[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xyiz6tx5ec/springsettings.1256279.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f347001bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4246 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256279/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4592ac00] using map "Doldrums v2.3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Doldrums v2.3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4592ac00] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 608ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 673ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 151ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 5ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] therxyy was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256279/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 34, 82 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df920 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df920 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe-689df920.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=2ea366d7 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=40e07c55 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=689df930 [f=-000001] [Path] [PathEstimator::ReadFile] hash=689df930 file="cache/104dev-maintenance/paths/Doldrums v2.3.pe2-689df930.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (272ms, checksum 0cac61fb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256279/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x530fc510,0x5e841830}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0713b56163f00059fcc61593f30d042d [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000aa4f0150,00000000607b11d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a0c72d60,0000000073c1e3f0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: 1v1! [f=-000001] gl hf [f=-000001] u [f=-000001] 2 [f=-000001] [0] Event [3151,43.2867432,608]: 0 finished unit Strike Commander [f=-000001] [0] Event [3037,43.28125,5805]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2086, userid: 535156 [f=0000000] [0] Jack500, team: 0, elo:2014, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [3120,43.28125,480]: 0 finished unit Hovercraft Platform [f=0000010] [10] Event [2984,43.28125,5664]: 1 finished unit Cloakbot Factory [f=0000125] [Game::ClientReadNet] added new player Hazy_uhyR with number 2 to team 0 [f=0000125] > SPRINGIE:User Hazy_uhyR|hoveraa|0_0||False|||DK [f=0000140] Connection attempt from Hazy_uhyR [f=0000140] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000140] -> Connection established (given id 2) [f=0000147] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=21afd1b0f886978ba3151253f5d00027fea50b1c7c6b7bf6e9058b270b2af03c27eb07f330b46b310f1888f0fe6ad3c9ea19396c9adcdd91f0d1a644d9d94d5f" [f=0000147] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000228] [228] Event [3000,43.28125,5944]: 1 finished unit Metal Extractor [f=0000449] [449] Event [3400,43.28125,440]: 0 finished unit Metal Extractor [f=0000453] [453] Event [3208,43.28125,5720]: 1 finished unit Metal Extractor [f=0000457] [457] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Conjurer [f=0000543] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=946a82e859d70e3215b2740c17665431350b3d8c4652219dce3e18d6912c45830757fd1f67f60ae722297e359f4585c27eb89e4295185d7ccd969d6c239471ec]" [f=0000564] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7841df130e36c15ab94f24a7fc4bbea9a52bd15350badcea053abe72311695d5bc8150235f83191c77bd8d4ac1e359bef4f9b132f2590766a39c180ff61490aa]" [f=0000564] [Game::ClientReadNet][LOGMSG] sender="Hazy_uhyR" string="[Game::Load][lua{Rules,Gaia}={000000009efac7e0,00000000d96a82a0}]" [f=0000574] [574] Event [3120,43.28125,448]: 0 finished unit Quill [f=0000768] [768] Event [2744,43.28125,5704]: 1 finished unit Metal Extractor [f=0000884] [884] Event [3144,43.28125,200]: 0 finished unit Metal Extractor [f=0000967] [967] Event [3120,43.28125,448]: 0 finished unit Quill [f=0001000] [1000] Event [3176,43.28125,5816]: 1 finished unit Solar Collector [f=0001215] [1215] Event [3096,43.28125,5912]: 1 finished unit Solar Collector [f=0001274] [1274] Event [2936,43.28125,424]: 0 finished unit Metal Extractor [f=0001405] [1405] Event [2920,43.28125,5912]: 1 finished unit Solar Collector [f=0001585] [1585] Event [2792,43.28125,5816]: 1 finished unit Solar Collector [f=0001592] [1592] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0001623] [1623] Event [2952,43.28125,312]: 0 finished unit Solar Collector [f=0001765] [1765] Event [2792,43.28125,5640]: 1 finished unit Solar Collector [f=0001982] [1982] Event [3032,43.28125,216]: 0 finished unit Solar Collector [f=0001995] [1995] Event [2800,43.28125,5712]: 1 finished unit Lotus [f=0002238] [2238] Event [3152,43.28125,5728]: 1 finished unit Lotus [f=0002275] [2275] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0002312] [2312] Event [3240,43.28125,264]: 0 finished unit Solar Collector [f=0002522] [2522] Event [3120,43.28125,448]: 0 finished unit Mace [f=0002610] [2610] Event [3352,43.28125,328]: 0 finished unit Solar Collector [f=0002729] [2729] Event [2984,43.28125,5832]: 1 finished unit Caretaker [f=0002913] [2913] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0002954] [2954] Event [3192,43.28125,5640]: 1 finished unit Solar Collector [f=0003046] [3046] Event [3049.7959,43.28125,5690.25244]: 1 finished unit Engineer Commander [f=0003164] [3164] Event [3224,43.28125,392]: 0 finished unit Caretaker [f=0003205] [3205] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Conjurer [f=0003325] [3325] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0003444] [3444] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0003581] [3581] Event [3120,43.28125,448]: 0 finished unit Mace [f=0003639] [3639] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Ronin [f=0003782] [3782] Event [3176,43.28125,328]: 0 finished unit Caretaker [f=0003861] [3861] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Ronin [f=0003974] [3974] Event [3312,43.28125,256]: 0 finished unit Lotus [f=0004166] [4166] Event [3992,43.28125,4808]: 1 finished unit Metal Extractor [f=0004238] [4238] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0004248] [4248] Event [5496,43.9453125,120]: 0 finished unit Metal Extractor [f=0004381] [4381] Event [504.892029,57.890625,388.42099]: 0 lost unit Quill [f=0004413] [4413] Event [4024,43.28125,4712]: 1 finished unit Solar Collector [f=0004504] [4504] Event [2944,43.28125,240]: 0 finished unit Lotus [f=0004557] [4557] Event [5438.95752,56.8104591,214.014832]: 0 lost unit Quill [f=0004583] [4583] Event [3968,43.28125,4768]: 1 finished unit Lotus [f=0004724] [4724] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0004746] [4746] Event [5496,43.9453125,120]: 0 lost unit Metal Extractor [f=0004801] [4801] Event [2872,43.28125,456]: 0 finished unit Stardust [f=0004981] [4981] Event [3488,146.210938,4512]: 1 finished unit Radar Tower [f=0005170] [5170] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Conjurer [f=0005276] [5276] Event [464,115.664063,5120]: 1 finished unit Lotus [f=0005354] [5354] Event [3384,43.28125,248]: 0 finished unit Stardust [f=0005426] [5426] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Sling [f=0005676] [5676] Event [3800,43.28125,3832]: 1 finished unit Metal Extractor [f=0005755] [5755] Event [4920,43.28125,5976]: 1 finished unit Metal Extractor [f=0005889] [5889] Event [3704,43.28125,3816]: 1 finished unit Solar Collector [f=0005969] [5969] Event [3224,43.28125,616]: 0 finished unit Stardust [f=0006057] [6057] Event [3744,43.28125,3904]: 1 finished unit Lotus [f=0006091] [6091] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Sling [f=0006973] [6973] Event [4392,51.9140625,3192]: 1 finished unit Metal Extractor [f=0007078] [7078] Event [648,41.953125,6024]: 1 finished unit Metal Extractor [f=0007078] [7078] Event [2744,43.28125,5704]: 1 lost unit Metal Extractor [f=0007081] [7081] Event [2904,43.28125,5768]: 1 finished unit Stinger [f=0007119] [7119] Event [2800,42.1007919,5712]: 1 lost unit Lotus [f=0007234] [7234] Event [3048.50537,43.28125,406.570496]: 0 finished unit Strike Commander [f=0007234] game_message: Morph complete: 1v1 lvl 1 -> 1v1 lvl 2 [f=0007234] [7234] Received game_message: Morph complete: 1v1 lvl 1 -> 1v1 lvl 2 [f=0007247] [7247] Event [2657.49292,43.3120193,5798.29199]: 0 lost unit Mace [f=0007291] [7291] Event [2904,43.28125,5768]: 1 lost unit Stinger [f=0007299] [7299] Event [2894.60913,43.7468262,5657.75781]: 1 lost unit Conjurer [f=0007500] [7500] Event [2984,42.8997421,5832]: 1 lost unit Caretaker [f=0007560] [7560] Event [3000,43.28125,5944]: 1 lost unit Metal Extractor [f=0007642] [7642] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Knight [f=0007767] [7767] Event [3848,43.28125,2680]: 1 finished unit Metal Extractor [f=0007844] [7844] Event [1040,130.9375,5712]: 1 finished unit Lotus [f=0007893] [7893] Event [3944,43.28125,2632]: 1 finished unit Solar Collector [f=0008011] [8011] Event [3224,43.28125,616]: 0 lost unit Stardust [f=0008037] [8037] Event [2792,43.28125,5816]: 1 lost unit Solar Collector [f=0008046] [8046] Event [3936,43.28125,2704]: 1 finished unit Lotus [f=0008146] [8146] Event [2792,43.28125,5640]: 1 lost unit Solar Collector [f=0008301] [8301] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Reaver [f=0008501] [8501] Event [2727.02075,42.3086281,5746.92969]: 1 lost unit Knight [f=0008517] [8517] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0008624] [8624] Event [1304,49.2578125,5400]: 1 finished unit Metal Extractor [f=0008684] [8684] Event [2833.17676,42.3463135,5596.67529]: 1 lost unit Reaver [f=0008781] [8781] Event [2984.01465,43.28125,5654.3999]: 1 finished unit Glaive [f=0008782] [8782] Event [2923.60449,43.28125,5532.67188]: 1 lost unit Glaive [f=0008798] [8798] Event [2984,43.28125,5664]: 1 lost unit Cloakbot Factory [f=0009143] [9143] Event [3120,43.28125,448]: 0 finished unit Lance [f=0009154] [9154] Event [3161.07251,43.28125,1107.9137]: 1 lost unit Sling [f=0009302] [9302] Event [5912,43.28125,5288]: 1 finished unit Metal Extractor [f=0009380] [9380] Event [2608.29956,43.28125,666.393005]: 1 lost unit Glaive [f=0009470] [9470] Event [3704,43.28125,2688]: 1 finished unit Cloakbot Factory [f=0009751] [9751] Event [3803.71484,43.28125,314.801575]: 1 lost unit Ronin [f=0009823] [9823] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0009862] [9862] Event [3737.42505,43.28125,4956.28613]: 0 lost unit Mace [f=0009979] [9979] Event [5504,126.289063,4672]: 1 finished unit Radar Tower [f=0009981] gg [f=0010052] [10052] Event [undefined]: Jack500 resigned [f=0010052] game_message: Jack500 has been destroyed! [f=0010052] game_message: iwantusername wins! [f=0010052] Submitting stats [f=0010052] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010052] Part| Total Time|Time of the last 0.5s [f=0010052] Draw 20366.80ms 21.78% [f=0010052] Lua::Callins::Synced 3420.37ms 12.09% [f=0010052] Lua::Callins::Unsynced 25456.65ms 28.17% [f=0010052] Lua::CollectGarbage::Synced 297.41ms 0.10% [f=0010052] Lua::CollectGarbage::Unsynced 828.14ms 0.90% [f=0010052] Misc::Profiler::AddTime 71.48ms 0.00% [f=0010052] Sim 18618.87ms 63.54% [f=0010052] [10052] Received game_message: Jack500 has been destroyed! [f=0010052] [10052] Received game_message: iwantusername wins! [f=0010053] [10053] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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10,4010,3985,3985,4010,2.72570968,58.527317,58.527317,2.72570968,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,16.7925358,20,20,16.7925358,1275,1505,1505,1275,13.6012163,13.4494925,13.4494925,13.6012163,800,505,505,800,0,0,0,0,1845,1795,1795,1845,0,0,0,0,0.00300661,0.00099998,0.00099998,0.00300661,0,0,0,0 [f=0010053] [10053] Game End Stats Values: 11,3970,4205,4205,3970,22.7614555,81.1639938,81.1639938,22.7614555,0,0,0,0,0,0,0,0,0,0,0,0,0,223.4375,223.4375,0,90,180,180,90,17.6444397,20.1333332,20.1333332,17.6444397,1275,1505,1505,1275,14.2690496,14.8424463,14.8424463,14.2690496,800,570,570,800,0,125,125,0,1805,1950,1950,1805,125,0,0,125,0.00399327,0.00099998,0.00099998,0.00399327,223.4375,0,0,223.4375 [f=0010053] [10053] Game End Stats Values: 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18,4340,5115,5115,4340,98.4934616,241.134262,241.134262,98.4934616,0,0,0,0,0,0,0,0,0,0,0,0,1314.479,1010.57349,1010.57349,1314.479,840,360,360,840,16,22.0666618,22.0666618,16,1505,1560,1560,1505,12.7480202,24.5272617,24.5272617,12.7480202,400,1185,1185,400,1010,735,735,1010,1595,2010,2010,1595,735,1010,1010,735,0.00399327,0.00174606,0.00174606,0.00399327,1010.57349,1403.84802,1403.84802,1010.57349 [f=0010053] [10053] Game End Stats Values: 19,4120,5380,5380,4120,111.212936,242.325424,242.325424,111.212936,0,0,0,0,0,0,0,0,0,0,0,0,1839.98413,1164.28784,1164.28784,1839.98413,620,540,540,620,16,24.1999912,24.1999912,16,1505,1560,1560,1505,12.8479671,22.7460861,22.7460861,12.8479671,400,1185,1185,400,1080,955,955,1080,1595,2095,2095,1595,955,1080,1080,955,0.00399327,0.00199605,0.00199605,0.00399327,1185.54443,1929.35315,1929.35315,1185.54443 [f=0010053] [10053] Game End Stats Values: 20,4120,5235,5235,4120,125.070137,261.154144,261.154144,125.070137,0,0,0,0,0,0,0,0,0,0,0,0,2246.80933,1230.00208,1230.00208,2246.80933,620,540,540,620,16,22.1332779,22.1332779,16,1505,1560,1560,1505,12.9238138,21.5218067,21.5218067,12.9238138,400,1110,1110,400,1500,955,955,1500,1595,2025,2025,1595,955,1500,1500,955,0.00399327,0.00199994,0.00199994,0.00399327,1251.25867,2336.17554,2336.17554,1251.25867 [f=0010053] [10053] Game End Stats Values: 21,4120,4345,4345,4120,139.64537,261.864319,261.864319,139.64537,0,0,0,0,0,0,0,0,0,0,0,0,2469.39063,1348.24097,1348.24097,2469.39063,620,540,540,620,16,22,22,16,1505,1560,1560,1505,12.9716835,21.5140114,21.5140114,12.9716835,400,835,835,400,2475,955,955,2475,1595,1410,1410,1595,955,2540.3335,2540.3335,955,0.00399327,0.00199994,0.00199994,0.00399327,1369.49756,2625.87085,2625.87085,1369.49756 [f=0010053] [10053] Game End Stats Values: 22,5120,4265,4265,5120,153.811691,262.875916,262.875916,153.811691,0,0,0,0,0,0,0,0,0,0,0,0,2668.67578,1566.57434,1566.57434,2668.67578,620,540,540,620,16,22,22,16,1505,1560,1560,1505,12.9444227,22.4674397,22.4674397,12.9444227,1400,670,670,1400,2640,955,955,2640,1595,1495,1495,1595,955,2705.3335,2705.3335,955,0.00399327,0.00199994,0.00199994,0.00399327,1638.03345,2825.15601,2825.15601,1638.03345 [f=0010053] [10053] Game End Stats Values: 23,4635,4975,4975,4635,168.876923,280.42041,280.42041,168.876923,0,0,0,0,0,0,0,0,0,0,0,0,2758.30835,1687.5426,1687.5426,2758.30835,620,540,540,620,15.7333336,22,22,15.7333336,1505,1560,1560,1505,12.6043482,25.1696339,25.1696339,12.6043482,1000,680,680,1000,2730,1355,1355,2730,1510,2195,2195,1510,1440,2795.3335,2795.3335,1440,0.00399327,0.00199994,0.00199994,0.00399327,1793.32825,2914.78857,2914.78857,1793.32825 [f=0010053] [10053] Game End Stats Values: 24,4635,5030,5030,4635,175.031601,286.197418,286.197418,175.031601,0,0,0,0,0,0,0,0,0,0,0,0,2758.30835,1740.34265,1740.34265,2758.30835,620,540,540,620,15,22,22,15,1505,1615,1615,1505,11.0257788,24.9628429,24.9628429,11.0257788,1000,680,680,1000,2730,1355,1355,2730,1510,2195,2195,1510,1440,2795.3335,2795.3335,1440,0.00399327,0.00199994,0.00199994,0.00399327,1846.1283,2914.78857,2914.78857,1846.1283 [f=0010094] [10094] Event [3384,43.1335068,248]: 0 lost unit Stardust [f=0010137] [10137] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0010174] Spectator Jack500 left the game: normal quit [f=0010174] [10174] Event [undefined]: Jack500 quit [f=0010335] No clients connected, shutting down server [f=0010335] Server shutdown [f=0010335] [10335] all players disconnected [f=0010451] [10451] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0010781] [10781] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0010854] [10854] Event [2344,43.28125,2312]: 1 finished unit Metal Extractor [f=0011111] [11111] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0011441] [11441] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0011771] [11771] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0012083] [12083] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0012239] [12239] Event [360,47.265625,5784]: 1 finished unit Geothermal Generator [f=0012413] [12413] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0012743] [12743] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0012752] [12752] Event [2984,36.0775375,5800]: 1 finished unit Caretaker [f=0013062] [13062] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0013373] [13373] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0013692] [13692] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0013755] [13755] Event [968,59.8828125,5880]: 1 finished unit Energy Pylon [f=0014022] [14022] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0014352] [14352] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0014682] [14682] Event [3704.01465,43.28125,2678.3999]: 1 finished unit Sling [f=0014707] Autoquit sending quit command. [f=0014707] [QuitAction] user exited to system [f=0014707] [SpringApp::Kill][1] fromRun=1 [f=0014707] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014707] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014707] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014707] [ThreadPool::SetThreadCount][2] workers=0 [f=0014707] [SpringApp::Kill][2] [f=0014707] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014707] [Game::KillLua][3] dtor=0 luaUI=0x53a4a1b0 [f=0014707] Start widgetHandler:Shutdown [f=0014707] Shutdown - SaveOrderList Complete [f=0014707] Writing last game win data [f=0014707] Shutdown - SaveConfigData Complete [f=0014707] Shutdown Widget - Save/Load API [f=0014707] Shutdown Widget - Chili Highlight [f=0014707] Shutdown Widget - Draw After Chili [f=0014707] Shutdown Widget - EPIC Menu [f=0014707] Shutdown Widget - Chili Widget Selector [f=0014707] Shutdown Widget - Chili Minimap [f=0014707] Shutdown Widget - Local Team Colors [f=0014707] Shutdown Widget - Display Keys 2 [f=0014707] Shutdown Widget - Save Game Menu [f=0014707] Shutdown Widget - Unit Icons [f=0014707] Shutdown Widget - Noises [f=0014707] Shutdown Widget - HealthBars [f=0014707] Shutdown Widget - Win Counter [f=0014707] Shutdown Widget - BuildETA [f=0014707] Shutdown Widget - SpringRTS Replay Stats [f=0014707] Shutdown Widget - Modular Comm Info [f=0014707] Shutdown Widget - Stereo3D [f=0014707] Shutdown Widget - Showeco and Grid Drawer [f=0014707] Shutdown Widget - Point Tracker [f=0014707] Shutdown Widget - Missile Silo Range [f=0014707] Shutdown Widget - MetalFeatures (new) [f=0014707] Shutdown Widget - MinimapEvents [f=0014707] Shutdown Widget - Local Widgets Config [f=0014707] Shutdown Widget - Highlight Geos [f=0014707] Shutdown Widget - Grab Input [f=0014707] Input grabbing is disabled! [f=0014707] Shutdown Widget - Defense Range Zero-K [f=0014707] Shutdown Widget - Darkening [f=0014707] Shutdown Widget - Context Menu [f=0014707] Shutdown Widget - Chili Spectator Panels [f=0014707] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014707] Shutdown Widget - Chili Nuke Warning [f=0014707] Shutdown Widget - Chili EndGame Window [f=0014707] Shutdown Widget - Chili Economy Panel Default [f=0014707] Shutdown Widget - CameraShake [f=0014707] Shutdown Widget - State Reverse and Latency [f=0014707] Shutdown Widget - Music Player v2 [f=0014707] Shutdown Widget - Attack AoE [f=0014707] Shutdown Widget - Map Edge Extension [f=0014707] Shutdown Widget - Selection Send [f=0014707] Shutdown Widget - LupsManager [f=0014707] Shutdown Widget - Newton Firezone [f=0014707] Shutdown Widget - Chili Pro Console [f=0014707] Shutdown Widget - Persistent Build Height [f=0014707] Shutdown Widget - Lasso Terraform GUI [f=0014707] Shutdown Widget - Lups [f=0014707] Shutdown Widget - Chili Framework [f=0014707] Shutdown Widget - Mex Placement Handler [f=0014707] Shutdown Widget - Chili Core Selector [f=0014707] Shutdown Widget - Custom Markers [f=0014707] Shutdown Widget - Select Keys [f=0014707] Shutdown Widget - Pause Screen [f=0014707] Shutdown Widget - Text To Speech Control [f=0014707] Shutdown Widget - Layout Handler [f=0014707] End widgetHandler:Shutdown [f=0014707] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={847491,87043360} {int,ext,rec}Allocs={12761194,0,0} {chunk,block}Bytes={87043360,0} [f=0014707] [Game::KillLua][1] dtor=0 luaGaia=0x5e841830 [f=0014707] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645898,74667671} {int,ext,rec}Allocs={12761195,0,0} {chunk,block}Bytes={74667671,0} [f=0014707] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={645898,74667671} {int,ext,rec}Allocs={12761195,0,0} {chunk,block}Bytes={74667671,0} [f=0014707] [Game::KillLua][2] dtor=0 luaRules=0x530fc510 [f=0014707] Start gadgetHandler:Shutdown [f=0014707] Shutdown - StartSetup [f=0014707] Shutdown - UnitMorph [f=0014707] Shutdown - Carrier Drones [f=0014707] Shutdown - LupsNanoSpray [f=0014707] Shutdown - Missile Silo Controller [f=0014707] Shutdown - Modular Comm Info [f=0014707] Shutdown - Terrain Texture Handler [f=0014707] Shutdown - UnitCloakShield [f=0014707] Shutdown - Starlight Handler [f=0014707] End gadgetHandler:Shutdown [f=0014707] Start gadgetHandler:Shutdown [f=0014707] Shutdown - Save/Load [f=0014707] Shutdown - Teleport Throw [f=0014707] Shutdown - UnitMorph [f=0014707] Shutdown - Modular Comm Info [f=0014707] Shutdown - Retreat Command [f=0014707] Shutdown - Shockwaves [f=0014707] Shutdown - UnitCloakShield [f=0014707] Shutdown - Lups Cloak FX [f=0014707] Shutdown - Lups [f=0014707] Shutdown - Lups Shield [f=0014707] End gadgetHandler:Shutdown [f=0014707] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12761239,0,0} {chunk,block}Bytes={0,0} [f=0014707] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12761239,0,0} {chunk,block}Bytes={0,0} [f=0014707] [Game::KillLua][4] dtor=0 [f=0014707] [Game::~CGame][1] [f=0014707] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014707] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014707] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014707] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014707] [Game::KillLua][4] dtor=1 [f=0014707] [Game::KillMisc][1] [f=0014707] [Game::KillMisc][2] [f=0014707] [Game::KillMisc][3] [f=0014707] [Game::KillRendering][1] [f=0014707] [3DOParser::Kill] allocated 1 pieces [f=0014707] [S3OParser::Kill] allocated 341 pieces [f=0014707] [AssParser::Kill] allocated 42 pieces [f=0014707] [Game::KillInterface][1] [f=0014707] [Game::KillInterface][2] [f=0014707] [Game::KillSimulation][1] [f=0014707] [Game::KillSimulation][2] [f=0014707] [CCollisionHandler] dis-/continuous tests: 0/423704 [f=0014707] [Game::KillSimulation][3] [f=0014707] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014707] [~CPathCache(24x24)] cacheHits=2 hitPercentage=8% numHashColls=0 maxCacheSize=2 [f=0014707] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014707] [~CPathCache(48x48)] cacheHits=3 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014707] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014707] [LosHandler::Kill] raycast instance cache-{hits,misses}={1872,4776}; shared=1%; cached=27% [f=0014707] [Game::KillSimulation][4] [f=0014707] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0014707] [Game::~CGame][2] [f=0014707] [Game::~CGame][3] [f=0014707] [SpringApp::Kill][3] [f=0014707] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 154923 bytes sent 107689 bytes recv'd [f=0014707] [SpringApp::Kill][4] font=0x458b2aa0 [f=0014707] [SpringApp::Kill][5] [f=0014707] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x446577c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2127ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4828 inflSize=20kb readTime=23ms file="bitmaps/other/burst.tga" indx=535 inflSize=39kb readTime=22ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=20ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="bitmaps/loadpictures/cooperation.png" indx=515 inflSize=2500kb readTime=16ms file="luarules/configs/award_names.lua" indx=1244 inflSize=0kb readTime=15ms file="unitpics/gunshipkrow.png" indx=6523 inflSize=10kb readTime=15ms file="unitpics/gunshipheavytrans.png" indx=6522 inflSize=10kb readTime=14ms file="gamedata/modularcomms/testdata.lua" indx=882 inflSize=4kb readTime=13ms file="luaui/widgets/gui_point_tracker.lua" indx=4737 inflSize=8kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31452311 bytes cached in 2817 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=62 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Doldrumsv2.3.sd7 (0x45a5fc70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45a5f830) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45938560) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f347001c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]