [3704,195.761719,3576]: 0 lost unit Solar Collector [f=0009299] [9299] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0009304] [9304] Event [3336,195.653687,2328]: 0 lost unit Solar Collector [f=0009322] [9322] Event [1700.05066,195.761719,4910.05273]: 0 lost unit Dagger [f=0009322] [9322] Event [2984,195.761719,3736]: 0 lost unit Solar Collector [f=0009322] [9322] Event [3752,195.761719,4280]: 0 lost unit Solar Collector [f=0009323] [9323] Event [1784,195.761719,5176]: 0 lost unit Solar Collector [f=0009388] Spectator Hazy_uhyR left the game: normal quit [f=0009388] [9388] Event [undefined]: Hazy_uhyR quit [f=0009394] Spectator DanWarior left the game: normal quit [f=0009394] [9394] Event [undefined]: DanWarior quit [f=0009394] Spectator Anarchid left the game: normal quit [f=0009394] [9394] Event [undefined]: Anarchid quit [f=0009402] [9402] Event [224,197.081726,860]: 1 finished unit Kodachi [f=0009438] Player Maspy left the game: normal quit [f=0009438] [9438] Event [undefined]: Maspy quit [f=0009444] No clients connected, shutting down server [f=0009444] Server shutdown [f=0009444] [9444] all players disconnected [f=0009488] [9488] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0009790] [9790] Event [696,195.761719,3832]: 1 finished unit Metal Extractor [f=0009888] [9888] Event [2832,195.46875,384]: 1 finished unit Lotus [f=0013165] Autoquit sending quit command. [f=0013165] [QuitAction] user exited to system [f=0013165] [SpringApp::Kill][1] fromRun=1 [f=0013165] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013165] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013165] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013165] [ThreadPool::SetThreadCount][2] workers=0 [f=0013165] [SpringApp::Kill][2] [f=0013165] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013165] [Game::KillLua][3] dtor=0 luaUI=0x52cbf690 [f=0013165] Start widgetHandler:Shutdown [f=0013165] Shutdown - SaveOrderList Complete [f=0013165] Writing last game win data [f=0013165] Shutdown - SaveConfigData Complete [f=0013165] Shutdown Widget - Chili Highlight [f=0013165] Shutdown Widget - Save/Load API [f=0013165] Shutdown Widget - Draw After Chili [f=0013165] Shutdown Widget - EPIC Menu [f=0013165] Shutdown Widget - Chili Minimap [f=0013165] Shutdown Widget - Chili Widget Selector [f=0013165] Shutdown Widget - Local Team Colors [f=0013165] Shutdown Widget - Display Keys 2 [f=0013165] Shutdown Widget - Save Game Menu [f=0013165] Shutdown Widget - HealthBars [f=0013165] Shutdown Widget - Noises [f=0013165] Shutdown Widget - Unit Icons [f=0013165] Shutdown Widget - Win Counter [f=0013165] Shutdown Widget - SpringRTS Replay Stats [f=0013165] Shutdown Widget - BuildETA [f=0013165] Shutdown Widget - Modular Comm Info [f=0013165] Shutdown Widget - Music Player v2 [f=0013165] Shutdown Widget - State Reverse and Latency [f=0013165] Shutdown Widget - CameraShake [f=0013165] Shutdown Widget - Chili Economy Panel Default [f=0013165] Shutdown Widget - Chili EndGame Window [f=0013165] Shutdown Widget - Chili Nuke Warning [f=0013165] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013165] Shutdown Widget - Chili Spectator Panels [f=0013165] Shutdown Widget - Context Menu [f=0013165] Shutdown Widget - Darkening [f=0013165] Shutdown Widget - Defense Range Zero-K [f=0013165] Shutdown Widget - Grab Input [f=0013165] Input grabbing is disabled! [f=0013165] Shutdown Widget - Highlight Geos [f=0013165] Shutdown Widget - Local Widgets Config [f=0013165] Shutdown Widget - MinimapEvents [f=0013165] Shutdown Widget - MetalFeatures (new) [f=0013165] Shutdown Widget - Missile Silo Range [f=0013165] Shutdown Widget - Point Tracker [f=0013165] Shutdown Widget - Showeco and Grid Drawer [f=0013165] Shutdown Widget - Stereo3D [f=0013165] Shutdown Widget - Attack AoE [f=0013165] Shutdown Widget - Map Edge Extension [f=0013165] Shutdown Widget - Selection Send [f=0013165] Shutdown Widget - LupsManager [f=0013165] Shutdown Widget - Newton Firezone [f=0013165] Shutdown Widget - Chili Pro Console [f=0013165] Shutdown Widget - Persistent Build Height [f=0013165] Shutdown Widget - Lasso Terraform GUI [f=0013165] Shutdown Widget - Chili Framework [f=0013165] Shutdown Widget - Lups [f=0013165] Shutdown Widget - Custom Markers [f=0013165] Shutdown Widget - Chili Core Selector [f=0013165] Shutdown Widget - Mex Placement Handler [f=0013165] Shutdown Widget - Select Keys [f=0013165] Shutdown Widget - Pause Screen [f=0013165] Shutdown Widget - Layout Handler [f=0013165] Shutdown Widget - Text To Speech Control [f=0013165] End widgetHandler:Shutdown [f=0013165] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={646101,74233287} {int,ext,rec}Allocs={12815602,0,0} {chunk,block}Bytes={74233287,0} [f=0013165] [Game::KillLua][1] dtor=0 luaGaia=0x5bc07960 [f=0013165] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457908,62533074} {int,ext,rec}Allocs={12815603,0,0} {chunk,block}Bytes={62533074,0} [f=0013165] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={457908,62533074} {int,ext,rec}Allocs={12815603,0,0} {chunk,block}Bytes={62533074,0} [f=0013165] [Game::KillLua][2] dtor=0 luaRules=0x52c265f0 [f=0013165] Start gadgetHandler:Shutdown [f=0013165] Shutdown - StartSetup [f=0013165] Shutdown - UnitMorph [f=0013165] Shutdown - Carrier Drones [f=0013165] Shutdown - LupsNanoSpray [f=0013165] Shutdown - Missile Silo Controller [f=0013165] Shutdown - Modular Comm Info [f=0013165] Shutdown - Terrain Texture Handler [f=0013165] Shutdown - UnitCloakShield [f=0013165] Shutdown - Starlight Handler [f=0013165] End gadgetHandler:Shutdown [f=0013165] Start gadgetHandler:Shutdown [f=0013165] Shutdown - Save/Load [f=0013165] Shutdown - Teleport Throw [f=0013165] Shutdown - UnitMorph [f=0013165] Shutdown - Modular Comm Info [f=0013165] Shutdown - Retreat Command [f=0013165] Shutdown - Shockwaves [f=0013165] Shutdown - UnitCloakShield [f=0013165] Shutdown - Lups Cloak FX [f=0013165] Shutdown - Lups [f=0013165] Shutdown - Lups Shield [f=0013165] End gadgetHandler:Shutdown [f=0013165] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12815635,0,0} {chunk,block}Bytes={0,0} [f=0013165] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12815635,0,0} {chunk,block}Bytes={0,0} [f=0013165] [Game::KillLua][4] dtor=0 [f=0013165] [Game::~CGame][1] [f=0013165] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013165] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013165] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013165] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013165] [Game::KillLua][4] dtor=1 [f=0013165] [Game::KillMisc][1] [f=0013165] [Game::KillMisc][2] [f=0013165] [Game::KillMisc][3] [f=0013165] [Game::KillRendering][1] [f=0013165] [3DOParser::Kill] allocated 1 pieces [f=0013165] [S3OParser::Kill] allocated 224 pieces [f=0013165] [AssParser::Kill] allocated 0 pieces [f=0013165] [Game::KillInterface][1] [f=0013165] [Game::KillInterface][2] [f=0013165] [Game::KillSimulation][1] [f=0013165] [Game::KillSimulation][2] [f=0013165] [CCollisionHandler] dis-/continuous tests: 0/41242 [f=0013165] [Game::KillSimulation][3] [f=0013165] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013165] [~CPathCache(16x24)] cacheHits=19 hitPercentage=20% numHashColls=0 maxCacheSize=7 [f=0013165] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013165] [~CPathCache(32x48)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013165] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013165] [LosHandler::Kill] raycast instance cache-{hits,misses}={3262,7609}; shared=3%; cached=27% [f=0013165] [Game::KillSimulation][4] [f=0013165] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0013165] [Game::~CGame][2] [f=0013165] [Game::~CGame][3] [f=0013165] [SpringApp::Kill][3] [f=0013165] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 138104 bytes sent 167098 bytes recv'd [f=0013165] [SpringApp::Kill][4] font=0x4683baa0 [f=0013165] [SpringApp::Kill][5] [f=0013165] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x468a8ca0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2104ms file="unittextures/factorytank_1.png" indx=7246 inflSize=4103kb readTime=83ms file="unittextures/factorytank_2.png" indx=7248 inflSize=4103kb readTime=23ms file="unitpics/energyfusion.png" indx=6494 inflSize=10kb readTime=21ms file="objects3d/corsh.s3o" indx=5140 inflSize=127kb readTime=18ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=16ms file="luaui/widgets/camera_cofc.lua" indx=3895 inflSize=94kb readTime=16ms file="bitmaps/loadpictures/fkeys.png" indx=519 inflSize=4463kb readTime=16ms file="scripts/armcom.lua" indx=5667 inflSize=8kb readTime=16ms file="luaui/widgets/gui_custommodoptions_info.lua" indx=4707 inflSize=3kb readTime=15ms file="bitmaps/flarescale01.tga" indx=439 inflSize=41kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 39569155 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x469943b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469a5ab0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468a91e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff5a401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]