[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.cRj3SdIVRf/springsettings.1256036.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8ef401bff0 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 4280 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1256036/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 244ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4640ea20] using map "Shimmershore v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Shimmershore v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4640ea20] using game "Zero-K v1.9.12.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.12.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 118ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 603ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 29ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 687ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 102ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 96ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Generic Plate Command Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Generic Plate Command Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1256036/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 22 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899206 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899206 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe-26899206.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=61804de5 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c1c414ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=14df452a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=26899216 [f=-000001] [Path] [PathEstimator::ReadFile] hash=26899216 file="cache/104dev-maintenance/paths/Shimmershore v1.1.pe2-26899216.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (274ms, checksum 237306f6)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12030,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1256036/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x543d9b10,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 26c9b4614649582b9fc7e2bc1a42524b [f=-000001] Connection attempt from Maspy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Maspy changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Pootis [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Pootis changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Maspy" string="[Game::Load][lua{Rules,Gaia}={0000000195eb2ed0,0000000000000000}]" [f=-000001] [Game::ClientReadNet] added new player Inde_Irae with number 2 to team 0 [f=-000001] > SPRINGIE:User Inde_Irae|jumparty|7_7||False|TheGBC|Dynasty|BY [f=-000001] Connection attempt from Inde_Irae [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=33722eca58a42f910e773f98eee14d493ce98b6fbb913dd913266887349bafad9b455cf691909b5025b22542f44e8f4466389697f596ca865a058bbcbcde255e" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Pootis" string="[Game::Load][lua{Rules,Gaia}={000000012264f140,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=0201e6cd31c4d34e26121acfe4c1630928818b8da323d0422baba8db15002de2ea4bb3e0902229451d8179418c72933edd2c88398896a41f66535085de0a1035]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=217120298be39740d4fc0abc4d0c5a4e85d9a2e3b981f663e952398ef7ca788bfc63b64beabc8ad08e34a9c9b4599bb453815eef0363383b60ea4b12f7046f8a]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Inde_Irae" string="[Game::Load][lua{Rules,Gaia}={00000000d42ed610,0000000000000000}]" [f=-000001] lel [f=-000001] Allies: I choose: llt! [f=-000001] Allies: I choose: jumping engi! [f=-000001] wataaah [f=-000001] pootis [f=-000001] Allies: I choose: Guardian! [f=-000001] all ingedrients [f=-000001] are there [f=-000001] Allies: I choose: pluk! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: nerf guardian! [f=-000001] [0] Event [789,-17.060791,5474]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5181,-17.039612,548]: 1 finished unit Guardian Commander [f=0000000] [0] Maspy, team: 0, elo:2902, userid: 518109 [f=0000000] [0] Pootis, team: 1, elo:2600, userid: 419050 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000014] [14] Event [5072,0,624]: 1 finished unit Shipyard [f=0000017] I swear if hover is now sea meta too [f=0000030] [30] Event [848,0,5232]: 0 finished unit Shipyard [f=0000256] [256] Event [5080,-2,624]: 1 finished unit Cutter [f=0000257] [257] Event [616,-1,5368]: 0 finished unit Metal Extractor [f=0000270] [270] Event [5320,-1,520]: 1 finished unit Metal Extractor [f=0000470] [470] Event [5080,-2,624]: 1 finished unit Cutter [f=0000482] [482] Event [824,-1,5624]: 0 finished unit Metal Extractor [f=0000570] [570] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0000582] [582] Event [888,0,5640]: 0 finished unit Wind/Tidal Generator [f=0000663] [663] Event [840.000061,0,5231.98779]: 0 finished unit Mariner [f=0000683] [683] Event [5080,-2,624]: 1 finished unit Cutter [f=0000683] D: [f=0000689] [689] Event [5149.11084,59.9605484,544.639587]: 1 finished unit Firefly [f=0000690] [690] Event [5128,0,472]: 1 finished unit Wind/Tidal Generator [f=0000732] [732] Event [968,0,5656]: 0 finished unit Wind/Tidal Generator [f=0000809] [809] Event [5224,0,504]: 1 finished unit Wind/Tidal Generator [f=0000865] ... [f=0000890] [890] Event [5080,-2,624]: 1 finished unit Cutter [f=0001052] [1052] Event [1128,-1,5688]: 0 finished unit Metal Extractor [f=0001102] [1102] Event [5080,-2,624]: 1 finished unit Cutter [f=0001152] [1152] Event [1064,0,5672]: 0 finished unit Wind/Tidal Generator [f=0001302] [1302] Event [1208,0,5688]: 0 finished unit Wind/Tidal Generator [f=0001365] [1365] Event [5528,-1,776]: 1 finished unit Metal Extractor [f=0001422] [1422] Event [760,6.72271729,3944]: 0 finished unit Metal Extractor [f=0001534] [1534] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0001568] [1568] Event [5080,0,624]: 1 finished unit Hunter [f=0001569] [1569] Event [5464,0,776]: 1 finished unit Wind/Tidal Generator [f=0001663] [1663] Event [672,37.1736145,3904]: 0 finished unit Radar Tower [f=0001834] [1834] Event [5432,0,696]: 1 finished unit Wind/Tidal Generator [f=0001874] [1874] Event [1048,-1,5240]: 0 finished unit Urchin [f=0002012] [2012] Event [824,0,5544]: 0 finished unit Wind/Tidal Generator [f=0002081] [2081] Event [5400,0,616]: 1 finished unit Wind/Tidal Generator [f=0002167] [2167] Event [920,0,5560]: 0 finished unit Wind/Tidal Generator [f=0002279] [2279] Event [5080,0,624]: 1 finished unit Mariner [f=0002312] [2312] Event [1016,0,5576]: 0 finished unit Wind/Tidal Generator [f=0002314] [2314] Event [5368,0,536]: 1 finished unit Wind/Tidal Generator [f=0002358] [2358] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0002415] [2415] Event [672,37.1736145,3904]: 0 lost unit Radar Tower [f=0002437] [2437] Event [1112,0,5592]: 0 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [5080,0,624]: 1 finished unit Hunter [f=0002607] [2607] Event [1208,0,5608]: 0 finished unit Wind/Tidal Generator [f=0002691] [2691] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0002787] [2787] Event [1304,0,5624]: 0 finished unit Wind/Tidal Generator [f=0002816] [2816] Event [5080,-2,624]: 1 finished unit Cutter [f=0002928] [2928] Event [1015.56592,-2,4064.26343]: 1 lost unit Cutter [f=0002946] [2946] Event [1070.85364,-2,4103.50391]: 1 lost unit Cutter [f=0002997] [2997] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0003016] [3016] Event [848.973755,-2,4309.18652]: 1 lost unit Cutter [f=0003027] [3027] Event [5080,-2,624]: 1 finished unit Cutter [f=0003153] [3153] Event [478.713928,0,4232.80273]: 0 lost unit Hunter [f=0003181] [3181] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0003203] [3203] Event [548.316345,-2,3948.47949]: 1 lost unit Cutter [f=0003237] [3237] Event [5080,-2,624]: 1 finished unit Cutter [f=0003292] [3292] Event [656,40.8266068,3920]: 0 finished unit Lotus [f=0003311] [3311] Event [364.398102,0,3903.46655]: 0 lost unit Hunter [f=0003368] [3368] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0003447] [3447] Event [5080,-2,624]: 1 finished unit Cutter [f=0003457] [3457] Event [1016.13098,0,3758.54224]: 1 lost unit Hunter [f=0003676] Inde_Irae added point: torpedo missed twice [f=0003762] [3762] Event [640,58.4188461,3872]: 0 finished unit Radar Tower [f=0003764] [3764] Event [3136,0,3168]: 1 finished unit Radar Tower [f=0003981] [3981] Event [5080,0,624]: 1 finished unit Mariner [f=0004245] [4245] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0004271] [4271] Event [2206.83643,-2,1976.62781]: 1 lost unit Cutter [f=0004472] [4472] Event [2338.68579,0,1793.50842]: 0 lost unit Hunter [f=0004571] [4571] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0004646] [4646] Event [5080,0,624]: 1 finished unit Hunter [f=0004885] [4885] Event [136,-1,3096]: 0 finished unit Metal Extractor [f=0004970] [4970] Event [5080,0,624]: 1 finished unit Mariner [f=0005084] [5084] Event [3056,-5,3232]: 1 finished unit Lotus [f=0005125] [5125] Event [3106.06177,-18.150383,5911.24072]: 0 finished unit Engineer Commander [f=0005125] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005125] [5125] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0005151] [5151] Event [5080,0,624]: 1 finished unit Hunter [f=0005201] [5201] Event [840.000061,0,5231.98779]: 0 finished unit Mariner [f=0005328] [5328] Event [5080,0,624]: 1 finished unit Hunter [f=0005415] [5415] Event [360,-1,2984]: 0 finished unit Urchin [f=0005463] [5463] Event [3544,-1,6024]: 0 finished unit Metal Extractor [f=0005492] [5492] Event [2600,-1,120]: 1 finished unit Metal Extractor [f=0005528] [5528] Event [5080,0,624]: 1 finished unit Hunter [f=0005531] [5531] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0005743] [5743] Event [5080,0,624]: 1 finished unit Hunter [f=0005848] [5848] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0005935] [5935] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0006075] [6075] Event [4024,-1,6056]: 0 finished unit Metal Extractor [f=0006121] [6121] Event [696.044861,-2,2645.80859]: 1 lost unit Cutter [f=0006126] [6126] Event [552,0,5128]: 0 finished unit Caretaker [f=0006262] [6262] Event [2212.42993,0,396.213959]: 0 lost unit Hunter [f=0006270] [6270] Event [504,-1,2664]: 0 lost unit Metal Extractor [f=0006284] [6284] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0006287] [6287] Event [2437.28613,0,474.084503]: 1 lost unit Hunter [f=0006315] [6315] Event [5080,0,624]: 1 finished unit Mariner [f=0006315] [6315] Event [732.30603,0,2685.16431]: 1 lost unit Hunter [f=0006337] [6337] Event [2120,-1,88]: 1 finished unit Metal Extractor [f=0006363] [6363] Event [2253.44263,0,447.632263]: 1 lost unit Hunter [f=0006433] [6433] Event [3784,-1,5944]: 0 finished unit Urchin [f=0006525] [6525] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0006586] [6586] Event [489.227905,0,2713.51465]: 1 lost unit Hunter [f=0006662] [6662] Event [2393.72144,0,172.993576]: 1 lost unit Mariner [f=0006680] [6680] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0006790] [6790] Event [3608,0,6040]: 0 finished unit Wind/Tidal Generator [f=0006879] [6879] Event [2765.43555,0,63.9433022]: 0 lost unit Hunter [f=0006915] [6915] Event [3688,0,6056]: 0 finished unit Wind/Tidal Generator [f=0006976] [6976] Event [5080,0,624]: 1 finished unit Hunter [f=0007033] [7033] Event [3784,0,6072]: 0 finished unit Wind/Tidal Generator [f=0007154] [7154] Event [3880,0,6088]: 0 finished unit Wind/Tidal Generator [f=0007155] [7155] Event [5080,0,624]: 1 finished unit Hunter [f=0007178] [7178] Event [840.000061,0,5231.98779]: 0 finished unit Mariner [f=0007194] [7194] Event [2480,-5,256]: 1 lost unit Lotus [f=0007264] [7264] Event [3976,0,6088]: 0 finished unit Wind/Tidal Generator [f=0007267] [7267] Event [2600,-1,120]: 1 lost unit Metal Extractor [f=0007335] [7335] Event [5080,0,624]: 1 finished unit Hunter [f=0007356] Inde_Irae added point: [f=0007374] [7374] Event [2120,-1,88]: 1 lost unit Metal Extractor [f=0007484] [7484] Event [840.000061,0,5231.98779]: 0 finished unit Mariner [f=0007517] [7517] Event [504,-1,2664]: 0 finished unit Metal Extractor [f=0007630] [7630] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0007722] [7722] Event [760,0,5608]: 0 finished unit Wind/Tidal Generator [f=0007836] [7836] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0007868] [7868] Event [3916.21021,0,425.301025]: 1 lost unit Hunter [f=0007877] [7877] Event [696,0,5512]: 0 finished unit Wind/Tidal Generator [f=0007877] [7877] Event [3928,-1,5848]: 0 finished unit Urchin [f=0007894] [7894] Event [5192,0,648]: 1 finished unit Wind/Tidal Generator [f=0007938] [7938] Event [3952,0,4864]: 1 finished unit Radar Tower [f=0007972] [7972] Event [3159.18921,0,345.733032]: 0 lost unit Hunter [f=0007986] [7986] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0007993] [7993] Event [5080,0,624]: 1 finished unit Hunter [f=0008028] [8028] Event [616,0,5416]: 0 finished unit Wind/Tidal Generator [f=0008111] [8111] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0008159] [8159] Event [552,0,5320]: 0 finished unit Wind/Tidal Generator [f=0008203] [8203] Event [5208,0,776]: 1 finished unit Wind/Tidal Generator [f=0008241] [8241] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0008255] [8255] Event [5384,10.0790405,2200]: 1 finished unit Metal Extractor [f=0008303] [8303] Event [5032,-1,472]: 1 lost unit Metal Extractor [f=0008304] [8304] Event [488,0,5224]: 0 finished unit Wind/Tidal Generator [f=0008322] [8322] Event [5640,-1,3480]: 1 finished unit Metal Extractor [f=0008406] [8406] Event [5368,0,536]: 1 lost unit Wind/Tidal Generator [f=0008418] [8418] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0008470] [8470] Event [456,0,5288]: 0 finished unit Wind/Tidal Generator [f=0008480] [8480] Event [5080,0,624]: 1 finished unit Hunter [f=0008490] [8490] Event [5693.58252,0,917.72406]: 0 lost unit Hunter [f=0008577] [8577] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0008620] [8620] Event [520,0,5384]: 0 finished unit Wind/Tidal Generator [f=0008695] [8695] Event [5776.79004,0,1014.10162]: 0 lost unit Hunter [f=0008735] [8735] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0008756] [8756] Event [3000,-1,4616]: 1 lost unit Metal Extractor [f=0008767] [8767] Event [2998.07593,-2,4608.43164]: 1 lost unit Cutter [f=0008776] [8776] Event [584,0,5480]: 0 finished unit Wind/Tidal Generator [f=0008860] [8860] Event [3209.74341,4.07156229,4868.70508]: 1 lost unit Mariner [f=0008943] [8943] Event [5304.27539,0,380.967102]: 0 lost unit Hunter [f=0008947] [8947] Event [4408,20.255127,4920]: 0 finished unit Metal Extractor [f=0009017] [9017] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0009037] [9037] Event [5080,0,624]: 1 finished unit Hunter [f=0009103] [9103] Event [648,0,5576]: 0 finished unit Wind/Tidal Generator [f=0009125] [9125] Event [4160,2.10777283,4848]: 0 finished unit Lotus [f=0009193] [9193] Event [3952,0,4864]: 1 lost unit Radar Tower [f=0009236] [9236] Event [5032,-1,472]: 1 finished unit Metal Extractor [f=0009262] [9262] Event [4328,12.3552704,4920]: 0 finished unit Solar Collector [f=0009323] [9323] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0009371] [9371] Event [728,0,5672]: 0 finished unit Wind/Tidal Generator [f=0009394] [9394] Event [5408,-5,2256]: 1 finished unit Lotus [f=0009444] [9444] Event [5288,0,776]: 1 finished unit Wind/Tidal Generator [f=0009500] [9500] Event [4408,10.1742554,4776]: 0 finished unit Solar Collector [f=0009539] [9539] Event [4848.36719,0,2331.96094]: 0 lost unit Hunter [f=0009578] [9578] Event [5080,0,624]: 1 finished unit Hunter [f=0009614] [9614] Event [5368,0,760]: 1 finished unit Wind/Tidal Generator [f=0009633] [9633] Event [586.462402,0,2754.23657]: 1 lost unit Hunter [f=0009658] [9658] Event [456,-1,2920]: 0 lost unit Urchin [f=0009683] [9683] Event [456,-1,2920]: 0 lost unit Urchin [f=0009699] [9699] Event [765.837646,0,2573.82495]: 1 lost unit Hunter [f=0009706] [9706] Event [5653.13623,0,2035.06104]: 0 lost unit Hunter [f=0009714] [9714] Event [840.000061,0,5231.98779]: 0 finished unit Corsair [f=0009761] [9761] Event [533.848755,0,3008.90283]: 1 lost unit Hunter [f=0009786] [9786] Event [5874.72852,0.12805113,2026.24561]: 1 lost unit Mariner [f=0009794] [9794] Event [5416,0,840]: 1 finished unit Wind/Tidal Generator [f=0009798] [9798] Event [5723.75537,0,1853.74597]: 0 lost unit Hunter [f=0009855] [9855] Event [5834.18213,0,1603.79395]: 1 lost unit Hunter [f=0009871] Inde_Irae added point: [f=0009876] [9876] Event [4320,8.37112427,4400]: 0 finished unit Radar Tower [f=0009897] [9897] Event [5080,0,624]: 1 finished unit Hunter [f=0009989] [9989] Event [5448,0,920]: 1 finished unit Wind/Tidal Generator [f=0009991] [9991] Event [5431.21826,0,1539.22754]: 0 lost unit Hunter [f=0010011] [10011] Event [840.000061,-4,5231.98779]: 0 finished unit Mistral [f=0010064] [10064] Event [4368,4.96421814,4320]: 0 finished unit Radar Tower [f=0010088] ok so cutter change [f=0010139] [10139] Event [4873.50977,0,1653.9458]: 0 lost unit Hunter [f=0010147] is irrelevant [f=0010184] [10184] Event [5496,0,1000]: 1 finished unit Wind/Tidal Generator [f=0010205] because unit ai [f=0010238] is garbage [f=0010265] [10265] Event [840.000061,-4,5231.98779]: 0 finished unit Mistral [f=0010304] [10304] Event [undefined]: Pootis resigned [f=0010304] game_message: Pootis has been destroyed! [f=0010304] game_message: Maspy wins! [f=0010304] Submitting stats [f=0010304] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010304] Part| Total Time|Time of the last 0.5s [f=0010304] Draw 23581.50ms 33.97% [f=0010304] Lua::Callins::Synced 4182.84ms 9.49% [f=0010304] Lua::Callins::Unsynced 28440.46ms 38.56% [f=0010304] Lua::CollectGarbage::Synced 302.25ms 0.10% [f=0010304] Lua::CollectGarbage::Unsynced 826.73ms 0.70% [f=0010304] Misc::Profiler::AddTime 79.04ms 0.00% [f=0010304] Sim 29898.99ms 48.45% [f=0010304] [10304] Received game_message: Pootis has been destroyed! [f=0010304] [10304] Received game_message: Maspy wins! [f=0010305] [10305] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010305] [10305] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010305] [10305] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010305] [10305] Game End Stats Values: 2,2125,2060,2125,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.3499999,6.3499999,6.3499999,6.3499999,65,0,65,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010305] [10305] Game End Stats Values: 3,2475,2415,2475,2415,0.19206259,3.09448028,0.19206259,3.09448028,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.63999939,9.03999901,8.63999939,9.03999901,1275,1275,1275,1275,9.76280403,10.256299,9.76280403,10.256299,260,0,260,0,0,0,0,0,940,1140,940,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010305] [10305] Game End Stats Values: 4,2540,2570,2540,2570,2.39489627,4.25699234,2.39489627,4.25699234,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,10.8000011,10.3999996,10.8000011,1275,1275,1275,1275,10.6468554,11.7775002,10.6468554,11.7775002,325,0,325,0,0,0,0,0,940,1295,940,1295,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010305] [10305] Game End Stats Values: 5,2760,2810,2760,2810,4.09495354,4.52225494,4.09495354,4.52225494,0,0,0,0,0,0,0,0,0,0,0,0,10,0,10,0,0,0,0,0,10.8800011,12.8000021,10.8800011,12.8000021,1275,1330,1275,1330,12.5633364,14.4176836,12.5633364,14.4176836,425,100,425,100,0,0,0,0,1060,1380,1060,1380,0,0,0,0,0,0,0,0,0,10,0,10 [f=0010305] [10305] Game End Stats Values: 6,2830,3000,2830,3000,7.0469327,4.82154608,7.0469327,4.82154608,0,0,0,0,0,0,0,0,0,0,0,0,93.8472214,115.817879,93.8472214,115.817879,0,120,0,120,12.8800011,13.3600006,12.8800011,13.3600006,1275,1330,1275,1330,12.9467993,15.0199518,12.9467993,15.0199518,425,100,425,100,0,0,0,0,1130,1450,1130,1450,0,0,0,0,0,0,0,0,115.817879,93.8472214,115.817879,93.8472214 [f=0010305] [10305] Game End Stats Values: 7,3165,3250,3165,3250,15.7953815,6.18099308,15.7953815,6.18099308,0,0,0,0,0,0,0,0,0,0,0,0,173.680542,115.817879,173.680542,115.817879,0,120,0,120,14.8799982,16.7999992,14.8799982,16.7999992,1275,1275,1275,1275,13.333231,15.3239632,13.333231,15.3239632,525,300,525,300,55,0,55,0,1365,1555,1365,1555,0,55,0,55,0,19.75,0,19.75,115.817879,175.070068,115.817879,175.070068 [f=0010305] [10305] Game End Stats Values: 8,3100,3385,3100,3385,32.8739128,10.7363262,32.8739128,10.7363262,0,0,0,0,0,0,0,0,0,0,0,0,235.747696,232.524994,235.747696,232.524994,0,120,0,120,15.1999979,19.6800003,15.1999979,19.6800003,1275,1275,1275,1275,13.8885698,14.8870211,13.8885698,14.8870211,460,400,460,400,55,195,55,195,1365,1590,1365,1590,195,55,195,55,0,22.25,0,22.25,250.024994,237.137222,250.024994,237.137222 [f=0010305] [10305] Game End Stats Values: 9,3065,3475,3065,3475,56.7689171,21.4180946,56.7689171,21.4180946,0,0,0,0,0,0,0,0,0,0,0,0,440.899475,342.177521,440.899475,342.177521,0,210,0,210,15.1999979,20,15.1999979,20,1275,1275,1275,1275,14.3430014,15.7121181,14.3430014,15.7121181,425,400,425,400,255,360,255,360,1365,1590,1365,1590,360,255,360,255,0,22.25,0,22.25,360.000916,442.289001,360.000916,442.289001 [f=0010305] [10305] Game End Stats Values: 10,3320,3530,3320,3530,61.8793373,48.5633965,61.8793373,48.5633965,0,0,0,0,0,0,0,0,0,0,0,0,450.621704,342.177521,450.621704,342.177521,0,210,0,210,15.1999979,20,15.1999979,20,1330,1330,1330,1330,13.0906944,17.6763554,13.0906944,17.6763554,425,400,425,400,255,360,255,360,1565,1590,1565,1590,360,255,360,255,0,35.5,0,35.5,360.000916,452.01123,360.000916,452.01123 [f=0010305] [10305] Game End Stats Values: 11,3255,3530,3255,3530,99.8193893,76.5283737,99.8193893,76.5283737,0,0,0,0,0,0,0,0,0,0,0,0,482.84967,452.227509,482.84967,452.227509,0,210,0,210,15.1999979,20,15.1999979,20,1330,1330,1330,1330,15.2793331,19.5309982,15.2793331,19.5309982,360,400,360,400,355,360,355,360,1565,1590,1565,1590,425,355,425,355,0,75.75,0,75.75,480.025909,493.961426,480.025909,493.961426 [f=0010305] [10305] Game End Stats Values: 12,3355,3715,3355,3715,106.37458,76.5283737,106.37458,76.5283737,0,0,0,0,0,0,0,0,0,0,0,0,482.84967,452.227509,482.84967,452.227509,0,210,0,210,15.1999979,20,15.1999979,20,1330,1330,1330,1330,13.1870127,15.1499996,13.1870127,15.1499996,460,500,460,500,355,360,355,360,1565,1675,1565,1675,425,355,425,355,0,75.75,0,75.75,480.025909,493.961426,480.025909,493.961426 [f=0010305] [10305] Game End Stats Values: 13,3845,4145,3845,4145,106.650291,81.4281006,106.650291,81.4281006,0,0,0,0,0,0,0,0,0,0,0,0,543.988586,452.227509,543.988586,452.227509,90,210,90,210,15.1999979,20,15.1999979,20,1330,1560,1330,1560,12.7683811,17.5766506,12.7683811,17.5766506,660,500,660,500,355,360,355,360,1765,1875,1765,1875,425,355,425,355,0,75.75,0,75.75,480.025909,555.100342,480.025909,555.100342 [f=0010305] [10305] Game End Stats Values: 14,4130,4550,4130,4550,107.509026,83.3164368,107.509026,83.3164368,0,0,0,0,0,0,0,0,0,0,0,0,543.988586,452.227509,543.988586,452.227509,90,330,90,330,15.1999979,20,15.1999979,20,1330,1560,1330,1560,14.3072491,19.0258884,14.3072491,19.0258884,860,700,860,700,355,360,355,360,1850,1960,1850,1960,425,355,425,355,0,75.75,0,75.75,480.025909,555.100342,480.025909,555.100342 [f=0010305] [10305] Game End Stats Values: 15,3965,4815,3965,4815,107.631599,83.3206329,107.631599,83.3206329,0,0,0,0,0,0,0,0,0,0,0,0,732.476074,779.795532,732.476074,779.795532,90,330,90,330,15.1999979,20,15.1999979,20,1330,1560,1330,1560,15.008172,22.0502796,15.008172,22.0502796,695,700,695,700,540,525,540,525,1850,2225,1850,2225,590,540,590,540,0,79.25,0,79.25,868.732788,748.546143,868.732788,748.546143 [f=0010305] [10305] Game End Stats Values: 16,3750,5135,3750,5135,121.443314,84.0316849,121.443314,84.0316849,0,0,0,0,0,0,0,0,0,0,0,0,897.759216,1071.55042,897.759216,1071.55042,90,450,90,450,15.1999979,20,15.1999979,20,1330,1560,1330,1560,17.7207775,27.1474037,17.7207775,27.1474037,395,900,395,900,540,1025,540,1025,1935,2225,1935,2225,1090,540,1090,540,0,163.25,0,163.25,1160.48767,940.234619,1160.48767,940.234619 [f=0010305] [10305] Game End Stats Values: 17,3950,5375,3950,5375,132.791916,84.128334,132.791916,84.128334,0,0,0,0,0,0,0,0,0,0,0,0,926.898132,1127.06165,926.898132,1127.06165,90,450,90,450,15.1999979,22.6749783,15.1999979,22.6749783,1330,1560,1330,1560,18.0065727,22.2064457,18.0065727,22.2064457,595,800,595,800,640,1080.5,640,1080.5,1935,2565,1935,2565,1145.5,640,1145.5,640,0,163.25,0,163.25,1215.9989,969.373535,1215.9989,969.373535 [f=0010305] [10305] Game End Stats Values: 18,3880,5795,3880,5795,152.563065,86.5956345,152.563065,86.5956345,0,0,0,0,0,0,0,0,36.9630432,0,36.9630432,0,926.898132,1242.97205,926.898132,1242.97205,90,450,90,450,15.1999979,29.9160671,15.1999979,29.9160671,1330,1560,1330,1560,15.7180777,22.3644848,15.7180777,22.3644848,695,900,695,900,640,1250.5,640,1250.5,1765,2885,1765,2885,1315.5,640,1315.5,640,0,163.25,0,163.25,1331.9093,969.717163,1331.9093,969.717163 [f=0010305] [10305] Game End Stats Values: 19,3970,6020,3970,6020,157.442535,87.5629883,157.442535,87.5629883,0,0,0,0,0,0,0,0,45.6600952,0,45.6600952,0,1088.03699,1404.11096,1088.03699,1404.11096,90,570,90,570,15.5999966,31.8052998,15.5999966,31.8052998,1385,1560,1385,1560,13.0752974,24.0644894,13.0752974,24.0644894,695,900,695,900,740,1350.5,740,1350.5,1800,2990,1800,2990,1415.5,840,1415.5,840,0,163.25,0,163.25,1493.04822,1139.13391,1493.04822,1139.13391 [f=0010305] [10305] Game End Stats Values: 20,4155,6325,4155,6325,159.506058,100.373009,159.506058,100.373009,0,0,0,0,0,0,0,0,45.6600952,0,45.6600952,0,1239.42847,1574.55042,1239.42847,1574.55042,90,570,90,570,16.9599972,35.2221718,16.9599972,35.2221718,1385,1560,1385,1560,13.9375677,24.8540001,13.9375677,24.8540001,795,1100,795,1100,840,1470.5,840,1470.5,1885,3095,1885,3095,1535.5,940,1535.5,940,0,163.25,0,163.25,1680.54907,1290.52539,1680.54907,1290.52539 [f=0010305] [10305] Game End Stats Values: 21,3855,6480,3855,6480,160.073914,128.272766,160.073914,128.272766,0,0,0,0,0,0,0,0,45.6600952,0,45.6600952,0,1397.41992,1920.82349,1397.41992,1920.82349,90,570,90,570,16.3999977,35.4340591,16.3999977,35.4340591,1385,1560,1385,1560,17.3045254,25.8599834,17.3045254,25.8599834,730,1100,730,1100,1040,1797.50024,1040,1797.50024,1650,3250,1650,3250,1897.50024,1140,1897.50024,1140,34.0000153,163.25,34.0000153,163.25,2044.12244,1476.82153,2044.12244,1476.82153 [f=0010305] [10305] Game End Stats Values: 22,4110,6910,4110,6910,160.919403,151.048096,160.919403,151.048096,0,0,0,0,0,0,0,0,45.6600952,0,45.6600952,0,1397.41992,1975.82349,1397.41992,1975.82349,180,660,180,660,15.1999979,32.5830803,15.1999979,32.5830803,1330,1560,1330,1560,15.9563656,27.7683544,15.9563656,27.7683544,830,1300,830,1300,1040,1852.50024,1040,1852.50024,1770,3390,1770,3390,1952.50024,1140,1952.50024,1140,34.0000153,163.25,34.0000153,163.25,2099.12256,1476.82153,2099.12256,1476.82153 [f=0010305] [10305] Game End Stats Values: 23,3780,6875,3780,6875,164.754608,192.092316,164.754608,192.092316,0,0,0,0,0,0,0,0,45.6600952,0,45.6600952,0,1875.58569,2582.02686,1875.58569,2582.02686,180,660,180,660,17.1199989,39.3085861,17.1199989,39.3085861,1330,1615,1330,1615,17.5056801,28.9862785,17.5056801,28.9862785,630,1140,630,1140,1393.25,2452.50024,1393.25,2452.50024,1640,3460,1640,3460,2552.50024,1593.25,2552.50024,1593.25,34.0000153,163.25,34.0000153,163.25,2766.46484,2187.55078,2766.46484,2187.55078 [f=0010305] [10305] Game End Stats Values: 24,3850,7170,3850,7170,182.480469,239.148438,182.480469,239.148438,0,0,0,0,0,0,0,0,108.188965,0,108.188965,0,1918.70923,2739.24097,1918.70923,2739.24097,180,660,180,660,19.9142876,46.8361816,19.9142876,46.8361816,1330,1670,1330,1670,18.5161304,31.368288,18.5161304,31.368288,630,1380,630,1380,1593.25,2452.50024,1593.25,2452.50024,1710,3460,1710,3460,2552.50024,1793.25,2552.50024,1793.25,34.0000153,196.250336,34.0000153,196.250336,2923.67896,2230.67432,2923.67896,2230.67432 [f=0010314] [10314] Event [2739.38647,0,2191.97046]: 1 lost unit Hunter [f=0010452] [10452] Event [840.000061,-4,5231.98779]: 0 finished unit Mistral [f=0010467] Spectator Inde_Irae left the game: normal quit [f=0010467] [10467] Event [undefined]: Inde_Irae quit [f=0010473] Player Maspy left the game: normal quit [f=0010473] [10473] Event [undefined]: Maspy quit [f=0010513] Spectator Pootis left the game: normal quit [f=0010513] [10513] Event [undefined]: Pootis quit [f=0010519] No clients connected, shutting down server [f=0010519] Server shutdown [f=0010519] [10519] all players disconnected [f=0010815] [10815] Event [840.000061,-4,5231.98779]: 0 finished unit Mistral [f=0011175] [11175] Event [840.000061,-4,5231.98779]: 0 finished unit Mistral [f=0011355] [11355] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0011536] [11536] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0011716] [11716] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0011896] [11896] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0012076] [12076] Event [840.000061,0,5231.98779]: 0 finished unit Hunter [f=0012886] Autoquit sending quit command. [f=0012886] [QuitAction] user exited to system [f=0012886] [SpringApp::Kill][1] fromRun=1 [f=0012886] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012886] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012886] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012886] [ThreadPool::SetThreadCount][2] workers=0 [f=0012886] [SpringApp::Kill][2] [f=0012886] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012886] [Game::KillLua][3] dtor=0 luaUI=0x547af230 [f=0012886] Start widgetHandler:Shutdown [f=0012886] Shutdown - SaveOrderList Complete [f=0012886] Writing last game win data [f=0012886] Shutdown - SaveConfigData Complete [f=0012886] Shutdown Widget - Chili Highlight [f=0012886] Shutdown Widget - Save/Load API [f=0012886] Shutdown Widget - Draw After Chili [f=0012886] Shutdown Widget - EPIC Menu [f=0012886] Shutdown Widget - Chili Minimap [f=0012886] Shutdown Widget - Chili Widget Selector [f=0012886] Shutdown Widget - Local Team Colors [f=0012886] Shutdown Widget - Display Keys 2 [f=0012886] Shutdown Widget - Save Game Menu [f=0012886] Shutdown Widget - HealthBars [f=0012886] Shutdown Widget - Noises [f=0012886] Shutdown Widget - Unit Icons [f=0012886] Shutdown Widget - Win Counter [f=0012886] Shutdown Widget - SpringRTS Replay Stats [f=0012886] Shutdown Widget - BuildETA [f=0012886] Shutdown Widget - Modular Comm Info [f=0012886] Shutdown Widget - Music Player v2 [f=0012886] Shutdown Widget - State Reverse and Latency [f=0012886] Shutdown Widget - CameraShake [f=0012886] Shutdown Widget - Chili Economy Panel Default [f=0012886] Shutdown Widget - Chili EndGame Window [f=0012886] Shutdown Widget - Chili Nuke Warning [f=0012886] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012886] Shutdown Widget - Chili Spectator Panels [f=0012886] Shutdown Widget - Context Menu [f=0012886] Shutdown Widget - Darkening [f=0012886] Shutdown Widget - Defense Range Zero-K [f=0012886] Shutdown Widget - Grab Input [f=0012886] Input grabbing is disabled! [f=0012886] Shutdown Widget - Highlight Geos [f=0012886] Shutdown Widget - Local Widgets Config [f=0012886] Shutdown Widget - MinimapEvents [f=0012886] Shutdown Widget - MetalFeatures (new) [f=0012886] Shutdown Widget - Missile Silo Range [f=0012886] Shutdown Widget - Point Tracker [f=0012886] Shutdown Widget - Showeco and Grid Drawer [f=0012886] Shutdown Widget - Stereo3D [f=0012886] Shutdown Widget - Attack AoE [f=0012886] Shutdown Widget - Map Edge Extension [f=0012886] Shutdown Widget - Selection Send [f=0012886] Shutdown Widget - LupsManager [f=0012886] Shutdown Widget - Newton Firezone [f=0012886] Shutdown Widget - Chili Pro Console [f=0012886] Shutdown Widget - Persistent Build Height [f=0012886] Shutdown Widget - Lasso Terraform GUI [f=0012886] Shutdown Widget - Chili Framework [f=0012886] Shutdown Widget - Lups [f=0012886] Shutdown Widget - Custom Markers [f=0012886] Shutdown Widget - Chili Core Selector [f=0012886] Shutdown Widget - Mex Placement Handler [f=0012886] Shutdown Widget - Select Keys [f=0012886] Shutdown Widget - Pause Screen [f=0012886] Shutdown Widget - Layout Handler [f=0012886] Shutdown Widget - Text To Speech Control [f=0012886] End widgetHandler:Shutdown [f=0012886] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={830525,86787085} {int,ext,rec}Allocs={14020164,0,0} {chunk,block}Bytes={86787085,0} [f=0012886] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012886] [Game::KillLua][2] dtor=0 luaRules=0x543d9b10 [f=0012886] Start gadgetHandler:Shutdown [f=0012886] Shutdown - StartSetup [f=0012886] Shutdown - UnitMorph [f=0012886] Shutdown - Carrier Drones [f=0012886] Shutdown - LupsNanoSpray [f=0012886] Shutdown - Missile Silo Controller [f=0012886] Shutdown - Modular Comm Info [f=0012886] Shutdown - Terrain Texture Handler [f=0012886] Shutdown - UnitCloakShield [f=0012886] Shutdown - Starlight Handler [f=0012886] End gadgetHandler:Shutdown [f=0012886] Start gadgetHandler:Shutdown [f=0012886] Shutdown - Save/Load [f=0012886] Shutdown - Teleport Throw [f=0012886] Shutdown - UnitMorph [f=0012886] Shutdown - Modular Comm Info [f=0012886] Shutdown - Retreat Command [f=0012886] Shutdown - Shockwaves [f=0012886] Shutdown - UnitCloakShield [f=0012886] Shutdown - Lups Cloak FX [f=0012886] Shutdown - Lups [f=0012886] Shutdown - Lups Shield [f=0012886] End gadgetHandler:Shutdown [f=0012886] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14020195,0,0} {chunk,block}Bytes={0,0} [f=0012886] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14020195,0,0} {chunk,block}Bytes={0,0} [f=0012886] [Game::KillLua][4] dtor=0 [f=0012886] [Game::~CGame][1] [f=0012886] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012886] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012886] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012886] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012886] [Game::KillLua][4] dtor=1 [f=0012886] [Game::KillMisc][1] [f=0012886] [Game::KillMisc][2] [f=0012886] [Game::KillMisc][3] [f=0012886] [Game::KillRendering][1] [f=0012886] [3DOParser::Kill] allocated 1 pieces [f=0012886] [S3OParser::Kill] allocated 236 pieces [f=0012886] [AssParser::Kill] allocated 13 pieces [f=0012886] [Game::KillInterface][1] [f=0012886] [Game::KillInterface][2] [f=0012886] [Game::KillSimulation][1] [f=0012886] [Game::KillSimulation][2] [f=0012886] [CCollisionHandler] dis-/continuous tests: 0/120391 [f=0012886] [Game::KillSimulation][3] [f=0012886] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012886] [~CPathCache(24x24)] cacheHits=102 hitPercentage=40% numHashColls=0 maxCacheSize=38 [f=0012886] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012886] [~CPathCache(48x48)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012886] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012886] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012886] [LosHandler::Kill] raycast instance cache-{hits,misses}={5810,14425}; shared=0%; cached=29% [f=0012886] [Game::KillSimulation][4] [f=0012886] [CommonDefHandler::KillStatic] 3175 sound-set data items added [f=0012886] [Game::~CGame][2] [f=0012886] [Game::~CGame][3] [f=0012886] [SpringApp::Kill][3] [f=0012886] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 136302 bytes sent 206046 bytes recv'd [f=0012886] [SpringApp::Kill][4] font=0x46340aa0 [f=0012886] [SpringApp::Kill][5] [f=0012886] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7898 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp (0x463af1c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp" numZipFiles=7898 sumInflSize=723837kb sumReadTime=2138ms file="bitmaps/loadpictures/commandqueueing.png" indx=512 inflSize=3444kb readTime=42ms file="luaui/widgets/unit_stockpile.lua" indx=4844 inflSize=1kb readTime=21ms file="units/chicken_dodo.lua" indx=6766 inflSize=2kb readTime=17ms file="scripts/factoryshield.lua" indx=5774 inflSize=2kb readTime=16ms file="luaui/widgets/gui_planetwars_info.lua" indx=4736 inflSize=16kb readTime=15ms file="luarules/gadgets/api_gameframe_orders.lua" indx=1662 inflSize=1kb readTime=13ms file="luaui/widgets/map_external_grid.lua" indx=4773 inflSize=9kb readTime=11ms file="gamedata/resources.lua" indx=932 inflSize=6kb readTime=10ms file="luaui/widgets/gui_point_tracker.lua" indx=4737 inflSize=8kb readTime=10ms file="luarules/utilities.lua" indx=1939 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/190dd4cbdf8a87df5f768b6f33aa62e1.sdp] 29928421 bytes cached in 2797 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=73 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Shimmershore_v1.1.sd7 (0x4648f900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4649a970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4640aa70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8ef401c2e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]