[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.qOis5Zq4v4/springsettings.1256246.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f722801bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4246 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256246/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 216ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452a07d0] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452a07d0] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 526ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 590ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 704ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 42ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 123ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256246/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854365e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854365e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-4854365e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=4854366e [f=-000001] [Path] [PathEstimator::ReadFile] hash=4854366e file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-4854366e.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum 763c30ae)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12032,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256246/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59163170,0x6279a080}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: eb0eb561934046252493369f829dffc7 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from DanWarior [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: DanWarior changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DanWarior" string="[Game::Load][lua{Rules,Gaia}={0000000063af9d80,000000005fe4a340}]" [f=-000001] Allies: I choose: Memento Mori! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e616c500,00000001010b8140}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [0] Event [5184,311.497314,434]: 0 finished unit Engineer Commander [f=-000001] [0] Event [982,313.47168,3710]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:2987, userid: 352411 [f=0000000] [0] DanWarior, team: 0, elo:2745, userid: 460566 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000010] [10] Event [5040,311.062622,432]: 0 finished unit Hovercraft Platform [f=0000016] [16] Event [1088,312.561798,3712]: 1 finished unit Rover Assembly [f=0000211] [211] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Dart [f=0000227] [227] Event [5288,309.49707,328]: 0 finished unit Metal Extractor [f=0000246] [246] Event [872,312.948608,3832]: 1 finished unit Metal Extractor [f=0000347] [347] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0000452] [452] Event [5128,311.181641,600]: 0 finished unit Metal Extractor [f=0000468] [468] Event [1016,312.67395,3544]: 1 finished unit Metal Extractor [f=0000574] [574] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Mason [f=0000591] [591] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0000640] [640] Event [5224,312.1521,568]: 0 finished unit Solar Collector [f=0000720] [720] Event [1016,312.67395,3448]: 1 finished unit Solar Collector [f=0000844] [844] Event [5272,311.685181,424]: 0 finished unit Solar Collector [f=0000887] [887] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0001013] [1013] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0001147] [1147] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0001266] [1266] Event [5520,470.556641,784]: 0 finished unit Radar Tower [f=0001416] [1416] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0001604] [1604] Event [5072,310.646973,432]: 0 finished unit Quill [f=0001638] [1638] Event [248,312.710571,3144]: 1 finished unit Metal Extractor [f=0001841] [1841] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0002021] [2021] Event [5896,310.83374,1016]: 0 finished unit Metal Extractor [f=0002125] [2125] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0002491] [2491] Event [120,312.774658,2760]: 1 finished unit Metal Extractor [f=0002514] [2514] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0002547] [2547] Event [6040,312.65564,1336]: 0 finished unit Metal Extractor [f=0002609] [2609] Event [256,313.369751,2608]: 1 lost unit Lotus [f=0002766] [2766] Event [2344,312.619019,2616]: 1 finished unit Solar Collector [f=0002828] [2828] Event [5992,313.653564,1240]: 0 finished unit Solar Collector [f=0002859] [2859] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0002917] [2917] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0002967] [2967] Event [3646.31519,308.306885,1971.5968]: 1 lost unit Dart [f=0003151] [3151] Event [40,313.040161,2680]: 1 finished unit Solar Collector [f=0003164] [3164] Event [5960,313.049316,1112]: 0 finished unit Solar Collector [f=0003164] [3164] Event [2424,312.307739,2744]: 1 finished unit Solar Collector [f=0003186] [Game::ClientReadNet] added new player Wesley with number 2 to team 0 [f=0003186] > SPRINGIE:User Wesley|spideraa|5_6||False|TheGBC|Dynasty|NL [f=0003204] Connection attempt from Wesley [f=0003204] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003204] -> Connection established (given id 2) [f=0003242] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0003242] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003310] [3310] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0003336] [3336] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0003437] [3437] Event [2368,312.661743,2672]: 1 finished unit Radar Tower [f=0003447] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f8857c6a125ca327eacc814e6b4a388cbe8c11d39174bde727d799b74cb0c8f52d40ab9a2318c92d60487076d8ece21ef8d464c43fdf6d9177612edd3ff4d119]" [f=0003468] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=7db6b4449fb732b9fd0e5cf0326fbc5c158775cd86cb3a682977b2465f18436a0137e8da22c2821bf1b0472ed6c751a1d90dcea1077be3635c8f3e65c7e0c5b5]" [f=0003468] [Game::ClientReadNet][LOGMSG] sender="Wesley" string="[Game::Load][lua{Rules,Gaia}={0000000173625900,00000001604154e0}]" [f=0003555] [3555] Event [5728,311.099243,1248]: 0 finished unit Lotus [f=0003602] [3602] Event [120,313.15918,2680]: 1 finished unit Solar Collector [f=0003606] [3606] Event [2608.17993,309.362549,1966.6366]: 0 lost unit Dagger [f=0003703] [3703] Event [3848,313.15918,1480]: 0 finished unit Solar Collector [f=0003741] [3741] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0003824] [3824] Event [2006.75415,313.080658,2033.03357]: 0 lost unit Dagger [f=0003827] [3827] Event [2856,310.824585,3032]: 1 finished unit Metal Extractor [f=0003842] [3842] Event [1879.71387,314.999268,2219.61743]: 1 lost unit Scorcher [f=0003866] [3866] Event [1839.32861,313.734192,2090.21069]: 0 lost unit Dagger [f=0003886] [3886] Event [1845.27502,314.626343,2126.80566]: 0 lost unit Dagger [f=0003900] [3900] Event [1937.07642,312.621582,2060.79077]: 1 lost unit Scorcher [f=0003942] [3942] Event [5920,311.410522,1424]: 0 finished unit Lotus [f=0003945] [3945] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0004067] [4067] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0004073] [4073] Event [2368,312.661743,2672]: 1 lost unit Radar Tower [f=0004099] [4099] Event [2360.80786,311.011444,2481.77197]: 0 lost unit Dagger [f=0004172] [4172] Event [200,313.168335,2680]: 1 finished unit Solar Collector [f=0004281] [4281] Event [2496,311.080933,2624]: 1 finished unit Radar Tower [f=0004320] [4320] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0004356] [4356] Event [3840,313.397217,1568]: 0 finished unit Lotus [f=0004388] [4388] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0004695] [4695] Event [3789.41724,308.387512,3722.07104]: 0 lost unit Dagger [f=0004697] [4697] Event [280,313.095093,2680]: 1 finished unit Solar Collector [f=0004710] [4710] Event [5072,310.646973,432]: 0 finished unit Quill [f=0004889] [4889] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0004965] [4965] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0005103] [5103] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0005177] [5177] Event [6088,312.67395,2216]: 0 finished unit Metal Extractor [f=0005220] [5220] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0005221] [5221] Event [360,313.269043,2680]: 1 finished unit Solar Collector [f=0005289] [5289] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0005410] [5410] Event [6104,312.252808,2280]: 0 finished unit Solar Collector [f=0005423] [5423] Event [3841.22266,312.17334,2781.44214]: 0 lost unit Dagger [f=0005475] [5475] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0005554] [5554] Event [3304,312.133789,1176]: 0 finished unit Solar Collector [f=0005595] [5595] Event [4130.66895,312.364288,2789.12891]: 0 lost unit Dagger [f=0005664] [5664] Event [4258.65869,311.375916,2896.44336]: 0 lost unit Dagger [f=0005666] [5666] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Mason [f=0005729] [5729] Event [3336,311.474609,2472]: 1 finished unit Metal Extractor [f=0005730] [5730] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0005810] [5810] Event [5792,308.755493,2336]: 0 finished unit Lotus [f=0005880] [5880] Event [480,313.571167,2768]: 1 finished unit Lotus [f=0005943] [5943] Event [3416,309.890747,2552]: 1 finished unit Solar Collector [f=0005946] [5946] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0005994] [5994] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0006079] [6079] Event [2496,311.080933,2624]: 1 lost unit Radar Tower [f=0006148] [6148] Event [3200,311.49292,1248]: 0 finished unit Lotus [f=0006232] [6232] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0006251] [6251] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0006427] [6427] Event [5522.28027,311.135162,1509.02759]: 1 lost unit Scorcher [f=0006495] [6495] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0006515] [6515] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0006532] [6532] Event [5516.20703,311.434265,1481.67163]: 1 lost unit Scorcher [f=0006657] [6657] Event [2700.11548,311.656677,2977.39868]: 0 lost unit Dagger [f=0006662] [6662] Event [5064,309.359741,2584]: 0 finished unit Metal Extractor [f=0006762] [6762] Event [5072,310.646973,432]: 0 finished unit Dagger [f=0006780] [6780] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Mason [f=0006811] [6811] Event [560,312.619019,2416]: 1 finished unit Radar Tower [f=0006850] [6850] Event [5080,310.842896,2648]: 0 finished unit Solar Collector [f=0007006] [7006] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0007079] [7079] Event [2482.48364,310.655365,1765.79749]: 0 lost unit Dagger [f=0007080] [7080] Event [3552,308.590698,2208]: 1 finished unit Lotus [f=0007097] [7097] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0007152] [7152] Event [5072,310.646973,432]: 0 finished unit Quill [f=0007197] [7197] Event [2582.65771,308.848572,1922.93005]: 1 lost unit Scorcher [f=0007215] [7215] Event [4896,311.090088,2592]: 0 finished unit Lotus [f=0007234] [7234] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0007435] [7435] Event [3148.98071,314.106262,1709.61658]: 0 lost unit Dagger [f=0007454] [7454] Event [3394.88208,311.321136,2227.31519]: 1 finished unit Engineer Commander [f=0007466] [7466] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0007527] [7527] Event [3190.10376,312.986694,1583.16577]: 1 lost unit Scorcher [f=0007548] [7548] Event [2552,308.66394,296]: 0 finished unit Solar Collector [f=0007586] [7586] Event [3200,311.49292,1248]: 0 lost unit Lotus [f=0007650] [7650] Event [416,311.071777,1792]: 1 finished unit Lotus [f=0007664] [7664] Event [3288,311.767578,1112]: 0 lost unit Metal Extractor [f=0007683] [7683] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0007706] [7706] Event [5072,310.646973,432]: 0 finished unit Bolas [f=0007738] [7738] Event [3585.35107,313.477997,991.969055]: 0 lost unit Dagger [f=0007971] [7971] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0008025] [8025] Event [3840,313.397217,1568]: 0 lost unit Lotus [f=0008059] yeah I am not good with daggers [f=0008070] [8070] Event [4043.72803,314.007385,1252.62744]: 0 lost unit Quill [f=0008115] [8115] Event [undefined]: DanWarior resigned [f=0008115] game_message: DanWarior has been destroyed! [f=0008115] game_message: izirayd wins! [f=0008115] Submitting stats [f=0008115] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008115] Part| Total Time|Time of the last 0.5s [f=0008115] Draw 17172.65ms 18.12% [f=0008115] Lua::Callins::Synced 3171.17ms 16.44% [f=0008115] Lua::Callins::Unsynced 24682.83ms 26.53% [f=0008115] Lua::CollectGarbage::Synced 224.03ms 2.57% [f=0008115] Lua::CollectGarbage::Unsynced 873.77ms 0.69% [f=0008115] Misc::Profiler::AddTime 67.13ms 0.00% [f=0008115] Sim 16334.72ms 65.84% [f=0008115] [8115] Received game_message: DanWarior has been destroyed! [f=0008115] [8115] Received game_message: izirayd wins! [f=0008116] [8116] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008116] [8116] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008116] [8116] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008116] [8116] Game End Stats Values: 2,2140,2100,2100,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.44779968,6.30649996,6.30649996,6.44779968,80,40,40,80,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008116] [8116] Game End Stats Values: 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8,3270,3050,3050,3270,11.9428024,1.7634002,1.7634002,11.9428024,0,0,0,0,0,0,0,0,0,0,0,0,190.150009,202.351364,202.351364,190.150009,0,0,0,0,13.1999998,11.4666662,11.4666662,13.1999998,1330,1275,1275,1330,15.3718271,16.6477222,16.6477222,15.3718271,480,390,390,480,41.1666679,0,0,41.1666679,1460,1385,1385,1460,0,41.1666679,41.1666679,0,0,0,0,0,202.351364,190.150009,190.150009,202.351364 [f=0008116] [8116] Game End Stats Values: 9,3510,3375,3375,3510,12.8655987,3.94135165,3.94135165,12.8655987,0,0,0,0,0,0,0,0,0,0,0,0,279.533142,290.819641,290.819641,279.533142,90,0,0,90,15.7333336,15.4666662,15.4666662,15.7333336,1330,1330,1330,1330,16.6590195,16.7426987,16.7426987,16.6590195,560,520,520,560,41.1666679,0,0,41.1666679,1530,1525,1525,1530,0,41.1666679,41.1666679,0,0,0,0,0,290.819641,279.533142,279.533142,290.819641 [f=0008116] [8116] Game End Stats Values: 10,3430,3400,3400,3430,14.3787146,6.07871962,6.07871962,14.3787146,0,0,0,0,0,0,0,0,0,0,0,0,420.355591,461.334167,461.334167,420.355591,180,0,0,180,17.333334,17.7333336,17.7333336,17.333334,1330,1330,1330,1330,16.6983757,17.5877934,17.5877934,16.6983757,320,390,390,320,301.166687,320,320,301.166687,1600,1680,1680,1600,320,301.166687,301.166687,320,0,0,0,0,471.436035,420.355591,420.355591,471.436035 [f=0008116] [8116] Game End Stats Values: 11,3600,3600,3600,3600,25.0105076,8.01997948,8.01997948,25.0105076,0,0,0,0,0,0,0,0,0,0,0,0,479.629486,481.33432,481.33432,479.629486,270,0,0,270,18,17.7333336,17.7333336,18,1330,1330,1330,1330,17.3062859,18.8464184,18.8464184,17.3062859,400,520,520,400,356.166687,320,320,356.166687,1600,1750,1750,1600,400,356.166687,356.166687,400,0,0,0,0,508.677185,492.114166,492.114166,508.677185 [f=0008116] [8116] Game End Stats Values: 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14,4125,4205,4205,4125,49.7387161,38.1898232,38.1898232,49.7387161,0,0,0,0,0,0,0,0,0,23.5593262,23.5593262,0,760.980042,742.118164,742.118164,760.980042,360,0,0,360,20.7999992,24,24,20.7999992,1330,1330,1330,1330,21.162468,19.7629642,19.7629642,21.162468,400,780,780,400,356.166687,640,640,356.166687,2035,2095,2095,2035,720,356.166687,356.166687,720,0,0,0,0,829.259827,773.464722,773.464722,829.259827 [f=0008116] [8116] Game End Stats Values: 15,4375,4570,4570,4375,70.3525543,58.1603394,58.1603394,70.3525543,0,0,0,0,0,0,0,0,0,23.5593262,23.5593262,0,887.775208,769.597229,769.597229,887.775208,450,90,90,450,22,25.333334,25.333334,22,1330,1275,1275,1330,22.2107582,22.1678715,22.1678715,22.2107582,560,1040,1040,560,411.166687,640,640,411.166687,2035,2165,2165,2035,720,411.166687,411.166687,720,0,0,0,0,856.738892,900.259888,900.259888,856.738892 [f=0008116] [8116] Game End Stats Values: 16,4460,4440,4440,4460,91.7187653,69.7345734,69.7345734,91.7187653,0,0,0,0,0,0,0,0,0,93.8704529,93.8704529,0,1164.40698,806.912781,806.912781,1164.40698,450,90,90,450,22,26,26,22,1330,1275,1275,1330,22.4022141,21.6081181,21.6081181,22.4022141,560,910,910,560,671.166687,720,720,671.166687,2120,2165,2165,2120,800,671.166687,671.166687,800,0,0,0,0,895.750305,1181.97864,1181.97864,895.750305 [f=0008116] [8116] Game End Stats Values: 17,4740,4705,4705,4740,102.775536,76.8930283,76.8930283,102.775536,0,0,0,0,0,0,0,0,0,99.980896,99.980896,0,1413.58496,976.288818,976.288818,1413.58496,450,180,180,450,23.333334,26,26,23.333334,1330,1330,1330,1330,23.9757175,21.3137283,21.3137283,23.9757175,560,910,910,560,801.166687,800,800,801.166687,2400,2285,2285,2400,880,801.166687,801.166687,880,0,0,0,0,1068.71619,1431.15662,1431.15662,1068.71619 [f=0008116] [8116] Game End Stats Values: 18,4650,5060,5060,4650,137.783508,79.0753632,79.0753632,137.783508,0,0,0,0,0,0,0,0,59.4765015,99.980896,99.980896,59.4765015,1641.09265,1264.05762,1264.05762,1641.09265,450,180,180,450,24.2666664,26,26,24.2666664,1330,1555,1555,1330,27.4093628,20.9819908,20.9819908,27.4093628,400,1040,1040,400,931.166687,970,970,931.166687,2470,2285,2285,2470,1130,931.166687,931.166687,1130,0,0,0,0,1359.45947,1675.62,1675.62,1359.45947 [f=0008116] [8116] Game End Stats Values: 19,4450,5410,5410,4450,187.172104,94.970314,94.970314,187.172104,0,0,0,0,0,0,0,0,237.444458,99.980896,99.980896,237.444458,1972.05603,1552.20691,1552.20691,1972.05603,360,270,270,360,24.9333324,26,26,24.9333324,1330,1555,1555,1330,26.5311775,21.8961678,21.8961678,26.5311775,500,1300,1300,500,931.166687,1350,1350,931.166687,2260,2285,2285,2260,1510,931.166687,931.166687,1510,0,0,0,0,1657.52979,2020.8645,2020.8645,1657.52979 [f=0008116] [8116] Game End Stats Values: 20,4450,5410,5410,4450,190.227127,96.1763077,96.1763077,190.227127,0,0,0,0,0,0,0,0,248.455505,99.980896,99.980896,248.455505,1972.05603,1555.31433,1555.31433,1972.05603,360,270,270,360,23.9999981,26.0000019,26.0000019,23.9999981,1330,1555,1555,1330,26.0110226,22.0424938,22.0424938,26.0110226,500,1300,1300,500,931.166687,1350,1350,931.166687,2260,2285,2285,2260,1510,931.166687,931.166687,1510,0,0,0,0,1660.63721,2020.8645,2020.8645,1660.63721 [f=0008116] [8116] Event [2608,308.599854,448]: 0 finished unit Lotus [f=0008132] [8132] Event [4309.68945,339.644073,1401.06335]: 0 lost unit Dagger [f=0008152] [8152] Event [3304,312.133789,1176]: 0 lost unit Solar Collector [f=0008157] [8157] Event [3848,312.350586,1480]: 0 lost unit Solar Collector [f=0008229] Spectator DanWarior left the game: normal quit [f=0008229] [8229] Event [undefined]: DanWarior quit [f=0008256] [8256] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0008295] [8295] Event [72,310.83374,1928]: 1 finished unit Metal Extractor [f=0008344] Spectator Wesley left the game: normal quit [f=0008344] [8344] Event [undefined]: Wesley quit [f=0008376] No clients connected, shutting down server [f=0008376] Server shutdown [f=0008376] [8376] all players disconnected [f=0008550] [8550] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0008827] [8827] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0009110] [9110] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0009269] [9269] Event [1040,310.339355,1264]: 1 finished unit Lotus [f=0009396] [9396] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0009696] [9696] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0009899] [9899] Event [1096,312.738037,1608]: 1 finished unit Metal Extractor [f=0009981] [9981] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0010264] [10264] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0010549] [10549] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0010724] [10724] Event [816,311.016846,864]: 1 finished unit Lotus [f=0010849] [10849] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0011134] [11134] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0011429] [11429] Event [1105.99231,312.978485,3711.97046]: 1 finished unit Scorcher [f=0011564] [11564] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0011683] Autoquit sending quit command. [f=0011683] [QuitAction] user exited to system [f=0011683] [SpringApp::Kill][1] fromRun=1 [f=0011683] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011683] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011683] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011683] [ThreadPool::SetThreadCount][2] workers=0 [f=0011683] [SpringApp::Kill][2] [f=0011683] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011683] [Game::KillLua][3] dtor=0 luaUI=0x593fdf00 [f=0011683] Start widgetHandler:Shutdown [f=0011683] Shutdown - SaveOrderList Complete [f=0011683] Writing last game win data [f=0011683] Shutdown - SaveConfigData Complete [f=0011683] Shutdown Widget - Chili Highlight [f=0011683] Shutdown Widget - Save/Load API [f=0011683] Shutdown Widget - Draw After Chili [f=0011683] Shutdown Widget - EPIC Menu [f=0011683] Shutdown Widget - Chili Minimap [f=0011683] Shutdown Widget - Chili Widget Selector [f=0011683] Shutdown Widget - Local Team Colors [f=0011683] Shutdown Widget - Display Keys 2 [f=0011683] Shutdown Widget - Save Game Menu [f=0011683] Shutdown Widget - HealthBars [f=0011683] Shutdown Widget - Noises [f=0011683] Shutdown Widget - Unit Icons [f=0011683] Shutdown Widget - Win Counter [f=0011683] Shutdown Widget - SpringRTS Replay Stats [f=0011683] Shutdown Widget - BuildETA [f=0011683] Shutdown Widget - Modular Comm Info [f=0011683] Shutdown Widget - Music Player v2 [f=0011683] Shutdown Widget - State Reverse and Latency [f=0011683] Shutdown Widget - CameraShake [f=0011683] Shutdown Widget - Chili Economy Panel Default [f=0011683] Shutdown Widget - Chili EndGame Window [f=0011683] Shutdown Widget - Chili Nuke Warning [f=0011683] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011683] Shutdown Widget - Chili Spectator Panels [f=0011683] Shutdown Widget - Context Menu [f=0011683] Shutdown Widget - Darkening [f=0011683] Shutdown Widget - Defense Range Zero-K [f=0011683] Shutdown Widget - Grab Input [f=0011683] Input grabbing is disabled! [f=0011683] Shutdown Widget - Highlight Geos [f=0011683] Shutdown Widget - Local Widgets Config [f=0011683] Shutdown Widget - MinimapEvents [f=0011683] Shutdown Widget - MetalFeatures (new) [f=0011683] Shutdown Widget - Missile Silo Range [f=0011683] Shutdown Widget - Point Tracker [f=0011683] Shutdown Widget - Showeco and Grid Drawer [f=0011683] Shutdown Widget - Stereo3D [f=0011683] Shutdown Widget - Attack AoE [f=0011683] Shutdown Widget - Map Edge Extension [f=0011683] Shutdown Widget - Selection Send [f=0011683] Shutdown Widget - LupsManager [f=0011683] Shutdown Widget - Newton Firezone [f=0011683] Shutdown Widget - Chili Pro Console [f=0011683] Shutdown Widget - Persistent Build Height [f=0011683] Shutdown Widget - Lasso Terraform GUI [f=0011683] Shutdown Widget - Chili Framework [f=0011683] Shutdown Widget - Lups [f=0011683] Shutdown Widget - Custom Markers [f=0011683] Shutdown Widget - Chili Core Selector [f=0011683] Shutdown Widget - Mex Placement Handler [f=0011683] Shutdown Widget - Select Keys [f=0011683] Shutdown Widget - Pause Screen [f=0011683] Shutdown Widget - Layout Handler [f=0011683] Shutdown Widget - Text To Speech Control [f=0011683] End widgetHandler:Shutdown [f=0011683] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={626860,74787089} {int,ext,rec}Allocs={12838744,0,0} {chunk,block}Bytes={74787089,0} [f=0011683] [Game::KillLua][1] dtor=0 luaGaia=0x6279a080 [f=0011683] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559959,69308472} {int,ext,rec}Allocs={12838746,0,0} {chunk,block}Bytes={69308472,0} [f=0011683] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559959,69308472} {int,ext,rec}Allocs={12838746,0,0} {chunk,block}Bytes={69308472,0} [f=0011683] [Game::KillLua][2] dtor=0 luaRules=0x59163170 [f=0011683] Start gadgetHandler:Shutdown [f=0011683] Shutdown - StartSetup [f=0011683] Shutdown - UnitMorph [f=0011683] Shutdown - Carrier Drones [f=0011683] Shutdown - LupsNanoSpray [f=0011683] Shutdown - Missile Silo Controller [f=0011683] Shutdown - Modular Comm Info [f=0011683] Shutdown - Terrain Texture Handler [f=0011683] Shutdown - UnitCloakShield [f=0011683] Shutdown - Starlight Handler [f=0011683] End gadgetHandler:Shutdown [f=0011683] Start gadgetHandler:Shutdown [f=0011683] Shutdown - Save/Load [f=0011683] Shutdown - Teleport Throw [f=0011683] Shutdown - UnitMorph [f=0011683] Shutdown - Modular Comm Info [f=0011683] Shutdown - Retreat Command [f=0011683] Shutdown - Shockwaves [f=0011683] Shutdown - UnitCloakShield [f=0011683] Shutdown - Lups Cloak FX [f=0011683] Shutdown - Lups [f=0011683] Shutdown - Lups Shield [f=0011683] End gadgetHandler:Shutdown [f=0011683] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12838778,0,0} {chunk,block}Bytes={0,0} [f=0011683] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12838778,0,0} {chunk,block}Bytes={0,0} [f=0011683] [Game::KillLua][4] dtor=0 [f=0011683] [Game::~CGame][1] [f=0011683] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011683] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011683] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011683] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011683] [Game::KillLua][4] dtor=1 [f=0011683] [Game::KillMisc][1] [f=0011683] [Game::KillMisc][2] [f=0011683] [Game::KillMisc][3] [f=0011683] [Game::KillRendering][1] [f=0011683] [3DOParser::Kill] allocated 1 pieces [f=0011683] [S3OParser::Kill] allocated 208 pieces [f=0011683] [AssParser::Kill] allocated 54 pieces [f=0011683] [Game::KillInterface][1] [f=0011683] [Game::KillInterface][2] [f=0011683] [Game::KillSimulation][1] [f=0011683] [Game::KillSimulation][2] [f=0011683] [CCollisionHandler] dis-/continuous tests: 0/215204 [f=0011683] [Game::KillSimulation][3] [f=0011683] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011683] [~CPathCache(24x16)] cacheHits=24 hitPercentage=17% numHashColls=0 maxCacheSize=14 [f=0011683] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011683] [~CPathCache(48x32)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011683] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011683] [LosHandler::Kill] raycast instance cache-{hits,misses}={4483,8397}; shared=3%; cached=32% [f=0011683] [Game::KillSimulation][4] [f=0011683] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0011683] [Game::~CGame][2] [f=0011683] [Game::~CGame][3] [f=0011683] [SpringApp::Kill][3] [f=0011683] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 123305 bytes sent 135235 bytes recv'd [f=0011683] [SpringApp::Kill][4] font=0x451daaa0 [f=0011683] [SpringApp::Kill][5] [f=0011683] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x4524e700) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2227ms file="unittextures/factoryveh1.png" indx=7253 inflSize=1077kb readTime=31ms file="luaui/widgets/gui_chili_deluxeplayerlist.lua" indx=4678 inflSize=55kb readTime=30ms file="objects3d/commsupport.s3o" indx=5079 inflSize=85kb readTime=28ms file="luaui/widgets/api_mexspot_fetcher.lua" indx=3885 inflSize=1kb readTime=20ms file="luaui/widgets/unit_marker.lua" indx=4829 inflSize=4kb readTime=20ms file="luaui/widgets/api_modularcomms.lua" indx=3886 inflSize=0kb readTime=19ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3884 inflSize=4kb readTime=17ms file="bitmaps/gpl/wakelarge.png" indx=498 inflSize=124kb readTime=16ms file="objects3d/strikecom.dae" indx=5557 inflSize=999kb readTime=15ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 31588543 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4536aa90) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4537cd20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4525df50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f722801c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]